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(Kotaku)   It's like Portal with a power glove   (kotaku.com) divider line
    More: Spiffy, portal, Half-Life 2, half-life  
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7437 clicks; posted to Fandom » on 03 Dec 2010 at 9:22 PM (11 years ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook



41 Comments     (+0 »)
 
2010-12-03 3:43:03 PM  
I love the Powerglove, it's so bad.
 
2010-12-03 5:44:25 PM  

mitchcumstein1: I love the Powerglove, it's so bad.


timecapsl.comView Full Size
 
2010-12-03 5:59:52 PM  
blogcdn.com+ themarriedgamers.net+ 1.bp.blogspot.com= sphotos.ak.fbcdn.net?
 
2010-12-03 6:12:58 PM  

MaxxLarge: [www.blogcdn.com image 100x74]+ [www.themarriedgamers.net image 100x74]+ [1.bp.blogspot.com image 100x76]= [sphotos.ak.fbcdn.net image 182x81]?


Maybe I'm missing something, but I didn't see anything with portals on that page.
 
2010-12-03 7:15:27 PM  
Yeah, I think they confused the Portal gun with the gravity gun from HL2.
 
2010-12-03 7:19:37 PM  
So I get to force choke biatches with this thing? Sweet.
 
2010-12-03 9:44:08 PM  
So it's a linear Unreal 3 physics puzzler about a guy waking up in an underground facility with no memories and a device that lets him do telekinesis.

I can't tell if this is supposed to be a satire on the current state of gaming or a shameless ripoff of every game from the last 5 years, from Portal to HL2 to Metroid Prime to The Conduit.
 
2010-12-03 9:45:44 PM  

IrateShadow: MaxxLarge: [www.blogcdn.com image 100x74]+ [www.themarriedgamers.net image 100x74]+ [1.bp.blogspot.com image 100x76]= [sphotos.ak.fbcdn.net image 182x81]?

Maybe I'm missing something, but I didn't see anything with portals on that page.


To me, I was thinking

Colour of the Portal gun glow + power of the gravity gun + shape of the appendage = That hybrid mofo.
 
2010-12-03 9:53:20 PM  

inkblot: So it's a linear Unreal 3 physics puzzler about a guy waking up in an underground facility with no memories and a device that lets him do telekinesis.

I can't tell if this is supposed to be a satire on the current state of gaming or a shameless ripoff of every game from the last 5 years, from Portal to HL2 to Metroid Prime to The Conduit.


God Hand?
 
2010-12-03 10:27:18 PM  
I'm fairly certain I've seen that exact "looking at your arm, then turning it over and clenching your fist" animation in some other game, but damned if I can remember what...
 
2010-12-03 10:37:13 PM  

BKred: I'm fairly certain I've seen that exact "looking at your arm, then turning it over and clenching your fist" animation in some other game, but damned if I can remember what...


All of them.

/All
 
2010-12-03 10:44:15 PM  

BKred: I'm fairly certain I've seen that exact "looking at your arm, then turning it over and clenching your fist" animation in some other game, but damned if I can remember what...


Reminded me of Bioshock, where you first get the powers.
 
2010-12-03 10:47:28 PM  
Here's your lesson in video game abstraction, kids:

If you're kicking all sorts of zero-point ass and pushing crates around in Corridor FPS #3417, what does it matter if that lump of pixels in the lower right corner is a Portal gun, some plasmids, or a Tron-ified wimpy arm?
 
2010-12-03 11:04:26 PM  

BKred: I'm fairly certain I've seen that exact "looking at your arm, then turning it over and clenching your fist" animation in some other game, but damned if I can remember what...


Luke Skywalker and Conan the Barbarian were there first.
 
2010-12-03 11:09:53 PM  
Hai, guyz. I have a great idea for a game that we should make together.

the plot is you wake up in a locked and abandoned warehouse with all these boxes blocking your path to the door. The only way that you can move the boxes and solve the puzzles of how to move them without them falling all over you is by using a forklift that has been surgically grafted to your butt.

the first part of the game is a bunch of long cut-scenes showing you going about your mundane life (press "x" to not die using your toaster oven... now!) until suddenly your arch rival, Black Pierre ze Frenchman, surgically grafts you to a forklift -in an abandoned warehouse with all these boxes blocking your path to the door- while swilling a glass of champagne and brandishing a baguette.

also, the forklift is on fire.

do i have any investors?
 
2010-12-03 11:52:53 PM  

caperbear: Hai, guyz. I have a great idea for a game that we should make together.


the first part of the game is a bunch of long cut-scenes showing you going about your mundane life (press "x" to not die using your toaster oven... now!) until suddenly your arch rival, Black Pierre ze Frenchman, surgically grafts you to a forklift -in an abandoned warehouse with all these boxes blocking your path to the door- while swilling a glass of champagne and brandishing a baguette.

...also, the forklift is on fire.

do i have any investors?


