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(Comic Book)   Gamers looking toward Starfield are split on the issue of Bethesda's choice for the voice of the player character. We asked the Starfield protagonist and he/she had this to say: "...." (game crash)   (comicbook.com) divider line
    More: Interesting, BioWare, Bethesda Softworks, The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, Bethesda Game Studios, upcoming sci-fi RPG, The Elder Scrolls, hardcore RPG fans  
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1147 clicks; posted to Fandom » on 24 Jun 2022 at 7:05 PM (7 weeks ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook



42 Comments     (+0 »)
View Voting Results: Smartest and Funniest
 
2022-06-24 7:07:54 PM  
Remember when Bethesda made a good game?

Me neither.
 
2022-06-24 7:16:34 PM  

lilplatinum: Remember when Bethesda made a good game?

Me neither.


No Mutants Allowed-like typing detected.
 
2022-06-24 7:16:55 PM  

lilplatinum: Remember when Bethesda made a good game?

Me neither.


Bethesda games have always been buggy, exploit filled overly ambitious messes.

Difference is they used to be fun in spite of that.  Now they're just a slog.
 
2022-06-24 7:27:59 PM  
oblivion
Youtube qN80_7rNmcE
 
2022-06-24 7:54:48 PM  

UNC_Samurai: lilplatinum: Remember when Bethesda made a good game?

Me neither.

No Mutants Allowed-like typing detected.


Fallout games I recognize: fallout 1, 2, new Vegas.
 
2022-06-24 8:01:57 PM  
I prefer a silent protagonist. This is particularly good for single player Bethesda games. It's bound to be host to a huge number of mods, as are the Elder Scrolls and Fallout games. Mod creators won't have access to the game's voice actors. The silent protagonist in mods will mesh far better if the one in the base game is silent as well.
 
2022-06-24 8:06:52 PM  
They should be talking about whether the game will run on launch day.
 
2022-06-24 8:10:25 PM  
I'm waiting for the first radiant quest in Starfield.  Your radio will crackle to life and you'll hear, "Hi. My name is Preston Garvey and a colony needs your help."
 
2022-06-24 8:16:18 PM  
Don't worry guys, it will launch with an audio bug that speeds up and pitch shifts the protagonists voice into chipmunk territory. It will take Bethesda 6 years to fix and the game will sell 14 million copies, between all 3 rereleases.
 
2022-06-24 8:21:41 PM  
Stay with the silent protagonist.  We all know Bathesda will screw up the audio files and we'll wind up haggling over the price of a hooker when talking to some admiral.
 
2022-06-24 8:25:17 PM  

Flappyhead: Stay with the silent protagonist.  We all know Bathesda will screw up the audio files and we'll wind up haggling over the price of a hooker when talking to some admiral.


Or that one woman in Oblivion that speaks the lines, stops and goes "Can I do that again?" and then just repeats the line again.  All in one go.
 
2022-06-24 8:29:33 PM  

OkieDookie: I'm waiting for the first radiant quest in Starfield.  Your radio will crackle to life and you'll hear, "Hi. My name is Preston Garvey and a colony needs your help."


I think that will be the very first thing you hear when the game starts.  And you will get a new one every 35 seconds after that, five seconds after the 30 second window to complete the quest.
 
2022-06-24 8:55:07 PM  

Gordon Bennett: I prefer a silent protagonist. This is particularly good for single player Bethesda games. It's bound to be host to a huge number of mods, as are the Elder Scrolls and Fallout games. Mod creators won't have access to the game's voice actors. The silent protagonist in mods will mesh far better if the one in the base game is silent as well.


I don't mind a talking protagonist, they just need to realize I will never hear the voice as I read the entire conversation and make decisions. Or slap skip repeatedly once I'm done reading the subs.

So for me it is absolutely a waste, but I'm not going to begrudge it being there for those who need it or want it.

But screw any game that doesn't let me skip dialogue as soon as I'm done with the subs.
 
2022-06-24 9:10:01 PM  
I'm not seeing the controversy , or the split.  It's almost as if ...

"You really think someone would do that?  Just go on the internet and manufacture controversy?"
 
2022-06-24 9:13:42 PM  

lilplatinum: UNC_Samurai: lilplatinum: Remember when Bethesda made a good game?

Me neither.

No Mutants Allowed-like typing detected.

Fallout games I recognize: fallout 1, 2, new Vegas.


I played New Vegas until it corrupted all my saves. Then I restarted and played until it did it again. Then I gave up.
 
2022-06-24 9:40:50 PM  
I prefer talking.  But Fallout 4 does it and F76 does not so I'm fine either way.
 
