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(Kotaku)   What's the worst game you ever bought?   (kotaku.com ) divider line
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4557 clicks; posted to Geek » on 20 Feb 2014 at 1:15 AM (2 years ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



446 Comments     (+0 »)
 
View Voting Results: Smartest and Funniest
 
2014-02-19 09:52:10 PM  
I've bought way too many terrible video games to list, having been gaming since the Odyssey II, but I easily can name the most disappointing one ever:

upload.wikimedia.org

I bought the damn useless 32X for this game specifically (that was over $100 as I recall). And it wasn't a bad game, in fact, it was pretty good except for one problem:

IT WAS IMPOSSIBLE.

I must have spent dozens of hours trying to get past the second wave of Tie Fighters or whatever before I gave up in a sobbing mess on the floor.
 
2014-02-19 09:53:09 PM  
I'm owning up to it.

upload.wikimedia.org
 
2014-02-19 09:55:36 PM  
upload.wikimedia.org

Screw you, Romero.
 
2014-02-19 10:00:29 PM  
Resonance of fate. But. Bought it used so I don't feel quite so screwed over.
 
2014-02-19 10:02:59 PM  
A tie for me:

Iron Helix (PC version)
Return to Zork (PC)
NFS: Undercover
 
2014-02-19 10:03:34 PM  
The Crying Game.
 
2014-02-19 10:10:25 PM  
Spore
 
2014-02-19 10:13:42 PM  
Grand Theft Auto 4, it was actually a birthday gift but I really regret asking for it.
 
2014-02-19 10:16:01 PM  
Pong
 
2014-02-19 10:17:53 PM  

Mr. Fuzzypaws: Grand Theft Auto 4, it was actually a birthday gift but I really regret asking for it.


Really? I thought it was a letdown after Vice City but I've never really considered it a bad game. Why the hate?
 
2014-02-19 10:17:56 PM  
Homefront.  Don't know why but I really hated that game.  Just felt so damn bland.
 
2014-02-19 10:20:12 PM  
I bought some elk I think was a little off
 
2014-02-19 10:23:44 PM  
cdn.wikimg.net

For anyone that bought it...that is the only truthful answer.
 
2014-02-19 10:27:58 PM  

Confabulat: Mr. Fuzzypaws: Grand Theft Auto 4, it was actually a birthday gift but I really regret asking for it.

Really? I thought it was a letdown after Vice City but I've never really considered it a bad game. Why the hate?


They made a gorgeous, extremely deep, detailed, and realistic world...and completely forgot to put in any fun.  AND FOR THE MILLIONTH TIME NO ROMAN I DON'T WANT TO GO FARKING BOWLING!

Fortunately, they learned their lesson and GTA5 got the fun part right.
 
2014-02-19 10:29:28 PM  
hypersonic55.files.wordpress.com
 
2014-02-19 10:30:49 PM  

Beerguy: For anyone that bought it...that is the only truthful answer.


I got that the Christmas it came out and my young self really liked it. Of course I pretty much liked any video game in those days but I mastered those damn pits in no time and took a lot of pride in getting E.T. home.

I'd never do that now of course. Childhood has its advantages.
 
2014-02-19 10:32:17 PM  
Lately?  I was really pissed off with Bioshock: Infinite.  It was too much on rails compared to the previous games, and especially compared to Dishonored, which came out close to the same time.  I just felt like a dancing monkey.

Overall?  I have two winners:  SimCity (2013) because it was such a colossal disappointment, but I should include SimCity 4 in that vein because they were obvious they were trying to shrink the game board even then.  And Doom motherfarking 3.  That "game" was a pile of shiat, a disappointment, and the whole reception from everyone that it was good made me think the world had lost their goddamn mind.

I'm so old I've been watching the evolution of computer games since Pong, so it takes a lot to disappoint me, and that's what I use to rank games.  In the 80's, the one game I can think of that was terrible was Pole Position II on the Atari 7800 because the higher you got in level, the more ridiculous they made the gameplay.  The car would oversteer, under-accelerate, and then just stop responding.  It wasn't like they had the memory to build in actual skill, so they just subtracted or added input from the controller.  Pitfall II was almost in this category, but I beat it and sent in the picture and got a coupon for another Atari game, but that was on the 2600.

I hesitate to give "Coming Home" any award in this category, but I felt like they chickenshiatted out of the ending the game was building towards.  Otherwise, it was flawless, so it's not a "worst game" as opposed to "somewhat disappointed in it."

But for actual "got farked?" worst game ever?  "Slamit: Pinball" which Steam let me buy even though it wasn't supported on Windows 8.  It didn't run, the developer sent me an email saying "Play it on Windows Vista," the forums called me stupid for buying it, and Steam wouldn't give me a refund.  To date, it's the only game I've actually paid for that I've never played despite spending hours trying to get it to work.  So that's the worst game I've ever bought.    I'd love to shiat all over the developers, but here's their home page:  http://slamitpinball.com/home.htm  ----> Fark won't even post this because it's a bullshiat link.

Steam never should have allowed that game to be sold.  Ever.
 
2014-02-19 10:33:31 PM  

Beerguy: [cdn.wikimg.net image 250x344]

For anyone that bought it...that is the only truthful answer.


Thanks to my dad finding a garage sale with a bunch of cheap 2600 games and bringing home an entire grocery bag full, I owned not one but two copies of that game.  AND two copies of 2600 Pac-Man.

There are bad games, and then there are games that cause the entire North American video game industry to implode.
 
2014-02-19 10:33:38 PM  
It was barely a game, and you had to be a farking actual surgeon to get the goddamn appendix out (which I never successfully did).
 
2014-02-19 10:34:26 PM  

nmrsnr: It was barely a game, and you had to be a farking actual surgeon to get the goddamn appendix out (which I never successfully did).


Let's try that again with a picture:

www.dosbox.com
 
2014-02-19 10:35:52 PM  
Jarts

/RIP Mom
 
2014-02-19 10:38:26 PM  

Lsherm: I was really pissed off with Bioshock: Infinite.  It was too much on rails compared to the previous games, and especially compared to Dishonored


I recently played those two games back-to-back and I agree with you. Bioshock Infinite is wildly overrated. In Dishonored I felt like I was in a real world that I could explore and be a part of, and make decisions on how to proceed. Bioshock Infinite was "run here, kill everyone, look at stuff, move to the next place, repeat." Dishonored was a far more impressive game world to me. Biosock Infinite felt like the flat theme park that it often was mimicking.
 
2014-02-19 10:39:23 PM  

Twitch Boy: Confabulat: Mr. Fuzzypaws: Grand Theft Auto 4, it was actually a birthday gift but I really regret asking for it.

Really? I thought it was a letdown after Vice City but I've never really considered it a bad game. Why the hate?

They made a gorgeous, extremely deep, detailed, and realistic world...and completely forgot to put in any fun.  AND FOR THE MILLIONTH TIME NO ROMAN I DON'T WANT TO GO FARKING BOWLING!

Fortunately, they learned their lesson and GTA5 got the fun part right.


Niko's "Moose und Squirrel" accent gets really, really farking grating after awhile.
 
2014-02-19 10:44:05 PM  

nmrsnr: nmrsnr: It was barely a game, and you had to be a farking actual surgeon to get the goddamn appendix out (which I never successfully did).

Let's try that again with a picture:

[www.dosbox.com image 320x200]


I remember that game!

More of a medical malpractice simulator, really.

I still remember the scream sound that shrieked out of the PC speaker when you accidentally tried to cut into someone without any anesthesia.
 
2014-02-19 10:48:51 PM  

fusillade762: [upload.wikimedia.org image 410x500]

Screw you, Romero.


Suck it down.

Beerguy: [cdn.wikimg.net image 250x344]

For anyone that bought it...that is the only truthful answer.


It wasn't the worst game even for the Atari. It wasn't great, but once you mastered the damn pits it was a half-decent game. There were some real dogs for the 2600, mostly third-party crap trying to cash in on the video game craze. E.T. might have been one of the worst Atari-manufactured games, but for a few bucks when the market collapsed it wasn't horrible.

The worst game I ever bought was Duke Nukem Forever. I should have known it would be, and I bought it anyway for nostalgia's sake. If it had come out in 1999 like it was supposed to it would have been OK, but the load times, clunky controls, weapon limits, and dated humor (even for me) were disappointing, to say the least. Still they had to put it out if only to get past it. Maybe the next game will deliver what this one should have but didn't.
 
2014-02-19 10:49:22 PM  
Mumbletypeg.
 
2014-02-19 10:51:14 PM  
Worst Game:  I can't even remember the name, but it was a racing game centered around European-style cab-over big rigs on a track.  It was $5 or less in a bargain bin for PS2.  I bought it in hopes that it would be like the ultra-Redneck arcade style big rig racing games, instead it was a very realistic truck racing simulator.  All the detailed challenge of an ultra-realistic racing sim, with vehicles that take 20 seconds to do 0-60.

Most Disappointing:  Call of Duty 4.  I bought it (full price) based off of all of the glowing reviews.  I'd had a lot of fun playing Battlefield 2 on the Xbox360, so I was hoping it would be similar.  It wasn't.  Too fast paced, too easy to get killed, too focused on twitchy combat instead of strategy, I just couldn't get into it.
 
2014-02-19 10:57:17 PM  
My memory is shot for older games, but probably Far Cry 2.  Drive for 30 minutes, then do a near identical mission to the last 100 or so, then drive another 30 minutes.  Over and over and over.  I think on PC you could quick travel, but on XBox it took literally 30 minutes between every mission, when the actual missions only took about 2 minutes each
 
2014-02-19 11:00:33 PM  

Confabulat: Lsherm: I was really pissed off with Bioshock: Infinite.  It was too much on rails compared to the previous games, and especially compared to Dishonored

I recently played those two games back-to-back and I agree with you. Bioshock Infinite is wildly overrated. In Dishonored I felt like I was in a real world that I could explore and be a part of, and make decisions on how to proceed. Bioshock Infinite was "run here, kill everyone, look at stuff, move to the next place, repeat." Dishonored was a far more impressive game world to me. Biosock Infinite felt like the flat theme park that it often was mimicking.


*puts on my best 90's hat*

img849.imageshack.us

Bioshock: Infinite was probably hurt more by Dishonored's release a few month's prior (at least by me) than anything else - one game felt like you were rewarded for exploring, and the other actively prevented you from doing any exploring.  I liked the first Bioshock because you could take time to explore the surroundings (you could swim in that ocean all night if you wanted), but they threw all that out the window in Infinite.  You had a grappling hook that could only attach to certain points to move you forward or backward to the same areas.  There was no freedom.

When you sell a game on the world you've built for it, it seems like a letdown when you are only allowed to see parts of it.
 
2014-02-19 11:02:01 PM  

SnakeLee: My memory is shot for older games, but probably Far Cry 2.  Drive for 30 minutes, then do a near identical mission to the last 100 or so, then drive another 30 minutes.  Over and over and over.  I think on PC you could quick travel, but on XBox it took literally 30 minutes between every mission, when the actual missions only took about 2 minutes each


It's been a while, but I don't think there was quick travel in the PC version either.  Thankfully, they corrected most of the shiatty stuff for FC3.  That was a more exploratory game with shortcuts like you'd expect in the Fallout series.
 
2014-02-19 11:04:21 PM  

Twitch Boy: Confabulat: Mr. Fuzzypaws: Grand Theft Auto 4, it was actually a birthday gift but I really regret asking for it.

Really? I thought it was a letdown after Vice City but I've never really considered it a bad game. Why the hate?

They made a gorgeous, extremely deep, detailed, and realistic world...and completely forgot to put in any fun.  AND FOR THE MILLIONTH TIME NO ROMAN I DON'T WANT TO GO FARKING BOWLING!

Fortunately, they learned their lesson and GTA5 got the fun part right.



Nico, It's your cousin!
 
2014-02-19 11:08:20 PM  
as for my actual answer, probably the worst in recent memory was Resident Evil 6, didn't think it could actually be as bad as everyone said, it was

RE 6: Man fellating giraffe

upload.wikimedia.org
 
2014-02-19 11:18:17 PM  
One of the LOTR fellowship games for the PS2
Also the spiderman game from the first movie for the ps2.
 
2014-02-19 11:20:06 PM  
Knifey-Spoony
 
2014-02-19 11:25:55 PM  

nmrsnr: nmrsnr: It was barely a game, and you had to be a farking actual surgeon to get the goddamn appendix out (which I never successfully did).

Let's try that again with a picture:

[www.dosbox.com image 320x200]


That game was  awesome. And yes, very difficult.
 
2014-02-19 11:30:24 PM  
Spore was the worst game I've ever bought. Not because it was inherently a bad game, but because the hype was so incredible and the trailers and previews described a game that was wonderful and then the actual delivery was utter shiat by comparison.
Without all the hype, it probably would've been a 5/10 or maybe 6/10. But because of all it promised, it was awful.

Final Fantasy XIII is a close second. Returned it before completing the first level. Holy shiat, that game was boring.
Demon's Souls is third, but I'll allow that that one is a subjective decision, and many people may love it so much that they name their firstborn Boletaria. Some people like Super Mario: Frustration. Some people enjoyed Battletoads. Not everyone is one of those people, and for the remainder, they're terrible games.
 
2014-02-19 11:33:32 PM  
There's a PC game from the late 80s I've been trying to remember for years, that my neighbor had.  It was so frustratingly hard, we never got more than 5 minutes into it.

It's one of those graphic adventure games (sort of like King's Quest), where you walk into a new area, and it's a basically static screen, where you have to type in commands.

You die, end up in hell, and have to battle various evil people from history, as you try to escape from hell.  No, it's not "Escape From Hell," and it's not the crappy FMV game with Dennis Hopper.
 
2014-02-19 11:34:44 PM  

Twitch Boy: Confabulat: Mr. Fuzzypaws: Grand Theft Auto 4, it was actually a birthday gift but I really regret asking for it.

Really? I thought it was a letdown after Vice City but I've never really considered it a bad game. Why the hate?

They made a gorgeous, extremely deep, detailed, and realistic world...and completely forgot to put in any fun.  AND FOR THE MILLIONTH TIME NO ROMAN I DON'T WANT TO GO FARKING BOWLING!


Simple fix: "Hey, Niko, it's me, your cousin Ro-[click]"
You didn't have to do any of the side social/girlfriend missions.
GTA IV was the first one since GTA: London that I've completed multiple times. The story is great and cohesive throughout, something that was lost in San Andreas when you get to Las Venturas.

Fortunately, they learned their lesson and GTA5 got the fun part right.

GTA5 also has the best multiplayer of the bunch. The multiplayer missions are more of the GTA "feel" that was really lacking in the older deathmatch/team deathmatch-only multiplayer.
 
2014-02-19 11:36:40 PM  
Ridge Racer 7

The only reason I bought it was because it was one of the first games released with the PS3 and I wanted next gen wonderfulness. Not a bad game, but it got really boring once you got past the pretty.

I hardly ever buy a game on release day so I don't buy bad games.
 
2014-02-19 11:36:59 PM  
Oh, and of course...
2.bp.blogspot.com
Quicktime Events: The Game
 
2014-02-19 11:37:12 PM  
I bought the Colts in Super Bowl III. Overwhelming favorites; I thought it'd be easy money. Fu*kers stiffed me.
 
2014-02-19 11:38:02 PM  

John Buck 41: I bought the Colts in Super Bowl III. Overwhelming favorites; I thought it'd be easy money. Fu*kers stiffed me.


Oh, video games. Sorry.
 
2014-02-19 11:38:31 PM  

Theaetetus: Oh, and of course...
[2.bp.blogspot.com image 320x240]
Quicktime Events: The Game


I could beat that game in the arcade back in the day. I am unsure now where I found the money then to figure out how to do that.
 
2014-02-19 11:38:36 PM  

Metalupis: Twitch Boy: Confabulat: Mr. Fuzzypaws: Grand Theft Auto 4, it was actually a birthday gift but I really regret asking for it.

Really? I thought it was a letdown after Vice City but I've never really considered it a bad game. Why the hate?

They made a gorgeous, extremely deep, detailed, and realistic world...and completely forgot to put in any fun.  AND FOR THE MILLIONTH TIME NO ROMAN I DON'T WANT TO GO FARKING BOWLING!

Fortunately, they learned their lesson and GTA5 got the fun part right.


Nico, It's your cousin!


www.vgcats.com
 
2014-02-20 12:04:23 AM  

Lsherm: And Doom motherfarking 3.  That "game" was a pile of shiat, a disappointment, and the whole reception from everyone that it was good made me think the world had lost their goddamn mind.


The thing that killed me about Doom 3 was you're surrounded by all this amazing technology, but apparently no one had figured out how to tape a flashlight to a gun barrel.
 
2014-02-20 12:11:26 AM  
upload.wikimedia.org

Seriously. I got this at the $5 bin, and I still feel ripped off. It was like Orson Scott Card decided to make a game from Empire, and couldn't get the monkeys to all slam their wee fists in unison enough to get close to that, and figured, "Eh, it's good enough..."

Ridiculous story, tissue thin characters, and terrible voice acting aside, the gameplay and washed out color palette make this a stinker that frustrated me more than the copy of Legendary that someone left at the house and I fired up.
 
2014-02-20 12:13:46 AM  
i236.photobucket.com
 
2014-02-20 12:14:02 AM  

hubiestubert: [upload.wikimedia.org image 250x310]

Seriously. I got this at the $5 bin, and I still feel ripped off. It was like Orson Scott Card decided to make a game from Empire, and couldn't get the monkeys to all slam their wee fists in unison enough to get close to that, and figured, "Eh, it's good enough..."

Ridiculous story, tissue thin characters, and terrible voice acting aside, the gameplay and washed out color palette make this a stinker that frustrated me more than the copy of Legendary that someone left at the house and I fired up.


assets1.ignimgs.com

I never thought I could find a game worse than RE:6. I was wrong. Not only is the combat system buggy, and the ranges of the weapons completely unrealistic, but the story line tried too hard to be a downer Romero ending tribute.
 
2014-02-20 12:29:18 AM  

fusillade762: The thing that killed me about Doom 3 was you're surrounded by all this amazing technology, but apparently no one had figured out how to tape a flashlight to a gun barrel.


Obviously it should have been in the original version, but the Duct Tape mod solved that problem.

I'm not sure if it was the worst I ever bought, but I picked up this stinker in a 5€ bin and felt ripped off:

upload.wikimedia.org
 
2014-02-20 12:31:47 AM  
upload.wikimedia.org

As an 8th grader, I saved up my chore money, gift money for months to get this.

Biggest load of suck ever.
 
2014-02-20 12:38:19 AM  

Radak: Obviously it should have been in the original version, but the Duct Tape mod solved that problem.


Doom 3: BFG is like eight bucks, incorporates all the content of Doom 3, and fixes most of the problems that were present in the original game, like the flashlight.
 
2014-02-20 12:42:29 AM  

Radak: fusillade762: The thing that killed me about Doom 3 was you're surrounded by all this amazing technology, but apparently no one had figured out how to tape a flashlight to a gun barrel.

Obviously it should have been in the original version, but the Duct Tape mod solved that problem.

I'm not sure if it was the worst I ever bought, but I picked up this stinker in a 5€ bin and felt ripped off:

[upload.wikimedia.org image 256x368]


That's the game TFA uses as its example.
 
2014-02-20 12:48:39 AM  
South Park for Nintendo 64
 
2014-02-20 12:53:35 AM  

fusillade762: That's the game TFA uses as its example.


Foiled!  Proof I DNRTFA.
 
2014-02-20 01:00:57 AM  

Beerguy: [cdn.wikimg.net image 250x344]

For anyone that bought it...that is the only truthful answer.


Ah yes.  Truly a pioneering game, the first in a long line of really shiatty movie tie-in games designed to capitalize on some franchise.  How something so awful could spawn a whole category of games is the really remarkable part.
 
2014-02-20 01:04:20 AM  

hardinparamedic: I never thought I could find a game worse than RE:6. I was wrong. Not only is the combat system buggy, and the ranges of the weapons completely unrealistic, but the story line tried too hard to be a downer Romero ending tribute.


I'd disagree on State of Decay. It is buggy, that's very true, and it suffers from repetitiveness to replenish supplies all the time before you can do any actual missions, and your gang is usually moody and wandering off and just trouble to be around, and zombie killing and sneaking also can get silly repetitive, but at times it's almost exactly what you want a zombie apocalypse simulator to be.

It's not perfect and I'd like to see a sequel that irons out the bugs and makes things a little less frustrating, but then it is a zombie apocalypse and being frustrated would be part of the experience I guess.

Still, it's a fun game I think once you get into the open world. The first hour sucks though.
 
2014-02-20 01:04:42 AM  

hardinparamedic: I never thought I could find a game worse than RE:6. I was wrong. Not only is the combat system buggy, and the ranges of the weapons completely unrealistic, but the story line tried too hard to be a downer Romero ending tribute.


Huh. I actually enjoyed State of Decay, despite mostly agreeing with your criticisms (and I'll even add one in a moment). I really enjoyed moving around in a pretty large open world full of zombies. It's one of the few games I've in which I've got 100% of the Steam Achievements.

