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(PC Magazine)   Elden Ring is what the metaverse should be. I am not a crackpot   (pcmag.com) divider line
    More: Unlikely, Virtual reality, helpful message, Elden Ring, Augmented reality, white ghosts of other players, players' games, simultaneous virtual reality, much interaction  
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676 clicks; posted to STEM » on 11 Mar 2022 at 1:05 PM (15 weeks ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook



21 Comments     (+0 »)
View Voting Results: Smartest and Funniest
 
2022-03-11 1:21:11 PM  
You do of course realize that "Elden Ring" is an anagram of "LEG IN NERD", right?
 
2022-03-11 1:41:51 PM  
Someone is bound and determined to make sure we see at least one of these a day lately.  I mean yeah, current hotness yadda, but sheesh
 
2022-03-11 1:53:17 PM  
The real world has enough "git gud" mechanics built in. No thanks.
 
2022-03-11 1:54:26 PM  
every time i read about elden ring it makes me enjoy not playing it
 
2022-03-11 2:32:41 PM  

oopsboom: every time i read about elden ring it makes me enjoy not playing it


Same.

If I wanted to spend hours and hours coping with exhausting and frustrating near-failure to develop a skillset that is both unprofitable and also completely useless in any real world context, I'd just go back to college.
 
2022-03-11 2:47:23 PM  

Chemlight Battery: The real world has enough "git gud" mechanics built in. No thanks.


Life is An RPG and I Fucked Up My Build
Youtube ifoUNO3Ie-k

/mood
 
2022-03-11 3:14:17 PM  
This guy is a crackpot.  Which is hilarious, because you befriend a cracked pot in Elden Ring.
 
2022-03-11 4:09:11 PM  
The Metaverse was stupid when it was called "Second Life", and it's stupid now.
 
2022-03-11 4:24:38 PM  

Geotpf: The Metaverse was stupid when it was called "Second Life", and it's stupid now.


Wouldn't be stupid at all with real time imaging and streaming tech, so you could interact with everyone as well as you can in reality at least as far as easy communication.  That'd be one hell of a boon as well as a huge danger.  But no, the technology (and possibly more importantly the bandwidth) isn't quite there yet to make it anything more than a curiosity

/as the tech develops, I expect it to become one of the major issues facing society
//assuming society lives that long
///bit debatable lately
 
2022-03-11 4:42:16 PM  

Geotpf: The Metaverse was stupid when it was called "Second Life", and it's stupid now.


Hey, where else are you going to get a flying dildo invasion during a "celebrity" interview?
 
2022-03-11 4:42:51 PM  

Some Junkie Cosmonaut: Geotpf: The Metaverse was stupid when it was called "Second Life", and it's stupid now.

Wouldn't be stupid at all with real time imaging and streaming tech, so you could interact with everyone as well as you can in reality at least as far as easy communication.  That'd be one hell of a boon as well as a huge danger.  But no, the technology (and possibly more importantly the bandwidth) isn't quite there yet to make it anything more than a curiosity

/as the tech develops, I expect it to become one of the major issues facing society
//assuming society lives that long
///bit debatable lately


What you describe is not "The Metaverse"-it's a farking Zoom call.
 
2022-03-11 4:50:23 PM  
 
2022-03-11 5:12:50 PM  

Geotpf: Some Junkie Cosmonaut: Geotpf: The Metaverse was stupid when it was called "Second Life", and it's stupid now.

Wouldn't be stupid at all with real time imaging and streaming tech, so you could interact with everyone as well as you can in reality at least as far as easy communication.  That'd be one hell of a boon as well as a huge danger.  But no, the technology (and possibly more importantly the bandwidth) isn't quite there yet to make it anything more than a curiosity

/as the tech develops, I expect it to become one of the major issues facing society
//assuming society lives that long
///bit debatable lately

What you describe is not "The Metaverse"-it's a farking Zoom call.


Zoom calls are screens, that's just a call with video.  For serious "Metaverse" bullshiat we'd need major VR without bulky worn gear and the bandwidth to make it look good while bringing you people's reactions, etc. in real time - complete with full look changes, costumes, etc.  Have we reach the screen version of that?  Fairly close.  Have we reached a fully immersive VR version that is near to reality fidelity whether it's displaying objective reality or not?  No.  Once again, tech gap + bandwidth issues.  Actually being immersed in something as your full viewpoint to most if not all of your sense is a very different monkey than anything happening on a screen, and that's gonna be the problem child/boon we're gonna have to deal with eventually
 
2022-03-11 6:11:10 PM  

Some Junkie Cosmonaut: Someone is bound and determined to make sure we see at least one of these a day lately.  I mean yeah, current hotness yadda, but sheesh


To be fair, a Japanese game that isn't Nintendo-affiliated release getting this much attention is really rare, and it's a testament to how great the game is. They need to be at least 100x better to get as much attention as the "this game lets you [do thing] and it's everything" boilerplate articles shoveled over for mediocre stuff every day.
Of course this article is related to sociology and facebook and not the game itself, so it falls into the same trap when a Japanese game needs to be "justified" in mainstream media.
 
2022-03-11 6:39:44 PM  

oopsboom: every time i read about elden ring it makes me enjoy not playing it


I've never played a Souls game before, but I'm thoroughly enjoying Elden Ring.  It must be fun to parrot the current narrative though.  Maybe I'll try it someday.
 
2022-03-11 7:03:17 PM  
Welcome to the Metav--YOU DIED.
Welcome to the Metav--YOU DIED.
Welcome to the Metav--YOU DIED.
Welcome to the Metaverse.  Enjoy your--YOU DIED.
Welcome to the Metav--YOU DIED.
 
