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(Short List)   Laser Tag given 21st century upgrade - or, more aptly, Call Of Duty comes to life   (shortlist.com) divider line 32
    More: Cool, laser tag, Call of Duty, laser weapon, SFX, lasers  
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3001 clicks; posted to Geek » on 05 Mar 2014 at 10:01 AM (41 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



32 Comments   (+0 »)
   
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2014-03-05 08:56:19 AM  
....subby, you've never gone paintballing, have you? Depending on the people you play with/against, it's basically a non-lethal paramilitary simulation
 
2014-03-05 09:11:16 AM  

somedude210: ....subby, you've never gone paintballing, have you? Depending on the people you play with/against, it's basically a non-lethal paramilitary simulation


If I ever won the lottery and was set for life, I'd open a paintball field modeled after some of the famous video game maps. Dust from Counter-Strike, Blood Gulch from Halo (smaller of course, don't want people running over each other), Crash from Call-of-Duty, etc.

Biggest issue would be designing safeties so people don't try and jump down floors. I'm sure the 15-20 ft drops on Dust would hurt a lot more for an actual person.
 
2014-03-05 09:25:59 AM  

scottydoesntknow: If I ever won the lottery and was set for life, I'd open a paintball field modeled after some of the famous video game maps. Dust from Counter-Strike, Blood Gulch from Halo (smaller of course, don't want people running over each other), Crash from Call-of-Duty, etc.

Biggest issue would be designing safeties so people don't try and jump down floors. I'm sure the 15-20 ft drops on Dust would hurt a lot more for an actual person.


Dust2 is better, but I agree. I've always wanted to do this. Or make a paintball clan with full sets of various markers and sidearms. :D

seriously, what else are you gonna do with $500M?
 
2014-03-05 10:07:46 AM  

scottydoesntknow: Biggest issue would be designing safeties so people don't try and jump down floors. I'm sure the 15-20 ft drops on Dust would hurt a lot more for an actual person.


I've played on several paint-ball fields that have multi-story building facades with ladders and bridges. Interestingly enough no one has ever tried to leap beyond what is humanly possible. Rational fear of mortality is a pretty decent safety-net.
 
2014-03-05 10:25:26 AM  

scottydoesntknow: somedude210: ....subby, you've never gone paintballing, have you? Depending on the people you play with/against, it's basically a non-lethal paramilitary simulation

If I ever won the lottery and was set for life, I'd open a paintball field modeled after some of the famous video game maps. Dust from Counter-Strike, Blood Gulch from Halo (smaller of course, don't want people running over each other), Crash from Call-of-Duty, etc.

Biggest issue would be designing safeties so people don't try and jump down floors. I'm sure the 15-20 ft drops on Dust would hurt a lot more for an actual person.


I would want to recreate the stacks level from Goldeneye.
 
2014-03-05 10:34:04 AM  
While all the above suggestions are great, it would have to be Warlord from BF2:SF for me
 
2014-03-05 10:45:17 AM  
When 3d printers get better I want to play The Hunter map of StarCraft irl
 
2014-03-05 10:52:23 AM  
Why try to improve perfedction:
twoheadednerd.com
 
2014-03-05 10:58:08 AM  

Publikwerks: Why try to improve perfedction:
[twoheadednerd.com image 800x600]


Hell yeah, I had every single item in that picture. Had great fun with dad and brother in the basement, making forts out of boxes of stored crap. Had much fun with it until the dog pissed on the box it was all in and ruined pretty much everything.
 
2014-03-05 10:58:50 AM  
Will they have megaphones available so 12-year-old players can continue to mouth off in the manner to which they're accustomed?
 
2014-03-05 11:11:45 AM  
I played at an official Photon arena back in the late 80's.
The place is still open, but it's no longer Photon.
It's the place with the Laser Tag Museum in it.
It's still pretty cool.  My son really likes it.
 
2014-03-05 11:20:56 AM  

scottydoesntknow: somedude210: ....subby, you've never gone paintballing, have you? Depending on the people you play with/against, it's basically a non-lethal paramilitary simulation

If I ever won the lottery and was set for life, I'd open a paintball field modeled after some of the famous video game maps. Dust from Counter-Strike, Blood Gulch from Halo (smaller of course, don't want people running over each other), Crash from Call-of-Duty, etc.

Biggest issue would be designing safeties so people don't try and jump down floors. I'm sure the 15-20 ft drops on Dust would hurt a lot more for an actual person.


What I want to see is a firing course laid out like Mile High Club.