My main criticism of the game is that it's frustrating that the only character capable of getting anything done is the one you are controlling, despite the way the game has you switch between characters pretty much at will once you start getting established. Sometimes I just want to go out and explore and search for resources, but no, someone at home is depressed, or someone else got cornered by zombs and needs help, or etc etc (often rather trivial crap you'd think anyone can deal with). And the only one who can handle it is you, no matter who you happen to be at that moment.

The game really could have benefited from some kind of system for delegating tasks to other survivors (or at least some of them) with their chances of success while not being controlled by you based on their stats, any relationship between them and whoever needs help, and so on. It would have been nice to be able to choose someone to radio and say "Hey, I'm in the middle of something. Can you deal with [whatever situation]? Thanks."

But still, I rather enjoyed the game. It could have definitely been much better, but I still count it as good.

Anyway, right now, the worst game I've ever bought is "Remember Me". It might very well be a good game, and I see a lot of praise for it, but it simply will not run stably on my system, even with all of the graphics turned to their lowest settings and the resolution reduced. It makes no sense, because I have plenty of other games with similar levels of graphics that run just fine at medium-high settings.
 
2014-02-20 01:10:46 AM  

fusillade762: Radak: fusillade762: The thing that killed me about Doom 3 was you're surrounded by all this amazing technology, but apparently no one had figured out how to tape a flashlight to a gun barrel.

Obviously it should have been in the original version, but the Duct Tape mod solved that problem.

I'm not sure if it was the worst I ever bought, but I picked up this stinker in a 5€ bin and felt ripped off:

[upload.wikimedia.org image 256x368]

That's the game TFA uses as its example.


Actually, I think TFA has Enter the Matrix, which is shiatty single-player game.

The Matrix Online was the shiatty MMO.
 
2014-02-20 01:16:55 AM  
Clive Barker's Jericho.

It was terrible. So very, very terrible.
The story was too complicated and too truncated for the game they released
The mechanic for switching between team members was incredibly inefficient for a FPS
The ending was terrible. There was no closure, no resolution
I paid $8 for it and I think that was too much
 
2014-02-20 01:22:14 AM  
nextgengamingblog.com

I haven't pre-ordered a game since.
 
2014-02-20 01:25:16 AM  
Thankfully I usually read reviews before buying, so I've had good luck avoiding shiatty games.

One exception though was the Resident Evil 4 port for the PC. Bought it blind for $10 and hold crap. The game itself was okay, but the controls were absolute garbage. On both mouse or keypad the movement control were over sensitive and twitchy to the point of unplayability, even with mouse sensitivity turned all the way down.
 
2014-02-20 01:25:54 AM  
paizo.com
 
2014-02-20 01:26:10 AM  
ks23364.kimsufi.com

Only game I've ever bought, played once, then stuck at the bottom of my pile of games, never to be touched again.

I love the concept, though.
 
2014-02-20 01:27:20 AM  
Tim Schaefer's (Double Fine) Broken Age.
 
2014-02-20 01:27:24 AM  

lousyskater: I haven't pre-ordered a game since.


Rage was the first game I bought with my (then) new gaming PC. Hey I was dazzled by the graphics. Then I got to the ending.

I didn't realize the game was named after the emotion you'd feel after witnessing that finale.
 
2014-02-20 01:29:35 AM  
There was one I don't even remember the name of. I bought it sometime in about 1993. It was some "world domination" game, in which you had to allocate resources and attempt to hack enemy computer systems. At certain points, there'd be combat sequences, where it switched to a 3rd-person view of a lone soldier (!) going up against the enemy forces with his rifle, LAW and powers of shiatty animation. I'm pretty sure it was one of those bargain-bin games that wasn't even worth the three bucks.
 
2014-02-20 01:30:07 AM  

diaphoresis: [paizo.com image 360x474]


Heretic.

operationrainfall.comfor NES
 
2014-02-20 01:30:36 AM  
sixteen days in fallujah
 
2014-02-20 01:32:14 AM  

soakitincider: sixteen days in fallujah


or six
 
2014-02-20 01:32:22 AM  

lousyskater: [nextgengamingblog.com image 580x362]

I haven't pre-ordered a game since.


Dragon Age II killed pre-ordering for me.
 
2014-02-20 01:32:46 AM  
Some of the more disappointing purchases in the last few years:

Age of Conan
Mechwarrior Online
SimCity
Hellgate London
MS Flight
Section 8
Brink
 
2014-02-20 01:34:56 AM  
www.elisoftware.org
 
2014-02-20 01:35:18 AM  
Europa Universalis IV.

I love those kinds of games ... But that had zero balance. One wrong step and thirty countries would invade and ruin you.
 
2014-02-20 01:35:28 AM  

alaric3: diaphoresis: [paizo.com image 360x474]

Heretic.

[operationrainfall.com image 400x550]for NES


AAARRRGGGHHH!! MY EYES!
 
2014-02-20 01:38:12 AM  

sat1va: Mechwarrior Online


Mechwarrior Online killed pre-ordering anything for me. I jumped on that bandwagon when it was first announced, bought a gold-level collectors edition, and then when I logged in and realized they released a five percent finished polished turd with worse Netcode than Mechwarrior 4: Vengeance, I felt cheated.
 
2014-02-20 01:39:29 AM  
X-Rebith - Fan of the series and they f*cking ruined it with an half-assed failed console game ported back to the PC. It was a niche game to start with and they destroyed their own fan-base. I'd say I would never pre-order again but i've spent pretty money on Star Citizen.

Battlecruiser Millenium - the first game had potential and I was young and dumb - I became a fanboy. Terrible game by a guy with an ego the size of the moon.

Devastation - So very shiat FPS. Played it for a little bit. Looted a chaingun. Alright! Let's fire this baby! Pop! Pop! Pop?!? Yes, a gun that sounds like opening wine bottles. First game i outright threw in the garbage and decided to pretend i didn't buy it.
 
2014-02-20 01:40:52 AM  
Contra...great gameplay, but first game I bought with my own money, and finished it the same night. I remember a few seconds of zealous joy, followed by buyers remorse for the dollars per hours of gameplay I got out of it
 
2014-02-20 01:43:35 AM  

Metalupis: Twitch Boy: Confabulat: Mr. Fuzzypaws: Grand Theft Auto 4, it was actually a birthday gift but I really regret asking for it.

Really? I thought it was a letdown after Vice City but I've never really considered it a bad game. Why the hate?

They made a gorgeous, extremely deep, detailed, and realistic world...and completely forgot to put in any fun.  AND FOR THE MILLIONTH TIME NO ROMAN I DON'T WANT TO GO FARKING BOWLING!

Fortunately, they learned their lesson and GTA5 got the fun part right.


Nico, It's your cousin!


That's...perfect!
Still haven't been able to get more than 2-3 hours into the damn game after many, many tries. This was a big part of it, along with the cars handling like ass, "date" missions, and everything being brown. Well, and the far more fun Saints Row 3 being readily available.

Worst game? No, not by a long shot. But most dissapointing? It's up there.
 
2014-02-20 01:44:13 AM  
Supreme Commander 2. Man that sucked shiat.
 
2014-02-20 01:46:00 AM  
Mortal Kombat Mythologies : Sub Zero for SNES.

the irony is i got it for $10 out of the bargain bin at Best Buy, Tried it , Hated it, took it to the pawn shop hoping to maybe get $5    , they gave me $15 .


I took it left quietly and once i was outside i laughed my ass off.
 
2014-02-20 01:47:09 AM  
Giants: Citizen Kabuto

I looked forward to this game for months and played it for about 30 minutes. It was nothing like what was advertised.
 
2014-02-20 01:48:14 AM  
Alternate Reality for the Commodore 64. The graphics weren't much to speak of in the first place but this was just horrible. It was always raining when you started the game too which just made it worse. Frankly I couldn't tell if I was actually moving or not most of the time. I'd try to move around and get mugged and killed before I made it down the street. I assume it was a street. That's what the game claimed anyways. I could have been pressing buttons on a calculator for all the good it seemed to do. Horrible game.
 
2014-02-20 01:48:43 AM  

Beerguy: [cdn.wikimg.net image 250x344]

For anyone that bought it...that is the only truthful answer.


Worst Christmas morning ever.
 
2014-02-20 01:49:48 AM  
mini golf at Magic Mountain about 10 years ago. Sudden thunderous cloudburst put a damper on things.
On the plus side we lived to tell how loud lightening sounds when it strikes about 120 feet away.
 
2014-02-20 01:50:03 AM  
Did Painkiller intentionally have a low frame rate, or was my machine slow? If it was doing the "time slowing down" thing it was a piece of shiat. If it was my PC at the time it was meh.
 
2014-02-20 01:50:43 AM  
Dragon Age 2 is the only game to actually bore me to sleep. I just couldn't do it. I usually will watch Zero Punctation to determine if I get a game or not. I don't care about the good parts. I want to know more about the bad.
 
2014-02-20 01:54:06 AM  
Defiance.
 
2014-02-20 01:54:27 AM  

grimlock1972: Mortal Kombat Mythologies : Sub Zero for N64.

the irony is i got it for $10 out of the bargain bin at Best Buy, Tried it , Hated it, took it to the pawn shop hoping to maybe get $5    , they gave me $15 .


I took it left quietly and once i was outside i laughed my ass off.


fixed it for my self i have tried very hard to forget the game and i guess i was partly successful.
 
2014-02-20 02:02:05 AM  
Nobody has mentioned Diablo 3 yet?
 
2014-02-20 02:05:09 AM  

Meliorist: Nobody has mentioned Diablo 3 yet?


Oh yeah.....definitely a turd. Looking forward to the expansion without the AH and the new itemization, hopefully they've unfarked it.

How about Starcraft 2? Image for the scrollers.

Heart of the Swarm must have been a massive hit. I never even heard a peep about it.

us.blizzard.com
 
2014-02-20 02:05:12 AM  
Not counting steam games I've paid like 2 dollars for: Final Fantasy 13. Some people apparently like it, but the combat system is one of the worst ideas I've ever encountered and that might be the least of it's sins.

I have to also mention one of the best games I've purchased recently: Risk of Rain. It's ten bucks and it's awesome. I've got 45 hours sunk into it and I'm not bored yet. It probably won't reach skyrim levels of playtime for me but we'll see. Check it out, if you like let's plays ShinyRawrquaza on youtube has some good ones.
 
2014-02-20 02:05:32 AM  
upload.wikimedia.org

I bought this game used for $15, played it for an hour, turned around, took it back to the store, and asked "How much can I get for this in trade in?" The guy looked at me funny and said $7. I said "Sold. That was an $8 mistake."

It's not so much that the gameplay was horrible as it was literally the most embarrassing JRPG I have ever played. Putting this in my PS3 was the moment I realized that I had outgrown JRPGs. The voice acting and dialogue are so preposterously amateur I think I would have died if anyone I knew had walked into the room and seen me playing this. I grew up on Final Fantasy, so to admit that the West has surpassed Japan was a huge turning point for me. The only JRPGs I've enjoyed from this generation were Valkyria Chronicles and Demon's/Dark Souls.
 
2014-02-20 02:06:22 AM  
I really felt bummed out when I recently purchased Call of Duty: Ghosts.

I had had a lot of fun on Black Ops 2 and thought it would be a worthy sequel.

Holy fark it was so bad. No more call of duty ever.
 
2014-02-20 02:07:47 AM  

diaphoresis: [paizo.com image 360x474]


Are you saying that rpg module you are showing, or the computer game version? Either way you are wrong. Also, the novel they both are a sequel to is a good one for younger readers
 
2014-02-20 02:11:08 AM  
http://total.fark.com

Worst MMO *ever*!
 
2014-02-20 02:13:59 AM  
i.imgur.com

The phrase "fundamentally broken" come to mind.
/Shame since I still have 1 and 2 on my PC and play them regularly. 20 years on and they're still among the best 4X games ever made.
 
2014-02-20 02:16:08 AM  

lousyskater: [nextgengamingblog.com image 580x362]

I haven't pre-ordered a game since.


Yeah, and the buzz for Titanfall is kinda giving me flashbacks to that, it got similar pre-release award spam and obsessive critical fellation... Rage basically hurt so bad that I'm assuming an entirely different game is an entirely different company is going to suck  hard because I now automatically invert the hype machine.

It's not like Skyrim, where we were promised the biggest most varied and awesome setting ever and got "have you ever played any fantasy RPG ever?  OK, then, you've already played this" mediocre, we were promised a good game and got one that was actively, objectively bad.
 
2014-02-20 02:24:19 AM  
For me, the answer would be Portal Runner.

One of the first games I ever was actually good at was 3DO's original Army Men, so I had a very high crap tolerance when it came to their Army Men games. I was a kid, too, so I really didn't know better. But I got older. And bought a PS2. And this piece of crap.

I'll play terrible games. I loved Enter The Matrix. Alpha Protocol is one of my favorite games. But Portal Runner was the first game to ever make me actively regret paying money for a game.
 
2014-02-20 02:24:30 AM  
Hands down.  i0.wp.com
 
2014-02-20 02:26:50 AM  
Assassin's Creed 3. Only game I've ever hate finished.
 
2014-02-20 02:33:23 AM  
I've bought and played a lot of stinkers. But the only game I actually ever returned after a half hour of play was Grand Theft Auto III.
Driving around the town at high speed and try to watch for landmarks, not crash, etc etc, it just wasn't my thing. I only got more disoriented and lost the more I played, and I f*cking love open world games. I get that the GTA games have objective arrows and stuff in them now, but I've not given the franchise another try.
GTA2 or nothing. :|
 
2014-02-20 02:35:13 AM  

starsrift: I've bought and played a lot of stinkers. But the only game I actually ever returned after a half hour of play was Grand Theft Auto III.
Driving around the town at high speed and try to watch for landmarks, not crash, etc etc, it just wasn't my thing. I only got more disoriented and lost the more I played, and I f*cking love open world games. I get that the GTA games have objective arrows and stuff in them now, but I've not given the franchise another try.
GTA2 or nothing. :|


You realize that little thing in the bottom left hand corner of the screen was a map that basically told you exactly where to go, right?
 
2014-02-20 02:38:24 AM  

Jim_Callahan: Yeah, and the buzz for Titanfall is kinda giving me flashbacks to that


Yeah, Titanfall's gonna suck.  I haven't really been paying much attention to it but the hype seems unavoidable.  Are we really expecting a good game from people who shat out Call of Duty?  AND it's being published by EA?  Yeah, good f*cking luck if you drop money on it with that pedigree.  5 hours of shooting brown sh*t on rails, but this time it's different, BECAUSE ROBOTS.  It comes out in 3 weeks, have they released any actual gameplay footage that doesn't look exactly like Call of Duty?

As far as the worst games I've ever bought, that's hard to say.  I feel like games in recent years have disappointed me moreso since I have far less time to play games now.  Spore, Dragon Age 2, Elemental: War of Magic, and Diablo 3 immediately come to mind as recent games that have completely missed the mark.  I'm sure I've owned worse in the past though.
 
2014-02-20 02:39:59 AM  
Forgot to mention Crackdown 2 ^
 
2014-02-20 02:43:09 AM  
www.hardcoregaming101.net

While it wasn't  bad it was ridiculously easy. In under three hours I'd beaten it and found everything. Bye-bye birthday money.
 
2014-02-20 02:46:44 AM  

The Slush: Jim_Callahan: Yeah, and the buzz for Titanfall is kinda giving me flashbacks to that

Yeah, Titanfall's gonna suck.  I haven't really been paying much attention to it but the hype seems unavoidable.  Are we really expecting a good game from people who shat out Call of Duty?  AND it's being published by EA?  Yeah, good f*cking luck if you drop money on it with that pedigree.  5 hours of shooting brown sh*t on rails, but this time it's different, BECAUSE ROBOTS.  It comes out in 3 weeks, have they released any actual gameplay footage that doesn't look exactly like Call of Duty?


Did you play the beta? It is enough like Call of Duty that a resemblance can be seen, but outside of little pieces, the game plays nothing like Call of Duty. It's ever so slightly closer to Battlefield, but even then, it's still looking at Battlefield at a distance. Be cautious if you like - nobody will blame you for that - but give it an honest assessment via Let's Plays or a rental before you dismiss it as another Call of Duty clone. Because Titanfall may be a lot of things, but it isn't that.
 
2014-02-20 03:01:48 AM  

RatMaster999: [ks23364.kimsufi.com image 850x1142]

Only game I've ever bought, played once, then stuck at the bottom of my pile of games, never to be touched again.

I love the concept, though.


Aw, it wasn't that bad. If you could get around the finicky as hell camera and somewhat slow responsiveness it was a damn good tale.

Like another on the comments in the article, I'm guilty of buying this abomination:
img.gawkerassets.com

Loved the first games for the Genesis, so I went and grabbed it when it came out since "ZOMG 3D BUBSY!!" Although my young teenage brain wasn't completely mush, I also grabbed a copy of Darkstalkers in the old ass black PSX boxes that I still own to this date.
 
2014-02-20 03:05:04 AM  
Batman Arkham Origins. This could have easily been a truly epic game, but WBMontreal rushed the release date. The end product was so glitch ridden that it literally could not be played through to the end of the game. The worst bug was the dreaded "corrupt save" message that killed all of your progess, forcing you to start over from the beginning. The entire gameplay was just sloppy and filled with some really basic flaws that could have been easily removed via some basic playtesting and troubleshooting.

I feel like I paid 60 bucks to be a beta tester.

I've had this game since the October 2013 release date, and I've never been able to finish it. WBMontreal was promising to put up patches since November. Some fixes were released, but all of them have been dogshiat worthless.

/The Deathstroke boss fight was the best thing I've ever played.
//Hope you like Bane.
///You get to fight that farker 4 times.
 
2014-02-20 03:06:28 AM  
came for E.T....
 
2014-02-20 03:12:22 AM  
Pool of Radiance: Ruins of Myth Drannor (Ubisoft)

PoS, unplayable straight from the box, sooo many bugs. OmG. Nothing I have ever installed to play has sucked as badly as this one. Was well over a decade before I bought anything that had an UbiSoft label unless it had already been out a month with positive reviews from players.

/Extra annoying as I had purchased the collector's edition.
 
2014-02-20 03:12:48 AM  
Out of the ones I've personally bought, FFX-2 comes to mind. Might not be worse than anything mentioned, but Christ, all that pointless fanservice just pissed me off.

/not to mention its 100% checklist being so ludicrous it's practically satire
 
2014-02-20 03:15:46 AM  
From PS1 to my current PS3

encrypted-tbn3.gstatic.com

upload.wikimedia.org

encrypted-tbn3.gstatic.com

For my PC I'd have to go with any of the point and click games that saturated the market in the 1990s, especially FMV shiat like 7th Guest.
 
2014-02-20 03:18:48 AM  

DBrandisNC: You realize that little thing in the bottom left hand corner of the screen was a map that basically told you exactly where to go, right?


It wasn't sufficiently helpful.
The last thing I remember of that game was being told to "find a car wash" or whatever to reset the wanted value and having no idea where one was, or what one would look like. After driving around for another five or ten minutes, I turned off the PS2 and reboxed the game.
 
2014-02-20 03:19:15 AM  

stratagos: http://total.fark.com


Worst MMO *ever*!


nabeel.typepad.com

Its got nothing on this crapfest.

/full of bugs
//and spiders
 
2014-02-20 03:19:18 AM  
I'd say a toss up between Iron Storm and Mortyr 2. Both those games were unplayable garbage. Otherwise I will hold Spore up and the worst thing to ever besmirch my HDD, and I once played Three Maid Story to the end, just to say I did.
 
2014-02-20 03:28:11 AM  
Superman 64.

What do I win?
 
2014-02-20 03:36:39 AM  
img.fark.net

I bought this one from the PSone import section of PSN thinking it would be so bad it was good. Turned out it was just bad. The crappy controls and insane difficulty level made it so that I just couldn't enjoy the bats hit crazy visuals like I was hoping to.
 
2014-02-20 03:56:46 AM  
upload.wikimedia.org
Flush with cash from a part time job in high school, I bought this full price.  50 bucks.  I read no reviews, I didn't rent it, just got it on a whim after a guy at work raved about it being the best game he ever played.  I'm still bitter about it, but was never able to get rid of it.  I keep it as a reminder of my shame.

Neverwinter Nights 2 also is on my list for disappointing.  Got it on release and couldn't play it due to bugs.  I reached one point about 30 minutes in where a quest bugged out because I talked to an NPC with one of my companions selected instead of my main character.  The NPC would never talk to me again and I had to restart the game.  There were so many random bugs like that and it made it feel like I was playing the beta for them.  I played it later after many patches and the expansions came out and it was worth playing, but that release was bad.  It didn't help that the multiplayer and editor felt watered down from the first game either.
 
