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(Digital Spy)   "Nintendo games should be played on Nintendo hardware," says Nintendo developer on why his company will continue to stick to the traditional platform instead of developing games for platforms people actually use, like tablets   (digitalspy.com ) divider line
    More: Fail, Nintendo, smart device, Nintendo hardware, Nintendo 3DS, GameSpot, Yoshi, smartphones  
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914 clicks; posted to Geek » on 05 Mar 2014 at 12:38 AM (2 years ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2014-03-05 12:43:17 AM  
Games on tablets suck
 
2014-03-05 12:46:37 AM  

techgeek07: Games on tablets suck


Nonsense.  Touchscreens are totally going to replace mouse+keyboard, joystick, and controller.  Subby is in no way conflating casual gaming with games/game platforms for actual gamers.
 
2014-03-05 12:47:55 AM  
If you're gaming on a tablet, Bill Hicks has a few words of advice.
 
2014-03-05 12:53:06 AM  
Strategy games on tablets rule!  To bad Civ 4 or 5 hasn't been ported, or tons of other great games.  Slitherine finally ported their homage to Panzer General  to iOS.
 
2014-03-05 12:59:13 AM  
FTFA: I think if you're trying to replicate that feeling of control that you have traditional to those games, translating those to a smart device, that's a just a really, really difficult task,"
 Yeah, no.  Tablets do just fine at replicating a joystick plus a couple smash buttons.  And Games like Mario Cart would be even better suited to a tablet platform.  There are lots of excellent driving games.
 
2014-03-05 12:59:22 AM  
Other than in the mobile space Nintendo has been missing far more than they've hit with their last several consoles in terms of hardware.

The Wii was popular, but a lot of that was because it was cheap, and people bought one for the novelty.  Now that's worn off.

Nintendo's greatest asset is their catalog of characters and their great first party titles.  They could make big bucks just becoming a software company and releasing their games for Sony, MS, and smartphones/tablets where appropriate.
 
2014-03-05 01:01:25 AM  
Nintendo is in trouble. The Wii U adoption rate is comparable to the sega genesis and no one is buying them.

The need to fix their shiat and get NEW IP's ASAP.
 
2014-03-05 01:01:52 AM  
Famous last words.

Or not
 
2014-03-05 01:07:27 AM  
The 2DS is really excellent and the feeling of the new analog "stick" and push buttons cannot be matched by a touchscreen alone. I also really appreciate the accuracy offered by a stylus.

I don't think Nintendo need to embrace the model of app store shovelware to compete. Unless Apple comes out with a dedicated gaming device I think Nintendo can have their niche of premium hardware and premium software tailored exclusively to gamers.

One thing I have to wonder about is marketing. Personally I never see any Nintendo marketing here in Australia. Maybe they only advertise to kids, or I just don't see that much advertisements. But if I had known about the 2DS earlier, I would have gotten one earlier.
 
2014-03-05 01:18:34 AM  
I think it's dumb for them to think in terms of trying to replicate the feel of their games from previous gaming systems to mobile devices.  What they should be thinking about is creating a new feel, using their franchise characters.  Make Mario do something completely different, but also that something will be suited to mobile devices.  Nintendo is completely missing the boat here, they could own mobile gaming.  I bet their properties have enough draw that even Apple would jump at the chance to work out a good deal for them.

It sounds like they are yet another business who doesn't want to admit their previous business model is over.
 
2014-03-05 01:22:45 AM  

spamdog: The 2DS is really excellent and the feeling of the new analog "stick" and push buttons cannot be matched by a touchscreen alone. I also really appreciate the accuracy offered by a stylus.

I don't think Nintendo need to embrace the model of app store shovelware to compete. Unless Apple comes out with a dedicated gaming device I think Nintendo can have their niche of premium hardware and premium software tailored exclusively to gamers.

One thing I have to wonder about is marketing. Personally I never see any Nintendo marketing here in Australia. Maybe they only advertise to kids, or I just don't see that much advertisements. But if I had known about the 2DS earlier, I would have gotten one earlier.


I already had a 3DS, but I got to play around with a 2DS for a bit shortly before it was released and I've got to say I was pleasantly surprised. I thought it looked a little awkward but it was actually extremely comfortable to hold and play with.

