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(C|Net)   Wii U will not get Call of Duty Advanced Warfare and Assassin's Creed releases. All seven Wii U users disconsolate (link updated)   (cnet.com) divider line 49
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622 clicks; posted to Geek » on 23 Aug 2014 at 11:10 AM (45 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



49 Comments   (+0 »)
   
 
2014-08-23 09:56:18 AM  
This is disappointing, but not surprising. Wii U sales have seen a decent increase with MK8 out but the years of poor sales before that aren't making the Wii U an attractive option for third parties. I wasn't planning on getting this game on any platform anyway, but when a major release like this is omitted/cancelled/gimped/not supported with post-launch DLC/etc. it doesn't really help the Wii U's cause.
 
2014-08-23 10:28:03 AM  
I was looking at Wii U prices today, but I just can't justify $300 to play one game - Mario Kart 8.  I strongly dislike platformers, and even the Zelda series leaves me bored.  I would be left with party games and the downloadable arcade classics.  Maybe $200 is my sweet spot?
 
2014-08-23 10:44:41 AM  

Andyr2120: Maybe $200 is my sweet spot?


Nintendo is direct-selling refurbished Wii U's for $200 which includes everything from the retail box and a full 1 year warranty. They say they may have some minor cosmetic blemishes but by all accounts they're pristine. Some say they might actually be unsold inventory.
 
2014-08-23 11:09:20 AM  
Tempting.  I might do that.
 
2014-08-23 11:12:13 AM  
Fark these websites that force you to take a survey to read shiat..
 
2014-08-23 11:18:21 AM  
Sad. I like the Wii U but I haven't seen a commercial for it or a Wii U game since Christmas. Think Nintendo is trying to go bankrupt
 
2014-08-23 11:20:49 AM  

Andyr2120: I was looking at Wii U prices today, but I just can't justify $300 to play one game - Mario Kart 8.  I strongly dislike platformers, and even the Zelda series leaves me bored.  I would be left with party games and the downloadable arcade classics.  Maybe $200 is my sweet spot?


Honestly, there's a lot of good titles right now.  Super Mario 3D World, Mario Kart 8, Monster Hunter 3 Ultimate, etc.  Plus some good titles coming up soon, including Super Smash Bros.  I bought one a year ago, and regretted it for awhile, but now I'm glad I got it instead of a PS4 or Xbox One.
 
2014-08-23 11:22:00 AM  
It's the only console with a good library right now. Money spent on a Wii U is money better spent than buying a PS4 or Xbox 1. PS4 won't be worth owning until Bloodborne. Xbox 1 may be worth buying... I dunno, never.
 
2014-08-23 11:26:14 AM  

styckx: Fark these websites that force you to take a survey to read shiat..


Sorry about that. The link has been changed to site that doesn't do that.
 
2014-08-23 11:28:33 AM  

natmar_76: It's the only console with a good library right now. Money spent on a Wii U is money better spent than buying a PS4 or Xbox 1. PS4 won't be worth owning until Bloodborne. Xbox 1 may be worth buying... I dunno, never.


It's got rhe best library of the "current gen" consoles. That is saying little.
 
2014-08-23 11:30:38 AM  
As a Wii U owner, I have to say: don't give a shiat.  If I wanted a shiatty FPS or ridiculous "stealth" game, Iteration # 20, I'd have picked up an XBone.  I picked up the Wii U because of the exclusive properties: Kirby, Mario, Zelda, and so on, with zero expectation for anything else.
 
2014-08-23 11:32:42 AM  

Moderator: styckx: Fark these websites that force you to take a survey to read shiat..

Sorry about that. The link has been changed to site that doesn't do that.


Thanks.. I don't blame Fark at all, you can't screen everything.. I don't mind popups, etc etc since you have the option of ignoring them and not participate. Something those surveys do not give you the option to do.
 
2014-08-23 11:34:34 AM  
Meh, I don't care if the console is ultimately judged a failure.

Still going to pick one up in the next year for Zelda primarily, but also Mario 3D World, Donkey Kong Tropical Freeze, Mario Kart 8, Pikmin 3, Splatoon, and maybe a couple others.

Once a console has 6-8 great games worth playing, it can be worthwhile purchase, no matter what its marketshare or future prospects are.
 