2014-02-20 04:13:41 AM  

Summer Glau's Love Slave: Batman Arkham Origins. This could have easily been a truly epic game, but WBMontreal rushed the release date. The end product was so glitch ridden that it literally could not be played through to the end of the game. The worst bug was the dreaded "corrupt save" message that killed all of your progess, forcing you to start over from the beginning. The entire gameplay was just sloppy and filled with some really basic flaws that could have been easily removed via some basic playtesting and troubleshooting.

I feel like I paid 60 bucks to be a beta tester.

I've had this game since the October 2013 release date, and I've never been able to finish it. WBMontreal was promising to put up patches since November. Some fixes were released, but all of them have been dogshiat worthless.

/The Deathstroke boss fight was the best thing I've ever played.
//Hope you like Bane.
///You get to fight that farker 4 times.


I'll give you $20 for it? The game was obviously a place holder before the next REAL Arkham game they've been working on for awhile. Also, no Conroy/Hamill=Ass. None of my local redboxes had it to rent, and I'm unwilling to pay even $30 for the thing. WBMontreal has even said no new patches will be forthcoming, insofar as fixing gameplay bugs. It was a cashgrab, pure and simple.
 
2014-02-20 04:16:59 AM  
Well, I've owned various platforms, but I do have bad memories such as:

Amstrad cpc:
- Terminator 2. Not a bad game but I completed it under one hour. One. Hour. Games didn't come cheap as I was around 14 and I hated it because of that.

PSX:
- D. Stupid, stupid game. Took me two hours to complete.
- Pitball. I bought that one with leftover money from an exchange so limited damage here but, still, rubbish game.

PS2:
- Silent Hill IV: the room. Well at least that one didn't lie, you're in a room. And if you leave, it's only to come back to it. Boring shiatfest.

PS3:
- Payday 2. Took an average 15 minutes to find an online game due to a broken system, the whole thing is stupid (the FBI equivalent of Space Marines arrives within 2 minutes, breaking safes is a pain) and bots are useless. Brought it back after a week.
- Fallout: NV. Never have I seen such a good game wasted by poor QC. People who deemed it 'gold' should had been brought in the street and shot in the neck on public television.
- GTA IV like many here and for the same reasons.

SNES&PC: never bought a game for those.
 
2014-02-20 04:23:22 AM  
So many, but the stand-out two are Zoot & The Mankins on the ZX Spectrum and Wu Tang: Shao Lin Style on the PSX.

Zoot was awful. It was a budget game that came with no instructions. Generally not a problem, as in the 8-bit era you could have a 90 minute cassette tape with 9 games per side, none of which come with instructions so you had to be able to figure stuff out all the time. Not with this one. Unfathomable. Walk - die. Jump - die. Fall - die. Connect with seemingly any pixel anywhere - die. It was almost the Flappy Birds of it's era but without the replayability factor. Just awful.

s17.postimg.org

And Wu-Tang: Shaolin Style because I liked fighting games (Tekken et al) but this made me want to actually kill. Unresponsive controls, appalling timing and unforgivable collision detection - it was so frustrating it would have turned a monk into a homicidal lunatic. I remember having to stay really reallly (really) calm while I ejected the disc and broke it in two, otherwise there were going to be broken windows, holes in the walls and a PS1 in pieces on the driveway. Fark. That. Game.

s23.postimg.org

There may have been further bad games but later on I had more control over what I bought. These two will forever remain in my mind as the worst games I have ever played.
 
2014-02-20 04:31:14 AM  
Pretty much any base game done by Obsidian.

Star Wars: Knights of the Old Republic 2 - Oh, you added a ton of cool character class features and didn't finish the game.  Neat.

Neverwinter Nights 2 - Oh, you added a ton of cool character class features and the game is complete shiat.  Neat.

Fallout: New Vegas - Oh, you added a ton of cool equipment and voice acting, but brown hills over and over and over again don't really interest me.

They are the kings of taking a franchise and ramming it into the ground headlong.
 
2014-02-20 04:31:30 AM  
"Ow My Balls! The Board Game"
 
2014-02-20 05:10:31 AM  

lousyskater: [nextgengamingblog.com image 580x362]

I haven't pre-ordered a game since.


I liked Rage in the early part of the game; lots of eye-candy and the world seemed huge. Then I realised that the game was on rails to a ridiculous degree, to the point where every door collapses or jams after you go through. Everything must be done in a specific way. Also, the game felt like the devs got bored halfway through.

IMO Borderlands is Rage done right. Rage could have been great. Instead, it's a missed opportunity, just like DOOM 3. Id Software makes great game engines, but their game design ... beh.

/never pre-ordered a game
 
2014-02-20 05:17:08 AM  
King Keepo:

And Wu-Tang: Shaolin Style because I liked fighting games (Tekken et al) but this made me want to actually kill. Unresponsive controls, appalling timing and unforgivable collision detection - it was so frustrating it would have turned a monk into a homicidal lunatic. I remember having to stay really reallly (really) calm while I ejected the disc and broke it in two, otherwise there were going to be broken windows, holes in the walls and a PS1 in pieces on the driveway. Fark. That. Game.

That game was originally going to be Thrill Kill, a fighting game featuring serial killers, that was supposed to completely outdo Mortal Kombat in terms of gore and sadism.  It was cancelled at the last minute when EA bought the developer.  They recycled the engine into WT:SS and shoved it out the door.
 
2014-02-20 05:19:10 AM  

nmrsnr: nmrsnr: It was barely a game, and you had to be a farking actual surgeon to get the goddamn appendix out (which I never successfully did).

Let's try that again with a picture:

[www.dosbox.com image 320x200]


Holy shiat, I want to try that game again now that I'm an adult.
In an era before video walkthroughs I came very close to having that appendix out.
I so badly want to play that game again so I can hopefully move onto other surgeries.


/I appreciate that you could make your own terrible Dr. signature.
 
2014-02-20 05:24:36 AM  
It's a toss up between Rage and Doom 3. Christ, what complete pieces of over-produced shiat.

I'd have gone with Duke Nuke'm Forever, but I canceled my pre-order after playing the demo.

And yes, I'm ignoring grade-d shovelware games.
 
2014-02-20 05:34:07 AM  

fusillade762: Lsherm: And Doom motherfarking 3.  That "game" was a pile of shiat, a disappointment, and the whole reception from everyone that it was good made me think the world had lost their goddamn mind.

The thing that killed me about Doom 3 was you're surrounded by all this amazing technology, but apparently no one had figured out how to tape a flashlight to a gun barrel.


The things that killed Doom 3 for me:
1: Everything was made out of shiny plastic. Including people. (WTF, Carmack? Forget how to write shaders?)
2: Scripted cut scenes in which monsters would do things that they never did again. Ever.
3: The "get attacked from behind every third or fourth major doorway" gimmick.
4: 30-second oxygen supplies in your "space suit".

I'd complain about boss-monster fights, but I gave up and uninstalled Doom 3 before I ever made it to a boss monster.
 
2014-02-20 05:39:40 AM  

Confabulat: lousyskater: I haven't pre-ordered a game since.

Rage was the first game I bought with my (then) new gaming PC. Hey I was dazzled by the graphics. Then I got to the ending.

I didn't realize the game was named after the emotion you'd feel after witnessing that finale.


I never made it to the end. I gave up in disgust. The entire game was:
1: Badly disguised hallway
2: Combat Arena
3: Badly disguised hallway
4: Combat arena
5: Nintendo-style boss monster fight
6: Repeat 1-5 until you die of boredom.
 
2014-02-20 05:39:49 AM  

Ed Grubermann: I'd have gone with Duke Nuke'm Forever, but I canceled my pre-order after playing the demo.


IMO DNF was a perfectly OK by-the-numbers FPS game. I kept thinking of items being crossed off a checklist as I progressed.

Also, DNF was completely forgettable.
 
2014-02-20 05:40:39 AM  
Garfield: Caught in the Act comes to mind, insanely repetitive and such limited abilities, just a beautiful waste.
Beautiful Katamari, I never understood that point.
 
2014-02-20 05:41:21 AM  
upload.wikimedia.org

I was a great fan of the original Starsiege: Tribes, buggy as it was, because the sheer variety of mods available - ones you didn't have to download, but could simply connect to a server and experience - made the gameplay possibilities hugely variant.  Tribes 2 came out and allowed for almost the same level of moddability - near enough anyway - but also brought with it a number of advancements and some just flat out weird changes.  Both games were great and enjoyable and awesome, with at various points HUNDREDS of mods available to try.

So, with all of that said, what does Tribes: Vengeance bring to the table? A single-player campaign and no ability to be modded.  None.  At all.  Play the base game with its horrible balance or don't play at all.  Oh, and we changed all the classes, and made all the movement abilities different.  Awful, awful, awful.

Sadly, the newest iterations of the game aren't moddable either, which has kept me away for the most part.  They're still fun to play, but I miss the days of the crazy mods that made the game do completely unexpected things.  Really cuts down on the replayability.
 
2014-02-20 05:50:09 AM  

Uncle Tractor: I kept thinking of items being crossed off a checklist as I progressed.


Of course. Brousard spent 13 years trying, and failing, to copy the best bits of every new FPS game that came out.
 
2014-02-20 05:55:44 AM  
It's early and my long-term memory is hazy but recently?

i.imgur.com

I bought it thinking, "hey, puzzle-platformer with interesting art style made by industry veteran". The puzzles are nearly all fetch quests with too much backtracking and the characters' stories aren't very deep. There are eight characters and you pick three for a playthrough. The cave is split up in sections with some that you go through no matter what characters you picked but there is one section specific to each character that initially only they can enter using their special ability. This is more or less the only time the special abilities are useful, as cool as some seem at first.

There's a "good" and "bad" ending for each character, but which one you get depends solely on a choice you make at the very end of the game. That doesn't sound so bad but here's the thing:  you can't reload old save games.That means that once you've seen an ending for a character you picked, you have to replay the entire damned game over again to see the other ending. That's six playthroughs of mostly repetitive shiat.
 
2014-02-20 06:01:20 AM  
www.vintagetoysillustrated.com
 
2014-02-20 06:04:39 AM  

Summer Glau's Love Slave: Batman Arkham Origins. This could have easily been a truly epic game, but WBMontreal rushed the release date.


I hear ya' on this one. That game was a huge disappointment, even without the bugginess. They broke the most important part of any of the Arkham games: the combat flow. In Asylum and more so in City, combat was damn near perfect. After a bit of practice, just about anyone could get used to the timing and movement controls to pull off awesome, exhilarating perfect free-flow combos in huge crowds. Strikes and blocks were consistent, you could (with some practice) consistently target individuals to strike or block without breaking the flow, and you could move around the fights smoothly, like the goddamn Batman ought to be able to.

In Origins, that was borked. So many times, what should have been a simple block would miss (thus breaking free-flow), Batman would attempt to strike everyone except for the one guy you wanted to target (usually hitting a padded enemy to break your free-flow) no matter how hard you were trying to target that one particular baddie that you wanted to hit, baddies would chase you across a fight as if to strike and when you go to block them they suddenly decide not to strike (thus breaking free-flow), and so on. What was smooth and badass and fun in the first two games was an exercise in frustration in almost every fight in Origins.

I could have been happy with the game despite all of its other flaws if they hadn't broken that single most important aspect to the whole game.

RatMaster999: stratagos: http://total.fark.com


Worst MMO *ever*!

[nabeel.typepad.com image 318x480]

Its got nothing on this crapfest.

/full of bugs
//and spiders


False advertising! "Incredible NPC AI" my ass! ;)
 
2014-02-20 06:08:50 AM  

DoctorCal: [www.vintagetoysillustrated.com image 850x425]


HEY! My brothers had something like that when we were younger. I liked it when the quarterback ran around in circles and got nowhere.
 
2014-02-20 06:28:45 AM  
I'll stick to games that should have been great because of their predecessors but instead ruined their franchise:
X:  Rebirth
Sword of the Stars 2
Supreme Commander 2
EA's 2013 Simcity (but I never played it or worse owned it)
 
2014-02-20 06:33:32 AM  
pics.mobygames.com
 
2014-02-20 06:35:17 AM  
2.bp.blogspot.com

For PC. What a piece of shiat THAT was.
Bad voice over, horrible controls, the mis-named "real time" play that was just turn-based with a little more speed, cheating AI, crap graphics.

Luckily I bought it on a steam sale for only 8 bucks, but I would have rather wiped my ass with the $8 and then flushed it down the toilet. The devs wouldn't have gotten the money, and it would have been more entertaining.
 
2014-02-20 06:40:02 AM  

Vertdang: [2.bp.blogspot.com image 617x396]

For PC. What a piece of shiat THAT was.
Bad voice over, horrible controls, the mis-named "real time" play that was just turn-based with a little more speed, cheating AI, crap graphics.

Luckily I bought it on a steam sale for only 8 bucks, but I would have rather wiped my ass with the $8 and then flushed it down the toilet. The devs wouldn't have gotten the money, and it would have been more entertaining.


Oh my yes, now that there is a game that didn't translate well from boardgame to desktop.  I'm not sure what I was expecting from that game as I bought it on pure nostalgia, clunky and frustrating indeed.
 
2014-02-20 06:42:06 AM  

diaphoresis: DoctorCal: [www.vintagetoysillustrated.com image 850x425]

HEY! My brothers had something like that when we were younger. I liked it when the quarterback ran around in circles and got nowhere.


Protip: Everybody ran around in circles and got nowhere.

It was a useless piece of vibrating nothing.
 
2014-02-20 06:46:52 AM  
upload.wikimedia.org

It was a DS Japanese style RPG developed by Bioware. I love all of those things.

But it was still a sonic game.

And someone thought taking turn based combat and adding random mini-games into it would be a good idea. Ugh. Just.....ugh.

//Seriously. Random minigames mid-combat.
///Every minor encounter was 15 minutes of suck.
 
2014-02-20 06:53:02 AM  

Snapper Carr: img.fark.net

The phrase "fundamentally broken" come to mind.
/Shame since I still have 1 and 2 on my PC and play them regularly. 20 years on and they're still among the best 4X games ever made.


This has been gaming's biggest disappointment for me.  It was the first game that I followed in development, was active on the forums, the whole nine yards.  I can't adequately describe my anger when I realized that the devs outright LIED about the game and what state it was in when it launched.  AI was so broken that the game was just unplayable.  The enemy AI would literally not attack you.

At least this gave me the experience to deal with the shiat show that was Sword of the Stars 2, so I didn't waste money on that pile of crap.
 
2014-02-20 06:53:10 AM  

Sgt Otter: That game was originally going to be Thrill Kill, a fighting game featuring serial killers, that was supposed to completely outdo Mortal Kombat in terms of gore and sadism.  It was cancelled at the last minute when EA bought the developer.  They recycled the engine into WT:SS and shoved it out the door.


They should have shoved it back in the door and serial killed it.
 
2014-02-20 06:55:12 AM  
Jesus, people writing entire articles in the comments.
 
2014-02-20 07:04:15 AM  
Tiberium Twighlight. Way to shiat on C&C EA
 
2014-02-20 07:13:08 AM  
Cohort: Fighting For Rome

www.old-games.comwww.emuparadise.me
www.atarimania.com

These shots are from the Amiga version it looks like, but there was also a DOS port. This would have been like '94-96 range. Looks interesting, right? Command your Roman legions, customize your armies, meet the enemy in the field of battle, and defeat them using your brilliant tactical mind?

Wait, how do I command my legions again? OK, this button sets the formation...no, that must be a command, they're marching over there now. Crap, but I need to get my archers in place....wait why did they go the opposite way? OK, that phalanx is dead, but I still have my cavalry....SHIAT they just deleted? That was the same command! All right, the enemy has come engaged this group, it has archers behind it....and they're not attacking. And everything is dead.
 
2014-02-20 07:21:48 AM  
I've bought too many awful games over the years to even try and formulate a top 5, forgettable games are forgettable.

I tend to remember games more that have been tremendous let downs. Specifically sequels that followed fantastic games...

- SSX 3 ...Tricky was so good and then the magic was gone

- Majora's Mask ...time based events in a game about exploration doesn't work

- After FF VII ...7 was great, subsequent games seemed to require watching an hour long movie followed by a two hour tutorial

- Hulk on 360 ...Hulk Ultimate Destruction on the original Xbox is the most under appreciated sandbox/super hero title ever. The follow up, not so much.
 
2014-02-20 07:25:01 AM  
Any Red Faction game after the first one (didn't get Guerilla). I picked up Armageddon at Best Buy for a dollar which should have been a warning, and the only real fun I got out of it was a mini game where you destroyed the entire landscape.
 
2014-02-20 07:31:35 AM  
I used to be a huge fan of the King's Quest series.  I even bought the collector's edition back when I was a teenager and played through every game, 1-7, in order.  Then after I finished them, I walked my girlfriend through them as well so she could share in the awesomeness.

Then along came KQ8... Not only was it a bad game, it was such a huge piece of garbage that it killed the entire franchise.

Star Control 3 was also a huge disappointment after the sheer work of genius that was Star Control 2.  But it least it made me laugh a few times, so it ranks slightly above the bottom of the barrel.
 
2014-02-20 07:33:11 AM  
The worst game I own is Robocop 3 for the SNES.  When I look over my collection of games I don't remember why I spent money on Guitar Hero and Mortal Kombat games.  They were fun for such a short timeframe and the odds of me playing them again are zero.
 
2014-02-20 07:37:39 AM  

BumpInTheNight: Vertdang: [2.bp.blogspot.com image 617x396]

For PC. What a piece of shiat THAT was.
Bad voice over, horrible controls, the mis-named "real time" play that was just turn-based with a little more speed, cheating AI, crap graphics.

Luckily I bought it on a steam sale for only 8 bucks, but I would have rather wiped my ass with the $8 and then flushed it down the toilet. The devs wouldn't have gotten the money, and it would have been more entertaining.

Oh my yes, now that there is a game that didn't translate well from boardgame to desktop.  I'm not sure what I was expecting from that game as I bought it on pure nostalgia, clunky and frustrating indeed.


I was expecting a great translation, kinda like how DAWN OF WAR was. They did SUCH a good job on DoW, I kinda hoped it would rub off on the BB team.
Nope.
 
2014-02-20 07:41:40 AM  
www.zerker.ca
I got the damn thing to run exactly ONE time, then never again.
/The Avatar can't swim for shiat
 
2014-02-20 07:43:14 AM  
 

justabitdisturbed: Pretty much any base game done by Obsidian.

Star Wars: Knights of the Old Republic 2 - Oh, you added a ton of cool character class features and didn't finish the game.  Neat.

Neverwinter Nights 2 - Oh, you added a ton of cool character class features and the game is complete shiat.  Neat.

Fallout: New Vegas - Oh, you added a ton of cool equipment and voice acting, but brown hills over and over and over again don't really interest me.

They are the kings of taking a franchise and ramming it into the ground headlong.


Kotor 2 wasn't their fault by a mile. They basically went "HEy, look. We're not getting this game done by the holiday launch date. We need more time to finish a few things." And Lucasarts went"TOO BAD, YOU RELEASE ANYWAYS."

Also I actually rather liked New Vegas more than Fallout 3.... and have you, uh. PLAYED Fallout 1 and 2? There's a lot of brown hills. Because, you know. It is literally a desert area, that was then nuked to hell and back...
 
2014-02-20 07:48:33 AM  

Sgt Otter: There's a PC game from the late 80s I've been trying to remember for years, that my neighbor had.  It was so frustratingly hard, we never got more than 5 minutes into it.

It's one of those graphic adventure games (sort of like King's Quest), where you walk into a new area, and it's a basically static screen, where you have to type in commands.

You die, end up in hell, and have to battle various evil people from history, as you try to escape from hell.  No, it's not "Escape From Hell," and it's not the crappy FMV game with Dennis Hopper.


Sounds like Lucifer's Realm.  As I recall that was really a text adventure with pictures (i.e. you typed "GO WEST" as opposed to moving a character around a-la King's Quest).

There are a lot of duds out there, but the game that still just makes me grit my teeth when I think about it is XF5700 Mantis, an early-90s space sim.  Came out around the same time as Wing Commander II, which I loved, so this seemed like a sure thing.  Problem was, it was freaking impossible.  They were trying for a more "realistic" physics model than the other space sims, which seems commendable, but is a real pain in the ass gameplay-wise.  You'd be accelerating towards a dot on your radar, and then in the blink of an eye the ship would go flashing right past you (unless you ran right into it, which happened often).  So slow down, you say?  Sure, all you had to day was turn your back on the enemy and accelerate in the opposite direction, slowing down right in their crosshairs, then hope you were able to turn back and get a bead on them before you were cut to pieces.  So the guns were practically useless.

With the single-minded determination (and ample free time) of youth I was able to limpingly progress through the missions by relying on my wingmen (who at least shared the enemy ships' advantage of being computer-controlled) and through judicious use of long-range missiles.  And then, in a cut-scene between missions, my teammates gave me a dressing-down for not pulling my weight.  I was already more angry and frustrated with a game than I had ever been before, and now here the game itself was actually criticizing me - literally out loud, since  I shelled out money for the voice pack.  Talk about adding insult to injury.

