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(PC Gamer)   For those of us mourning the death of Bioware after the releases of Anthem and Mass Effect: Andromeda, some encouraging Dragon Age 4 development news   (pcgamer.com) divider line
    More: Followup, Mass Effect 2, BioWare, Dragon Age, Electronic Arts, Dragon Age: Origins, Dragon Age game, ending of Dragon Age, Spike Video Game Awards  
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1209 clicks; posted to Fandom » on 10 Sep 2020 at 2:47 PM (12 weeks ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook



38 Comments     (+0 »)
 
View Voting Results: Smartest and Funniest
 
2020-09-10 2:08:19 PM  
Bioware is dead. Why bother with this game?
 
2020-09-10 2:29:02 PM  
Gimme. NOW!
 
2020-09-10 2:29:11 PM  
The biggest problem with Andromeda was the fact that it wasn't really a ME game. In the trilogy, your goal is to defeat the Reapers. Eldritch abominations millions of years old who cull the galaxy every 50K years. A galaxy-wide threat that was fleshed-our and understood (at least til the end). I loved those games. The Reaper sound effect is right up there with the T-Rex roar from Jurassic Park, it sends shivers down my spine.

Andromeda was a world-building game.  And not "we the writers need to build this world the players will be in", but an actual "go around and terraform these random planets" literal world-building. It was basically No Man's Sky with Eezo. You go to an entirely new galaxy and there's only two new sentient species (one being the "new bad guys" that no one cared about)? Graphics I can sometimes forgive, but it should at least look better/more polished than the previous game that was on last-gen hardware.

It sucks that EA did something the Reapers never could: destroy the ME universe.
 
2020-09-10 2:30:37 PM  
I liked ME andromeda but it definitely didn't live up to its potential.
 
2020-09-10 2:57:58 PM  

scottydoesntknow: The biggest problem with Andromeda was the fact that it wasn't really a ME game. In the trilogy, your goal is to defeat the Reapers. Eldritch abominations millions of years old who cull the galaxy every 50K years. A galaxy-wide threat that was fleshed-our and understood (at least til the end). I loved those games. The Reaper sound effect is right up there with the T-Rex roar from Jurassic Park, it sends shivers down my spine.

Andromeda was a world-building game.  And not "we the writers need to build this world the players will be in", but an actual "go around and terraform these random planets" literal world-building. It was basically No Man's Sky with Eezo. You go to an entirely new galaxy and there's only two new sentient species (one being the "new bad guys" that no one cared about)? Graphics I can sometimes forgive, but it should at least look better/more polished than the previous game that was on last-gen hardware.

It sucks that EA did something the Reapers never could: destroy the ME universe.


I liked the combat and really enjoyed the environments. The faces, story, and dialog however.....

But seriously... Reapers couldn't get to Andromeda? Under 600 years even? Ridiculous!
Only two new alien designs, and one of them is just a corrupted version of the other which is pretty much the exact same thing as the proteans becoming collectors?
:( !!!!

I do like how they finally put in Female Taurians and Krogan. The Krogan science lady with the soft voice was the only character I liked.

There were a pretty nice amount of guns, but naturally I had no desire to expand my outpost to unlock them.
 
2020-09-10 2:59:07 PM  
I mourn Bethesda over Bioware. Yes Mass Effect and KotOR were fantastic games but as soon as EA aquired them it was just a matter of time until they died. Bethesda however wasn't sold to anyone, they just got caught chasing stupid trends in an effort for increased profitability without realizing what made their games special and interesting. Fallout 4 was fun as a game but clearly underdeveloped and then 76 was a trashfire of terrible all around.
 
2020-09-10 2:59:50 PM  

scottydoesntknow: The biggest problem with Andromeda was the fact that it wasn't really a ME game. In the trilogy, your goal is to defeat the Reapers. Eldritch abominations millions of years old who cull the galaxy every 50K years. A galaxy-wide threat that was fleshed-our and understood (at least til the end). I loved those games. The Reaper sound effect is right up there with the T-Rex roar from Jurassic Park, it sends shivers down my spine.

