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(Ars Technica)   I'm totally surprised that Flappy Bird might be returning to the app store, said nobody ever   (arstechnica.com ) divider line
    More: Obvious, Apple App Store, Nguyen, Rolling Stones, Internet celebrity, Counter-Strike, Wii Sports  
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1160 clicks; posted to Geek » on 12 Mar 2014 at 5:08 AM (2 years ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



25 Comments   (+0 »)
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2014-03-12 05:50:58 AM  
I'm totally surprised that people really seem to enjoy playing that stupid game....
 
2014-03-12 06:45:40 AM  
Step 1: Create stupid but fairly popular game
Step 2: Pull it in a big public hissy fit, turning the game into an overnight media sensation
Step 3: Return game to market before people have forgotten about the flap, resulting in massive downloads
Step 4: Buy nice comfy house, lifetime supply of scotch, life is now awesome.
 
2014-03-12 06:53:19 AM  

DemonEater: Step 1: Create stupid but fairly popular game
Step 2: Pull it in a big public hissy fit, turning the game into an overnight media sensation
Step 3: Return game to market before people have forgotten about the flap, resulting in massive downloads
Step 4: Buy nice comfy house, lifetime supply of scotch, life is now awesome.


$50K a day buys some nice scotch
 
2014-03-12 07:00:49 AM  

DemonEater: Step 1: Create stupid but fairly popular game
Step 2: Pull it in a big public hissy fit, turning the game into an overnight media sensation


Step 1: Create stupid but fairly popular game
Step 2: Pull it in a big public hissy fit, turning the game into an overnight media sensation
Step 3: Realizes that without new players and the attention, ad revenue had dropped down drastically
Step 4: Having spent all his money on hookers, blow, race horses and parachute pants, puts the game back up and hopes no one remembers the reasons why he claimed to have it taken down.
 
2014-03-12 07:07:30 AM  

FuryOfFirestorm: DemonEater: Step 1: Create stupid but fairly popular game
Step 2: Pull it in a big public hissy fit, turning the game into an overnight media sensation

Step 1: Create stupid but fairly popular game
Step 2: Pull it in a big public hissy fit, turning the game into an overnight media sensation
Step 3: Realizes that without new players and the attention, ad revenue had dropped down drastically
Step 4: Having spent all his money on hookers, blow, race horses and parachute pants, puts the game back up and hopes no one remembers the reasons why he claimed to have it taken down.




Sometimes when games go viral, the authors end up acting like the dog who caught the car and make stupid decisions.
Its just possible that he's an idiot and didn't realize he could have added a warning label or whatever with a patch instead of being a drama queen. Take the cash to hire some talent and make a company.

/could also be that he's just playing everyone for fools.
/now there's a million clones and fanatic customers everywhere.
/and I can't get my score above 8 so its pissing me off...i
 
2014-03-12 07:31:09 AM  
I just really hate fappy bird with a passion. Just... how did this get popular? A game where all you do is tap a crudely drawn bird to navigate it through pipes has become a sensation. Have people become this stupid? Or were people always this stupid? I think it's the latter because fads over stupid crap isn't new. Back in the 80s you had Cabbage Patch dolls, hell, 200 years ago people were probably watching farm animals hump and gambling on it.
 
2014-03-12 07:37:27 AM  
The game is crap.

end of story.
 
2014-03-12 07:53:53 AM  

Richard C Stanford: I just really hate fappy bird with a passion. Just... how did this get popular? A game where all you do is tap a crudely drawn bird to navigate it through pipes has become a sensation. Have people become this stupid? Or were people always this stupid? I think it's the latter because fads over stupid crap isn't new. Back in the 80s you had Cabbage Patch dolls, hell, 200 years ago people were probably watching farm animals hump and gambling on it.




Its a very simple game, but calling it bad may be an objective argument.
Apparently some people just like rudimentary skill tests.

/It isn't as stupid as cow clicker.
/Its author also turned into a whiny biatch when it went viral.
/lots of easily entertained people were giving him money.
/this was, somehow, an outrage.
 
2014-03-12 08:07:21 AM  

Richard C Stanford: Just... how did this get popular? A game where all you do is tap a crudely drawn bird to navigate it through pipes has become a sensation. Have people become this stupid? Or were people always this stupid?


People are stupid, but the recent trend in pop culture is really something else.  I'm not going to get all nostalgic about the crap I grew up with.  But once I grew up and saw it for what it was, I honestly thought it was the dumbest entertainment got.  Then the stuff today blew me away.

