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(PC Gamer)   Due to an error on the part of Blizzard, the only thing less likely than you getting laid happened a lot. Some people, well, some World of Warcraft players, are extremely mad   (pcgamer.com) divider line
    More: Amusing, Blizzard Entertainment, World of Warcraft, Mount, The Mount, The Players, Drop, Luck, Time zone  
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1416 clicks; posted to Fandom » on 14 Dec 2022 at 9:45 AM (14 weeks ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook



45 Comments     (+0 »)
View Voting Results: Smartest and Funniest
 
2022-12-14 12:24:44 PM  
That is great writing. Only farmed the Sha of Anger a few dozen times at most. But I got Ashes of A'lar on third try so I will doff my trilby at players who got this noodle.
 
2022-12-14 12:58:55 PM  
I still play, but don't follow any forums anymore, so this is the first I'm hearing about it. Good for the people who got the mount. I am not surprised at the sore asses over it, though. It's a common theme in wow for people to get really bent out of shape when Blizzard makes it easier to get things they "worked so hard" to get. I've never cared about that. But a lot of people do.
 
2022-12-14 1:17:45 PM  
I saw this a little while ago. Chuckled quite a lot while reading it. I liked the narrative device.
 
2022-12-14 1:21:59 PM  
The Sha of Anger dies, as it has done every 15 minutes for the past 10 years.
 
2022-12-14 1:33:48 PM  
'Knowing how likely you are to get a mount, pet, or piece of armor allows you to more efficiently decide how to best spend your time in the game in order to reap the maximum number of rewards possible, or be the most likely to receive the specific reward you want.'

Yeah, that sounds like a lot of fun.
 
2022-12-14 1:36:37 PM  
For months I had tried getting Broken Tooth, a tameable lion that had the fastest pet attack speed in the game.  BT would wreck casters in PvP because they'd constantly be getting whapped in the dong and/or cooch by paws of lightning which meant they'd have trouble getting spells off. IIRC it was only once every eight hours that he'd spawn.

I'd woken up early one morning and hopped on to kill thirty minutes or so before I had to get in gear for work. I was doing something on an alt in the area and just for the hell of it, I checked BT's spawn area and there he was.

I immediately logged off the alt and got back on with the hunter.

"What was your hunter's name?"

Sort of a weird question out of nowhere but I'd be rude were it not to receive a response.

My hunter's name was "Freddryer."

"You are the coolest person I've ever known."

Well, thank you.

Anyways, now that your curiosity has been sated, back to the story I was trying to tell before you interrupted me.

I'm now back on with my hunter and I'm looking at the clock, I'm going to be pushing it as far as work goes even if everything goes smoothly. I knew that some asshole was going to come along and with no mal intent, kill him just like you would any other thing out there, long before I even got a shot at taming him. I'd never even seen BT before, there was no way he'd still be up when I got back.

Except he was. No idea when he spawned but somehow, he was still there upon arriving with my guy. It probably wasn't more than five minutes, ten tops, of travel time for my hunter to get there but as far as video games go that was easily the most my heart had ever pounded. I was convinced some prick with a hunter was going to come along and out of spite, kill me and/or BT during the taming process as I'd read about happening multiple times but that didn't transpire.

Logged off, hauled ass out the door, even made it to work on time, and had a big ol' smile on my face.

I am not a virgin.
 
2022-12-14 1:44:47 PM  
tl;dr Some folks learn how to exploit the drop rate, which happens in almost every game with loot box mechanics.
 
2022-12-14 2:18:21 PM  
It's the meta-stories like this one that almost, almost get me to hook the MMO heroin drip back up. They were some of the most fun I have ever had in gaming but if you play, that's it. That's your life now.
 
2022-12-14 2:23:14 PM  
The real question is, did anyone manage to sell their mount that they got from the bug for $1000, before the drop rate was increased?
 
2022-12-14 2:37:55 PM  
More dots.
 
2022-12-14 2:44:21 PM  
This...This is why I don't play MMOs. I like video games, I probably play video games too much, but I can't get past the cynicism of a game built largely around "Be sure to kill this boss every week so that you can try to get this cool cosmetic thing with a 0.02% drop chance that will make the other players jealous."
 
