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(Kotaku)   Pitfail   (kotaku.com) divider line
    More: Sad, Survival horror, Video game genres, Trevor Roberts, Mystery Flesh Pit National Park, video game adaptation, last week Roberts, Horror film, Mystery Flesh Pit video game  
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2473 clicks; posted to Fandom » on 29 Nov 2022 at 10:05 AM (8 weeks ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook



25 Comments     (+0 »)
View Voting Results: Smartest and Funniest
 
2022-11-29 10:12:18 AM  
Nope, subby.  A reasonable decision by a reasonable artist.
 
2022-11-29 10:30:26 AM  
I applaud their honesty and prudence.

In other news, Star Citizen has now taken a record 526 million dollars of fans' money without delivering a complete game despite being in development for over a decade
 
2022-11-29 10:49:28 AM  

kryptoknightmare: I applaud their honesty and prudence.

In other news, Star Citizen has now taken a record 526 million dollars of fans' money without delivering a complete game despite being in development for over a decade


Was going to say, this guy is like the anti-Chris Roberts
 
2022-11-29 10:59:43 AM  
italian-spiderman.gif

Most people would keep it going, take the money and run and leave everyone else hanging. Good on this dude to say no.

How many crowdfund listings are pulled for this specific reason? In a decade of handouts, it has to be single digits.
 
2022-11-29 11:02:33 AM  

kryptoknightmare: I applaud their honesty and prudence.

In other news, Star Citizen has now taken a record 526 million dollars of fans' money without delivering a complete game despite being in development for over a decade


For that much money and time, I'm pretty sure I could go to art school, go to business school, go to a game design school, and have written it myself then hired a reasonable dev team, micromanaged all their finished pieces and assembled a final game and still be rich before selling it.
 
2022-11-29 11:03:36 AM  

Karma Chameleon: kryptoknightmare: I applaud their honesty and prudence.

In other news, Star Citizen has now taken a record 526 million dollars of fans' money without delivering a complete game despite being in development for over a decade

Was going to say, this guy is like the anti-Chris Roberts


At least we'll be spared somedude210 coming by to white-night two games.
 
2022-11-29 12:29:41 PM  
I thought this was going to be about a remake of Pitfall.
 
2022-11-29 12:37:04 PM  

deadsanta: Karma Chameleon: kryptoknightmare: I applaud their honesty and prudence.

In other news, Star Citizen has now taken a record 526 million dollars of fans' money without delivering a complete game despite being in development for over a decade

Was going to say, this guy is like the anti-Chris Roberts

At least we'll be spared somedude210 coming by to white-night two games.


Oh you.

/Star Citizen is an abject failure for continuing to bring players and money in while in open development
//Clearly
///You all have a good one
 
2022-11-29 12:52:32 PM  

kryptoknightmare: I applaud their honesty and prudence.

In other news, Star Citizen has now taken a record 526 million dollars of fans' money without delivering a complete game despite being in development for over a decade


Oh most of that was a pile of bullshiat. Basically he realized no one would let him micromanage the shiat out of every single things in the game and made up an excuse for why its totally not his fault the project cant go forward
 
2022-11-29 1:49:26 PM  

Concrete Donkey: kryptoknightmare: I applaud their honesty and prudence.

In other news, Star Citizen has now taken a record 526 million dollars of fans' money without delivering a complete game despite being in development for over a decade

Oh most of that was a pile of bullshiat. Basically he realized no one would let him micromanage the shiat out of every single things in the game and made up an excuse for why its totally not his fault the project cant go forward


The property is his. If he doesn't think a good product is going to come out - for whatever reason - he should can it.

It's the right move.
 
2022-11-29 2:41:34 PM  
Goofus takes peoples startup donations and goes to Bermuda

Gallant shuts down the gofundme and keeps it real.
 
2022-11-29 3:16:16 PM  
NateAsbestos:

It's his thing, it's only an issue if he keeps others money
 
2022-11-29 5:07:53 PM  
https://www.mysteryfleshpitnationalpark.com/

This is actually pretty neat, sorta Lovecraft meets Jurassic Park. Instead of being repelled by the utter horror of the thing or simply falling beyond reason, people are attracted to it despite initial concerns and put their reason toward normalizing the madness and attracting even more people.

Fark user imageView Full Size
 
2022-11-29 6:17:19 PM  
FTFA: After this experience I can firmly state that there will be no endorsed videogame adaptions of the Mystery Flesh Pit as long as I am alive.

It's this bit that seems a bit odd. I get pulling the plug on an effort that seems doomed, but this rises to the level of "cranky old man takes his ball and goes home, vowing nobody will ever have fun ever again like that"
 
2022-11-29 7:38:59 PM  

AuralArgument: NateAsbestos:

It's his thing, it's only an issue if he keeps others money


I don't see why he would, it sounds like it hadn't been a Kickstarter for very long, it shouldn't be spent and easy enough to refund. Keeping the money would be a serious asshole move, though.
 
