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(WhatCulture)   10 video games with controversial levels that were completely misunderstood. Sure, 'No Russian' is there, but so is every single level in Super Punchout   (whatculture.com) divider line 169
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13906 clicks; posted to Geek » on 03 Sep 2014 at 11:44 AM (15 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2014-09-03 08:17:45 AM  
 
2014-09-03 08:26:28 AM  
Did Fox News misunderstand some information about the game or did they simply decide to create a story out of nothing and run with it?

Hmm, I wonder which one it could possibly be.
 
2014-09-03 09:31:21 AM  
I had pre-ordered MW2 and didn't know a thing about the "no Russian" level before it happened.  That was pretty much a "wtf?!" video game moment.  I went through without shooting... and expected to be shot by the others.
 
2014-09-03 09:44:35 AM  

UberDave: I had pre-ordered MW2 and didn't know a thing about the "no Russian" level before it happened.  That was pretty much a "wtf?!" video game moment.  I went through without shooting... and expected to be shot by the others.


I went in already hearing the controversy and knowing everyone was unarmed. I still shot as many as I could. Because I realize it's pixels and not actual people.

I just saw it as a way for them to inject controversy in their game to get free advertising.
 
2014-09-03 10:01:46 AM  

scottydoesntknow: UberDave: I had pre-ordered MW2 and didn't know a thing about the "no Russian" level before it happened.  That was pretty much a "wtf?!" video game moment.  I went through without shooting... and expected to be shot by the others.

I went in already hearing the controversy and knowing everyone was unarmed. I still shot as many as I could. Because I realize it's pixels and not actual people.


I don't know if there is any suggestion here but I thought it impacted game play if you shot or not.  I had heard (prior to playing)that your actions at one point in the game could have an effect on things way later in the game.  I later found out that level didn't count so it didn't matter what you did.

/The airport was a great multi-player level
 
2014-09-03 10:39:39 AM  
I still believe the most controversial mission I ever did in a video game was "hot dog homicide" from GTA 2.  Sure, it didn't make a big deal because this was ps1 age and not the 3D graphics of today but the mission was all levels of screwed up.  People complain about the quests in modern day GTA's but this one took the cake for me.

For those of you who don't know what I'm talking about.  The mission involved hijacking a bus, then driving around the city picking up passengers until it's full.  Once full, you drive the bus to a hot dog factory and watch from above as all the passengers are forced onto a conveyer belt into a machine to be turned into hot dogs.  You then drive the hot dogs over to a gang to feed them.
 
2014-09-03 10:56:36 AM  
No Russian is a gut punch, but for some reason I found the levels set in DC even more so. I play that and think "wow, I've been on this street."
 
2014-09-03 11:56:58 AM  
At least the final boss battle in Mass Effect 3 was awesome.
 
2014-09-03 11:57:14 AM  

5 star chef of tv dinners: I still believe the most controversial mission I ever did in a video game was "hot dog homicide" from GTA 2.  Sure, it didn't make a big deal because this was ps1 age and not the 3D graphics of today but the mission was all levels of screwed up.  People complain about the quests in modern day GTA's but this one took the cake for me.

For those of you who don't know what I'm talking about.  The mission involved hijacking a bus, then driving around the city picking up passengers until it's full.  Once full, you drive the bus to a hot dog factory and watch from above as all the passengers are forced onto a conveyer belt into a machine to be turned into hot dogs.  You then drive the hot dogs over to a gang to feed them.


Oh damn, I remember that. GTA3 played homage to that with the dogfood missions on the first island.

/gta3 still is my favorite of the series
//gta2 started it all though
 
2014-09-03 11:58:50 AM  
No Russian is the only time Ive ever had that "This miiiiiight have gone a bit too far" face while playing a game. Yikes.

media.giphy.com
 
2014-09-03 11:59:34 AM  
I have to admit I did do some mercy killing in No Russian
 
2014-09-03 12:01:42 PM  
Mario Party? Really?
 
2014-09-03 12:02:47 PM  
I remember the resident evil one when it came out. Thought it was funny that it was racist to have black zombies in Africa being killed by a white guy.
 
