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(PC Gamer)   "It's War*hammer*, Graham"   (pcgamer.com) divider line
    More: Cool, Miniature wargaming, Graham Norton, Wargaming, Giorgio Moroder, Video game, Trent Reznor, Henry Cavill, Graham Norton Show  
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1611 clicks; posted to Fandom » on 06 Dec 2021 at 3:05 PM (7 weeks ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook



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View Voting Results: Smartest and Funniest
 
2021-12-06 11:28:13 AM  
Fark user imageView Full Size

/oblig
 
2021-12-06 2:42:48 PM  
Expensive but fun hobby
 
2021-12-06 3:20:33 PM  
They're a kind of Dungeons and Dragons.
 
2021-12-06 4:20:35 PM  
Technically "Warhammer" is pretty close to Warcraft. Warhammer 40k is a completely different kind of game altogether.
 
2021-12-06 4:21:46 PM  
Warhammer is a poorly designed and badly play-tested rule set to sell miniatures at inflated prices

I bought the rule set for one faction, and realized i need to read up on the back issues of a magazine for errata.  Then i bought ONE squad a miniatures and painted them.  After I look at the horrors of my first miniature painting, and figuring out the cost and time needed to complete an army so i could play in tournies, I gave up

i have also seen a new player with a new army, try to play his first game and literally got beaten up by Rules errata before he even was able to attack anyone.

Granted it has gotten  better more recently.  But that sour taste lasts a long time
 
2021-12-06 4:23:09 PM  

nocturn: Technically "Warhammer" is pretty close to Warcraft. Warhammer 40k is a completely different kind of game altogether.


If I recall correctly, StarCraft was supposed to be a 40k game until GW pulled the license at the last second and Blizzard had to relabel everything

I wouldn't be surprised if Warcraft was originally a Warhammer game until GW did the same thing
 
2021-12-06 4:24:34 PM  
The Graham Norton Show has produced more belly laughs for me than almost any other program I can remember.
 
2021-12-06 4:25:05 PM  

nocturn: Technically "Warhammer" is pretty close to Warcraft. Warhammer 40k is a completely different kind of game altogether.


To put it mildly, I believe Warcraft was heavily influenced by Warhammer. When they made the first computer game, Orcs vs Humans, they probably just didnt want to pay royalties for the name so they made up the Warcraft name.
 
2021-12-06 4:29:34 PM  

PerpetualPeristalsis: The Graham Norton Show has produced more belly laughs for me than almost any other program I can remember.


It was a staple of my first few months of the pandemic, digesting a steady supply of Graham Norton Show clips and Task Master.  The farkin' story about the toilet that wouldn't flush or Patrick Stewart's circumcision...LOL just thinking about them.
 
2021-12-06 4:34:50 PM  
yeah back in the analog days, long long before Eve online, there was Warhammer40k.
the physical table top game that was for nerds who are to nerds as nerds are to normal people.
 
2021-12-06 4:35:15 PM  

nocturn: Technically "Warhammer" is pretty close to Warcraft. Warhammer 40k is a completely different kind of game altogether.


Warhammer 40k is a completely different kind of game.
 
2021-12-06 4:36:32 PM  
Kingdom Death minis are better.
 
2021-12-06 4:47:27 PM  
It's CHINATOWN, Jack.
 
2021-12-06 4:49:06 PM  

somedude210: nocturn: Technically "Warhammer" is pretty close to Warcraft. Warhammer 40k is a completely different kind of game altogether.

If I recall correctly, StarCraft was supposed to be a 40k game until GW pulled the license at the last second and Blizzard had to relabel everything

I wouldn't be surprised if Warcraft was originally a Warhammer game until GW did the same thing


I originally thought StarCraft was a mod/upgrade to the WarCraft 2 engine that capitalized/ripped off Starship Troopers. Humans fighting bugs that can burrow, there are brain bugs, flying bugs etc and the Protoss were bolted on to avoid a direct comparison and to try to balance multiple species fights. Starship Troopers came out in 1997 and StarCraft in 1998. It was kind of obvious to me. Then Warcraft 3 came out with multiple races and it kind of confirmed StarCraft was a test bed.

