Egoy3k: Nobody has argued with my reasons
Egoy3k: Confabulat: Egoy3k: Chronotrigger was good.SMB3 was goodMario Cart 64 was good.No one ever said they weren't, and they all get a ton of love to this day. Why are you hung up on Goldeneye? Ask around and most gamers of that time will tell you fond stories of it. So you didn't play it because it was beneath you, well look how special you were in the early 90s. The vast majority of gamers have different memories, and we're not all wrong.I'm not the one who is hung up here. I stated that Goldeneye was not a great game and gave my reasons. Nobody has argued with my reasons other than to resort to insults, misrepresenting my posts, and ignoring my arguments in favor of repeating the same argument that basically boils down to 'popular = good' and I disagree that popularity is an accurate measure of quality. Justin Beiber is popular. I never even claimed that I didn't play it or that hated it. It was fun to have a game that all your friends wanted to play and were good enough at to not get pissed because they are getting beat. I enjoyed the game too. But it still wasn't a great game.Be honest here do you really think that you could go pick up Goldeneye on the n64 and play the campaign or a couple of hours of multiplayer without wanting to quit? I'm pretty sure I could do that with any of the three I listed and tons more games that predated or were contemporary to Goldeneye but I know for a fact that I would never make it through goldeneye.
NathanielTaggart: [www.atarimania.com image 400x479]
Greymalkin: I must have missed when they were handing out the free blowjobs for this to have its 81% on Metacritic.Easily one of the most trite and insipid wastes of 3 hours of my life.[cdn2.spong.com image 774x800]
legion_of_doo: Big ass Ubisoft sale on Steam right now.Don't know if I want HOMM VI though. I just preordered Windborne a couple days ago...
kroonermanblack: I then look at Dead Space 3.
Demetrius: The Crying Game.
yukichigai: Klivian: Put me down as another vote for Rage and GTA4 being terrible.See I don't get all the hate for Rage. I mean, I understand the hate for the ending, since basically what happened there was they tried to sell a trilogy by only delivering the first third of the story. But within that, the gameplay wasn't bad. Yeah, the mix between open world driving between linear corridor shooter sections was a bit of an odd combo, but neither section was bad. Both were pretty enjoyable to me actually, along with the crafting system, which I'll admit was limited but not as limited as I might have expected.Yeah, the plot was in many ways pants-on-head retarded, not the core concept but the way it was executed. For one, the "bad guys" seemed to only be considered the "bad guys" because of things other people totally swore they did that you never see yourself, along with them having the unbridled gall to shoot at you when you invaded their clearly marked areas that say "don't come in here or we'll shoot you". I kept expecting to find out that all the plucky rebels I've been helping out are actually terrorists.Despite all that, it was enjoyable. I felt ripped off by the ending, and also that I was owed at least a goddamn boss fight, but even still I feel like I got my money's worth. Admittedly I only paid $5 for the game, but I would have been happy paying $10. No more though.Copperbelly watersnake: Any Red Faction game after the first one (didn't get Guerilla). I picked up Armageddon at Best Buy for a dollar which should have been a warning, and the only real fun I got out of it was a mini game where you destroyed the entire landscape.Red Faction II and Red Faction: Armageddon were my runners-up for the worst games I ever purchased. RF2 had me so excited, only to discover that all the joy of the first game had been ruthlessly sucked out and Geo-Mod confined to some severely limited areas, along with the plot having little if anything to do with the first game, and taking place on a completely different planet to boot. Why call it "Red Faction" if the damn thing takes place on Earth, not Mars? It also didn't help that the PC version was a pretty bad console port, certainly in terms of the mediocre graphics. The first Red Faction looked advanced by comparison.RF:A was one I was pretty excited about because the game looked to be finally getting back to its roots: deformable terrain combat inside the underground tunnels of Mars. Unfortunately it suffered from the exact same thing that did in RF2: Geo-Mod was heavily limited on what it could or could not work on. 90% of the terrain couldn't be blown up or modified AT ALL, with Geo-Mod being limited primarily to buildings, mostly in instances where a scripted event would have served adequately. That wasn't what