2014-08-23 11:35:58 AM  

natmar_76: It's the only console with a good library right now. Money spent on a Wii U is money better spent than buying a PS4 or Xbox 1. PS4 won't be worth owning until Bloodborne. Xbox 1 may be worth buying... I dunno, never.


yep, agree for the most part.  i might argue that new consoles will be somewhat more useful to have once they've gone through a full year cycle of games (i.e. roughly after christmas) and then yeah, increasing in use as more exclusives roll out.

that said, i think it's clear that xbone will significantly lose to ps4.  which means msft will probably eventually try the the frequent major release tactic (apple's tactic) - new major releases every 1-2 years (thanks iphone/ipad and now windows 7/8/9, surface 1/2/3/rt/pro, etc).  Which will change consoling and re-affirm consumers decision to keep turning back to pc.

/from the hip
 
2014-08-23 11:38:00 AM  
I'm sorry. But fact Nintendo didn't stand up to the people who made that abysmal Pacific Rim game. There was such potential for a game in which two people had to work in tandem with the same motions to control the damn Jaeger. But no, lets just make another arcade style fighter that was piss poor. SERIOUSLY NINTENDO, YOU MISSED THE BOAT.
 
2014-08-23 11:44:49 AM  
I buy Nintendo hardware for Nintendo software.   I bought a PS4 and XB1 to play ports of old games apparently.  Sunset Overdrive looks like great fun.
 
2014-08-23 11:47:13 AM  

jayphat: I'm sorry. But fact Nintendo didn't stand up to the people who made that abysmal Pacific Rim game. There was such potential for a game in which two people had to work in tandem with the same motions to control the damn Jaeger. But no, lets just make another arcade style fighter that was piss poor. SERIOUSLY NINTENDO, YOU MISSED THE BOAT.


It's a movie-licensed game. You were expecting innovation?
 
2014-08-23 11:53:48 AM  
I don't have any of the newest consoles but I can't muster any interest in either of these games.  I have to ask though, with people going on frequently about Nintendo making sequels/rehashes to its IPs, how many of them are going to buy these games?
 
2014-08-23 11:56:49 AM  
The problem that the Wii and Wii U face is that they're different.  Most game designers just want to port the same game over to all systems so they can get full coverage of all the systems and not have to make any major modifications.  The Wii and Wii U have less powerful hardware than their counterparts, so the code has to be adjusted for that, plus they have to adapt to the base design for the controller, which has a drastically different button layout than the Sony or Microsoft systems.  Which means their ready made franchises aren't necessarily worth the money for them to port over, since the sales are spread across the other two systems and the Nintendo version usually isn't the best seller.

Nintendo needs to get back to more second party development; studios they own/support that they can use to create exclusive content that makes the Wii U more attractive.  It's an expensive and risky play, but they need more than just the Nintendo franchises to draw gamers in.  They need sports games and if they can't get EA or 2K to make games for their system, they need to create as good or better games without pro licenses to get people to come over, like they did with Ken Griffey Jr's Baseball or NBA Courtside with Kobe Bryant.  While EA will always have the edge due to the NFL license, I don't think it's unrealistic to believe that people won't give a different football game a try, especially if it's cheaper and provides a great experience.  I also think it would serve well for RPGs, especially with the sub-screen and the MiiGo capability to allow you to build a character and store it on a figure.  Penny Arcade's idea of a D&D type game would be made even better by that since you could load the information on the MiiGo and take it with you depending on who's hosting that night.

Ultimately, Nintendo is going it alone, as Microsoft and Sony are just going to come out with stronger hardware and media integration in the future and do nothing to really push how video games are played.  As a result, developers are going to stick with the easier path for more money until Nintendo shows them how profitable developing for the Wii U can be.
 
2014-08-23 12:06:31 PM  

styckx: Moderator: styckx: Fark these websites that force you to take a survey to read shiat..

Sorry about that. The link has been changed to site that doesn't do that.

