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(Kotaku)   First look at the new open-world Zelda game. "It looks like a cross between Wind Waker and Skyrim." Tingle, Tingle, Kooloo-Limpah   (kotaku.com) divider line 104
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3600 clicks; posted to Geek » on 10 Jun 2014 at 5:25 PM (16 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2014-06-10 02:09:09 PM
HEY HEY
 
2014-06-10 02:10:11 PM
Technically, with all the side quests and sh*t, aren't most Zelda games "open-world?"
 
2014-06-10 02:15:27 PM
If all goes well a Wii U will cost about $50 at the pawn shop about the time this comes out.
 
2014-06-10 02:26:45 PM

Tr0mBoNe: HEY HEY


Listen.
 
2014-06-10 02:28:29 PM
Damnit, does this mean I'm going to have dust off the Wii? It hasn't been played in over a year.
 
2014-06-10 02:58:07 PM
Goddamnit.

Fine.

i.imgur.com
/Holding off on new game purchases until I complete my current library of unfinished games.
//Might be finished by 2016.
 
2014-06-10 03:27:09 PM
Well, looks like I'm buying a Wii U sometime in 2015.
 
2014-06-10 03:35:42 PM

LograyX: Well, looks like I'm buying a Wii U sometime in 2015.


I never like to buy a console until it's mostly through with its shelf life anyway. Then you have a huge library to choose from and all the games are dirt cheap.

I've never understood the mentality of being the first kid on your block to own a console or game. They are always overpriced, buggy, and lame for the first few years. If you show me someone with a PS4 or an Xbox One right now, I am seeing someone with either too much money or not enough sense. It's certainly nothing to brag about, especially the dopes who bought the Xbox Ones with the mandatory Kinects.

The games you haven't played will still be the same in 2 years, and probably better with DLC finished and bugs worked out. Really. I'm sure you can find a few others to play in the meantime.

Friends let friends buy new consoles, so they don't have to.
 
2014-06-10 03:45:02 PM

Confabulat: LograyX: Well, looks like I'm buying a Wii U sometime in 2015.

I never like to buy a console until it's mostly through with its shelf life anyway. Then you have a huge library to choose from and all the games are dirt cheap.

I've never understood the mentality of being the first kid on your block to own a console or game. They are always overpriced, buggy, and lame for the first few years. If you show me someone with a PS4 or an Xbox One right now, I am seeing someone with either too much money or not enough sense. It's certainly nothing to brag about, especially the dopes who bought the Xbox Ones with the mandatory Kinects.

The games you haven't played will still be the same in 2 years, and probably better with DLC finished and bugs worked out. Really. I'm sure you can find a few others to play in the meantime.

Friends let friends buy new consoles, so they don't have to.


I purchased a 60GB Playstation 3 because I required a console with Playstation 2 backward compatibility, and the newer Playstation 3 models lacked that support.

Unfortunately, that console has since suffered a YLOD (a second one, since I fixed it the first time). I have replaced it with a "slim" model, and I suspect that I will rely upon PCSX2 for my future Playstation 2 gaming needs.
 
2014-06-10 05:23:21 PM
What an embarrassingly great headline.
 
2014-06-10 05:27:38 PM
Do you want to read the article again?
---> Yes
       No
 
2014-06-10 05:29:16 PM
I used to be a fairy like you but then I took a Pols Voice to the knee
 
2014-06-10 05:36:54 PM
I once got unsolicited BIE from Zelda, whose fark handle was never revealed to me.

/csb
 
2014-06-10 05:42:14 PM

Confabulat: I am seeing someone with either too much money or not enough sense.


Don't worry about other people and what they do about their money.

Just snicker and be happy that they act as beta testers and also essentially subsidize future price reductions and bundling. They are doing us a very valuable service.

I mean SOMEONE has to be first.

// but those people who wait in line late at night for a console, WTF is wrong with them? Console scarcity doesn't exist.
 
2014-06-10 05:49:42 PM

uttertosh: I once got unsolicited BIE from Zelda, whose fark handle was never revealed to me.

/csb


you got bie from a dude?

gross
 
2014-06-10 05:50:24 PM

lordargent: Confabulat: I am seeing someone with either too much money or not enough sense.

Don't worry about other people and what they do about their money.