2022-12-14 2:45:36 PM  
The disease escaping from that one instance was one of the greatest moments in video games.
 
2022-12-14 3:27:17 PM  
TFA reminds me of the night Burning Crusade released.  I belonged to a large-ish casual guild, and the guildmaster was my tabletop gaming buddy of several decades... we had hatched a plan.

There was a mechanic that allowed a group of guild members to summon other guildies to their location -- I don't remember the details.  But we set up a few of our Horde members just outside Ironforge the day before BC release.

The moment of release, me and my guildmaster hopped on and created a pair of blonde female blood elves.  Mine was a warlock, just because.  Immediately, we got guild invitations and were summoned to the gates of Ironforge.  We ran inside, climbed to the pillars on either side of the stairs to the bank, stripped off our gear, and started dancing.

To say we drew a crowd is an understatement.  We brought back the Ironforge Lag, my friend.  Many a dwarf and gnome knew what it was to be cast into the depths of the lava moat that day, I tell you.

And they threw gold.  Lots of gold.  We made BANK.

That warlock became my new Horde main.

/so, yes, I have roleplayed a stripper
//Selene on Nordrassil
 
2022-12-14 4:07:49 PM  

Marcos P: The disease escaping from that one instance was one of the greatest moments in video games.


And it was useful for disease researchers too!
 
2022-12-14 4:08:28 PM  
I have fond memories of WoW but I'm glad I don't play it anymore. Just too much time investment, too much grinding, etc.

I recall back in vanilla running Scholomance literally 50 times in a row trying to get the tier 0 blue helmet for my warrior. I never did. It only dropped twice and each time there was another warrior in the party that out rolled me for it. I wound up running Molten Core wearing the tier 0 paladin helmet until I got the tier 1 epic warrior version.

There was also the damn daily quest to get the black proto-drake mount in Burning Crusade. I loathed it, doing the dailies for about a week before I said fark it and stopped. I hated daily quests with a passion since it just made the game feel like work.
 
2022-12-14 4:17:36 PM  

I Like Bread: tl;dr Some folks learn how to exploit the drop rate, which happens in almost every game with loot box mechanics.


There wasn't any exploit.

There is no loot box mechanics.

If you read all this article, but didn't understand this, you wasted your time in school, and shouldn't be smug about something you didn't understand.
 
2022-12-14 4:47:01 PM  

Ketchuponsteak: I Like Bread: tl;dr Some folks learn how to exploit the drop rate, which happens in almost every game with loot box mechanics.

There wasn't any exploit.

There is no loot box mechanics.

If you read all this article, but didn't understand this, you wasted your time in school, and shouldn't be smug about something you didn't understand.


Believe me when I say I put exactly as much thought into my argument as this topic deserves.

There was an exploit; a quirk in the game's mechanics allowed for an unintended effect. That's what an exploit is. This does indeed happen in every game with "loot box mechanics", which is a common shorthand for lots of things, despite the fact that this particular instance did not involve loot boxes. Lastly, your pairing a comma with "but" or "and" is one of the laziest grammatical errors one can make. Who wasted their education?
 
2022-12-14 5:00:07 PM  

I Like Bread: Ketchuponsteak: I Like Bread: tl;dr Some folks learn how to exploit the drop rate, which happens in almost every game with loot box mechanics.

There wasn't any exploit.

There is no loot box mechanics.

If you read all this article, but didn't understand this, you wasted your time in school, and shouldn't be smug about something you didn't understand.

Believe me when I say I put exactly as much thought into my argument as this topic deserves.

There was an exploit; a quirk in the game's mechanics allowed for an unintended effect. That's what an exploit is. This does indeed happen in every game with "loot box mechanics", which is a common shorthand for lots of things, despite the fact that this particular instance did not involve loot boxes. Lastly, your pairing a comma with "but" or "and" is one of the laziest grammatical errors one can make. Who wasted their education?


Nope, that's not what happened. And World of Warcraft doesn't have loot box mechanics.

