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(Joystiq)   World of Warcraft down to 6.8 million subscribers, which explains why I see fewer pasty, red-eyed fat guys wearing wrist guards and Depends tweaking out on Tuesday mornings   (wow.joystiq.com) divider line 117
    More: Interesting, World of Warcraft, Activision  
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1670 clicks; posted to Geek » on 06 Aug 2014 at 10:14 AM (29 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



117 Comments   (+0 »)
   
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2014-08-06 08:22:22 AM  
6.8 Million is pretty good for a game as old and boring as Warcraft. How many did it have at its peak?
 
2014-08-06 08:57:13 AM  
WOW, subby sounds bitter.

/never played the game but saw the South Park episode so gets the gist
 
2014-08-06 09:36:17 AM  
As a pasty fat guy I'd like to say I don't wear wrist guards or Depends underwear.

I have, honestly, tried out Eve Online for the past 2 weeks...saving up for a nice Stabber Cruiser
 
2014-08-06 10:21:50 AM  

EvilEgg: 6.8 Million is pretty good for a game as old and boring as Warcraft. How many did it have at its peak?


I think it was 11 million or so during Lich King.

/Ulduar is the best raid of all time
 
2014-08-06 10:23:34 AM  
I quit about 4 years ago (Last expansion was Wrath of the Lich King, and even then I didn't play that much of it).

I miss it sometimes, but I never really feel like going back to it.  I even get the urge to try Wildstar but then I think of all the time I don't have.
 
2014-08-06 10:23:53 AM  
I stopped playing during Cataclysm. The Panda stuff didn't really do anything for me. Also, having defeated the Lich King, the story felt completed. Everything afterwards felt "tacked on".

I would love another game like WoW to come along, but I don't see it.
 
2014-08-06 10:24:16 AM  
Ahh, the good old days of Burning Crusade.  Part of me wants to load up the game and give it another whirl, part of me wants to never buy another Blizzard product after the dumpster fire of Diablo III.
 
2014-08-06 10:24:50 AM  
qorkfiend:
/Ulduar is the best raid of all time

I liked Naxx. For the dancing, at least.
 
2014-08-06 10:25:01 AM  
Makes you wonder what game they all moved on to. Or if they all got jobs.
 
2014-08-06 10:26:40 AM  

regindyn: Ahh, the good old days of Burning Crusade.  Part of me wants to load up the game and give it another whirl, part of me wants to never buy another Blizzard product after the dumpster fire of Diablo III.


That is another reason.  After the decisions with Starcraft 2 and Diablo 3, I have pretty much said NO to Blizzard.  My voice is heard by my dollar.
 
2014-08-06 10:26:48 AM  

qorkfiend: Ulduar is the best raid of all time


ulduar was beautifully designed

though vashj remains my favorite fight
 
2014-08-06 10:29:02 AM  
FFXIV is my new designer drug.
 
2014-08-06 10:31:08 AM  

Electrify: Makes you wonder what game they all moved on to. Or if they all got jobs.


League of Legends...at least that's where my kids and literally every single one of their friends went to.
 
2014-08-06 10:31:15 AM  
Haven't played in years but it wasn't because of pandas

Just felt I should do life stuff and not be held to wacky ass raid schedules -- as wells the nastiness that are wow gamers
 
2014-08-06 10:32:40 AM  

sprawl15: qorkfiend: Ulduar is the best raid of all time

ulduar was beautifully designed

though vashj remains my favorite fight


Playing basketball on Vashj was good times, as long as our strider kiter didn't screw up.

I mostly enjoyed Ulduar because of the active hard mode triggers. Every week it was "Don't kill the heart. Stop DPS on the heart. Why did you kill the heart? For fark's sake, guys."
 