XF5700 Mantis, after all these years I just want to say with all sincerity, go fark yourself.
 
2014-02-20 07:50:48 AM  
Legend of Dragoon is always the first game that comes to mind. Probably immediately followed by Shadow Madness. I found both to be unplayable, and bought both during an RPG binge in my PSX days. I've learned to be much more picky since then.
 
2014-02-20 07:51:07 AM  
Hard to pick the worst, probably Kane and Lynch. I hated that game, though that meant I never had to deal with it's supposedly worse sequel.

Put me down as another vote for Rage and GTA4 being terrible.

I was really disappointed by the 3DS iterations of Mario Kart and Mario Tennis. I really miss the GBC/GBA sports titles that included the "story mode" where you slowly progress a character. Mario Golf did it a couple times and it was wonderful. Gimme one of those again, not these games that are essentially intended for multiplayer and nothing else.
 
2014-02-20 07:57:37 AM  
duke nukem forever. farking awful. bought it because i loved the old duke nukem from back in the day. what a waste.
 
2014-02-20 07:57:48 AM  
Gotta go with the NARC remake. It was just painful, no fun to be had. Somehow they made drug use boring.
 
2014-02-20 07:59:00 AM  
upload.wikimedia.org

Is there a bigger steaming pile of shiat anywhere?  Methinks not.  Double ugly bonus points considering how long it took them to codge this mess together.
 
2014-02-20 08:07:03 AM  
Madden 12, after they stripped the auto-adjusting difficulty settings, which was one of the few actual, proper changes that game had made and it was wonderful.
 
2014-02-20 08:10:15 AM  
I went through a phase (mostly in my GameCube days) where I was cleaning out bargain bins of everything under $10 and writing terrible reviews of them, so I got several, kind of all at once. It's hard to pick out just one, but a few of the worst were:

N*Sync:Get to the Show (Game Boy Color)
Bad Boys: Miami Takedown
Blowout
ZooCube
P.N.03
 
2014-02-20 08:17:33 AM  

The Slush: Jim_Callahan: Yeah, and the buzz for Titanfall is kinda giving me flashbacks to that

Yeah, Titanfall's gonna suck.  I haven't really been paying much attention to it but the hype seems unavoidable.  Are we really expecting a good game from people who shat out Call of Duty?  AND it's being published by EA?  Yeah, good f*cking luck if you drop money on it with that pedigree.  5 hours of shooting brown sh*t on rails, but this time it's different, BECAUSE ROBOTS.  It comes out in 3 weeks, have they released any actual gameplay footage that doesn't look exactly like Call of Duty?

As far as the worst games I've ever bought, that's hard to say.  I feel like games in recent years have disappointed me moreso since I have far less time to play games now.  Spore, Dragon Age 2, Elemental: War of Magic, and Diablo 3 immediately come to mind as recent games that have completely missed the mark.  I'm sure I've owned worse in the past though.


You realize they JUST finished the Titanfall open beta right? I'm not a CoD fan but I enjoyed my time with Titanfall. I'm way behind the power curve in twitch based shooters but I think they have a solid game on their hands that will be fun for a while.
 
2014-02-20 08:20:57 AM  

Klivian: Hard to pick the worst, probably Kane and Lynch. I hated that game, though that meant I never had to deal with it's supposedly worse sequel.

Put me down as another vote for Rage and GTA4 being terrible.


I thought the FPS parts of Rage had some really innovative gameplay. It was just the filler parts that were slow and dismal.
 
2014-02-20 08:22:40 AM  

asquian: Legend of Dragoon is always the first game that comes to mind. Probably immediately followed by Shadow Madness. I found both to be unplayable, and bought both during an RPG binge in my PSX days. I've learned to be much more picky since then.


Yer nuts.
 
2014-02-20 08:25:46 AM  
Needed moar playtesting...
www.waynesbooks.com
 
2014-02-20 08:34:15 AM  
Enemy Territory: Quake Wars.

Hey Enemy territory is some of the most fun multiplayer gaming I have ever had this must be good.  Oh wow, there aren't a lot of people playing hmm, oh well I'll jump into the game here.
Ten minutes later;
Wow, now I know why there aren't many people playing online.


I'd much rather talk about games I like;

I picked up Banished last night.  It seems a bit shallow but it was $20 so I can forgive that.  I had my second town just cruising along (first one starved to death in their third winter) and then people started being unhappy, as I hadn't bothered making a pub or a church so I ramp up stone production for the church and build a pub. nope still unhappy, and not breeding either.  So it turns out that people won't get it on under their parents roof and I had a housing shortage, not enough to cause people to be homeless but enough that kids were living with their parents unfortunately by the time I figured this out my whole town was past breeding age except for one, most likely very frustrated, 14 year old boy.  Game over man.
 
2014-02-20 08:34:22 AM  

ChaosStar: [www.zerker.ca image 850x531]
I got the damn thing to run exactly ONE time, then never again.
/The Avatar can't swim for shiat


If you get a hankering for this one again, look into Exult.
 
2014-02-20 08:35:15 AM  
Theaetetus:
Demon's Souls is third, but I'll allow that that one is a subjective decision, and many people may love it so much that they name their firstborn Boletaria.

Yeah, take that back.  Every minute of Demon's Souls was enjoyable, the atmosphere is incredible, the difficulty level is perfect, the bosses are memorable... a truly great game.
 
2014-02-20 08:39:19 AM  
Half-Life 2.
 I bought an $80 collector edition. I had played the first one and all of its expansions. I was engaged in the story.

But at the time I had to use a pair of dial-up modems to get an aggregate 19.2kbps connection

The disc in the box was utterly useless. It essentially downloaded the first version of the Steam client, which then downloaded the ~3GB of Half Life 2 from Valve. Over a 19.2kbps connection. My employer at the time would NOT have allowed me to bring my PC in to download anything. I carefully note that the retail box that I purchased did not indicate any specific bandwidth requirements for play, only that players would need an internet connection.

So a month later,  I finally got to see the opening screens... and then found out that Steam was generating enough network traffic to flood my shiatty dialup connections. I played about five minutes and decided that no single player game should be that reliant on an internet connection and furthermore that Steam amounts to malware since the game could not be divorced from it.

Nothing that Valve has done since has changed my personal opinion about Steam. I believe it's actually worse now, since so many PC gamers rely on it and maintain an overly positive view of Valve and its corporate behavior.

I've still never played Half Life 2.
 
2014-02-20 08:40:54 AM  

nmrsnr: nmrsnr: It was barely a game, and you had to be a farking actual surgeon to get the goddamn appendix out (which I never successfully did).

Let's try that again with a picture:

[www.dosbox.com image 320x200]


I liked this game.. kinda. I got passed the Appendix op.  The next one I just couldn't figure out, putting some sort of aortic stent in.
 
2014-02-20 08:45:49 AM  
upload.wikimedia.org
I bought this game, and because of this I refuse to ever support a game with a monthly subscription cost.
 
2014-02-20 08:49:07 AM  
An adventure game called "Armed and Delirious". It was impossible to finish without a walkthrough, and so poorly made that even with hte walkthrough it was still hard to get through due to crashes and poor controls.
 
2014-02-20 08:49:41 AM  
Superman Returns for xbox 360.

I bought a lot of crappy games over the years, but this one I actually pre-ordered and was excited and hopeful. When I returned it two days later the guy at Gamestop actually said "Wow, you made it two days?" and then confirmed that they had a LOT of returns of the game the day after release. By far my worst purchase compared to expectations of fun.
 
2014-02-20 08:49:46 AM  

Tommy Moo: [upload.wikimedia.org image 256x316]

I bought this game used for $15, played it for an hour, turned around, took it back to the store, and asked "How much can I get for this in trade in?" The guy looked at me funny and said $7. I said "Sold. That was an $8 mistake."

It's not so much that the gameplay was horrible as it was literally the most embarrassing JRPG I have ever played. Putting this in my PS3 was the moment I realized that I had outgrown JRPGs. The voice acting and dialogue are so preposterously amateur I think I would have died if anyone I knew had walked into the room and seen me playing this. I grew up on Final Fantasy, so to admit that the West has surpassed Japan was a huge turning point for me. The only JRPGs I've enjoyed from this generation were Valkyria Chronicles and Demon's/Dark Souls.


I, too, bought this piece of garbage.  Spent about 45 minutes hoping it was going to get better.  It didn't, and I have never forgiven myself for getting it.
 
2014-02-20 08:50:15 AM  

Vertdang: [2.bp.blogspot.com image 617x396]

For PC. What a piece of shiat THAT was.
Bad voice over, horrible controls, the mis-named "real time" play that was just turn-based with a little more speed, cheating AI, crap graphics.

Luckily I bought it on a steam sale for only 8 bucks, but I would have rather wiped my ass with the $8 and then flushed it down the toilet. The devs wouldn't have gotten the money, and it would have been more entertaining.


Seriously? I thought the new version of BB was great. You have to play it in turn based mode thuogh. It was pretty much a direct translation of the board game.
 
2014-02-20 08:52:20 AM  

Egoy3k: I picked up Banished last night.  It seems a bit shallow but it was $20 so I can forgive that.  I had my second town just cruising along (first one starved to death in their third winter) and then people started being unhappy, as I hadn't bothered making a pub or a church so I ramp up stone production for the church and build a pub. nope still unhappy, and not breeding either.  So it turns out that people won't get it on under their parents roof and I had a housing shortage, not enough to cause people to be homeless but enough that kids were living with their parents unfortunately by the time I figured this out my whole town was past breeding age except for one, most likely very frustrated, 14 year old boy.  Game over man.


bahahahahaha awesome. Can't wait to give this game a spin myself.
 
2014-02-20 08:53:26 AM  
The Adventures of Bayou Billy for NES. The game that was impossible to beat.

Bart vs. The Space Mutants (NES) was not worth the hype. Never owned it though, just rented it.
 
2014-02-20 08:54:40 AM  

hubiestubert: [upload.wikimedia.org image 250x310]

Seriously. I got this at the $5 bin, and I still feel ripped off. It was like Orson Scott Card decided to make a game from Empire, and couldn't get the monkeys to all slam their wee fists in unison enough to get close to that, and figured, "Eh, it's good enough..."

Ridiculous story, tissue thin characters, and terrible voice acting aside, the gameplay and washed out color palette make this a stinker that frustrated me more than the copy of Legendary that someone left at the house and I fired up.


There are definitely worse games out there that people have paid good money for. At least the weapons weren't complete shiat. My biggest problem with the game was that it was too short/too fast. The plot advanced at a ridiculous pace. I wouldn't pay retail for it, but the bargain bin price was reasonable.

Also, there is a FANTASTIC game from OSC's Empire. It's called Shadow Complex and it is farking amazing.
 
2014-02-20 08:55:28 AM  
diaphoresis:

Personally I loved the gold box series.
 
2014-02-20 08:55:48 AM  

UNC_Samurai: [upload.wikimedia.org image 382x500]
I bought this game, and because of this I refuse to ever support a game with a monthly subscription cost.


I find it to be such an awesome idea.  I even go check it out to see if it ever really expanded much.

The last I looked they still didn't have Paris in the game.
 
2014-02-20 08:57:08 AM  

Running a-puck: Snapper Carr: [img.fark.net image 592x706]

The phrase "fundamentally broken" come to mind.
/Shame since I still have 1 and 2 on my PC and play them regularly. 20 years on and they're still among the best 4X games ever made.

This has been gaming's biggest disappointment for me.  It was the first game that I followed in development, was active on the forums, the whole nine yards.  I can't adequately describe my anger when I realized that the devs outright LIED about the game and what state it was in when it launched.  AI was so broken that the game was just unplayable.  The enemy AI would literally not attack you.

At least this gave me the experience to deal with the shiat show that was Sword of the Stars 2, so I didn't waste money on that pile of crap.


This.  If I were ever given the ability to nut punch an entire company, I would choose Quicksilver

diaphoresis: [paizo.com image 360x474]


HERETIC!

There was never an AD&D Gold Box game that I didn't play all the way through.
 
2014-02-20 09:02:28 AM  
Bought?!

You mean buy?
With actual money?

LOL,

/I stopped falling for that shiat a long time ago.
 
2014-02-20 09:02:32 AM  

ChaosStar: I got the damn thing to run exactly ONE time, then never again.
/The Avatar can't swim for shiat


I think you mean Ultima IX. That was virtually unplayable on release.
 
2014-02-20 09:03:54 AM  
upload.wikimedia.org

Mac version is absolutely unplayable.
 
2014-02-20 09:03:58 AM  
Boring as hell:
www.worldofmonopoly.com
 
2014-02-20 09:04:37 AM  

starsrift: Egoy3k: I picked up Banished last night.  It seems a bit shallow but it was $20 so I can forgive that.  I had my second town just cruising along (first one starved to death in their third winter) and then people started being unhappy, as I hadn't bothered making a pub or a church so I ramp up stone production for the church and build a pub. nope still unhappy, and not breeding either.  So it turns out that people won't get it on under their parents roof and I had a housing shortage, not enough to cause people to be homeless but enough that kids were living with their parents unfortunately by the time I figured this out my whole town was past breeding age except for one, most likely very frustrated, 14 year old boy.  Game over man.

bahahahahaha awesome. Can't wait to give this game a spin myself.


It really is fun.  It's rare that my wife sits down and actively watches me play a game, even rarer when she gives input, and never does this happen in a highly detailed 'complicated' sim type game.  Oh she loved watching the story missions in Assassins Creed IV or the Batman games but a city builder? Never. Last night we were both completely stumped about the lack of babies until she found info about the 'no screwing in your parents house' behavior online and then I clicked around town and found that the youngest female was 56. We were both laughing about the epic failure of my town. It was like watching a dwarf fortress implode but you know with my wife actually understanding what was on the screen.
 
2014-02-20 09:05:05 AM  

likefunbutnot: Half-Life 2.
 I bought an $80 collector edition. I had played the first one and all of its expansions. I was engaged in the story.

But at the time I had to use a pair of dial-up modems to get an aggregate 19.2kbps connection

The disc in the box was utterly useless. It essentially downloaded the first version of the Steam client, which then downloaded the ~3GB of Half Life 2 from Valve. Over a 19.2kbps connection. My employer at the time would NOT have allowed me to bring my PC in to download anything. I carefully note that the retail box that I purchased did not indicate any specific bandwidth requirements for play, only that players would need an internet connection.

So a month later,  I finally got to see the opening screens... and then found out that Steam was generating enough network traffic to flood my shiatty dialup connections. I played about five minutes and decided that no single player game should be that reliant on an internet connection and furthermore that Steam amounts to malware since the game could not be divorced from it.

Nothing that Valve has done since has changed my personal opinion about Steam. I believe it's actually worse now, since so many PC gamers rely on it and maintain an overly positive view of Valve and its corporate behavior.

I've still never played Half Life 2.


Yeah, Steam has its advantages, but forcing you to redownload a game you bought on disk sucks.
 
2014-02-20 09:05:36 AM  
upload.wikimedia.org
 
2014-02-20 09:13:48 AM  
One of the worst games I ever bought was some Sniper shovelware game. It was like $15 at Wal-mart and I had to go on a roadtrip with my family so I bought it for my laptop. What a total piece of shiat, but I should've known that.

My two biggest let downs from the previous (360/PS3) generation was Turok and Dragon Age 2. Turok just plain blew (traded it after the first couple missions) and Dragon Age 2 was a horrible successor to Origins.

Aliens Colonial Marines would be on here if it weren't for the first morning reviews rolling in absolutely tearing it apart. Didn't go pick that up after work.
 
2014-02-20 09:15:13 AM  

Ambivalence: Resonance of fate. But. Bought it used so I don't feel quite so screwed over.


I actually liked that one and bought it a few times. It was enjoyable once I understood how to exploit the system. But I like JRPGs

Worst game I bought: E.Y.E. Divine cybermancy. Last shiatty English translation of an even worse polish game. This was before steam shiat itself and allowed everything to be 'EARLY ACCESS GAME!!!' But this game was in pre beta state and sold on steam. It was a god awful attempt at a stealth action game where the controls were a mess, the story was flat out incomprehensible, the game play was an abortion on toast with the cost hanger left in, and it ran like crap. There were no redeeming features.
 
2014-02-20 09:15:56 AM  
Worst Games ever:

Disappointment with PreOrder: Unreal Tournament 3.
After loving UT, UT 2003, 2004 and the Unreal stories, I was stoked for the UT3.  But it was a major let down.  The engine was fine, but the game play modes were just not as compelling or balanced as UT or UT2004. Still crank up UT2004 on occasion.

Most Frustrating Cheating AI: Mario Andretti's Racing Challenge
Mid 90s games.  You started off on dirt track and worked your way up to NASCAR and Indy.  Not bad for time, good career mode.  But it farking cheating like crazy.  Once you got to the big oval, set a race for 50, 100 laps or more, you could get out in front and was not hard to get full half lap or more in front of the field.  But about 5 laps down, you'd see it on the other side of a track.  One car would have a warp drive installed on it and start hauling ass to you.  In less than a lap, it would come up and overtake you, while you're doing flat out 210MPH and then park itself right farking in front of you.  EVERY FARKING TIME.  It must have been doing 500MPH to catch up in that distance.  It just pissed me off to know end.

Suckiest Game my Friends Had me Buy:  Lord or the Rings Online.
Be a hobbit.  Deliver pies in a hurry.  Deliver mail without being harassed.  Grow some plants.  Wait in line to kill the boar so you can move to the next level.  Fight stuff by clicking on it and waiting for boxes to refresh.  Farking boring.
 
2014-02-20 09:17:26 AM  
Kinetic Void, on Steam. "Void" is right.

/yeah, I know it's a early access game, but it was released way too early.
 
2014-02-20 09:20:42 AM  
In the days before time

Joe let me down.

upload.wikimedia.org
 
2014-02-20 09:22:58 AM  

Random Anonymous Blackmail: In the days before time

Joe let me down.

[upload.wikimedia.org image 224x318]


I had that on PC (I think) and loved it.
 
2014-02-20 09:23:13 AM  
I wanted it to be so much like the Todd McFarlane comics I was reading at the time. It was not.

www.lukiegames.com
 
2014-02-20 09:24:07 AM  

UNC_Samurai: [upload.wikimedia.org image 382x500]
I bought this game, and because of this I refuse to ever support a game with a monthly subscription cost.


You may want to try it now.... WW2 Online has changed an incredible amount since the version you bought and continues to improve.  You can also play for free.  Personally, I think its the best WW2 sim out there.
 
2014-02-20 09:27:09 AM  
upload.wikimedia.org
www.filfre.net

"You found some tasty pot of rice"
 
2014-02-20 09:27:24 AM  

Tyrone Slothrop: ChaosStar: I got the damn thing to run exactly ONE time, then never again.
/The Avatar can't swim for shiat

I think you mean Ultima IX. That was virtually unplayable on release.


Nope, I will never forget those nights I spent trying to get Ultima 7 to run. Trying to figure out what exactly was causing DOS to shiat itself and crash the game on startup, weird errors that seemed to contradict themselves, and rage kicking the crap out of my pc.
 
2014-02-20 09:32:01 AM  

fastbow: Did you play the beta? It is enough like Call of Duty that a resemblance can be seen, but outside of little pieces, the game plays nothing like Call of Duty. It's ever so slightly closer to Battlefield, but even then, it's still looking at Battlefield at a distance. Be cautious if you like - nobody will blame you for that - but give it an honest assessment via Let's Plays or a rental before you dismiss it as another Call of Duty clone. Because Titanfall may be a lot of things, but it isn't that.


Fark Griswald: You realize they JUST finished the Titanfall open beta right? I'm not a CoD fan but I enjoyed my time with Titanfall. I'm way behind the power curve in twitch based shooters but I think they have a solid game on their hands that will be fun for a while.


Don't get me wrong - I will give the game a fair shake if it turns out to be decent.  But no way in hell am I giving EA money until the game has proven itself, and probably not gonna drop $60 on it either.

Also, I didn't play the beta, but a 5-day "open beta" period 3 weeks before launch is quite frankly a joke.  More like a glorified demo.  No way they can address issues in that timeframe, not really helping my opinion on the matter.
 
2014-02-20 09:32:17 AM  
Rome Total War 2. I haven't even finished downloading it yet, since I cannot download such a huge game in one sitting. Every time I pause the download I lose a significant amount of game.
 
2014-02-20 09:33:40 AM  

RockofAges: MurphyMurphy: Bought?!

You mean buy?
With actual money?

LOL,

/I stopped falling for that shiat a long time ago.

Long time pirate here. #Warez was the bomb (and still is, for music and movies). Games are such an enormous pain in the ass due to all of the possibilities for malware, shiatty cracks / hacks, etc. Games are also so cheap nowadays that, really, even my broke ass can't justify torrnting them anymore. Seriously, if you can't spend $5 on a AAA title legitimately, at that point, I lose some respect.

It's all about price point. Price your album on bandcamp for $5 and I will buy it if I like it. $15? Now I have to think a little harder. Steam figured this out and undercut game piracy by a HUGE margin. I would suggest that many PC gamers (maybe even most) are ex-pirates from the 80s and 90s (early 00s) who gave up the black flag when their major complaints (shiatty, overpriced games) was at least ameliorated somewhat.


