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    More: Asinine, Game, concept of play, popular title, Play, serial entrepreneur, Business Insider, game currency, chain equivalent game  
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2449 clicks; posted to Fandom » on 18 Jan 2022 at 3:40 AM (17 weeks ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook



35 Comments     (+0 »)
View Voting Results: Smartest and Funniest
 
2022-01-17 10:19:33 PM  
So I'm not clear on the block chain gaming.
Are they suggesting playing a game while their software is borrowing a bit of your GPU processing power to mine bitcoin? Or is the games internal currency actually based on real money's, whereas you collecting gold or gems or whatever has a real world impact monetarily?
And if that's the case. Wtf are these developers getting in return?

Either way, they're welcome to f*ck the f*ck off.
 
2022-01-18 3:50:41 AM  
I'm holding out for a game where you can win carbon credits.
Frankenstein, um err, Lurch, oops, I meant Al Gore invented them like the internet.
 
2022-01-18 3:56:19 AM  
Wasn't there a court ruling that sanctioned a video game company for selling lockboxes because it was seen as gambling by the way it was marketed?
 
2022-01-18 4:44:39 AM  
Like those tickets you get at Chuck E. Cheese?
 
2022-01-18 5:03:37 AM  
eb8e7f6d53.nxcli.netView Full Size
 
2022-01-18 5:17:50 AM  
"90% of people will not play a game unless they are being properly valued for that time," Ohanian claimed in the podcast. "In five years, you will actually value your time properly, and instead of being harvested for advertisements, or being fleeced for dollars to buy stupid hammers you don't actually own, you will be playing some on-chain equivalent game that will be just as fun, but you'll actually earn value and you will be the harvester."

Stopped reading there.

I "value my time" pretty well now, or at least like to think so.  That's why if you want me to play your game, first thing is it's got to be entertaining.

If I think your game sucks to the point that it's a waste of time, I'm not gonna play it if you pretend to pay me with your funny money.  I've already got a job that pays me in real money.
 
2022-01-18 5:20:26 AM  
Guess who's gone all in on crypto.

It won't even be 0.9%
 
2022-01-18 7:10:22 AM  
"being fleeced for dollars to buy stupid hammers you don't actually own"

Isn't this exactly what NFTs are, but with gorillas?
 
2022-01-18 7:15:06 AM  
The only thing this article is missing is the idea that we'll all earn our NFTS in the Metaverse. Strap a monitor to your head kids and earn libertarian points!
static.tvtropes.orgView Full Size
 
2022-01-18 7:17:54 AM  
Project much?  If that's how you're justifying a pivot to crypto, the stupidest and most unsustainable currency ever, you're going to deserve bankruptcy.
 
2022-01-18 7:19:44 AM  

Redh8t: So I'm not clear on the block chain gaming.
Are they suggesting playing a game while their software is borrowing a bit of your GPU processing power to mine bitcoin? Or is the games internal currency actually based on real money's, whereas you collecting gold or gems or whatever has a real world impact monetarily?
And if that's the case. Wtf are these developers getting in return?

Either way, they're welcome to f*ck the f*ck off.



What TFA is describing is online gambling.

-Exchange real money for tokens
-Play games, accumulating more tokens based on your gameplay
-Cash out your tokens into real money

I would farking love to listen in to the zoom call where this guy explains to his and/or the government's lawyers that he doesn't need to worry about gambling regulations because blockchain and such as.
 
2022-01-18 7:41:06 AM  
Lol, if crypto was worth jack shiat the games companies would be owning them themselves.

Techbros sure love a scam, though.
 
2022-01-18 7:50:08 AM  
Is it just me or is the desperation that comes with these cryptocurrency and NFT peoples' statements becoming palpable?
 
2022-01-18 8:03:36 AM  

Monkeyfark Ridiculous: Redh8t: So I'm not clear on the block chain gaming.
Are they suggesting playing a game while their software is borrowing a bit of your GPU processing power to mine bitcoin? Or is the games internal currency actually based on real money's, whereas you collecting gold or gems or whatever has a real world impact monetarily?
And if that's the case. Wtf are these developers getting in return?

Either way, they're welcome to f*ck the f*ck off.


What TFA is describing is online gambling.

-Exchange real money for tokens
-Play games, accumulating more tokens based on your gameplay
-Cash out your tokens into real money

I would farking love to listen in to the zoom call where this guy explains to his and/or the government's lawyers that he doesn't need to worry about gambling regulations because blockchain and such as.


That makes sense when incorporated with the NFT's.

These free to play game developers are cashing in on the rubes who purchase 'Skins' for their characters. But instead of selling the same skin, they'll change a few pixels and shades and call it a unique NFT skin. Then sell it for millions.
No different than what Eve, WoW, or Star citizen* are doing now.

As far as earning money for some sneaky software companies goes. I'm out.

*still thinking up ways to pull in more suckers. Star Citizen is proper trash.
 
2022-01-18 8:06:57 AM  
I'm really missing the days of quarters and arcades like back in the 80's. Oh well.
 
2022-01-18 8:19:05 AM  
FTA: The game also has a minimum buy-in of around $300...

Ha ha ha ha ha ha ha ha ha. And I will shed no tears if they lose everything.
 
2022-01-18 8:24:56 AM  

Nimbull: I'm really missing the days of quarters and arcades like back in the 80's. Oh well.


Fark user image

Noob!
 
2022-01-18 8:27:41 AM  
Fark user imageView Full Size
 
2022-01-18 8:27:57 AM  

Mr_Vimes: FTA: The game also has a minimum buy-in of around $300...

Ha ha ha ha ha ha ha ha ha. And I will shed no tears if they lose everything.


It seems to me that a large percentage of crypto pitches translate roughly to "I have lots of internet funny money and would very much like to sell it without crashing the price."
 