Thanks.. I don't blame Fark at all, you can't screen everything.. I don't mind popups, etc etc since you have the option of ignoring them and not participate. Something those surveys do not give you the option to do.


http://survey-remover.com/bookmarklet/
 
2014-08-23 12:10:04 PM  

The_Y2P_Problem: The problem that the Wii and Wii U face is that they're different.  Most game designers just want to port the same game over to all systems so they can get full coverage of all the systems and not have to make any major modifications.  The Wii and Wii U have less powerful hardware than their counterparts, so the code has to be adjusted for that, plus they have to adapt to the base design for the controller, which has a drastically different button layout than the Sony or Microsoft systems.  Which means their ready made franchises aren't necessarily worth the money for them to port over, since the sales are spread across the other two systems and the Nintendo version usually isn't the best seller.

Nintendo needs to get back to more second party development; studios they own/support that they can use to create exclusive content that makes the Wii U more attractive.  It's an expensive and risky play, but they need more than just the Nintendo franchises to draw gamers in.  They need sports games and if they can't get EA or 2K to make games for their system, they need to create as good or better games without pro licenses to get people to come over, like they did with Ken Griffey Jr's Baseball or NBA Courtside with Kobe Bryant.  While EA will always have the edge due to the NFL license, I don't think it's unrealistic to believe that people won't give a different football game a try, especially if it's cheaper and provides a great experience.  I also think it would serve well for RPGs, especially with the sub-screen and the MiiGo capability to allow you to build a character and store it on a figure.  Penny Arcade's idea of a D&D type game would be made even better by that since you could load the information on the MiiGo and take it with you depending on who's hosting that night.

Ultimately, Nintendo is going it alone, as Microsoft and Sony are just going to come out with stronger hardware and media integration in the future and do nothing to really push how video games ...


That, and Nintendo needs/needed a console with closer specs to the PS4 or XB1 so developers wouldn't have to do much more than adding in the WiiU's motion control parts.  With the other two consoles running with PC hardware and the WiiU with weaker, specialized HW makes the decision to not develop on the U easy.  How hard would it have been to use an AMD APU?  Didn't even need a Jaguar like the PS4/XB1...a Kaveri would have been sufficient since Nintendo isn't going for a GPU/CPU powerhouse and wants to focus on gameplay and fun...

//How come Fark's "Remember me" box never remembers me???
 
2014-08-23 12:14:06 PM  

The_Y2P_Problem: The Wii and Wii U have less powerful hardware than their counterparts, so the code has to be adjusted for that, plus they have to adapt to the base design for the controller, which has a drastically different button layout than the Sony or Microsoft systems.


Yeah, and the Wii U is still using a PowerPC CPU while the XBone and PS4 both went to Intel x86-based CPUs. One one hand that makes it more of a technical chore to port games to the Wii U than XBone/PS4/PC. On the other hand, keeping the same architecture from last-gen allows for complete backwards compatibility with Wii games which is nice.
 
2014-08-23 12:16:55 PM  

HeartBurnKid: jayphat: I'm sorry. But fact Nintendo didn't stand up to the people who made that abysmal Pacific Rim game. There was such potential for a game in which two people had to work in tandem with the same motions to control the damn Jaeger. But no, lets just make another arcade style fighter that was piss poor. SERIOUSLY NINTENDO, YOU MISSED THE BOAT.

It's a movie-licensed game. You were expecting innovation?


I wasn't. But after I saw the actual game after seeing the movie, man what a let down.
 
2014-08-23 12:41:53 PM  

The_Y2P_Problem: The problem that the Wii and Wii U face is that they're different.  Most game designers just want to port the same game over to all systems so they can get full coverage of all the systems and not have to make any major modifications.  The Wii and Wii U have less powerful hardware than their counterparts, so the code has to be adjusted for that, plus they have to adapt to the base design for the controller, which has a drastically different button layout than the Sony or Microsoft systems.  Which means their ready made franchises aren't necessarily worth the money for them to port over, since the sales are spread across the other two systems and the Nintendo version usually isn't the best seller.

Nintendo needs to get back to more second party development; studios they own/support that they can use to create exclusive content that makes the Wii U more attractive.  It's an expensive and risky play, but they need more than just the Nintendo franchises to draw gamers in.  They need sports games and if they can't get EA or 2K to make games for their system, they need to create as good or better games without pro licenses to get people to come over, like they did with Ken Griffey Jr's Baseball or NBA Courtside with Kobe Bryant.  While EA will always have the edge due to the NFL license, I don't think it's unrealistic to believe that people won't give a different football game a try, especially if it's cheaper and provides a great experience.  I also think it would serve well for RPGs, especially with the sub-screen and the MiiGo capability to allow you to build a character and store it on a figure.  Penny Arcade's idea of a D&D type game would be made even better by that since you could load the information on the MiiGo and take it with you depending on who's hosting that night.