I honestly think Blizzard underestimated the success of StarCraft initially. Brood War was basically an extension pack. It wasn't until it was being played at tournaments worldwide (Koreans) that Blizzard started making the StarCraft 2, which came out in 2010.

/Wasn't StarCraft the first e-sport?
 
2021-12-06 4:56:21 PM  

somedude210: nocturn: Technically "Warhammer" is pretty close to Warcraft. Warhammer 40k is a completely different kind of game altogether.

If I recall correctly, StarCraft was supposed to be a 40k game until GW pulled the license at the last second and Blizzard had to relabel everything

I wouldn't be surprised if Warcraft was originally a Warhammer game until GW did the same thing


Huh, I was right

Also StarCraft Terrans were based on 40k Space Marines
 
2021-12-06 4:58:53 PM  
"The warhammer is my warpenis."
 
2021-12-06 4:59:31 PM  

somedude210: somedude210: nocturn: Technically "Warhammer" is pretty close to Warcraft. Warhammer 40k is a completely different kind of game altogether.

If I recall correctly, StarCraft was supposed to be a 40k game until GW pulled the license at the last second and Blizzard had to relabel everything

I wouldn't be surprised if Warcraft was originally a Warhammer game until GW did the same thing

Huh, I was right

Also StarCraft Terrans were based on 40k Space Marines


And GW is still stinging from losing out on all that Blizzard money and will now give their license out to anybody with $100 and a Unity engine license
 
2021-12-06 5:12:17 PM  
FTFA:
Norton goes on to asks whether Cavill invites other people over to play with his "toys", and that's when Tom Holland (one of the show's other guests, there to promote the upcoming Spider-Man: No Way Home) raises a hand and asks, "Can I come over and play? It sounds amazing!" Cavill says he can, and from there the fanfic practically writes itself.

If Chuck Tingle doesn't have a book on Amazon about that by tomorrow night I'll be very disappointed.
 
2021-12-06 5:15:52 PM  
How he should have responded...
There is something on your face, Brother
Youtube c2QQQZAVvSI
 
2021-12-06 5:17:25 PM  

kkinnison: Warhammer is a poorly designed and badly play-tested rule set to sell miniatures at inflated prices

I bought the rule set for one faction, and realized i need to read up on the back issues of a magazine for errata.  Then i bought ONE squad a miniatures and painted them.  After I look at the horrors of my first miniature painting, and figuring out the cost and time needed to complete an army so i could play in tournies, I gave up

i have also seen a new player with a new army, try to play his first game and literally got beaten up by Rules errata before he even was able to attack anyone.

Granted it has gotten  better more recently.  But that sour taste lasts a long time


I was attracted to Warhammer 40K out of frustration with MTG in the mid 90s. It seemed like the points-based army systems would create a much better balanced experience than the "auto-win" decks in Magic. I enjoyed the absurd lore in the rulebooks (but never enough to get into the novels), and liked a lot of the miniature aesthetics. But the rules from 2nd through 5th edition were... Just awful.

Just as 6th edition was about to be released, I started to stumble across other games - specifically, brand-agnostic tabletop rules like Fast and Dirty and Forge Of War. I also discovered the explosion of 15mm sci-fi miniatures from garage companies.

I haven't looked back since then. I eventually drifted from scifi to fantasy, but have stayed with smaller 15mm ranges and cheap or free rules. I've also discovered that games with 5-15 figures per side are way more fun than those 1500-2000 point armies from my 40K days.

Games Workshop does an amazing job convincing customers that they are the entire tabletop gaming hobby. I wish they'd put half as much energy into making their games fun to play.
 
