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(Onion AV Club)   Nintendo shocks and thrills at E3 with teaser for a full sequel to LOZ: Breath of the Wild   (news.avclub.com) divider line
    More: Cool, The Legend of Zelda: Ocarina of Time, Shigeru Miyamoto, The Legend of Zelda, Princess Zelda, Link, Ganon, end of today, Nintendo Direct presentation  
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624 clicks; posted to Geek » on 11 Jun 2019 at 8:53 PM (25 weeks ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2019-06-11 08:23:02 PM  
Looks like a Majora's Mask type deal. Work off the existing BotW engine and assets to crank out a new game quickly. Hopefully that means this will be out by the end of next year then. Looks great.
 
2019-06-11 09:01:06 PM  
Little disappointed Animal Crossing is delayed until 2020, but I guess it will be better as a result.

New Zelda seems cool. I really hope they remove destructible weapons for this one.
 
2019-06-11 09:09:33 PM  
My body is ready.

Trailer wasn't that good, but BotW was the first game I actually got excited about in years and years.
 
2019-06-11 09:29:26 PM  

Gilligann: Little disappointed Animal Crossing is delayed until 2020, but I guess it will be better as a result.


It looks like TOO much work.  There's a fine line between relaxing time waster and full time job.  I felt that's what the Wii version turned into for me.  Making the perfect town, planting the precise number of flowers in each grid, yada yada.  It because too consuming for me.

I've been enjoying the Pocket Camp.  That's a good toilet time waster.  Yeah, same thing every day but that's really all I need in my Animal Crossing.
 
2019-06-11 09:32:03 PM  
I'd be okay with destructible weapons if you can at least get them repaired this time around. I loved the game but it kind of sucked when you would get an awesome sword and then have to use most of it up on a white bokoblin.
 
2019-06-11 09:34:33 PM  
i.kym-cdn.comView Full Size
 
2019-06-11 09:35:10 PM  
Trailers without gameplay footage are farking useless.

Cut scenes aren't games.
 
2019-06-11 09:35:40 PM  
I'm a long time lurker and just recently, finally started posting by the way. I wonder how long this thread makes it before a certain edge lord Supreme comes in here and starts incessantly sniveling about Nintendo to try and derail the whole thing? I've noticed Nintendo threads usually don't get to last very long around here because of things like that.
 
2019-06-11 09:38:05 PM  
Nintendo sux. Just kidding i own a Switch.
 
2019-06-11 09:39:54 PM  
I'm also hoping they find a way to work in full dungeons this time around. I liked the shrines but kinda missed full blown dungeons. Not sure how they would pull it off without walling things off with key items though.
 
2019-06-11 09:41:27 PM  

TylerParry: Nintendo sux. Just kidding i own a Switch.


Heh, you jest but I kid you not, there are a few people I've noticed zero in on these threads and harp and biatch until everyone loses interest. I don't get it.
 
2019-06-11 09:42:39 PM  

Ishkur: Trailers without gameplay footage are farking useless.

Cut scenes aren't games.


This is just a fun way to make the announcement that it's coming. There will be plenty of gameplay footage out before it releases.
 
2019-06-11 09:43:39 PM  

NeoCortex42: Ishkur: Trailers without gameplay footage are farking useless.

Cut scenes aren't games.

This is just a fun way to make the announcement that it's coming. There will be plenty of gameplay footage out before it releases.


I hope you're right and it's a Majors type deal with a quick turn around. I'd love to see it early next year.
 
2019-06-11 09:43:42 PM  

Reflux Capacitor: I'm also hoping they find a way to work in full dungeons this time around. I liked the shrines but kinda missed full blown dungeons. Not sure how they would pull it off without walling things off with key items though.


This. As much as I enjoyed the game the shrines really suck the momentum out of it.
 
2019-06-11 09:46:14 PM  
Add me to the no breakable weapons category. It got exhausting grinding for shields and weapons. If they want to make them harder to get behind tough bosses I'm all for it but for the love of God let them not break.
 