Ultimately, Nintendo is going it alone, as Microsoft and Sony are just going to come out with stronger hardware and media integration in the future and do nothing to really push how video games are played.  As a result, developers are going to stick with the easier path for more money until Nintendo shows them how profitable developing for the Wii U can be.


If I still had a gaming group, I'd buy a WiiU for that function alone. Then end up taking advantage of backwards comparability to catch up on Zelda.
 
2014-08-23 01:22:31 PM  
Is anyone surprised by this?

It is more surprising that they supported Nintendo as much as they did.

Something like 5% of console sales of previous generation Call of Duty games were for the Wii, even if you consider that MW was released late and MW2 was never released on the Wii it is still a very small proportion. And that was for a console that outsold its competitors (vastly outsold them early on). Now you have an underpowered system being outsold by both its competitors, there isn't much incentive for them to make use of the system.
 
2014-08-23 01:23:25 PM  

whizbangthedirtfarmer: As a Wii U owner, I have to say: don't give a shiat.  If I wanted a shiatty FPS or ridiculous "stealth" game, Iteration # 20, I'd have picked up an XBone.  I picked up the Wii U because of the exclusive properties: Kirby, Mario, Zelda, and so on, with zero expectation for anything else.


This.  I'll just have to play Hyrule Warriors until Smash Bros comes out.
 
2014-08-23 01:36:31 PM  
Two franchises I couldn't care less about.  Between the Wii U and my PC I've got all the gaming I'll ever need.
 
2014-08-23 01:49:05 PM  
nintendo and 3rd parties are like an unhappy marriage... even when times are good nobody really likes eachother, and when the first sign of trouble appears everybody's ready for a divorce

as for ubisoft and activision, they did support the platform way more than EA - even having sales on their games (got asscreed 4 for $20) or making exclusives (zombiU), their ports were well made as well, it's not like they snuffed the system from the very beginning
 
2014-08-23 02:02:08 PM  

avalanche: The_Y2P_Problem: The Wii and Wii U have less powerful hardware than their counterparts, so the code has to be adjusted for that, plus they have to adapt to the base design for the controller, which has a drastically different button layout than the Sony or Microsoft systems.

Yeah, and the Wii U is still using a PowerPC CPU while the XBone and PS4 both went to Intel x86-based CPUs. One one hand that makes it more of a technical chore to port games to the Wii U than XBone/PS4/PC. On the other hand, keeping the same architecture from last-gen allows for complete backwards compatibility with Wii games which is nice.


There's pros and cons to the approach, no question.  The solution for the major developers is to set up a Wii U studio that focuses on either creating supplemental games for the main franchises that take advantage of the Wii U's Game Pad and capabilities or separate intellectual properties for the Wii U.  That's why Nintendo needs to show that the Wii U can sell games outside the core franchises, because the major developers aren't going to invest that kind of money until they know it's going to work.

Bayonetta 2 is going to be a huge test.  If that game is successful, it could help embolden game developers to take a second look at the Wii U.  If it fails to find an audience, then it'll confirm the notion that the Wii U owners won't support other games.
 
2014-08-23 02:16:22 PM  
Oh, woe is me. However will I survive without EA and Ubisoft's latest cookie-cutter 'sequels'.

/Say what you will about Nintendo, but they're the only ones making consoles that aren't cheap, underpowered PCs in disguise.
 
2014-08-23 02:20:49 PM  

LordJiro: they're the only ones making consoles that aren't cheap, underpowered PCs in disguise


Sure they make the 3DS. As well as a cheaper, more underpowered PC and a peripheral.
 
2014-08-23 02:29:28 PM  

dywed88: LordJiro: they're the only ones making consoles that aren't cheap, underpowered PCs in disguise

Sure they make the 3DS. As well as a cheaper, more underpowered PC and a peripheral.


