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(Fangirl Review)   EA Sports - "We hate our fans"   (fangirlreview.com) divider line 84
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5284 clicks; posted to Geek » on 14 May 2014 at 11:52 AM (41 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2014-05-14 10:36:31 AM  
Obvious tag waiting for a 2-hour install on their latest EA Sports game for the PS4?
 
2014-05-14 11:08:40 AM  
She needs to focus a little less on the random crowds in a video game, and more on proper sentence structure and punctuation.
 
2014-05-14 11:16:15 AM  

DanZero: Obvious tag waiting for a 2-hour install on their latest EA Sports game for the PS4?


Obvious tag is not included in the initial release, you have to get the Obvious Tag DLC.
 
2014-05-14 11:56:38 AM  
Wait.. People still buy EA games after the latest Sim City, ME3 and DA2?  Good lord some people are stupid.
 
2014-05-14 11:57:28 AM  

BMFPitt: DanZero: Obvious tag waiting for a 2-hour install on their latest EA Sports game for the PS4?

Obvious tag is not included in the initial release, you have to get the Obvious Tag DLC.


Which is installed on the CD you bought, you just have to pay more to unlock it.
 
2014-05-14 11:57:38 AM  
"There's no competition for Madden, they have exclusive rights to the NFL so they can give us the same garbage each year. "

But there's no reason you can't make a football game, is there? Sure, you can't use team and player names, but the sport of american football is public domain, isn't it?

and sorry, if people are stupid enough to buy this year's game rather than one from 2 years ago that's almost the same, let them.
 
2014-05-14 11:57:55 AM  
As long as the lemmings keep buying Madden nothing will change.  They have no incentive to make any changes.  Instead they come out with "revolutionary" features like gang tackling.  Sure that was in NFL 2k5 for PS2.  But now they have it.  Ok, so the animations are terrible and the same for every tackle and it makes the game look buggy and unfinished.  You paid us $70 for the game so fark you we already have your money.  Don't forget to buy next year's roster update.
 
2014-05-14 12:00:33 PM  

DanZero: Obvious tag waiting for a 2-hour install on their latest EA Sports game for the PS4?


2 hours?  Using AOL as your ISP?
 
2014-05-14 12:05:06 PM  
"As fan what can we do to get it in EA's head that we want change, and that you can't keep screwing us each year with the same game with minor tweaks?"

Erm... stop buying their games year after year?
 
2014-05-14 12:05:24 PM  

scottydoesntknow: She needs to focus a little less on the random crowds in a video game, and more on proper sentence structure and punctuation.


I was ready to whip out the Obvious tag, but I got stuck on "WTF am I reading?"
 
2014-05-14 12:08:39 PM  

farkeruk: But there's no reason you can't make a football game, is there? Sure, you can't use team and player names, but the sport of american football is public domain, isn't it?


People have tried. Every few years the Blitz franchise gets revived with another game, and it usually has pretty "meh" sales.

Not being able to play as your favorite NFL team still carries a lot of weight with the purchasing decisions.
 
2014-05-14 12:10:42 PM  

k4mi: They have no incentive to make any changes.


Oh, they make changes all right.

Like in 2013, when you can tackle a guy (gang-tackle, even! With dynamic player positioning! And unique animations!), then he gets up and runs another 20 yards. Apparently, EA took that "knee has to touch the ground" thing literally, and if a player falls on someone else, he's not down. This is the first year that's been wrong.

And going from truly random drafts (player names and skills) to a rotation of static tables - and from 30 or so tables in the rotation in '13 to 4 in 2014.

And making the trade interface stupid as hell.

And farking up free agency.

And making finding player details like looking for the damn Treasure of the Sierra Madre.

// seriously - slap mini-SQL on the disc, give us some rudimentary WYSIWYG query-building, and let us go nuts without your slow-ass, clunky interface that offers no help
 
2014-05-14 12:12:47 PM  

scottydoesntknow: She needs to focus a little less on the random crowds in a video game, and more on proper sentence structure and punctuation.