2022-11-29 7:40:20 PM  

LesserEvil: FTFA: After this experience I can firmly state that there will be no endorsed videogame adaptions of the Mystery Flesh Pit as long as I am alive.

It's this bit that seems a bit odd. I get pulling the plug on an effort that seems doomed, but this rises to the level of "cranky old man takes his ball and goes home, vowing nobody will ever have fun ever again like that"


I'm guessing they started to tell him what they had planned for the game, and he realized that if it went forward the game devs' vision would be what everyone remembered, not his.  He's not wrong, he just left it late to respond.
 
2022-11-29 8:09:08 PM  

palelizard: AuralArgument: NateAsbestos:

It's his thing, it's only an issue if he keeps others money

I don't see why he would, it sounds like it hadn't been a Kickstarter for very long, it shouldn't be spent and easy enough to refund. Keeping the money would be a serious asshole move, though.


Sounds like the funding campaign had not yet ended, which on Kickstarter means no money was yet collected. KS only collects at the end and only if the funding goal is met.
 
2022-11-29 8:30:28 PM  

LesserEvil: FTFA: After this experience I can firmly state that there will be no endorsed videogame adaptions of the Mystery Flesh Pit as long as I am alive.

It's this bit that seems a bit odd. I get pulling the plug on an effort that seems doomed, but this rises to the level of "cranky old man takes his ball and goes home, vowing nobody will ever have fun ever again like that"


"However, he did roll back slightly on his previous statement. "For the record, I have always been and continue to be wholly supportive of fan games. My statement about there not being a Mystery Flesh Pit videogame ever was, admittedly, a little overzealous. Fan games are awesome. I just think there are already too many games/movies/series that are poorly planned cash grabs by burnt-out creators, and I'm not about that."
 
2022-11-29 9:55:04 PM  

kryptoknightmare: I applaud their honesty and prudence.

In other news, Star Citizen has now taken a record 526 million dollars of fans' money without delivering a complete game despite being in development for over a decade


Yeah, some games are real, others like Mystery Flesh.
.
 
2022-11-29 10:43:56 PM  
I used to go to a club called the Mystery Flesh Pit, back when I was in my 20s.

It............wasn't like the game.
 
2022-11-30 1:10:49 AM  

LesserEvil: FTFA: After this experience I can firmly state that there will be no endorsed videogame adaptions of the Mystery Flesh Pit as long as I am alive.

It's this bit that seems a bit odd. I get pulling the plug on an effort that seems doomed, but this rises to the level of "cranky old man takes his ball and goes home, vowing nobody will ever have fun ever again like that"


What I was thinking is that someone in game development kept telling him "...but this is how it's done in game development" and eventually he got the message that his approach was not being accepted. I think it's like when a writer insists the movie version of their novel has to be exactly like the book but the filmmakers are saying that changes need to be made for it to work in movie form. So he gets the attitude that since game developers won't do a faithful adaptation, there won't be an adaptation.
 
2022-11-30 1:49:58 AM  

Dumb-Ass-Monkey: I used to go to a club called the Mystery Flesh Pit, back when I was in my 20s.

It............wasn't like the game.


Okay, look, a club named "Flesh Pit" is pretty bad to start with, like the kind of place where Febreeze in the john is too much classing the place up. You throw "Mystery" in front of that then go there willingly and it's not victim blaming to say you deserved whatever happened to you.
 
2022-11-30 2:03:12 AM  
It sounds like the game concept was too complex to be properly realised with one person overseeing everything. I could see this working as a '90s-style interactive CD-ROM affair using the artwork as a basis to build an explorable environment without a major focus on gameplay or objective. I've seen projects done by media artists in the '90s like that and they're phenomenal.
 
2022-11-30 8:20:16 AM  

Gordon Bennett: It sounds like the game concept was too complex to be properly realised with one person overseeing everything. I could see this working as a '90s-style interactive CD-ROM affair using the artwork as a basis to build an explorable environment without a major focus on gameplay or objective. I've seen projects done by media artists in the '90s like that and they're phenomenal.


I fancy it as a first/third person dungeon crawler where your tasks are to heal/mine/destroy parts of the pit while fighting off fauna and avoiding flora in various flesh cave settings according to narrative. Possible multiple narratives/end goals, rescue missions for missing tourists, discoveries, water/bile levels, caverns, bronchial forests, various fungi and insectoid enemies, the ingredients are all there. 

However, thinking about it for ten minutes demonstrates how hard it would be if you were challenging someone who needed full and uncompromising creative control.
 
2022-11-30 2:49:27 PM  
Birnone:
What I was thinking is that someone in game development kept telling him "...but this is how it's done in game development" and eventually he got the message that his approach was not being accepted. I think it's like when a writer insists the movie version of their novel has to be exactly like the book but the filmmakers are saying that changes need to be made for it to work in movie form. So he gets the attitude that since game developers won't do a faithful adaptation, there won't be an adaptation.

Or maybe the devs wanted ads and loot boxes, who farking knows?  Not us.
 
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