With games that are designed to be played with friends in the same room, rather than with foul-mouthed preteens thousands of miles away.
 
2014-08-23 02:46:35 PM  
150+ hours into MH3U, I could care less about the next FPS kill-fest.
 
2014-08-23 03:22:43 PM  
This is good part of the reason Nintendo isn't doing to well.
angrybirdswalkthrough.files.wordpress.com

The iOS devices have sucked up huge chunks of the casual gamers that made the Wii such a success.
 
2014-08-23 03:28:34 PM  
For some of us, lack of moronic, jingoistic military porn games beloved by foul-mouthed 14 year olds is a feature, not a bug. If I wanted those kinds of games, I wouldn't buy Nintendo consoles.
 
2014-08-23 04:36:29 PM  

The_Y2P_Problem: Bayonetta 2 is going to be a huge test.  If that game is successful, it could help embolden game developers to take a second look at the Wii U.  If it fails to find an audience, then it'll confirm the notion that the Wii U owners won't support other games.


Honestly, I'm not that optimistic about Bayonetta 2, but at least Nintendo seems to be putting some effort into marketing it as opposed to The Wonderful 101 which they published and then seemed to forget about completely. The Bayo 1 pack-in is a  huge plus and looks to be the definitive edition of the game, but we'll see if that makes a difference in Bayo 2 sales.

dywed88: Something like 5% of console sales of previous generation Call of Duty games were for the Wii, even if you consider that MW was released late and MW2 was never released on the Wii it is still a very small proportion.


The most recent CoD games sold terribly on Nintendo systems, but I think the first few that were released on the Wii did pretty well. It's a shame that more quality FPSs weren't released for the Wii/Wii U. IR pointers are a far superior control scheme for FPSs than any gamepad.
 
2014-08-23 09:36:59 PM  
I think the Wii U was released to keep Nintendo "in the game" so to speak. It hasn't really had a lot of marketing push but I'm willing to bet Nintendo's next console will be revolutionary.

It would be a sad thing if Nintendo stops producing game systems because you'd be left with unimaginative "improvements" from the other console makers, with the only upgrades is the graphics.

Looking back at the history of video games, all the innovation in gaming is thanks to Nintendo. They gave us the control pads with NES, the top buttons on the SNES, the analog stick with the N64 and the motion controls on the Wii.

What innovations have the other consoles given?
 
2014-08-23 09:51:55 PM  

bulok: I think the Wii U was released to keep Nintendo "in the game" so to speak. It hasn't really had a lot of marketing push but I'm willing to bet Nintendo's next console will be revolutionary.

It would be a sad thing if Nintendo stops producing game systems because you'd be left with unimaginative "improvements" from the other console makers, with the only upgrades is the graphics.

Looking back at the history of video games, all the innovation in gaming is thanks to Nintendo. They gave us the control pads with NES, the top buttons on the SNES, the analog stick with the N64 and the motion controls on the Wii.

What innovations have the other consoles given?


What is this fanboy jizz all over my screen?
 
2014-08-23 10:12:01 PM  

whizbangthedirtfarmer: As a Wii U owner, I have to say: don't give a shiat.  If I wanted a shiatty FPS or ridiculous "stealth" game, Iteration # 20, I'd have picked up an XBone.  I picked up the Wii U because of the exclusive properties: Kirby, Mario, Zelda, and so on, with zero expectation for anything else.


Ding ding ding ding, we have a winner...

I have it for the first party games and couldn't care less about the incremental releases that EA has been farting out. Assassin's Creed is fun but that's why I have a gaming PC. Zero interest in Xbone or PS4.
 
2014-08-23 10:16:45 PM  
As a Wii U owner, I can't say I care.  I wouldn't buy or play either games anyway.
 
2014-08-23 10:54:29 PM  
This thread just reminds me I'm too poor to afford anything but HumbleBundle and Steam Sales :/
 
2014-08-23 11:51:32 PM  
Wii Party U, Wario Ware (for the pictionary game) and Mario Kart 8 have justified the price for me. Almost all of my solo gaming is done on my PC thanks to the wonders of Steam, but when it comes to playing with friends, the Wii U is amazing. Brings back the the old feelings of playing with friends around a TV.
 