Just snicker and be happy that they act as beta testers and also essentially subsidize future price reductions and bundling. They are doing us a very valuable service.

I mean SOMEONE has to be first.

// but those people who wait in line late at night for a console, WTF is wrong with them? Console scarcity doesn't exist.


You raise good points. Never mind good sirs, go get those new consoles! Watch Dogs is only $60 right now and is garnering mediocre-to-good reviews! You don't want to miss this! Go now! Buy!
 
2014-06-10 06:08:21 PM
Been on the fence about buying a Wii U. The HD version of Wind Waker plus LoZ limited edition wasn't quite enough to push me to buy but this.. this is what I've been waiting for.
 
2014-06-10 06:15:15 PM

texdent: Damnit, does this mean I'm going to have dust off the Wii? It hasn't been played in over a year.


I'm not sure how to score this attempt.  It is more subtle than most but I think the second sentence revealed too much.
 
2014-06-10 06:17:32 PM

texdent: Damnit, does this mean I'm going to have dust off the Wii? It hasn't been played in over a year.


Ashes to Ashes, Dust to Dust, if you don't take it out and use it, it's going to rust
 
2014-06-10 06:17:38 PM

Relatively Obscure: Tr0mBoNe: HEY HEY

Listen.


You know, as bad as that was, at least I could walk 10 steps in any direction and usually the fairy would simply shut the hell up. Navi was never as bad as Fi and that goddamn dowsing stick. I understand that zelda is and always was a kids game, but I would love to have a setting in the next game that would turn off the seemingly mandatory help provided by the NPCs.

This game, coupled with SSB4 and starfox might be enough to get me to buy a U. No desire to do so yet though.
 
2014-06-10 06:27:44 PM

Dimensio: Goddamnit.

Fine.

[i.imgur.com image 480x307]



QFT
 
2014-06-10 06:28:40 PM

Flt209er: You know, as bad as that was, at least I could walk 10 steps in any direction and usually the fairy would simply shut the hell up. Navi was never as bad as Fi and that goddamn dowsing stick. I understand that zelda is and always was a kids game, but I would love to have a setting in the next game that would turn off the seemingly mandatory help provided by the NPCs.


That's pretty much exactly what they did on the next Zelda - which arrived not too long ago on the 3DS.  No helper NPC following you around.  No mandatory tutorials.  Wander around the overworld as much as you like and do the dungeons in any order.

I thought it worked out pretty well.
 
2014-06-10 06:29:03 PM

Shostie: Technically, with all the side quests and sh*t, aren't most Zelda games "open-world?"


Yes and no.  The newer ones eventually become open world, but you have to unlock each area one at a time and in a specific order.  For example, in Ocarina of Time, when you first get to Hyrule Field, you can't go to Lake Hylia, Death Mounatin, or Zora's Domain.  Later, after you satisfy certain story elements, you can walk the entire way from the lake to the top of the mountain.
 
2014-06-10 06:31:31 PM
I am cautiously optimistic.
 
2014-06-10 06:34:29 PM

Dimensio: /Holding off on new game purchases until I complete my current library of unfinished games.
//Might be finished by 2016.


If every game took 15 hours to complete and I played for two hours a day, it would take me over seven years to complete my library. I feel your pain.
 
2014-06-10 06:35:41 PM

No Line For Beer: Shostie: Technically, with all the side quests and sh*t, aren't most Zelda games "open-world?"

Yes and no.  The newer ones eventually become open world, but you have to unlock each area one at a time and in a specific order.  For example, in Ocarina of Time, when you first get to Hyrule Field, you can't go to Lake Hylia, Death Mounatin, or Zora's Domain.  Later, after you satisfy certain story elements, you can walk the entire way from the lake to the top of the mountain.


Basically every single "open world" RPG ever made has areas that are locked until you get past a certain point in the main story line.
 
2014-06-10 06:39:52 PM
Oh, also, I've already seen a few people moaning about how Link looks.  He looks great.  I'll come right out and say it: Wind Waker had the best art style of all the Zeldas, and I'm stoked at how this new one looks.

And the only open world games I can think of that didn't have any locked areas are the Elder Scrolls.  Morrowind through Skyrim, at least.
 
2014-06-10 06:40:17 PM

Dragonflew: Dimensio: /Holding off on new game purchases until I complete my current library of unfinished games.
//Might be finished by 2016.

