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(Short List)   The portable, handheld N64 is here to raise geek heart rates and empty wallets   (shortlist.com ) divider line
    More: Cool, memory cards, electronic design  
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5110 clicks; posted to Geek » on 09 Apr 2014 at 9:49 AM (2 years ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2014-04-09 09:55:32 AM  
Still no cure for Oddjob.
 
2014-04-09 09:58:23 AM  
i1.kym-cdn.com
 
2014-04-09 10:04:42 AM  
The N64 was kind of weak, and I say this as a pretty huge Nintendo fan.

There.  I said it.

Ocarina, Mario 64, Goldeneye, and a handful of other titles were fantastic.  Then you had a lot of really, really, really clumsy 3d platformers in that era.  If anyone tries to tell you Donkey Kong 64 didn't suck, they're wrong.
 
2014-04-09 10:05:36 AM  
The Nintendo DS has been out for awhile.
 
2014-04-09 10:10:04 AM  
Up next: the player piano that fits in a Trapper Keeper.

/morans.
 
2014-04-09 10:14:08 AM  
Side note, but how is emulation of the 3D era coming along? I haven't really been following the emulation scene over the last 10 years, but surely by now most PCs (and even tablets and smartphones) can emulate N64/PSX era with ease, if not even the Xbox/PS2/GCN era as well.

/in a few years, who needs the PC port of GTA5, emulating these 10 year old platforms should do the trick
 
2014-04-09 10:17:04 AM  

Dafatone: The N64 was kind of weak, and I say this as a pretty huge Nintendo fan.

There.  I said it.

Ocarina, Mario 64, Goldeneye, and a handful of other titles were fantastic.  Then you had a lot of really, really, really clumsy 3d platformers in that era.  If anyone tries to tell you Donkey Kong 64 didn't suck, they're wrong.


N64 had the best wrestling games ever made.  The PS4 and Xbox360 will not have superior wrestling games either.

The N64 has aged a lot better than the PS1.
 
2014-04-09 10:18:15 AM  
Believe it or not, this is my favorite Nintendo system probably because I have enjoyed the games so much more than other systems. Super Mario 64, Mario Kart 64, both Zelda games, Clayfighter 63 1/3, Paper Mario, and the Pokemon Stadium games I could play for hours on end.

I would like a portable system that's for sure.
 
2014-04-09 10:19:30 AM  

kdawg7736: Believe it or not, this is my favorite Nintendo system probably because I have enjoyed the games so much more than other systems. Super Mario 64, Mario Kart 64, both Zelda games, Clayfighter 63 1/3, Paper Mario, and the Pokemon Stadium games I could play for hours on end.

I would like a portable system that's for sure.


Forgot to mention Star Fox 64 too. Anyone ever beat it in Expert Mode? Never had but I ahve aced the hard route.
 
2014-04-09 10:22:30 AM  

Electrify: Side note, but how is emulation of the 3D era coming along? I haven't really been following the emulation scene over the last 10 years, but surely by now most PCs (and even tablets and smartphones) can emulate N64/PSX era with ease, if not even the Xbox/PS2/GCN era as well.

/in a few years, who needs the PC port of GTA5, emulating these 10 year old platforms should do the trick


All those ones you mentioned can & are emulated well. Also, I'm playing Pokemon Black 2 on a DS emulator right now at work.
 
2014-04-09 10:25:12 AM  

Electrify: Side note, but how is emulation of the 3D era coming along? I haven't really been following the emulation scene over the last 10 years, but surely by now most PCs (and even tablets and smartphones) can emulate N64/PSX era with ease, if not even the Xbox/PS2/GCN era as well.

/in a few years, who needs the PC port of GTA5, emulating these 10 year old platforms should do the trick


PS1 seems to be easy to emulate, since Sony sells digital downloads of PS1 games that will play on the PSP and PS3. The games I bought seem to be an image of the actual discs run in an emulator (to the point you have to switch discs on some games through the options), so modern computers should make short work of the emulation. I think the PS2 is a little more tricky because the hardware is a pretty big jump in terms of graphics, which makes emulation need a lot more processor resources.
 