2014-08-24 01:38:03 AM  
A Nintendo MOBA where Mario and Bowser are the "heroes" and Toads and Koopas are the "minions" respectively might get some use out of the touch screen. Of course, this would require Nintendo to get over their fear of online.
 
2014-08-24 01:57:43 AM  
I had a Wii U at lauch (but I took it back after a short time), and while I did like it, I think that at this point I'd be more interested in buying a 2DS than a Wii U.

I just don't give much of a shiat about another Mario game, another Zelda game, another Smash Bros game, another Kart game, and another Party game... And that's more than half of the appeal of the console right there.

Nintendo doesn't innovate any more than EA at this point. People griping about the EA games being remakes of remakes are missing the irony of their own words.
 
2014-08-24 01:58:18 AM  

Electrify: A Nintendo MOBA where Mario and Bowser are the "heroes" and Toads and Koopas are the "minions" respectively might get some use out of the touch screen. Of course, this would require Nintendo to get over their fear of online.


Can't do online because that exposes kids to naughty stuff!!!
 
2014-08-24 08:30:19 AM  

WilderKWight: Nintendo doesn't innovate any more than EA at this point.


I don't think so.  Nintendo has tried to push the gamepad, which is a wonderful concept, but they're the only ones using it, and they've somewhat been a little off.  But Wonderful 101 and several other games use the pad in unique ways.
 
2014-08-24 09:51:53 AM  

The_Y2P_Problem: There's pros and cons to the approach, no question.  The solution for the major developers is to set up a Wii U studio that focuses on either creating supplemental games for the main franchises that take advantage of the Wii U's Game Pad and capabilities or separate intellectual properties for the Wii U.  That's why Nintendo needs to show that the Wii U can sell games outside the core franchises, because the major developers aren't going to invest that kind of money until they know it's going to work.

Bayonetta 2 is going to be a huge test.  If that game is successful, it could help embolden game developers to take a second look at the Wii U.  If it fails to find an audience, then it'll confirm the notion that the Wii U owners won't support other games.


That's why I think Nintendo should have gone with a weaker AMD APU, a Kaveri perhaps, so they're closer to the XB1/PS4 code base. If they'd have gone that route, all developers would have needed to do would be to lower "ini" settings (from ultra to medium) as well as a lower res texture pack and then they'd just have to focus on the controller and motion controls. For backwards compatibility, either include the Wii's processor and maybe some emulation software to cover the rest of the HW outside of the CPU or do what they always do and re-release everything for the new console for what's essentially full price.

If I were in charge of Nintendo, the above is what I'd have done. I wouldn't have been aiming for a cpu/gpu powerhouse (when compared to a gaming pc or other current gen console), I'd have been going for a console that's relatively easy to port over to that revamped and improved upon the tech that made the Wii worthwhile.

I still play games from Atari and up. Modern graphics, while awesome, seem to take more resources away from thing like decent game play, controls, story progression, battle mechanics, intelligent AI, and more. While not every game can be as large or immersed as Skyrim, I'm sure they can do better than FPS on rails with flashy graphics. But the Atari and up point is that awesome graphics aren't the only reason to play games, a good story, controls, puzzles, and fun factor are too. Two of my favorite games of all time, that I still play from time to time, are FFVII and FF Tactics, for the story (7) and the battle mechanics (both); not because they have bad ass graphics -- I didn't think they were that impressive when they came out....Resident Evil and Need For Speed, either one, easily had them both FF's beat on the graphics department.

/Tactics and VII would make a killing if either were remade
//Two of Square's best games
///VII would need two versions -- Text and Voice
//Voice only would piss a lot of old school fans off, text only would piss off the new generation of gamers (read ya lazy bastards)
/Tactics with no leveling and specific characters doing only specific things could make for an awesome online multiplayer chess-like game.
 
2014-08-24 04:50:48 PM  
Our Wii U turns itself on to auto-update more than WE turn it on. It's not that we don't have good games for it, it's just that there's better things to do elsewhere. Like the 600+ Steam game library now shared on all our computers and 2 TVs. My son never puts down his iPad and I don't even buy apps for that. But whatever.
 
2014-08-24 07:03:33 PM  
Who the fark cares about either of these shiatty franchises?
 
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