2022-01-18 8:28:20 AM  
I felt bad enough having to quit Foldingathome forever ago because my computer was slowly dying. And when i play my Sim Games, because it slowly cooks my computer. I sure as shiat don't want to generate free money for assholes. That's what pay-to-win shiat if for.

Ug. Gaming slowly getting worse. Burn up your computer for someone else, no thank you. GPU market is already trash.
 
2022-01-18 8:33:01 AM  
Someone should just sell NFTs of the integers.

That's basically the only difference between the "unique" helmets Ubisoft were selling, a small number on them.
 
2022-01-18 8:33:30 AM  

Nimbull: I'm really missing the days of quarters and arcades like back in the 80's. Oh well.


Game producers also miss the times of needing to constantly putting money into a game in order to play it, instead of just buying it once and be able to play the full game as much as you want.
 
2022-01-18 9:05:00 AM  
So what your saying is your games are gona suck so bad you have to pay people to play them?
 
2022-01-18 9:09:46 AM  

Psychopompous: [eb8e7f6d53.nxcli.net image 319x212] [View Full Size image _x_]


That episode is just starting to look more and more prophetic, isn't it?
 
2022-01-18 12:34:29 PM  
"We're going to add an unnecessary element to our game that is intentionally designed to make it run extremely poorly by wasting system resources on empty calculations that do literally nothing related to the game, which also represents a point of failure that can easily crash or bug the game if your internet falters even for a moment and which will arbitrarily cause the game to be always-online even if it's single-player."

That's what consumers want from a video game, right?  Poor performance, constant crashes to menus or desktop, and an arbitrary dependence on a third-party service that adds nothing to the game?  Those all sound like things that have gone over super well with gamers in the past and resulted in products that sell well and have a long tail.
 
2022-01-18 12:38:10 PM  

Redh8t: *still thinking up ways to pull in more suckers. Star Citizen is proper trash.


...to get a game for $45? or two games for $60?

anything beyond that is explicitly going toward development and you are "rewarded" for your donation with a ship in-game

/subscriber-only skins/armor/weapons are available in-game via loot drops, paying for it just ties it to your account so you always have, say, Arii Armor (Blue) instead of chancing finding it in a loot drop
 
2022-01-18 2:12:23 PM  
Play-to-Earn Hearts? I'll have died and gone to Heaven.
 
2022-01-18 4:35:05 PM  
"In five years, you will actually value your time properly, and instead of being harvested for advertisements, or being fleeced for dollars to buy stupid hammers you don't actually own,"

Good news, asshole!  I do that now, and without blockchains!
 
2022-01-18 5:58:47 PM  
If I valued my time I wouldn't play Factorio or Stellaris.
 
2022-01-18 6:10:04 PM  

Tyrone Slothrop: Nimbull: I'm really missing the days of quarters and arcades like back in the 80's. Oh well.

Game producers also miss the times of needing to constantly putting money into a game in order to play it, instead of just buying it once and be able to play the full game as much as you want.


Game producers in those days did let people buy it once and play as much as they wanted; those people then were able to rent it to others one play at a time.

And more generally (standalone/console/PC), that era was much more "buying it once and be able to play the full game as much as you want" than today's always-online/DRM/broken-at-launch/subscription/pay-to-win/microtransaction Era of Bullshiat. If you wanted to play the whole game, the only prerequisite back then was physical possession of a copy. Or a quarter.

/to be fair, the visuals have improved quite a lot since then
 
2022-01-18 6:47:47 PM  

Monkeyfark Ridiculous: Tyrone Slothrop: Nimbull: I'm really missing the days of quarters and arcades like back in the 80's. Oh well.

Game producers also miss the times of needing to constantly putting money into a game in order to play it, instead of just buying it once and be able to play the full game as much as you want.

Game producers in those days did let people buy it once and play as much as they wanted; those people then were able to rent it to others one play at a time.

And more generally (standalone/console/PC), that era was much more "buying it once and be able to play the full game as much as you want" than today's always-online/DRM/broken-at-launch/subscription/pay-to-win/microtransaction Era of Bullshiat. If you wanted to play the whole game, the only prerequisite back then was physical possession of a copy. Or a quarter.

/to be fair, the visuals have improved quite a lot since then


To be fair to the modern era, there are some damn good games that aren't all that BS either.  Not everyone is EA.

Of course, there's also the "Whole Game" back in the day was pretty short just really hard.  Mega Man 2 for example, you could play for hours because every ten seconds boom!
 
2022-01-18 8:28:45 PM  
I've gotten well past tired of the capitalistic obsession that every aspect of our lives must be monetized.

I can cook food without selling it, or my recipes.

I can write stories without posting or publishing them.

I play games to unwind and be entertained.  I don't need to earn money while doing it.

And quite frankly, if you have to pay me to play your game, then your game obviously isn't worth playing.  And if you want me to do something I don't enjoy in exchange for money, you need to match my hourly billing rate.
 
2022-01-19 7:02:46 AM  
And Square-Enix seems to think that the future of gaming is to make gamers volunteer to do a lot of work in a gamified way.

The future of gaming just sounds awful.
 
2022-01-19 10:12:28 AM  
They don't pay you, bud. You pay them. That's how it works.
 
2022-01-19 10:13:35 AM  

PlaidJaguar: I've gotten well past tired of the capitalistic obsession that every aspect of our lives must be monetized.

I can cook food without selling it, or my recipes.

I can write stories without posting or publishing them.

I play games to unwind and be entertained.  I don't need to earn money while doing it.

And quite frankly, if you have to pay me to play your game, then your game obviously isn't worth playing.  And if you want me to do something I don't enjoy in exchange for money, you need to match my hourly billing rate.


But dude how else are you going to build your personal brand?
 
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