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(YouTube)   Here is a reason why Oculus Rift will not be a commercially successful product   (youtube.com) divider line 47
    More: Fail, Oculus Rift, pranks  
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7095 clicks; posted to Video » on 28 Apr 2014 at 1:11 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



47 Comments   (+0 »)
   
View Voting Results: Smartest and Funniest
 
2014-04-28 11:55:32 AM  
i1.ytimg.com
 
2014-04-28 01:19:34 PM  
That was pretty farking funny.
 
2014-04-28 01:44:59 PM  
I think the guy in the goggles got upset because the other guy kicked his blue suede shoes.
 
2014-04-28 01:47:10 PM  
I was expecting something like one of those browser games that suddenly throws some disgusting undead/zombie looking lady onto the screen accompanied by a startling noise.
 
2014-04-28 02:19:40 PM  
Google glasses $1500 and you get punched in the face.
Oculus Rift $500 and you get punched in the back.
The future looks awesome.
 
2014-04-28 02:44:33 PM  
It's good to see that 90's Sean Astin is still getting regular work.
 
2014-04-28 03:06:03 PM  

China White Tea: I was expecting something like one of those browser games that suddenly throws some disgusting undead/zombie looking lady onto the screen accompanied by a startling noise.


I assumed they were going to pick his pocket.
 
2014-04-28 03:15:24 PM  
Because Russians?

Lando Lincoln: That was pretty farking funny.


Not really.
 
2014-04-28 03:44:09 PM  

gfid: Because Russians?

Lando Lincoln: That was pretty farking funny.

Not really.


No, it was.

This game is fun. Now you go.
 
2014-04-28 03:48:14 PM  
No, here are the reasons the Rift won't be successful:

1) It looks dorky, gamers won't want their mom's to laugh at them
2) Virtual boy failed in the 90s, tech is practically the same
3) Gamers are fat and lazy, they don't want to have to move their heads
4) Facebook facebook facebook
5) Staring at a screen that close will ruin your eyes
 
2014-04-28 03:49:49 PM  

Cytokine Storm: No, here are the reasons the Rift won't be successful:

1) It looks dorky, gamers won't want their mom's to laugh at them
2) Virtual boy failed in the 90s, tech is practically the same
3) Gamers are fat and lazy, they don't want to have to move their heads
4) Facebook facebook facebook
5) Staring at a screen that close will ruin your eyes


1/10
 
2014-04-28 03:50:27 PM  

pizen: China White Tea: I was expecting something like one of those browser games that suddenly throws some disgusting undead/zombie looking lady onto the screen accompanied by a startling noise.

I assumed they were going to pick his pocket.


Second.
 
2014-04-28 04:05:10 PM  
Here's a question.  Why did the guy freak out for (what seemed like) an hour?  I can see how being pushed while wearing the goggles would startle you, maybe even pee yourself a little...  but to have a nervous breakdown?  Does Occulus Rift hpnotize you as well as give you 3D VR?
 
2014-04-28 04:10:41 PM  

Mercutio74: Here's a question.  Why did the guy freak out for (what seemed like) an hour?  I can see how being pushed while wearing the goggles would startle you, maybe even pee yourself a little...  but to have a nervous breakdown?  Does Occulus Rift hpnotize you as well as give you 3D VR?


Some people react more strongly than others to the visual stimuli I'm guessing - it's why some folks can get motion sick just watching a FPS on a monitor I suppose.  I've done the Rift Coaster demo, both standing and sitting, and while I didn't react that strongly or lose my balance, I did feel the sinking vertigo you'd expect.

So for this guy, after he started to fall the coaster didn't stop, so it could be he just started to "panic" as odd as it sounds.  Or it could be a viral marketing deal and he was just hamming it up.
 
2014-04-28 04:11:11 PM  
He needs something to help re-orient himself with reality:

blog.uvm.edu
 
2014-04-28 04:23:29 PM  
And what sort of thing is that?
 
2014-04-28 04:31:27 PM  
A) Because some creepy guy with a ponytail tucked into his shirt will have to touch my head?
B) Fake
 
2014-04-28 04:33:11 PM  
Was the prank to see how long I would sit around waiting for something to happen?!
 
2014-04-28 05:02:35 PM  
That was ridiculous overacting...
 
2014-04-28 05:15:43 PM  
Hmmm; I was honestly thinking that the guy was going to puke when the salesman(?) had him look "down;" not that they were going to be d-bags and give him a shove.
 
