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(Ars Technica)   Bioware finally gets something right   (arstechnica.com) divider line
    More: Spiffy, BioWare, Mass Effect, online BioWare multiplayer games, Mass Effect 2, Electronic Arts, unnamed Dragon Age sequel, EA's recent bloodbath, massive developments  
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2035 clicks; posted to Fandom » on 26 Feb 2021 at 5:35 PM (6 weeks ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook



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2021-02-26 5:59:45 PM  
Honestly, with how stupid bioware has been in regards to the AI for the useless fleshbags sadly referred to as team members in bioware, I just might have rather taken an online approach. Will they ever understand that 99% of us have no interest in that sort of micromanagement and see it as nothing more than a tedious load of shiat to be avoided at all costs?

Seriously, make them use their abilities intelligently and give us more interesting baddies to burn down. Thats the key to fun.
 
2021-02-26 6:01:04 PM  
I've been pondering something about game development and the increasing likelihood that modifications to Section 230 may happen.  I'm just imagining how quick online gaming changes if companies can be held liable for what's said through their games as some seem to want.

Basically, I see a path to the return to single player games from AAA companies if 230 gets gutted.
 
2021-02-26 6:06:16 PM  
me2 was my favorite. one of my favorites of all time tbh.
3 seemed a bit off but not bad.. but you could tell whatever magic they had for 2 had left the studio.

I haven't enjoyed a DA game since Origins.

Not to be a negative Nancy but, i'm not holding my breath. It seems the only things these studios have left is cashgrabs and reselling the same games with new lipstick.
 
2021-02-26 6:19:00 PM  
I loved Origins, and Inquisition was good. I recently got DA2, I'm on the fence about it.

If they told me I had to play online I'd never buy another.
 
2021-02-26 6:29:08 PM  
Multiplayer in Inquisitor was beyond awful.
 
2021-02-26 6:57:11 PM  
Bioware and ME3 are the reasons I dont preorder games anymore. MEA and Anthem have only confirmed that stance.

More to the point, Bioware's problems of the last decade aren't a result of EA, literally the only bright spot in Anthem (the flying bits) is the result of EA executive intervention. Bioware spent 7 years getting that game out the door, another 2 trying to polish the turd, and its problems are entirely Bioware related. At this point, EA is probably (and ironically) the only thing keeping them minimally functional.
 
2021-02-26 8:02:14 PM  

lifeslammer: Honestly, with how stupid bioware has been in regards to the AI for the useless fleshbags sadly referred to as team members in bioware, I just might have rather taken an online approach. Will they ever understand that 99% of us have no interest in that sort of micromanagement and see it as nothing more than a tedious load of shiat to be avoided at all costs?

Seriously, make them use their abilities intelligently and give us more interesting baddies to burn down. Thats the key to fun.


I'd love a small team co-op.
My 3 gaming buddies are spread across the country. It would be nice to share an adventure.
 
2021-02-26 8:04:37 PM  
I am replaying DA: Inquisition. It has some great things. The acting and dialogue are top notch and the main plot is well done. The art direction is fantastic; the dragons still look great 7 years later.  Crestwood is a fun zone and well thought out. You can really see where they were going with the game as you play through the story of the dam.

But DA:I keeps getting in its own way. The farming is the biggest and stupidest issue. There are 100+ shards to collect, 60 mosaic pieces, 26 bottles of wine, 134 landmarks, useless upgrades to Skyhold, and 88 Fade Rifts to close.  Want to improve a Varrics loyalty? Destroy x Red Lyriam! You'd need to farm a hundred resources to completely upgrade one character via crafting.

It seems like they wanted the player to capture resources via game play then they'd become available for use and with that the War Table starts to make sense.

Outside of the set piece dungeons and the boss fights most of the combat is repetitive. The fade rifts especially. It is the same f'ng fight over and over again.
 
2021-02-26 8:41:21 PM  
Hey, they actually figured out what kind of game they are making with more than a year left before release, so that's a good sign. That was a problem with Anthem and Mass Effect: Andromeda.
 
2021-02-26 8:47:55 PM  
And Bioware is finally paying some more attention to Star Wars: The Old Republic, and finally fixing a crapton of bugs that have been around for ages (some of them they can't fix, since they are part of the game engine that they licensed to use and they do not have permission to fix).
 