Wait, wait, wait... is that what they're calling a Rusty Venture these days?
 
2010-12-04 12:11:54 AM  
Well, here's hoping this will be better than Twin Sector. Or Hydrophobia.
 
2010-12-04 1:24:30 AM  

Thrakkerzog: inkblot: So it's a linear Unreal 3 physics puzzler about a guy waking up in an underground facility with no memories and a device that lets him do telekinesis.

I can't tell if this is supposed to be a satire on the current state of gaming or a shameless ripoff of every game from the last 5 years, from Portal to HL2 to Metroid Prime to The Conduit.

God Hand?


Nah, no midgets dressed as Power Rangers from the pictures.
 
2010-12-04 2:11:12 AM  

inkblot: So it's a linear Unreal 3 physics puzzler about a guy waking up in an underground facility with no memories and a device that lets him do telekinesis.

I can't tell if this is supposed to be a satire on the current state of gaming or a shameless ripoff of every game from the last 5 years, from Portal to HL2 to Metroid Prime to The Conduit.


Don't forget Amnesia: the Dark Descent.

I know for farking certain I never will.
 
2010-12-04 3:00:36 AM  
At first I was like, "Hmmm."

But then I was like, "I wonder if The Thing is available online."
 
2010-12-04 3:30:42 AM  

darthdrafter: caperbear: Hai, guyz. I have a great idea for a game that we should make together.

Wait, wait, wait... is that what they're calling a Rusty Venture these days?


For your investment of $200,000 you can call me it anything you want.
 
2010-12-04 4:31:42 AM  
Wasn't the Power Glove a horrible controller? So are they saying the controls are horrible?
 
2010-12-04 4:40:59 AM  

IrateShadow: Maybe I'm missing something, but I didn't see anything with portals on that page.


ShawnDoc: Yeah, I think they confused the Portal gun with the gravity gun from HL2.


I figured it was the submitter making the mistake, had to re-check TFA's headline.

===

JudgeItoBox: If you're kicking all sorts of zero-point ass and pushing crates around in Corridor FPS #3417, what does it matter if that lump of pixels in the lower right corner is a Portal gun, some plasmids, or a Tron-ified wimpy arm?


inkblot: So it's a linear Unreal 3 physics puzzler about a guy waking up in an underground facility with no memories and a device that lets him do telekinesis.
I can't tell if this is supposed to be a satire on the current state of gaming or a shameless ripoff of every game from the last 5 years, from Portal to HL2 to Metroid Prime to The Conduit.


Does it matter? Assuming good gameplay, the tropes of the plot are secondary.
It isn't like new plot devices come out often, in any media.
 
2010-12-04 5:48:54 AM  
The set-up strongly reminds me of a really damn good text adventure I played years ago. Like, not years ago as in back when text adventures were mainstream games, but years ago as in when there was a small renaissance of them them being created and released by fans of the really old ones, for free.

Can't remember the damn title, but it involved waking up alone (or are you???) in an Arctic or Antarctic research station with little or no memory of WTF is going on. No physics-gun-glove, but sometimes a wall would glow and you could touch it to receive some kind of psychic memory from the spot, telling you a bit of what happened there (though you found them in no particular order)

Creepy as fark, and one of my favorite experiences in video games, though admittedly it was more like a novel that you freely explore rather than reading it from front to back (even more so than most text adventures).

If this game's even a little like it, I'll buy it.

/ Just Googled some keywords I recalled from the game, looks like the title's "Babel"
// Lots of those fan-made text adventure kick farking ass.
 
2010-12-04 5:57:34 AM  

BKred: I'm fairly certain I've seen that exact "looking at your arm, then turning it over and clenching your fist" animation in some other game, but damned if I can remember what...


Possibly Breakdown, an Xbox 1 Japanese FPS(!)/Fighter(No, really! Practically a FIST person shooter with all the punching you end up doing), wherein you get greater and greater powers until by the end you can jump to the shoulders of giants (sadly there's only one, and he's dead, but dammit, it's there!), block bullets with an energy shield, and slow down time.

What I'm saying is, while we wait to see how this plays out, go get that game. Now.
 
2010-12-04 7:42:05 AM  
Approves:
farm3.static.flickr.comView Full Size
 
2010-12-04 8:15:11 AM  
Port to Kinect in: 10, 9, 8...
 
2010-12-04 9:04:09 AM  
Props to psy-ops, the first game that started this telekinesis bull crap.

/at least to my knowledge.
//it was an awesome game too.
 
2010-12-04 9:07:33 AM  

Vash's Apprentice: Port to Kinect in: 10, 9, 8...


That;s the best use of the idea of this game, imo.
 
