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(GameZone)   "The lack of professionalism in video game journalism is jarring to me. A lot of it is due to the fact that just anyone can start a video game coverage site or blog." In related news, video game journalism once had "professionalism"   (gamezone.com) divider line 108
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1300 clicks; posted to Geek » on 18 Jun 2014 at 5:54 PM (40 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2014-06-18 01:31:43 PM  
No less professional than any other for-profit news coverage.
 
2014-06-18 02:07:22 PM  
Agreed.  I hate those videogame bloggers so much.  If I saw one of them in this thread, I'd say their blog sucks, and that would put them in their place.
 
2014-06-18 02:35:41 PM  
Anyone can write anything about anything on their blog, not just video games. Who gives a shiat about video games? Movies are a better example. Everyone has a movie reviewing website.And people actually listen to them.
 
2014-06-18 02:45:19 PM  
We need more than one?

i.imgur.com

I dont think so
 
2014-06-18 02:54:40 PM  

Mike_LowELL: Agreed.  I hate those videogame bloggers so much.  If I saw one of them in this thread, I'd say their blog sucks, and that would put them in their place.


And here I was wondering if you were "Cartman"
 
2014-06-18 03:13:35 PM  
Video Game journalism has always been a sham. I remember even in the 80's and 90's certain publications were obviously bought and paid for by whichever company was the highest bidder, and they all threatened to stop providing the magazines with pre-release betas, demos, and review copies if they didn't consistently feature positive coverage and reviews. The general rule usually was, the harder a game got pushed in the magazines, the worse it probably was going to be when it actually was released.
 
2014-06-18 03:30:02 PM  

scottydoesntknow: And here I was wondering if you were "Cartman"


The videogame journalism contract goes both ways.  Money is freedom of speech.  You give me money, and I'm free to speak highly of your game.  That's why BioShock: Infinite is the greatest game of this generation.  Wow.  The animatronic robots scattered about Colombia immersed me in the Chuck E. Cheese experience like never before.  And the two-weapon loadout system?  Wow.  I can't think of a single FPS to do it this poorly.  It's moments like this that make me proud to take money from 2K Games.  Wow.
 
2014-06-18 06:00:23 PM  

spman: Video Game journalism has always been a sham. I remember even in the 80's and 90's certain publications were obviously bought and paid for by whichever company was the highest bidder, and they all threatened to stop providing the magazines with pre-release betas, demos, and review copies if they didn't consistently feature positive coverage and reviews. The general rule usually was, the harder a game got pushed in the magazines, the worse it probably was going to be when it actually was released.


That all may be true, but an issue of EGM was more informative and factual than thousands of those blogs put together.

GamePro gave us Pro-tips, but their grading system was a joke and their magazine generally stuck of laziness compared to more thoughtful publications.
 
2014-06-18 06:01:30 PM  
Are you trying to tell me that Nintendo Power magazine wasn't an unbiased source for news and reviews of Nintendo Products?!
 
2014-06-18 06:05:05 PM  

Epic Fap Session: Are you trying to tell me that Nintendo Power magazine wasn't an unbiased source for news and reviews of Nintendo Products?!


No, but it was extremely informative (especially compared to today's blogs) and had the latest information and codes n' junk.

Pre-Internet, without Nintendo Power, you were farked.

Btw, some of the "secret" and old information these blogs share? Some of it's ripped straight from Nintendo Power, but few realize it because hardly anyone cracks open a decades old magazine anymore.
 
2014-06-18 06:05:06 PM  
There are problems with videogame journalism, but being rude to PR people is not an issue I care about. No one who gives a damn about the dumb swag they give out at E3 matters to me at all.
 
2014-06-18 06:05:59 PM  

RedPhoenix122: No less professional than any other for-profit news coverage.


Done in one.
 
2014-06-18 06:08:11 PM  

Mike_LowELL: scottydoesntknow: And here I was wondering if you were "Cartman"

The videogame journalism contract goes both ways.  Money is freedom of speech.  You give me money, and I'm free to speak highly of your game.  That's why BioShock: Infinite is the greatest game of this generation.  Wow.  The animatronic robots scattered about Colombia immersed me in the Chuck E. Cheese experience like never before.  And the two-weapon loadout system?  Wow.  I can't think of a single FPS to do it this poorly.  It's moments like this that make me proud to take money from 2K Games.  Wow.


Most people liked that more as an "interactive movie" than as an actual game.  The plot, setting, script, voice acting, technology of Elizabeth, and overall mood hiked up the scores tremendously. The skyline thingys were an element of gameplay that was praised highly, though.
 