2022-06-24 9:42:35 PM  

Puglio: lilplatinum: UNC_Samurai: lilplatinum: Remember when Bethesda made a good game?

Me neither.

No Mutants Allowed-like typing detected.

Fallout games I recognize: fallout 1, 2, new Vegas.

I played New Vegas until it corrupted all my saves. Then I restarted and played until it did it again. Then I gave up.


The folks most likely to bash Bethesda are also among the most likely to praise Obsidian, which is kind of hilarious because the only people who release buggier, jankier, more unfinished games than Bethesda are Obsidian.

/but they're both great at what they do
 
2022-06-24 11:25:51 PM  

skyotter: I'm not seeing the controversy , or the split.  It's almost as if ...

"You really think someone would do that?  Just go on the internet and manufacture controversy?"


Yeah, a minor difference of opinion framed as controversy. Setting that controversy bar pretty low.

If it's good I'll be fine either way. Silent is probably better, but either way - if it sucks it won't matter whether it is a silent protagonist or not. Same as if it's really good.
 
2022-06-24 11:55:41 PM  
Either a silent protagonist or have a voice as good as Femshep or Geralt. If you don't have an ace up your sleeve best keep the protagonist silent.
 
2022-06-25 3:43:31 AM  
Eh it can go both ways. Gordon Freeman felt flavorless, but goddamn, who could we agree with for his voice? I must admit, after seeing a Warhammer 40K spoof toon using Rusty Venture's voice for Kharn -- a guy with a scoreboard of kills in his helmet's UI numbering in the millions -- yeah, Dr. Venture as Gordon would work for me.

As awesome as Deus Ex was, J.C. Denton's voice was its lowpoint. Cross of The Batman Growl with Joe Friday from the old Dragnet shows. "A BOMB!"

Then there's Saints Row 1, where The Boss out of nowhere sounds like Butt-head after being mute for so long. Saints Row 2 and 3 though, the voices ... Dios mio, I hope the Latina Boss voice is brought back for the reboot. That actress from those two games sounded sexy AND funny while throwing Spanglish insults during gun fights, plus her disbelief at the crazy shiat that is Saints Row sounded genuine. "Behrt fahking Rey-nols?"

Could always do what System Shock 2 did, save the voice for the end .... Nnnnyah.
 
2022-06-25 4:30:40 AM  
Why can't they build a new engine for this game? They have the money for it. It is going to come out completely broken.
 
2022-06-25 5:16:38 AM  

skyotter: I'm not seeing the controversy , or the split.  It's almost as if ...

"You really think someone would do that?  Just go on the internet and manufacture controversy?"


An article in search of a topic.
 
2022-06-25 7:01:14 AM  

lilplatinum: Remember when Bethesda made a good game?

Me neither.


I'm interested to hear what you think is a good game for comparison.
 
2022-06-25 7:02:56 AM  
I don't want voice acting in pretty much any game. I'd much rather read subtitles. I can go through them faster than the plodding place of someone mumbling lines.
 
2022-06-25 8:57:12 AM  

djloid2010: lilplatinum: Remember when Bethesda made a good game?

Me neither.

I'm interested to hear what you think is a good game for comparison.


Desert Bus
 
2022-06-25 9:44:21 AM  

Gordon Bennett: I prefer a silent protagonist. This is particularly good for single player Bethesda games. It's bound to be host to a huge number of mods, as are the Elder Scrolls and Fallout games. Mod creators won't have access to the game's voice actors. The silent protagonist in mods will mesh far better if the one in the base game is silent as well.


I like a silent protagonist where they're a character I create, and a voiced one when they're a specific person, like in The Witcher.

\Half Life needs to be remade with Ross Scott voicing Freeman
 
2022-06-25 9:53:30 AM  

Practical_Draconian: Eh it can go both ways. Gordon Freeman felt flavorless, but goddamn, who could we agree with for his voice? I must admit, after seeing a Warhammer 40K spoof toon using Rusty Venture's voice for Kharn -- a guy with a scoreboard of kills in his helmet's UI numbering in the millions -- yeah, Dr. Venture as Gordon would work for me.

As awesome as Deus Ex was, J.C. Denton's voice was its lowpoint. Cross of The Batman Growl with Joe Friday from the old Dragnet shows. "A BOMB!"

Then there's Saints Row 1, where The Boss out of nowhere sounds like Butt-head after being mute for so long. Saints Row 2 and 3 though, the voices ... Dios mio, I hope the Latina Boss voice is brought back for the reboot. That actress from those two games sounded sexy AND funny while throwing Spanglish insults during gun fights, plus her disbelief at the crazy shiat that is Saints Row sounded genuine. "Behrt fahking Rey-nols?"

Could always do what System Shock 2 did, save the voice for the end .... Nnnnyah.