This
 
2014-05-14 12:14:01 PM  
"As fan what can we do to get it in EA's head that we want change, and that you can't keep screwing us each year with the same game with minor tweaks? "

I don't know....Just kinda throwing this out there, but maybe, just maybe, you could stop buying the game?
 
2014-05-14 12:16:55 PM  
Your blog sucks.
 
2014-05-14 12:21:08 PM  

k4mi: As long as the lemmings keep buying Madden nothing will change.  They have no incentive to make any changes.  Instead they come out with "revolutionary" features like gang tackling.  Sure that was in NFL 2k5 for PS2.  But now they have it.  Ok, so the animations are terrible and the same for every tackle and it makes the game look buggy and unfinished.  You paid us $70 for the game so fark you we already have your money.  Don't forget to buy next year's roster update.


The last Madden I bought was in 2009.

I got tired of them not only not improving the game, but constantly removing features and adding in useless fluff.
 
2014-05-14 12:21:33 PM  

Click Click D'oh: Wait.. People still buy EA games after the latest Sim City, ME3 and DA2?



I hated the narrative failure of an ending of ME3 as much as the next person, but how was that EA's fault?
 
2014-05-14 12:27:13 PM  

Cubicle Jockey: Click Click D'oh: Wait.. People still buy EA games after the latest Sim City, ME3 and DA2?


I hated the narrative failure of an ending of ME3 as much as the next person, but how was that EA's fault?


Potential reasons for this being their fault:

1. Lack of proper funding to Bioware
2. Forcing "Focus group" changes to the game to fit in line with "popular, mainstream releases" and causing a reduction of development time
3. Rushing development to fit release within a fiscal quarter.

Granted, the failure could be just as much on Bioware's end, what with the hackney writing and pacing, destroying the importance of your choices from the last two games, and so forth. If you consider the product as a whole, the features it released with and such, you can see that EA had some influence on the game to try and get it in line with other popular 3rd person shooters.
 
2014-05-14 12:31:19 PM  

Cubicle Jockey: I hated the narrative failure of an ending of ME3 as much as the next person, but how was that EA's fault?


You're just going to give EA a pass for the day one DLC that was actually on the game disk and was pretty damn important to the overall plot of the series?
 
2014-05-14 12:31:26 PM  
Right, and we clearly saw that with DA2.
I just didn't see evidence of it with ME3.
 
2014-05-14 12:31:57 PM  

error 303: "As fan what can we do to get it in EA's head that we want change, and that you can't keep screwing us each year with the same game with minor tweaks?"

Erm... stop buying their games year after year?


This. Even Microsoft listens, eventually, but you have to hit them over the head very hard before they take any notice. EA's no different.
 
2014-05-14 12:32:11 PM  

scottydoesntknow: She needs to focus a little less on the random crowds in a video game, and more on proper sentence structure and punctuation.


I gave up reading halfway through the article because of this.

/Also because sports games suck.
 
2014-05-14 12:33:06 PM  

Click Click D'oh: You're just going to give EA a pass for the day one DLC that was actually on the game disk and was pretty damn important to the overall plot of the series?



I had actually forgotten about that. I was thinking more of the odd in-game shiat EA forces on people.
You are correct, objection withdrawn.
 
2014-05-14 12:39:04 PM  

Cubicle Jockey: Click Click D'oh: Wait.. People still buy EA games after the latest Sim City, ME3 and DA2?


I hated the narrative failure of an ending of ME3 as much as the next person, but how was that EA's fault?


The "multiplayer" addtiton to Mass Effect 3 was very likely a result of influence by Electronic Arts.

With the multiplayer inclusion came a stated intent to allow players to attain the various game endings through either single-player accomplishments or multiplayer accomplishments.

This meant that no specific single-player events or choices could be reflected in the game ending. Instead, the game endings would be based upon a single "score" value that could be raised either through single-player or multiplayer. Specific game events would be irrelevant when deciding the game ending events; those events could only influence the score.

As a consequence, the game endings had to be very generalized and without any nuance (such as what was seen in the ending of Dragon Age: Origins); past choices could not be reflected in the game ending because the ending was based upon a single generic variable.