2014-06-18 06:08:28 PM  
The real problem with a wide spread video game journalism is it forces EA to increase its 'advertising' budget.

i.imgur.com
 
2014-06-18 06:09:02 PM  

Epic Fap Session: Are you trying to tell me that Nintendo Power magazine wasn't an unbiased source for news and reviews of Nintendo Products?!


That's not possible. Nintendo Power was the greatest source of unbiased video game reporting we will ever know. Why, their praise of the upcoming Super Mario Brothers movie, in which they promise that it will be a fun and enjoyable experience, clearly demonstrates why they could always be trusted for the unvarnished truth.

/actually, Nintendo Power was one of the most awesome parts of my childhood
//I must have read their 4 page preview for the SNES a thousand times
///unless you know who Howard and Nester are, get off my lawn
 
2014-06-18 06:13:56 PM  
It took a dark turn when Jeff Gerstmann was fired from Gamespot for handing in an honest review of a game that was being advertised on the site.  So him and a bunch of his co-workers took off and started Giantbomb, and now that's pretty much where I get all of my game news.

Also I hate mixing my fark with reddit, but this reads an awful lot like something submitted to the thatHappened sub, where only 100% true guaranteed actually happened stories are allowed.
 
2014-06-18 06:19:23 PM  

soporific: /actually, Nintendo Power was one of the most awesome parts of my childhood


You never got Starlog?
 
2014-06-18 06:22:10 PM  

walktoanarcade: That all may be true, but an issue of EGM was more informative and factual than thousands of those blogs put together.


Geeze, set the bar low much?

"More informative and factual than thousands of blogs put together" is sort of like saying "less painful than self-castration with a rusted fork" or "more insightful than rush Limbaugh" or "more transparent than the Obama administration".

If it's meant to be praise that's pretty backhanded, is what I'm getting at.  You're telling us essentially that EGM was more useful as video game journalism than Mein Kampf, technically that  could mean 'good' but that's not what you're implying.
 
2014-06-18 06:24:02 PM  
Looks like another cretin is getting ignored.

You know why. You always gotta paint those who are different in the worst light, huh?
 
2014-06-18 06:24:39 PM  
" In related news, video game journalism once had "professionalism"


R.I.P. Gamepro.
 
2014-06-18 06:28:02 PM  
There's two types of journalists:  The ones that put journalism on a pedestal, and the ones that are in it for whatever the heck they want.  It used to be that the ones that put it on the pedestal were the only journalists out there due to lack of channels for sharing their information.  Now the internet, with all its blogs, websites and podcasts, can replicate with minimal effort what only pedestal worshipers could previously do.  They look for the same value of ethics in the other group, who have none and see no need for it.

Look, it's pretty much the introduction to Idiocracy, but with pretentious writers vs. people that really aren't good at anything.
 
2014-06-18 06:31:13 PM  
If only we could go back to that halcyon time when video game journalism had professionalism.

tytempletonart.files.wordpress.com
 
2014-06-18 06:31:54 PM  
When I think of how awful video game journalism is, my mind turns immediately to the fact that Game Informer is in desperate need of a competent copy editor.

As far as I can tell, they are the ones who started the internet trend of ignoring whether or not a verb is transitive.  Few things induce quite as much rage in me as reports that a game will "release" on a given day.
 
2014-06-18 06:32:23 PM  
I actually have to agree. EA/IGN payola aside, the fundamental writing ability displayed on many of these glorified blogs is atrocious. It wouldn't be so bad if they didn't call themselves journalists. Then you get into the rampant "posting stories about other people's stories" habits.

If you wanna see how bad things are, check out N4G. It's basically Fark for moron gamers and the aforementioned moron bloggers calling themselves journalists. Just don't expect me to apologize for the aneurysm the stupidity may trigger.
 
2014-06-18 06:35:12 PM  
Yeah, but that's pretty much every profession ever that has conferences.  Some people go to get work done, other people go for the free drinks and ego massaging.
 
2014-06-18 06:38:55 PM  
Well it's not any worse than any other kind of social media based "journalism". Every fat video game nerd with a web cam and narcissistic personality disorder and a twitch account thinks they are a video game journalist these days.
 
2014-06-18 06:38:59 PM  
While I agree that a lot of the blog work is shoddy at best there's a reason that independent reviewers like TotalBiscuit and AngryJoe consistently get 100K to 1 million views on their channels.  The fallout from the 2012 GMAs and Geoff Keighleys Doritos add are a good place to start your research on that.
 
2014-06-18 06:48:33 PM  
Coconut Monkey
 
2014-06-18 06:50:21 PM  
Videogame journalists don't exist.  Self-identified gamers are hardly ever people. The PC Master Race is more Cheeto dust, fat and misogyny than human; twisted and pathetic.
 
