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(PC Gamer)   Hello Games went from reviled to respected for their handling of No Man's Sky but could they do anything to improve their reputation even more? Oh, yeah, that'll do it   (pcgamer.com) divider line
    More: Cool, Game, Joe Danger, Video game, author of a Brief History of Video Games, Games, United States, love of video games, Games pitched  
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2575 clicks; posted to Fandom » on 27 Jan 2022 at 7:05 PM (16 weeks ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook



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2022-01-27 3:18:09 PM  
Good on them.  These guys are definitely Mensches.
 
2022-01-27 4:07:42 PM  
Holy shiat, that's a really sweet story and amazing letter by the dad. Not very often a game developer warms your cockles, but they did it.

Well done HG.
 
2022-01-27 6:03:11 PM  
Its pretty damn dusty in here.
 
2022-01-27 7:56:28 PM  
Goddammit, I've been resisting No Man's Sky for years, but this might be what finally breaks me down and makes me buy it.

This comment is absolutely not a bookmark to remind me to look for NMS, tomorrow, during the steam sale.
 
2022-01-27 8:27:44 PM  

Skail: Goddammit, I've been resisting No Man's Sky for years, but this might be what finally breaks me down and makes me buy it.

This comment is absolutely not a bookmark to remind me to look for NMS, tomorrow, during the steam sale.


I played it while free on GamePass.

There's a lot of shiat to do. A lot. I had a good time. It's much more geared toward exploration/building and resource management than an all-out shooter. I sank quite a few hours into it and doesn't have a full ending. It has multiple "endings" but each one does something bigger, kinda like NG+.

It was definitely over-promised and under-delivered in the beginning. But they've added a lot to it and made it worthwhile. I stopped playing it a bit ago (felt I'd seen pretty much everything), but I'm sure they've added even more since then.
 
2022-01-27 8:55:05 PM  

Skail: Goddammit, I've been resisting No Man's Sky for years, but this might be what finally breaks me down and makes me buy it.

This comment is absolutely not a bookmark to remind me to look for NMS, tomorrow, during the steam sale.


It's 50% off.
 
2022-01-27 10:22:04 PM  
Now that's class.
 
2022-01-27 10:46:56 PM  

Skail: Goddammit, I've been resisting No Man's Sky for years, but this might be what finally breaks me down and makes me buy it.

This comment is absolutely not a bookmark to remind me to look for NMS, tomorrow, during the steam sale.


Be prepared to sink a lot of time into a relatively quiet sandbox game. There's always something else to d and much more to see than you can really feasibly get to. It's a great way to wind down.
 
2022-01-27 10:54:43 PM  
matthewdicks.comView Full Size
 
2022-01-28 1:58:14 AM  

DeathByGeekSquad: Skail: Goddammit, I've been resisting No Man's Sky for years, but this might be what finally breaks me down and makes me buy it.

This comment is absolutely not a bookmark to remind me to look for NMS, tomorrow, during the steam sale.

It's 50% off.


I bought it in a Steam sale a few years ago for half price. It was worth it then. Several updates later, it's even more so. It's a great game for spending a few hours chilling out and drifting around a virtual world.
 
2022-01-28 4:12:01 AM  
That's the coolest thing I've read about a game dev doing since Piranha Game released a mech to honor a fallen young fan ( f cancer ). I always knew No Man's Sky was something special even from the beginning. It's still a great game to just chill out while playing.

/ I've seen it all from the beginning and No Man's Sky is incredible.
 
2022-01-28 6:02:50 AM  
No Man's Sky (Zero Punctuation)
Youtube Lf9egxQsZyY
 
2022-01-28 6:21:46 AM  
Despite the adding lots of random things NMS is still so incredibly tedious and bereft of any kind of meaningful decision-making it remains a terrible game.  When you pile poop on top of poop it still smells like poop.
 
2022-01-28 8:28:34 AM  

Beta Tested: Despite the adding lots of random things NMS is still so incredibly tedious and bereft of any kind of meaningful decision-making it remains a terrible game.  When you pile poop on top of poop it still smells like poop.


It's a game the way Minecraft, Harvest Moon, and Animal Crossing are games. Normally I'm all over strong narratives but NMS doesn't really need one. It's closer to a walk through a park than paintball. If you want a story, RPGs and action RPGs (like Mass Effect, Saint's Row (I don't know why they started with 2), and Horizon) have you covered. If you want raw, mindless, twitching, you got your sports games and FPS franchises. NMS isn't supposed to be like them, and measuring it by those metrics is like complaining Tetris doesn't let you go back to previous levels and get power-ups.
 
2022-01-28 11:14:56 AM  
No Man's Sky is just the Spore space stage in first person.
 