There's only one voice for the Freeman.
Freeman's Mind: Episode 1
Youtube 5SQhfkpX9bc
 
2022-06-25 11:02:32 AM  
FemShep is a great example of how to do it right, as are the Saint's Row sequels, as mentioned above.

/ManShep and male SR protagonists are best described as acceptable
//Maybe just make whoever Jennifer Hale/Laura Bailey voices the default.
 
2022-06-25 11:24:35 AM  

Practical_Draconian: Eh it can go both ways. Gordon Freeman felt flavorless, but goddamn, who could we agree with for his voice? I must admit, after seeing a Warhammer 40K spoof toon using Rusty Venture's voice for Kharn -- a guy with a scoreboard of kills in his helmet's UI numbering in the millions -- yeah, Dr. Venture as Gordon would work for me.

As awesome as Deus Ex was, J.C. Denton's voice was its lowpoint. Cross of The Batman Growl with Joe Friday from the old Dragnet shows. "A BOMB!"

Then there's Saints Row 1, where The Boss out of nowhere sounds like Butt-head after being mute for so long. Saints Row 2 and 3 though, the voices ... Dios mio, I hope the Latina Boss voice is brought back for the reboot. That actress from those two games sounded sexy AND funny while throwing Spanglish insults during gun fights, plus her disbelief at the crazy shiat that is Saints Row sounded genuine. "Behrt fahking Rey-nols?"

Could always do what System Shock 2 did, save the voice for the end .... Nnnnyah.


Bryan Cranston, doing calm, scary Heisenberg. He even looks the part of Freeman.

And Nolan North was awesome as the Boss, though part of that was the dialogue between main characters was perfect. Any conversation with Kinsey was going to end up with me cracking up, especially in 4.
 
2022-06-25 11:30:10 AM  
If i'm expecting to Role Play, then i do expect to get to choose who I am playing as, who the personality is. And so the developer does need to hand over a silent unvoiced character to leave that open for the player to choose on their own.
If i am expecting to have a story about a written and already convinced character be told to me, then i would of course assume that already created character does have a pero0nsality and will therefore be voiced appropriately.


And so it's just all up to the developer to tell me what it is they created, so i can decide if A: that is what i feel like right now and B : so my expectations are appropriate to what they were trying to make.

Tell me I'm the role player, and i do expect then to be the author of my own character in that way.Tell me I'm the actor in the defined role, and now i will not expect to get to author the nature of my chatterer, because the game is to play yours.From the creator POV is how to know it:Am i playing my character in your story or am i playing your character in your story?That distinction is the right/wrong design chocie to know if the PC ought to be silent or voice by design.Based on how I define these ways of playing, what the PC expectations would be, i do not consider this a stylistic chocie, this is the fundamental nature of what type of game are you playing?Who is authoring the PC, is who should be "voicing" them too.
 
2022-06-25 1:28:18 PM  

djloid2010: lilplatinum: Remember when Bethesda made a good game?

Me neither.

I'm interested to hear what you think is a good game for comparison.


Fallout 1, 2 and New Vegas?  KOTOR. Baldurs gate trilogy.  Witcher 3 despite being open world.  Leisure Suit Larry (not really)
 
2022-06-25 1:29:49 PM  

shoegaze99: Puglio: lilplatinum: UNC_Samurai: lilplatinum: Remember when Bethesda made a good game?

Me neither.

No Mutants Allowed-like typing detected.

Fallout games I recognize: fallout 1, 2, new Vegas.

I played New Vegas until it corrupted all my saves. Then I restarted and played until it did it again. Then I gave up.

The folks most likely to bash Bethesda are also among the most likely to praise Obsidian, which is kind of hilarious because the only people who release buggier, jankier, more unfinished games than Bethesda are Obsidian.


The problem with Bethesda is not that their games are buggy (I mean that is a problem), it is that they sacrifice any interesting role playing moments to make an ubisoft generic open world.  Morrowind might be the exception although I think a lot of the love that gets is that the world looks interesting/funky with big bug horses and everything.
 
2022-06-25 1:30:19 PM  

luidprand: FemShep is a great example of how to do it right, as are the Saint's Row sequels, as mentioned above.

/ManShep and male SR protagonists are best described as acceptable
//Maybe just make whoever Jennifer Hale/Laura Bailey voices the default.


You forgot Melissanthi Mahut.

Kenzie from SR was great too.
 
2022-06-25 1:41:01 PM  

lilplatinum: shoegaze99: Puglio: lilplatinum: UNC_Samurai: lilplatinum: Remember when Bethesda made a good game?

Me neither.

No Mutants Allowed-like typing detected.