2014-06-18 06:54:24 PM  
if you ever need a professional opinion on games you can just stop by your local gamestop
 
2014-06-18 06:54:46 PM  

Mugato: Anyone can write anything about anything on their blog, not just video games. Who gives a shiat about video games? Movies are a better example. Everyone has a movie reviewing website.And people actually listen to them.


The simple rule of thumb for any type of review sites is just to find a review whose past reviews mainly line up with your own feelings. If they have an established track record of agreeing with your impressions then it doesn't really matter if their pro or amature or, for that matter, bought and paid for.
 
2014-06-18 06:55:03 PM  
i still trust Sushi-X for all my professional sega saturn news brah!
 
2014-06-18 06:58:25 PM  

Mugato: soporific: /actually, Nintendo Power was one of the most awesome parts of my childhood

You never got Starlog?


I did - you know every issue is online now?   https://archive.org/details/starlogmagazine
 
2014-06-18 07:00:33 PM  
img4.wikia.nocookie.net

Professionalism!
 
2014-06-18 07:07:03 PM  

Mike_LowELL: Agreed.  I hate those videogame bloggers so much.  If I saw one of them in this thread, I'd say their blog sucks, and that would put them in their place.


Maybe not put them in their place. But it would invariably be true. Especially yours.
 
2014-06-18 07:13:40 PM  
I admit I am not a "Professional" Journalist if that nomenclature is defined by a degree, however, my near 40 years as a gamer should translate into a certain amount of "gamer cred".

My Youtube channel has a measly 260+ subs, however, I have been approached by several well known industry folks for various projects and that must count for something.

So, Mr. Lance Liebl, please take care not to paint all of us "bloggers/vloggers" with the broad brush dripping with generalization colored paint.
 
2014-06-18 07:14:05 PM  
I just stopped reading video game writing all together. It's all utterly dreadful. I bet the writing in 1930's Pravda was more informative and honest than anything on any of the video game blogs today.
 
2014-06-18 07:25:11 PM  
P.S. I'll happily disclose the free stuff I got from E3: five t-shirts, a pin, a statue of Geralt and copy of The Witcher 3, and a poster.

Now wait a goddamned minute...
 
2014-06-18 07:25:32 PM  

spman: Video Game journalism has always been a sham. I remember even in the 80's and 90's certain publications were obviously bought and paid for by whichever company was the highest bidder, and they all threatened to stop providing the magazines with pre-release betas, demos, and review copies if they didn't consistently feature positive coverage and reviews. The general rule usually was, the harder a game got pushed in the magazines, the worse it probably was going to be when it actually was released.


Are you talking about GamePro or was it Nintendo Power
 
2014-06-18 07:26:58 PM  

Some 'Splainin' To Do: Mugato: Anyone can write anything about anything on their blog, not just video games. Who gives a shiat about video games? Movies are a better example. Everyone has a movie reviewing website.And people actually listen to them.

The simple rule of thumb for any type of review sites is just to find a review whose past reviews mainly line up with your own feelings. If they have an established track record of agreeing with your impressions then it doesn't really matter if their pro or amature or, for that matter, bought and paid for.


Pretty much this.
 
2014-06-18 07:37:43 PM  

Foxxinnia: I just stopped reading video game writing all together. It's all utterly dreadful. I bet the writing in 1930's Pravda was more informative and honest than anything on any of the video game blogs today.


A problem I have always had is that even good videogame reviewing is useless to me. My tastes in games are so narrow, personal, and persnickety that I can't get a clue as to whether I will like a game without actually playing it - and even ones i played before buying have turned out to be bores. What makes a game good to me doesn't seem to be readily describable.
 
2014-06-18 07:39:33 PM  

jso2897: Foxxinnia: I just stopped reading video game writing all together. It's all utterly dreadful. I bet the writing in 1930's Pravda was more informative and honest than anything on any of the video game blogs today.

A problem I have always had is that even good videogame reviewing is useless to me. My tastes in games are so narrow, personal, and persnickety that I can't get a clue as to whether I will like a game without actually playing it - and even ones i played before buying have turned out to be bores. What makes a game good to me doesn't seem to be readily describable.


"is it buggy as fark"
"how robust are the systems"
 
2014-06-18 07:44:57 PM  
I personally apologized to the PR guy and voiced how ridiculous I thought Cartman was. I was so embarrassed. He agreed with me and told me that a good amount of the "journalists" he interacts with have no sense of what's appropriate. Since I got some hands-on time the day before in my spare time, I let Cartman hog the controller while I asked questions and got some "off the record" reveals. I'm not going to post them. E3 for me is about building relationships and trust.