So your arrogance of something "that's beneath you" comes across as cringe. Whether you give a shiat about the game, is in fact irrelevant.
 
2022-12-14 5:18:31 PM  
Can we please get somebody else in here with a food related name to take a third opinion on this?
 
2022-12-14 5:19:50 PM  

Ketchuponsteak: So your arrogance of something "that's beneath you" comes across as cringe.


Your use of "cringe" belies your immaturity and inexperience. Your insistence on engaging in an unwinnable semantic argument puts you on the same team as crooked monoliths like EA who rebrand their predatory practices as "surprise mechanics" and the like.

You're not just wrong and projecting your inadequacy; you're part of the problem.
 
2022-12-14 5:34:22 PM  

I Like Bread: Ketchuponsteak: So your arrogance of something "that's beneath you" comes across as cringe.

Your use of "cringe" belies your immaturity and inexperience. Your insistence on engaging in an unwinnable semantic argument puts you on the same team as crooked monoliths like EA who rebrand their predatory practices as "surprise mechanics" and the like.

You're not just wrong and projecting your inadequacy; you're part of the problem.


That's not how it works, you being wrong about something isn't semantic, nor is it an argument.

Maybe we can argue about whatever "the problem" thing you just handwaved in if you really want to have one, Monty Python style. You'd have to define it first, for me to disagree with it.
 
2022-12-14 5:44:03 PM  

WoodyHayes: For months I had tried getting Broken Tooth, a tameable lion that had the fastest pet attack speed in the game.  BT would wreck casters in PvP because they'd constantly be getting whapped in the dong and/or cooch by paws of lightning which meant they'd have trouble getting spells off. IIRC it was only once every eight hours that he'd spawn.

I'd woken up early one morning and hopped on to kill thirty minutes or so before I had to get in gear for work. I was doing something on an alt in the area and just for the hell of it, I checked BT's spawn area and there he was.

I immediately logged off the alt and got back on with the hunter.

"What was your hunter's name?"

Sort of a weird question out of nowhere but I'd be rude were it not to receive a response.

My hunter's name was "Freddryer."

"You are the coolest person I've ever known."

Well, thank you.

Anyways, now that your curiosity has been sated, back to the story I was trying to tell before you interrupted me.

I'm now back on with my hunter and I'm looking at the clock, I'm going to be pushing it as far as work goes even if everything goes smoothly. I knew that some asshole was going to come along and with no mal intent, kill him just like you would any other thing out there, long before I even got a shot at taming him. I'd never even seen BT before, there was no way he'd still be up when I got back.

Except he was. No idea when he spawned but somehow, he was still there upon arriving with my guy. It probably wasn't more than five minutes, ten tops, of travel time for my hunter to get there but as far as video games go that was easily the most my heart had ever pounded. I was convinced some prick with a hunter was going to come along and out of spite, kill me and/or BT during the taming process as I'd read about happening multiple times but that didn't transpire.

Logged off, hauled ass out the door, even made it to work on time, and had a big ol' smile on my face.

I am not a virgin.


Fark user imageView Full Size
 
2022-12-14 5:53:34 PM  

Ketchuponsteak: I Like Bread: Ketchuponsteak: So your arrogance of something "that's beneath you" comes across as cringe.

Your use of "cringe" belies your immaturity and inexperience. Your insistence on engaging in an unwinnable semantic argument puts you on the same team as crooked monoliths like EA who rebrand their predatory practices as "surprise mechanics" and the like.

You're not just wrong and projecting your inadequacy; you're part of the problem.

That's not how it works, you being wrong about something isn't semantic, nor is it an argument.

Maybe we can argue about whatever "the problem" thing you just handwaved in if you really want to have one, Monty Python style. You'd have to define it first, for me to disagree with it.


If I were wrong about something, you'd have a point. I'm not, so you don't.

Games as a whole have been polluted by a host of exploitative cash grabs that all fall under the umbrella colloquially known as "loot box mechanics". That nothing in WoW carries the exact name of "loot box" DOES NOT CHANGE THE FACT that the game also falls under that umbrella. This is the problem you become part of when you stubbornly cling to your fallacious argument.