killed it for me though; what killed it for me was the lame attempt at trying to be a survival horror FPS. We get it, you're a lone fighter trapped on Mars being attacked by a hostile alien force of unknown origin that seems to have the ability to appear out of nowhere every time you pick up a health kit or bit of ammo. Doom 3 already covered this and did a much better job of it, only Doom 3 wasn't filled with enemies that shot explosive ordinance that could literally blow the floor out from under you with every shot, requiring you to use that cool "repair gun" for the most tedious version of tug-of-war ever.As for Red Faction; Guerrilla, you really should play it. While it also suffers from having terrain which can't be deformed or destroyed, there are so many buildings and structures which you CAN destroy that it doesn't matter, especially given that you're on the surface, not in tunnels. I like to call it "Grand Theft Mars", since that's sort of how it plays: open world, steal cars, kill dudes, run from the law, only you can take shortcuts by crashing through buildings. And you do. Repeatedly. It's rather fun.Skail: [upload.wikimedia.org image 252x357]Bought it at half-price books. Wasn't even worth the three bucks. Horrible graphics, lame gameplay, and crappy voiceovers.My only contribution to that is that I've bought quite a few crappy awful games at Half-Price Books. I almost bought Daikatana for $2 and then thought "I'd rather have the $2". Still, great store, and to be fair some of the low-price crap I've bought actually got me a corresponding amount of enjoyment.jakrabit: It's a tie between tribes 2 and tribes vengeance.YEEEEEEAHHHH another burned Tribes fan. Though again, I maintain that the winner is Vengeance. At least with Tribes 2 its crappiness could be (and was) fixed with mods, and within that framework the mods could be enjoyable. Also, T2 had more than one patch issued.Confabulat: IngramValiant: DragonDeadite: Tommy Moo: [upload.wikimedia.org image 256x316]Most recently played Metro: Last Light... yeah... horrible game there too.[chan.catiewayne.com image 455x325]/hot slashesMetro: Last Light is really pretty awesome. I've only gotten about halfway through though as it does the one thing in gaming I hate nearly as much as escort missions: The "stand here and fight off waves of bad guys for X amount of time until the boat/elevator/train arrives to take you to the next area" nightmare. I HATE those as I'm sure to die 15 times trying to figure out the proper way to not panic while being attacked on all sides and not gobbling up all my medkits in the first 10 seconds. Grr I hate that!I hope I get past it though and don't give up because it really is a pretty cool game and I can't stand it when I miss half a game because of one stupid point where the designers just decided to make life miserable for the gamer.I thought MLL was an improvement over the first one. Among other things, there are actually women NPCs, imagine that. There's also more stealth options, and your stealth weapons don't all have a habit of ricocheting off enemies randomly because their gas mask was in the way or some similar bullcrap. The number of timed survival missions is also lower than the first one; I'm actually having trouble thinking of any instance where you need to do that in the late game past the aforementioned thing with the boat.The main thing though is that MLL has a very coherent story to tell, one that is actually pretty good. It's good enough that it totally justifies the linear structure of the game.Egoy3k: sprawl15: GRCooper: What I've never understood (after almost 20 years as a game developer) is why we dont periodically rerelease classics. Who wouldn't want, for example, Goldeneye with the same gameplay, control etc., but beautified to PS4 standards (hell, my 13 yo nephew has probably never even heard of the game)/ok, Goldeneye is a bad example - probably be a nightmare going through all the rights, but you get my pointbecause lots of old games people love have dated gameplayGoldeneye's game play was dated on it's release date. It wasn't terrible but the fawning praise it gets is pretty sad. It was no better than mediocre during it's day and it hasn't aged well.Its gameplay was dated for PC. For console players it was something hitherto never before seen: a first person shooter that the common man could play, enjoy, and be successful at. I'd argue it brought the first-person shooter genre to the attention of the console gamer crowd. And dated gameplay or no, it was still FUN gameplay, with enough content and depth to keep you playing for hours.Damn, now I'm thinking about playing it again. Always loved that mission in the snow with the infinite spawning patrols that served as little more than free ammo.