Dedicated handheld systems in general are more comfortable to play games on than tablets, and I say this as someone who does both. There are certain types of games that tablets do better than probably anything else that falls into the "mobile" category, but there are a lot of things I just do not want to play on one.
 
2014-03-05 01:26:47 AM  

Delta1212: Dedicated handheld systems in general are more comfortable to play games on than tablets, and I say this as someone who does both. There are certain types of games that tablets do better than probably anything else that falls into the "mobile" category, but there are a lot of things I just do not want to play on one.


Yeah I was going to touch on that - I feel the same way. I don't play too many games on my tablet, but I play Plague Inc.(?) from time to time, and that feels perfect on a tablet.
 
2014-03-05 01:29:11 AM  
A stock smartphone, phablet and tablet generally sucks for Nintendo style games.  But if they have Bluetooth, then you can add a controller.  Some are stand-alone controllers that look like a game console controller, some wrap around your device and make it look like one giant Gameboy.
 
2014-03-05 01:31:11 AM  

TuteTibiImperes: Other than in the mobile space Nintendo has been missing far more than they've hit with their last several consoles in terms of hardware.

The Wii was popular, but a lot of that was because it was cheap, and people bought one for the novelty.  Now that's worn off.

Nintendo's greatest asset is their catalog of characters and their great first party titles.  They could make big bucks just becoming a software company and releasing their games for Sony, MS, and smartphones/tablets where appropriate.


And like Sega did, acquire other quality brands as well (Football Manager, Company of Heroes, etc.).  After the Dreamcast financially ruined them for a number of years they're actually turning profit now.  Nintendo needs to do the same or die a painful, arrogant death.
 
2014-03-05 01:42:15 AM  

unyon: Tablets do just fine at replicating a joystick plus a couple smash buttons. And Games like Mario Cart would be even better suited to a tablet platform. There are lots of excellent driving games.


Yeah, no.
 
2014-03-05 01:45:08 AM  

drumhellar: Yeah, no.


Did you get the eye twitch at Mario "Cart"?

I did. I don't think he was trying to fark with me, either.
 
2014-03-05 02:06:09 AM  

viscountalpha: Nintendo is in trouble. The Wii U adoption rate is comparable to the sega genesis and no one is buying them.

The need to fix their shiat and get NEW IP's ASAP.


Considering they recently slashed their sales target from 9 million to 2.8 for the end of March this year, yeah, Nintendo is hurting big time.  Honestly they can keep the hand helds, it's the one area nobody can touch them, but they need to get out of the home console game entirely.  I honestly don't think they understand why the Wii was such a hit and how difficult, if not impossible, it is to replicate that kind of success.

There's no reason why they can't pull a Sega and start developing IPs for other consoles and even PCs, they'll sell like crazy.  However, should they decide to stay in the home then yeah, they have to start rolling out the games soon.  Every time I see a list of Wii U games there's a big fat TBA under the release date, and gamers aren't going to stick around when you look at the lineup that Sony and Microsoft are rolling out this spring.
 
2014-03-05 02:30:32 AM  

Brontes: Slitherine finally ported their homage to Panzer General  to iOS.


Whoa there.  We talking the original couple of Panzer General games that were fantastic and also sparked a continuing interest in WWII history, or the later several games that bore the same name for no reason other than to torture me with their mediocrity?  Because I could go for something that resembled the good ones.

As for Nintendo, they are more or less wholly responsible for cementing my love of video games, but  I've been less and less interested in their offerings over the years.  I really don't know if it is I who has changed or they.  Possibly both. Only thing I've even touched lately has been Ocarina of Time 3D, which is the only 3DS game I own.
 
2014-03-05 02:55:49 AM  

techgeek07: Games on tablets suck


THIS*(∞)


I'm going with Nintendo on this one. I love those guys and their games and hardware.

I just bought a 3DSXL after I wrecked my 3DS and I have a tablet, and a desktop, and a laptop, and I need them all. I need them or I will explode. That happens to me sometimes.
 
2014-03-05 03:00:50 AM  
spamdog:

Nintendo can have their niche of premium hardware and premium software tailored exclusively to gamers.


img2.wikia.nocookie.net
 
2014-03-05 03:05:18 AM  
That would be a reasonable attitude if other developers still cared about Nintendo hardware.
 