2014-08-06 10:32:50 AM  
My fav WoW experience was being in the PAA, and the EMD(Everything Must Die) raid. It was just before BC went live, and it was a Dishonorable Kill Fest. We had 15 Raids with over 500 people. We Hit EVERYTHING in vanilla. We eventually converged on Undercity, as the Horde were making a stand there, and crashed the server 2 times.
But everything else, including Org/Thunder, hell even Crossroads died.
 
2014-08-06 10:35:25 AM  
I quit WoW after getting asked to join a raid where most of that guild's raiders hadn't bothered showing up and hearing this guy who's nuts hadn't dropped yet having a fit in vent over all the pubbies in the raid since raids had to be Guild Only.  It was no big deal to me whether I raided or not and plenty of times I'd get asked along if guild people didn't show up and I was fine with stepping out if guild people showed up, but listening to the guy whine like this was a life or death situation just hammered it home on why the hell am I even doing this.

Since then I've migrated to the f2p MMOs and have more fun with less bs with the bonus of not having to pay and deal with that crap.  Granted if WoW ever went full f2p, I would reconsider going back.  Just wouldn't go near raiding with a 20 meter cattleprod.
 
2014-08-06 10:36:16 AM  
haven't played since cataclysm. thoroughly enjoyed it for a couple of years then... meh. i don't miss it a bit.
 
2014-08-06 10:36:41 AM  

Electrify: Makes you wonder what game they all moved on to. Or if they all got jobs.


anecdotal, but all my friends who played WoW addictively just moved on in general - not to another MMO but to other genres in general
 
2014-08-06 10:38:11 AM  
Chabash:

I quit around cataclysm. I miss my moonkin on occasion.

I quit about the same time too, and I do have moments of missing my zombie 'lock in her pimp hat flying around on her fuscia drake.  Still don't miss her enough to pay a subscription though.
 
2014-08-06 10:38:31 AM  

qorkfiend: Playing basketball on Vashj was good times, as long as our strider kiter didn't screw up.


i played a shadow priest and basically had a spotter role. playing basketball, helping with kiting, getting naga to the middle, filling in when people got lost and elementals were running rampant...man, it was good times

qorkfiend: I mostly enjoyed Ulduar because of the active hard mode triggers. Every week it was "Don't kill the heart. Stop DPS on the heart. Why did you kill the heart? For fark's sake, guys."


the best was the first time someone pushed mimiron's big red button to see what happened
 
2014-08-06 10:40:20 AM  
I recently just fired back up age of empires 2 on a laptop and have been playing it for a few weeks. I gotta say that game is still as fun as it was nearly 15 years ago. Technology has evolved to make some aspects of gaming better but at its core AofE2 is just a real fun game. I was surprised to find out it still has an active online community.
 
2014-08-06 10:45:21 AM  

qorkfiend: sprawl15: qorkfiend: Ulduar is the best raid of all time

ulduar was beautifully designed

though vashj remains my favorite fight

Playing basketball on Vashj was good times, as long as our strider kiter didn't screw up.

I mostly enjoyed Ulduar because of the active hard mode triggers. Every week it was "Don't kill the heart. Stop DPS on the heart. Why did you kill the heart? For fark's sake, guys."


Really, a lot of the older stuff was just a ton of fun, the skill requirement was high and the rage-leaders gave everything a bad rap, as do the folks that play way too much.
 
2014-08-06 10:45:21 AM  
That's because they were all told by their doctors to get out of the house and do something.

/So now they are all playing Ingress.
 
2014-08-06 10:45:27 AM  

MaxSupernova: I recently just fired back up age of empires 2 on a laptop and have been playing it for a few weeks. I gotta say that game is still as fun as it was nearly 15 years ago. Technology has evolved to make some aspects of gaming better but at its core AofE2 is just a real fun game. I was surprised to find out it still has an active online community.


AoE2 was just re-released in updated graphics. Along with my new 29" Ultrawidescreen, it's looking pretty good.
 