"I have to apologize for the 'journalists' that have no sense of what's appropriate, because E3 isn't about reporting on games, it's about building trusting insider relationships with people who can later hook you up with cooler stuff that I won't even report on."
 
2014-06-18 07:45:08 PM  

sprawl15: jso2897: Foxxinnia: I just stopped reading video game writing all together. It's all utterly dreadful. I bet the writing in 1930's Pravda was more informative and honest than anything on any of the video game blogs today.

A problem I have always had is that even good videogame reviewing is useless to me. My tastes in games are so narrow, personal, and persnickety that I can't get a clue as to whether I will like a game without actually playing it - and even ones i played before buying have turned out to be bores. What makes a game good to me doesn't seem to be readily describable.

"is it buggy as fark"
"how robust are the systems"


Yeah,maybe - but there are buggy-as-shiat games I have loved - American McGee's Alice and Redneck Rampage leap to mind. Hell, I even finished Tombraider Angel of Darkness - and that thing was a bug with a few fragments of game in it.
And there are numerous technically flawless games that bore me to tears. So that guarantees nothing, with me.
 
2014-06-18 07:54:33 PM  

Mike_LowELL: scottydoesntknow: And here I was wondering if you were "Cartman"

The videogame journalism contract goes both ways.  Money is freedom of speech.  You give me money, and I'm free to speak highly of your game.  That's why BioShock: Infinite is the greatest game of this generation.  Wow.  The animatronic robots scattered about Colombia immersed me in the Chuck E. Cheese experience like never before.  And the two-weapon loadout system?  Wow.  I can't think of a single FPS to do it this poorly.  It's moments like this that make me proud to take money from 2K Games.  Wow.


I still have never figured out how that game got such great ratings, and I loved Bioshock.

The mystery wasn't a mystery, I figured most of it out quickly. The fighting was dumb - rifle through vendor trash for hours then off to the next set piece battle with waves of goons that are easily dispatched using the same techniques over and over. If it weren't for "trophies" I wouldn't have varied up at all. I hate loadouts that force you to spend all your time using the crummiest weapons because you never dare use the good stuff on regular mooks and the good stuff takes up tons of space for one shot...

Anyway, I'll go back to playing Doom II and Medal of Honor Underground.
 
2014-06-18 07:59:50 PM  

Fano: I still have never figured out how that game got such great ratings, and I loved Bioshock.


because it makes Serious Commentary on issues by showing that black people really are dangerous if you teach them to read
 
2014-06-18 07:59:56 PM  
I'm surprised someone from Gamezone is complaining about this, when one of the weirdest journos I ever met was this super weirdo from Gamezone. I'm also surprised that Gamezone got farked. This must be the first time ever.
 
2014-06-18 08:00:23 PM  

Mike_LowELL: Agreed.  I hate those videogame bloggers so much.  If I saw one of them in this thread, I'd say their blog sucks, and that would put them in their place.


I do see one of them in this thread and let me tell you, his blog sucks.
 
2014-06-18 08:02:08 PM  

Mike_LowELL: scottydoesntknow: And here I was wondering if you were "Cartman"

The videogame journalism contract goes both ways.  Money is freedom of speech.  You give me money, and I'm free to speak highly of your game.  That's why BioShock: Infinite is the greatest game of this generation.  Wow.  The animatronic robots scattered about Colombia immersed me in the Chuck E. Cheese experience like never before.  And the two-weapon loadout system?  Wow.  I can't think of a single FPS to do it this poorly.  It's moments like this that make me proud to take money from 2K Games.  Wow.


Except I enjoyed Bioshock infinite.  I didn't think the two weapon system was done poorly any more than I thought it was done poorly in any other game featuring similar sized maps and weapon loadouts combined with upgradable weapons. It also averages an 8.5 fro 1400 user reviews on metacritic.

Sure, you could write some bots and scripts to do that, but at that point you're better off just accusing them of buying off ranking websites flat out.

I didn't think the game was 'game of the generation' but you're the person throwing that label around. I thought it was about an 8.5; a highly polished entry in the genre, not genre defining.

But then again you hate EVERYTHING.  Name one game that isn't some precious pretentious indy title you actually like. I don't think I've ever heard you praise a single game which meets with commercial success.
 
2014-06-18 08:06:41 PM  

walktoanarcade: GamePro gave us Pro-tips, but their grading system was a joke and their magazine generally stuck of laziness compared to more thoughtful publications.


I read GamePro for about a year and then bought Batman Returns (SNES) on their very high recommendation.  Never picked up another copy.
 
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