2014-03-05 03:10:02 AM  

MrEricSir: That would be a reasonable attitude if other developers still cared about Nintendo hardware.


They do. Name a tablet or smartphone that can survive being thrown across the room and peed on by a rambunctious 10-year old boy.

However lame Nintendo guts are, I will admit that their hardware is incredibly durable.
 
2014-03-05 03:16:18 AM  

Wessoman: MrEricSir: That would be a reasonable attitude if other developers still cared about Nintendo hardware.

They do. Name a tablet or smartphone that can survive being thrown across the room and peed on by a rambunctious 10-year old boy.

However lame Nintendo guts are, I will admit that their hardware is incredibly durable.


That must be why we've seen so much compelling and critically acclaimed third party content released for the Wii Wii in the past year.
 
2014-03-05 03:17:33 AM  

techgeek07: Games on tablets suck


Well, I'm done with this thread.
 
2014-03-05 03:46:22 AM  
Um, the article didn't say anything about tablets. Nothing.

It was about smart phones. But don't let that stop you.
 
2014-03-05 03:52:05 AM  

miniflea: As for Nintendo, they are more or less wholly responsible for cementing my love of video games, but I've been less and less interested in their offerings over the years. I really don't know if it is I who has changed or they. Possibly both. Only thing I've even touched lately has been Ocarina of Time 3D, which is the only 3DS game I own.


Because they have consistently failed to surpass the games that came out on the Super Nintendo. Ocarina was a good game, even if the graphics were horrifying, but it wasn't better than A Link to the Past, and none of the other ones are either. Metroid Prime was good, but it wasn't better than Super Metroid. F-Zero and Star Fox seem to be dead. Kart is Kart is Kart. So that leaves Mario, and I think you could argue that none of them were really better than Mario World.
 
2014-03-05 04:56:52 AM  

red5ish: Um, the article didn't say anything about tablets. Nothing.

It was about smart phones. But don't let that stop you.


Since they use the same one of two OS's (either IOS or Android) with the same control scheme, I think I will.   Thanks.
 
2014-03-05 04:57:11 AM  
I'd understand this argument for NEW games, as every console maker has its exclusives (and Nintendo's been doing nothing but hoarding exclusives for the last twenty years...).
However, they've got a back catalogue with several hundred games.  Any selection of which could be ported to new platforms without damaging the existing product line.
Forcing the whole stack to remain obsolete and inaccessible outside of mame just seems self destructive.

/Alot of kids grow up never knowing Mario because he doesn't appear on Xbox or iPhone.
/When someone doesn't know you make good products, they don't come looking for new products.
 
2014-03-05 05:51:39 AM  
"way south: I'd understand this argument for NEW games, as every console maker has its exclusives (and Nintendo's been doing nothing but hoarding exclusives for the last twenty years...).
However, they've got a back catalogue with several hundred games.  Any selection of which could be ported to new platforms without damaging the existing product line.
Forcing the whole stack to remain obsolete and inaccessible outside of mame just seems self destructive.

/Alot of kids grow up never knowing Mario because he doesn't appear on Xbox or iPhone."


They have Wii Ware on the Wii, Wii U and 3DS systems which is a pretty sizable backlog of games from the NES up to the N64, also the Wii outsold the 360 by 20 million (http://en.wikipedia.org/wiki/Xbox_360_sales  http://www.nintendo.c o.jp/ir/en/sales/hard_soft/index.html ) plus another 150 million DS systems (http://www.nintendo.co.jp/ir/en/sales/hard_soft/index.html) so I don't think Nintendo needs to worry about kids not knowing who Mario is just yet, doesn't mean they shouldn't just that Nintendo is still a pretty big player.
 
2014-03-05 06:00:53 AM  

Lorrax: "way south: I'd understand this argument for NEW games, as every console maker has its exclusives (and Nintendo's been doing nothing but hoarding exclusives for the last twenty years...).
However, they've got a back catalogue with several hundred games.  Any selection of which could be ported to new platforms without damaging the existing product line.
Forcing the whole stack to remain obsolete and inaccessible outside of mame just seems self destructive.

/Alot of kids grow up never knowing Mario because he doesn't appear on Xbox or iPhone."