2022-01-28 11:24:21 AM  

scottydoesntknow: Skail: Goddammit, I've been resisting No Man's Sky for years, but this might be what finally breaks me down and makes me buy it.

This comment is absolutely not a bookmark to remind me to look for NMS, tomorrow, during the steam sale.

I played it while free on GamePass.

There's a lot of shiat to do. A lot. I had a good time. It's much more geared toward exploration/building and resource management than an all-out shooter. I sank quite a few hours into it and doesn't have a full ending. It has multiple "endings" but each one does something bigger, kinda like NG+.

It was definitely over-promised and under-delivered in the beginning. But they've added a lot to it and made it worthwhile. I stopped playing it a bit ago (felt I'd seen pretty much everything), but I'm sure they've added even more since then.


I bought it when it launched, and play it off and on. I'll usually pick it up for a few months, get bored, and stop playing. Then pick it up again a year later or so and repeat the process. I generally like it, and I liked it from the start. They have added a bunch of things, but in my opinion the overall experience isn't really that much different than when it launched.

On the negative side there's a good amount to do, but a lot of it is very "samey". The galaxies are incredibly vast, there's so much to explore, but it's all procedural and there are really only so many elements it builds from. So the planets are incredibly numerous, and you can explore their entire surface, but all basically palette swaps of each other. It's really one planet copied a kajillion times, with very minor alterations. The game very much could benefit from an alteration to the procedural planet model to introduce more building blocks and variability - maybe constraining the model to produce more distinct classes of planets that aren't just "the same planet but with the green environmental hazard rather than the red environmental hazard". And the "lot to do" gets repetitive too.

On the plus side, it's really REALLY damn atmospheric. Like really, really. It's one of the best games out there to smoke a bowl and just chill out to for a couple hours. No pressure, you can just dick around exploring planets or building bases, do some quests from the Nexus, shoot some pirates, whatever. No pressure, and it's all very mellow. I have these big bases all over the place I spent a lot of time building. It was a lot of fun, and they provide me a steady stream of resources for construction and cash - making the rest a lot easier. And the Expeditions they introduced are a great way to push you into a structured activity with a bunch of other people. Since the universe is so vast it's easy to fly around and not see anyone, the Expeditions bring everyone to the same areas, and I had a lot of fun with them.

I'm in an "off" phase right now. Got my Normandy frigate from Expedition 2, but quit again after that. I'll probably log back in for a few more months later this year or next year.
 
2022-01-28 12:25:37 PM  
NMS is a great time sink, and very relaxing once you get past your first planet.
I always enjoy trekking across a planet in search of knowledge stones, treasures and portals.
 
2022-01-28 12:54:10 PM  
Thanks for the reminder to explore and chill in some random galaxy.
 
2022-01-28 12:59:23 PM  
the anti - CIG
 
2022-01-28 1:18:19 PM  

CrazyCurt: That's the coolest thing I've read about a game dev doing since Piranha Game released a mech to honor a fallen young fan ( f cancer ). I always knew No Man's Sky was something special even from the beginning. It's still a great game to just chill out while playing.

/ I've seen it all from the beginning and No Man's Sky is incredible.


I haven't played MWO in ages but I rocked that little Jenner until the day I did.  I think it was the JRD-SRH for sarah IIRC.
 
2022-01-28 1:24:16 PM  

mongbiohazard: On the negative side there's a good amount to do, but a lot of it is very "samey". The galaxies are incredibly vast, there's so much to explore, but it's all procedural and there are really only so many elements it builds from.

On the plus side, it's really REALLY damn atmospheric. Like really, really. It's one of the best games out there to smoke a bowl and just chill out to for a couple hours. No pressure, you can just dick around exploring planets or building bases, do some quests from the Nexus, shoot some pirates, whatever. No pressure, and it's all very mellow.


I played it for maybe four or five hours. Could have been two or three. Not enough time to fully grasp it, I'm sure, but it was taking long enough for me to get through what amounted to the tutorial that I never got to the chill exploration stuff I was drawn to. I really just wanted to poke around in weird and pretty landscapes, but there seems to be a resource grind involved, and I hate resource grinds.

I'm sure I'd like it if I gave it more time, but I wanted to get to the part I wanted sooner.
 
2022-01-28 1:38:20 PM  

shoegaze99: mongbiohazard: On the negative side there's a good amount to do, but a lot of it is very "samey". The galaxies are incredibly vast, there's so much to explore, but it's all procedural and there are really only so many elements it builds from.

On the plus side, it's really REALLY damn atmospheric. Like really, really. It's one of the best games out there to smoke a bowl and just chill out to for a couple hours. No pressure, you can just dick around exploring planets or building bases, do some quests from the Nexus, shoot some pirates, whatever. No pressure, and it's all very mellow.