2019-06-11 09:48:01 PM  

Reflux Capacitor: NeoCortex42: Ishkur: Trailers without gameplay footage are farking useless.

Cut scenes aren't games.

This is just a fun way to make the announcement that it's coming. There will be plenty of gameplay footage out before it releases.

I hope you're right and it's a Majors type deal with a quick turn around. I'd love to see it early next year.


My guess would be next Fall.  It will probably be the big title of the season next year.  I think they're pretty solid through early next year as it is with releases.
 
2019-06-11 09:50:27 PM  

capt.snicklefritz: Reflux Capacitor: I'm also hoping they find a way to work in full dungeons this time around. I liked the shrines but kinda missed full blown dungeons. Not sure how they would pull it off without walling things off with key items though.

This. As much as I enjoyed the game the shrines really suck the momentum out of it.


I liked them as a change of pace but yeah, by the last bit of them I was getting tired of it and missing real dungeons.
 
2019-06-11 09:51:41 PM  

NeoCortex42: Reflux Capacitor: NeoCortex42: Ishkur: Trailers without gameplay footage are farking useless.

Cut scenes aren't games.

This is just a fun way to make the announcement that it's coming. There will be plenty of gameplay footage out before it releases.

I hope you're right and it's a Majors type deal with a quick turn around. I'd love to see it early next year.

My guess would be next Fall.  It will probably be the big title of the season next year.  I think they're pretty solid through early next year as it is with releases.


They do have a lot coming out. Not gonna lie, I'll end up picking up the Link's awakening remake. I really like the art style they went with.
 
2019-06-11 09:53:22 PM  

Reflux Capacitor: NeoCortex42: Reflux Capacitor: NeoCortex42: Ishkur: Trailers without gameplay footage are farking useless.

Cut scenes aren't games.

This is just a fun way to make the announcement that it's coming. There will be plenty of gameplay footage out before it releases.

I hope you're right and it's a Majors type deal with a quick turn around. I'd love to see it early next year.

My guess would be next Fall.  It will probably be the big title of the season next year.  I think they're pretty solid through early next year as it is with releases.

They do have a lot coming out. Not gonna lie, I'll end up picking up the Link's awakening remake. I really like the art style they went with.


And it has a dungeon builder of sorts too.
 
2019-06-11 09:54:26 PM  

NeoCortex42: Reflux Capacitor: NeoCortex42: Reflux Capacitor: NeoCortex42: Ishkur: Trailers without gameplay footage are farking useless.

Cut scenes aren't games.

This is just a fun way to make the announcement that it's coming. There will be plenty of gameplay footage out before it releases.

I hope you're right and it's a Majors type deal with a quick turn around. I'd love to see it early next year.

My guess would be next Fall.  It will probably be the big title of the season next year.  I think they're pretty solid through early next year as it is with releases.

They do have a lot coming out. Not gonna lie, I'll end up picking up the Link's awakening remake. I really like the art style they went with.

And it has a dungeon builder of sorts too.


Yeah that interested me too. I would love to see a full "Zelda Maker".
 
2019-06-11 09:57:20 PM  
I wish I had known Witcher 3 was coming out on Switch a few months ago. I picked it up cheap for PS4 and am a good way through it but I would love to have it portable.
 
2019-06-11 10:04:20 PM  
The internet keeps pointing out the teaser trailer seems to have a lot of things in common with select pieces of dev-artwork shown for BotW. Specifically one of a jacked up older Link with one arm, and a second picture depicting a similar Link with the same hand/arm replaced with something allowing it to transform into Zelda staple weaponry. The other major one involves Ganon standing atop a giant floating island.

might be nothing, mite be cool
Fark user imageView Full Size
 
2019-06-11 10:07:45 PM  

Reflux Capacitor: I wish I had known Witcher 3 was coming out on Switch a few months ago. I picked it up cheap for PS4 and am a good way through it but I would love to have it portable.


Honestly it's going to have to take some downgrades/tweaking to accommodate the Switch's hardware. I wouldn't be too upset.
 