That's as simple as I can make it for you without breaking out the hand puppets and flash cards.
 
2022-12-14 6:44:22 PM  

WoodyHayes: For months I had tried getting Broken Tooth, a tameable lion that had the fastest pet attack speed in the game.  BT would wreck casters in PvP because they'd constantly be getting whapped in the dong and/or cooch by paws of lightning which meant they'd have trouble getting spells off. IIRC it was only once every eight hours that he'd spawn.

I'd woken up early one morning and hopped on to kill thirty minutes or so before I had to get in gear for work. I was doing something on an alt in the area and just for the hell of it, I checked BT's spawn area and there he was.

I immediately logged off the alt and got back on with the hunter.

"What was your hunter's name?"

Sort of a weird question out of nowhere but I'd be rude were it not to receive a response.

My hunter's name was "Freddryer."

"You are the coolest person I've ever known."

Well, thank you.

Anyways, now that your curiosity has been sated, back to the story I was trying to tell before you interrupted me.

I'm now back on with my hunter and I'm looking at the clock, I'm going to be pushing it as far as work goes even if everything goes smoothly. I knew that some asshole was going to come along and with no mal intent, kill him just like you would any other thing out there, long before I even got a shot at taming him. I'd never even seen BT before, there was no way he'd still be up when I got back.

Except he was. No idea when he spawned but somehow, he was still there upon arriving with my guy. It probably wasn't more than five minutes, ten tops, of travel time for my hunter to get there but as far as video games go that was easily the most my heart had ever pounded. I was convinced some prick with a hunter was going to come along and out of spite, kill me and/or BT during the taming process as I'd read about happening multiple times but that didn't transpire.

Logged off, hauled ass out the door, even made it to work on time, and had a big ol' smile on my face.

I am not a virgin.


I've killed him twice to troll hunters.
 
2022-12-14 7:31:54 PM  

WoodyHayes: Can we please get somebody else in here with a food related name to take a third opinion on this?


Dragons are kinda hot.
 
2022-12-14 8:05:00 PM  

leeksfromchichis: WoodyHayes: Can we please get somebody else in here with a food related name to take a third opinion on this?

Dragons are kinda hot.


I dunno man, I'd f*ck a dragon

/said at every D&D campaign, WoW guild chat
 
2022-12-14 8:51:20 PM  

bughunter: TFA reminds me of the night Burning Crusade released.  I belonged to a large-ish casual guild, and the guildmaster was my tabletop gaming buddy of several decades... we had hatched a plan.

There was a mechanic that allowed a group of guild members to summon other guildies to their location -- I don't remember the details.  But we set up a few of our Horde members just outside Ironforge the day before BC release.

The moment of release, me and my guildmaster hopped on and created a pair of blonde female blood elves.  Mine was a warlock, just because.  Immediately, we got guild invitations and were summoned to the gates of Ironforge.  We ran inside, climbed to the pillars on either side of the stairs to the bank, stripped off our gear, and started dancing.

To say we drew a crowd is an understatement.  We brought back the Ironforge Lag, my friend.  Many a dwarf and gnome knew what it was to be cast into the depths of the lava moat that day, I tell you.

And they threw gold.  Lots of gold.  We made BANK.

That warlock became my new Horde main.

/so, yes, I have roleplayed a stripper
//Selene on Nordrassil


During the AQ event, a group of friends and I set up a "travel" system in ironforge to warlock summoning people to silithus for money.

But they didn't go to silithus, they went outside the boundary of the world into the mountains of silithus (but the zone still said so to be convincing).

The only options were to hearthstone back, swim all the way up the shore back to feralas, or for the unfortunate, explore this glitched area.

If you swam a bit further into the mountain, you fell through the world, requiring about 5 minutes before you hit the ground and died.  You then couldn't release your spirit until the auto time out

When your spirit arrived in west fall, forcing you to spirit rez.

And this was pre-BC, and we were doing this to raid guilds, so each victim was about 120gp in the hole.

It was the most trolling thing I've ever done
 
2022-12-14 9:18:25 PM  

Duck_of_Doom: leeksfromchichis: WoodyHayes: Can we please get somebody else in here with a food related name to take a third opinion on this?