2021-02-26 8:52:42 PM  
I still haven't played DA: Inquisition. DA:2 was... underwhelming since Anders (I think that was his name) blows up the Chancery(?) no matter what you try to do to stop him. And also because the combat was a bit of a departure from the first one which was more tactical, while DA2 was more action oriented. So no, either way I probably won't play DA4.
 
2021-02-26 9:05:02 PM  

germ78: I still haven't played DA: Inquisition. DA:2 was... underwhelming since Anders (I think that was his name) blows up the Chancery(?) no matter what you try to do to stop him. And also because the combat was a bit of a departure from the first one which was more tactical, while DA2 was more action oriented. So no, either way I probably won't play DA4.


The Chantry.

Inquisition was about as tactical as DA1. Maybe more so, with combos. Unfortunately the actual tactics system (that let you customize their AI) was missing. But you could still pause and issue orders directly.
 
2021-02-26 9:15:42 PM  
I have to admit I get a bit annoyed at all the EA hate at times; not because they don't frequently earn it in spades (because they do), but because it's low-hanging fruit, and sometimes, like in the case of Anthem, it's not all their fault.  The blood is mostly on BioWare's hands for that particular catastrophe.  Also, it's not like all other video game publishers are saints by comparison.  Bethesda, Activision/Blizzard, UbiSoft, Capcom, Namco Bandai...they're all just as guilty of shady dealings behind the scenes and predatory monetization practices.  Hell, look at CD Projekt Red, which nearly everyone in the gaming community put on the tallest damn pedestal known to man and beast, and now they've stumbled and faceplanted into the Earth hard enough to nearly split the planet in half.

Then we get situations like this, where EA is most definitely to blame and they deserve every nanosecond of ridicule they get.  I dread to think what their intentions were for DA4 multiplayer; whatever it was, I'm sure it would've been monetized out the ass.

And, I don't know about you, but that BioWare quote about DA4 as "Anthem with Dragons" scares the bejeezus out of me.  I absolutely would not be surprised if the same thing that happened to Anthem happens to DA4.  That's the reason why I'm not as hyped about the new Mass Effect game being worked on as I'd like to be, considering that I'm a hardcore Mass Effect fan.  It doesn't matter who they got to oversee it; the potential is still there for EA and/or BioWare to fark it all up to be damned, release it in a rough and broken state, and then "take their ball and go home" when fans push back on them, like they did with Andromeda and have now done AGAIN with Anthem.  At least with Mass Effect: the Legendary Edition, all they had to do was remaster the trilogy; the game will be pretty much the same.  But since some studios seem to screw up remasters nowadays too, it's anybody's ballgame.
 
2021-02-26 9:16:31 PM  
Did they liquidate the company and burn EA headquarters to the ground?

Bioware hasn't been worth a half squirt of piss since KotOR
 
2021-02-26 9:23:58 PM  

Puglio: germ78: I still haven't played DA: Inquisition. DA:2 was... underwhelming since Anders (I think that was his name) blows up the Chancery(?) no matter what you try to do to stop him. And also because the combat was a bit of a departure from the first one which was more tactical, while DA2 was more action oriented. So no, either way I probably won't play DA4.

The Chantry.

Inquisition was about as tactical as DA1. Maybe more so, with combos. Unfortunately the actual tactics system (that let you customize their AI) was missing. But you could still pause and issue orders directly.


The problem across the franchise is the micromanagement in the dragon fights. The play becomes 30 seconds of careful positioning followed by 3 seconds of action then another pause to reposition. Otherwise Sera YOLO's into the dragon.
 
2021-02-26 9:26:54 PM  

AgtSmithReloaded: I have to admit I get a bit annoyed at all the EA hate at times; not because they don't frequently earn it in spades (because they do), but because it's low-hanging fruit, and sometimes, like in the case of Anthem, it's not all their fault.  The blood is mostly on BioWare's hands for that particular catastrophe.  Also, it's not like all other video game publishers are saints by comparison.  Bethesda, Activision/Blizzard, UbiSoft, Capcom, Namco Bandai...they're all just as guilty of shady dealings behind the scenes and predatory monetization practices.  Hell, look at CD Projekt Red, which nearly everyone in the gaming community put on the tallest damn pedestal known to man and beast, and now they've stumbled and faceplanted into the Earth hard enough to nearly split the planet in half.