2021-12-06 5:34:08 PM  

SuperChuck: somedude210: somedude210: nocturn: Technically "Warhammer" is pretty close to Warcraft. Warhammer 40k is a completely different kind of game altogether.

If I recall correctly, StarCraft was supposed to be a 40k game until GW pulled the license at the last second and Blizzard had to relabel everything

I wouldn't be surprised if Warcraft was originally a Warhammer game until GW did the same thing

Huh, I was right

Also StarCraft Terrans were based on 40k Space Marines

And GW is still stinging from losing out on all that Blizzard money and will now give their license out to anybody with $100 and a Unity engine license


Sadly, pretty much.

Was really hopeful the Eisenhorn game would've been good gameplay *and* adhere to the excellent writing.

Based on the reviews, we got neither
 
2021-12-06 5:37:11 PM  
Fark user imageView Full Size

/nothing is obscure on Fark, right?
 
2021-12-06 5:38:30 PM  

clkeagle: kkinnison: Warhammer is a poorly designed and badly play-tested rule set to sell miniatures at inflated prices

I bought the rule set for one faction, and realized i need to read up on the back issues of a magazine for errata.  Then i bought ONE squad a miniatures and painted them.  After I look at the horrors of my first miniature painting, and figuring out the cost and time needed to complete an army so i could play in tournies, I gave up

i have also seen a new player with a new army, try to play his first game and literally got beaten up by Rules errata before he even was able to attack anyone.

Granted it has gotten  better more recently.  But that sour taste lasts a long time

I was attracted to Warhammer 40K out of frustration with MTG in the mid 90s. It seemed like the points-based army systems would create a much better balanced experience than the "auto-win" decks in Magic. I enjoyed the absurd lore in the rulebooks (but never enough to get into the novels), and liked a lot of the miniature aesthetics. But the rules from 2nd through 5th edition were... Just awful.

Just as 6th edition was about to be released, I started to stumble across other games - specifically, brand-agnostic tabletop rules like Fast and Dirty and Forge Of War. I also discovered the explosion of 15mm sci-fi miniatures from garage companies.

I haven't looked back since then. I eventually drifted from scifi to fantasy, but have stayed with smaller 15mm ranges and cheap or free rules. I've also discovered that games with 5-15 figures per side are way more fun than those 1500-2000 point armies from my 40K days.

Games Workshop does an amazing job convincing customers that they are the entire tabletop gaming hobby. I wish they'd put half as much energy into making their games fun to play.


I got briefly into painting the miniatures in high school and had a decent SM army built and painted. Never played. Ended up selling it on eBay to a steam friend.

The fiction, however, sucked me in. Dan Abnett was the first author I encountered and he took my grimdark heart.

/Started with Double Eagle, which was an offshoot of the Gaunt's Ghosts series.
//Eisenhorn and Ravenor trilogies were just *chef's kiss*
///Gaunt's Ghosts was some great battlefield fiction where your favorite character was going to die each book
 
2021-12-06 5:46:10 PM  
Games Workshop is about to release a new Warhammer universe in conjunction with TotalWar: Warhammer III.
 
2021-12-06 6:28:04 PM  
Yeah, but Cavill fields a Custodes army. The most OP army since Matt Ward jizzed all over the Ultramarines.

OTOH... I am encouraging my nephew as he builds his Harlequin army...but at least they're more balanced by their crappy armor save...
 
2021-12-06 6:51:54 PM  
I've watched Games Workshop products and its fans strangle too many small game stores to be impressed or happy to find out there's another one out there.

Games Workshop killed my last two comic shops, so fark Games Workshop.
 
2021-12-06 6:55:49 PM  

clkeagle: kkinnison: Warhammer is a poorly designed and badly play-tested rule set to sell miniatures at inflated prices

I bought the rule set for one faction, and realized i need to read up on the back issues of a magazine for errata.  Then i bought ONE squad a miniatures and painted them.  After I look at the horrors of my first miniature painting, and figuring out the cost and time needed to complete an army so i could play in tournies, I gave up

i have also seen a new player with a new army, try to play his first game and literally got beaten up by Rules errata before he even was able to attack anyone.