If every game took 15 hours to complete and I played for two hours a day, it would take me over seven years to complete my library. I feel your pain.


I'm right there with you, and that's not even taking into account my horrible addiction to Steam sales and Playstation Plus. Is this Sly Cooper game they released for free today any good? 16 GB wtf
 
2014-06-10 06:40:27 PM

Dragonflew: Dimensio: /Holding off on new game purchases until I complete my current library of unfinished games.
//Might be finished by 2016.

If every game took 15 hours to complete and I played for two hours a day, it would take me over seven years to complete my library. I feel your pain.


15 hours.  Meh.  I tend to spend hundreds, if not thousands of hours on a game before I move on to the next one (with minimal wanderings off).  For example, I've basically just played Skyrim this entire calendar year.  Last year, I basically just played Borderlands 2.  Year before that, Team Fortress 2.  Before that, Left For Dead 2, then Left For Dead 1, then Team Fortress 2 (yeah, again).
 
2014-06-10 06:44:36 PM

Geotpf: Dragonflew: Dimensio: /Holding off on new game purchases until I complete my current library of unfinished games.
//Might be finished by 2016.

If every game took 15 hours to complete and I played for two hours a day, it would take me over seven years to complete my library. I feel your pain.

15 hours.  Meh.  I tend to spend hundreds, if not thousands of hours on a game before I move on to the next one (with minimal wanderings off).  For example, I've basically just played Skyrim this entire calendar year.  Last year, I basically just played Borderlands 2.  Year before that, Team Fortress 2.  Before that, Left For Dead 2, then Left For Dead 1, then Team Fortress 2 (yeah, again).


I was once like you. I would take a game. I would learn that game. I would own that game. Then I would move to the next game.

Then suddenly there were SO MANY GAMES. And sometimes I'm in the mood for that game. And maybe that other game is making me dizzy today. And I haven't done any city-building lately. And check out this new little weird indie game! And on and on and on.

I don't know how many games i own or play. I don't ever know if I ever beat any of them. I just stare and play and then I say I want something new now.

It's a problem.
 
2014-06-10 06:49:37 PM

Geotpf: Dragonflew: Dimensio: /Holding off on new game purchases until I complete my current library of unfinished games.
//Might be finished by 2016.

If every game took 15 hours to complete and I played for two hours a day, it would take me over seven years to complete my library. I feel your pain.

15 hours.  Meh.  I tend to spend hundreds, if not thousands of hours on a game before I move on to the next one (with minimal wanderings off).  For example, I've basically just played Skyrim this entire calendar year.  Last year, I basically just played Borderlands 2.  Year before that, Team Fortress 2.  Before that, Left For Dead 2, then Left For Dead 1, then Team Fortress 2 (yeah, again).


Oh, I know. There are games I have put hundreds of hours into (Skyrim is 300+ and counting). But some take far less. So I chose a pretty reasonable average number. If I added up the actual average completion times of all my console and Steam games, it would be far greater.
 
2014-06-10 06:52:39 PM
So Zelda is introducing a feature that has been in place since Morrowind on the original Xbox - if not earlier.

/good jorb Nintendo
 
2014-06-10 06:57:12 PM

Electrify: So Zelda is introducing a feature that has been in place since Morrowind on the original Xbox - if not earlier.

/good jorb Nintendo


Every Zelda game >> Morrowind
 
2014-06-10 07:08:46 PM

Confabulat: Every Zelda game >> Morrowind


N'wah!
 
2014-06-10 07:10:55 PM

Confabulat: I never like to buy a console until it's mostly through with its shelf life anyway. Then you have a huge library to choose from and all the games are dirt cheap.


I just bought a PS3 last week, so I'm really ...

I picked up five or six games for my son and I, most of them PS3 exclusives (Last of Us, Heavy Rain, Ni no Kuni), and so on, and I have about another fifteen or sixteen on my list.  Yeah, I think I'll be fine without a PS4 for a looooooong time.

\impressed by how wonderful the PS3 interface looks compared to the 360's shiatty interface
 
2014-06-10 07:12:51 PM
I really wanted to be excited about this while watching the video, but all this talk about Elder Scrolls games having had this feature since Morrowind makes me scared that the game is going to be buggy as all get out.