2014-09-03 12:03:05 PM  

somedude210: 5 star chef of tv dinners: I still believe the most controversial mission I ever did in a video game was "hot dog homicide" from GTA 2.  Sure, it didn't make a big deal because this was ps1 age and not the 3D graphics of today but the mission was all levels of screwed up.  People complain about the quests in modern day GTA's but this one took the cake for me.

For those of you who don't know what I'm talking about.  The mission involved hijacking a bus, then driving around the city picking up passengers until it's full.  Once full, you drive the bus to a hot dog factory and watch from above as all the passengers are forced onto a conveyer belt into a machine to be turned into hot dogs.  You then drive the hot dogs over to a gang to feed them.

Oh damn, I remember that. GTA3 played homage to that with the dogfood missions on the first island.

/gta3 still is my favorite of the series
//gta2 started it all though


I honestly believe that GTA2 is still the best GTA.  Not the best graphics wise obviously, but still perhaps the funnest of them all.  I would shiat bricks if they ever made a remake of it for 3D graphics.  Won't happen but a man can dream.
 
2014-09-03 12:06:29 PM  

5 star chef of tv dinners: I still believe the most controversial mission I ever did in a video game was "hot dog homicide" from GTA 2.  Sure, it didn't make a big deal because this was ps1 age and not the 3D graphics of today but the mission was all levels of screwed up.  People complain about the quests in modern day GTA's but this one took the cake for me.

For those of you who don't know what I'm talking about.  The mission involved hijacking a bus, then driving around the city picking up passengers until it's full.  Once full, you drive the bus to a hot dog factory and watch from above as all the passengers are forced onto a conveyer belt into a machine to be turned into hot dogs.  You then drive the hot dogs over to a gang to feed them.


Heh, reminds me of that scene from Wilt, where he finally gets fed up with the interrogation:  https://www.youtube.com/watch?v=k67U4vDQ6mo (about 1h04 in)
 
2014-09-03 12:09:49 PM  
No Russian... honestly, I wanted to be shocked by it.
After years of GTA and other violent titles tho, a piece of my brain realizes a difference between simulations and reality.  Having no prior emotional investment in the COD storyline and the mission coming so soon in the stack, I just laid on the trigger and didn't give a damn.

I wanted to feel bad but, meh.

/A few of the missions really stood out as good, others were tacked on.
/Black ops 2 at least gave you multiple paths. All the good endings came at a cost.
/That made me feel a twinge of guilt at least.
 
2014-09-03 12:12:12 PM  

UberDave: /The airport was a great multi-player level


It says a lot about the MW3 maps that when they upgraded the MW2 Airport map for MW3, it quickly became the most popular map.  It was funny as hell to get on the game boards and read all the people whining that it was played too much, came up too often in rotation, yadda yadda yadda.

/ too bad MW3 has become a cesspool of invisible assholes
 
2014-09-03 12:12:27 PM  
I remember thinking "The Art of Persuasion" was tonally out of place, but also timely and topical.
 
2014-09-03 12:13:45 PM  

scottydoesntknow: UberDave: I had pre-ordered MW2 and didn't know a thing about the "no Russian" level before it happened.  That was pretty much a "wtf?!" video game moment.  I went through without shooting... and expected to be shot by the others.

I went in already hearing the controversy and knowing everyone was unarmed. I still shot as many as I could. Because I realize it's pixels and not actual people.

I just saw it as a way for them to inject controversy in their game to get free advertising.


I tried to kill Makarov, which of course the game won't allow since that would end the premise of the Modern Warfare series right there.
 
2014-09-03 12:15:38 PM  

groppet: I remember the resident evil one when it came out. Thought it was funny that it was racist to have black zombies in Africa being killed by a white guy.


My recolection of the time was that it was racist to have all of the zombified african townsfolk be black.  I dont remember there being much of a curfuffle about the protaginist being caucasian.
 
2014-09-03 12:23:07 PM  
The Alliance isn't the "Good" faction.
 
2014-09-03 12:26:27 PM  

LaBlueSkuld: The Alliance isn't the "Good" faction.


Yeah, from what I remember the original idea was there is no "good" faction.
 