Granted it has gotten  better more recently.  But that sour taste lasts a long time

I was attracted to Warhammer 40K out of frustration with MTG in the mid 90s. It seemed like the points-based army systems would create a much better balanced experience than the "auto-win" decks in Magic. I enjoyed the absurd lore in the rulebooks (but never enough to get into the novels), and liked a lot of the miniature aesthetics. But the rules from 2nd through 5th edition were... Just awful.

Just as 6th edition was about to be released, I started to stumble across other games - specifically, brand-agnostic tabletop rules like Fast and Dirty and Forge Of War. I also discovered the explosion of 15mm sci-fi miniatures from garage companies.

I haven't looked back since then. I eventually drifted from scifi to fantasy, but have stayed with smaller 15mm ranges and cheap or free rules. I've also discovered that games with 5-15 figures per side are way more fun than those 1500-2000 point armies from my 40K days.

Games Workshop does an amazing job convincing customers that they are the entire tabletop gaming hobby. I wish they'd put half as much energy into making their games fun to play.


About the same story here. The 40k rules were rough and it was a ton of models for a half-broke kid to buy, so I switched to Warmahordes for a good while. A game out of the battle box/starter kit actually felt like a full game and not just a unit of marines.

Now, I have a resin 3D printer and am very tempted to get back into that sort of thing, but I already have too many expensive hobbies that I don't actually do and will be adding another car payment in a year or so.
 
2021-12-06 7:17:11 PM  

Where wolf: Now, I have a resin 3D printer and am very tempted to get back into that sort of thing, but I already have too many expensive hobbies that I don't actually do and will be adding another car payment in a year or so.


Resin printing minis is just awesome.  I don't table top game at all but my draw has been figuring out how extract models from various games and print them.  Pretty epic to conceptualize that here in 2021 its possible to rip objects out of intangible video games and turn them into solid  things you can touch and paint.
 
2021-12-06 7:26:03 PM  
Cheaper than Warhammer.  More detailed, in-depth, and fun, than Warhammer.  Doesn't invalidate your list or delete your entire army like Warhammer (I've played Squats and Bretonnians).  A historical wargame - with all the detail that entails - about a future history which hasn't happened yet.  The same core rules since 1986, or 1984 depending on how you define things.  A game where you can literally blow someone's arm off and beat them to death with it.

Fark user imageView Full Size
 
2021-12-06 8:25:42 PM  

FightDirector: Cheaper than Warhammer.  More detailed, in-depth, and fun, than Warhammer.  Doesn't invalidate your list or delete your entire army like Warhammer (I've played Squats and Bretonnians).  A historical wargame - with all the detail that entails - about a future history which hasn't happened yet.  The same core rules since 1986, or 1984 depending on how you define things.  A game where you can literally blow someone's arm off and beat them to death with it.

[Fark user image 850x1048]


I found a 20-year-old shareware version of the original board game, and I'm playing a campaign against myself in a headcanon continuity where they didn't need to keep selling new books every year.  A united FedCom going after the Jade Falcons in Operation Pheasant Plucker.
 
2021-12-06 9:45:27 PM  
So, how long before Cavil nerds out with Nathan Fillion, Felica Day and Patton Oswalt?
 
2021-12-06 10:21:16 PM  
Fark user imageView Full Size


Speaking of Warhammer, look what I got in the mail today.
 
2021-12-06 10:40:12 PM  

hubiestubert: So, how long before Cavil nerds out with Nathan Fillion, Felica Day and Patton Oswalt?


Or a guest shot on Critical Role.
 