2014-04-09 10:30:47 AM  

Electrify: surely by now most PCs (and even tablets and smartphones) can emulate N64/PSX era with ease, if not even the Xbox/PS2/GCN era as well.


http://ngemu.com/threads/why-is-xbox-emulation-premature.132032/

1. Is a PC easy to emulate? Well, I wouldn't say so myself. Take a look at the source code from bochs. A lot of source code/work isn't it?
2. Emulating an x86 CPU is a lot harder than it sounds. I don't know where this mindless assumption comes from. Yes, there's loads of documentation on how the x86 processor works, but that doesn't exactly make it easy. First of all, the x86 instruction set is M-A-S-S-I-V-E! There can be at least 20 different versions of one instruction (i.e. There are many different versions of the MOV instruction, as well as INC, DEC, ADD, SUB, SHR, SHL, AND, OR, XOR etc.) and it takes time to implement them all. Of course, that's not exactly difficult. The real problem is that any modern x86 processor including the Pentium III can execute multiple instructions at once. So it's not like emulating a Z80 doing one instruction at a time. The actual algorithm and how x86 does this is undocumented and still unknown. In short, the Xbox's CPU can be emulated, but not accurately.
3. Emulating any hardware by NVIDIA is not a walk in the park! The Xbox's GPU, the NV2A is often assumed just a GeForce 3. It's not! It's similar but not identical. It has some GeForce 4 capabilities too, so it's more of a cross between an NV20 and NV25. This is by no means easy to emulate either. NVIDIA's GPUs have very large register sets and afaik not even half of them have been discovered, and a large portion of known registers have unknown purposes. There is little to no documentation on how NVIDIA GPUs work. The best thing to do is to look at similar GPUs such as RIVA, TNT, and older GeForce cards. Some registers are similar, but not identical. The best place to look for information is in open source drivers available on the net. Adding to the dificulty is that no one has ever discovered how pixel shaders work on NV2x cards, vertex shaders yes though. The Xbox GPU also has exclusive registers that are not found in other GeForce cards. Information on the NV2A's GPU registers are just now beginning to be discovered a few months ago. And yet, there's still a long way to go. The GeForce 3 series is the most mysterious of all NVIDIA GPUs (G7x and G8x aside) and the NV2A is alot worse. "But can't you just directly execute the NV2A instructions on another NVIDIA card?". No, I get alot of questions concerning this, and it is impossible. It's MMIO addresses are different and the exclusive registers must be emulated. Plus, in windows, we don't have ring 0 access anyway, so you all can scratch that idea now. Then comes the NForce 2 chipset. This is where it get easier. The NVIDIA MCPX is the control center for things such as audio, USB for input, Network adapters, PCI, AGP, etc. These things are not really that difficult to emulate IMO except for the audio.
4. The Audio system is rather complex. Xbox's audio consists of at least 4 DSPs, and audio codec (AC '97) and an NVIDIA SoundStorm APU. The DSPs shouldn't be a problem (just figuring out what they all are is) nor should the AC '97 but the NVIDIA SoundStorm APU is the really difficult part. So far I haven't found any information on this thing, but right now, it's relevance is low.
5. The Xbox BIOS isn't fully understood. The basic execution process of the BIOS is understood, but details on the process are at a loss. What we do know gives us hints, but before the BIOS can be emulated, we'll need a better understanding of the Xbox hardware layout because the BIOS does some unknown hardware initialization at boot time and writes to the hardware directly without using any XDK stuff. It will take some time, and effort, but I'll eventually get it working.
6. Video Encoder "Hell". Instead of using a RAMDAC for video output, the Xbox uses a Video Encoder. What makes this suck a pain? Microsoft sought the need to change the video encoder every other Xbox version (there are seven in all, 1.0 - 1.6). Why, I dunno, it's a Microsoft thing, they always tend to try to "fix" things that aren't broken >.> AFAIK, there are at least 3 different Video Encoders used: Conexant CX25871, Focus FS454, and Xcalibur. For more information in Xbox video encoders, click here. Emulating all three video encoders is only less than half the battle, the real problem is that BIOSes can be specifically tied to a specific encoder depending on it's version (don't quote me on this though). Like PS2, every Xbox model revision has a updated BIOS and has different expectations. This is a potential problem, but not exactly major.
Basically, I'm trying to get this "Xbox should be easy to emulate because it's just like a PC" crap out of your heads. I'm sure that most of you will disagree with me on this, but for these reasons and more, on a low level, Xbox is harder to emulate than PS2.
^ The exception to that above is that the NV2A is much better documented now, but not fully. There's an open source library for the OpenXDK called pbKit. It interfaces directly with the hardware to fully expose it's potential. This is what Microsoft should have done all along (or at least wrote a low-level OpenGL implementation).