Andromeda was a world-building game.  And not "we the writers need to build this world the players will be in", but an actual "go around and terraform these random planets" literal world-building. It was basically No Man's Sky with Eezo. You go to an entirely new galaxy and there's only two new sentient species (one being the "new bad guys" that no one cared about)? Graphics I can sometimes forgive, but it should at least look better/more polished than the previous game that was on last-gen hardware.

It sucks that EA did something the Reapers never could: destroy the ME universe.


ps the last line in your post cracked me up with hilarity and truthfulness
 
2020-09-10 3:01:28 PM  
I miss Bioware in that they had a good thing going with the original NWN1 game. Build a world and host your own servers where the player just had to have the game client only for base game. That was a sweet piece of software to play and world build in even though it had flaws.
 
2020-09-10 3:02:46 PM  

Anenu: I mourn Bethesda over Bioware. Yes Mass Effect and KotOR were fantastic games but as soon as EA aquired them it was just a matter of time until they died. Bethesda however wasn't sold to anyone, they just got caught chasing stupid trends in an effort for increased profitability without realizing what made their games special and interesting. Fallout 4 was fun as a game but clearly underdeveloped and then 76 was a trashfire of terrible all around.


at least they have iD :/

Like or hate the new dooms, they are pretty well made.
I personally have very little interest in the expansions since they parted ways with Mick Gordon and I prefer the less over the top Doom 16 but they got the guy who did the music for Brutal Doom and Dusk, which piqued my curiosity.
 
2020-09-10 3:05:22 PM  
I want someone to figure out the rights issues so BioWare can make an MDK3.
 
2020-09-10 3:06:44 PM  

Mad_Radhu: I want someone to figure out the rights issues so BioWare can make an MDK3.


Son of a biatch I had no idea Bioware did MDK2 :0
 
2020-09-10 3:15:06 PM  

Marcos P: scottydoesntknow: The biggest problem with Andromeda was the fact that it wasn't really a ME game. In the trilogy, your goal is to defeat the Reapers. Eldritch abominations millions of years old who cull the galaxy every 50K years. A galaxy-wide threat that was fleshed-our and understood (at least til the end). I loved those games. The Reaper sound effect is right up there with the T-Rex roar from Jurassic Park, it sends shivers down my spine.

Andromeda was a world-building game.  And not "we the writers need to build this world the players will be in", but an actual "go around and terraform these random planets" literal world-building. It was basically No Man's Sky with Eezo. You go to an entirely new galaxy and there's only two new sentient species (one being the "new bad guys" that no one cared about)? Graphics I can sometimes forgive, but it should at least look better/more polished than the previous game that was on last-gen hardware.

It sucks that EA did something the Reapers never could: destroy the ME universe.

I liked the combat and really enjoyed the environments. The faces, story, and dialog however.....

But seriously... Reapers couldn't get to Andromeda? Under 600 years even? Ridiculous!
Only two new alien designs, and one of them is just a corrupted version of the other which is pretty much the exact same thing as the proteans becoming collectors?
:( !!!!

I do like how they finally put in Female Taurians and Krogan. The Krogan science lady with the soft voice was the only character I liked.

There were a pretty nice amount of guns, but naturally I had no desire to expand my outpost to unlock them.


I don't think I gave the game long enough to enjoy. But I hated that you'd find a quest every 50 yards. And I really hated how stale the combat system felt.

Sure, it had been polished a tiny bit since ME3, but it was still the same system, with the same limitations on mixing and matching powers.

/for some reason I also didn't like upgrading guns with schematics, but I don't think I ever really understood that part
 
2020-09-10 3:22:50 PM  
Okay, I'm going to do something really unpopular. I'm going to say something nice about EA. I thought I should prepare everyone beforehand.


EA has done a pretty damn good job with Bioware.

Seriously, EA bought Bioware in late 2007. All of the Mass Effect games were EA products. Sure, the first ME was 99% developed by Bioware alone, but it was an EA game. The very good ME2 was all EA. Every Dragon Age game was developed by EA (the first one came out 2 years after the acquisition).