2021-12-06 11:45:30 PM  

FightDirector: Cheaper than Warhammer.  More detailed, in-depth, and fun, than Warhammer.  Doesn't invalidate your list or delete your entire army like Warhammer (I've played Squats and Bretonnians).  A historical wargame - with all the detail that entails - about a future history which hasn't happened yet.  The same core rules since 1986, or 1984 depending on how you define things.  A game where you can literally blow someone's arm off and beat them to death with it.

[Fark user image 850x1048]


Bonus: With peace now reigning between Harmony Gold and Big West, it's clear that Big West holds the Macross and other licenses that FASA originally got through the initial deal with Twentieth Century Imports (acting as a broker for Big West). so...hoping we get the Unseen back relatively soonish.
 
2021-12-07 12:11:32 AM  

AdrienVeidt: [Fark user image 425x566]

Speaking of Warhammer, look what I got in the mail today.


I still need to assemble and paint my new resin Glitter Boy. Palladium replaced the old metal mini with a new resin sculpt about half a year ago? Maybe a year.

Fark user imageView Full Size
 
2021-12-07 12:48:24 AM  

hubiestubert: So, how long before Cavil nerds out with Nathan Fillion, Felica Day and Patton Oswalt?


My body is ready
 
2021-12-07 1:08:30 AM  

RoyFokker'sGhost: FightDirector: Cheaper than Warhammer.  More detailed, in-depth, and fun, than Warhammer.  Doesn't invalidate your list or delete your entire army like Warhammer (I've played Squats and Bretonnians).  A historical wargame - with all the detail that entails - about a future history which hasn't happened yet.  The same core rules since 1986, or 1984 depending on how you define things.  A game where you can literally blow someone's arm off and beat them to death with it.

[Fark user image 850x1048]

Bonus: With peace now reigning between Harmony Gold and Big West, it's clear that Big West holds the Macross and other licenses that FASA originally got through the initial deal with Twentieth Century Imports (acting as a broker for Big West). so...hoping we get the Unseen back relatively soonish.


They've been back in the computer games for years.
 
2021-12-07 1:58:21 AM  

likefunbutnot: RoyFokker'sGhost: FightDirector: Cheaper than Warhammer.  More detailed, in-depth, and fun, than Warhammer.  Doesn't invalidate your list or delete your entire army like Warhammer (I've played Squats and Bretonnians).  A historical wargame - with all the detail that entails - about a future history which hasn't happened yet.  The same core rules since 1986, or 1984 depending on how you define things.  A game where you can literally blow someone's arm off and beat them to death with it.

[Fark user image 850x1048]

Bonus: With peace now reigning between Harmony Gold and Big West, it's clear that Big West holds the Macross and other licenses that FASA originally got through the initial deal with Twentieth Century Imports (acting as a broker for Big West). so...hoping we get the Unseen back relatively soonish.

They've been back in the computer games for years.


Hmmm...BattleTech from HBS is the most recent I've played, and the Unseen were still slightly off. Like, within the 85% Similarity range, with that 15% difference enough to be a defense against copyright. At least, IMO.

Like, the ShadowHawk's AC/5 was just a stub barrel instead of the longer version from the original Fang of the Sun Dougram anime. Other little things, too.
 
2021-12-07 6:02:52 AM  
I like the Total War Warhammer games.

/That is all
 
2021-12-07 7:50:33 AM  

FightDirector: Cheaper than Warhammer.  More detailed, in-depth, and fun, than Warhammer.  Doesn't invalidate your list or delete your entire army like Warhammer (I've played Squats and Bretonnians).  A historical wargame - with all the detail that entails - about a future history which hasn't happened yet.  The same core rules since 1986, or 1984 depending on how you define things.  A game where you can literally blow someone's arm off and beat them to death with it.

[Fark user image image 850x1048]


Except the horrible op factor of everything that came out after the original Star League expansion.

Mechs shouldn't be able to alpha strike every turn. They also shouldn't have max armor or be an assault that moves 5/8.