/you know, to see if clearing that level in 1 minute is actually possible IRL
 
2014-03-05 11:24:22 AM  

snake_beater: scottydoesntknow: somedude210: ....subby, you've never gone paintballing, have you? Depending on the people you play with/against, it's basically a non-lethal paramilitary simulation

If I ever won the lottery and was set for life, I'd open a paintball field modeled after some of the famous video game maps. Dust from Counter-Strike, Blood Gulch from Halo (smaller of course, don't want people running over each other), Crash from Call-of-Duty, etc.

Biggest issue would be designing safeties so people don't try and jump down floors. I'm sure the 15-20 ft drops on Dust would hurt a lot more for an actual person.

What I want to see is a firing course laid out like Mile High Club.

/you know, to see if clearing that level in 1 minute is actually possible IRL


Goddamn I remember that achievement. Must've played that map for 4 hours straight memorizing where every terrorist was and where to aim when coming through that final door. I think my final time was 58 seconds.

That was a very fun level (and best CoD game ever). And don't call me Shirley.

If I wasn't worried about safety (and Lord_Dubu made a good point that human fear keeps people away from ledges), I'd go with cs_assault or cs_estate. Or maybe one of the rats levels because those were always awesome.
 
2014-03-05 11:26:35 AM  

snake_beater: scottydoesntknow: somedude210: ....subby, you've never gone paintballing, have you? Depending on the people you play with/against, it's basically a non-lethal paramilitary simulation

If I ever won the lottery and was set for life, I'd open a paintball field modeled after some of the famous video game maps. Dust from Counter-Strike, Blood Gulch from Halo (smaller of course, don't want people running over each other), Crash from Call-of-Duty, etc.

Biggest issue would be designing safeties so people don't try and jump down floors. I'm sure the 15-20 ft drops on Dust would hurt a lot more for an actual person.

What I want to see is a firing course laid out like Mile High Club.

/you know, to see if clearing that level in 1 minute is actually possible IRL


Assuming you know enemy placements and the layout. It might be possible. But then again, 1 minute in game time could be about 30 in real life...
 
2014-03-05 11:47:48 AM  

scottydoesntknow: snake_beater: scottydoesntknow: somedude210: ....subby, you've never gone paintballing, have you? Depending on the people you play with/against, it's basically a non-lethal paramilitary simulation

If I ever won the lottery and was set for life, I'd open a paintball field modeled after some of the famous video game maps. Dust from Counter-Strike, Blood Gulch from Halo (smaller of course, don't want people running over each other), Crash from Call-of-Duty, etc.

Biggest issue would be designing safeties so people don't try and jump down floors. I'm sure the 15-20 ft drops on Dust would hurt a lot more for an actual person.

What I want to see is a firing course laid out like Mile High Club.

/you know, to see if clearing that level in 1 minute is actually possible IRL

Goddamn I remember that achievement. Must've played that map for 4 hours straight memorizing where every terrorist was and where to aim when coming through that final door. I think my final time was 58 seconds.

That was a very fun level (and best CoD game ever). And don't call me Shirley.

If I wasn't worried about safety (and Lord_Dubu made a good point that human fear keeps people away from ledges), I'd go with cs_assault or cs_estate. Or maybe one of the rats levels because those were always awesome.


For me, the best level would be The Complex from Goldeneye 64. My friends and I had endless killing sprees on that board alone. Heck, when Perfect Dark came out, we spent all our multiplayer time on The Complex in that game too. We loved it.
 
2014-03-05 11:50:29 AM  
Your fancy programs are worthless against the bane of war gamers everywhere.  The tactical urine-filled water balloon.
 
2014-03-05 11:50:48 AM  

yves0010: scottydoesntknow: snake_beater: scottydoesntknow: somedude210: ....subby, you've never gone paintballing, have you? Depending on the people you play with/against, it's basically a non-lethal paramilitary simulation

If I ever won the lottery and was set for life, I'd open a paintball field modeled after some of the famous video game maps. Dust from Counter-Strike, Blood Gulch from Halo (smaller of course, don't want people running over each other), Crash from Call-of-Duty, etc.

Biggest issue would be designing safeties so people don't try and jump down floors. I'm sure the 15-20 ft drops on Dust would hurt a lot more for an actual person.

What I want to see is a firing course laid out like Mile High Club.

/you know, to see if clearing that level in 1 minute is actually possible IRL

Goddamn I remember that achievement. Must've played that map for 4 hours straight memorizing where every terrorist was and where to aim when coming through that final door. I think my final time was 58 seconds.