/fun as bugs are
 
2014-06-10 07:13:37 PM

bulok: Been on the fence about buying a Wii U. The HD version of Wind Waker plus LoZ limited edition wasn't quite enough to push me to buy but this.. this is what I've been waiting for.


I picked up Mario Kart 8 and downloaded a free copy of Wind Waker.  With that, Mario Kart, Wonderful 101, Pikmin 3, and now this new Zelda game, along with Smash Bros., I think the Wii U will become a lot more popular, and soon.

\FPS players can stick with XBox
 
2014-06-10 07:23:42 PM

whizbangthedirtfarmer: \FPS players can stick with XBox


I've wondered lately if there is an age demographic that clusters around FPS.  I noticed that as I aged FPS no longer seemed as interesting to me.  Still play some FPS but I find myself drawn more towards strategy/RPG/puzzle oriented games.
 
2014-06-10 07:35:02 PM

Gergesa: whizbangthedirtfarmer: \FPS players can stick with XBox

I've wondered lately if there is an age demographic that clusters around FPS.  I noticed that as I aged FPS no longer seemed as interesting to me.  Still play some FPS but I find myself drawn more towards strategy/RPG/puzzle oriented games.


Me, I don't think it's so much that I changed as I got older as much as it's FPS's that changed.  FPS's used to be about surviving an onslaught from hordes of enemies by the skin of your teeth, punctuated by bouts of exploration, item-hunting, and maze solving.  Now it's about hiding behind a wall until your health recovers in heavily-scripted set-piece battles punctuated by HOO-RAH-filled cutscenes.  The latter are just terminally boring to me.  Though I do have to admit, I did find Spec Ops: The Line to be interesting, but mostly because of the story.  The gameplay was just the same stuff that's been wrong with FPS for a long time.
 
2014-06-10 07:36:35 PM

Gergesa: whizbangthedirtfarmer: \FPS players can stick with XBox

I've wondered lately if there is an age demographic that clusters around FPS.  I noticed that as I aged FPS no longer seemed as interesting to me.  Still play some FPS but I find myself drawn more towards strategy/RPG/puzzle oriented games.


From my slim experiences with Left 4 Dead through Steam, the demographic for FPS shooters is somewhere in the 10-12 boy range.  I, too, have grown out of FPSs, although I still play Left 4 Dead every now and again.  It's brainless fun, but people shouldn't pretend there's much point or difference from one FPS to another.  They're almost all the same, with only minor variations on the theme.
 
2014-06-10 07:44:00 PM

Mad Tea Party: Confabulat: Every Zelda game >> Morrowind

N'wah!


Just cause a game HAS a feature another game does not, does not make that game superior. Morrowind was impressive for it's time, sure, but in 2014, what would you rather play through again, Morrowind or Ocarina of Time?
 
2014-06-10 07:49:20 PM

Gergesa: whizbangthedirtfarmer: \FPS players can stick with XBox

I've wondered lately if there is an age demographic that clusters around FPS.  I noticed that as I aged FPS no longer seemed as interesting to me.  Still play some FPS but I find myself drawn more towards strategy/RPG/puzzle oriented games.


I was never really into FPS's. There were some fun ones though. I just really miss RPG's like Chrono Trigger and Final Fantasy 7(cliche). I don't really care about graphics. I care about character bonding, unique but not overwhelming battle scenarios, and upgrading items. Call me old fashioned, but that's my ideal game.
 
2014-06-10 07:53:49 PM

whizbangthedirtfarmer: Left 4 Dead


weird you brought that up, as it's a pretty dramatic shift in fps dynamics from manshoots to l4d
 
2014-06-10 08:21:12 PM

No Line For Beer: Shostie: Technically, with all the side quests and sh*t, aren't most Zelda games "open-world?"

Yes and no.  The newer ones eventually become open world, but you have to unlock each area one at a time and in a specific order.  For example, in Ocarina of Time, when you first get to Hyrule Field, you can't go to Lake Hylia, Death Mounatin, or Zora's Domain.  Later, after you satisfy certain story elements, you can walk the entire way from the lake to the top of the mountain.


With that definition then Grand Theft Auto games aren't open-world either.
 