2010-12-04 9:20:05 AM  

darthdrafter: caperbear: Hai, guyz. I have a great idea for a game that we should make together.


the first part of the game is a bunch of long cut-scenes showing you going about your mundane life (press "x" to not die using your toaster oven... now!) until suddenly your arch rival, Black Pierre ze Frenchman, surgically grafts you to a forklift -in an abandoned warehouse with all these boxes blocking your path to the door- while swilling a glass of champagne and brandishing a baguette.

...also, the forklift is on fire.

do i have any investors?

Wait, wait, wait... is that what they're calling a Rusty Venture these days?



No no no. A Rusty Venture is when you jerk off so much you chafe but you're so horny you don't care. You keep going until you bleed. The caked dried blood all over your groin is your Rusty Venture.
 
2010-12-04 11:29:27 AM  

fallingcow: The set-up strongly reminds me of a really damn good text adventure I played years ago.

/ Just Googled some keywords I recalled from the game, looks like the title's "Babel"
// Lots of those fan-made text adventure kick farking ass.


Ye cannot get ye flask.
You get eaten by a Grue!
 
2010-12-04 12:33:08 PM  
FTA: The Spire is an upcoming adventure game that is played entirely in first-person,

Entirely in first-person? That's revolutionary!
 
2010-12-04 12:50:12 PM  

Pimple: Props to psy-ops, the first game that started this telekinesis bull crap.

/at least to my knowledge.
//it was an awesome game too.


System Shock had it back in the 90's.
 
2010-12-04 12:56:51 PM  

DiffMavis: BKred: I'm fairly certain I've seen that exact "looking at your arm, then turning it over and clenching your fist" animation in some other game, but damned if I can remember what...

Possibly Breakdown, an Xbox 1 Japanese FPS(!)/Fighter(No, really! Practically a FIST person shooter with all the punching you end up doing), wherein you get greater and greater powers until by the end you can jump to the shoulders of giants (sadly there's only one, and he's dead, but dammit, it's there!), block bullets with an energy shield, and slow down time.

What I'm saying is, while we wait to see how this plays out, go get that game. Now.


But take some motion sickness pills before playing. Whoever thought rolling to dodge in first person view was a good idea should be put in a dryer on tumble dry for a few minutes just to see how he likes it.
 
2010-12-04 1:15:11 PM  

bigfatdave: Does it matter? Assuming good gameplay, the tropes of the plot are secondary.
It isn't like new plot devices come out often, in any media.


Yeah, it matters. And that's why people like me have to point out how you've been playing the same single game over and over since 2003.
 
2010-12-04 2:14:47 PM  

JudgeItoBox: And that's why people like me have to point out how you've been playing the same single game over and over since 2003.


I'm just waiting for something as good as Descent to hit the market, until then I'll be killing time with the SF FPS genre.
 
2010-12-04 2:50:50 PM  
Anything with blah blah blah mankind's fate blah blah blah everything we know something something change forever will mean either the game or the movie will suck harder than a vacuum.
 
2010-12-04 3:24:51 PM  

JudgeItoBox: Yeah, it matters.


It matters, but only up to a point. A game is a large number of features that all have to combine to make the game "good". The story is just one of those pieces, and a game can completely lack a story and still be a good game.

The most vital part of a game is how it plays- the gameplay, the challenges it presents to the player, the ways in which the player can interact with the world, etc.. A game could have an amazingly literary story, but if it doesn't play well, it doesn't matter.
 
2010-12-05 1:19:10 AM  

Lumbar Puncture: DiffMavis: BKred: I'm fairly certain I've seen that exact "looking at your arm, then turning it over and clenching your fist" animation in some other game, but damned if I can remember what...

Possibly Breakdown, an Xbox 1 Japanese FPS(!)/Fighter(No, really! Practically a FIST person shooter with all the punching you end up doing), wherein you get greater and greater powers until by the end you can jump to the shoulders of giants (sadly there's only one, and he's dead, but dammit, it's there!), block bullets with an energy shield, and slow down time.

What I'm saying is, while we wait to see how this plays out, go get that game. Now.

But take some motion sickness pills before playing. Whoever thought rolling to dodge in first person view was a good idea should be put in a dryer on tumble dry for a few minutes just to see how he likes it.


True, but that's the price you pay for total immersion AND backflips.
 
2010-12-05 11:32:04 AM  
It's like the portal gun crossed with the power glove... and no portals! It's also like the gravity gun on acid. The H2SO4 type...
 
2010-12-06 12:36:19 PM  

BarryJV: Reminded me of Bioshock, where you first get the powers.


That moment where you get the syringe and "Hey, what's this glowing liquid in this syringe? I'd better jam it really hard right into the vein in my arm, just like I do with all other mysterious liquids?" That moment?

I laughed and knew right then and there that I was not going to be able to take that game seriously.

BKred: I'm fairly certain I've seen that exact "looking at your arm, then turning it over and clenching your fist" animation in some other game, but damned if I can remember what...


Half-Life 2, when you put the power suit on. But yeah, probably dozens of games have used this.
 
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