tl;dr - "No."
 
2014-04-09 10:40:44 AM  

Electrify: Side note, but how is emulation of the 3D era coming along? I haven't really been following the emulation scene over the last 10 years, but surely by now most PCs (and even tablets and smartphones) can emulate N64/PSX era with ease, if not even the Xbox/PS2/GCN era as well.

/in a few years, who needs the PC port of GTA5, emulating these 10 year old platforms should do the trick


There are decent GameCube/Wii emulators out there, but yeah, its thought that emulating the XBox properly is nearly impossible. The XBox original uses x86 but its 3d card was extremely custom and specs were never released. If specs are ever leaked it could be possible. 360 emulation is thought to be easier, , but its more an issue of speed, its simply too new/fast to be emulated well. There are apparently PS2 emulators out there, I haven't tried any.
 
2014-04-09 10:42:39 AM  
No what raises my heart rate is one of a few things:
- attractive women
- high quality video games
- very good science fiction
The machine is only useful for playing the game.
 
2014-04-09 10:50:45 AM  

MindStalker: Electrify: Side note, but how is emulation of the 3D era coming along? I haven't really been following the emulation scene over the last 10 years, but surely by now most PCs (and even tablets and smartphones) can emulate N64/PSX era with ease, if not even the Xbox/PS2/GCN era as well.

/in a few years, who needs the PC port of GTA5, emulating these 10 year old platforms should do the trick

There are decent GameCube/Wii emulators out there, but yeah, its thought that emulating the XBox properly is nearly impossible. The XBox original uses x86 but its 3d card was extremely custom and specs were never released. If specs are ever leaked it could be possible. 360 emulation is thought to be easier, , but its more an issue of speed, its simply too new/fast to be emulated well. There are apparently PS2 emulators out there, I haven't tried any.


Doesn't the Xbox 360 emulate original Xbox games for backwards compatibility? Someone, somewhere knows how to do it.
 
2014-04-09 10:55:59 AM  
Mario Kart for N64 was the best version of Mario Kart. Period.
 
2014-04-09 10:56:59 AM  
How many hands?
 
2014-04-09 10:57:31 AM  

Mad_Radhu: MindStalker: Electrify: Side note, but how is emulation of the 3D era coming along? I haven't really been following the emulation scene over the last 10 years, but surely by now most PCs (and even tablets and smartphones) can emulate N64/PSX era with ease, if not even the Xbox/PS2/GCN era as well.

/in a few years, who needs the PC port of GTA5, emulating these 10 year old platforms should do the trick

There are decent GameCube/Wii emulators out there, but yeah, its thought that emulating the XBox properly is nearly impossible. The XBox original uses x86 but its 3d card was extremely custom and specs were never released. If specs are ever leaked it could be possible. 360 emulation is thought to be easier, , but its more an issue of speed, its simply too new/fast to be emulated well. There are apparently PS2 emulators out there, I haven't tried any.

Doesn't the Xbox 360 emulate original Xbox games for backwards compatibility? Someone, somewhere knows how to do it.


The 360 "slim" will do that.

Half the appeal of getting that model was a handful of games I wanted to play.
 