Dragons are kinda hot.

I dunno man, I'd f*ck a dragon

/said at every D&D campaign, WoW guild chat


encrypted-tbn0.gstatic.comView Full Size
 
2022-12-14 10:56:50 PM  

leeksfromchichis: WoodyHayes: Can we please get somebody else in here with a food related name to take a third opinion on this?

Dragons are kinda hot.


Thank you.
 
2022-12-14 11:37:52 PM  
Played WoW for about two years, but I don't like other people so I just played alone, doing solo stuff. Really loved it for a while. It's such an old game with so much history I thought I was set! I could just play this game forever and no other, I'd never run out of things to do. Unfortunately, I finally figured out all its best stuff could only really be done in groups. That's when I lost interest. Ended my subscription and haven't played since. I kinda wish someone would make a single player game that had the same history and continuity of WoW. A never ending single player game.
 
2022-12-14 11:40:12 PM  

Moose out front: Played WoW for about two years, but I don't like other people so I just played alone, doing solo stuff. Really loved it for a while. It's such an old game with so much history I thought I was set! I could just play this game forever and no other, I'd never run out of things to do. Unfortunately, I finally figured out all its best stuff could only really be done in groups. That's when I lost interest. Ended my subscription and haven't played since. I kinda wish someone would make a single player game that had the same history and continuity of WoW. A never ending single player game.


encrypted-tbn0.gstatic.comView Full Size


They kinda do...
 
2022-12-14 11:48:26 PM  

leeksfromchichis: Moose out front: Played WoW for about two years, but I don't like other people so I just played alone, doing solo stuff. Really loved it for a while. It's such an old game with so much history I thought I was set! I could just play this game forever and no other, I'd never run out of things to do. Unfortunately, I finally figured out all its best stuff could only really be done in groups. That's when I lost interest. Ended my subscription and haven't played since. I kinda wish someone would make a single player game that had the same history and continuity of WoW. A never ending single player game.

[encrypted-tbn0.gstatic.com image 440x550]

They kinda do...


Is that Doom?

eh, I mean, like if you could make a character of your own and every couple years a new expansion was released and you could continue leveling up your same character.
 
2022-12-15 12:00:27 AM  

Moose out front: leeksfromchichis: Moose out front: Played WoW for about two years, but I don't like other people so I just played alone, doing solo stuff. Really loved it for a while. It's such an old game with so much history I thought I was set! I could just play this game forever and no other, I'd never run out of things to do. Unfortunately, I finally figured out all its best stuff could only really be done in groups. That's when I lost interest. Ended my subscription and haven't played since. I kinda wish someone would make a single player game that had the same history and continuity of WoW. A never ending single player game.

[encrypted-tbn0.gstatic.com image 440x550]

They kinda do...

Is that Doom?

eh, I mean, like if you could make a character of your own and every couple years a new expansion was released and you could continue leveling up your same character.


QFG was like that.  Those sierra quest games rocked!  I would love to bring characters through multiple games again.

But doom is free, runs on anything, and has more mods than a Who concert, so I thought of it first.
 
2022-12-15 2:31:35 AM  
I can't click on sites like that at work, but if something became 'too easy', it's all too common.

It was quite a lot of work to unlock the warlock epic mount, back in the early days of WoW.  Then they became available to all warlocks by default.  So I just have a Feat of Strength to show for it.
 
2022-12-15 7:39:10 AM  

Alphax: I can't click on sites like that at work, but if something became 'too easy', it's all too common.

It was quite a lot of work to unlock the warlock epic mount, back in the early days of WoW.  Then they became available to all warlocks by default.  So I just have a Feat of Strength to show for it.


Warlocks had it rough, back in the day. I remember farming soul shards before MC raids, the days of the useless long-cast fear, the mount quest, Doom in raids actually working and summoning a doomguard (that all the warlocks would then fight over to control, until the raid leader got tired of us).

Fun times.