2019-06-11 10:09:32 PM  

KingBiefWhistle: Reflux Capacitor: I wish I had known Witcher 3 was coming out on Switch a few months ago. I picked it up cheap for PS4 and am a good way through it but I would love to have it portable.

Honestly it's going to have to take some downgrades/tweaking to accommodate the Switch's hardware. I wouldn't be too upset.


I expected that but it would still be nice to take it with me on the go. Great game to get me through oil changes and whatnot.
 
2019-06-11 10:11:53 PM  

KingBiefWhistle: The internet keeps pointing out the teaser trailer seems to have a lot of things in common with select pieces of dev-artwork shown for BotW. Specifically one of a jacked up older Link with one arm, and a second picture depicting a similar Link with the same hand/arm replaced with something allowing it to transform into Zelda staple weaponry. The other major one involves Ganon standing atop a giant floating island.

might be nothing, mite be cool
[Fark user image image 800x461]


I also kind of thought that looked like Gannon's body being held under the castle or something.
 
2019-06-11 10:15:06 PM  

NeoCortex42: Ishkur: Trailers without gameplay footage are farking useless.

Cut scenes aren't games.

This is just a fun way to make the announcement that it's coming. There will be plenty of gameplay footage out before it releases.


Honestly, considering it looks to be a straight up sequel to BotW, it's fair to assume we know what the gameplay will be like, for the most part.

Definitely don't need it for a teaser like this.
 
2019-06-11 10:22:49 PM  

Reflux Capacitor: I also kind of thought that looked like Gannon's body being held under the castle or something.


Most likely. Zelda and Link only managed to repel Calamity Ganon and seal him again, and the ending states (much as the opening and Sheikah legends do) that it's still only a temporary fix. Looks like they went hunting for his original body to do something about it. Probably not the Sealing War Ganon as that was OoT, but who knows? Other people think the magic shiat and music sounded fairly Twilight Princess-ish
 
2019-06-11 10:29:13 PM  

styckx: Add me to the no breakable weapons category. It got exhausting grinding for shields and weapons. If they want to make them harder to get behind tough bosses I'm all for it but for the love of God let them not break.


Can only speak for myself obviously, but I had the opposite problem. Equip a lightning weapon, and you'll quickly find yourself with more weapons than you know what to do with (although it did make the beginning of the game more difficult, especially in master mode). Didn't take too long before I ended up looking forward to when a weapon was on the verge of destruction, because that meant I could chuck it at the enemy and open up another slot.

There are two compromises, both involving the master sword, I could suggest for immediate implementation:

1) since the master sword is "unbreakable", change its behavior so that it's still usable at all times, just at greatly reduced damage. This, at least, guarantees that players who have earned the sword can at least finish whatever battle their in the middle of. Reset the cool-down timer every time it's used; restore it to normal damage after sucessfull cool-down.

2) leave the sword as exhaustible, so to speak, but allow the sword to slowly but continually re-energize when not in use. That way, you're not stuck holding onto a sword that's about to crap out when you're off farming dragon parts.

Anyway, I don't mind the weapons breaking, but I do think that the durability mechanic could use a fair amount of improvement. Some things were crystal clear, like bashing a rock with a sword will cause the sword to break a lot faster than using it in combat. Other things, like donkey punching a lynel rodeo style causing no weapon damage, were not. Hopefully, it gets a rework. Looking forward to the game regardless.
 
2019-06-11 10:29:42 PM  
That would be a cool call back if so.
 
2019-06-11 10:38:14 PM  

KingBiefWhistle: Reflux Capacitor: I also kind of thought that looked like Gannon's body being held under the castle or something.

Most likely. Zelda and Link only managed to repel Calamity Ganon and seal him again, and the ending states (much as the opening and Sheikah legends do) that it's still only a temporary fix. Looks like they went hunting for his original body to do something about it. Probably not the Sealing War Ganon as that was OoT, but who knows? Other people think the magic shiat and music sounded fairly Twilight Princess-ish


Yeah, I got the Twilight Princess vibes from the music myself.
 