2014-08-06 10:47:16 AM  

MaxSupernova: I recently just fired back up age of empires 2 on a laptop and have been playing it for a few weeks. I gotta say that game is still as fun as it was nearly 15 years ago. Technology has evolved to make some aspects of gaming better but at its core AofE2 is just a real fun game. I was surprised to find out it still has an active online community.


Even though video games age really quickly, there are some games which just don't become dated. Age of Empires 2 is one of those.
 
2014-08-06 10:50:27 AM  

FlashHarry: haven't played since cataclysm. thoroughly enjoyed it for a couple of years then... meh. i don't miss it a bit.


MoP is actually a fun xpac, the goofy setting and characters aside. I only played it two months myself because I came back earlier this year after a two-year hiatus to find my realm almost entirely deserted.

They were supposedly doing merges so I hung around for two months gearing up on Timeless Isle and looking for raids and then gave up since, in usual Blizzard fashion, they were providing absolutely no feedback on what was happening or when anything might happen.

I'd actually still play but going into major cities at "peak" times and only having a dozen other level-capped players around sort of sucks the air out of the whole 'massive' and 'multiplayer' thing, and there's no way I'm paying $25 to transfer my main character to a server that actually has players on it.
 
2014-08-06 11:08:16 AM  
I'm one of those 800k.  Trying to give up gaming altogether, not just WoW.  WoW is an amazing game, and while it may never reach the subscriber base that it had at the height of its popularity, it will probably still have enough users to be around  for at least another 5-10 years.  I will have to resist the urge to peek my head back in when the expansion comes out.
 
2014-08-06 11:16:23 AM  

Burr: I even get the urge to try Wildstar but then I think of all the time I don't have.


I was interested in Wildstar due to an emphasis on exploring. I used my rogue (and druid) in WoW mostly to explore areas that would get me killed if I lost stealth. However, MMOs are a problem for me because they are designed to be social. I don't want to feel obligated to play at a certain time. I have an actual life that I need to live.
 
2014-08-06 11:19:42 AM  

Fark Me with a Chainsaw: Electrify: Makes you wonder what game they all moved on to. Or if they all got jobs.

League of Legends...at least that's where my kids and literally every single one of their friends went to.


Maybe it is because RTS and I have never gotten along so well, but I cannot for the life of me understand why MOBAs like LOL and DOTA are so damn popular. More power to them and their fans that they are sustainable online games, but THE most played online game?! Limited teamwork opportunities (3 alleys with 5 players means at least one person will be solo) and steep learning curves I would have thought would have limited its appeal to a select niche of gamers.
 
2014-08-06 11:24:52 AM  
I'm kind of surprised it's still that strong. I was a freshman in college when that game came out.

It was, well, a lot of fun. It set a lot of standards, and opened up questions on a few things that other MMOs provided the answer to.

Change of topic, but Warhammer Online was probably one that did a great job answering some of those questions. What if WoW was more Open-World PvP oriented? What if factions could actually capture contested territories? What if raiding a capital city had a point?

well basically between lack of PvE Content, Server Stress, and Disorganization, it really just told me "a dual-faction game cannot be open world PvP focused." Shadowbane had the right idea with player-made guilds and cities, it just needed the idea fleshed out a bit.
 
2014-08-06 11:26:39 AM  
Most of my guild left during Cata expansion. We (including myself) felt done after we defeated Arthas. WotLK was my favorite expansion. Had the best times with that. Had an epic rage as RL when we had TOC on farm and wiped to Beasts. Good times. Would never go back.
 
2014-08-06 11:26:42 AM  

qorkfiend: sprawl15: qorkfiend: Ulduar is the best raid of all time

ulduar was beautifully designed

though vashj remains my favorite fight

Playing basketball on Vashj was good times, as long as our strider kiter didn't screw up.

I mostly enjoyed Ulduar because of the active hard mode triggers. Every week it was "Don't kill the heart. Stop DPS on the heart. Why did you kill the heart? For fark's sake, guys."