2014-04-09 10:58:18 AM  

Mad_Radhu: MindStalker: Electrify: Side note, but how is emulation of the 3D era coming along? I haven't really been following the emulation scene over the last 10 years, but surely by now most PCs (and even tablets and smartphones) can emulate N64/PSX era with ease, if not even the Xbox/PS2/GCN era as well.

/in a few years, who needs the PC port of GTA5, emulating these 10 year old platforms should do the trick

There are decent GameCube/Wii emulators out there, but yeah, its thought that emulating the XBox properly is nearly impossible. The XBox original uses x86 but its 3d card was extremely custom and specs were never released. If specs are ever leaked it could be possible. 360 emulation is thought to be easier, , but its more an issue of speed, its simply too new/fast to be emulated well. There are apparently PS2 emulators out there, I haven't tried any.

Doesn't the Xbox 360 emulate original Xbox games for backwards compatibility? Someone, somewhere knows how to do it.


It's probably not so much an emulator as it is a way of wrapping original xbox software instructions to the xbox 360 API. The 360 doesn't have nearly enough processing power to emulate an xbox at the hardware level.
 
2014-04-09 11:02:54 AM  
As cool as I want this to be, why do people insist on making videos where it fades to black every 1.5 seconds ad nauseum?  What, are you making a crappy movie trailer?  STOP IT ALREADY!  shiat like that makes my eyes bleed.  Bailed out on it before it even got very far.  And I really want to like the product itself - extremely cool idea.  I'd rather see an Atari 2600 cloned this way (because that's what I had as a kid), but the whole concept of taking a big bulky box and shrinking it down with it's own 'tv' and controller into one unit is all kinds of nifty.

\Nifty, I says.
 
2014-04-09 11:10:27 AM  

Nemo's Brother: N64 had the best wrestling games ever made.


No Fire Pro Wrestling games were released on the N64, and the AKI games while great didn't age all that well.  Clipping, hit detection, etc.
 
2014-04-09 11:11:15 AM  

Electrify: Side note, but how is emulation of the 3D era coming along? I haven't really been following the emulation scene over the last 10 years, but surely by now most PCs (and even tablets and smartphones) can emulate N64/PSX era with ease, if not even the Xbox/PS2/GCN era as well.

/in a few years, who needs the PC port of GTA5, emulating these 10 year old platforms should do the trick


The PS2 is pretty well emulated at this point. I use PCSX2 on my PC and I am able to run at 5x PS2 resolution in Xenosaga EP1 (one of the hardest games to emulate on PC) and get 60FPS.

Disclosure: 5x Native Res is using an FX-6300, 8GB RAM and an R9 270x. Native PS2 resolution will make 30FPS in Xenosaga EP1 with Athlon II x2 240, 2GB RAM and an HD4650. So, any modern PC will run PS2 games at native or better with no issues.
 
2014-04-09 11:15:21 AM  

Skarekrough: The 360 "slim" will do that.

Half the appeal of getting that model was a handful of games I wanted to play.


All 360s with a hard drive can do it, not just the slims
 
2014-04-09 11:17:35 AM  

Inigo: Electrify: surely by now most PCs (and even tablets and smartphones) can emulate N64/PSX era with ease, if not even the Xbox/PS2/GCN era as well.