Don't forget Square Enix killed Deus Ex by cutting the last third out of Mankind Divided to make time for developing Breach, their microtransaction-driven minigame.

I think EA gets more heat because they run (and ruin) Bioware and Star Wars. But damn, I sure do miss Deus Ex.
 
2021-02-26 9:27:38 PM  
This article is timely for me. I picked up all the current DA have on a Steam sale and ask playing through DA:O again. I haven't played since 2010 and do far, the graphics have held up well, but I'm not keen on the camera angles. The storyline and depth is still great though. I think the only DLC I originally played was The Stone Prisoner and Wardens Keep, but now I have everything.

Reading through the comments, i6 hope the rest of the series holds up, which sounds like it does for the most part.

For most games, I hate online or multiplayer components, especially if content is locked based on having some random asshat join you. That's one of the big drawbacks to some of the Assassin's Creed series that at least Ubisoft corrected in later games... I'm looking at you Unity...

Also, Holy crap, I can't believe Claudia Black is only a year older than me. I don't know why, but I aways thought she was much older, not because of looks, but because of bearing. She super done it for me since Farscape and SG1
 
2021-02-26 10:02:21 PM  

germ78: I still haven't played DA: Inquisition. DA:2 was... underwhelming since Anders (I think that was his name) blows up the Chancery(?) no matter what you try to do to stop him. And also because the combat was a bit of a departure from the first one which was more tactical, while DA2 was more action oriented. So no, either way I probably won't play DA4.


I always felt like the biggest problem with DA2 was the fact that it was called '2'.  That implies it's a direct sequel to the first game, but it was really a side story that had very little to do with the first.  The narrative was more tightly focused and the choices you made had only small impacts and couldn't really change how the story played out.  These aren't necessarily bad things, but it's such a departure from the previous game it sets you up for disappointment. The frequently recycled areas/environments were just straight up lazy, though, and they deserved every bit of criticism they got over it.  It wasn't enough to ruin the game but it definitely detracted from the overall experience.
 
XSV
2021-02-26 10:16:58 PM  
CSB:

Used to play a F2P game called Blacklight: Retribution. It was meant to have mechanics like counterstrike, but instead of preset guns, you could buy components to mix/match and make your own.

Anyways, of course there was premium currency, but they actually let you earn the premium currency by going through them for market surveys.

A lot of times you get tossed out as not part of the target group, but the 2 I still remember are:

What became DA:Inquisition was in there, asked about features would like to see and final question was voting on the name. Happy to say I picked Inquisition (can't remember the others).

The other was Budweiser, which is what came out as Black Crown. Most of the naming options were some variation of "crown" and I can't remember which I picked.

/CSB
 
2021-02-26 10:27:06 PM  

floor: I am replaying DA: Inquisition. It has some great things. The acting and dialogue are top notch and the main plot is well done. The art direction is fantastic; the dragons still look great 7 years later.  Crestwood is a fun zone and well thought out. You can really see where they were going with the game as you play through the story of the dam.

But DA:I keeps getting in its own way. The farming is the biggest and stupidest issue. There are 100+ shards to collect, 60 mosaic pieces, 26 bottles of wine, 134 landmarks, useless upgrades to Skyhold, and 88 Fade Rifts to close.  Want to improve a Varrics loyalty? Destroy x Red Lyriam! You'd need to farm a hundred resources to completely upgrade one character via crafting.

It seems like they wanted the player to capture resources via game play then they'd become available for use and with that the War Table starts to make sense.

Outside of the set piece dungeons and the boss fights most of the combat is repetitive. The fade rifts especially. It is the same f'ng fight over and over again.


Bravo.
 
2021-02-27 1:35:01 AM  
spleef420:
Bioware hasn't been worth a half squirt of piss since KotOR

Kotor 2 was better except being forced to be released incomplete and DA:origins was fantastic.
 
2021-02-27 1:35:43 AM  

lilplatinum: spleef420:
Bioware hasn't been worth a half squirt of piss since KotOR

Kotor 2 was better except being forced to be released incomplete and DA:origins was fantastic.


Also Jade Empire was dope.
 
2021-02-27 2:55:06 AM  

lilplatinum: spleef420:
Bioware hasn't been worth a half squirt of piss since KotOR

Kotor 2 was better except being forced to be released incomplete and DA:origins was fantastic.