Lighten up Francis, it was a joke.

I agree completely.

/only pirate the expensive ones, only to figure out if it's worth spending >$40 on a title
//have well over 100 games in my steam library
///it's true, those of us who pirate are also the ones who spend the most on our entertainment
 
2014-02-20 09:36:12 AM  

The Slush: Also, I didn't play the beta, but a 5-day "open beta" period 3 weeks before launch is quite frankly a joke. More like a glorified demo. No way they can address issues in that timeframe, not really helping my opinion on the matter.


It was a stress test beta to test the matchmaking and game servers.
I enjoyed Titanfall, I just hope it can hold my attention since the rounds seemed really short to me.
 
2014-02-20 09:36:55 AM  
With all the information out there these days, it's been a long time since I bought a game that I felt was genuinely bad. I'd have to go and look at my library to see if there's any that I really didn't like.
 
2014-02-20 09:37:05 AM  
upload.wikimedia.org

upload.wikimedia.org
 
2014-02-20 09:37:23 AM  
upload.wikimedia.org
 
2014-02-20 09:37:29 AM  
s28.postimg.org
 
2014-02-20 09:38:52 AM  
MugzyBrown


Random Anonymous Blackmail: In the days before time

Joe let me down.

[upload.wikimedia.org image 224x318]


I had that on PC (I think) and loved it.


I had it on the Sega Genesis system.. and it was the "Sports Talk" version. Graphically it was far superior to Madden (in its time) but it didn't flow smoothly and the AI was just awful or impossible.

The commentary was just annoying and repetitive.
 
2014-02-20 09:38:52 AM  

Sgt Otter: King Keepo:

And Wu-Tang: Shaolin Style because I liked fighting games (Tekken et al) but this made me want to actually kill. Unresponsive controls, appalling timing and unforgivable collision detection - it was so frustrating it would have turned a monk into a homicidal lunatic. I remember having to stay really reallly (really) calm while I ejected the disc and broke it in two, otherwise there were going to be broken windows, holes in the walls and a PS1 in pieces on the driveway. Fark. That. Game.

That game was originally going to be Thrill Kill, a fighting game featuring serial killers, that was supposed to completely outdo Mortal Kombat in terms of gore and sadism.  It was cancelled at the last minute when EA bought the developer.  They recycled the engine into WT:SS and shoved it out the door.


I still have a copy of thrill kill with my other ps1 bootleg games.

I used to love breaking that out in college and playing as the bound up convict...
 
2014-02-20 09:40:55 AM  

Ambivalence: Resonance of fate. But. Bought it used so I don't feel quite so screwed over.


I really can't stomach JRPGS any more, but I loved that game despite it.  I thought the combat was great.  Remains the only game I've 1k'd on 360 (which is saying something, b/c my 360 is 5 years old and has been collecting dust for 4 of those).  Then again, I also enjoyed NIER.  And I loved Hellgate: London, which was a complete sh*tfest for most people, so apparently I have weird taste.
 
2014-02-20 09:41:22 AM  
Two words.......Two Worlds

The game designer was so bad they made a sequel just to prove they could do worse.
 
2014-02-20 09:41:42 AM  
As was said before, Masters of Orion 3.  I didn't even pre-order it.  I saw the reviews, but I KNEW I loved the genre, and most niche genre games get sucky reviews.  I was wrong, they were right.  6 months after dropping the game was still a largely terrible waste of time. =<  And I love the genre unflinchingly and MOO 1 and 2 with all my heart. =<
 
2014-02-20 09:42:25 AM  
Dear Esther

First off, it's not really a game since all you're doing is walking along and having flashbacks about how you killed somebody in a car crash... and then **** SPOILERS ****

You climb a tower and commit suicide at the end. Horrible game.
 
2014-02-20 09:42:31 AM  
In terms of games I actually bought?


Everquest: Online adventures (ps2).  The worst thing here wasn't the game, it's that I spent sooooo much time in it, despite it's heavy flaws.  It was one of my first MMO's, and well, the community is what kept me playing.  The game itself was all around flawed:  Iffy to bad graphics, massive culling, horribly simplified design compared to EQ1, little to nothing to do besides grind, etc.  Ended up picking up the expansion, which fixed a few things, but overall, was still ugly, bland gameplay.

Worst I ever received for a gift?

Excalibur 2555 AD.  Pretty much unplayable, ugly, etc.  endless caved filled with bland monsters.
 
2014-02-20 09:43:11 AM  
www.juegomania.org

Well the game was not all that awful... when it actually decided to load.
6 out of 7 times it did not. Also i would like to nominate Phantasie 2 as well for honorary mention for the same reasons.

/good old days
//NOT!
 
2014-02-20 09:43:36 AM  

The Slush: Ambivalence: Resonance of fate. But. Bought it used so I don't feel quite so screwed over.

I really can't stomach JRPGS any more, but I loved that game despite it.  I thought the combat was great.  Remains the only game I've 1k'd on 360 (which is saying something, b/c my 360 is 5 years old and has been collecting dust for 4 of those).  Then again, I also enjoyed NIER.  And I loved Hellgate: London, which was a complete sh*tfest for most people, so apparently I have weird taste.


RoF was actually really good. Unique combat, graphics were fine. I really enjoyed it.
 
2014-02-20 09:43:56 AM  

ChaosStar: Tyrone Slothrop: ChaosStar: I got the damn thing to run exactly ONE time, then never again.
/The Avatar can't swim for shiat

I think you mean Ultima IX. That was virtually unplayable on release.

Nope, I will never forget those nights I spent trying to get Ultima 7 to run. Trying to figure out what exactly was causing DOS to shiat itself and crash the game on startup, weird errors that seemed to contradict themselves, and rage kicking the crap out of my pc.


Huh, I never had a problem getting VII to run. The thing I didn't like about that game was that inventory management was more complex than combat.
 
2014-02-20 09:46:36 AM  

Tyrone Slothrop: ChaosStar: Tyrone Slothrop: ChaosStar: I got the damn thing to run exactly ONE time, then never again.
/The Avatar can't swim for shiat

I think you mean Ultima IX. That was virtually unplayable on release.

Nope, I will never forget those nights I spent trying to get Ultima 7 to run. Trying to figure out what exactly was causing DOS to shiat itself and crash the game on startup, weird errors that seemed to contradict themselves, and rage kicking the crap out of my pc.

Huh, I never had a problem getting VII to run. The thing I didn't like about that game was that inventory management was more complex than combat.


You had to know how to write your own autoexec and config.sys files if you wanted to have a prayer of U7 loading. Using the default memory tools that came with dos were not going to cut it...
 
2014-02-20 09:47:24 AM  
upload.wikimedia.org

Bought it and gave it to my friend for his bachelor party.  He gave it back to me a month later.  Took about 20 minutes to finished the game, and it blew.
 
2014-02-20 09:48:50 AM  

fusillade762: [upload.wikimedia.org image 410x500]

Screw you, Romero.


Just read "Masters of Doom" over the weekend. That poor game never had a chance.
 
2014-02-20 09:50:44 AM  

DoctorCal: [vibrating-football.jpg]


Someone should make an xBox version of that.
 
2014-02-20 09:50:59 AM  
Worst game recently?

I wanted to see what the hype about this series was and this game was 12 bucks.  The first Bioware game I've played since BG2 and well... fark Bioware if this is the type of game they make any more.  There was no consequential role playing whatsoever, I was leveling up powers that all felt the same, and I was just running down corridors killing people.  Twelve bucks was too much for this game.  I stopped after three hours and never turned it back on.
 
2014-02-20 09:51:05 AM  
Transformers for PS3. Right about the time the first one was released. 50 bucks worth of shiat. Just awful.
 
2014-02-20 09:53:41 AM  

The Slush: Don't get me wrong - I will give the game a fair shake if it turns out to be decent.  But no way in hell am I giving EA money until the game has proven itself, and probably not gonna drop $60 on it either.

Also, I didn't play the beta, but a 5-day "open beta" period 3 weeks before launch is quite frankly a joke.  More like a glorified demo.  No way they can address issues in that timeframe, not really helping my opinion on the matter.


Then don't labor under the illusion it was anything different. A five-day demo for us, so they could make sure their servers don't catch fire. I'm not complaining.
 
2014-02-20 09:55:10 AM  

The Slush: fastbow: Did you play the beta? It is enough like Call of Duty that a resemblance can be seen, but outside of little pieces, the game plays nothing like Call of Duty. It's ever so slightly closer to Battlefield, but even then, it's still looking at Battlefield at a distance. Be cautious if you like - nobody will blame you for that - but give it an honest assessment via Let's Plays or a rental before you dismiss it as another Call of Duty clone. Because Titanfall may be a lot of things, but it isn't that.

Fark Griswald: You realize they JUST finished the Titanfall open beta right? I'm not a CoD fan but I enjoyed my time with Titanfall. I'm way behind the power curve in twitch based shooters but I think they have a solid game on their hands that will be fun for a while.

Don't get me wrong - I will give the game a fair shake if it turns out to be decent.  But no way in hell am I giving EA money until the game has proven itself, and probably not gonna drop $60 on it either.

Also, I didn't play the beta, but a 5-day "open beta" period 3 weeks before launch is quite frankly a joke.  More like a glorified demo.  No way they can address issues in that timeframe, not really helping my opinion on the matter.


That's a fair point but the purpose of the beta was really to stress their servers. I doubt they'll be doing any changes, drastic or otherwise, to the game. The beta was somewhat limited in what you could do ( only one titan chasis was available, three game modes, five primary weapons etc..) but it definitely shows promise.

Ultimately it's up to the individual but I was hesitant until I played the beta. Now I know I'll buy it, probably on release and sink a good amount of time into it probably until Destiny drops.
 
2014-02-20 09:58:29 AM  

5 star chef of tv dinners: Homefront.  Don't know why but I really hated that game.  Just felt so damn bland.


Throwing my vote to Homefront as well.  Bad story, boring multiplier, and rampant with bugs.  What topped it to my no.1 worst spot was the money that went into it.

Also for my list (PC Only):
- Fable 3
- Warhammer Online
- Mighty Quest for Epic Loot
 
2014-02-20 09:59:14 AM  

Snapper Carr: The phrase "fundamentally broken" come to mind.
/Shame since I still have 1 and 2 on my PC and play them regularly. 20 years on and they're still among the best 4X games ever made.


THIS

AAAGHHHH MOO2 was SO awesome. UP YOURS MOO3!
 
2014-02-20 10:01:39 AM  

Space Station Wagon: [upload.wikimedia.org image 306x400]


Funny, I rather liked that game. Why didn't you like it?
 
2014-02-20 10:01:50 AM  
My wife and I both have bought a few cheap, shovelware or bargain bin games that turned out to be crap, over the years - but in trems of high-concept, full blown games, bought new at full price - i've only had three majopr bummers.
Two of them have already gotten plenty of ink in this thread - Doom 3 and GTA 4 - nuff' said about them.
The third, and the worst, actually shiat all over my love for a whole series of games - Tomb Raider Angel of Darkness.
It was CORE's last ditch attempt to save the franchise, and EIDOS had already lost confidence in them.
In TRAOD, they literally made every goof it is possible for a desperate, overwhelmed developer to make.
Glitchy graphics and controls, and an unfinished game.
Horrible, stupid new playable character.
Stupid boss fights that were bastard hybrids of puzzle and fight.
Horrible, rushed afterthought of an ending.
Innumerable idiotic plot devices, culminating in a threat to bring back the horrible playable character in another game ( a promise Crystal Dynamics was wise enough not to keep).
 Paid $70 and change for that POS.
Pissed me off
 
2014-02-20 10:02:51 AM  

spamdog: I really felt bummed out when I recently purchased Call of Duty: Ghosts.

I had had a lot of fun on Black Ops 2 and thought it would be a worthy sequel.

Holy fark it was so bad. No more call of duty ever.


I agree. Call of Duty were the only games I would buy. They are just easy to get in a multiplayer game and kill some time when I had it. With Ghost I have not had the desire to play like I did with the other COD games.
 
2014-02-20 10:03:24 AM  

Shakin_Haitian: Worst game recently?

I wanted to see what the hype about this series was and this game was 12 bucks.  The first Bioware game I've played since BG2 and well... fark Bioware if this is the type of game they make any more.  There was no consequential role playing whatsoever, I was leveling up powers that all felt the same, and I was just running down corridors killing people.  Twelve bucks was too much for this game.  I stopped after three hours and never turned it back on.


....what game would that be?
 
2014-02-20 10:05:48 AM  

MurphyMurphy: RockofAges: MurphyMurphy: Bought?!

You mean buy?
With actual money?

LOL,

/I stopped falling for that shiat a long time ago.

Long time pirate here. #Warez was the bomb (and still is, for music and movies). Games are such an enormous pain in the ass due to all of the possibilities for malware, shiatty cracks / hacks, etc. Games are also so cheap nowadays that, really, even my broke ass can't justify torrnting them anymore. Seriously, if you can't spend $5 on a AAA title legitimately, at that point, I lose some respect.

It's all about price point. Price your album on bandcamp for $5 and I will buy it if I like it. $15? Now I have to think a little harder. Steam figured this out and undercut game piracy by a HUGE margin. I would suggest that many PC gamers (maybe even most) are ex-pirates from the 80s and 90s (early 00s) who gave up the black flag when their major complaints (shiatty, overpriced games) was at least ameliorated somewhat.

Lighten up Francis, it was a joke.

I agree completely.

/only pirate the expensive ones, only to figure out if it's worth spending >$40 on a title
//have well over 100 games in my steam library
///it's true, those of us who pirate are also the ones who spend the most on our entertainment


I'm an ex-pirate and haven't pirated anything for years.  This is a combination of my having more money to spend on entertainment and the fluid prices in digital marketplaces. Just recently I didn't feel like paying $60 for Assassins Creed IV after my experience with AC III but I also didn't feel like having to deal with a crack, and the possibility of an infected PC so I just waited until it was a price I wanted to pay.  I knew that this would happen eventually on steam the knowledge that 99% of the time I can wait until the games I want cost what I am willing to pay for them pretty much obliterates any desire I have to download.  I still buy some AAA titles at full price though, Last year I bought Tomb Raider and Batman Arkham City for full price and despite the early bugs in Batman I wasn't disappointed in either game.  Actually i wish more people had bought Tomb Raider at full price because god damn I want them to make another one like that.

I can honestly say that i was extremely pleased with AC IV at the price I payed for it and probably would have been at full price too.  Everyone who was burned by AC III should at least consider AC IV, it is a much better game.
 
2014-02-20 10:11:33 AM  
Am I really the first one to mention this abomination? I bought, played it for 6 minutes and then returned it.upload.wikimedia.org
 
2014-02-20 10:12:05 AM  

wingnut396: Worst Games ever:

Disappointment with PreOrder: Unreal Tournament 3.
After loving UT, UT 2003, 2004 and the Unreal stories, I was stoked for the UT3.  But it was a major let down.  The engine was fine, but the game play modes were just not as compelling or balanced as UT or UT2004. Still crank up UT2004 on occasion.


Have to agree.  I pre-ordered UT3 and after about 20 hours in.... I stopped.  Then I realized, that's now how an Unreal Tournament game is supposed to work!  It is supposed to be endless hours of mindless fun!  Oh well.


If you liked Unreal, and possibly Team Fortress, try out the free to play Loadout.

I got about 25 hours sunk into it.  Gives me a combination of TF2 and UT2k4 vibes.  Plus the humor is silly, yet strangely entertaining.
 
2014-02-20 10:12:54 AM  
I got pulled into the hype of SWTOR and bought it for launch day...

When it got announced they planned to go Free To Play, I quit on the spot
 
2014-02-20 10:20:00 AM  

spamdog: I really felt bummed out when I recently purchased Call of Duty: Ghosts.

I had had a lot of fun on Black Ops 2 and thought it would be a worthy sequel.

Holy fark it was so bad. No more call of duty ever.


I bought Call of Duty: Ghosts at launch, and man, what a mistake.  In terms of money spent for a bad game, it tops my list.  The PC version is complete and total garbage.  All the promises about next-generation graphics turned out to be total lies, and functionally non-existent anti-cheating software led to rampant hacking from day one.  The in-game community only rarely breaks into 10k+ active players, and almost all of the game modes are effectively dead.   Infinity Ward and Activision knowingly ripped off buyers with this piece of garbage.
 
2014-02-20 10:20:41 AM  

SovietCanuckistan: [s28.postimg.org image 500x334]


Came in here for this, and can't believe it was so far down in the thread.
 
2014-02-20 10:21:05 AM  

Twitch Boy: Confabulat: Mr. Fuzzypaws: Grand Theft Auto 4, it was actually a birthday gift but I really regret asking for it.

Really? I thought it was a letdown after Vice City but I've never really considered it a bad game. Why the hate?

They made a gorgeous, extremely deep, detailed, and realistic world...and completely forgot to put in any fun.  AND FOR THE MILLIONTH TIME NO ROMAN I DON'T WANT TO GO FARKING BOWLING!

Fortunately, they learned their lesson and GTA5 got the fun part right.


You know, there is an option to turn off those phone calls.
 
2014-02-20 10:21:43 AM  

killro: - Warhammer Online


This game was horrible, especially after I paid out for the extra expensive collectors edition.
 
2014-02-20 10:22:17 AM  
upload.wikimedia.org

Bought it at half-price books.  Wasn't even worth the three bucks.  Horrible graphics, lame gameplay, and crappy voiceovers.
 
2014-02-20 10:23:01 AM  
1.bp.blogspot.com

I think this was the Tyson vs. Clooney edition.
 
2014-02-20 10:25:31 AM  
Zero Divide for PlayStation. I played it for 5 minutes. 5 awful minutes.
 
2014-02-20 10:26:37 AM  

Confabulat: Lsherm: I was really pissed off with Bioshock: Infinite.  It was too much on rails compared to the previous games, and especially compared to Dishonored

I recently played those two games back-to-back and I agree with you. Bioshock Infinite is wildly overrated. In Dishonored I felt like I was in a real world that I could explore and be a part of, and make decisions on how to proceed. Bioshock Infinite was "run here, kill everyone, look at stuff, move to the next place, repeat." Dishonored was a far more impressive game world to me. Biosock Infinite felt like the flat theme park that it often was mimicking.


My main disappointment with BI was the combat. It was perfect in the original Bioshock, but in this one, it felt like I was having wave after wave of mooks being sent after me on all sides, and it just frustrated the f*ck out of me. I only forced myself to beat it in order to see where the hell the story was going.
 
2014-02-20 10:27:54 AM  
In terms of just outright horrific functionality and utter badness? Probably Krater. I didn't look into it at all and a friend told me to get it for some dumb diablo style multiplayer...except it didn't have any multiplayer or even much of a game built in when it came out. Hooray. More my fault for not looking into it before spending the money.

I would want to say SimCity but that's just shocking incompetence and I didn't buy it anyway so ~~. I also kind of want to say Bioshock Infinite but since I've been of the opinion that SS2 > Bioshock when I first played it and Bioshock 2 was a clear downgrade, it wasn't really surprising how lackluster the game was. At least it was pretty.

Honorable mention goes to Outpost. I had the unfortunate experience of buying it based off the PC Gamer review (in the 90's back when that was srs bsns) and it was just the most atrocious, barely functional, plain black monolith of a game that I can remember. Utterly uninteresting, overly dense, and the broken parts of the game were mitigated only by most of the game not working at all.
 
2014-02-20 10:29:53 AM  
Galerians for PSX. Fortunately, Psi-Ops and Second Sight washed the bad taste out of my mouth.
 
2014-02-20 10:29:55 AM  

H31N0US: [1.bp.blogspot.com image 400x300]

I think this was the Tyson vs. Clooney edition.


Uterus boxing?
 
2014-02-20 10:30:00 AM  

Bslim: Assassin's Creed 3. Only game I've ever hate finished.


Nice job. I only got as far as the "hate" part. After a completely satisfying end to Ezio in the previous title, I looked forward to AC3 for months. But after 3 or 4 nights of climbing trees in the middle of nowhere and setting rabbit snares, I decided enough was enough.

At least I still have my collectible tin case that came with my full price pre-order, so I've got that going for me. Which is nice.
 
2014-02-20 10:32:18 AM  

RockofAges: LoneWolf343: Kinetic Void, on Steam. "Void" is right.

/yeah, I know it's a early access game, but it was released way too early.

I actually hate early access, and I think it needs to go away. If a game ain't done, you don't publish it.


I don't mind early release, but I do prefer that it is released in a state that is playable and fun. Starbound is an early release, and its fun if you're into that style of game.
 
2014-02-20 10:33:45 AM  

diaphoresis: DoctorCal: [www.vintagetoysillustrated.com image 850x425]

HEY! My brothers had something like that when we were younger. I liked it when the quarterback ran around in circles and got nowhere.


So... Like Manning in the Super Bowl?
 