As such the game ending sucked. Players would receive the same endings, without deviation, if they played through every optional sidequest or it they did almost none but boosted their score through multiplayer, and none of the significant Paragon or Renegade options amounted to anything.

The actual narrativ failure of the ending was the fault of the lead writer, but hypothesizing that one of the major complaints of the ending was a result of Electronic Arts's poisonous influence is reasonable.
 
2014-05-14 12:39:48 PM  

scottydoesntknow: She needs to focus a little less on the random crowds in a video game, and more on proper sentence structure and punctuation.


Dear lord, I thought I was having a stroke for a second... That was horrible.

A common definition/quote for insanity is doing the same thing repeatedly, but expecting different results. That's basically what you're doing when you buy Madden X+1 even though you already own Madden X. The same can be said for most FPS games as well.
 
2014-05-14 12:47:34 PM  

Dr Dreidel: Like in 2013, when you can tackle a guy (gang-tackle, even! With dynamic player positioning! And unique animations!), then he gets up and runs another 20 yards. Apparently, EA took that "knee has to touch the ground" thing literally, and if a player falls on someone else, he's not down. This is the first year that's been wrong.


I'm pretty sure that's an actual rule. Players aren't part of the ground.
 
2014-05-14 12:55:04 PM  
FTA: and that you can't keep screwing us each year with the same game with minor tweaks?

Are you sure about that? They've been doing it for 20 years now and has been selling truckloads of copies. The market has spoken, it doesn't care.
 
2014-05-14 12:55:58 PM  
your blog sucks

/obligatory

anyways yeah, most team sports games suck nowdays (including MLB the show and NBA 2k, at least their online portions do...)

Madden is the poster child for the awful direction sports games have taken in the last 10 years... can i get a NFL 2k again? how about an NFL blitz that doesn't suck?

golf and racing games are still doing well tho
 
2014-05-14 12:59:51 PM  

Tobin_Lam: Dr Dreidel: Like in 2013, when you can tackle a guy (gang-tackle, even! With dynamic player positioning! And unique animations!), then he gets up and runs another 20 yards. Apparently, EA took that "knee has to touch the ground" thing literally, and if a player falls on someone else, he's not down. This is the first year that's been wrong.

I'm pretty sure that's an actual rule. Players aren't part of the ground.


I stand corrected - I honestly thought a player who lands on a defensive player with a "down" part of the body (knee, elbow, butt) was considered down by contact.

// still pissed about that play, though
// and generally, it looks like rushers escape from gang-tackles with astonishing frequency in '13 (I had a 5-yard run that turned into 85 by somehow spinning out of 4 players' collective grasp. Ray Rice is good; not that good)
 
2014-05-14 01:07:49 PM  

Dr Dreidel: Tobin_Lam: Dr Dreidel: Like in 2013, when you can tackle a guy (gang-tackle, even! With dynamic player positioning! And unique animations!), then he gets up and runs another 20 yards. Apparently, EA took that "knee has to touch the ground" thing literally, and if a player falls on someone else, he's not down. This is the first year that's been wrong.

I'm pretty sure that's an actual rule. Players aren't part of the ground.

I stand corrected - I honestly thought a player who lands on a defensive player with a "down" part of the body (knee, elbow, butt) was considered down by contact.

// still pissed about that play, though
// and generally, it looks like rushers escape from gang-tackles with astonishing frequency in '13 (I had a 5-yard run that turned into 85 by somehow spinning out of 4 players' collective grasp. Ray Rice is good; not that good)


You're reasoning is sound and I'm pretty sure you would have been right in the past. Don't feel bad about it, I had to look it up.
 
2014-05-14 01:10:35 PM  
/oblig
img.fark.net
 
2014-05-14 01:29:32 PM  
EA Sports can DIAF and EABOD.  Never buying a game from them again. (Bitter Tiger Woods Masters-12 golfer)
 
2014-05-14 01:32:38 PM  
One problem with EA Sports titles is that they are very quick to shut down the multiplayer servers for editions that are more than a year old. So if you do want to play online multiplayer, you have to have the latest edition of Maddening/NHL/PGA Tour Golf to do so.