2019-06-11 10:42:19 PM  
Yesss moar botw
 
2019-06-11 10:44:24 PM  

KingBiefWhistle: Reflux Capacitor: I also kind of thought that looked like Gannon's body being held under the castle or something.

Most likely. Zelda and Link only managed to repel Calamity Ganon and seal him again, and the ending states (much as the opening and Sheikah legends do) that it's still only a temporary fix. Looks like they went hunting for his original body to do something about it. Probably not the Sealing War Ganon as that was OoT, but who knows? Other people think the magic shiat and music sounded fairly Twilight Princess-ish


If they want to get really deep with lore, BotW is supposed to take far at the end of all the timelines. So this could potentially be a game to reconcile the timeline of the series.

Of course, Nintendo doesn't really care about the chronology of the games.  Its focus is on gameplay and an individual game's story first and foremost.
 
2019-06-11 10:53:06 PM  

Reflux Capacitor: NeoCortex42: Reflux Capacitor: NeoCortex42: Reflux Capacitor: NeoCortex42: Ishkur: Trailers without gameplay footage are farking useless.

Cut scenes aren't games.

This is just a fun way to make the announcement that it's coming. There will be plenty of gameplay footage out before it releases.

I hope you're right and it's a Majors type deal with a quick turn around. I'd love to see it early next year.

My guess would be next Fall.  It will probably be the big title of the season next year.  I think they're pretty solid through early next year as it is with releases.

They do have a lot coming out. Not gonna lie, I'll end up picking up the Link's awakening remake. I really like the art style they went with.

And it has a dungeon builder of sorts too.

Yeah that interested me too. I would love to see a full "Zelda Maker".


I feel like that feature is something of a trial run before they actually make that.  I'm okay with that if they do proceed to make a Zelda Maker.
 
2019-06-11 11:00:48 PM  

Insult Comic Bishounen: Reflux Capacitor: NeoCortex42: Reflux Capacitor: NeoCortex42: Reflux Capacitor: NeoCortex42: Ishkur: Trailers without gameplay footage are farking useless.

Cut scenes aren't games.

This is just a fun way to make the announcement that it's coming. There will be plenty of gameplay footage out before it releases.

I hope you're right and it's a Majors type deal with a quick turn around. I'd love to see it early next year.

My guess would be next Fall.  It will probably be the big title of the season next year.  I think they're pretty solid through early next year as it is with releases.

They do have a lot coming out. Not gonna lie, I'll end up picking up the Link's awakening remake. I really like the art style they went with.

And it has a dungeon builder of sorts too.

Yeah that interested me too. I would love to see a full "Zelda Maker".

I feel like that feature is something of a trial run before they actually make that.  I'm okay with that if they do proceed to make a Zelda Maker.


BotW was just screaming for a shrine maker.
 
2019-06-11 11:02:15 PM  

Chemlight Battery: Insult Comic Bishounen: Reflux Capacitor: NeoCortex42: Reflux Capacitor: NeoCortex42: Reflux Capacitor: NeoCortex42: Ishkur: Trailers without gameplay footage are farking useless.

Cut scenes aren't games.

This is just a fun way to make the announcement that it's coming. There will be plenty of gameplay footage out before it releases.

I hope you're right and it's a Majors type deal with a quick turn around. I'd love to see it early next year.

My guess would be next Fall.  It will probably be the big title of the season next year.  I think they're pretty solid through early next year as it is with releases.

They do have a lot coming out. Not gonna lie, I'll end up picking up the Link's awakening remake. I really like the art style they went with.

And it has a dungeon builder of sorts too.

Yeah that interested me too. I would love to see a full "Zelda Maker".

I feel like that feature is something of a trial run before they actually make that.  I'm okay with that if they do proceed to make a Zelda Maker.

BotW was just screaming for a shrine maker.


Use Halo's Forge as a template. It could be done.
 