Ulduar was amazing; ICC was damn good too.  The extreme grindiness of Cataclysm combined with less-impressive raids was a real drag, and then they made MOP even more grindy... and that's when I left.

Actually, story-wise, probably the best things were the 5-man lead-ins to ICC and to Deathwing.
 
2014-08-06 11:30:53 AM  
I played WoW regularly but not hardcore up until a couple of years ago in a guild with RL friends. We all quit. Some of us tried other MMOs like SWTOR but I dont think any of us play regularly anymore. It seems like at least in the case of SWTOR it was to much like a WoW clone.
 
2014-08-06 11:31:26 AM  
Darn, they're barely making over $100 million a month now.  What a failure.
 
2014-08-06 11:35:04 AM  
6.8 Million is still more than any other western MMO has had.

Anyone have any numbers on Elder Scrolls Online? How many players? Increasing population or decreasing? It's hard to tell because they put everybody on two megaservers and break them down into instances when the individual zone populations get too high.

I've been playing for a few months. I'm enjoying it so far.
 
2014-08-06 11:38:11 AM  
I'm still playing, albeit sparingly. I actually think Pandaria is a great expansion, with impressive visuals and music; I'd rate it as second to LK. Granted I've been wanting to play a pandaren brewmaster since BC.

That said, I took a hiatus during Cata because it was probably the weakest expansion. I never got a sense of Blackwing as a good villain (no backstory or motivations, just straight up cardboard), and the entire experience just felt a little disjoint.
 
2014-08-06 11:40:59 AM  

Shadow Blasko



That's because they were all told by their doctors to get out of the house and do something.

/So now they are all playing Ingress.


I quit that game after about a year (in March). It became more of a job or obligation because of decay than a casual game.

Then there are the people in the community that are FAR beyond too serious about it and far to immersed in the story line that reality and fantasy lines are blurred.
 
2014-08-06 11:41:13 AM  

Electrify: Fark Me with a Chainsaw: Electrify: Makes you wonder what game they all moved on to. Or if they all got jobs.

League of Legends...at least that's where my kids and literally every single one of their friends went to.

Maybe it is because RTS and I have never gotten along so well, but I cannot for the life of me understand why MOBAs like LOL and DOTA are so damn popular. More power to them and their fans that they are sustainable online games, but THE most played online game?! Limited teamwork opportunities (3 alleys with 5 players means at least one person will be solo) and steep learning curves I would have thought would have limited its appeal to a select niche of gamers.


Try Smite, really
Its a 3rd person MOBA, like all of them you get beaten up a bit when you start
But it is really, really more fun, characters are tougher than other moba's, you get a lot less "WHAT JUST HAPPENED" moments, the community is generally more friendly, I enjoy it.
its also free, or you can buy in once to unlock all the characters, forever.
 
2014-08-06 11:47:11 AM  
I haven't paid since Burning Crusade.  I tried out the Frozen Throne during their 7 free days offer, same with Cataclysm, but nothing grabbed me like vanilla WoW did.

Now Rift.... that game has grabbed my attention, even if it's only to drop in for a half hour, do an expert dungeon or farm some mats.
 
2014-08-06 11:51:28 AM  
I played when I had actual time before I got a job that sucked my soul away in exchange for money to buy food.  Yaay.

I miss those heady college days when I had zero worries and could explore and play most all day to my heart's content, when the game was new and huge and impressive.  So many fond memories.

Just haven't been impressed by the company lately.  Despite the gameplay benefits, cross realm servers meant that whatever semblance of community your server had (I played on a smaller one) just vanished pretty much overnight.  And I get the reasoning behind the buyable boost to level 90.  Just...meh.

/meh
 
2014-08-06 11:52:45 AM  

debug: Darn, they're barely making over $100 million a month now.  What a failure.