2014-02-20 10:33:50 AM  

H31N0US: [1.bp.blogspot.com image 400x300]

I think this was the Tyson vs. Clooney edition.


I loved that game. The feeling you got when you hit the other guy just right and could keep bouncing him between punches until the clock ran out was just awesome.
 
2014-02-20 10:34:12 AM  

Gunderson: [upload.wikimedia.org image 200x243]

Bought it and gave it to my friend for his bachelor party.  He gave it back to me a month later.  Took about 20 minutes to finished the game, and it blew.


That game sounds AMAZING.  Oh, wait, you mean figuratively and not literally.
 
2014-02-20 10:35:24 AM  
Litterbox: UNC_Samurai: [upload.wikimedia.org image 382x500]
I bought this game, and because of this I refuse to ever support a game with a monthly subscription cost.

You may want to try it now.... WW2 Online has changed an incredible amount since the version you bought and continues to improve.  You can also play for free.  Personally, I think its the best WW2 sim out there.


What kind of rig do you need for it these days?
 
2014-02-20 10:37:08 AM  

LoneWolf343: RockofAges: LoneWolf343: Kinetic Void, on Steam. "Void" is right.

/yeah, I know it's a early access game, but it was released way too early.

I actually hate early access, and I think it needs to go away. If a game ain't done, you don't publish it.

I don't mind early release, but I do prefer that it is released in a state that is playable and fun. Starbound is an early release, and its fun if you're into that style of game.


I hear DayZ is also really fun to play and its in pre release. Also, to answer the question... ARMA II and its expansions. I only bought the game so I could play the DayZ mod and that's all.
 
2014-02-20 10:37:28 AM  

Vash's Apprentice: Galerians for PSX


Pretty sure I rented that one and didn't make it 10 mins
 
2014-02-20 10:40:01 AM  
cdn4.steampowered.com
I want my $2.49 back.
 
2014-02-20 10:40:27 AM  

ChaosStar: Tyrone Slothrop: ChaosStar: I got the damn thing to run exactly ONE time, then never again.
/The Avatar can't swim for shiat

I think you mean Ultima IX. That was virtually unplayable on release.

Nope, I will never forget those nights I spent trying to get Ultima 7 to run. Trying to figure out what exactly was causing DOS to shiat itself and crash the game on startup, weird errors that seemed to contradict themselves, and rage kicking the crap out of my pc.


I sympathize because I had an IRQ conflict on my SoundBlaster that kept me from getting past the opening screen for a long time.  I spent hours fixing it (I was 14 with no internet to look up fixes) but was finally able to play.  It's arguably the best Ultima game out there, so it's a shame you never got to play it.

For me, worst game was this:

static1.wikia.nocookie.net
 
2014-02-20 10:43:37 AM  
None of you ass bags has mentioned Marvel Nemesis yet?  Really?  Ctrl+F + Marvel didn't find any-farking-thing?  Slackers.

Marvel Nemesis problems:
1) Since when does Wolverine lose energy for using his claws
2) Since when does Elektra have an unlimited number of sais to throw as weapons
3) Same with daredevil and repeatedly throwing his cane.
4) There are PLENTY of excellent enemies, foes, and evil villains in Marvel, there was no need for the creators to make their own
5) their own villains were lame and one dimensional
6) playable characters unlocked later in the game were stronger.  This didn't change for the pvp multiplayer, meaning some characters were much better than others (no balance)
7) WHY THE fark WOULD WOLVERINE LOSE ENERGY TO USE HIS CLAWS, AND BE UNABLE TO CONTINUE USING THEM IF OUT OF ENERGY?  WOLVERINE DOES NOT WORK THAT WAY!  ARGH! NERD RAGE!
 
2014-02-20 10:43:54 AM  
Back to the Future 2 & 3 on the NES
Drake the 99 Dragons (on purpose for the shiats and giggles)
Assassins Creed 3
 
2014-02-20 10:44:11 AM  
I'm noticing a lot of people seem to be confusing "most disappointing" game with "worst." There have been some horrific games created, which top several on this list. My personal worst:
www.tothegame.com

Honorable mention (even though I dont think anyone actually bought it):

media.pcgamer.com
 
2014-02-20 10:45:35 AM  

SpacemanSpoof: Then along came KQ8... Not only was it a bad game, it was such a huge piece of garbage that it killed the entire franchise.


Ugh, I hated King's Quest 8.  I appreciate that they felt as though they needed to change up the formula for those games - the standard screen-by-screen adventure game had worn thin over 7 previous iterations - but going for a first-person action game?  That took balls and programming skill that they sorely lacked.  The environments were barren - actual things and environmental details were sparse.  The voice acting was unbelievably atrocious and the game was just devoid of any fun.  I think it's probably the worst game I've ever purchased.

I'm saved by virtue of the fact that I rented a lot of games during the SNES period, rather than buying them, and a lot of the bad games I have played recently, I didn't buy - Call of Duty: Ghosts and Fable 3 being the most egregious examples.
 
2014-02-20 10:47:23 AM  

PACMANCoW: Honorable mention (even though I dont think anyone actually bought it):


that is a great example of a game achieving perfection by elegantly and simply achieving its goal
 
2014-02-20 10:48:05 AM  

Tommy Moo: [upload.wikimedia.org image 256x316]

I bought this game used for $15, played it for an hour, turned around, took it back to the store, and asked "How much can I get for this in trade in?" The guy looked at me funny and said $7. I said "Sold. That was an $8 mistake."

It's not so much that the gameplay was horrible as it was literally the most embarrassing JRPG I have ever played. Putting this in my PS3 was the moment I realized that I had outgrown JRPGs. The voice acting and dialogue are so preposterously amateur I think I would have died if anyone I knew had walked into the room and seen me playing this. I grew up on Final Fantasy, so to admit that the West has surpassed Japan was a huge turning point for me. The only JRPGs I've enjoyed from this generation were Valkyria Chronicles and Demon's/Dark Souls.


Wait... that... that looks so familiar... huh... -shuffles through some old books and wires piled under the entertainment center- Holy hell I still actually own that game!!  WHY DO I STILL OWN IT!!  -shudders- Terrible game man, good call on taking it back.

Resonance of Fate is terrible.

Most recently played Metro: Last Light... yeah... horrible game there too.
 
2014-02-20 10:49:38 AM  
But yeah, a lot of people are mentioning games that are not bad, just possibly disappointing or not their style.  There was some crap released in the 80s and early 90s.
 
2014-02-20 10:50:23 AM  
upload.wikimedia.org

The game literally has 20-40 minute cut scenes. From the final boss to after the credits roll is close to an hour.
 
2014-02-20 10:52:45 AM  

Fark Griswald: The Slush: Jim_Callahan: Yeah, and the buzz for Titanfall is kinda giving me flashbacks to that

Yeah, Titanfall's gonna suck.  I haven't really been paying much attention to it but the hype seems unavoidable.  Are we really expecting a good game from people who shat out Call of Duty?  AND it's being published by EA?  Yeah, good f*cking luck if you drop money on it with that pedigree.  5 hours of shooting brown sh*t on rails, but this time it's different, BECAUSE ROBOTS.  It comes out in 3 weeks, have they released any actual gameplay footage that doesn't look exactly like Call of Duty?

As far as the worst games I've ever bought, that's hard to say.  I feel like games in recent years have disappointed me moreso since I have far less time to play games now.  Spore, Dragon Age 2, Elemental: War of Magic, and Diablo 3 immediately come to mind as recent games that have completely missed the mark.  I'm sure I've owned worse in the past though.

You realize they JUST finished the Titanfall open beta right? I'm not a CoD fan but I enjoyed my time with Titanfall. I'm way behind the power curve in twitch based shooters but I think they have a solid game on their hands that will be fun for a while.


Remember that this is EA that's making this, so expect this game to have a f*ckton of microtransactions. They are going to milk that cow until the udders squirt blood and pus.
 
2014-02-20 10:57:15 AM  
I'll add one more, but it was mentioned already:
Spiderman 2 on the PC.

The Spiderman 2 tie in game touted freedom  You could go where you want in New york, do several different types of missions, encounter random thugs, all sorts of cool stuff.  Sounds good right?  First time i played it on a buddy's Gamecube, I climbed the Empire State Building.  Then I jumped off.  Because I could.
The PC Game of the same name had some differences.  first, there were glowing web symbols hovering above the road all over the city.  instead of swinging from buildings, like Spiderman does, and like you did on the GC/PS2 game, these were what you swing from.  lame.  So i took the glowy webs to the Empire State Building.  Tried to climb it.  Tried is the operative word, as a few stories above the street, I hit the invisible ceiling.  There was a freaking height limit.  Grr....
 
2014-02-20 10:57:42 AM  

Snapper Carr: [i.imgur.com image 592x706]

The phrase "fundamentally broken" come to mind.
/Shame since I still have 1 and 2 on my PC and play them regularly. 20 years on and they're still among the best 4X games ever made.


Amen brother!  I was literally heartbroken at how bad it was since I played so...SO so much of 1 and 2.
 
2014-02-20 11:06:44 AM  
Someone mentioned Krater.  I happen to love the game, although it doesn't run well enough on my system to be worth bothering to play (random crashes..bleah).  For it's price point, and buying it off Steam, I don't mind.  I'll get back to it next computer, maybe.  Personally, I think it's an excellent diablo style post-apocalypse game, but you sort of have to get used to the European/Scandanavian mindset of the developers.  If you played Magicka you probably understand what I mean about the last part.  I can't point to anything specific about that, but you can always slightly /feel/ it there.
 
2014-02-20 11:06:56 AM  

GavinTheAlmighty: But yeah, a lot of people are mentioning games that are not bad, just possibly disappointing or not their style.  There was some crap released in the 80s and early 90s.


A lot of the same people probably ignored the hell out of those games, too. It's not that much different than today; people stuck with what they already figured was going to be decent. Either it was a franchise sequel, or there was actual talk going on about it. I don't think many people walked through a store, spotted "Bad Street Brawler" and went "Yes, that one" when you had Double Dragon.

I think the resulting obscurity for these terrible games played out well, with Internet shows of guys showcasing them for laughs. It's a lot easier to enjoy M.U.S.C.L.E. for what it is... when you didn't throw down retail price for it.
 
2014-02-20 11:08:10 AM  

Stile4aly: ChaosStar: Tyrone Slothrop: ChaosStar: I got the damn thing to run exactly ONE time, then never again.
/The Avatar can't swim for shiat

I think you mean Ultima IX. That was virtually unplayable on release.

Nope, I will never forget those nights I spent trying to get Ultima 7 to run. Trying to figure out what exactly was causing DOS to shiat itself and crash the game on startup, weird errors that seemed to contradict themselves, and rage kicking the crap out of my pc.

I sympathize because I had an IRQ conflict on my SoundBlaster that kept me from getting past the opening screen for a long time.  I spent hours fixing it (I was 14 with no internet to look up fixes) but was finally able to play.  It's arguably the best Ultima game out there, so it's a shame you never got to play it.

For me, worst game was this:

[static1.wikia.nocookie.net image 640x724]


Of all the games mentioned here, the only one I've played is Ghostbusters and I don't think I ever finished it.
 
2014-02-20 11:11:40 AM  

jso2897: My wife and I both have bought a few cheap, shovelware or bargain bin games that turned out to be crap, over the years - but in trems of high-concept, full blown games, bought new at full price - i've only had three majopr bummers.
Two of them have already gotten plenty of ink in this thread - Doom 3 and GTA 4 - nuff' said about them.
The third, and the worst, actually shiat all over my love for a whole series of games - Tomb Raider Angel of Darkness.
It was CORE's last ditch attempt to save the franchise, and EIDOS had already lost confidence in them.
In TRAOD, they literally made every goof it is possible for a desperate, overwhelmed developer to make.
Glitchy graphics and controls, and an unfinished game.
Horrible, stupid new playable character.
Stupid boss fights that were bastard hybrids of puzzle and fight.
Horrible, rushed afterthought of an ending.
Innumerable idiotic plot devices, culminating in a threat to bring back the horrible playable character in another game ( a promise Crystal Dynamics was wise enough not to keep).
 Paid $70 and change for that POS.
Pissed me off


To be fair, the TR games that came afterwards (Anniversary, Legends, and Underworld) were much, much, much better. You can even get them all together on PS3 for less than $20

Tomb Raider Trilogy

I also highly recommend the 2013 reboot as well. SO DAMN GOOD.
 
2014-02-20 11:12:23 AM  

give me doughnuts: Boring as hell:
[www.worldofmonopoly.com image 800x628]


I had a PS3 version of this game that I got because a friend and I liked to play from time to time but hated getting the board out.  After playing a couple times just the two (sometimes three with the wife) of us we decided to add in some computer AI.  With the two of us working together we would lose to the easiest AI setting.  The computer would have the AI roll exact numbers to avoid our properties two, sometimes three times around the board in a row, and would have us land on their properties with every single roll.  This wasn't a one time thing either.  We kept trying to play it for over a month, taking it as a challenge, and finally called BS when we lost with three of us against one AI on easy setting, all of us working together to beat the one AI.
 
2014-02-20 11:14:18 AM  

LowbrowDeluxe: Someone mentioned Krater.  I happen to love the game, although it doesn't run well enough on my system to be worth bothering to play (random crashes..bleah).  For it's price point, and buying it off Steam, I don't mind.  I'll get back to it next computer, maybe.  Personally, I think it's an excellent diablo style post-apocalypse game, but you sort of have to get used to the European/Scandanavian mindset of the developers.  If you played Magicka you probably understand what I mean about the last part.  I can't point to anything specific about that, but you can always slightly /feel/ it there.


I did see that they have been patching the shiat out of it, I played it on basically day 1 and it was pretty much non-functional. I keep thinking I should go back and re-try it but it causes entirely too much frown when I even see it in my Steam library.
 
2014-02-20 11:16:37 AM  

Gawain: Sgt Otter: There's a PC game from the late 80s I've been trying to remember for years, that my neighbor had.  It was so frustratingly hard, we never got more than 5 minutes into it.

It's one of those graphic adventure games (sort of like King's Quest), where you walk into a new area, and it's a basically static screen, where you have to type in commands.

You die, end up in hell, and have to battle various evil people from history, as you try to escape from hell.  No, it's not "Escape From Hell," and it's not the crappy FMV game with Dennis Hopper.

Sounds like Lucifer's Realm.  As I recall that was really a text adventure with pictures (i.e. you typed "GO WEST" as opposed to moving a character around a-la King's Quest).


Holy shiat, I think that's it. Thanks!
 
2014-02-20 11:17:41 AM  
Bought? Probably some racing game from back in the day.


Played? Hands down Tiberium Twilight.
They should have paid me to pirate that atrocity.
 
2014-02-20 11:17:45 AM  

icebergcomics: I wanted it to be so much like the Todd McFarlane comics I was reading at the time. It was not.

[www.lukiegames.com image 300x300]



One of my all time favorite games.
As spider-man you could crawl upside and take pictures for the daily bugle.
As a game made from an established IP it was fantastic.
 
2014-02-20 11:18:18 AM  

IronJelly: Since when does Wolverine lose energy for using his claws


The crappy X-Men game on the NES did the same thing, as well as the sh*ttastic Wolverine games for the NES and SNES/Genesis. Since they were all published by LJN/Acclaim - the kings of licensed property shovelware - this was not unexpected.
 
2014-02-20 11:19:07 AM  

texdent: Of all the games mentioned here, the only one I've played is Ghostbusters and I don't think I ever finished it.


I'm reasonably sure that it's impossible to get up the staircase without some sort of cheat.
 
2014-02-20 11:20:11 AM  

sprawl15: In terms of just outright horrific functionality and utter badness? Probably Krater. I didn't look into it at all and a friend told me to get it for some dumb diablo style multiplayer...except it didn't have any multiplayer or even much of a game built in when it came out. Hooray. More my fault for not looking into it before spending the money.

I would want to say SimCity but that's just shocking incompetence and I didn't buy it anyway so ~~. I also kind of want to say Bioshock Infinite but since I've been of the opinion that SS2 > Bioshock when I first played it and Bioshock 2 was a clear downgrade, it wasn't really surprising how lackluster the game was. At least it was pretty.

Honorable mention goes to Outpost. I had the unfortunate experience of buying it based off the PC Gamer review (in the 90's back when that was srs bsns) and it was just the most atrocious, barely functional, plain black monolith of a game that I can remember. Utterly uninteresting, overly dense, and the broken parts of the game were mitigated only by most of the game not working at all.


I came here to mention outpost myself. I wanted that game to work but it was beyond fixing.

The only good thing about it was the fact that the AI sound files could be pulled off the disk and used for windows OS sounds. I had a slightly naughty computer at the workplace back in the late 90's.
 
2014-02-20 11:21:56 AM  

Snapper Carr: [i.imgur.com image of MOOIII 592x706]

The phrase "fundamentally broken" come to mind.
/Shame since I still have 1 and 2 on my PC and play them regularly. 20 years on and they're still among the best 4X games ever made.


I agree, MOOIII was SOOO bad. Easily one of the worst let-downs in gaming history considering how GREAT MOOI and II were.

Although for old-schoolishness my mom going to the store and spending my saved allowance (I was 8 years old) to buy a used NES Castlequest was a BIG Mistake ME: "No, mom I wanted Castlevania not Castlequest" Mom: "What's the difference, they both have Castle in the name. Oh well son, I bought it used so we can't return it" ME:: uncontrollable weeping ::
 
2014-02-20 11:22:08 AM  

Random Anonymous Blackmail: MugzyBrown


Random Anonymous Blackmail: In the days before time

Joe let me down.

[upload.wikimedia.org image 224x318]


I had that on PC (I think) and loved it.


I had it on the Sega Genesis system.. and it was the "Sports Talk" version. Graphically it was far superior to Madden (in its time) but it didn't flow smoothly and the AI was just awful or impossible.

The commentary was just annoying and repetitive.


You had Joe Montana 2 Sports talk.
and BTW it was groundbreaking. It was a solid football game and it had a full voice over.
No other football franchise had that. Hell no other sports game had that.

blog.newegg.com
 
2014-02-20 11:35:12 AM  

maxximillian: Space Station Wagon: [upload.wikimedia.org image 306x400]

Funny, I rather liked that game. Why didn't you like it?



At the time I was still a Star Wars fan and this was going to be a dream come true.
However what I got was a boring, buggy game with a horrible interface.
I still played the hell out of it but looking back on it, I never really had any fun.
 
2014-02-20 11:37:39 AM  

Shakin_Haitian: Worst game recently?

I wanted to see what the hype about this series was and this game was 12 bucks.  The first Bioware game I've played since BG2 and well... fark Bioware if this is the type of game they make any more.  There was no consequential role playing whatsoever, I was leveling up powers that all felt the same, and I was just running down corridors killing people.  Twelve bucks was too much for this game.  I stopped after three hours and never turned it back on.


Whoops.  It was a picture of ME3.
 
2014-02-20 11:44:18 AM  
A tie between Auto Assault and Spore.  I was excited for both and quit 30 minutes into both.  I actually think I have logged more time in QWOP than both of those combined.
 
2014-02-20 11:45:08 AM  
I thought L.A. Noire sucked.

The in-game map of LA was gigantic to traverse, yet there was hardly anything to do. Every character was an a-hole, too.
 
2014-02-20 11:45:16 AM  
I tend to do my research before I buy games, so I often don't get stuck with a game I hate.

But I bought this one on a whim from a Steam sale:

i.imgur.com

Dear God. what a waste of $2.49 it was. The game can be completed in 15 minutes, has zero replay value and has an incomprehensible story told out of order and which ends with (I wish I were kidding about this) a museum exhibit of the Bernoulli principle. Avoid, avoid, avoid.

When I worked at a game store, I often DID buy into the hype on upcoming games. A few clunkers I purchased included:

i.imgur.com

Lame, buggy, unfinished, features a story by Orson Scott Card and has a boss with an alien named Barrakka Bahma. Ugh.

i.imgur.com

One of the worst games I've ever played, and a PSP first-year title. The sequel is called "Stairway to H.E.A.V.E.N.". Seriously.

i.imgur.com

Way, WAY worse than any of the Mortal Kombat games, and about as bad as the MK spin-offs - I'm talking "Way of the Warrior" or "Kasumi Ninja" quality.
 
2014-02-20 11:50:14 AM  

Shakin_Haitian: Shakin_Haitian: Worst game recently?

I wanted to see what the hype about this series was and this game was 12 bucks.  The first Bioware game I've played since BG2 and well... fark Bioware if this is the type of game they make any more.  There was no consequential role playing whatsoever, I was leveling up powers that all felt the same, and I was just running down corridors killing people.  Twelve bucks was too much for this game.  I stopped after three hours and never turned it back on.

Whoops.  It was a picture of ME3.


Dude, it's really your fault for trying to jump into the series on the final game. That's like trying to start Breaking Bad in its final season, or starting Harry Potter with the final book.

The series as a whole is awesome.
 
2014-02-20 11:51:29 AM  

Space Station Wagon: You had Joe Montana 2 Sports talk.
and BTW it was groundbreaking. It was a solid football game and it had a full voice over.
No other football franchise had that. Hell no other sports game had that.