2014-06-10 08:25:23 PM
Aren't most Zelda games open world...? I mean there's some Metroidvania in them obviously what with blocks restricting exploration, but for the most part you can go anywhere you bloody well please when you please. Not sure about Skyward Sword since I haven't played it yet, but I know WW (and PH and ST), OoT, and MM were all open. Hell, even the original two NES games were.
 
2014-06-10 08:42:27 PM

Iczer: Aren't most Zelda games open world...? I mean there's some Metroidvania in them obviously what with blocks restricting exploration, but for the most part you can go anywhere you bloody well please when you please. Not sure about Skyward Sword since I haven't played it yet, but I know WW (and PH and ST), OoT, and MM were all open. Hell, even the original two NES games were.


They explicitly mentioned the first Zelda as an example of what they meant by "open world".
 
2014-06-10 08:49:53 PM

Flt209er: Relatively Obscure: Tr0mBoNe: HEY HEY

Listen.

You know, as bad as that was, at least I could walk 10 steps in any direction and usually the fairy would simply shut the hell up. Navi was never as bad as Fi and that goddamn dowsing stick. I understand that zelda is and always was a kids game, but I would love to have a setting in the next game that would turn off the seemingly mandatory help provided by the NPCs.

This game, coupled with SSB4 and starfox might be enough to get me to buy a U. No desire to do so yet though.


Hey listhen was worse than fi imo.

But also in skyward sword I felt a lot more on the rails than the n64 zeldas. I actually wanted to do what fi said most of the time.
 
2014-06-10 08:50:48 PM

lemurs: Flt209er: You know, as bad as that was, at least I could walk 10 steps in any direction and usually the fairy would simply shut the hell up. Navi was never as bad as Fi and that goddamn dowsing stick. I understand that zelda is and always was a kids game, but I would love to have a setting in the next game that would turn off the seemingly mandatory help provided by the NPCs.

That's pretty much exactly what they did on the next Zelda - which arrived not too long ago on the 3DS.  No helper NPC following you around.  No mandatory tutorials.  Wander around the overworld as much as you like and do the dungeons in any order.

I thought it worked out pretty well.


Is that Link Between Worlds? I've heard that was good, but I've never owned a DS. I'll have to steal my buddy's sometime. The idea of them having a more mega man style preferred-but-not-required order to the dungeons is something I've wished for too, Make me earn those light arrows, dammit.

/and bring back magic, you jackasses
 
2014-06-10 08:52:46 PM
That settles it. I'll be getting a Wii U sometime in 2015.

By that point it will have at least a half dozen games I've been wanting to play, including Mario 3d World, Donkey Kong Tropical Freeze, Pikmin 3, and Mario Kart 8.

Once a system reaches a certain quantity of good games, it's a worthwhile purchase, regardless of whether it's "winning" or "losing" in the console wars.
 
2014-06-10 08:53:46 PM

Foxxinnia: No Line For Beer: Shostie: Technically, with all the side quests and sh*t, aren't most Zelda games "open-world?"

Yes and no.  The newer ones eventually become open world, but you have to unlock each area one at a time and in a specific order.  For example, in Ocarina of Time, when you first get to Hyrule Field, you can't go to Lake Hylia, Death Mounatin, or Zora's Domain.  Later, after you satisfy certain story elements, you can walk the entire way from the lake to the top of the mountain.

With that definition then Grand Theft Auto games aren't open-world either.


The main limitation of the older Zelda games was they were all a series of separate bounded areas that could only pass between at certain entry and exit points, where the transitions served as loading points.
Even once you had access to every location, you still had to take certain set paths.  Wind Waker seems open because it was all ocean and the sections didn't have entry and exit points like the areas in Twilight Princess, but the ocean was still divided into 49 squares.
  Their intent in the new game is to make it so there are no loading points like that, and if you want to ride your horse from one end of Hyrule to the other, you can do just that, and take any route that your horse can traverse without having to step through areas A, B, C, D, and E; or if windwaker was made that way, you could go from the NW corner to SE corner without having to transition zones 12 times.
   Frankly, the series is overdue for a change like this so I hope it works well.

/and then I would LOVE to see an open world Metroid Prime where you have a massive surface region plus buildings and caverns below and don't have to screw around with doors that are out in the wilderness for no good reason other than the game engine requires it.
 
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