Yeah think about that number, 10 years old.  So 120 months, even low balling it at an average of $100 million a month that's an ungodly amount of money they made off of that game.  It really surprises me that they didn't make a new MMO but why make new which costs them money when they can just patch and rack in the money.
 
2014-08-06 12:14:31 PM  
I stopped playing back in February, mostly because the game has been in a holding pattern while they work on the next expansion. I just don't know if I'd go back or not. I still love the game, but the cost, in terms of both time and money, have really grown into something noticeable. Did I get enjoyment out of playing for almost 6 years? Absolutely. Did I get $1000 of enjoyment out of that? I don't know how to answer that question.
 
2014-08-06 12:20:38 PM  

sendtodave: FFXIV is my new designer drug.


Mine too!  Its great, my Scholar is ilvl 97 and not looking back.

My buddy recently got back on WoW though, informed me that the worlds are just infested BR gankers that camp vanilla (well cata) content for no reason.

(USWest servers, BR's love USWest)
 
2014-08-06 12:21:12 PM  
It's almost as if Blizzard took a Diku and slapped some terrible graphics, and their name, on the thing. And since their name was famous - even if it wasn't for graphical MUDs or any kind of MUDs - they were able to exchange their name for money for a while.

But eventually you have to find something called creativity or else you'll lose subscribers. Now I'm not saying WOW is utter shiat but it's not the most in-depth world I've ever seen. It would've helped if they were actually founded by people who like worldbuilding.
 
2014-08-06 12:24:10 PM  

AdamK: Electrify: Makes you wonder what game they all moved on to. Or if they all got jobs.

anecdotal, but all my friends who played WoW addictively just moved on in general - not to another MMO but to other genres in general


This.  When I cut the ties to WoW, I just haven't been able to get sucked into any other MMO. The dungeons and dragons one, FF14: ARR, SWTOR, nothing just kept me on the carrot and stick like WoW did.

Gonna throw Ulduar in the hat of best raids.  Man I had so much fun in there.  But that's because me and my three RL friends (we all worked together then as soon as we got home at 1am it was raid time) made the best PUG group on the server.  We never downed Yogg-Saron, but that was due to time (people start bailing at 4am) rather than inability, and we hard moded every boss (WITH PUGS).

Best one ever was killing thorim as everyone died as soon as he enraged, but our tree druid ran away spamming moonfire doing flippy flips and kill him right before getting face smashed.

Mimiron we killed phase 3 with only a death knight, a restro druid, and 2 warriors (one tank, one dps).  Yes, we killed the head with death coil and the warriors pulling out their guns.  Yes...it took farking forever.

Friend and I had the catapult shiat on lockdown.  While the pugs screwed everything up, we stacked that shiat like no ones business.

We also 3 manned the safety dance cause we were tired of people farking it up and screwing up the achievement.  Took 15 minutes.
 
2014-08-06 12:26:53 PM  

Publikwerks: My fav WoW experience was being in the PAA, and the EMD(Everything Must Die) raid. It was just before BC went live, and it was a Dishonorable Kill Fest. We had 15 Raids with over 500 people. We Hit EVERYTHING in vanilla. We eventually converged on Undercity, as the Horde were making a stand there, and crashed the server 2 times.
But everything else, including Org/Thunder, hell even Crossroads died.



Holy balls and a half, I was there too. I was in Knights of Arcadia and ran with Trippy's crew (The Hurricaine) before the whole Drunk With Power fiasco. Stumpyputz, gnome rogue. (Server first (only?)) Gnome Rogue in a full Wildheart set. 3 hour BWL clears, PvP against PvPonline (I killed Skull!) and being Gabe's invisible bodyguard in "Rogue Squadron", a gnome-rogue-only unit tasked with protecting our leaders. So fantastic. Who were you? If you were there and were around for a while, I'd likely remember one of your main's names.