I tried out an on-line port of Flappy Bird just to see what the fuss was about.  A few minutes later I was done trying, and the humanist in me was horrified.  Tetris is as simple as a video game gets but at least it tests the speed at which you think.  Flappy Bird makes Mario Brothers' (the single-screen predecessor to the more familiar platformer) game depth look impressive in comparison.  There is literally no depth at all.  The only challenge is in the badly designed control.  It's the Fifty Shades of Grey of video gaming, and for the same reason -- not that it's a sin to have a brain-dead guilty pleasure, but to popularize this one.  Women actually paid real money to read an explicit fanfic.  Flappy Bird is free, but with free video games there's even less of an excuse to play a crappy one.  There's infinitely better stuff out there, much of it just as accessible and free.  Whatever enjoyment you actually get out of this work, there is zero reason to settle for this, not when it's anywhere near close to the best at what it does.

It's baffling.  It's like being offered Taco Bell for free; yeah it ain't good eatin', but instead you walk out to the park and eat a dog turd instead because, hey, it's free too!  No, no no no, why would you do that?  They're both crap, maybe even literally dog crap, but at long as they're both free why choose the one sitting on the park ground when you can just as easily eat dog crap with a tortilla and "hot" sauce and a sugary drink to wash it down?  Why?
 
2014-03-12 08:30:17 AM  

dragonchild: Why?


Simple answer: People are more interested in the game that occurs outside of the game--the act of playing for score--and Flappy Bird offers an approach to score that anyone of any skill level or comprehension can get into.  The game is irrelevant.  The act of creating some sort of competition that can be used to further your boring, tedious life--a society that is stuck on the same page without any regard for whether the book is actually interesting--is what makes it appealing.
 
2014-03-12 08:49:28 AM  
How will people tell the difference between it and its myriad clones?

/notice my correct use of "myriad"
 
2014-03-12 09:02:03 AM  

FuryOfFirestorm: DemonEater: Step 1: Create stupid but fairly popular game
Step 2: Pull it in a big public hissy fit, turning the game into an overnight media sensation

Step 1: Create stupid but fairly popular game
Step 2: Pull it in a big public hissy fit, turning the game into an overnight media sensation
Step 3: Realizes that without new players and the attention, ad revenue had dropped down drastically
Step 4: Having spent all his money on hookers, blow, race horses and parachute pants, puts the game back up and hopes no one remembers the reasons why he claimed to have it taken down.


I don't know what planet y'all are from but Flappy Bird was front page news *before* he pulled it.

Once he pulled it, I saw one article about its removal, another article about idiots buying phones for thousands of dollars to get the game and then silence.
 
2014-03-12 09:29:32 AM  

Richard C Stanford: I just really hate fappy bird


I don't know if you intentionnally mispelled "Flappy Bird", but I suddenly had a vision for a great input device to play the game.
 
2014-03-12 09:48:16 AM  
Until this article I thought Flappy Bird was a parody making fun of all the other silly mobile games, I didn't realize it actually existed.
 
2014-03-12 09:51:50 AM  

albatros183: DemonEater: Step 1: Create stupid but fairly popular game
Step 2: Pull it in a big public hissy fit, turning the game into an overnight media sensation
Step 3: Return game to market before people have forgotten about the flap, resulting in massive downloads
Step 4: Buy nice comfy house, lifetime supply of scotch, life is now awesome.

$50K a day buys some nice scotch


how much of that $50k does he owe Nintendo for stealing IP?
 
2014-03-12 09:56:49 AM  
I bet the guy who bid 100 000 $ for an iPhone with Flappy Bird installed on it must feel like a real genius right now.
 
2014-03-12 10:58:52 AM  

dragonchild: Richard C Stanford: Just... how did this get popular? A game where all you do is tap a crudely drawn bird to navigate it through pipes has become a sensation. Have people become this stupid? Or were people always this stupid?

People are stupid, but the recent trend in pop culture is really something else.  I'm not going to get all nostalgic about the crap I grew up with.  But once I grew up and saw it for what it was, I honestly thought it was the dumbest entertainment got.  Then the stuff today blew me away.