I played it for maybe four or five hours. Could have been two or three. Not enough time to fully grasp it, I'm sure, but it was taking long enough for me to get through what amounted to the tutorial that I never got to the chill exploration stuff I was drawn to. I really just wanted to poke around in weird and pretty landscapes, but there seems to be a resource grind involved, and I hate resource grinds.

I'm sure I'd like it if I gave it more time, but I wanted to get to the part I wanted sooner.


Odd. Once you have your starter ship capable of leaving atmosphere you're free to do whatever as long as you can keep it fueled, usually you can get that squared away pretty fast as long as you know what you're doing and didn't get cursed with a particularly harsh starting planet.

I just fired it up for the first time in about a year and a half a few days ago, missed out on a slew of new upgrades and features. Last thing I did was make an Activated Indium farm. I don't even know if that's still a viable money strategy or if the half-bugged setup needed to power it is still valid. I should go check it out
 
2022-01-28 2:02:46 PM  

KingBiefWhistle: shoegaze99: I played it for maybe four or five hours. Could have been two or three. Not enough time to fully grasp it, I'm sure, but it was taking long enough for me to get through what amounted to the tutorial that I never got to the chill exploration stuff I was drawn to. I really just wanted to poke around in weird and pretty landscapes, but there seems to be a resource grind involved, and I hate resource grinds.

I'm sure I'd like it if I gave it more time, but I wanted to get to the part I wanted sooner.

Odd. Once you have your starter ship capable of leaving atmosphere you're free to do whatever as long as you can keep it fueled, usually you can get that squared away pretty fast as long as you know what you're doing and didn't get cursed with a particularly harsh starting planet.


I did get to a second planet. I may have just been on the cusp of being where I wanted. Not sure. I was following the game's breadcrumbs, the "build this next" series of things you do, so it still felt like I was in tutorial mode, though I suppose I could have just done my own thing.

I did like what I saw. The second planet had some underground caverns and a few abandoned settlements. Even knowing they were spit out by an algorithm and that I'd see the same thing many times to come, they still felt like a discovery to me. That was cool. And I did like the game's visual design.
 
2022-01-28 2:07:15 PM  

shoegaze99: mongbiohazard: On the negative side there's a good amount to do, but a lot of it is very "samey". The galaxies are incredibly vast, there's so much to explore, but it's all procedural and there are really only so many elements it builds from.

On the plus side, it's really REALLY damn atmospheric. Like really, really. It's one of the best games out there to smoke a bowl and just chill out to for a couple hours. No pressure, you can just dick around exploring planets or building bases, do some quests from the Nexus, shoot some pirates, whatever. No pressure, and it's all very mellow.

I played it for maybe four or five hours. Could have been two or three. Not enough time to fully grasp it, I'm sure, but it was taking long enough for me to get through what amounted to the tutorial that I never got to the chill exploration stuff I was drawn to. I really just wanted to poke around in weird and pretty landscapes, but there seems to be a resource grind involved, and I hate resource grinds.

I'm sure I'd like it if I gave it more time, but I wanted to get to the part I wanted sooner.


I understand. The learning curve isn't very steep, but the "tutorial" part is pretty vague. The thing is, once you start getting the hang of it it's very simple, but there isn't a lot of help getting you there, and you'll need to play and learn a bit to learn what you need and what you don't.

And there's ways to get out of resource grinding pretty easy - so long as you have the knowledge. Once you do you'll just farm a small amount of materials, build a small base near some valuable resource, and not really have to worry about it again.

And the bases let you build teleporters in them so you can jump from one to another immediately. Once I built a few bases to harvest crafting supplies and cash I never really had to worry much about resources again. And the base building part I enjoyed - surprisingly since I usually don't go for that.
 
2022-01-28 2:11:04 PM  

shoegaze99: I did get to a second planet. I may have just been on the cusp of being where I wanted. Not sure. I was following the game's breadcrumbs, the "build this next" series of things you do, so it still felt like I was in tutorial mode, though I suppose I could have just done my own thing.

I did like what I saw. The second planet had some underground caverns and a few abandoned settlements. Even knowing they were spit out by an algorithm and that I'd see the same thing many times to come, they still felt like a discovery to me. That was cool. And I did like the game's visual design.


That might explain it. I don't know when they last updated what missions get assigned to you and when. My current save started right around the time NEXT launched and I'm almost certain most of my active missions are no longer valid since the story loop has changed
 
2022-01-28 2:37:25 PM  
I'm not a gamer.  I'm old, I don't have a lot of down time and the kids usually have the PS4 so if I got a chance to play I'd stick with Borderlands for mindless blowing stuff up.  I got tired of that though, been through all the characters, didn't care about all the skins and crap.  Tried a few others that we have around here and yeah some of the Star Wars games were fun they seem optimized for online play.  I'm old.  I have an expected survival time in the seconds IF there's a server.
Tried Destiny 2 something something Light.  Boring, it was a free download for PS+ ages ago.  Everything is pay to play or Gambit or worse that Champions (?) online battle.  Fark that, I was getting one shotted and spent more time regening.  There wasn't a story that I could find and most of the loot seemed to be making oneself pretty.  I don't want to play dress up.  Not my thing.