Fallout games I recognize: fallout 1, 2, new Vegas.

I played New Vegas until it corrupted all my saves. Then I restarted and played until it did it again. Then I gave up.

The folks most likely to bash Bethesda are also among the most likely to praise Obsidian, which is kind of hilarious because the only people who release buggier, jankier, more unfinished games than Bethesda are Obsidian.

The problem with Bethesda is not that their games are buggy (I mean that is a problem), it is that they sacrifice any interesting role playing moments to make an ubisoft generic open world.  Morrowind might be the exception although I think a lot of the love that gets is that the world looks interesting/funky with big bug horses and everything.


Having played Fallout 3 and Skyrim - hard disagree.

Hell, I was getting spooked IRL every now and then while playing Fallout 3 because I live in the DC area, and while driving to work I might see a bridge that I'd had a battle at the crumbled remains of the night before. That's the polar opposite of generic.
 
2022-06-25 1:57:52 PM  

Kiler: luidprand: FemShep is a great example of how to do it right, as are the Saint's Row sequels, as mentioned above.

/ManShep and male SR protagonists are best described as acceptable
//Maybe just make whoever Jennifer Hale/Laura Bailey voices the default.

You forgot Melissanthi Mahut.

Kenzie from SR was great too.


I'll be really disappointed if Kinzie doesn't show up in the reboot.
 
2022-06-25 2:14:50 PM  

mongbiohazard: Hell, I was getting spooked IRL every now and then while playing Fallout 3 because I live in the DC area, and while driving to work I might see a bridge that I'd had a battle at the crumbled remains of the night before. That's the polar opposite of generic.


The first two fallouts had solid dialogue interactions..  Fallout 3 had a generic wheel of nonsense.

The engine was fine and mods made it interesting, but it suffers from the "Open world = less interesting character interaction" syndrome.

Same with Elden Ring.. I love Soulsborne games but "Lets make it an open world" led to innumerable meaningless side dungeons with copypasta bosses.
 
2022-06-25 3:52:57 PM  

lilplatinum: mongbiohazard: Hell, I was getting spooked IRL every now and then while playing Fallout 3 because I live in the DC area, and while driving to work I might see a bridge that I'd had a battle at the crumbled remains of the night before. That's the polar opposite of generic.

The first two fallouts had solid dialogue interactions..  Fallout 3 had a generic wheel of nonsense.

The engine was fine and mods made it interesting, but it suffers from the "Open world = less interesting character interaction" syndrome.

Same with Elden Ring.. I love Soulsborne games but "Lets make it an open world" led to innumerable meaningless side dungeons with copypasta bosses.


Again, hard disagree.

The engine sucked, and the mods were there to fix basic things (I'm looking at you, UI), but the Fallout 3 was fantastic and had many great character stories to discover. It was amazingly atmospheric. With every step you could feel the crushing weight of the mostly dead world. It was serene, and spooky, and sad, and so much fun.
 
2022-06-25 4:06:36 PM  

lilplatinum: The first two fallouts had solid dialogue interactions.. Fallout 3 had a generic wheel of nonsense.


You're thinking of Fallout 4. Fallout 3 had lots of dialogue choices.
 
2022-06-25 7:32:38 PM  

mongbiohazard: Fallout 3 was fantastic and had many great character stories to discover. It was amazingly atmospheric. With every step you could feel the crushing weight of the mostly dead world. It was serene, and spooky, and sad, and so much fun.


You're thinking of Fallout 2.
 
2022-06-25 7:56:57 PM  
Voice acting matters so little.

The important thing is a compelling story, along with the capacity to build your own story across the framework of the gameworld.

I've enjoyed FO3, FNV, FO4. I was curious about The Outer Limits, but never felt interested enough to buy or play it. I've spent probably 1,000 hours in The Witcher 3 ... but I've not been even slightly tempted by Cyberpunk 2027, even though I enjoyed the RPG as a winsome youth.

The number of hours I've spent wandering around Skyrim, just enjoying the landscape, drinking in the atmosphere and reading the books, is preposterous.

Starfield sounds fun. But will it really be fun? Will there be any character to care about?
 
2022-06-25 9:03:16 PM  
If they do voice acting for the player character in a game these days, they should at least make it easily moddable. Considering the number of fully-voice-acted girlfriend companion mods for losers, I feel like it would be utilized. And even if few of them rise to the quality level of the real thing, it would be a nice option for role players.
 
2022-06-25 11:20:49 PM  

lilplatinum: UNC_Samurai: lilplatinum: Remember when Bethesda made a good game?

Me neither.

No Mutants Allowed-like typing detected.

Fallout games I recognize: fallout 1, 2, new Vegas.


None of which are made by Bethesda
 
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