2022-03-11 8:11:16 PM  

Some Junkie Cosmonaut: Geotpf: Some Junkie Cosmonaut: Geotpf: The Metaverse was stupid when it was called "Second Life", and it's stupid now.

Wouldn't be stupid at all with real time imaging and streaming tech, so you could interact with everyone as well as you can in reality at least as far as easy communication.  That'd be one hell of a boon as well as a huge danger.  But no, the technology (and possibly more importantly the bandwidth) isn't quite there yet to make it anything more than a curiosity

/as the tech develops, I expect it to become one of the major issues facing society
//assuming society lives that long
///bit debatable lately

What you describe is not "The Metaverse"-it's a farking Zoom call.

Zoom calls are screens, that's just a call with video.  For serious "Metaverse" bullshiat we'd need major VR without bulky worn gear and the bandwidth to make it look good while bringing you people's reactions, etc. in real time - complete with full look changes, costumes, etc.  Have we reach the screen version of that?  Fairly close.  Have we reached a fully immersive VR version that is near to reality fidelity whether it's displaying objective reality or not?  No.  Once again, tech gap + bandwidth issues.  Actually being immersed in something as your full viewpoint to most if not all of your sense is a very different monkey than anything happening on a screen, and that's gonna be the problem child/boon we're gonna have to deal with eventually


Which is why the term "Metaverse" was coined by a scifi novel that depicts people logging in to their virtual world using gear no bulkier than a laptop and a pair of swim goggles and cheap enough that a semi-homeless pizza delivery guy could afford one.

Second Life requires a screen, a keyboard, and integrates video and voice poorly. Meta requires a whole ass VR system that costs most people half a month's rent and ALSO integrates everything poorly.

The promised "virtual world" of cyberpunk stories has turned out to be as much a red herring as the tropical deserts of venus.
 
2022-03-11 11:52:53 PM  

akallen404: he promised "virtual world" of cyberpunk stories has turned out to be as much a red herring as the tropical deserts of venus.


So far.  Like most science fiction concepts, it just was posited too early - the tech side turned out harder to do than people hoped, and very few anticipated the bandwidth issue.  But unless humanity as a whole has some sort of drastic change in how we do tech and what we pursue, some edition of that is pretty inevitable.
 
2022-03-12 12:04:43 AM  

Some Junkie Cosmonaut: akallen404: he promised "virtual world" of cyberpunk stories has turned out to be as much a red herring as the tropical deserts of venus.

So far.  Like most science fiction concepts, it just was posited too early - the tech side turned out harder to do than people hoped, and very few anticipated the bandwidth issue.  But unless humanity as a whole has some sort of drastic change in how we do tech and what we pursue, some edition of that is pretty inevitable.


No, it is definitely NOT inevitable. The prediction was that VR technology would make the internet more accessible, more natural, more versatile, and more FUN for everyone to use, far moreso than the real world. The prediction failed because it was based on a false premise: the belief that CONVENTIONAL gui interfaces could never deliver that functionality.

And the last 15 years have proven that this just isn't true. No one is ever going to log into VR just to answer a text message. Nobody needs to load a whole virtual office space just to check their email. If I want to video chat with my dad, I tap his icon and facetime him; I don't need a pair of VR goggles and motion capture software, and teaching HIM to use either of those things will be hilariously frustrating.

NO ONE WILL EVER USE A VR HEADSET JUST TO READ FARK.

Augmented reality might eventually take off, but VR as anything but a really immersive gaming platform is a pipe dream. Touchscreen gui has completely filled that niche in ways VR never can.
 
2022-03-12 2:49:35 AM  

akallen404: Some Junkie Cosmonaut: akallen404: he promised "virtual world" of cyberpunk stories has turned out to be as much a red herring as the tropical deserts of venus.

So far.  Like most science fiction concepts, it just was posited too early - the tech side turned out harder to do than people hoped, and very few anticipated the bandwidth issue.  But unless humanity as a whole has some sort of drastic change in how we do tech and what we pursue, some edition of that is pretty inevitable.

No, it is definitely NOT inevitable. The prediction was that VR technology would make the internet more accessible, more natural, more versatile, and more FUN for everyone to use, far moreso than the real world. The prediction failed because it was based on a false premise: the belief that CONVENTIONAL gui interfaces could never deliver that functionality.

And the last 15 years have proven that this just isn't true. No one is ever going to log into VR just to answer a text message. Nobody needs to load a whole virtual office space just to check their email. If I want to video chat with my dad, I tap his icon and facetime him; I don't need a pair of VR goggles and motion capture software, and teaching HIM to use either of those things will be hilariously frustrating.

NO ONE WILL EVER USE A VR HEADSET JUST TO READ FARK.

Augmented reality might eventually take off, but VR as anything but a really immersive gaming platform is a pipe dream. Touchscreen gui has completely filled that niche in ways VR never can.


You're a strange person.  It was never about text messages or the like, it was about communication that required input and feedback on a constant level from others, actual social interaction, not message exchange - those are two entirely different things when you start looking at the dynamics and effects.  Contrast say Fark with with other platforms/nominal games that focus on simple interaction, not "Let's bloviate about X on our own and someone else can answer that once they read it."  Vastly different dynamics.  And those are starting to emerge and increase in availability on the screen side, we just don't have the resources to VR it properly just atm

Social environments other than reality (probably because they're going to offer what reality cannot to those that aren't rich/etc. are the market that will drive serious immersive alternate reality sims once the technology is available, not practical communication

/as another example Garry's Mod isn't bad
//many log into it just to bullshiat and fark around, the game is fairly secondary
///it's the actual interaction that keeps people messing around with it
////those kinds of games are the primitive (very) precursors to what 'metaverse' stuff would eventually be like, not Fark or office communication
 
2022-03-12 7:07:41 AM  
Someone needs to put the bong down for a second
 
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