Hell, I remember, back before it was a reality some player trying to force a camouflage module house rule at a game shop. The crazy thing is if I remember right his was 5 tons, what does the actual one require? 1 ton?
 
2021-12-07 7:52:15 AM  

RoyFokker'sGhost: likefunbutnot: RoyFokker'sGhost: FightDirector: Cheaper than Warhammer.  More detailed, in-depth, and fun, than Warhammer.  Doesn't invalidate your list or delete your entire army like Warhammer (I've played Squats and Bretonnians).  A historical wargame - with all the detail that entails - about a future history which hasn't happened yet.  The same core rules since 1986, or 1984 depending on how you define things.  A game where you can literally blow someone's arm off and beat them to death with it.

[Fark user image 850x1048]

Bonus: With peace now reigning between Harmony Gold and Big West, it's clear that Big West holds the Macross and other licenses that FASA originally got through the initial deal with Twentieth Century Imports (acting as a broker for Big West). so...hoping we get the Unseen back relatively soonish.

They've been back in the computer games for years.

Hmmm...BattleTech from HBS is the most recent I've played, and the Unseen were still slightly off. Like, within the 85% Similarity range, with that 15% difference enough to be a defense against copyright. At least, IMO.

Like, the ShadowHawk's AC/5 was just a stub barrel instead of the longer version from the original Fang of the Sun Dougram anime. Other little things, too.


They're as back as they're going to be. For the most part, HBS Battletech used models from Mechwarrior Online. And MWO had created those models before the final decision on copyright was settled.
 
2021-12-07 7:57:49 AM  

NathanAllen: FightDirector: Cheaper than Warhammer.  More detailed, in-depth, and fun, than Warhammer.  Doesn't invalidate your list or delete your entire army like Warhammer (I've played Squats and Bretonnians).  A historical wargame - with all the detail that entails - about a future history which hasn't happened yet.  The same core rules since 1986, or 1984 depending on how you define things.  A game where you can literally blow someone's arm off and beat them to death with it.

[Fark user image image 850x1048]

Except the horrible op factor of everything that came out after the original Star League expansion.

Mechs shouldn't be able to alpha strike every turn. They also shouldn't have max armor or be an assault that moves 5/8.

Hell, I remember, back before it was a reality some player trying to force a camouflage module house rule at a game shop. The crazy thing is if I remember right his was 5 tons, what does the actual one require? 1 ton?


I also prefer the 3025 timeframe for exactly the reasons you mention. That tech requires you to make meaningful choices about mobility, armor, weapons and heat management. Double Heatsinks and XL engines make it possible to max out just about everything.
 
2021-12-07 10:06:32 AM  

RoyFokker'sGhost: Yeah, but Cavill fields a Custodes army. The most OP army since Matt Ward jizzed all over the Ultramarines.

OTOH... I am encouraging my nephew as he builds his Harlequin army...but at least they're more balanced by their crappy armor save...


so Holland should bring GSC???
warhammer-community.comView Full Size
 
2021-12-07 11:17:42 AM  
Fark user imageView Full Size
 
2021-12-07 1:08:23 PM  

RoyFokker'sGhost: Hmmm...BattleTech from HBS is the most recent I've played, and the Unseen were still slightly off. Like, within the 85% Similarity range, with that 15% difference enough to be a defense against copyright. At least, IMO.



I believe every Battlemech has had its appearance updated in the last ~15 years. Nothing looks like it did in TRO3025 any more. Over time the designs have moved to wider and thicker rather than taller and more slender, and other than some of the most distinctive units (e.g. the Hunchback, Atlas or Warhammer), Battlemechs are pretty far from the original depictions. I'm fine with getting the designations back, even if they don't look like something from a bunch of cartoons I' never going to watch.
 
2021-12-07 3:56:25 PM  
Astartes Explained For New People
Youtube BrmJqY788Fc
 
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