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(Engadget)   Already being released is no excuse not to delay Cyberpunk again   (engadget.com) divider line
    More: Obvious, CD Projekt, The Witcher, CD Projekt Red, development of both games, first quarter, financial report, S versions of Cyberpunk, Xbox Series X  
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610 clicks; posted to Fandom » on 20 Oct 2021 at 8:56 PM (6 weeks ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook



18 Comments     (+0 »)
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2021-10-20 9:04:58 PM  
Cyberpunk 2077 was, and is still, a PS4/XB1 title.

And yet people will STILL use the "last generation" excuse for why it sucked on those platforms, when the damn game was literally made for that generation.
 
2021-10-20 9:24:43 PM  

skyotter: Cyberpunk 2077 was, and is still, a PS4/XB1 title.

And yet people will STILL use the "last generation" excuse for why it sucked on those platforms, when the damn game was literally made for that generation.


Yup.  And it still turned out to be buggy, poorly optimized code at launch.
 
2021-10-20 9:27:31 PM  
Thus reminding me I should finish it. I got diverted into map clearing after Panam left the shack.
 
2021-10-20 9:35:22 PM  
At this point they must be in competition with Bethesda as to who can produce the most unfinished game possible with things being fixed after launch.
 
2021-10-20 10:43:16 PM  
TLS to yimg defeats me again, I don't give a shiat about this and I'll buy nothing mentioned.  Eat that weird part of my asshole that sticks out but yet should be a specialist consult.  Stick some on fire dynamite into your asshole please as well.
 
2021-10-20 11:12:07 PM  

Znuh: At this point they must be in competition with Bethesda as to who can produce the most unfinished game possible with things being fixed after launch.


Welcome to the new normal.

I realize that games these days are orders of magnitude larger and more complex than what they were, but it's way too common for a game to be released half finished and patched at or just after launch.

Not that I care, I'm already in the habit of holding off 6 months after release to buy a game.  I've done the rounds as a software QA analyst - I got paid for it.  I'm not going to turn around and now pay for the "honor" of beta testing.
 
2021-10-20 11:22:44 PM  

skyotter: Cyberpunk 2077 was, and is still, a PS4/XB1 title.

And yet people will STILL use the "last generation" excuse for why it sucked on those platforms, when the damn game was literally made for that generation.


I had very minor issues with it on my PS4.
Played it all the way up through and really enjoyed it
 
2021-10-21 12:01:16 AM  

recondite cetacean: Eat that weird part of my asshole that sticks out but yet should be a specialist consult.


Your hemorrhoid?  Hernia?  Pinworm?  Dingleberries?  So many things can hang out of your anus.
 
2021-10-21 12:25:46 AM  
Time has proven cyberpunk to be an even sillier and more fantasy-based genre than steampunk. I'm a little surprised it survived past the early aughts.
 
2021-10-21 12:53:09 AM  
Been playing on ps5, and it seems to work well.  Occasional small glitches, but otherwise enjoyable. Got 70 hours in, only on act 2.
 
2021-10-21 1:53:08 AM  
Lol
 
2021-10-21 4:45:41 AM  

DrunkenBob: recondite cetacean: Eat that weird part of my asshole that sticks out but yet should be a specialist consult.

Your hemorrhoid?  Hernia?  Pinworm?  Dingleberries?  So many things can hang out of your anus.


Fark user imageView Full Size
 
2021-10-21 7:52:27 AM  
Started it and lost interest due to the "I just got hit in the face with a grenade but am totes okay" game mechanics.
The story seemed good though.  Should I give it another look?
 
2021-10-21 11:13:57 AM  

omg bbq: Started it and lost interest due to the "I just got hit in the face with a grenade but am totes okay" game mechanics.
The story seemed good though.  Should I give it another look?


The story itself is kind of predictable for the most part as it's a standard cyberpunk style story told the way most open world games since GTA3 have done it, you need someone's assistance but in order to get it you have to do several things for them which leads you to the next person, repeat until eventual twist. It's told pretty well though, the voice acting is good and the presentation is well done for even just side missions.

I'm enjoying it on a Series X, and it's okay. Probably one of the most useless open worlds but the missions can be fun. The only technical detail that seems glitched that I've encountered is that pedestrians cower in the same animation for no reason and panic as if you're shooting up the place when there's nothing going on. Runs smooth otherwise.
 
2021-10-21 11:37:55 AM  

omg bbq: Started it and lost interest due to the "I just got hit in the face with a grenade but am totes okay" game mechanics.
The story seemed good though.  Should I give it another look?


I recommend the Full Gameplay Rebalance mod.  It nukes the level scaling (which is terrible in this game) and gives you options to configure everything to your liking, including hardcore difficulties.

He also reworks a ton of annoying things, like broken perks, getting rid of the Nekomata shake, and so on.
 
2021-10-21 11:41:27 AM  

Glitchwerks: omg bbq: Started it and lost interest due to the "I just got hit in the face with a grenade but am totes okay" game mechanics.
The story seemed good though.  Should I give it another look?

I recommend the Full Gameplay Rebalance mod.  It nukes the level scaling (which is terrible in this game) and gives you options to configure everything to your liking, including hardcore difficulties.

He also reworks a ton of annoying things, like broken perks, getting rid of the Nekomata shake, and so on.


Thanks!
 
2021-10-21 5:57:43 PM  

freakdiablo: Not that I care, I'm already in the habit of holding off 6 months after release to buy a game.  I've done the rounds as a software QA analyst - I got paid for it.  I'm not going to turn around and now pay for the "honor" of beta testing.


Once I realized Steam drops most games to $10 or under on specials after 6 months of release, I stopped buying anything on release. Yeah, the AAA titles stay expensive for a little while longer, but I can wait.
 
2021-10-21 7:17:32 PM  

freakdiablo: Welcome to the new normal.

I realize that games these days are orders of magnitude larger and more complex than what they were, but it's way too common for a game to be released half finished and patched at or just after launch.


It's mismanagement. I know that people like to know when a game will release in advance and aren't happy if the date slips. Game companies shouldn't be bothered with that. People will eat shedloads of shiate from publishers only to complain at the time while buying their games and they'll keep coming back for more.

Tell them the game will be ready when it's ready then complete it properly without crunch time or any other form of employee abuse. It's better in the long run. You only get one chance to make a first impression and even a herculean effort afterwards won't change that. Look at No Man's Sky. It's had several substantial updates and bug fixes. It's become a decent game. Nevertheless it's best known for being the notoriously awful and incomplete game it was at launch.
 
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