Skip to content
 
If you can read this, either the style sheet didn't load or you have an older browser that doesn't support style sheets. Try clearing your browser cache and refreshing the page.

(Ars Technica)   "Down here at Honest Elon's Used Rocket Emporium, our prices are InSaNe We've got lightly used rockets that were driven by a little old lady on her way to the ISS. Free budgie with every rocket"   (arstechnica.com) divider line
    More: Cool, Global Positioning System, Rocket, US Space Force, GPS modernization, critical Global Positioning System missions, General relativity, Reuse, Space Force  
•       •       •

1234 clicks; posted to Fandom » on 26 Sep 2020 at 6:50 AM (9 weeks ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook



Voting Results (Smartest)
View Voting Results: Smartest and Funniest

 
2020-09-26 10:28:43 AM  
7 votes:
vignette.wikia.nocookie.netView Full Size
 
2020-09-26 12:28:43 PM  
5 votes:

Ambitwistor: [vignette.wikia.nocookie.net image 340x204]


Fark user imageView Full Size
 
2020-09-26 3:58:07 PM  
1 vote:

Loren: What version is that? I only played the arcade version and there's it's use the force **or** shoot fireballs, the two actions are incompatible. (And most of the arcade machines weren't properly maintained, the violent maneuvering required to get the force bonus would frequently trigger stray shots. The arcade managers blamed us for being rough with the controls but that's how the stage is built!


Star Wars Death Star trench run (Atari, 1983)
Youtube zT8dQDFKQac


The raster image looks like the Atari ST port. But the original poster is sorta correct -- this playthrough of the arcade version shows both -- specifically, an alternating "Avoid Catwalks / Shoot fireballs" message, and "Use the Force" in color-cycling/flashing glory until the player fires their first shot.

To be absolutely pedantic, the Atari ST version displayed "Avoid Catwalks / Shoot fireballs" below "Use the Force" and the arcade displayed it above "Use the Force," and nobody noticed until after it had shipped.

/sympathizes with those whose arcades' flight yokes would accidentally short out one of the four fire buttons to ground while swooping around the catwalks and fireballs, costing the player 100,000 points per run.
 
2020-09-26 3:45:05 PM  
1 vote:

dready zim: Loren: Ambitwistor: Professor Science: Ambitwistor: [vignette.wikia.nocookie.net image 340x204]

[Fark user image image 586x426]

[missilecommand.files.wordpress.com image 850x528]

What version is that?  I only played the arcade version and there's it's use the force **or** shoot fireballs, the two actions are incompatible.  (And most of the arcade machines weren't properly maintained, the violent maneuvering required to get the force bonus would frequently trigger stray shots.  The arcade managers blamed us for being rough with the controls but that's how the stage is built!

The sit-in arcade version I played (UK) had a 'force' button and another button for the fireballs, you could use both at the same time.

To destroy the death star you had to use the force button and fireballs at the right time to hit the port/vent.


The arcade version I remember was vector graphics. That pic looks like a low-rez raster display.
 
2020-09-26 12:43:38 PM  
1 vote:

Professor Science: Ambitwistor: [vignette.wikia.nocookie.net image 340x204]

[Fark user image image 586x426]


missilecommand.files.wordpress.comView Full Size
 
Displayed 5 of 5 comments

View Voting Results: Smartest and Funniest

This thread is closed to new comments.

Continue Farking





On Twitter



  1. Links are submitted by members of the Fark community.

  2. When community members submit a link, they also write a custom headline for the story.

  3. Other Farkers comment on the links. This is the number of comments. Click here to read them.

  4. Click here to submit a link.