Sure it is fun to whip shiat at EA for being a corporate monster, but EA was solely responsible for all of Dragon Age and 75% of Mass Effect. Sure, they screwed-up the very end of ME3, DA2 was a rush-job, and ME:A had a boring story, but every one of the ME and DA games are worth playing.
 
2020-09-10 3:23:34 PM  
That's nice, I guess.
/goes back to Baldur's Gate 3 updates
 
2020-09-10 3:38:17 PM  
I would be absolutely thrilled with more Dragon Age 1. Same engine, I don't care.

I only finished DA 2 just to finish it, long after it got repetitive. Never did finish Dragon Age 3. 3 wasn't necessarily bad, it was just a disappointment because I had held out hope yet it wasn't more DA 1.

I don't get it. DA 1 was a relatively hardcore RPG in terms of tactics that was somehow a commercial success. You don't need to do the exact same thing but damn, don't make what came next unrecognizable.
 
2020-09-10 3:55:48 PM  

madgonad: Okay, I'm going to do something really unpopular. I'm going to say something nice about EA. I thought I should prepare everyone beforehand.


EA has done a pretty damn good job with Bioware.

Seriously, EA bought Bioware in late 2007. All of the Mass Effect games were EA products. Sure, the first ME was 99% developed by Bioware alone, but it was an EA game. The very good ME2 was all EA. Every Dragon Age game was developed by EA (the first one came out 2 years after the acquisition).

Sure it is fun to whip shiat at EA for being a corporate monster, but EA was solely responsible for all of Dragon Age and 75% of Mass Effect. Sure, they screwed-up the very end of ME3, DA2 was a rush-job, and ME:A had a boring story, but every one of the ME and DA games are worth playing.


The only good part of Anthem was flying around like Iron Man.

And it was an EA exec that made them put the flying in the game.
 
2020-09-10 3:59:56 PM  

Gubbo: The only good part of Anthem was flying around like Iron Man.

And it was an EA exec that made them put the flying in the game.


Never played Anthem.

I play RPGs for the storytelling and strategy games for competition. I never really got into multiplayer shootem-ups. There needs to be a reason for the combat, not just 'open door, kill orc, open chest'.
 
b19
2020-09-10 4:09:12 PM  
On God I completely forgot DA2 existed. I seriously thought it was just Origins and Inquisition.

Andromeda was a letdown because it was farmed out to a second studio instead of its usual one; the original one was already poached to work on Anthem. We see how well that worked for all parties involved.
 
2020-09-10 4:10:19 PM  
DA1 was the best game of the Dragon Age series. Still is.
 
2020-09-10 4:23:44 PM  

madgonad: Okay, I'm going to do something really unpopular. I'm going to say something nice about EA. I thought I should prepare everyone beforehand.


EA has done a pretty damn good job with Bioware.

Seriously, EA bought Bioware in late 2007. All of the Mass Effect games were EA products. Sure, the first ME was 99% developed by Bioware alone, but it was an EA game. The very good ME2 was all EA. Every Dragon Age game was developed by EA (the first one came out 2 years after the acquisition).

Sure it is fun to whip shiat at EA for being a corporate monster, but EA was solely responsible for all of Dragon Age and 75% of Mass Effect. Sure, they screwed-up the very end of ME3, DA2 was a rush-job, and ME:A had a boring story, but every one of the ME and DA games are worth playing.


Fallen Order was more than acceptable too, Respawn Entertainment i think
 
2020-09-10 4:37:12 PM  

I Like Bread: That's nice, I guess.
/goes back to Baldur's Gate 3 updates


Like the DA games but a new Balder's Gate will hopefully top those.  Plus they need a way to work this in, even just as a cameo
Minsc - 10 - Go For The Eyes Boo
Youtube X8lLruVR2zQ
 
2020-09-10 4:37:18 PM  

Occam's Disposable Razor: DA1 was the best game of the Dragon Age series. Still is.


I agree. I'm on the fence as to whether Witcher 3 knocked it off its perch. I do think that DA:O > BG2.

Until you go up into the beam to the Citadel, ME3 was the best of the four.
 
