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(Kotaku)   Agent 47 shows how to whack two guys in 10 seconds   (kotaku.com) divider line
    More: Giggity, Rifle, opening level, Sniper rifle, Jesper Kyd, Hitman speedrunners, world record, large tower, silenced rifle  
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2058 clicks; posted to Fandom » on 26 Jan 2021 at 12:30 AM (15 weeks ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook



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2021-01-26 12:46:44 PM  
4 votes:

Hoban Washburne: Hoban Washburne: One of the truly great aspect of the game, going back to the original, was being able to beat each mission ing the most creative, or alternatively most aggressive manner possible. It's sq

Stupid baby hitting the add comment button.... it's not hard to imagine someone with enough time on their hands figuring out a super quick mission completion.  But just because it is possible does not mean that's how it is intended to be played.


Speedrunners aren't really interested in playing games the way they're intended to be played.
 
2021-01-26 12:59:14 PM  
3 votes:

fallingcow: scottydoesntknow: fallingcow: A few years back I tried to get into the series with the very first one, and thought it sucked. Tried again a little while later, same result.

Should I just jump in at a later game? Which one?

When you say "very first one" do you mean the first one ever, made back in 2000, or the reboot that started in 2016? A lot has changed between the OG and reboot, but not much changes between them.

The former.


Try out 2016 and see what you think. It's much, much different from the first iterations. More 'open world' with more options. It can be super easy, or a biatch to get through depending on what settings you want and how you want to play it. The multitude of ways to take out targets adds replay value.

One of my favorite times was in Hitman 2 there was a level with a mansion where you had to take out the owner of it. But during Christmas they had an event that decorated the entire mansion in Christmas decorations AND had Harry and Marv from Home Alone as targets. You could also take out Santa Clause, dress as him, and wreck some havoc.

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2021-01-25 8:30:18 PM  
3 votes:
One of the truly great aspect of the game, going back to the original, was being able to beat each mission ing the most creative, or alternatively most aggressive manner possible. It's sq
 
2021-01-26 2:59:05 PM  
2 votes:

fallingcow: scottydoesntknow: fallingcow: A few years back I tried to get into the series with the very first one, and thought it sucked. Tried again a little while later, same result.

Should I just jump in at a later game? Which one?

When you say "very first one" do you mean the first one ever, made back in 2000, or the reboot that started in 2016? A lot has changed between the OG and reboot, but not much changes between them.

The former.


Then you should definitely give the more recent ones a shot.  The original was definitely rough.  The second one was a big improvement, still clunky, but it was where the franchise actually started to take shape.  The third game sort-of remade a lot of the first game, redoing a lot of the original levels in a way that incorporated the second game's improvements, plus further improvements on top of that.  Blood Money, the fourth one, made more improvements still, and actually qualified as "great."  Absolution, sadly, kind of sucked, to the point that it killed the franchise for a while.

That brings us to the modern trilogy.  Starting with the reboot/sequel in 2016, IOI hit the ground running, bringing the best stuff from the older series up to modern standards and polish.  Blood Money had more mission variety, but the reboot has much bigger, more open levels, with a lot more opportunities for playing around.  The reboot sequels have been criticized as basically being mission packs, offering new maps/missions, and a continuation of the story (that, let's be honest, nobody cares about), but without much in the way of gameplay improvements.  By and large, though, audiences have been fine with that, "more missions and kills like these" is exactly what people wanted, and the ability to make your own missions and restrictions within those maps means there's a lot of replayability to be had, even once you've explored the map thoroughly.
 
2021-01-26 5:59:17 AM  
2 votes:

Hoban Washburne: Hoban Washburne: One of the truly great aspect of the game, going back to the original, was being able to beat each mission ing the most creative, or alternatively most aggressive manner possible. It's sq

Stupid baby hitting the add comment button.... it's not hard to imagine someone with enough time on their hands figuring out a super quick mission completion.  But just because it is possible does not mean that's how it is intended to be played.


You always had the option of killing literally everyone in the level. They never cared how you completed your task, only that you killed the targets
 
2021-01-25 8:36:21 PM  
2 votes:

Hoban Washburne: One of the truly great aspect of the game, going back to the original, was being able to beat each mission ing the most creative, or alternatively most aggressive manner possible. It's sq


Stupid baby hitting the add comment button.... it's not hard to imagine someone with enough time on their hands figuring out a super quick mission completion.  But just because it is possible does not mean that's how it is intended to be played.
 
2021-01-26 12:44:30 PM  
1 vote:

Hoban Washburne: One of the truly great aspect of the game, going back to the original, was being able to beat each mission ing the most creative, or alternatively most aggressive manner possible. It's sq


The environmental kills were always fun.  Sure I could sneak around and lure that rich boy into a secluded area and shove him off a balcony.  But I could also just use a silenced sniper rifle with explosive rounds and shoot out the glass bottomed hot tub he's in that's fifty feet up.

/The Mechanic Reborn is the best Hitman movie.
 
2021-01-26 10:28:07 AM  
1 vote:
My son is OCD level with video games.  He'll play straight through.
Then he'll play again not killing anyone.
Then he'll play new game+
Ad infinitum

He played Evil Within 2 I think 6 times in order to get 100% completion.

I on the other hand typically, by the end of a game, I am thrilled that I'm finally done with it, and then never think about it again. Except Red Dead Redemption one and two. Those I'm sad they are over!
 
2021-01-26 1:14:30 AM  
1 vote:
It's a solid ending to the trilogy.

But unless I have a different setting, I haven't been close to pulling this off. The first guy is never at the balcony long enough to come close to a shot.
 
2021-01-26 1:03:56 AM  
1 vote:

fragMasterFlash: somedude210: fragMasterFlash: Its been a few years since I shined up a pair of silenced silverballer pistols and whacked some baddies. Perhaps I'll pick that one up when it winds up in a Steam sale event.

The first one of the new series is really good. Haven't gotten to the second one yet. The third won't happen for decades at this pace

I enjoyed Hitman: Absolution back in the day. If they bundle the three newer games into a Steam sale offering I might just pull the trigger on that purchase. As for finding time to play, I'll probably play the latest one first since I finally bought a GPU that lights up all of the eyecandy at decent frame rates.


Epic had the first of the new trilogy free a few months back.  Hopefully they put the trilogy in a combo pack at some point although with 3 different developers that becomes a bit more complicated than normal with a series.
 
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