MrHappyRotter: [i.imgur.com image 640x480]Kasumi Ninja. Most god awful piece of shiat game I ever played, and that's saying a lot. I hope everyone who was involved in the development, distribution and sales of this this game died a long draw out and painful death, but only after watching all of their loved ones and anything they ever cared about suffer unimaginably.Okay, maybe I don't actually have those kinds of morbid desires, but this game was really bad. And I think the people involved in its development are horrible folks. I love fighting games when I was growing up, and it took me a long time and a lot of work to be able to afford that game. HUGE mistake.Granted, there were a number of stinkers for the Jaguar. To this day, however, I don't regret having owned the system. Aliens Versus Predator was completely worth it. For its time, it had amazing graphics and it really as the very best first person shooter IMO back then. Scary as hell, and it did an amazing job of creating a sci-fi/horror atmosphere.But back to the bad games, fark Kasumi Ninja.
FuryOfFirestorm: Curt Blizzah: [diehardgamefan.com image 200x275]As an 8 year old, I had no idea what the hell this game was about. We hated it.It was basically part of a contest planned to be spread over four games, each packaged with a comic that to be used to find clues which you then turned in to win some expensive prize. Then the 4 grand prize winners were to compete to win the ultimate Grand Prize: A jeweled sword worth $50,000. The first two games did well, but due to the Great Video Game Crash of 1983, the third game's contest was cancelled, and the fourth game was never made. The world story is fully explained here on Wikipedia
Theaetetus: nmrsnr: nmrsnr: It was barely a game, and you had to be a farking actual surgeon to get the goddamn appendix out (which I never successfully did).Let's try that again with a picture:[www.dosbox.com image 320x200]That game was awesome. And yes, very difficult.
Ghastly: Spy Hunter for the Game Cube really disappointed me.
Pizilla: Scrotastic Method: [upload.wikimedia.org image 260x366]I expected "bad," in the way that Adult Swim cartoons were "bad" ten years ago. I expected insanity, dicking with the player, chaos, and cheap animation. You know, the kind of awesome "bad" that would work for Aqua Teen.Instead it's just really bad. Honest bad. This game was made in Estonia or something (really) and totally shows it. Just a complete piece of crap.The only good thing about it was Scott Van Pelt is the golf announcer.LEEEEEEEEEEEEEROY JENKINS..........IS AN A-HOLE!!!
yukichigai: Ghastly: Spy Hunter for the Game Cube really disappointed me.Really? I actually liked that, though admittedly the replay value on it was really low. Also the unlocks for beating the set times were pathetic and useless for the most part. Still, it wasn't bad, just not as good as it could have been.
Egoy3k: Be honest here do you really think that you could go pick up Goldeneye on the n64 and play the campaign or a couple of hours of multiplayer without wanting to quit? I'm pretty sure I could do that with any of the three I listed and tons more games that predated or were contemporary to Goldeneye but I know for a fact that I would never make it through goldeneye.
TheHopeDiamond: [i.ebayimg.com image 230x300]FARK. YOU. SPACE SHUTTLE. Only game I ever returned.
ChewbaccaJones: Maybe not the worst, but it was the first one that came to mind:[hippobytes.com image 400x486]If you have never experienced its suckage, behold:http://www.youtube.com/watch?v=vAk6xRPTHvQ
BlackPete: Another vote for MOO3. God what a disappointment that was. I used to spend hours lurking the Quicksilver forums, absorbing everything I could to prepare myself for its release.When the game shipped, the forum members just... Deflated.One hilarious thing (in a sad way): There was one fanboy who didn't want to admit defeat and wrote a FAQ on "How to have fun in MOO3".Yeah.
Hardy-r-r: Thief 4.I am from the future
Confabulat: Does anyone else think Egoy3k owned a PS1 and was defensive at the time?
Egoy3k: Confabulat: Does anyone else think Egoy3k owned a PS1 and was defensive at the time?I owned and still own every system ever made since I was 12 years old. I'm just calling it like it is. Goldeneye was mediocre during it's day. Arguments about how popular it was do nothing to address design and technical flaws with the game. We are going to have to agree to disagree on this one man. It wasn't a great game. It was a mediocre game that happened to be popular. Just like Call of Duty is today.
scottydoesntknow: Egoy3k: Confabulat: Does anyone else think Egoy3k owned a PS1 and was defensive at the time?I owned and still own every system ever made since I was 12 years old. I'm just calling it like it is. Goldeneye was mediocre during it's day. Arguments about how popular it was do nothing to address design and technical flaws with the game. We are going to have to agree to disagree on this one man. It wasn't a great game. It was a mediocre game that happened to be popular. Just like Call of Duty is today.What design and technical flaws? Honestly asking, no snark involved.