/quit when BC came out
//never went back
///probably for the best
 
2022-12-15 7:53:39 AM  

Moose out front: Played WoW for about two years, but I don't like other people so I just played alone, doing solo stuff. Really loved it for a while. It's such an old game with so much history I thought I was set! I could just play this game forever and no other, I'd never run out of things to do. Unfortunately, I finally figured out all its best stuff could only really be done in groups. That's when I lost interest. Ended my subscription and haven't played since. I kinda wish someone would make a single player game that had the same history and continuity of WoW. A never ending single player game.


Honestly, that's most of the playerbase of SWTOR. People who play the game solo, just for story. Most (like 80-90%) of the game can be done solo. The only part of story that's "locked" behind group content is the ending of the Oricon planet and Dread Masters' questline. And the raid is old by this point, and it's not really all that important (the Dread Masters are interesting, but if you ever felt the need to run the raids just to see the story end and get a tauntaun mount, wait for the days the 2 raids are in Group Finder, and say it's your first time). Even a majority of dungeons (flashpoints) have solo options with a JesusDroid to tank/heal through the dungeon for you.

SWTOR is also free for a LOT of the content, like up to level 70 and a few expansions. You're limited of course: XP gain is slower, and you're limited credits-wise - the inflation in game is ludicrous, but credits are just really used to play Space Barbie.  8 different class stories, I think at this point 4 expansions are all F2P. And if you want an extra XP boost, there are a LOT of guilds that are ghosts, or "leveling" guilds (ie you join only for XP boost, no commitment or interaction required - this is where my guild is now, everyone's on extended break from the game, maybe 2 people online at the same time if that).

As always, if you want info or free credits or anything like that, ask or EIP.
 
2022-12-15 10:19:47 AM  
Moose out front:

The early online games were all like that: Ultima, Elfquest, and the like.  They were all mostly single player content or casual group ups, but WoW came along and wiped out the genre by tapping into the kids' collectible and social scenes, weaponizing those interests and perfecting the long grind for minuscule increases or scarce loot, all of which required big stable groups for the best, scarcest stuff.  Farking diabolical the Pavlovian loot cycle they created.
 
2022-12-15 10:22:56 AM  
Ugh EverQuest, not elfquest, my saggy under-caffeinated brain!
 
2022-12-15 11:56:47 AM  

Duck_of_Doom: Moose out front: Played WoW for about two years, but I don't like other people so I just played alone, doing solo stuff. Really loved it for a while. It's such an old game with so much history I thought I was set! I could just play this game forever and no other, I'd never run out of things to do. Unfortunately, I finally figured out all its best stuff could only really be done in groups. That's when I lost interest. Ended my subscription and haven't played since. I kinda wish someone would make a single player game that had the same history and continuity of WoW. A never ending single player game.

Honestly, that's most of the playerbase of SWTOR. People who play the game solo, just for story. Most (like 80-90%) of the game can be done solo. The only part of story that's "locked" behind group content is the ending of the Oricon planet and Dread Masters' questline. And the raid is old by this point, and it's not really all that important (the Dread Masters are interesting, but if you ever felt the need to run the raids just to see the story end and get a tauntaun mount, wait for the days the 2 raids are in Group Finder, and say it's your first time). Even a majority of dungeons (flashpoints) have solo options with a JesusDroid to tank/heal through the dungeon for you.

SWTOR is also free for a LOT of the content, like up to level 70 and a few expansions. You're limited of course: XP gain is slower, and you're limited credits-wise - the inflation in game is ludicrous, but credits are just really used to play Space Barbie.  8 different class stories, I think at this point 4 expansions are all F2P. And if you want an extra XP boost, there are a LOT of guilds that are ghosts, or "leveling" guilds (ie you join only for XP boost, no commitment or interaction required - this is where my guild is now, everyone's on extended break from the game, maybe 2 people online at the same time if that).

As always, if you want info or free credits or anything like that, ask or EIP.


Cool, I'll check it out!
 