Wasn't kotor2 developed by Obsidian though?
 
2021-02-27 3:11:22 AM  

Puglio: AgtSmithReloaded: I have to admit I get a bit annoyed at all the EA hate at times; not because they don't frequently earn it in spades (because they do), but because it's low-hanging fruit, and sometimes, like in the case of Anthem, it's not all their fault.  The blood is mostly on BioWare's hands for that particular catastrophe.  Also, it's not like all other video game publishers are saints by comparison.  Bethesda, Activision/Blizzard, UbiSoft, Capcom, Namco Bandai...they're all just as guilty of shady dealings behind the scenes and predatory monetization practices.  Hell, look at CD Projekt Red, which nearly everyone in the gaming community put on the tallest damn pedestal known to man and beast, and now they've stumbled and faceplanted into the Earth hard enough to nearly split the planet in half.


Don't forget Square Enix killed Deus Ex by cutting the last third out of Mankind Divided to make time for developing Breach, their microtransaction-driven minigame.

I think EA gets more heat because they run (and ruin) Bioware and Star Wars. But damn, I sure do miss Deus Ex.


Not sure what you're on about. Deus Ex is still great.

external-preview.redd.itView Full Size
 
2021-02-27 8:13:28 AM  

lilplatinum: lilplatinum: spleef420:
Bioware hasn't been worth a half squirt of piss since KotOR

Kotor 2 was better except being forced to be released incomplete and DA:origins was fantastic.

Also Jade Empire was dope.


For real - why can't we get another Jade Empire.
 
2021-02-27 9:36:33 AM  
ME1 & ME2 were great.  ME3 was very good - gameplay was great, too many FedEx quests and the ending. ME:A wasn't actually bad (fully patched and modded), but it certainly wasn't great.  DAO was amazing.  DA2 was meh. DAI had so much potential, but damn did it get boring quickly, for all the reasons floor mentions above.

/replaying Skyrim modded to death
//dabbling with BG3(ea), which is f'n great so far
///will still buy the new ME thingy
 
2021-02-27 10:40:43 AM  

TheJadedJester: For real - why can't we get another Jade Empire.


China's censors. No one wants their product blocked from their market.
 
2021-02-27 11:01:29 AM  

Neondistraction: lilplatinum: spleef420:
Bioware hasn't been worth a half squirt of piss since KotOR

Kotor 2 was better except being forced to be released incomplete and DA:origins was fantastic.

Wasn't kotor2 developed by Obsidian though?


My bad I forgot that.   Explains why it was half finished.
 
2021-02-27 11:06:54 AM  

ChubbyTiger: ME1 & ME2 were great.  ME3 was very good - gameplay was great, too many FedEx quests and the ending. ME:A wasn't actually bad (fully patched and modded), but it certainly wasn't great.  DAO was amazing.  DA2 was meh. DAI had so much potential, but damn did it get boring quickly, for all the reasons floor mentions above.

/replaying Skyrim modded to death
//dabbling with BG3(ea), which is f'n great so far
///will still buy the new ME thingy


The problem with the remastered version of ME is that driving will never be as good as it was in MEA. Its like comparing a top end race car to a 1920s ford
 
2021-02-27 12:09:42 PM  

lifeslammer: ChubbyTiger: ME1 & ME2 were great.  ME3 was very good - gameplay was great, too many FedEx quests and the ending. ME:A wasn't actually bad (fully patched and modded), but it certainly wasn't great.  DAO was amazing.  DA2 was meh. DAI had so much potential, but damn did it get boring quickly, for all the reasons floor mentions above.

/replaying Skyrim modded to death
//dabbling with BG3(ea), which is f'n great so far
///will still buy the new ME thingy

The problem with the remastered version of ME is that driving will never be as good as it was in MEA. Its like comparing a top end race car to a 1920s ford


How dare you speak ill of the Mako.

That burn was epic.
/s
 
2021-02-27 12:35:38 PM  

ChubbyTiger: dabbling with BG3(ea), which is f'n great so far


Would be better if it was a baldurs gate game instead of a dos2 redline, but at least pathfinder kingmaker took up that mantle and has a new one on the way.
 