2019-06-11 11:03:53 PM  

Chemlight Battery: Insult Comic Bishounen: Reflux Capacitor: NeoCortex42: Reflux Capacitor: NeoCortex42: Reflux Capacitor: NeoCortex42: Ishkur: Trailers without gameplay footage are farking useless.

Cut scenes aren't games.

This is just a fun way to make the announcement that it's coming. There will be plenty of gameplay footage out before it releases.

I hope you're right and it's a Majors type deal with a quick turn around. I'd love to see it early next year.

My guess would be next Fall.  It will probably be the big title of the season next year.  I think they're pretty solid through early next year as it is with releases.

They do have a lot coming out. Not gonna lie, I'll end up picking up the Link's awakening remake. I really like the art style they went with.

And it has a dungeon builder of sorts too.

Yeah that interested me too. I would love to see a full "Zelda Maker".

I feel like that feature is something of a trial run before they actually make that.  I'm okay with that if they do proceed to make a Zelda Maker.

BotW was just screaming for a shrine maker.


I'd be okay with that.  I have to agree with a friend of mine who thought it was the best Zelda game to date.  Even with the weapon break mechanic, it seemed like the ways to defeat enemies was only limited by your imagination and whatever was nearby to use.  I remember seeing a youtube video that had a bit where the player took out a Yiga clan assassin with a metal crate in stasis (off camera, even).  I cracked up when the assassin got mowed down by the box flying at him at insane speed.
 
2019-06-11 11:13:04 PM  

Insult Comic Bishounen: Chemlight Battery: Insult Comic Bishounen: Reflux Capacitor: NeoCortex42: Reflux Capacitor: NeoCortex42: Reflux Capacitor: NeoCortex42: Ishkur: Trailers without gameplay footage are farking useless.

Cut scenes aren't games.

This is just a fun way to make the announcement that it's coming. There will be plenty of gameplay footage out before it releases.

I hope you're right and it's a Majors type deal with a quick turn around. I'd love to see it early next year.

My guess would be next Fall.  It will probably be the big title of the season next year.  I think they're pretty solid through early next year as it is with releases.

They do have a lot coming out. Not gonna lie, I'll end up picking up the Link's awakening remake. I really like the art style they went with.

And it has a dungeon builder of sorts too.

Yeah that interested me too. I would love to see a full "Zelda Maker".

I feel like that feature is something of a trial run before they actually make that.  I'm okay with that if they do proceed to make a Zelda Maker.

BotW was just screaming for a shrine maker.

I'd be okay with that.  I have to agree with a friend of mine who thought it was the best Zelda game to date.  Even with the weapon break mechanic, it seemed like the ways to defeat enemies was only limited by your imagination and whatever was nearby to use.  I remember seeing a youtube video that had a bit where the player took out a Yiga clan assassin with a metal crate in stasis (off camera, even).  I cracked up when the assassin got mowed down by the box flying at him at insane speed.


I'll say this, I've been a huge fan of the series since the first game and it was the first one in awhile that I replayed all of the way through back to back in a long while.
 
2019-06-11 11:15:21 PM  

NeoCortex42: KingBiefWhistle: Reflux Capacitor: I also kind of thought that looked like Gannon's body being held under the castle or something.

Most likely. Zelda and Link only managed to repel Calamity Ganon and seal him again, and the ending states (much as the opening and Sheikah legends do) that it's still only a temporary fix. Looks like they went hunting for his original body to do something about it. Probably not the Sealing War Ganon as that was OoT, but who knows? Other people think the magic shiat and music sounded fairly Twilight Princess-ish

If they want to get really deep with lore, BotW is supposed to take far at the end of all the timelines. So this could potentially be a game to reconcile the timeline of the series.

Of course, Nintendo doesn't really care about the chronology of the games.  Its focus is on gameplay and an individual game's story first and foremost.


I do wish they would take time to tidy up the lore a bit. It's fun to guess and I know they worry about the game play but it would be really cool if they used this game to tie it all together.
 
2019-06-11 11:36:01 PM  
Admit it, you never finished the original and keep buying the updated versions in the hopes that one day you will finish one of them.
 