2022-12-15 12:04:00 PM  

Duck_of_Doom: Moose out front: Played WoW for about two years, but I don't like other people so I just played alone, doing solo stuff. Really loved it for a while. It's such an old game with so much history I thought I was set! I could just play this game forever and no other, I'd never run out of things to do. Unfortunately, I finally figured out all its best stuff could only really be done in groups. That's when I lost interest. Ended my subscription and haven't played since. I kinda wish someone would make a single player game that had the same history and continuity of WoW. A never ending single player game.

Honestly, that's most of the playerbase of SWTOR. People who play the game solo, just for story. Most (like 80-90%) of the game can be done solo. The only part of story that's "locked" behind group content is the ending of the Oricon planet and Dread Masters' questline. And the raid is old by this point, and it's not really all that important (the Dread Masters are interesting, but if you ever felt the need to run the raids just to see the story end and get a tauntaun mount, wait for the days the 2 raids are in Group Finder, and say it's your first time). Even a majority of dungeons (flashpoints) have solo options with a JesusDroid to tank/heal through the dungeon for you.

SWTOR is also free for a LOT of the content, like up to level 70 and a few expansions. You're limited of course: XP gain is slower, and you're limited credits-wise - the inflation in game is ludicrous, but credits are just really used to play Space Barbie.  8 different class stories, I think at this point 4 expansions are all F2P. And if you want an extra XP boost, there are a LOT of guilds that are ghosts, or "leveling" guilds (ie you join only for XP boost, no commitment or interaction required - this is where my guild is now, everyone's on extended break from the game, maybe 2 people online at the same time if that).

As always, if you want info or free credits or anything like that, ask or EIP.


I keep almost getting back into SWTOR. I never finished the Jedi Guardian storyline which I'm told is the whole ballgame.
 
2022-12-15 12:27:24 PM  
Funny thing is.. in the dragonflight area (the only area for 60-70 content / gear)
You can only fly using the special dragonflight mount. All other mounts are ground only so its rare for anyone to use them at all now.

The old flying mounts were like helicopters, the new dragonflight mount is more like a Jet fighter and can zoom.

So this entire article is over something nobody will use
Not really on the pulse of the WoW gamers...
 
2022-12-15 3:05:00 PM  

Moose out front: Duck_of_Doom: Moose out front: Played WoW for about two years, but I don't like other people so I just played alone, doing solo stuff. Really loved it for a while. It's such an old game with so much history I thought I was set! I could just play this game forever and no other, I'd never run out of things to do. Unfortunately, I finally figured out all its best stuff could only really be done in groups. That's when I lost interest. Ended my subscription and haven't played since. I kinda wish someone would make a single player game that had the same history and continuity of WoW. A never ending single player game.

Honestly, that's most of the playerbase of SWTOR. People who play the game solo, just for story. Most (like 80-90%) of the game can be done solo. The only part of story that's "locked" behind group content is the ending of the Oricon planet and Dread Masters' questline. And the raid is old by this point, and it's not really all that important (the Dread Masters are interesting, but if you ever felt the need to run the raids just to see the story end and get a tauntaun mount, wait for the days the 2 raids are in Group Finder, and say it's your first time). Even a majority of dungeons (flashpoints) have solo options with a JesusDroid to tank/heal through the dungeon for you.

SWTOR is also free for a LOT of the content, like up to level 70 and a few expansions. You're limited of course: XP gain is slower, and you're limited credits-wise - the inflation in game is ludicrous, but credits are just really used to play Space Barbie.  8 different class stories, I think at this point 4 expansions are all F2P. And if you want an extra XP boost, there are a LOT of guilds that are ghosts, or "leveling" guilds (ie you join only for XP boost, no commitment or interaction required - this is where my guild is now, everyone's on extended break from the game, maybe 2 people online at the same time if that).

As always, if you want info or free credits or anything like that, ...


:)

Also wanted to add, they did a HUGE revision of the classes - they separated the class from the story completely. You can, if you want to, have the full playstyle of a Sith Sorcerer (space wizard throwing lightning caster class) while playing through the Jedi Knight storyline (which is a different faction and was melee combat). Or play the Bounty Hunter storyline but as a stealth melee Operative.
 