http://ngemu.com/threads/why-is-xbox-emulation-premature.132032/

1. Is a PC easy to emulate? Well, I wouldn't say so myself. Take a look at the source code from bochs. A lot of source code/work isn't it?
2. Emulating an x86 CPU is a lot harder than it sounds. I don't know where this mindless assumption comes from. Yes, there's loads of documentation on how the x86 processor works, but that doesn't exactly make it easy. First of all, the x86 instruction set is M-A-S-S-I-V-E! There can be at least 20 different versions of one instruction (i.e. There are many different versions of the MOV instruction, as well as INC, DEC, ADD, SUB, SHR, SHL, AND, OR, XOR etc.) and it takes time to implement them all. Of course, that's not exactly difficult. The real problem is that any modern x86 processor including the Pentium III can execute multiple instructions at once. So it's not like emulating a Z80 doing one instruction at a time. The actual algorithm and how x86 does this is undocumented and still unknown. In short, the Xbox's CPU can be emulated, but not accurately.
3. Emulating any hardware by NVIDIA is not a walk in the park! The Xbox's GPU, the NV2A is often assumed just a GeForce 3. It's not! It's similar but not identical. It has some GeForce 4 capabilities too, so it's more of a cross between an NV20 and NV25. This is by no means easy to emulate either. NVIDIA's GPUs have very large register sets and afaik not even half of them have been discovered, and a large portion of known registers have unknown purposes. There is little to no documentation on how NVIDIA GPUs work. The best thing to do is to look at similar GPUs such as RIVA, TNT, and older GeForce cards. Some registers are similar, but not identical. The best place to look for information is in open source drivers available on the net. Adding to the dificulty is that n ...


I was referring to the power of today's PCs to emulate 12 year old hardware. Though I admittedly was not thinking about how the Xbox used off the shelf components.

/kind of ironic that the system which is most like a PC also happens to be the one most difficult to emulate
 
2014-04-09 11:20:16 AM  
When I was in college it went: a Play Station with a stack of games and an N64 with GoldenEye super glued into it and four controllers. Everyone I knew who had the N64 had GoldenEye and that was it.....
 
2014-04-09 11:22:15 AM  

Cybernetic: Mario Kart for N64 was the best version of Mario Kart. Period.


Worst.
 
2014-04-09 11:22:25 AM  

the_sidewinder: Skarekrough: The 360 "slim" will do that.

Half the appeal of getting that model was a handful of games I wanted to play.

All 360s with a hard drive can do it, not just the slims


Correct.  With the older ones you had to download the "emulator" for each game which from my experience rarely worked.

With the slims there was no downloading of the emulator.
 
2014-04-09 11:23:59 AM  
Clumsy controller my ass, you just sucked.
 
2014-04-09 11:27:00 AM  

Smackledorfer: Cybernetic: Mario Kart for N64 was the best version of Mario Kart. Period.

Worst.


runitlikeamom.com
 
2014-04-09 11:32:17 AM  

somemoron: \Nifty, I says.


I concur.

I want one for longer train journies. Umeå to Malmö is one boring effing haul, and my laptop's battery doesn't even cut the time in half.
 
2014-04-09 11:40:14 AM  
Jeez, this kind of stuff is available in the Asian market and has been for ages.  I have a small handheld that emulates everything up to N64 pretty reliably. I've had it for years now.

And yeah, the N64 had a truly weak lineup unless you were a major Nintendo franchise fan.
 
2014-04-09 11:44:01 AM  
That thing looks like its been sitting in a Nintendo factory for the past 15 years, very cumbersome looking. Ill just keep playing N64 and SNES games on my cellphone w/ Bluetooth controller, thanks.
 
2014-04-09 11:44:56 AM  

szyska: When I was in college it went: a Play Station with a stack of games and an N64 with GoldenEye super glued into it and four controllers. Everyone I knew who had the N64 had GoldenEye and that was it.....


why?  ocarina of time was out.

yes, virginia, goldeneye DID suck.  as a launch day n64 owner, I couldn't play goldeneye because I had already been playing far superior fps games on PC.  and yes, n64 owners, Halo on xbox is the game that showed us that fps games could be decent on console.... NOT goldeneye.

And Quake 2 on n64 was a better multiplayer game than goldeneye.

playing goldeneye these days is like pulling your eyes out of your skull, carefully wrapping each one in wax paper and then jamming them back in the sockets.
 
2014-04-09 11:52:06 AM  

Skarekrough: Correct. With the older ones you had to download the "emulator" for each game which from my experience rarely worked.