EMD was the greatest single day of WoW I had in the 4 years I played. I still have the screenshot somewhere that was emailed to me when one of the group leaders opened a GM ticket asking if anyone had ever done what we had, and they said no, it was a world first to be sure, and that the real boss we killed was the regional server room. Of course he had to ask what it dropped, and without missing a beat, the GM said "A room full of pissed-off server techs."

/Rumblegutt (tankwarr)
//Hotdump (fem dwarf shadow priest)
 
2014-08-06 12:27:44 PM  

LazarusLong42: Ulduar was amazing; ICC was damn good too.  The extreme grindiness of Cataclysm combined with less-impressive raids was a real drag, and then they made MOP even more grindy... and that's when I left.


See, I don't get that criticism. WoW's gotten increasingly LESS grindy as it goes. I don't think the term is well defined as a criticism. Grind should imply a repetitive task that is not particularly difficult. If you ever ground out the Wintersaber Trainer mounts in Winterspring back before Cata, that was a grind. You killed furblogs. A lot of them. for hours and hours on end. You gathered beads. You turned them in. That's a grind. Compare to the modern version of the same event: you get a random daily, which can take you around to a few places in the zone, you collect an item or kill some mobs, you turn it in. Randomly rotating dailies with different goals, where you only have to play for 20 minutes a day for a month or so and you get a really nice reward. It's not a grind, it's post-level-cap character progression, and that's part of MMO gaming.

Anyway, WoW is built such that it can still break even with less then 1 million subscribers, so it's doing well all things considering. A lot of the attrition was in Asian players, which while they provide big numbers, are not particularly profitable. In Asian countries they pay for access time, not a subscription. I think it was something like one US/Euro player was worth the average participation of 3-4 Asian players money wise.

I think we'll get some returns for the 10th anniversary. The next expansion, Warlords of Draenor, brings us back to a pre-Warcraft-era copy of Draenor, where Garrosh Hellscream (whom we just defeated in the Siege of Orgrimmar) is trying to recruit a new Horde using the idols of his youth - the titular Warlords - to destroy the main-time world. So we're seeing a lot of the classic TBC places (Shadowmoon Valley, Nagrand) and a lot of the classic orc characters (Durotan, Drakka, Blackhand) before the events that drove them to invade Azeroth.

I'm in the beta for it, and really brings back a lot of the traditional WoW feel that some people might have felt lost in Cata and Mists. You build a big military garrison, you can collect and select buildings to benefit your character, and they provide resources for you to play with, a bit like the Pandaria farm but much more flexible and large. The removal of flying (at this point, they'll bring it back they say) also grounds the character much more to the land. Unlike Pandaria or the Cata zones, you're not floating above everything. You also get a follower system, where you can send out people you recruit to complete missions, and gather rewards. It's the kind of engaging sub-activity that I think Mists really lacked (except for the farm).  Also, unlike Cata and Mists, they've planned for growth - a whole zone with level 100 questing and rewards is  not going to be opened until later on.

And of course, in early 2016 we're going to get the Warcraft movie, which will give another big surge of interest.

Overall I'm excited for the game. Since Blizz isn't solely relying on it for cash anymore (Hearthstone is making a mint, and they have the also FTP MOBA Heroes of the Storm coming up) they can be a bit more risky.
 
2014-08-06 12:34:14 PM  
I think WoW is OK, they kind of need a new storyline.  Are there WoW-themed comic books?  Those sometimes have good ideas for stories.

I'm playing the Lord of the Rings game, they're about halfway through the plot after 7 years.  Not hurrying anything for obvious reasons.  I'm not sure what'll happen once we get to the point of defeating Sauron, but that's not really why most people play it.
 
2014-08-06 12:41:22 PM  
The most fun I had with WoW was RBGs, BGs, classic raiding at too high levels, and leading large WPVP raids on an RP server. I lead a PVP that just did shiat for lulz and they were great times. Got a few hundred people their black war bears on a max pop server. Good times, good times.
 
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