That was a very fun level (and best CoD game ever). And don't call me Shirley.

If I wasn't worried about safety (and Lord_Dubu made a good point that human fear keeps people away from ledges), I'd go with cs_assault or cs_estate. Or maybe one of the rats levels because those were always awesome.

For me, the best level would be The Complex from Goldeneye 64. My friends and I had endless killing sprees on that board alone. Heck, when Perfect Dark came out, we spent all our multiplayer time on The Complex in that game too. We loved it.


Complex had the vent system you could run in right? That one was fun. We also played Aztec with rockets and proxy mines a lot.
 
2014-03-05 11:52:21 AM  

scottydoesntknow: somedude210: ....subby, you've never gone paintballing, have you? Depending on the people you play with/against, it's basically a non-lethal paramilitary simulation

If I ever won the lottery and was set for life, I'd open a paintball field modeled after some of the famous video game maps. Dust from Counter-Strike, Blood Gulch from Halo (smaller of course, don't want people running over each other), Crash from Call-of-Duty, etc.

Biggest issue would be designing safeties so people don't try and jump down floors. I'm sure the 15-20 ft drops on Dust would hurt a lot more for an actual person.


You will have to work fast.  Someone is already building Dust.

http://datenform.de/
 
2014-03-05 12:00:55 PM  
This seems fun, although making it so you have to manually reload the guns would be cool.

Did those seem like they modeled them after the FAMAS?

i32.photobucket.com
 
2014-03-05 12:01:04 PM  
Sure subby, but if by laser tag you mean Photon, which was first and better. Photon was in actual arenas and the equipment was all wirelessly connected to a computer which kept track of scoring and such... Plus in the arenas there was an enemy base to get extra points from, sniper stations for spectators to play from without actually interfering with the game - and lots of narrow, dark, fog filled corridors with which to run down until you collided with someone else accidentally. It was awesome. It's what my dad and I did for bonding instead of throwing a baseball around or something.
 
2014-03-05 12:11:17 PM  
I was spoiled while in school. Lexington KY had one of the first imports of the European brand LaserQuest in the early '90s. They built it in an abandoned tobacco warehouse.

The place was HUGE. Three level platforms, tunnels, snipers nests, etc., etc. An environment that is too intimate to translate well to paintball (not to mention playing in pitch dark, with spot strobes, black lights, etc) but big enough to wander and explore.

After I left UK and moved away, I tried a few other Laser* places and learned how unique LQ was. Tiny arenas, some where you could only split into two teams and face each other across a room dodgeball style. Sad and pathetic.

Unfortunately LQ didn't survive into the 21st century but I'll always remember it fondly.
 
2014-03-05 12:18:26 PM  

ryarger: I was spoiled while in school. Lexington KY had one of the first imports of the European brand LaserQuest in the early '90s. They built it in an abandoned tobacco warehouse.

The place was HUGE. Three level platforms, tunnels, snipers nests, etc., etc. An environment that is too intimate to translate well to paintball (not to mention playing in pitch dark, with spot strobes, black lights, etc) but big enough to wander and explore.

After I left UK and moved away, I tried a few other Laser* places and learned how unique LQ was. Tiny arenas, some where you could only split into two teams and face each other across a room dodgeball style. Sad and pathetic.

Unfortunately LQ didn't survive into the 21st century but I'll always remember it fondly.


Pretty sure that if you come down to Nashville, we still have a LQ on 2nd Avenue (right in the touristy part)... had a membership there for many years.
 
2014-03-05 12:33:29 PM  
That Kickstarter should offer a Major Investor level, where you essentially say "I'm building a laser arena and I want to outfit it with 35 of your pieces"
 
2014-03-05 12:54:44 PM  

FatherChaos: This seems fun, although making it so you have to manually reload the guns would be cool.

Did those seem like they modeled them after the FAMAS?

[i32.photobucket.com image 800x274]


The prototype rifles are airsoft guns with the internals replaced, part of the kickstarter is making a "not real gun looking" outer shell
 
2014-03-05 12:59:28 PM  

ryarger: I was spoiled while in school. Lexington KY had one of the first imports of the European brand LaserQuest in the early '90s. They built it in an abandoned tobacco warehouse.

The place was HUGE. Three level platforms, tunnels, snipers nests, etc., etc. An environment that is too intimate to translate well to paintball (not to mention playing in pitch dark, with spot strobes, black lights, etc) but big enough to wander and explore.