2014-04-28 05:26:02 PM  

Cytokine Storm: Mercutio74: Here's a question.  Why did the guy freak out for (what seemed like) an hour?  I can see how being pushed while wearing the goggles would startle you, maybe even pee yourself a little...  but to have a nervous breakdown?  Does Occulus Rift hpnotize you as well as give you 3D VR?

Some people react more strongly than others to the visual stimuli I'm guessing - it's why some folks can get motion sick just watching a FPS on a monitor I suppose.  I've done the Rift Coaster demo, both standing and sitting, and while I didn't react that strongly or lose my balance, I did feel the sinking vertigo you'd expect.

So for this guy, after he started to fall the coaster didn't stop, so it could be he just started to "panic" as odd as it sounds.  Or it could be a viral marketing deal and he was just hamming it up.



This is pretty much my assumption.  The guy was already experiencing vertigo and motion sickness as you can see him swaying a little bit.  Once the guy pushed him his eyes and inner ear told him he was falling and freaked a little.  His physical body was flailing and the disconnect between eyes and inner ear got more extreme and his brain was getting wildly conflicting information and hit the panic button.
 
2014-04-28 06:50:06 PM  
I can't wait to get pinkeye from one of the demo kiosks put up at a Wal-Mart.
 
2014-04-28 07:22:54 PM  
i don't get it.  can someone explain what is going on here
 
2014-04-28 07:45:30 PM  
As seen in the video, Russia is so hard core that not even girls care that everyone is being terrible to you.  If you scream like a wuss, they will laugh in your face.
 
2014-04-28 07:54:24 PM  
I'm pretty sure technology like the occulus rift is here to stay. The early VR technology was all pipe dreams, and while they are still working out the bugs in this new stuff, the technology is all the all of the shelf, which means competitors and quick improvement once the basic concepts are all worked out.

Everybody loves to poo-poo new technologies, but there has been demand for this kinda of stuff for a long time now. It's only a matter time before we have some truly amazing virtual reality on our hands.
 
2014-04-28 08:24:18 PM  
Oh look, they have mullets in Russia too.

Also, that was a hell of an overreaction.
 
2014-04-28 08:26:37 PM  

reveal101: I'm pretty sure technology like the occulus rift is here to stay. The early VR technology was all pipe dreams, and while they are still working out the bugs in this new stuff, the technology is all the all of the shelf, which means competitors and quick improvement once the basic concepts are all worked out.

Everybody loves to poo-poo new technologies, but there has been demand for this kinda of stuff for a long time now. It's only a matter time before we have some truly amazing virtual reality on our hands.


Demand, like hand held touch tablets? Or demand, like 3D televisions.
 
2014-04-28 08:34:04 PM  

nytmare: reveal101: I'm pretty sure technology like the occulus rift is here to stay. The early VR technology was all pipe dreams, and while they are still working out the bugs in this new stuff, the technology is all the all of the shelf, which means competitors and quick improvement once the basic concepts are all worked out.

Everybody loves to poo-poo new technologies, but there has been demand for this kinda of stuff for a long time now. It's only a matter time before we have some truly amazing virtual reality on our hands.

Demand, like hand held touch tablets? Or demand, like 3D televisions.


Demand, like plain televisions. People didn't know they wanted one until they saw one, then it exploded. 3D televisions isn't a fair comparison. 3D TV was an evolutionary product. Occulus Rift and others are a revolutionary product. Just like radio. Just like indoor plumbing. Just like the printing press. Sure there was terrible alpha versions of all those technologies that people poo-pooed but they took off.
 
2014-04-28 08:49:15 PM  
media-cache-ec0.pinimg.com

Whoa.
 
2014-04-28 08:56:45 PM  

studman 69: I can't wait to get pinkeye from one of the demo kiosks put up at a Wal-Mart.


You're thinking of the deluxe edition of the Sony knock-off that's coming out, every one of them is guaranteed to have authentic real Sony Executive Pooptm  smeared across the interior, it will cost twice as much the microsoft version that's set to come out three years too late and only pisses in your eye every time you turn it on.
 
2014-04-28 09:23:16 PM  
I want my 2 min of life back. not only was that not funny and not worth waiting for, it was an asshole thing to do.
 
2014-04-28 09:23:22 PM  

reveal101: nytmare: reveal101: I'm pretty sure technology like the occulus rift is here to stay. The early VR technology was all pipe dreams, and while they are still working out the bugs in this new stuff, the technology is all the all of the shelf, which means competitors and quick improvement once the basic concepts are all worked out.