They have Wii Ware on the Wii, Wii U and 3DS systems which is a pretty sizable backlog of games from the NES up to the N64, also the Wii outsold the 360 by 20 million (http://en.wikipedia.org/wiki/Xbox_360_sales  http://www.nintendo.c o.jp/ir/en/sales/hard_soft/index.html ) plus another 150 million DS systems (http://www.nintendo.co.jp/ir/en/sales/hard_soft/index.html) so I don't think Nintendo needs to worry about kids not knowing who Mario is just yet, doesn't mean they shouldn't just that Nintendo is still a pretty big player.


/Should have been Virtual Console not Wii Ware
/Got nothing
 
2014-03-05 06:06:14 AM  
Nintendo and Apple seem to be cut from the same cloth. It'll be fine for Apple since their products are peers to their competitors. Nintendo? Not so much. Hope their war chest stays large.
 
2014-03-05 06:42:56 AM  
Nintendo's only saving grace will be the greed and hourly privacy violations committed by Sony and Microsoft.  However,  lack of surrendering of 4th Amendment rights and fiscal ass raping isn't a good business model.
 
2014-03-05 07:27:44 AM  
I wish that Nintendo would do what Sega did: stop making consoles, and instead move your big franchises (in Nintendo's case: Mario, Zelda, Metroid, etc) to the Xbox and Playstation consoles.
 
2014-03-05 07:38:06 AM  
I'm with Yahtzee on this one, we need a console that isn't trying to be a shiatty PC.

Also, article was purely about phones.

/Sees nothing wrong with Nintendo saying "we aren't going to specifically pander to smartphones",
 
2014-03-05 07:41:39 AM  

miniflea: Whoa there. We talking the original couple of Panzer General games that were fantastic and also sparked a continuing interest in WWII history, or the later several games that bore the same name for no reason other than to torture me with their mediocrity? Because I could go for something that resembled the good ones.


Panzer Corps. It plays very similar to PG (better in my opinion) but it's a separate franchise.
 
2014-03-05 07:42:49 AM  

unyon: FTFA: I think if you're trying to replicate that feeling of control that you have traditional to those games, translating those to a smart device, that's a just a really, really difficult task,"
 Yeah, no.  Tablets do just fine at replicating a joystick plus a couple smash buttons.  And Games like Mario Cart would be even better suited to a tablet platform.  There are lots of excellent driving games.


ugh, no they don't. Virtual joysticks and buttons are the worst.

That's why, despite having an iPhone and tablets, I hardly ever use them for gaming, and my 3DS isn't going anywhere.
 
2014-03-05 07:43:55 AM  
I always figured the wii U's problem was well, they built a system around a novelty that was no longer novel.  Touch is nothing new, unlike motion was.  Motion was, in theory, a game changer, and got us all starry eyed at the possibilities.  Hype, plus incredible marketing, moved a ton of systems.

But the wii U?  Marketing sucks, and the novelty factor just isn't there in this age of multitouch smartphones, tablets, etc.  As a result,t hey are losing sales to Sony and MS.  Sony's nailed the hype and cost factors to huge sales, while Ms is slowly carving out a good sector for itself, though clearly not as fast as they had hoped.  Ms's first major post release game drops next week, and sony's two weeks after that.  Both should result in nie sales bumps for them.
 
2014-03-05 07:44:33 AM  

unyon: FTFA: I think if you're trying to replicate that feeling of control that you have traditional to those games, translating those to a smart device, that's a just a really, really difficult task,"
 Yeah, no.  Tablets do just fine at replicating a joystick plus a couple smash buttons.  And Games like Mario Cart would be even better suited to a tablet platform.  There are lots of excellent driving games.


No. They do not.
 
2014-03-05 07:47:25 AM  

gnosis301: unyon: FTFA: I think if you're trying to replicate that feeling of control that you have traditional to those games, translating those to a smart device, that's a just a really, really difficult task,"
 Yeah, no.  Tablets do just fine at replicating a joystick plus a couple smash buttons.  And Games like Mario Cart would be even better suited to a tablet platform.  There are lots of excellent driving games.

No. They do not.


I hate having the controls on the screen blocking the view and screwing up when you go over the menu at the bottom or off the screen.

On screen phone/tablet controls are the worst thing ever.
 
2014-03-05 07:49:53 AM  
Could you imagine playing a platformer or Zelda on a touchscreen? That sounds terrible. The only good touchscreen games are those that don't require quick, precise input.
 