2014-09-03 12:28:15 PM  

SilentStrider: No Russian is a gut punch, but for some reason I found the levels set in DC even more so. I play that and think "wow, I've been on this street."


I remember thinking the DC level graphically was the best level I'd seen in an fps at the time. MW2 as a whole may have had the best single player story in an fps to date imo.

I played the No Russian level but aimed up. I know they are just pixels but mowing down civilians just didnt appeal to me.
 
2014-09-03 12:32:00 PM  
in gta: vice city there's the mission where you have to impress some biker gang by going out and just killing as many people as possible to get 5 stars or something.  i mean the whole game is ridiculously violent, but i think this was the only mission that required you to kill innocent bystanders for no reason at all.
 
2014-09-03 12:38:43 PM  

5 star chef of tv dinners: I still believe the most controversial mission I ever did in a video game was "hot dog homicide" from GTA 2.  Sure, it didn't make a big deal because this was ps1 age and not the 3D graphics of today but the mission was all levels of screwed up.  People complain about the quests in modern day GTA's but this one took the cake for me.

For those of you who don't know what I'm talking about.  The mission involved hijacking a bus, then driving around the city picking up passengers until it's full.  Once full, you drive the bus to a hot dog factory and watch from above as all the passengers are forced onto a conveyer belt into a machine to be turned into hot dogs.  You then drive the hot dogs over to a gang to feed them.


GTA2 had missions?

Most disturbing thing I ever played was honestly Bioshock.  Maybe my taste in games changed after I had kids, but I had to turn the sound down and look away when "rescuing" the Little Sisters.  I never did the other option, and actually stopped playing when the "artist" had you killing his prodigies and the guy at the piano was sobbing in fear.

Well, Amnesia was pretty disturbing too, I didn't make it through the demo.
 
2014-09-03 12:48:40 PM  

meat0918: Maybe my taste in games changed after I had kids, but I had to turn the sound down and look away when "rescuing" the Little Sisters.


You sure you weren't harvesting the little sisters? Rescuing them let them live....
 
2014-09-03 12:49:26 PM  

Igor Jakovsky: SilentStrider: No Russian is a gut punch, but for some reason I found the levels set in DC even more so. I play that and think "wow, I've been on this street."

I remember thinking the DC level graphically was the best level I'd seen in an fps at the time. MW2 as a whole may have had the best single player story in an fps to date imo.

I played the No Russian level but aimed up. I know they are just pixels but mowing down civilians just didnt appeal to me.


No way. The first Modern Warfare beats the pants off it as far as storytelling goes. Damn near everyone can remember that whole campaign. All anyone remembers from MW2 was the No Russian level and Roach's death.
 
2014-09-03 12:50:47 PM  

5 star chef of tv dinners: I still believe the most controversial mission I ever did in a video game was "hot dog homicide" from GTA 2.  Sure, it didn't make a big deal because this was ps1 age and not the 3D graphics of today but the mission was all levels of screwed up.  People complain about the quests in modern day GTA's but this one took the cake for me.

For those of you who don't know what I'm talking about.  The mission involved hijacking a bus, then driving around the city picking up passengers until it's full.  Once full, you drive the bus to a hot dog factory and watch from above as all the passengers are forced onto a conveyer belt into a machine to be turned into hot dogs.  You then drive the hot dogs over to a gang to feed them.


The Russians gave you that mission, right?

meat0918:

GTA2 had missions?


Yes, each part of town you did missions for whatever gang you were working for at the time.
 
2014-09-03 12:51:16 PM  

Igor Jakovsky: SilentStrider: No Russian is a gut punch, but for some reason I found the levels set in DC even more so. I play that and think "wow, I've been on this street."

I remember thinking the DC level graphically was the best level I'd seen in an fps at the time. MW2 as a whole may have had the best single player story in an fps to date imo.

I played the No Russian level but aimed up. I know they are just pixels but mowing down civilians just didnt appeal to me.


THIS.  The Modern Warfare stories were all pretty good as a nice, long, involving arc.  The stories have their faults, for sure, but I honestly haven't had more fun in an FPS campaign.