With the slims there was no downloading of the emulator.


what are you on about?  either the game was supported, or it was not.  there was no original xbox game emulator download that did not work - if the game didn't work -  there was no download.  It took literally YEARS for Panzer Dragoon Orta to be added.  Some games had various issues, but it either worked, or it did not.

and I don't know who you have been talking to, but if you buy a brand new slim XBOX 360 with a hard drive, connect it up and put in, oh, say "Buffy the Vampire Slayer" for the original xbox, it is going to "gasp" CONNECT TO XBOX LIVE AND GET THE EMULATOR.

you remind me of the fools that keep telling me that the original xbox can run dreamcast games natively or the fools that swear their modded xbox could emulate PS2 games.  NO, THEY CAN NOT.
 
2014-04-09 11:52:41 AM  

szyska: When I was in college it went: a Play Station with a stack of games and an N64 with GoldenEye super glued into it and four controllers. Everyone I knew who had the N64 had GoldenEye and that was it.....


To this day I still say Mario 64 is the best game ever.  I wish they would update the graphics, but keep everything (including camera issues) the same and release it for the Wii U.  As fun as the newest Mario was, it couldn't touch 64.
 
2014-04-09 11:53:40 AM  

Lumbar Puncture: Nemo's Brother: N64 had the best wrestling games ever made.

No Fire Pro Wrestling games were released on the N64, and the AKI games while great didn't age all that well.  Clipping, hit detection, etc.


THIS. I am constantly amazed by people who claim that No Mercy is the best wrestling game ever. It was slow, clunky, had the aforementioned clipping & hit detection issues, and looks horrible by today's standards. Even back then, it wasn't the best wrestling game. As you said, that would be the Fire Pro Wrestling series.

I'll grant that AKI's stuff on N64 might have been some of the better (for the time) WWF games, but they were not the best wrestling games. It's just a shame the Fire Pro series didn't get much play in the United States.

But would I rather play No Mercy than WWE `13?  Hell no. No Mercy is not that good. People just have happy, fuzzy memories of it because they were kids when it was out.

The same is true of GoldenEye. It might have been good at the time compared to other CONSOLE FPS games, but it certainly wasn't up to competing with the PC FPS games of the time, and it really didn't age well.
 
2014-04-09 11:59:48 AM  

Nix Nightbird: The same is true of GoldenEye. It might have been good at the time compared to other CONSOLE FPS games, but it certainly wasn't up to competing with the PC FPS games of the time, and it really didn't age well.


Quake 2 on PS1 was a better multiplayer game.

and goldeneye aged like goldie hawn.
 
2014-04-09 12:08:59 PM  

Dafatone: Ocarina, Mario 64, Goldeneye, and a handful of other titles were fantastic.


Don't forget Turok. I wasted many hours on that game.
 
2014-04-09 12:14:26 PM  
So much better than Ben Heckendorn's unwieldy CNC designs.
 
2014-04-09 12:19:04 PM  

Nix Nightbird: Lumbar Puncture: Nemo's Brother: N64 had the best wrestling games ever made.

No Fire Pro Wrestling games were released on the N64, and the AKI games while great didn't age all that well.  Clipping, hit detection, etc.

THIS. I am constantly amazed by people who claim that No Mercy is the best wrestling game ever. It was slow, clunky, had the aforementioned clipping & hit detection issues, and looks horrible by today's standards. Even back then, it wasn't the best wrestling game. As you said, that would be the Fire Pro Wrestling series.

I'll grant that AKI's stuff on N64 might have been some of the better (for the time) WWF games, but they were not the best wrestling games. It's just a shame the Fire Pro series didn't get much play in the United States.

But would I rather play No Mercy than WWE `13?  Hell no. No Mercy is not that good. People just have happy, fuzzy memories of it because they were kids when it was out.

The same is true of GoldenEye. It might have been good at the time compared to other CONSOLE FPS games, but it certainly wasn't up to competing with the PC FPS games of the time, and it really didn't age well.


You don't really control your characters in Fire Pro wrestling, as much as you position them to have computer fight for you. It is like an updated version of the old arcade game Tag Team Wrestling.
 
2014-04-09 12:22:26 PM  
IMHO each generation is either an evolutionary or revolutionary shift.

Pong to 2600 was revolutionary.  Introduction of color palettes and swappable games.