/also on a site called "gamergirl" it's weird to see a byline from "King Rich"
 
2014-05-14 01:37:50 PM  
 
2014-05-14 01:42:42 PM  

Duane Dibbley: EA Sports can go fark itself after FIFA 13 on the Wii.

http://www.computerandvideogames.com/385833/features/fifa-13-wii-vs- fi fa-12-wii-the-shocking-truth/


"Click the next page to find out." Pass. Don't bury the lede, even if you're farming clicks.
 
2014-05-14 01:46:06 PM  

scottydoesntknow: She needs to focus a little less on the random crowds in a video game, and more on proper sentence structure and punctuation.


Yeah, this was clearly written by someone who has absolutely no writing experience.
 
2014-05-14 01:48:32 PM  
How to compete with Madden. Make a game that fixes all of thenl stuff you're complaining about. Change all of the player models to hot women in lingerie. Sell a million copies.
 
2014-05-14 01:48:57 PM  

Duane Dibbley: EA Sports can go fark itself after FIFA 13 on the Wii.

http://www.computerandvideogames.com/385833/features/fifa-13-wii-vs- fi fa-12-wii-the-shocking-truth/


Meh.  Wii doesn't seem the ideal platform for FIFA.  I've found that buying the new version of FIFA every 2 or so years works great.  The gameplay doesn't change much, and whoever does the FIFA title never seems to screw anything up too badly.  I'm still enjoying the heck out of FIFA 12 on the 360, will maybe buy '14 here in a few months just to check out the differences.

Madden to me is blah.  I haven't played a good EA sports baseball offering since MVP baseball 2005 for the PS2, which I still rate as the greatest pure baseball game ever.
 
2014-05-14 01:52:05 PM  

chozo13: /oblig
[img.fark.net image 400x225]


Needs Geoff Keighleys floating head for maximum effect.
 
2014-05-14 01:53:23 PM  
Its Ea, so if enough prople stopped buying Madden they wouldn't change it for the better. They would just cancel the series and sit on the exclusive rights for x amount of years.
 
2014-05-14 02:04:24 PM  
As the resident "Vintage" Gamer on YouTube, I feel qualified to say that EA is the worst game Company .... Bar none. SWTOR is the gleaming example of how to Fark up a legendary IP.

Add in the SimCity clusterfark, etc. and it is a wonder how they stay in business.
 
2014-05-14 02:18:40 PM  

Beerguy: As the resident "Vintage" Gamer on YouTube, I feel qualified to say that EA is the worst game Company .... Bar none. SWTOR is the gleaming example of how to Fark up a legendary IP.

Add in the SimCity clusterfark, etc. and it is a wonder how they stay in business.


It is because all of the idiots who biatch and complain about EA yet buy the next game that comes out. Until the average gamer grows a better memory than a goldfish, they will continue to do so. They have no reason to stop biting the hand that feeds them because the hand has yet to roll up a newspaper and teach them a lesson.
 
2014-05-14 02:21:16 PM  
Oh and:

EA Sports - "We hate our fans"

FTFY
 
2014-05-14 02:35:04 PM  
i62.tinypic.com

RIP never forget

/One frickin game makes a move against EA and the NFL agrees to sell out exclusive rights to someone. Such BS.
 
2014-05-14 02:36:35 PM  

chozo13: Beerguy: As the resident "Vintage" Gamer on YouTube, I feel qualified to say that EA is the worst game Company .... Bar none. SWTOR is the gleaming example of how to Fark up a legendary IP.

Add in the SimCity clusterfark, etc. and it is a wonder how they stay in business.

It is because all of the idiots who biatch and complain about EA yet buy the next game that comes out. Until the average gamer grows a better memory than a goldfish, they will continue to do so. They have no reason to stop biting the hand that feeds them because the hand has yet to roll up a newspaper and teach them a lesson.