As for No Russian, I felt, especially after the initial shock wore off, that they should have made it so you were one of the security guards, and it was your job to get civilians to safety.  Kind of like what they did with the FSB in the next game.  Aside from that, the level never really offended me, and like you, I aimed up, mostly because I try not to be a dick.
 
2014-09-03 12:54:21 PM  
Can't believe the White Phosphorus mission from Spec Ops: The Line didn't make the cut.
 
2014-09-03 12:55:04 PM  

scottydoesntknow: Igor Jakovsky: SilentStrider: No Russian is a gut punch, but for some reason I found the levels set in DC even more so. I play that and think "wow, I've been on this street."

I remember thinking the DC level graphically was the best level I'd seen in an fps at the time. MW2 as a whole may have had the best single player story in an fps to date imo.

I played the No Russian level but aimed up. I know they are just pixels but mowing down civilians just didnt appeal to me.

No way. The first Modern Warfare beats the pants off it as far as storytelling goes. Damn near everyone can remember that whole campaign. All anyone remembers from MW2 was the No Russian level and Roach's death.


I'll agree that the first Modern Warfare is a better story, but as far as single-level goodness, Modern Warfare 2's Of Their Own Accord is hard to beat.  Everything comes together in that one - the gameplay, the story, and especially Hans Zimmer's score.  I've got both the official and expanded soundtracks for that game, and his score for that level is just awesome.
 
2014-09-03 01:03:59 PM  
That #10 moment, though:

Feminists: We want more women as heroes in video games!
Designers: Here's Tomb Raider!
Feminists: NOT GOOD ENOUGH! You just made someone with big boobs so the boys would have something to look at!
Designers: Okay, here's Tomb Raider without the big boobs.
Feminists: That's b--wait a minute, is that man trying to RAPE HER?! MISOGYNY!
Designers: ...
Designers: ...
Designers: ...why are we trying to please you, again?
 
2014-09-03 01:04:58 PM  
i thought MW2 jumped the shark for that series in general, everything about that game was crazy for crazy's sake (which wasn't necessarily bad, but it definitely made every game after feel weird for taking itself seriously)... looking back tho the first time you play it No Russian was way too much
 
2014-09-03 01:06:57 PM  

IlGreven: That #10 moment, though:

Feminists: We want more women as heroes in video games!
Designers: Here's Tomb Raider!
Feminists: NOT GOOD ENOUGH! You just made someone with big boobs so the boys would have something to look at!
Designers: Okay, here's Tomb Raider without the big boobs.
Feminists: That's b--wait a minute, is that man trying to RAPE HER?! MISOGYNY!
Designers: ...
Designers: ...
Designers: ...why are we trying to please you, again?


to be fair, the tomb raider remake makes the uncharted series look like baby's first game - it can be pretty brutal
 
2014-09-03 01:07:33 PM  

Sirsky: Can't believe the White Phosphorus mission from Spec Ops: The Line didn't make the cut.


i'm guessing because it wasn't misunderstood?
 
2014-09-03 01:08:51 PM  

Somaticasual: meat0918: Maybe my taste in games changed after I had kids, but I had to turn the sound down and look away when "rescuing" the Little Sisters.

You sure you weren't harvesting the little sisters? Rescuing them let them live....

Positive.  They always scampered away and I got those Teddy Bears every once in a while.

Something about it just bothered me.

I can mow down enemies in any FPS (I really liked F.E.A.R. and the Slicers were decent enemies), I can slice and dice, BBQ, and for good measure suck the souls out of my enemies in Skyrim, and launch Planet Busters at Sister Miriam in Alpha Centauri (because damn it she deserves it) consequences be damned.

I even did that Vice City mission of "Kill Everyone" without batting an eye.

But even though I was rescuing them, it was just a disturbing scene.

//Anyone else have Fark eating their comments?

 
2014-09-03 01:09:04 PM  
Wait, "spastic" is an offensive term in the UK?? 

Can someone explain this?
 
2014-09-03 01:13:19 PM  

AdamK: looking back tho the first time you play it No Russian was way too much


Well all I know is that the first time that I played it I just sat there dumbfounded not knowing what to do so I lit up the terrorists with my SAW.

..it ended poorly....
 