2020-09-10 4:39:23 PM  

Cardinal Ximenez: I Like Bread: That's nice, I guess.
/goes back to Baldur's Gate 3 updates

Like the DA games but a new Balder's Gate will hopefully top those.  Plus they need a way to work this in, even just as a cameo
[Youtube-video https://www.youtube.com/embed/X8lLruVR​2zQ]


Go for the optics Chatika
 
2020-09-10 4:52:21 PM  
There's a mod to remove the butt closeups from mass effect games. For the record I do not support this type of work, and would prefer that the need exist and be unfulfilled in the future.
 
2020-09-10 4:53:50 PM  
Except if you were smart enough to take ME:A as its own game and not hold it against the rest of the series, it wasnt nearly as bad as people whine about. Especially when you remember how many idiots were complaining "but the reapers" showing that they dont even bother to read things in game that explicitly tell you that they left before anything in the first ME even started up.

The vehicle controls were light years better than the pathetic excuse of a vehicle the Mako was, not being locked into one specific roll was interesting and fun (not that I changed ever, because I do like my snipey fun), and the potential it had was good. People just refused to give it its fair chance and sank it on petty whines because when gamers are presented with things they dont like, they whine more than a spoiled rich kid whos being told no for the first time in their life.

If it had been given its fair chance to expand the story that was clearly set to be a multi game tale, it would have been grand. I still wish that they make the next one sooner rather than later, but again, whiny gamers throwing fits likely killed that off. Which is pathetic
 
2020-09-10 5:05:27 PM  

Marcos P: at least they have iD :/


And Arkane.  Despite Dishonored 2 and Prey not being blockbuster hits, Bethesda isn't taking Arkane out back to shoot them.
 
2020-09-10 6:03:54 PM  
Anthem was not supposed to be a bad game. Neither was andromeda. They had all the elements to be winners but EA and BioWare Managemrnt just didn't invest the time and resources.

Anthem needed a better engine, a better equipment and progress system, and server code that wasn't made of frayed rubber bands and dead rats. The basic game worked and what failed was everything else from storytelling to inventory mechanics.
Andromeda looks like it was just a total lack of quality control. By he time it was fixed the damage was done.

With a new console coming there may be hope for both as discount launch titles, but BioWare is going to have to do the work That everyone's been missing from them.
I wouldn't touch another dragon age until I see signs of that.

/hopefully anthem-next is that sign.
/I may be overly optimistic because I wanted to like anthem.
/I still want to play it, but the damn thing doesn't even work.
 
2020-09-10 6:37:09 PM  
Anthem had the bones of a good, potentially great game.  To bad the final product was a rushed mess.
 
2020-09-10 6:50:04 PM  

Anenu: I mourn Bethesda over Bioware. Yes Mass Effect and KotOR were fantastic games but as soon as EA aquired them it was just a matter of time until they died. Bethesda however wasn't sold to anyone, they just got caught chasing stupid trends in an effort for increased profitability without realizing what made their games special and interesting. Fallout 4 was fun as a game but clearly underdeveloped and then 76 was a trashfire of terrible all around.


Don't forget The Elder Scrolls: Blades.
 
2020-09-10 7:06:12 PM  

lifeslammer: Except if you were smart enough to take ME:A as its own game and not hold it against the rest of the series, it wasnt nearly as bad as people whine about. Especially when you remember how many idiots were complaining "but the reapers" showing that they dont even bother to read things in game that explicitly tell you that they left before anything in the first ME even started up.

The vehicle controls were light years better than the pathetic excuse of a vehicle the Mako was, not being locked into one specific roll was interesting and fun (not that I changed ever, because I do like my snipey fun), and the potential it had was good. People just refused to give it its fair chance and sank it on petty whines because when gamers are presented with things they dont like, they whine more than a spoiled rich kid whos being told no for the first time in their life.

If it had been given its fair chance to expand the story that was clearly set to be a multi game tale, it would have been grand. I still wish that they make the next one sooner rather than later, but again, whiny gamers throwing fits likely killed that off. Which is pathetic


I liked Andromeda well enough. Great to just go out and explore. But it didn't stick with me.
 