2014-03-05 07:50:00 AM  

tira: /Sees nothing wrong with Nintendo saying "we aren't going to specifically pander to smartphones",


I can explain it this way: If you don't understand what makes games interesting and can't define games by their quality in craft, you define games by "how much they sell", "whether Company X is relevant", etc.  This is why people will sit around screaming that Nintendo needs to make games for phones, even though the company is 100 percent correct that their games (or pretty much anything that isn't a pure strategy game) requires proper tactile feedback and would be a disaster in a market which has no standardization for tactile feedback.  Nintendo could release a masterwork every three months and the phone junkies would still be slopping their Flappy Birds.
 
2014-03-05 07:50:24 AM  

Antimatter: But the wii U? Marketing sucks, and the novelty factor just isn't there in this age of multitouch smartphones, tablets, etc. As a result,t hey are losing sales to Sony and MS. Sony's nailed the hype and cost factors to huge sales, while Ms is slowly carving out a good sector for itself, though clearly not as fast as they had hoped. Ms's first major post release game drops next week, and sony's two weeks after that. Both should result in nie sales bumps for them.


I still argue that the Wii U is a bit ahead of the curve, and that Nintendo hasn't quite tapped it yet.  Third party developers are too lazy to come up with ways to use the Gamepad.  But think: the Gamepad allows you to play full games without the TV in use.  In houses like mine, where's there's only one TV, that's genius.  You can also align the Wiimote and the Gamepad to function together (there's a golf game where the ball appears on the Gamepad and the Wiimote is your club).  Hell, even Zombi U worked well with the Gamepad: it made you take your eyes off the action to go through your bag or to enter in a code.  It amped the tension up on a subpar game.  In other games, like Lego games, the game doesn't stop when you pull up an options screen: the screen goes to the Gamepad so there's no breaks in the action.

Meanwhile, PS4 and Xbone are out there and people are buying them, yes, but, other than a boost in hardware (that's already been blow out of the water by PCs), did they try anything innovative?  Nope.  Same old, same old, except now the graphics allow for a more realistic chunk of pavement.
 
2014-03-05 08:09:35 AM  
Nintendo emulator and Bluetooth controller
 
2014-03-05 08:30:05 AM  
The thing with Nintendo is that they are a really cool company to hate on. I never understood why everyone was freaking out about the xbones always online crap and saying "well I guess I will go with sony" when it is well known and documented that they (sony) wants the same damn thing! The only console company out there that wants nothing to do with that and have stated that they never plan on having online as a requirement is Nintendo. True, their third party support is absolute crap, but sales could change that (and honestly, EA not backing a console is actually a win in my book).

Tremolo: Could you imagine playing a platformer or Zelda on a touchscreen? That sounds terrible. The only good touchscreen games are those that don't require quick, precise input.


Actually that was done and done quite well, but I do get your point. The game was not entirely touch screen, with movement and several equipment swaps delegated to the cross pad and l-button respectively. The biggest problem with touch and motion controls is, again, third party support. A lot of times they delegate a screen touch or wii-mote waggle to something that a button was perfectly capable of doing (and doing it better).

Personally I think all the doom and gloom surrounding Nintendo is pretty retarded. That company has been around for a lot longer than most people suspect and they are smart enough not to reach too damn far. They don't always make the best business decisions (looking at you virtual boy) and can seem quite out of touch with the current generation of gamers (mostly because they don't flood the market with FPS Blood Kill 4: the Killening) but I think that market will not remain sustainable forever. At the end of the day they make toys, electronic toys that kids love. As long as there is a market for kids playing with toys that they love, Nintendo will still be around.
 
2014-03-05 08:35:39 AM  

whizbangthedirtfarmer: Antimatter: But the wii U? Marketing sucks, and the novelty factor just isn't there in this age of multitouch smartphones, tablets, etc. As a result,t hey are losing sales to Sony and MS. Sony's nailed the hype and cost factors to huge sales, while Ms is slowly carving out a good sector for itself, though clearly not as fast as they had hoped. Ms's first major post release game drops next week, and sony's two weeks after that. Both should result in nie sales bumps for them.