2019-06-11 11:39:53 PM  

fragMasterFlash: Admit it, you never finished the original and keep buying the updated versions in the hopes that one day you will finish one of them.


Well I haven't finished Link's awakening as I didn't have it back in the day and haven't had time since I got it on my retropie set up but I've finished almost all of the big Zelda games. I've never beat Zelda 2 though. That game is a pain in the ass.
 
2019-06-12 12:07:30 AM  

Ishkur: Trailers without gameplay footage are farking useless.

Cut scenes aren't games.


You must have really hated all the other conference then.  I kind of agree though... If the game is out soon.  For initial announcements, trailers are fine.  If the game is coming out soon, focus on gameplay (Oh, hello there Avengers and Fire Emblem.  Are you paying attention?)

I give Nintendo a bit more of a pass since they will demonstrate on the Treehouse, but there were a lot of games that have demos on the floor, but have no public presentation of their gameplay.  Definitely kills interest in a lot of the games.
 
2019-06-12 12:40:50 AM  

Reflux Capacitor: fragMasterFlash: Admit it, you never finished the original and keep buying the updated versions in the hopes that one day you will finish one of them.

Well I haven't finished Link's awakening as I didn't have it back in the day and haven't had time since I got it on my retropie set up but I've finished almost all of the big Zelda games. I've never beat Zelda 2 though. That game is a pain in the ass.


Yeah, I've finished all of the main console games except Zelda 2. That game is just stupidly difficult. I intend to finish it on my Pi, but not without save states.
 
2019-06-12 01:55:29 AM  

Chemlight Battery: Reflux Capacitor: fragMasterFlash: Admit it, you never finished the original and keep buying the updated versions in the hopes that one day you will finish one of them.

Well I haven't finished Link's awakening as I didn't have it back in the day and haven't had time since I got it on my retropie set up but I've finished almost all of the big Zelda games. I've never beat Zelda 2 though. That game is a pain in the ass.

Yeah, I've finished all of the main console games except Zelda 2. That game is just stupidly difficult. I intend to finish it on my Pi, but not without save states.


I pride myself on being able to beat Zelda 2 without a single game over.  I did so on the 3DS virtual console version, where my only use of savestates was stopping (I didn't do it start to finish in one go).  Even the final palace enemies aren't that big a deal if you know how to handle them (tip: upward thrust when the bird-knights try to jump over you--guaranteed hit if you time it right).
 
2019-06-12 03:32:37 AM  

Ishkur: Trailers without gameplay footage are farking useless.

Cut scenes aren't games.


I've heard a few people complain about this and it's ridiculous. If they announce a game like Zelda 2-3 years out, of course there won't be game footage. Game footage is best close to the release date when the bugs are worked out, anyway.  I would rather see a teaser for botw 2 a couple years out than not know it exists just so they can put together a "game footage trailer" right before it comes out.
 
2019-06-12 03:38:44 AM  

Flt209er: styckx: Add me to the no breakable weapons category. It got exhausting grinding for shields and weapons. If they want to make them harder to get behind tough bosses I'm all for it but for the love of God let them not break.

Can only speak for myself obviously, but I had the opposite problem. Equip a lightning weapon, and you'll quickly find yourself with more weapons than you know what to do with (although it did make the beginning of the game more difficult, especially in master mode). Didn't take too long before I ended up looking forward to when a weapon was on the verge of destruction, because that meant I could chuck it at the enemy and open up another slot.

There are two compromises, both involving the master sword, I could suggest for immediate implementation:

1) since the master sword is "unbreakable", change its behavior so that it's still usable at all times, just at greatly reduced damage. This, at least, guarantees that players who have earned the sword can at least finish whatever battle their in the middle of. Reset the cool-down timer every time it's used; restore it to normal damage after sucessfull cool-down.

2) leave the sword as exhaustible, so to speak, but allow the sword to slowly but continually re-energize when not in use. That way, you're not stuck holding onto a sword that's about to crap out when you're off farming dragon parts.