State_College_Arsonist: Hardy-r-r: Thief 4.I am from the futureI'm a little worried that there aren't any real reviews online for Thief 4, even though the game is about to be released. I loved the first two games in the series, and I really want a decent first-person sneaking game./already beat Dishonored without any kills
Egoy3k: muddy graphics, a terrible draw distance and low frame rate even when compared to contemporary (pre-graphics accelerator module) N64 games
Egoy3k: Design would be a lack of weapon variation
Egoy3k: The point is that if you are even in a situation when you feel the need to exploit AI deficiencies to win then the game is poorly designed moreover if the level has convenient geometry that allows you to easily exploit poor AI then the level should be redesigned.
Egoy3k: scottydoesntknow: What design and technical flaws? Honestly asking, no snark involved.Technical flaws would be...
starsrift: Egoy3k: scottydoesntknow: What design and technical flaws? Honestly asking, no snark involved.Technical flaws would be...Don't bother. It was dreck. But it was the first time consoles saw multiplayer FPS, so it was popular. A milestone for gaming. It's like Wolfenstein3d. Stupid dreck, but it got popular, not because it was a good game, but for the other reasons.
Space Station Wagon: starsrift: Egoy3k: scottydoesntknow: What design and technical flaws? Honestly asking, no snark involved.Technical flaws would be...Don't bother. It was dreck. But it was the first time consoles saw multiplayer FPS, so it was popular. A milestone for gaming. It's like Wolfenstein3d. Stupid dreck, but it got popular, not because it was a good game, but for the other reasons.videogame hipsters how tedious.
RockofAges: Not to mention that, frankly, some CoD games were actually very good.
IronJelly: //god damn, i'm crying. i wasted a lot of time visiting their webpage daily looking for updates. It's the second worst game i ever bought, and that's not just from shiatty gameplay, but from delivering that after making me wait for it. bastards.
RockofAges: Chatbox text? "OwenHart fell to his death". Literally hours afterward.
RockofAges: Space Station Wagon: starsrift: Egoy3k: scottydoesntknow: What design and technical flaws? Honestly asking, no snark involved.Technical flaws would be...Don't bother. It was dreck. But it was the first time consoles saw multiplayer FPS, so it was popular. A milestone for gaming. It's like Wolfenstein3d. Stupid dreck, but it got popular, not because it was a good game, but for the other reasons.videogame hipsters how tedious.Yuuuuuup. These guys obviously came to gaming late in life, or never had friends to play with.Egoy upthread "I've owned every console SINCE I WAS 12!!!!!" Wow, that's hardcore. I was playing Atari 2600 when I was 5, NES 6, and Vic-20 / C64 when I was 8. I was head builder for a MUD in the 90s with a friend (coder) with a constant 20+ playerbase any time of day (Ack! base).You don't see me in here acting like a high falutin deweshhhhhhhhhh. I don't even "love" Goldeneye but I surely did back then, and so did every single other person I ever met who played video games in that era.Maybe Egoy / Star were just off playing the latest moe IF manga in the 90s, like the rest of the cohort?
Space Station Wagon: Random Anonymous Blackmail: MugzyBrownRandom Anonymous Blackmail: In the days before timeJoe let me down.[upload.wikimedia.org image 224x318]I had that on PC (I think) and loved it.I had it on the Sega Genesis system.. and it was the "Sports Talk" version. Graphically it was far superior to Madden (in its time) but it didn't flow smoothly and the AI was just awful or impossible.The commentary was just annoying and repetitive.You had Joe Montana 2 Sports talk.and BTW it was groundbreaking. It was a solid football game and it had a full voice over.No other football franchise had that. Hell no other sports game had that.[blog.newegg.com image 640x873]
Egoy3k: Space Station Wagon: starsrift: Egoy3k: scottydoesntknow: What design and technical flaws? Honestly asking, no snark involved.Technical flaws would be...Don't bother. It was dreck. But it was the first time consoles saw multiplayer FPS, so it was popular. A milestone for gaming. It's like Wolfenstein3d. Stupid dreck, but it got popular, not because it was a good game, but for the other reasons.videogame hipsters how tedious.So I'm guessing you are a devoted fan of Call of Duty then/
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