I tried out an on-line port of Flappy Bird just to see what the fuss was about.  A few minutes later I was done trying, and the humanist in me was horrified.  Tetris is as simple as a video game gets but at least it tests the speed at which you think.  Flappy Bird makes Mario Brothers' (the single-screen predecessor to the more familiar platformer) game depth look impressive in comparison.  There is literally no depth at all.  The only challenge is in the badly designed control.  It's the Fifty Shades of Grey of video gaming, and for the same reason -- not that it's a sin to have a brain-dead guilty pleasure, but to popularize this one.  Women actually paid real money to read an explicit fanfic.  Flappy Bird is free, but with free video games there's even less of an excuse to play a crappy one.  There's infinitely better stuff out there, much of it just as accessible and free.  Whatever enjoyment you actually get out of this work, there is zero reason to settle for this, not when it's anywhere near close to the best at what it does.

It's baffling.  It's like being offered Taco Bell for free; yeah it ain't good eatin', but instead you walk out to the park and eat a dog turd instead because, hey, it's free too!  No, no no no, why would you do that?  They're both crap, maybe even literally dog crap, but at long as they're both free why choose the one sitting on the park ground when you can just as easily eat dog crap with a tortilla and "hot" sauce and a sugary ...


At least you don't let it get to you.
 
2014-03-12 11:12:36 AM  

SpdrJay: I'm totally surprised that people really seem to enjoy playing that stupid game....


It's one of those things people get not to really to play for fun (since it is a very boring game after the first 10 seconds), but to be seen playing it. Total status symbol "Look at me I'm being cool!" douchebaggery.
 
2014-03-12 12:25:14 PM  

padraig: Richard C Stanford: I just really hate fappy bird

I don't know if you intentionnally mispelled "Flappy Bird", but I suddenly had a vision for a great input device to play the game.


It's the name of the upcoming porno adaptation.
 
2014-03-12 01:12:12 PM  

Mike_LowELL: dragonchild: Why?

Simple answer: People are more interested in the game that occurs outside of the game--the act of playing for score--and Flappy Bird offers an approach to score that anyone of any skill level or comprehension can get into.  The game is irrelevant.  The act of creating some sort of competition that can be used to further your boring, tedious life--a society that is stuck on the same page without any regard for whether the book is actually interesting--is what makes it appealing.


Y'all do that, I'll be busy playing cut the rope.

fc09.deviantart.net
 
2014-03-12 01:22:17 PM  
Flappy Bird getting to #1 on the App Store says more about the fickle dynamics of the market, especially a market that follows "Top #" lists. One you hit the list, you get more installs just because ... well, other people like it, so I should try it out!  Or something? "Top #" lists can be manipulated. I'm not saying the App Store is manipulable or that Flappy Bird's developer did anything wrong, but let's just say someone was able to manipulate it: there's a HUGE difference in market share of the items within the Top # and the item that's Top # +1.

 My opinion is that in this era of so many games offering "pay to win" or even "pay at every stupid designer gate, or wait a day or so" that the extreme difficulty (multiplied by poor collision detection and poor physics) appealed to people. Your high score might be "13", but it's all you. You can mock your friend whose high score is only 9. There's no other way to get a high score than by doing it yourself.
 
2014-03-12 01:27:27 PM  

lordargent: Mike_LowELL: dragonchild: Why?

Simple answer: People are more interested in the game that occurs outside of the game--the act of playing for score--and Flappy Bird offers an approach to score that anyone of any skill level or comprehension can get into.  The game is irrelevant.  The act of creating some sort of competition that can be used to further your boring, tedious life--a society that is stuck on the same page without any regard for whether the book is actually interesting--is what makes it appealing.

Y'all do that, I'll be busy playing cut the rope.

[fc09.deviantart.net image 850x637]


applenapps.com

Zeptolab also came out with Pudding Monsters. It doesn't have that action-timing of the swinging rope but it's still good.

www.gamedynamo.com
Badland on the iOS is also fun. It's kinda Jetpack Joyride with art like "Limbo".
 
2014-03-12 02:59:24 PM  
If he was so concerned with people playing the game too much, why doesn't he add a 'QUIT' button to the interface after each run. Replay and High Scores are the only options you have. I mean this.finish();isn't exactly rocket-surgery level programming.
 
2014-03-12 03:02:00 PM  
Way too late, there are like a billion clones up now.
 
2014-03-12 06:42:12 PM  

Richard C Stanford: I just really hate fappy bird with a passion. Just... how did this get popular? A game where all you do is tap a crudely drawn bird to navigate it through pipes has become a sensation. Have people become this stupid? Or were people always this stupid? I think it's the latter because fads over stupid crap isn't new. Back in the 80s you had Cabbage Patch dolls, hell, 200 years ago people were probably watching farm animals hump and gambling on it.


I play it on the shiatter. Usually get close to my score of 50 then fail and go on with my day. If I was playing my Spider-Man game, my legs would get numb.
 
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