After I left UK and moved away, I tried a few other Laser* places and learned how unique LQ was. Tiny arenas, some where you could only split into two teams and face each other across a room dodgeball style. Sad and pathetic.

Unfortunately LQ didn't survive into the 21st century but I'll always remember it fondly.


LQ lockins were amazing back in middle school.  Although they never did seem to be able to get the balance right on the Jedi v. Sith games.
 
2014-03-05 03:01:51 PM  
www.ghostrecon.net
 
2014-03-05 03:03:52 PM  

brap: Your fancy programs are worthless against the bane of war gamers everywhere.  The tactical urine-filled water balloon.


It seems like it's more trouble than it's worth to put urine in a latex balloon. That's all I'm saying.

/prob'ly a little easier if you're a dude
 
2014-03-05 03:20:44 PM  
I remember getting my first Lazer Tag system. I also remember not having any friends. Not sure why I got it. Thanks for the sad subby.
 
2014-03-05 05:01:38 PM  
Stopped reading at Kickstarter.
 
2014-03-05 06:19:48 PM  

ryarger: I was spoiled while in school. Lexington KY had one of the first imports of the European brand LaserQuest in the early '90s. They built it in an abandoned tobacco warehouse.

The place was HUGE. Three level platforms, tunnels, snipers nests, etc., etc. An environment that is too intimate to translate well to paintball (not to mention playing in pitch dark, with spot strobes, black lights, etc) but big enough to wander and explore.

After I left UK and moved away, I tried a few other Laser* places and learned how unique LQ was. Tiny arenas, some where you could only split into two teams and face each other across a room dodgeball style. Sad and pathetic.

Unfortunately LQ didn't survive into the 21st century but I'll always remember it fondly.


Ya the nearest one to me is Shadowland, and while nice, is fairly small.  There was one place in SC we used to go to multiple times for our yearly spring break family vacation which was just massive, 3 bases and 4 floors.

Unfortunately the size was also kinda it's downfall, as my brother and I could just camp teams bases without anyone really coming back, and if they did we wiped them out effortlessly.
 
2014-03-06 01:47:47 AM  
My college friends and I would sometimes play at the Arlington Heights Photon Game Room.  It was hella expensive, but lots of fun.... well, it WAS fun, until the kids that worked there got enough after-hours free practice time to become insta-killers, ruining your expensive 12 or 15-minute play period by continually camping on your respawns so you never got a chance for your gun to become re-activated.  That more than anything, turned me off to the experience and I went elsewhere for fun.  I did have a plan,  never put into action, to come back there with a home-made IR flashlight, to be used as a kind of jammer of cloaking device, to get revenge... but I never got around to actually deploying it. So I don't know if it would have worked.
 
2014-03-06 08:48:11 AM  

scottydoesntknow: yves0010: scottydoesntknow: snake_beater: scottydoesntknow: somedude210: ....subby, you've never gone paintballing, have you? Depending on the people you play with/against, it's basically a non-lethal paramilitary simulation

If I ever won the lottery and was set for life, I'd open a paintball field modeled after some of the famous video game maps. Dust from Counter-Strike, Blood Gulch from Halo (smaller of course, don't want people running over each other), Crash from Call-of-Duty, etc.

Biggest issue would be designing safeties so people don't try and jump down floors. I'm sure the 15-20 ft drops on Dust would hurt a lot more for an actual person.

What I want to see is a firing course laid out like Mile High Club.

/you know, to see if clearing that level in 1 minute is actually possible IRL

Goddamn I remember that achievement. Must've played that map for 4 hours straight memorizing where every terrorist was and where to aim when coming through that final door. I think my final time was 58 seconds.

That was a very fun level (and best CoD game ever). And don't call me Shirley.

If I wasn't worried about safety (and Lord_Dubu made a good point that human fear keeps people away from ledges), I'd go with cs_assault or cs_estate. Or maybe one of the rats levels because those were always awesome.

For me, the best level would be The Complex from Goldeneye 64. My friends and I had endless killing sprees on that board alone. Heck, when Perfect Dark came out, we spent all our multiplayer time on The Complex in that game too. We loved it.

Complex had the vent system you could run in right? That one was fun. We also played Aztec with rockets and proxy mines a lot.


Yes, That level had the vents and hidden rooms in the walls. Aztec was the temple level right? Its been almost 20 years since I played Goldeneye 64. God I miss couch multiplayer! Hate online multiplayer. Need my friends to play against on the same TV and beat them either in game (when I win) or punch them when I loose. Can not do that when playing online... plus, trash talking is so,,, not personal when online.
 
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