Is NMS any better?
I'd like casual play, a story, some humour, some violence and if there's no jump puzzles that's even better.
 
2022-01-28 2:56:34 PM  

rockymountainrider: Is NMS any better?
I'd like casual play, a story, some humour, some violence and if there's no jump puzzles that's even better.


Honestly probably not. It's a very, very pretty Minecraft clone. I don't mean that as an insult, but as an idea of what to expect. There's a plot but you have to legit dig for it, otherwise the story is pretty barebones.
 
2022-01-28 2:58:31 PM  

scottydoesntknow: Holy shiat, that's a really sweet story and amazing letter by the dad. Not very often a game developer warms your cockles, but they did it.

Well done HG.


I assume EA is going to buy them next week and add a bunch of DLC for it while grinding the original developers into meatloaf.
 
2022-01-28 3:26:06 PM  

mongbiohazard: scottydoesntknow: Skail: Goddammit, I've been resisting No Man's Sky for years, but this might be what finally breaks me down and makes me buy it.

This comment is absolutely not a bookmark to remind me to look for NMS, tomorrow, during the steam sale.

I played it while free on GamePass.

There's a lot of shiat to do. A lot. I had a good time. It's much more geared toward exploration/building and resource management than an all-out shooter. I sank quite a few hours into it and doesn't have a full ending. It has multiple "endings" but each one does something bigger, kinda like NG+.

It was definitely over-promised and under-delivered in the beginning. But they've added a lot to it and made it worthwhile. I stopped playing it a bit ago (felt I'd seen pretty much everything), but I'm sure they've added even more since then.

I bought it when it launched, and play it off and on. I'll usually pick it up for a few months, get bored, and stop playing. Then pick it up again a year later or so and repeat the process. I generally like it, and I liked it from the start. They have added a bunch of things, but in my opinion the overall experience isn't really that much different than when it launched.

On the negative side there's a good amount to do, but a lot of it is very "samey". The galaxies are incredibly vast, there's so much to explore, but it's all procedural and there are really only so many elements it builds from. So the planets are incredibly numerous, and you can explore their entire surface, but all basically palette swaps of each other. It's really one planet copied a kajillion times, with very minor alterations. The game very much could benefit from an alteration to the procedural planet model to introduce more building blocks and variability - maybe constraining the model to produce more distinct classes of planets that aren't just "the same planet but with the green environmental hazard rather than the red environmental hazard". And the "lot to do" gets repet ...


I think the easy question is what NMS does well that other games like X3 or elite dangerous cant do already
 
2022-01-28 3:38:53 PM  

Nicholas D. Wolfwood: Good on them.  These guys are definitely Mensches.


I just hope the autistic kid doesn't have a meltdown because the game is not exactly the same as it was.
 
2022-01-28 4:37:44 PM  
NMS is an excellent sandbox game. I don't really need storylines, it's just a place to chill out in and explore a bit if you're feeling a bit burnt out on high octane games.

Then they went and added VR support. Hoo boy it's almost impossible not to get lost in the universe.

And they only keep making the game better and more interesting with each new expansion -- and those expansions are FREE!  No paid DLCs. If that's not a labour of love, I don't know what is.

Considering what a clusterf*ck it was at the beginning, I have nothing but mad respect for Hello Games for being able to pull themselves out of that trainwreck when most other companies would've just given up and moved on to the next title (if they didn't fold outright).

/can't wait to play it on PSVR2
 
2022-01-28 10:55:00 PM  
I love that I can play NMS instead of that shiatty star citizen I bought a game package for 10 years ago.
I enjoy landing on my freighter/ capital ship/ Star destroyer. It is freaking massive.
Fark user imageView Full Size
 
2022-01-29 2:51:27 AM  

fotodork: I love that I can play NMS instead of that shiatty star citizen I bought a game package for 10 years ago.
I enjoy landing on my freighter/ capital ship/ Star destroyer. It is freaking massive.[Fark user image 425x239]


....That thing looks like a mid size cruiser. If you ever play X3 you would get a very nice drool factor for the scale they put in. Some of the stations are MASSIVE, and the biggest ships in the unmodded version are something like 1-2KM long. Then there is the modded versions like star wars ships, but some of those are not very stable. Had a ship get caught in a docking loop and crash the game =(

external-preview.redd.itView Full Size
 
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