That's a minor contributing factor.  The biggest factors are twofold:

1) Exclusivity.  EA's exclusive contracts with NFL, PGA, ESPN, etc. mean that for most sports genres they are literally the only game in town.  If you have any of Football games, your only choice is Madden.  An no, nobody is going to buy a football game using players they've never heard of playing games in fictional towns.  This also applies to non-sports titles, like the entire Star Wars franchise.  Can't really make a non-Star Wars game about Jedi, now can you?
2) Regressive business practices.  EA is absolutely atrocious when it comes to business practices that make it difficult both for the consumer to get an accurate impression of the products they sell, and to get their money back for games that they should otherwise be able to return.  Buying reviews, issuing deliberately misleading information, blacklisting non-compliant reviewers, refusing refunds, intimidating complaining consumers are all just a few examples of the crap they pull.  Sometimes it backfires, like with SimCity, but more often than not any controversy is of such relatively low importance that it never makes the news feed.

So... yeah.  That's why.
 
2014-05-14 02:45:11 PM  
Like an abused spouse, they keep coming back to EA to take beatings.
 
2014-05-14 02:51:16 PM  

scottydoesntknow: farkeruk: But there's no reason you can't make a football game, is there? Sure, you can't use team and player names, but the sport of american football is public domain, isn't it?

People have tried. Every few years the Blitz franchise gets revived with another game, and it usually has pretty "meh" sales.

Not being able to play as your favorite NFL team still carries a lot of weight with the purchasing decisions.


IMO... you need to do something fairly radical, you can't just do "American Football" with fake team/player names.

IE, bring back a 21st century, state of the art graphics version of Blood Bowl, or Cyberball.   I'd love to see Cyberball as a 3-D game with more depth with league modes, franchise revenues driving what replacement robots/parts you are able to get, etc.
 
2014-05-14 02:51:55 PM  

yukichigai: chozo13: Beerguy: As the resident "Vintage" Gamer on YouTube, I feel qualified to say that EA is the worst game Company .... Bar none. SWTOR is the gleaming example of how to Fark up a legendary IP.

Add in the SimCity clusterfark, etc. and it is a wonder how they stay in business.

It is because all of the idiots who biatch and complain about EA yet buy the next game that comes out. Until the average gamer grows a better memory than a goldfish, they will continue to do so. They have no reason to stop biting the hand that feeds them because the hand has yet to roll up a newspaper and teach them a lesson.

That's a minor contributing factor.  The biggest factors are twofold:

1) Exclusivity.  EA's exclusive contracts with NFL, PGA, ESPN, etc. mean that for most sports genres they are literally the only game in town.  If you have any of Football games, your only choice is Madden.  An no, nobody is going to buy a football game using players they've never heard of playing games in fictional towns.  This also applies to non-sports titles, like the entire Star Wars franchise.  Can't really make a non-Star Wars game about Jedi, now can you?
2) Regressive business practices.  EA is absolutely atrocious when it comes to business practices that make it difficult both for the consumer to get an accurate impression of the products they sell, and to get their money back for games that they should otherwise be able to return.  Buying reviews, issuing deliberately misleading information, blacklisting non-compliant reviewers, refusing refunds, intimidating complaining consumers are all just a few examples of the crap they pull.  Sometimes it backfires, like with SimCity, but more often than not any controversy is of such relatively low importance that it never makes the news feed.

So... yeah.  That's why.


I agree with your points 100%, but the factor I listed is not minor, it is the main reason the 2 factors you listed exist at all. They would not be able to get away with all of the crap you stated if gamers could control themselves and actually stop supporting this atrocious company.

I am a huge Star Wars fan, but I will not be purchasing any new Star Wars game until the IP goes to someone more deserving.
 
2014-05-14 02:52:42 PM  

yukichigai: 1) Exclusivity.  EA's exclusive contracts with NFL, PGA, ESPN, etc. mean that for most sports genres they are literally the only game in town.  If you have any of Football games, your only choice is Madden.


This is as much the NFL's fault as EA's, if not more.
 
2014-05-14 03:04:31 PM  
almandot: RIP never forget

I stopped buying anything EA after that.
I love NBA 2k and MLB The Show

Its a shame about NHL 2k and NFL 2k
 
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