I still argue that the Wii U is a bit ahead of the curve, and that Nintendo hasn't quite tapped it yet.  Third party developers are too lazy to come up with ways to use the Gamepad.  But think: the Gamepad allows you to play full games without the TV in use.  In houses like mine, where's there's only one TV, that's genius.  You can also align the Wiimote and the Gamepad to function together (there's a golf game where the ball appears on the Gamepad and the Wiimote is your club).  Hell, even Zombi U worked well with the Gamepad: it made you take your eyes off the action to go through your bag or to enter in a code.  It amped the tension up on a subpar game.  In other games, like Lego games, the game doesn't stop when you pull up an options screen: the screen goes to the Gamepad so there's no breaks in the action.

Meanwhile, PS4 and Xbone are out there and people are buying them, yes, but, other than a boost in hardware (that's already been blow out of the water by PCs), did they try anything innovative?  Nope.  Same old, same old, except now the graphics allow for a more realistic chunk of pavement.


Probably the coolest "new game" I played from last year was on the WiiU, on the Wario disc. "Fruit Thief" is sort of "Spy Party" kiddified: one player is using the tablet to steal apples in a crowded room, while everyone else is watching the TV trying to figure out which character is the one stealing the apples.

But then, I can see why real gamers wouldn't like it because it doesn't involve 200 shades of brown, impossibly large guns, and guys in a full body suit of armor.
 
2014-03-05 08:36:31 AM  

chozo13: The thing with Nintendo is that they are a really cool company to hate on. I never understood why everyone was freaking out about the xbones always online crap and saying "well I guess I will go with sony" when it is well known and documented that they (sony) wants the same damn thing! The only console company out there that wants nothing to do with that and have stated that they never plan on having online as a requirement is Nintendo. True, their third party support is absolute crap, but sales could change that (and honestly, EA not backing a console is actually a win in my book).

Tremolo: Could you imagine playing a platformer or Zelda on a touchscreen? That sounds terrible. The only good touchscreen games are those that don't require quick, precise input.

Actually that was done and done quite well, but I do get your point. The game was not entirely touch screen, with movement and several equipment swaps delegated to the cross pad and L-button respectively. The biggest problem with touch and motion controls is, again, third party support. A lot of times they delegate a screen touch or wii-mote waggle to something that a button was perfectly capable of doing (and doing it better).

Personally I think all the doom and gloom surrounding Nintendo is pretty retarded. That company has been around for a lot longer than most people suspect and they are smart enough not to reach too damn far. They don't always make the best business decisions (looking at you virtual boy) and can seem quite out of touch with the current generation of gamers (mostly because they don't flood the market with FPS Blood Kill 4: the Killening) but I think that market will not remain sustainable forever. At the end of the day they make toys, electronic toys that kids love. As long as there is a market for kids playing with toys that they love, Nintendo will still be around.


FTFM
Ugh need more coffee
 
2014-03-05 08:38:25 AM  
I've got Megaman 2 on my iPad.  It plays pretty good.
 
2014-03-05 08:44:55 AM  

Mike_LowELL: This is why people will sit around screaming that Nintendo needs to make games for phones, even though the company is 100 percent correct that their games (or pretty much anything that isn't a pure strategy game) requires proper tactile feedback and would be a disaster in a market which has no standardization for tactile feedback.


One could argue that the WiiU's greatest competitor are actually Nintendo's handheld devices, which tend to stick more closely to the 2D style that they do so well.
 
2014-03-05 08:53:32 AM  

stuhayes2010: I've got Megaman 2 on my iPad.  It plays pretty good.


Did they keep the difficulty of the original? I cannot imagine trying to play that without a controller. I remember reading a bunch of extremely bad reviews for it so I passed (I can play it on my 3ds with buttons), but some of the reviews said the problems could be fixed with a patch.
 
2014-03-05 08:56:09 AM  

tira: I'm with Yahtzee on this one, we need a console that isn't trying to be a shiatty PC.

Also, article was purely about phones.

/Sees nothing wrong with Nintendo saying "we aren't going to specifically pander to smartphones",


Agreed. For me the only thing Nintendo needs to do is make a dedicated gaming console with an actual gaming style controller. Not a giant tablet with an analog stick or the awfulness that is the wii-mote. Just stick to the SNES style controller that was so popular that your two competitors just blatantly ripped it off.
 
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