2020-09-10 8:15:13 PM  
I am also hopeful for Anthem Next/2.0 but not holding my breath. Bioware has a lot to redeem after ME3/DA2/Anthem 1.0
 
2020-09-10 10:45:01 PM  
There was a Dragon Age 3?
 
2020-09-10 11:03:24 PM  

madgonad: Occam's Disposable Razor: DA1 was the best game of the Dragon Age series. Still is.

I agree. I'm on the fence as to whether Witcher 3 knocked it off its perch. I do think that DA:O > BG2.

Until you go up into the beam to the Citadel, ME3 was the best of the four.


The problem with Witcher 3 has for dethroning dragon age origins is Geralt. I love him, and he's almost as customizable as a full set of dnd classes, but he's still always geralt.

DA: O  gives you several different origin stories and customizable avatars.  You don't always start in Kher Morhen and you aren't limited to a mere five spells.

Of course both in the collection is better than either alone.
 
2020-09-11 6:37:38 AM  

Anenu: I mourn Bethesda over Bioware. Yes Mass Effect and KotOR were fantastic games but as soon as EA aquired them it was just a matter of time until they died. Bethesda however wasn't sold to anyone, they just got caught chasing stupid trends in an effort for increased profitability without realizing what made their games special and interesting. Fallout 4 was fun as a game but clearly underdeveloped and then 76 was a trashfire of terrible all around.


FO76 has actually improved quite a bit. Ally quests, a season journey to keep you grinding and very soon enemy and loot scaling.
 
2020-09-11 11:33:00 AM  

NathanAllen: Anenu: I mourn Bethesda over Bioware. Yes Mass Effect and KotOR were fantastic games but as soon as EA aquired them it was just a matter of time until they died. Bethesda however wasn't sold to anyone, they just got caught chasing stupid trends in an effort for increased profitability without realizing what made their games special and interesting. Fallout 4 was fun as a game but clearly underdeveloped and then 76 was a trashfire of terrible all around.

FO76 has actually improved quite a bit. Ally quests, a season journey to keep you grinding and very soon enemy and loot scaling.


And how much of the original premise of FO:failure got thrown in the trash for it to be improved?

Wasnt it....everything?
 
2020-09-11 12:40:49 PM  

lifeslammer: And how much of the original premise of FO:failure got thrown in the trash for it to be improved?

Wasnt it....everything?


That is the nature of "saving" a game.

To put it another way:  They develop a game and due to corporate pressure, mismanagement, or other farkery they are forced to ship it in an incomplete state.  The initial version of the game is buggy, poorly thought, and unplayable while including alot of stuff that just doesn't work.
They then decide to "fix" it and that means trimming alot of what was in the original pitch and reformulating what remains so that it works. What SHOULD HAVE HAPPENED back when they decided they couldn't finish the full product.

So to use Anthem as an example (because this game frustrates me with how good it could be and how bad it is...) they took an RPGMMO and made a looter shooter. When its rebuilt it will have better looting and shooting mechanics and I suspect the story mode will be chopped right off. It's unlikely to have a competitive mode or a bunch of new story. Just more loot and probably a lootbox system to pay for the update.
It will never be the anthem they proposed, but what comes out might be fun.

...And I think that's all anyone can realistically expect in these situations, because not every Studio has a Yoshi-P that can pull an FF14 and spin crap into gold.
 
2020-09-11 2:48:50 PM  
In early 2018, Kotaku reported that Dragon Age 4 had been rebooted as a "live" game to better fit with EA's push for "games as a service" that could continue to generate revenue after initial launch sales. After the report, BioWare's general manager Casey Hudson clarified that "live" didn't necessarily have to be at odds with what players love about Dragon Age games.

Aw hell.

/I am a massive Dragon Age fanboy.
//Massive.
///But this is bullshiat.
 
2020-09-11 4:07:53 PM  

I Like Bread: That's nice, I guess.
/goes back to Baldur's Gate 3 updates


I pretty much thought of Bioware the same as EA after they closed down Black Isle Studios (makers of Baldur's Gate).  That they kept making influential games was a surprise, but didn't change anything.
 
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