That was a fun game.  I found a glitch in that game that allowed a 5 man backfield which would result in a hand-off bouncing back to the QB and prompting the commentator to say, "Pitch out...to...the...quarterback."
 
2014-02-20 11:55:39 AM  

scottydoesntknow: Shakin_Haitian: Shakin_Haitian: Worst game recently?

I wanted to see what the hype about this series was and this game was 12 bucks.  The first Bioware game I've played since BG2 and well... fark Bioware if this is the type of game they make any more.  There was no consequential role playing whatsoever, I was leveling up powers that all felt the same, and I was just running down corridors killing people.  Twelve bucks was too much for this game.  I stopped after three hours and never turned it back on.

Whoops.  It was a picture of ME3.

Dude, it's really your fault for trying to jump into the series on the final game. That's like trying to start Breaking Bad in its final season, or starting Harry Potter with the final book.

The series as a whole is awesome.


The series sucked. ME 1 was a series of repetitive missions. ME 2 did not deliver on the promise of the series, which was your choices would have deep and meaningful effects to the story.  ME 3 the ending shiat all over everything else. The series sucked it was a farking shooter on rails, but hey you could decide which NPC to fark and which one to be sent off to get killed. Not that there were any lasting repercussions about which one you farked or which one died.
 
2014-02-20 11:56:14 AM  

Vash's Apprentice: Galerians for PSX. Fortunately, Psi-Ops and Second Sight washed the bad taste out of my mouth.


First or second Galerians? The first one was fun, the second one was awful.
 
2014-02-20 11:56:52 AM  
It's a tie between tribes 2 and tribes vengeance.
 
2014-02-20 11:58:12 AM  

nmrsnr: nmrsnr: It was barely a game, and you had to be a farking actual surgeon to get the goddamn appendix out (which I never successfully did).

Let's try that again with a picture:

[www.dosbox.com image 320x200]


Amen to that. Often times, no joke, I'd just turn off the anesthetic with the patient cut wide open so they died.
 
2014-02-20 12:04:12 PM  

Seikuro: Amen to that. Often times, no joke, I'd just turn off the anesthetic with the patient cut wide open so they died.


I think we all did that to vent our frustration.
 
2014-02-20 12:05:21 PM  

DragonDeadite: Tommy Moo: [upload.wikimedia.org image 256x316]

Most recently played Metro: Last Light... yeah... horrible game there too.


chan.catiewayne.com
/hot slashes
 
2014-02-20 12:08:26 PM  

FuryOfFirestorm: jso2897: 

I also highly recommend the 2013 reboot as well. SO DAMN GOOD.


Oh hell yes. Fantastic! Probably the best game I've played in several years.
 
2014-02-20 12:10:14 PM  

IngramValiant: DragonDeadite: Tommy Moo: [upload.wikimedia.org image 256x316]

Most recently played Metro: Last Light... yeah... horrible game there too.

[chan.catiewayne.com image 455x325]
/hot slashes


Metro: Last Light is really pretty awesome. I've only gotten about halfway through though as it does the one thing in gaming I hate nearly as much as escort missions: The "stand here and fight off waves of bad guys for X amount of time until the boat/elevator/train arrives to take you to the next area" nightmare. I HATE those as I'm sure to die 15 times trying to figure out the proper way to not panic while being attacked on all sides and not gobbling up all my medkits in the first 10 seconds. Grr I hate that!

I hope I get past it though and don't give up because it really is a pretty cool game and I can't stand it when I miss half a game because of one stupid point where the designers just decided to make life miserable for the gamer.
 
2014-02-20 12:10:27 PM  
diehardgamefan.com

As an 8 year old, I had no idea what the hell this game was about.  We hated it.
 
2014-02-20 12:10:43 PM  
upload.wikimedia.org

fark this game. Even with the Steam sale
 
2014-02-20 12:12:21 PM  
i.ebayimg.com

FARK.   YOU.   SPACE SHUTTLE.   Only game I ever returned.
 
2014-02-20 12:13:37 PM  

Confabulat: Theaetetus: Oh, and of course...
[2.bp.blogspot.com image 320x240]
Quicktime Events: The Game

I could beat that game in the arcade back in the day. I am unsure now where I found the money then to figure out how to do that.


The arcade by my house gave you a free pizza if you could beat the game. My friends and I dined well and often, thanks to my dragonslaying skills!
 
2014-02-20 12:16:13 PM  

Curt Blizzah: As an 8 year old, I had no idea what the hell this game was about.  We hated it.


Yep. That game was baffling. You were supposed to read the comic book and get clues and as I recall there were supposed to be four of them with real-life prizes but try as I might, I couldn't figure out the first thing about it. They never did make four for obvious reasons.

I tried replaying it recently with an Atari emulator and it's more baffling now. Does anyone know what the hell was going on in that game?
 
2014-02-20 12:20:58 PM  

MechaPyx: Alternate Reality for the Commodore 64. The graphics weren't much to speak of in the first place but this was just horrible. It was always raining when you started the game too which just made it worse. Frankly I couldn't tell if I was actually moving or not most of the time. I'd try to move around and get mugged and killed before I made it down the street. I assume it was a street. That's what the game claimed anyways. I could have been pressing buttons on a calculator for all the good it seemed to do. Horrible game.


I've heard other people say the same thing, but I *loved* that game. I mapped out the city on graph paper and when I had a character that actually *lived* it was so satisfying. One man's treasure, I guess...
 
2014-02-20 12:23:06 PM  

van1ty: Theaetetus:
Demon's Souls is third, but I'll allow that that one is a subjective decision, and many people may love it so much that they name their firstborn Boletaria.

Yeah, take that back.  Every minute of Demon's Souls was enjoyable, the atmosphere is incredible, the difficulty level is perfect, the bosses are memorable... a truly great game.


Uh, okay, I take it back: Demon's Souls was objectively terrible, and it's not a subjective decision. If you think you liked it, you are, by definition, wrong.

images3.wikia.nocookie.net
 
2014-02-20 12:41:09 PM  
Eternal Ring. One of the first games I bought for PS2.

image.gamespotcdn.net

The sword animation was hilariously bad (*poke poke poke*). Did anyone else have this stinker?
 
2014-02-20 12:46:50 PM  
Hi, I'd just be like to be the first to point out how disappointing MOO 3 was.

To be fair, I didn't get any of the MOO games when they came out first, but I was on a Galactic Civ  induced space 4x kick, and I had heard good things about the series. So, I got 1 and 2 bundled on GOG. 1 was pretty good, but 2 was something else! Easily one of the best games I've played, in a genre I love. Played the shiat out of it.

Next step was MOO3, because most of what I'd heard was praise for the first 2. And if the second one was that good, imagine how much better the third one would be. For fark sake, how did this game get the whole way through development without someone pointing out it's many, overwhelmingly bad flaws?! The experience was a lot like winding up to have an argument with someone, and then they just 180 and agree with you. Completely deflated.

/My fault entirely for not checking any of the reviews.
//Then something like Portal or Limbo comes along and my faith is restored.
 
2014-02-20 12:50:45 PM  
What I've never understood (after almost 20 years as a game developer) is why we dont periodically rerelease classics. Who wouldn't want, for example, Goldeneye with the same gameplay, control etc., but beautified to PS4 standards (hell, my 13 yo nephew has probably never even heard of the game)

/ok, Goldeneye is a bad example - probably be a nightmare going through all the rights, but you get my point
 
2014-02-20 12:54:26 PM  

GRCooper: What I've never understood (after almost 20 years as a game developer) is why we dont periodically rerelease classics. Who wouldn't want, for example, Goldeneye with the same gameplay, control etc., but beautified to PS4 standards (hell, my 13 yo nephew has probably never even heard of the game)

/ok, Goldeneye is a bad example - probably be a nightmare going through all the rights, but you get my point


because lots of old games people love have dated gameplay
 
2014-02-20 01:40:16 PM  

Random Anonymous Blackmail: In the days before time

Joe let me down.

[upload.wikimedia.org image 224x318]


Loved that series back in the day. In the '93 version on Genesis I played Cowboys v Jets in full 60 minute exhibition and won 210-7 with QB bootleg and

/sweep strong
//SWEEP STRONG
///SWEEP STRONG!
 
2014-02-20 01:41:12 PM  

Slaves2Darkness: scottydoesntknow: Shakin_Haitian: Shakin_Haitian: Worst game recently?

I wanted to see what the hype about this series was and this game was 12 bucks.  The first Bioware game I've played since BG2 and well... fark Bioware if this is the type of game they make any more.  There was no consequential role playing whatsoever, I was leveling up powers that all felt the same, and I was just running down corridors killing people.  Twelve bucks was too much for this game.  I stopped after three hours and never turned it back on.

Whoops.  It was a picture of ME3.

Dude, it's really your fault for trying to jump into the series on the final game. That's like trying to start Breaking Bad in its final season, or starting Harry Potter with the final book.

The series as a whole is awesome.

The series sucked. ME 1 was a series of repetitive missions. ME 2 did not deliver on the promise of the series, which was your choices would have deep and meaningful effects to the story.  ME 3 the ending shiat all over everything else. The series sucked it was a farking shooter on rails, but hey you could decide which NPC to fark and which one to be sent off to get killed. Not that there were any lasting repercussions about which one you farked or which one died.


Yet you played all three, anyway. You must be into S&M.
 
2014-02-20 01:43:08 PM  

sprawl15: GRCooper: What I've never understood (after almost 20 years as a game developer) is why we dont periodically rerelease classics. Who wouldn't want, for example, Goldeneye with the same gameplay, control etc., but beautified to PS4 standards (hell, my 13 yo nephew has probably never even heard of the game)

/ok, Goldeneye is a bad example - probably be a nightmare going through all the rights, but you get my point

because lots of old games people love have dated gameplay


Goldeneye's game play was dated on it's release date. It wasn't terrible but the fawning praise it gets is pretty sad. It was no better than mediocre during it's day and it hasn't aged well.
 
2014-02-20 01:48:02 PM  

Slaves2Darkness: Vash's Apprentice: Galerians for PSX. Fortunately, Psi-Ops and Second Sight washed the bad taste out of my mouth.

First or second Galerians? The first one was fun, the second one was awful.


Well, you're apparently more patient than I am. The charging for five seconds for EVERY SINGLE ATTACK got old, especially when you're fighting a teleporting boss.
 
2014-02-20 01:48:09 PM  
upload.wikimedia.org

At least I didn't buy the lifetime subscription...
 
2014-02-20 01:48:33 PM  

RockofAges: Tommy Moo: [upload.wikimedia.org image 256x316]

I bought this game used for $15, played it for an hour, turned around, took it back to the store, and asked "How much can I get for this in trade in?" The guy looked at me funny and said $7. I said "Sold. That was an $8 mistake."

It's not so much that the gameplay was horrible as it was literally the most embarrassing JRPG I have ever played. Putting this in my PS3 was the moment I realized that I had outgrown JRPGs. The voice acting and dialogue are so preposterously amateur I think I would have died if anyone I knew had walked into the room and seen me playing this. I grew up on Final Fantasy, so to admit that the West has surpassed Japan was a huge turning point for me. The only JRPGs I've enjoyed from this generation were Valkyria Chronicles and Demon's/Dark Souls.

Yep, Enchanted Arms sucked pretty damn bad. I got it used for $4.99 and, believe it or not, beat it. Had to be mightily "puffin" the entire time to make it bearable. I have a thing about beating RPGs that I begin though.

Try Lost Odyssey and have your faith in JRPG narrative / writing restored.

/also, the blatant "homo" joke in Enchanted Arms that lasts the entire game was a bit much, and I love me some offensive humour.


I've wanted to. Isn't Lost Odyssey only for 360?
 
2014-02-20 01:52:00 PM  

Egoy3k: sprawl15: GRCooper: What I've never understood (after almost 20 years as a game developer) is why we dont periodically rerelease classics. Who wouldn't want, for example, Goldeneye with the same gameplay, control etc., but beautified to PS4 standards (hell, my 13 yo nephew has probably never even heard of the game)

/ok, Goldeneye is a bad example - probably be a nightmare going through all the rights, but you get my point

because lots of old games people love have dated gameplay

Goldeneye's game play was dated on it's release date. It wasn't terrible but the fawning praise it gets is pretty sad. It was no better than mediocre during it's day and it hasn't aged well.


I disagree. To me, Goldeneye was the game that really showed the potential of multiplayer fps games on a console. Sure they'd been out on pc's for years by then but rare really did a great job of translating that sort of frantic multiplayer gameplay to the console. Was it perfect? Hell no but it was insanely fun. To this day I've yet to find a weapon in any game as sneaky and evil as proximity mines are in that game.

To me, Goldeneye set the pins up for fps multiplayer shooters on console and Halo (the first one) knocked em down.
 
2014-02-20 01:54:49 PM  

Shoutingsilence: [upload.wikimedia.org image 335x475]

At least I didn't buy the lifetime subscription...


oddly enough, the novels were pretty good.
 
2014-02-20 01:56:07 PM  

Dragonflew: Eternal Ring. One of the first games I bought for PS2.

[image.gamespotcdn.net image 337x500]

The sword animation was hilariously bad (*poke poke poke*). Did anyone else have this stinker?


Wow. Someone give Ubisoft an award for that wonderful boxart. Did the CEO's son ask him if he could get one of his drawings on a game box?
 
2014-02-20 01:56:19 PM  
3.bp.blogspot.com

I am so ashamed I bought this piece o' crap. Buggy, and rather than being able to be a channeler and channel, you had to find ter'angreal that did specific things. It was crappy shovelware.
 
2014-02-20 02:03:16 PM  

Egoy3k: Goldeneye's game play was dated on it's release date. It wasn't terrible but the fawning praise it gets is pretty sad. It was no better than mediocre during it's day and it hasn't aged well.


I disagree entirely. 3D shooters really were just finding their way on consoles at the time and games like Turok showed the potential of the idea but rarely executed it well (god, really, you're going to make me jump on all these ledges but I can't see my feet?)

Goldeneye was one of the first games that did 3D FPS well, and in a fun playable way. It was hardly dated. And the multiplayer was groundbreaking at the time.
 
2014-02-20 02:09:47 PM  

GRCooper: What I've never understood (after almost 20 years as a game developer) is why we dont periodically rerelease classics. Who wouldn't want, for example, Goldeneye with the same gameplay, control etc., but beautified to PS4 standards (hell, my 13 yo nephew has probably never even heard of the game)

/ok, Goldeneye is a bad example - probably be a nightmare going through all the rights, but you get my point


They did remake Goldeneye for modern consoles.  It was Goldeneye 007: Reloaded.  No idea if it was any good, though.
 
2014-02-20 02:15:17 PM  

Egoy3k: sprawl15: GRCooper: What I've never understood (after almost 20 years as a game developer) is why we dont periodically rerelease classics. Who wouldn't want, for example, Goldeneye with the same gameplay, control etc., but beautified to PS4 standards (hell, my 13 yo nephew has probably never even heard of the game)

/ok, Goldeneye is a bad example - probably be a nightmare going through all the rights, but you get my point

because lots of old games people love have dated gameplay

Goldeneye's game play was dated on it's release date. It wasn't terrible but the fawning praise it gets is pretty sad. It was no better than mediocre during it's day and it hasn't aged well.


Someone is bitter they had no friends to play games with...
 
2014-02-20 02:17:37 PM  

NicktheSmoker: GTA V for me.  God that game is awful, and such a let down.


o_0

/Youz trollin
 
2014-02-20 02:18:50 PM  
upload.wikimedia.org

I expected "bad," in the way that Adult Swim cartoons were "bad" ten years ago. I expected insanity, dicking with the player, chaos, and cheap animation. You know, the kind of awesome "bad" that would work for Aqua Teen.

Instead it's just really bad. Honest bad. This game was made in Estonia or something (really) and totally shows it. Just a complete piece of crap.

The only good thing about it was Scott Van Pelt is the golf announcer.
 
2014-02-20 02:27:00 PM  

Theaetetus: van1ty: Theaetetus:
Demon's Souls is third, but I'll allow that that one is a subjective decision, and many people may love it so much that they name their firstborn Boletaria.

Yeah, take that back.  Every minute of Demon's Souls was enjoyable, the atmosphere is incredible, the difficulty level is perfect, the bosses are memorable... a truly great game.

Uh, okay, I take it back: Demon's Souls was objectively terrible, and it's not a subjective decision. If you think you liked it, you are, by definition, wrong.

[images3.wikia.nocookie.net image 500x260]


Demon's Souls is one of those "accidental" games that - had they tried to make a good game - would've been forgettable and never been ported outside of Asia

they were lucky the poor level design just happened to be entertaining from a masochistic POV, and since then it became a "thing"

nothing wrong with that tho, that's how lots of things start out
 
2014-02-20 02:31:49 PM  
Maybe not the worst, but it was the first one that came to mind:

hippobytes.com

If you have never experienced its suckage, behold:

http://www.youtube.com/watch?v=vAk6xRPTHvQ
 
2014-02-20 02:36:10 PM  

ChewbaccaJones: Maybe not the worst, but it was the first one that came to mind:


I disagree entirely with this. Raiders of the Lost Ark was one of the first "adventure" games on a console, ever, and it was far more involved and complex than "Adventure." I puzzled my way through that game in the way you had to back then, with no guidebooks or internet walkthroughs, and it was very satisfying to figure out how to get to the next batch of screens and then figure out what to do next.

It's so wildly abstract that I doubt I could figure it out if I tried playing it for the first time today, but at the time I had everything down to a science. It started my love affair with adventure games that later lead to Infocom and Lucasarts and Gold Box AD&D and continues today.

I cared how tall my pedestal was at the end of the game.
 
2014-02-20 02:51:08 PM  
How about games we want a next gen remake of.
This game remade in the style of Xcom: Enemy Unkown

www.gamebox64.com
 
2014-02-20 02:59:20 PM  

Shoutingsilence: [upload.wikimedia.org image 335x475]

At least I didn't buy the lifetime subscription...


Lifetime subscriber here.  I loved the game, though, despite its faults.  The early closure was disappointing, but I got my money's worth (or so I tell myself).  Never again, though.
 
2014-02-20 03:07:54 PM  

scottydoesntknow: NicktheSmoker: GTA V for me.  God that game is awful, and such a let down.

o_0

/Youz trollin


I sort of agree with Nick. The massive world and (what I thought was a) good story aside, how many effing missions can you have doing yoga... or slow-driving a tractor-trailer or submarine... or bicycle racing on a mountain... or flying and dropping drugs... Far too much grinding in that game. GTA3 and Vice City were both far superior for playability.
 
2014-02-20 03:09:54 PM  
Wow. Read the headline, thought "Enter the Matrix," clicked the link, and there it was.

Ahh the memories... waiting an hour to load each hype trailer showing all the neat motion capture things they did with the actual actors and how intertwined the story would be with Reloaded, begging my parents to get the game for me as an advance on my birthday present (I wanted to play it before I saw the movie so I would understand everything), begging my parents to get a hard drive on the family computer with more than a single digit of gigabytes so I could actually install it once I got it (I think it was something like ~4 gigs, but it was nearly all from the live action cutscenes), and then playing it and finding that the 'hacking' minigame/cheat menu was far more fun and interesting than anything that the awful game itself had to offer.

Never bought a game anywhere near the release date because of that until Bioshock Infinite (which I ended up enjoying the hell out of, even if the hype machine had me imagining it being much much bigger and greater than it actually was).
 
2014-02-20 03:12:02 PM  

ChaosStar: Egoy3k: sprawl15: GRCooper: What I've never understood (after almost 20 years as a game developer) is why we dont periodically rerelease classics. Who wouldn't want, for example, Goldeneye with the same gameplay, control etc., but beautified to PS4 standards (hell, my 13 yo nephew has probably never even heard of the game)

/ok, Goldeneye is a bad example - probably be a nightmare going through all the rights, but you get my point

because lots of old games people love have dated gameplay

Goldeneye's game play was dated on it's release date. It wasn't terrible but the fawning praise it gets is pretty sad. It was no better than mediocre during it's day and it hasn't aged well.

Someone is bitter they had no friends to play games with...


I had plenty of friends to play that game with, but we were busy with other games. I'm sorry but it simply wasn't as good as nostalgia makes you think it was.  It combined floaty player motion, with a terrible control scheme (lets be fair though it's not really their fault that the N64 controller was such a mess) and terrible sound effects.  People seem to forget that quake was over a year old and Half Life was released only 15 months after Goldeneye.
 
2014-02-20 03:12:24 PM  

Space Station Wagon: How about games we want a next gen remake of.
This game remade in the style of Xcom: Enemy Unkown

[www.gamebox64.com image 432x549]


I had the Genesis version of that game.  I replayed that game probably twenty times, it was so awesome.
 