2022-12-15 6:46:43 PM  

Duck_of_Doom: Moose out front: Duck_of_Doom: Moose out front: Played WoW for about two years, but I don't like other people so I just played alone, doing solo stuff. Really loved it for a while. It's such an old game with so much history I thought I was set! I could just play this game forever and no other, I'd never run out of things to do. Unfortunately, I finally figured out all its best stuff could only really be done in groups. That's when I lost interest. Ended my subscription and haven't played since. I kinda wish someone would make a single player game that had the same history and continuity of WoW. A never ending single player game.

Honestly, that's most of the playerbase of SWTOR. People who play the game solo, just for story. Most (like 80-90%) of the game can be done solo. The only part of story that's "locked" behind group content is the ending of the Oricon planet and Dread Masters' questline. And the raid is old by this point, and it's not really all that important (the Dread Masters are interesting, but if you ever felt the need to run the raids just to see the story end and get a tauntaun mount, wait for the days the 2 raids are in Group Finder, and say it's your first time). Even a majority of dungeons (flashpoints) have solo options with a JesusDroid to tank/heal through the dungeon for you.

SWTOR is also free for a LOT of the content, like up to level 70 and a few expansions. You're limited of course: XP gain is slower, and you're limited credits-wise - the inflation in game is ludicrous, but credits are just really used to play Space Barbie.  8 different class stories, I think at this point 4 expansions are all F2P. And if you want an extra XP boost, there are a LOT of guilds that are ghosts, or "leveling" guilds (ie you join only for XP boost, no commitment or interaction required - this is where my guild is now, everyone's on extended break from the game, maybe 2 people online at the same time if that).

As always, if you want info or free credits or any ...


I usually play a Sith Sorc, but I have played every class through to the end of their class story (and a few of them through to level 80 and the end of the current game storyline), and I have played a Jedi Sorc (which can be a blast, especially if you go full Dark Side and start getting funny looks from your fellow Jedi and the Jedi Council starts going full Yoda on you). The other fun thing to do is to play a male Sith Sorc... and start flirting with your Jedi Padawan apprentice who keeps on insisting she is a Jedi... all while romancing a Sith.
 
2022-12-15 9:51:00 PM  

blackminded: I keep almost getting back into SWTOR. I never finished the Jedi Guardian storyline which I'm told is the whole ballgame.


Never too late to try. Like I mentioned, you can now do the storyline but with Sith Warrior animations, or whatever. You're not locked into the Jedi Knight playstyle. To explain briefly, at character creation you choose the story you want to play. From there, you choose what class you want to play. It's split between Force and Tech, so Force classes are Marauder, Juggernaut (formerly Sith Warrior), Sorcerer, Assassin (formerly Inquisitor), Sentinel, Guardian (formerly Jedi Knight, the mirror class of Warrior), and Sage, Shadow (formerly Consular, mirror for Sith Inquisitor). For Tech, you have Mercenary, Pyrotech (Bounty Hunter), Operative, Sniper (Imperial Agent), Commando, Vanguard (Trooper), and Scoundrel, Gunslinger (Smuggler). I'm on and off leveling through the Warrior story with a Jedi spell-slinger for shiats and giggles.

Also at maybe level 70?, you can add a second class. So your Marauder can then switch to Sage and back with the press of a button. I have 1 toon that is Sage with Juggernaut as his 2nd class - he can heal, tank, or dps (ranged and melee). Everything you need on 1 character.
 
2022-12-15 11:11:31 PM  

Moose out front: Cool, I'll check it out!


Yeah, SWTOR is pretty good for solo play.  You get a suite of companions who help you out (can switch each between tank, dps, and healer these days), and all the non-raid dungeons have a solo story mode.  4 main classes on both Republic and Empire sides which each have their own unique storylines, for 8 rather full length stories, and everything, even the side quests everyone gets in common, is voice acted (mostly at least, sometimes it's someone speaking the same gibberish alien speech with subtitles).

Probably the only things you wouldn't be able to handle solo are the raids (obviously, though not really missing out on too much there), and the occasional 4 man heroic (the 2+ heroics are semi-difficult but doable with a companion).

If you've ever played KOTOR 1 and 2 it's a continuation of that story, taking place about 300 years after.
 
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