2014-09-03 01:14:45 PM  

GleeUnit: Wait, "spastic" is an offensive term in the UK?? 

Can someone explain this?


It's akin to retard here.
 
2014-09-03 01:15:55 PM  

GleeUnit: Wait, "spastic" is an offensive term in the UK?? 

Can someone explain this?


It's their version of retard.
 
2014-09-03 01:26:36 PM  

tlchwi02: Sirsky: Can't believe the White Phosphorus mission from Spec Ops: The Line didn't make the cut.

i'm guessing because it wasn't misunderstood?


The use "controversial" and "misunderstood" interchangeably throughout the whole thing. On the GTA V one, they open with, "Well, we couldn't have a list about controversy and not feature Grand Theft Auto, could we?" The Mass Effect one wasn't so much about anything being misunderstood as it was about the faux controversy drummed up by Fox News. Etc.

That said, the White Phosphorus mission was very controversial and misunderstood by quite a few folks. From the Wiki article about the game:

"The white phosphorus strike scene has been the subject of much scrutiny. In response to complaints that the massacre was unnecessary or exploitative, Williams justified the scene for its emotional impact. The plot device was intended to evoke anger from players and according to Williams, one of the game's endings is simply for the player to put the controller down and stop playing."
 
2014-09-03 01:27:51 PM  

meat0918: Anyone else have Fark eating their comments?


I quit letting Fark eat my comments when I found out they gave it diarrhea and it wasn't going on the paper like it's supposed to. Sneaky little rascal was going into the closet and filling up my running shoes.
 
2014-09-03 01:28:46 PM  

5 star chef of tv dinners: I still believe the most controversial mission I ever did in a video game was "hot dog homicide" from GTA 2.  Sure, it didn't make a big deal because this was ps1 age and not the 3D graphics of today but the mission was all levels of screwed up.  People complain about the quests in modern day GTA's but this one took the cake for me.

For those of you who don't know what I'm talking about.  The mission involved hijacking a bus, then driving around the city picking up passengers until it's full.  Once full, you drive the bus to a hot dog factory and watch from above as all the passengers are forced onto a conveyer belt into a machine to be turned into hot dogs.  You then drive the hot dogs over to a gang to feed them.


Pretty sure that is how hotdogs are made. That sounds like a boring quest.
 
2014-09-03 01:35:14 PM  

Sirsky: That said, the White Phosphorus mission was very controversial and misunderstood by quite a few folks. From the Wiki article about the game:


That was such a good game. It's a shame it didn't do well.

The White Phosphorous mission had a hell of a lot more impact than the "No Russian" level for me.
 
2014-09-03 01:37:13 PM  

meat0918: //Anyone else have Fark eating their comments?


Mine got eaten, but I didn't really have anything important to say so I took it as divine intervention.
 
2014-09-03 01:50:09 PM  
ANY WATER LEVEL!
 
2014-09-03 01:51:08 PM  

Delta1212: Hmm, I wonder which one it could possibly be.


I remember the woman that made the bid stink at Fox admitted later that she didn;t even watch the cut-scene before complaining. After she watched it, she agreed that it was not a big deal.

scottydoesntknow: I went in already hearing the controversy and knowing everyone was unarmed. I still shot as many as I could.


I played it this way one time, but I did feel dirty afterwards.
 
2014-09-03 01:52:25 PM  
I always thought the Mass Effect "gay sex with an alien" outrage was hilarious, especially considering the complete lack of any outrage at Dragon Ages gay sex with an elf.
 
2014-09-03 01:58:23 PM  
The torture bit in GTA5 wasn't even close to being the worst thing Trevor Phillips did that day.

/best character ever.
 
2014-09-03 02:01:34 PM  

Enlightened Liberal: At least the final boss battle in Mass Effect 3 was awesome.


i3.kym-cdn.com
nvr4gt

SilentStrider: No Russian is a gut punch, but for some reason I found the levels set in DC even more so. I play that and think "wow, I've been on this street."


I had a similar sense of dread when skulking around the ruins of D.C. in Fallout 3. Yeah, it wasn't the real D.C. in any sense, but it was close enough to register emotion.
 
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