Everybody loves to poo-poo new technologies, but there has been demand for this kinda of stuff for a long time now. It's only a matter time before we have some truly amazing virtual reality on our hands.

Demand, like hand held touch tablets? Or demand, like 3D televisions.

Demand, like plain televisions. People didn't know they wanted one until they saw one, then it exploded. 3D televisions isn't a fair comparison. 3D TV was an evolutionary product. Occulus Rift and others are a revolutionary product. Just like radio. Just like indoor plumbing. Just like the printing press. Sure there was terrible alpha versions of all those technologies that people poo-pooed but they took off.


I see what you did there.jpg
 
2014-04-28 10:23:29 PM  
Becuase people don't like wearing shiat on their face to watch something.
 
2014-04-28 11:58:23 PM  

AlgertMan: Becuase people don't like wearing shiat on their face to watch something.


Like glasses?
 
2014-04-29 02:39:19 AM  

hutchkc: This is pretty much my assumption. The guy was already experiencing vertigo and motion sickness as you can see him swaying a little bit. Once the guy pushed him his eyes and inner ear told him he was falling and freaked a little. His physical body was flailing and the disconnect between eyes and inner ear got more extreme and his brain was getting wildly conflicting information and hit the panic button.


He was already experiencing vertigo and swaying around because he was drunk.  I know this because it was filmed in Russia.
 
2014-04-29 04:03:16 AM  

Cytokine Storm: No, here are the reasons the Rift won't be successful:

1) It looks dorky, gamers won't want their mom's to laugh at them
2) Virtual boy failed in the 90s, tech is practically the same
3) Gamers are fat and lazy, they don't want to have to move their heads
4) Facebook facebook facebook
5) Staring at a screen that close will ruin your eyes


Favorited for that. You will never live it down when VR goes big.
 
2014-04-29 04:22:02 AM  
Hmm.. it was so immersive that he really thought he was falling.. so it works really well so it.. won't be successful?

/if this isn't just marketing
 
2014-04-29 05:37:22 AM  
No one noticed the operator guy is holding the guy's arms so he can't take off the mask?  That's why he continues to freak out: fear + panic + no escape.
 
2014-04-29 05:51:25 AM  

slothbuddy: No one noticed the operator guy is holding the guy's arms so he can't take off the mask?  That's why he continues to freak out: fear + panic + no escape.


Could have closed his eyes, but doesn't seem like the smartest guy to begin with.
 
2014-04-29 07:28:04 AM  
It still projects close/near the eyes.  CastAR is where the future is.
 
2014-04-29 09:01:37 AM  

UseLessHuman: AlgertMan: Becuase people don't like wearing shiat on their face to watch something.

Like glasses?


Sure.  Just like glasses.  I don't know anyone who wears glasses because they want to.  They wear them because the alternative is being nigh-on blind.  I used to wear glasses, then I spent a couple of thousand bucks on surgery so that I'd never have to touch them again.

But, yeah, other than that, that was a hell of a snappy comeback.
 
2014-04-29 10:53:32 AM  

AlgertMan: Becuase people don't like wearing shiat on their face to watch something.


The primary use case is not "watching" something.
 
2014-04-29 10:58:18 AM  
4.bp.blogspot.com
 
2014-04-29 11:42:40 AM  

studman 69: I can't wait to get pinkeye from one of the demo kiosks put up at a Wal-Mart.


Truth. You speak it. People are walking filthpits.
 
2014-04-29 01:03:20 PM  
As embarrassed as he may feel, he can find solace in the fact that he has neither that one guy's laugh, nor the other's mullet.
 
2014-04-29 01:31:57 PM  
I sympathize with the guy. I nearly fell out of the circular handrail thing for one of the first VR games back in the late 80s early 90s at an arcade.

Of course, I am extremely prone to motion sickness, so that didn't help.

Back when it was a big deal to own a computer, a fella asked me over to play DOOM.  I played (and played well) for maybe 15 minutes. Then I ran to the bathroom and puked up everything but my shoes.

... there wasn't a second date. Some guys have no sense of humor!
 
2014-04-29 11:27:47 PM  

hinten: Google glasses $1500 and you get punched in the face.
Oculus Rift $500 and you get punched in the back.
The future looks awesome.


I'll be the guy who hasn't spent $2000 and is doing the punching.
 
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