2600 to NES was revolutionary.  Vastly improved hardware, sprite counts, graphics, more immersive games.

NES to SNES was evolutionary.  Slightly better graphics and hardware, but no giant leap.

SNES to PSX was revolutionary.  Introduction of mass storage, game saving is common.  Polygon based graphics become common.

PSX to PS2/Xbox could be called either, but I would say evolutionary.  Graphics get better and better hardware, but not by giant leaps.  The argument for revolutionary would be Xbox live and online play.

PS2 to PS3 was revolutionary.  High def.  Near photo realistic graphics.  Mass adoption of online across most systems.

PS3 to PS4 looks to be evolutionary.  Looks prettier and more effects, but just a better looking thing that already existed.

Are we at the end of revolutionary change.  Even a shift to UHD wouldn't be near as big a leap as other things have been in the past.
 
2014-04-09 12:22:29 PM  
I never understood the N64 controller. It looks like it was created by someone with absolutely no clue what ergonomics is.

upload.wikimedia.org
 
2014-04-09 12:24:45 PM  

mjbok: PS3 to PS4 looks to be evolutionary. Looks prettier and more effects, but just a better looking thing that already existed.

Are we at the end of revolutionary change. Even a shift to UHD wouldn't be near as big a leap as other things have been in the past.


Well, unless virtual reality takes off.
 
2014-04-09 12:27:37 PM  

RexTalionis: Well, unless virtual reality takes off.


I'd guess good consumer level VR is at least a decade off, and that is being generous.  Oculus and stuff like that are neat, but still not what I'd consider great VR.
 
2014-04-09 12:34:30 PM  

Electrify: Side note, but how is emulation of the 3D era coming along? I haven't really been following the emulation scene over the last 10 years, but surely by now most PCs (and even tablets and smartphones) can emulate N64/PSX era with ease, if not even the Xbox/PS2/GCN era as well.

/in a few years, who needs the PC port of GTA5, emulating these 10 year old platforms should do the trick


I have a $2000 android tablet which plays n64 flawless. The emu tech has matured. Check it out sometime.
 
2014-04-09 12:44:14 PM  

Dafatone: The N64 was kind of weak, and I say this as a pretty huge Nintendo fan.

There.  I said it.

Ocarina, Mario 64, Goldeneye, and a handful of other titles were fantastic.  Then you had a lot of really, really, really clumsy 3d platformers in that era.  If anyone tries to tell you Donkey Kong 64 didn't suck, they're wrong.


Those are all you needed, man.  (International Superstar Soccer was also incredible).  I think i owned a total of 6 N64 games and I never wanted for more.
 
2014-04-09 12:47:48 PM  
Doesn't a PSP with CFW accomplish the same thing without having to lug around cartridges?
 
2014-04-09 12:52:59 PM  

sethen320: Doesn't a PSP with CFW accomplish the same thing without having to lug around cartridges?


i dunno about n64 games, but it plays the hell out of SNES games.  beat chrono trigger and Super Mario RPG on my PSP.
 
2014-04-09 12:53:00 PM  

frepnog: szyska: When I was in college it went: a Play Station with a stack of games and an N64 with GoldenEye super glued into it and four controllers. Everyone I knew who had the N64 had GoldenEye and that was it.....

why?  ocarina of time was out.

yes, virginia, goldeneye DID suck.  as a launch day n64 owner, I couldn't play goldeneye because I had already been playing far superior fps games on PC.  and yes, n64 owners, Halo on xbox is the game that showed us that fps games could be decent on console.... NOT goldeneye.

And Quake 2 on n64 was a better multiplayer game than goldeneye.

playing goldeneye these days is like pulling your eyes out of your skull, carefully wrapping each one in wax paper and then jamming them back in the sockets.


Well back in the day for a bunch of broke college students it passed for quality entertainment. I think the booze/drugs helped too....
 
2014-04-09 12:53:29 PM  
You know you're a pro Mario Karter if you can successfully navigate the shortcuts of Yoshi Canyon on that tiny screen!

.....Challenge accepted!!!
 
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