Anyway, I don't mind the weapons breaking, but I do think that the durability mechanic could use a fair amount of improvement. Some things were crystal clear, like bashing a rock with a sword will cause the sword to break a lot faster than using it in combat. Other things, like donkey punching a lynel rodeo style causing no weapon damage, were not. Hopefully, it gets a rework. Looking forward to the game regardless.


I didn't mind, either. I got very skilled at using any and every weapon I found. I would use shields to collects arrows early game and throw nearly broken ones at enemies and steal theirs. I thought it was quite fun. I would rather have the ability to repair weapons than have indestructible weapons, personally.
 
2019-06-12 03:41:34 AM  

Ishkur: Trailers without gameplay footage are farking useless.

Cut scenes aren't games.


David Cage would disagree
 
2019-06-12 04:04:10 AM  

Insult Comic Bishounen: Chemlight Battery: Reflux Capacitor: fragMasterFlash: Admit it, you never finished the original and keep buying the updated versions in the hopes that one day you will finish one of them.

Well I haven't finished Link's awakening as I didn't have it back in the day and haven't had time since I got it on my retropie set up but I've finished almost all of the big Zelda games. I've never beat Zelda 2 though. That game is a pain in the ass.

Yeah, I've finished all of the main console games except Zelda 2. That game is just stupidly difficult. I intend to finish it on my Pi, but not without save states.

I pride myself on being able to beat Zelda 2 without a single game over.  I did so on the 3DS virtual console version, where my only use of savestates was stopping (I didn't do it start to finish in one go).  Even the final palace enemies aren't that big a deal if you know how to handle them (tip: upward thrust when the bird-knights try to jump over you--guaranteed hit if you time it right).


It's been ages (longer than the 3DS I assure you), but I remember casting the Faerie spell a lot and bypassing the enemies in the last dungeon.That was a really, really hard game
 
2019-06-12 04:06:01 AM  

bborchar: I would rather have the ability to repair weapons than have indestructible weapons, personally.


I could take or leave repairing (save for the hylian shield), but I wouldn't mind having the ability to customize weapon enchantments. Currently, if I want that delicious 5x savage Lynel bow, I have to keep murdering them until one randomly drops. Mainly because I found out the hard way that if I hang it up in my house, the enchantment vanishes.
 
2019-06-12 07:38:44 AM  

Insult Comic Bishounen: Chemlight Battery: Reflux Capacitor: fragMasterFlash: Admit it, you never finished the original and keep buying the updated versions in the hopes that one day you will finish one of them.

Well I haven't finished Link's awakening as I didn't have it back in the day and haven't had time since I got it on my retropie set up but I've finished almost all of the big Zelda games. I've never beat Zelda 2 though. That game is a pain in the ass.

Yeah, I've finished all of the main console games except Zelda 2. That game is just stupidly difficult. I intend to finish it on my Pi, but not without save states.

I pride myself on being able to beat Zelda 2 without a single game over.  I did so on the 3DS virtual console version, where my only use of savestates was stopping (I didn't do it start to finish in one go).  Even the final palace enemies aren't that big a deal if you know how to handle them (tip: upward thrust when the bird-knights try to jump over you--guaranteed hit if you time it right).


No snark here,that is awesome. That is just a really hard game. I've been playing here and there on the Switch online NES games using save states and am almost to the last dungeon but I am still constantly getting killed. I tried it on my Pi a few years back and almost broke the controller.
 
2019-06-12 07:40:00 AM  

Chemlight Battery: Reflux Capacitor: fragMasterFlash: Admit it, you never finished the original and keep buying the updated versions in the hopes that one day you will finish one of them.

Well I haven't finished Link's awakening as I didn't have it back in the day and haven't had time since I got it on my retropie set up but I've finished almost all of the big Zelda games. I've never beat Zelda 2 though. That game is a pain in the ass.

Yeah, I've finished all of the main console games except Zelda 2. That game is just stupidly difficult. I intend to finish it on my Pi, but not without save states.


I have a Pi set up also. I love it.
 
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