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(Some Spider Robot Game)   Click and hold left mouse to shoot a rope and get your robot as far as you can. Not responsible for fist-in-monitor disease   ( divider line
    More: Amusing  
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40839 clicks; posted to Main » and Fandom » on 07 May 2006 at 6:52 AM (16 years ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook

123 Comments     (+0 »)

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2006-05-06 9:20:48 PM  
114...this sucks
2006-05-06 9:34:31 PM  
I like it. I suck, but I like it!
2006-05-06 10:03:27 PM  
2006-05-06 10:05:42 PM  
599 "level 2"
2006-05-06 10:10:48 PM  
2006-05-06 10:29:11 PM  
Damn. 1745.
2006-05-06 10:37:46 PM  
1909, I give up
2006-05-06 11:10:14 PM  
I got 534 (level 2) before quitting. Cute game, but I didn't have the patience to get a SUPAR SCORE.
2006-05-06 11:12:38 PM  
I suck. Can't get past level one

this is addictive
2006-05-06 11:26:44 PM  
2410. I beat the 2000 mark that I was aiming for, and now I'm not playing it anymore. Tonight, at least.
2006-05-06 11:30:56 PM  

I suck
2006-05-06 11:57:47 PM  
I got like 230. I'm laughin too hard to care
2006-05-07 1:41:47 AM  
495. Move faster, camera!
2006-05-07 6:57:41 AM  
/die submitter
2006-05-07 6:59:26 AM  
I hate it, but it's fun.
2006-05-07 7:01:52 AM  
So when does the screaming zombie face show up?
2006-05-07 7:02:17 AM  
Sigh. This is almost as bad as those "click random things in an unknown order you can't possibly guess to make the stick people do stuff" games.

(Googling cheat sheet now...)
2006-05-07 7:03:49 AM  
wait there is more than one level?

2006-05-07 7:05:29 AM  
meh, I got to about 800 then just got bored and let myself die...
2006-05-07 7:06:56 AM  
very fun.
2006-05-07 7:10:04 AM  
lol, i tried abuncha times, high was 193.

thanks submitter, that was a nice waste of a few boring minutes.
2006-05-07 7:11:16 AM  
1913, beat that!!!

..oh :(
2006-05-07 7:12:53 AM  
399 on the third time...

That was fun. OK back to work.
2006-05-07 7:13:15 AM  
Got to around 1300m before getting bored so am currently trying to see what the best I can do with one swing is.

95m is my best so far.
2006-05-07 7:13:56 AM  
these type of games suck the life out of me. it wouldn't be so bad if i didn't suck so much at them.

/die submitter
///i can't stop playing
////this is a total misuse of slashies
// i love slashies
//slash slash
2006-05-07 7:15:42 AM  
2006-05-07 7:16:47 AM  
I thought my 86 was pretty good. Then I realised you could shoot more than once. This game is hard with a touchpad.
2006-05-07 7:18:20 AM  
177m, but if I wasn't still hung over from Cinco De Mayo it would be owned.
2006-05-07 7:23:34 AM  
I should've been in bed already. Damn you, submitter.

//will be back to try again tomorrow
2006-05-07 7:24:49 AM  
129 before I decided I like my monitor.
2006-05-07 7:26:04 AM  
2006-05-07 7:26:21 AM  
Am I the only one that notices this is like using the ninja rope in that game "Worms"?
2006-05-07 7:26:34 AM  
Great fun game!
The trick, i think, is to release just before you get to the edge of the screen.
Also shorter ropes make him go faster.

Oh, and to hit the things at the top.
2006-05-07 7:27:17 AM  
111m is my best so far. the stupid screen doesn't move fast enough. either that or i suck :)
2006-05-07 7:28:00 AM  
Hit 2205 in my last try before bed.

/ok, really turning the computer off this time
2006-05-07 7:34:11 AM  
i made it go -395m... don't ask how, but I think I just suck so bad at the damn game that my score went in reverse.
2006-05-07 7:36:04 AM  
111m was my best... then 222m was my best... now 333m is my best...
2006-05-07 7:37:43 AM  
Move faster, camera!

Hell yeah, that's why I quit.
2006-05-07 7:39:18 AM  
finally, a game I can do!
I probly ain't good at it, but I can amuse Myself with it without having to develop motor skills and attention span .....look! a shiny thing
2006-05-07 7:44:44 AM  
2934 then i turned into a gimp. seems like alot of small swings are they key, rather than big fast ones.
2006-05-07 7:45:05 AM  
By the time I got to about 800m had worked out how to go near to 100m per jump (Just have to aim far right and start unloading at the same height on the screen, and release at about 35-45 degrees), but it was so slow gave up out of boredom (I have an idea it might be running really slow on my system though, seeing as the screen update rate was about 2/s). Levels don't seem to make it much harder, well at least level 2 had almost the same amount of spots to hold onto as level 1 anyway.
2006-05-07 7:50:26 AM  
2344, the trick is keeping him in the screen, but as you get further they shrink the lil roof sections and stagger them harshly, but you can get out of practically anything if you let go at the right time.


/cold turkey til later
2006-05-07 7:53:31 AM  
-29 appears to be the farthest back you can go.
2006-05-07 7:55:43 AM  
848.. It's like Worms, brilliant!
2006-05-07 7:58:46 AM  
After five minutes, I made it to 5. I don't know WTF this game is about or WTF I'm supposed to do.
2006-05-07 8:02:19 AM  
what a crappy scrolling detection code

I'll wait until they release a beta version that doesn't violate battletech copywrite
2006-05-07 8:10:23 AM  
Wire robot action game. Deciding direction with the mouse, when it continues to click, the wire extends. After the wire was imbedded to the ceiling, when it continues to click, it starts doing pendulum motion. Timing separating well, it will keep advancing the robot to before. Striking to the land, the stripe uninformed it is the game over. The wire っ て saying, however the る thinking, that the hard stick we would like to see it is the thing, please play.... The part of the volume control when the tail used the densely plainness. It can change indication non indication with the space key. Tune material unfinishd
2006-05-07 8:10:26 AM  
1455 after about 15min
2006-05-07 8:11:31 AM  
I found I did best (1500+) using short, flat swings rather than hurling my guy off the top of the screen every time. Get maximum horizontal speed, or something.
2006-05-07 8:14:57 AM  

Keep the robot on the screen at all times once you're past level 2.
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