2021-02-27 1:57:58 PM  
I preordered ME Andromeda and honestly never regretted it up until Bioware just dropped support of it. Not going to pretend I know the ins and outs of the industry, but know threading the needle for these AAA titles to still hit $60 is nuts. Especially when getting Hollywood actors to at least voice characters became the norm. So I'm more inclined to overlook flaws and glitches so long as the game keeps me entertained, which Andromeda did.

I was interested in the trilogy remaster, but that was when I was hopeful for limited new content and ME3 multiplayer. Don't know - it'll take a few solid games with no bs before I buy Bioware first day again is all.
 
2021-02-27 3:12:09 PM  
And maybe its just me, but wouldnt things be so much more fun and realistic if the farking vehicle had guns?
 
2021-02-27 5:55:34 PM  
ME Andromeda was not a bad game, a little uninspired maybe. Setting it in the Mass Effect universe was, arguably, a shiatty decision. It feels like a different game, mainly due to the use of Frostbite over the original Unreal Engine based ones. Frostbite is specialized for Battlefield style games and not RPGs.

I have played Inquisition three times from that start. I *ALMOST* made it to the end, and then they have those farkING puzzles, right before... Maybe, some day I will actually finish it.
 
2021-02-27 6:11:59 PM  

PureBounds: ME Andromeda was not a bad game, a little uninspired maybe. Setting it in the Mass Effect universe was, arguably, a shiatty decision. It feels like a different game, mainly due to the use of Frostbite over the original Unreal Engine based ones. Frostbite is specialized for Battlefield style games and not RPGs.

I have played Inquisition three times from that start. I *ALMOST* made it to the end, and then they have those farkING puzzles, right before... Maybe, some day I will actually finish it.


That was one of the big sources of the bugs. EA insisted on them using the Frostbite engine over Bioware's objection.

/Really enjoyed EA Andromeda
 
2021-02-27 7:08:31 PM  
I don't get all the hate Andromeda received. Sure it wasn't exactly a groundbreaking game in terms of story telling etc., and was essentially more of the same told in a different universe (well, galaxy).  It was still fun enough if you're into the ME gameplay.

Sure miss the Mako from ME1. No Man's Sky filled that gap though.
 
2021-02-27 7:55:34 PM  

lilplatinum: ChubbyTiger: dabbling with BG3(ea), which is f'n great so far

Would be better if it was a baldurs gate game instead of a dos2 redline, but at least pathfinder kingmaker took up that mantle and has a new one on the way.


Same engine, same developers, etc.  But it feels like a BG game to me and that's really what I'm looking for. DAI didn't feel like DAO at all, which really hurt it for me. All four of the ME games at least played like ME games (quality aside).
 
2021-02-27 9:33:07 PM  
Fark user imageView Full Size


I guess Bioware got kind of better, maybe.
 
2021-02-27 10:17:43 PM  

ChubbyTiger: lilplatinum: ChubbyTiger: dabbling with BG3(ea), which is f'n great so far

Would be better if it was a baldurs gate game instead of a dos2 redline, but at least pathfinder kingmaker took up that mantle and has a new one on the way.

Same engine, same developers, etc.  But it feels like a BG game to me and that's really what I'm looking for. DAI didn't feel like DAO at all, which really hurt it for me. All four of the ME games at least played like ME games (quality aside).


I'm just annoyed it forces turn based on you.  Pathfinder managed to find a way to put both options in.  And I find DOS 2 and BG3s obsession with environmental effects annoying.
 
2021-02-28 1:36:14 AM  

luidprand: PureBounds: ME Andromeda was not a bad game, a little uninspired maybe. Setting it in the Mass Effect universe was, arguably, a shiatty decision. It feels like a different game, mainly due to the use of Frostbite over the original Unreal Engine based ones. Frostbite is specialized for Battlefield style games and not RPGs.

I have played Inquisition three times from that start. I *ALMOST* made it to the end, and then they have those farkING puzzles, right before... Maybe, some day I will actually finish it.

That was one of the big sources of the bugs. EA insisted on them using the Frostbite engine over Bioware's objection.

/Really enjoyed EA Andromeda


Enjoyed ME:A, too. It was a good game that did a fantastic job considering how they starved it of money and talent to feed Anthem. DA:I wasn't as good as Origins, but almost nothing is. It's a very high bar.
 
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