2014-02-20 03:18:26 PM  

Egoy3k: ChaosStar: Egoy3k: sprawl15: GRCooper: What I've never understood (after almost 20 years as a game developer) is why we dont periodically rerelease classics. Who wouldn't want, for example, Goldeneye with the same gameplay, control etc., but beautified to PS4 standards (hell, my 13 yo nephew has probably never even heard of the game)

/ok, Goldeneye is a bad example - probably be a nightmare going through all the rights, but you get my point

because lots of old games people love have dated gameplay

Goldeneye's game play was dated on it's release date. It wasn't terrible but the fawning praise it gets is pretty sad. It was no better than mediocre during it's day and it hasn't aged well.

Someone is bitter they had no friends to play games with...

I had plenty of friends to play that game with, but we were busy with other games. I'm sorry but it simply wasn't as good as nostalgia makes you think it was.  It combined floaty player motion, with a terrible control scheme (lets be fair though it's not really their fault that the N64 controller was such a mess) and terrible sound effects.  People seem to forget that quake was over a year old and Half Life was released only 15 months after Goldeneye.


... You could change the control scheme.  In fact, you could play dual analog using two controllers.
 
2014-02-20 03:20:14 PM  

Egoy3k: I'm sorry but it simply wasn't as good as nostalgia makes you think it was.


You're simply not remembering the time correctly. Half-Life came out over a year later so Goldeneye was dated? WTF kind of logic is that?
 
2014-02-20 03:23:50 PM  

Confabulat: Egoy3k: I'm sorry but it simply wasn't as good as nostalgia makes you think it was.

You're simply not remembering the time correctly. Half-Life came out over a year later so Goldeneye was dated? WTF kind of logic is that?


Not to mention that PCs back then could be infuriatingly hard to get games working on, and multiplayer almost had to be played at LAN parties due to crappy internet.  Multiplayer, for the most part, was still local.
 
2014-02-20 03:25:06 PM  

H31N0US: [1.bp.blogspot.com image 400x300]

I think this was the Tyson vs. Clooney edition.


Tyson Turkey vs. Rosemary Clooney.
 
2014-02-20 03:27:55 PM  

Klivian: Put me down as another vote for Rage and GTA4 being terrible.


See I don't get all the hate for Rage.  I mean, I understand the hate for the ending, since basically what happened there was they tried to sell a trilogy by only delivering the first third of the story.  But within that, the gameplay wasn't bad.  Yeah, the mix between open world driving between linear corridor shooter sections was a bit of an odd combo, but neither section was bad.  Both were pretty enjoyable to me actually, along with the crafting system, which I'll admit was limited but not as limited as I might have expected.

Yeah, the plot was in many ways pants-on-head retarded, not the core concept but the way it was executed.  For one, the "bad guys" seemed to only be considered the "bad guys" because of things other people totally swore they did that you never see yourself, along with them having the unbridled gall to shoot at you when you invaded their clearly marked areas that say "don't come in here or we'll shoot you".  I kept expecting to find out that all the plucky rebels I've been helping out are actually terrorists.

Despite all that, it was enjoyable.  I felt ripped off by the ending, and also that I was owed at least a goddamn boss fight, but even still I feel like I got my money's worth.  Admittedly I only paid $5 for the game, but I would have been happy paying $10.  No more though.

Copperbelly watersnake: Any Red Faction game after the first one (didn't get Guerilla). I picked up Armageddon at Best Buy for a dollar which should have been a warning, and the only real fun I got out of it was a mini game where you destroyed the entire landscape.


Red Faction II and Red Faction: Armageddon were my runners-up for the worst games I ever purchased.  RF2 had me so excited, only to discover that all the joy of the first game had been ruthlessly sucked out and Geo-Mod confined to some severely limited areas, along with the plot having little if anything to do with the first game, and taking place on a completely different planet to boot.  Why call it "Red Faction" if the damn thing takes place on Earth, not Mars?  It also didn't help that the PC version was a pretty bad console port, certainly in terms of the mediocre graphics.  The first Red Faction looked advanced by comparison.

RF:A was one I was pretty excited about because the game looked to be finally getting back to its roots: deformable terrain combat inside the underground tunnels of Mars.  Unfortunately it suffered from the exact same thing that did in RF2: Geo-Mod was heavily limited on what it could or could not work on.  90% of the terrain couldn't be blown up or modified AT ALL, with Geo-Mod being limited primarily to buildings, mostly in instances where a scripted event would have served adequately.  That wasn't what killed it for me though; what killed it for me was the lame attempt at trying to be a survival horror FPS.  We get it, you're a lone fighter trapped on Mars being attacked by a hostile alien force of unknown origin that seems to have the ability to appear out of nowhere every time you pick up a health kit or bit of ammo.  Doom 3 already covered this and did a much better job of it, only Doom 3 wasn't filled with enemies that shot explosive ordinance that could literally blow the floor out from under you with every shot, requiring you to use that cool "repair gun" for the most tedious version of tug-of-war ever.

As for Red Faction; Guerrilla, you really should play it.  While it also suffers from having terrain which can't be deformed or destroyed, there are so many buildings and structures which you CAN destroy that it doesn't matter, especially given that you're on the surface, not in tunnels.  I like to call it "Grand Theft Mars", since that's sort of how it plays: open world, steal cars, kill dudes, run from the law, only you can take shortcuts by crashing through buildings.  And you do.  Repeatedly.  It's rather fun.

Skail: [upload.wikimedia.org image 252x357]

Bought it at half-price books.  Wasn't even worth the three bucks.  Horrible graphics, lame gameplay, and crappy voiceovers.


My only contribution to that is that I've bought quite a few crappy awful games at Half-Price Books.  I almost bought Daikatana for $2 and then thought "I'd rather have the $2".  Still, great store, and to be fair some of the low-price crap I've bought actually got me a corresponding amount of enjoyment.

jakrabit: It's a tie between tribes 2 and tribes vengeance.


YEEEEEEAHHHH another burned Tribes fan.  Though again, I maintain that the winner is Vengeance.  At least with Tribes 2 its crappiness could be (and was) fixed with mods, and within that framework the mods could be enjoyable.  Also, T2 had more than one patch issued.

Confabulat: IngramValiant: DragonDeadite: Tommy Moo: [upload.wikimedia.org image 256x316]

Most recently played Metro: Last Light... yeah... horrible game there too.

[chan.catiewayne.com image 455x325]
/hot slashes

Metro: Last Light is really pretty awesome. I've only gotten about halfway through though as it does the one thing in gaming I hate nearly as much as escort missions: The "stand here and fight off waves of bad guys for X amount of time until the boat/elevator/train arrives to take you to the next area" nightmare. I HATE those as I'm sure to die 15 times trying to figure out the proper way to not panic while being attacked on all sides and not gobbling up all my medkits in the first 10 seconds. Grr I hate that!

I hope I get past it though and don't give up because it really is a pretty cool game and I can't stand it when I miss half a game because of one stupid point where the designers just decided to make life miserable for the gamer.


I thought MLL was an improvement over the first one.  Among other things, there are actually women NPCs, imagine that.  There's also more stealth options, and your stealth weapons don't all have a habit of ricocheting off enemies randomly because their gas mask was in the way or some similar bullcrap.  The number of timed survival missions is also lower than the first one; I'm actually having trouble thinking of any instance where you need to do that in the late game past the aforementioned thing with the boat.

The main thing though is that MLL has a very coherent story to tell, one that is actually pretty good.  It's good enough that it totally justifies the linear structure of the game.

Egoy3k: sprawl15: GRCooper: What I've never understood (after almost 20 years as a game developer) is why we dont periodically rerelease classics. Who wouldn't want, for example, Goldeneye with the same gameplay, control etc., but beautified to PS4 standards (hell, my 13 yo nephew has probably never even heard of the game)

/ok, Goldeneye is a bad example - probably be a nightmare going through all the rights, but you get my point

because lots of old games people love have dated gameplay

Goldeneye's game play was dated on it's release date. It wasn't terrible but the fawning praise it gets is pretty sad. It was no better than mediocre during it's day and it hasn't aged well.


Its gameplay was dated for PC.  For console players it was something hitherto never before seen: a first person shooter that the common man could play, enjoy, and be successful at.  I'd argue it brought the first-person shooter genre to the attention of the console gamer crowd.  And dated gameplay or no, it was still FUN gameplay, with enough content and depth to keep you playing for hours.

Damn, now I'm thinking about playing it again.  Always loved that mission in the snow with the infinite spawning patrols that served as little more than free ammo.
 
2014-02-20 03:32:02 PM  

yukichigai: Its gameplay was dated for PC.  For console players it was something hitherto never before seen: a first person shooter that the common man could play, enjoy, and be successful at.  I'd argue it brought the first-person shooter genre to the attention of the console gamer crowd.  And dated gameplay or no, it was still FUN gameplay, with enough content and depth to keep you playing for hours.


Also made an awesome drinking game in multiplayer. So did Road Rash 64.

/No oddjob.
//Bring back a real Road Rash game.
 
2014-02-20 03:33:55 PM  

Zafler: yukichigai: Its gameplay was dated for PC.  For console players it was something hitherto never before seen: a first person shooter that the common man could play, enjoy, and be successful at.  I'd argue it brought the first-person shooter genre to the attention of the console gamer crowd.  And dated gameplay or no, it was still FUN gameplay, with enough content and depth to keep you playing for hours.

Also made an awesome drinking game in multiplayer. So did Road Rash 64.

/No oddjob.
//Bring back a real Road Rash game.


No oddjob?  I would beg people to play oddjob.  It was pretty much insta headshots all day long on the person who would be foolish enough to pick him.  We'd play no Jaws.
 
2014-02-20 03:42:40 PM  

jayhawk88: Cohort: Fighting For Rome

These shots are from the Amiga version it looks like, but there was also a DOS port. This would have been like '94-96 range. Looks interesting, right? Command your Roman legions, customize your armies, meet the enemy in the field of battle, and defeat them using your brilliant tactical mind?

Wait, how do I command my legions again? OK, this button sets the formation...no, that must be a command, they're marching over there now. Crap, but I need to get my archers in place....wait why did they go the opposite way? OK, that phalanx is dead, but I still have my cavalry....SHIAT they just deleted? That was the same command! All right, the enemy has come engaged this group, it has archers behind it....and they're not attacking. And everything is dead.


I kind of like that one. It was more a slow motion train wreck/screensaver rather than a tactical game for me.

Got it out of the bargain bin, a least.

/centurion: defender of rome, it was not
 
2014-02-20 03:42:45 PM  

IngramValiant: DragonDeadite: Tommy Moo: [upload.wikimedia.org image 256x316]

Most recently played Metro: Last Light... yeah... horrible game there too.

[chan.catiewayne.com image 455x325]
/hot slashes


Awww... how sweet!  But I'm not, really.  I just couldn't stand the linear style of it, and I mean all sorts of linear!  There are literally places where if you fall off the path, you die.  No exploring this vast world they've built, very little area for moving around if you want to be the stealthy type it wants you to be, just... not a good game.  Great story, great concept, did not enjoy it as much as I should have been able to.
 
2014-02-20 03:44:08 PM  

Mateorocks: Slaves2Darkness: scottydoesntknow: Shakin_Haitian: Shakin_Haitian: Worst game recently?

I wanted to see what the hype about this series was and this game was 12 bucks.  The first Bioware game I've played since BG2 and well... fark Bioware if this is the type of game they make any more.  There was no consequential role playing whatsoever, I was leveling up powers that all felt the same, and I was just running down corridors killing people.  Twelve bucks was too much for this game.  I stopped after three hours and never turned it back on.

Whoops.  It was a picture of ME3.

Dude, it's really your fault for trying to jump into the series on the final game. That's like trying to start Breaking Bad in its final season, or starting Harry Potter with the final book.

The series as a whole is awesome.

The series sucked. ME 1 was a series of repetitive missions. ME 2 did not deliver on the promise of the series, which was your choices would have deep and meaningful effects to the story.  ME 3 the ending shiat all over everything else. The series sucked it was a farking shooter on rails, but hey you could decide which NPC to fark and which one to be sent off to get killed. Not that there were any lasting repercussions about which one you farked or which one died.

Yet you played all three, anyway. You must be into S&M.


Reminds me of a lot of the people who complained about skyrim. I put over 200 hours in the game and it sucked.

Lost my first game save on mass effect. I want rex and the queen back dammit.
 
2014-02-20 03:45:52 PM  
i.imgur.com
 
2014-02-20 03:46:02 PM  

Shakin_Haitian: Confabulat: Egoy3k: I'm sorry but it simply wasn't as good as nostalgia makes you think it was.

You're simply not remembering the time correctly. Half-Life came out over a year later so Goldeneye was dated? WTF kind of logic is that?

Not to mention that PCs back then could be infuriatingly hard to get games working on, and multiplayer almost had to be played at LAN parties due to crappy internet.  Multiplayer, for the most part, was still local.


This^^^^

Bought Rainbow Six on day one it was months before it was playable because of the bugs.
static.giantbomb.com


We played HL on a lan almost exclusively. Hearing  your buddies trip on this, was heaven from across the room.
static1.wikia.nocookie.net
 
2014-02-20 03:48:07 PM  

Confabulat: Egoy3k: I'm sorry but it simply wasn't as good as nostalgia makes you think it was.

You're simply not remembering the time correctly. Half-Life came out over a year later so Goldeneye was dated? WTF kind of logic is that?


I clearly placed the between two games not simply 15 months before one. Don't be disingenuous.

Egoy3k: People seem to forget that quake was over a year old and Half Life was released only 15 months after Goldeneye.



I keep reading that it was good only because it was the first shooter on consoles that worked well but that is not the same thing as saying that it was a good game.  Consoles had amazing games that they could do well in the same time frame but we keep hearing about a mediocre shooter instead of great RPGs or fun platformers or racing games. No we hear about the so-so FPS game that everybody played in college.  just remember that in 16 years all the current kids will be our age and some of them will be raving about how Call of Duty was super rad because it was the first widely played console multiplayer franchise....or some other rationalization.

Goldeneye was good,  for a shooter,on the N64,in 1997.

Chronotrigger was good.
SMB3 was good
Mario Cart 64 was good.
 
2014-02-20 03:50:22 PM  

Shakin_Haitian: No oddjob?  I would beg people to play oddjob.  It was pretty much insta headshots all day long on the person who would be foolish enough to pick him.  We'd play no Jaws.


The little farker was too much of an asset in several levels with windows to shoot from or cubby holes to attack from. From the windows he could pot shot at you without being visible from below, and it took too long to aim down enough to hit him with anything if he got close.
 
2014-02-20 03:50:22 PM  

Zafler: Bring back a real Road Rash game.


Double this
I think I saw a kickstarter for road rash
 
2014-02-20 03:51:15 PM  
I generally dont buy a ton of games. Also, life is too short for regrets.

Windborne might be a disappointment, but it is still early.

I probably shouldnt have bought so much stuff for Star Trek Online. Especially starfleet shiat. At least i never was a subscriber.

Oh, Sims Medieval. On paper, a good idea. On the whole, it is rather half assed.
 
2014-02-20 03:55:58 PM  
image.allmusic.com
 
2014-02-20 03:58:39 PM  

Barricaded Gunman: Nice job. I only got as far as the "hate" part. After a completely satisfying end to Ezio in the previous title, I looked forward to AC3 for months. But after 3 or 4 nights of climbing trees in the middle of nowhere and setting rabbit snares, I decided enough was enough.


god, no shiat. the first ezio game is still the best. but ACIII was a real letdown.
 
2014-02-20 04:02:45 PM  

yukichigai: I'd argue it brought the first-person shooter genre to the attention of the console gamer crowd.


Yeah and look what that caused. Endless COD iterations and somehow Halo is held up as a gold standard
 
2014-02-20 04:08:23 PM  
While not a bad game overall, I just want to have a chance to rant about how let down I was about Uncharted 3. Uncharted 2 was just so damn awesome from begin to end, and I was so excited about UC3. Then I played it... the storyline was forgettable, and there was NO FINAL BOSS FIGHT. In fact, (SPOILER ALERT) you destroy the big bad threat by a misfired rocket gun. The whole game seemed to be there to detail the father/son relationship with Sully. The multiplayer co-op is cool, I think it was the sole reason the game was created. It's probably telling that the co-op missions are all missions from the second game. Not a bad game, but hardly a shadow of it's previous iteration.
 
2014-02-20 04:10:14 PM  

TheHopeDiamond: [i.ebayimg.com image 230x300]

FARK.   YOU.   SPACE SHUTTLE.   Only game I ever returned.


Damn I loved that game (no accounting for some peoples taste!.... talking about mine BTW)  Of course living near Houston and being a total space geek it was like catnip.
 
2014-02-20 04:16:55 PM  

sprawl15: because lots of old games people love have dated gameplay


This game has dated gameplay ...

upload.wikimedia.org

...And I enjoyed every second of it (except for the final boss ...final bosses tend to be a chore rather than fun). SS3 has the same gameplay as the original DOOM: Get bigger guns, kill hordes of monsters, irrelevant story that can be summed up with a few sentences. Unlike DOOM 3, SS3 was fun ...which is why it's on my "to play again" list.

I hope SS4 has the same outdated gameplay.

/please, please no QTEs...
 
2014-02-20 04:17:33 PM  

Scrotastic Method: [upload.wikimedia.org image 260x366]

I expected "bad," in the way that Adult Swim cartoons were "bad" ten years ago. I expected insanity, dicking with the player, chaos, and cheap animation. You know, the kind of awesome "bad" that would work for Aqua Teen.

Instead it's just really bad. Honest bad. This game was made in Estonia or something (really) and totally shows it. Just a complete piece of crap.

The only good thing about it was Scott Van Pelt is the golf announcer.


LEEEEEEEEEEEEEROY JENKINS..........

IS AN A-HOLE!!!

 
2014-02-20 04:28:07 PM  

Egoy3k: Chronotrigger was good.
SMB3 was good
Mario Cart 64 was good.


No one ever said they weren't, and they all get a ton of love to this day. Why are you hung up on Goldeneye? Ask around and most gamers of that time will tell you fond stories of it. So you didn't play it because it was beneath you, well look how special you were in the early 90s. The vast majority of gamers have different memories, and we're not all wrong.
 
2014-02-20 04:28:59 PM  
SimCity.

For a long while, I would have said ET, for my old atari back when I was a kid... but now, SimCity, hands down.
 
2014-02-20 04:33:50 PM  

Curt Blizzah: [diehardgamefan.com image 200x275]

As an 8 year old, I had no idea what the hell this game was about.  We hated it.


It was basically part of a contest planned to be spread over four games, each packaged with a comic that to be used to find clues which you then turned in to win some expensive prize. Then the 4 grand prize winners were to compete to win the ultimate Grand Prize: A jeweled sword worth $50,000. The first two games did well, but due to the Great Video Game Crash of 1983, the third game's contest was cancelled, and the fourth game was never made. The world story is fully explained here on Wikipedia
 
2014-02-20 04:40:58 PM  

Jethro74: Am I really the first one to mention this abomination? I bought, played it for 6 minutes and then returned it.


3 pages, over 200 comments and someone FINALLY admitted to it.

I think you were the first because no one else wants to admit to it.
 
2014-02-20 04:43:55 PM  
Strontium Dog, ZX Spectrum

www.mobygames.com

I seriously hated this game. I can't even remember what I felt was so terrible, but I remember the absolute disappointment of my 2000AD expectancies.
 
2014-02-20 04:51:13 PM  

triptheory: Jethro74: Am I really the first one to mention this abomination? I bought, played it for 6 minutes and then returned it.

3 pages, over 200 comments and someone FINALLY admitted to it.

I think you were the first because no one else wants to admit to it.


It is because it is implied.
It's like talking about good/great basketball players and being the guy who's pick is Micheal Jordan. It's appreciated but a tad boring.
It's why no one commented on it.
 
2014-02-20 04:55:04 PM  
IwasKloot


Random Anonymous Blackmail: In the days before time

Joe let me down.

[upload.wikimedia.org image 224x318]


Loved that series back in the day. In the '93 version on Genesis I played Cowboys v Jets in full 60 minute exhibition and won 210-7 with QB bootleg and

/sweep strong
//SWEEP STRONG
///SWEEP STRONG!


One of my issues with it exactly.
 
2014-02-20 05:06:38 PM  
www.gamershell.com

Not even kidding. And I owned E.T. for 2600.
 
2014-02-20 05:07:05 PM  

Uncle Tractor: This game has dated gameplay ...


I'd disagree.

It updated the gameplay a bit, but still kept it fresh via modern game design principles. And the core gameplay is one that's advanced and well-established by juggernauts in the genre; something that hasn't been significantly expanded beyond. It's kind of like how if you took Doom 2 and ported it to CryEngine3 it would still play pretty damn well.

Goldeneye, on the other hand, spawned the genre and broke a lot of new ground - ground that later became significantly refined on pretty much every aspect. It would feel dated not simply because the gameplay is 'old' but because it is 'not good' for reasons that didn't exist at the time I played it.
 
2014-02-20 05:10:28 PM  

NicktheSmoker: Confabulat: Egoy3k: Chronotrigger was good.
SMB3 was good
Mario Cart 64 was good.

No one ever said they weren't, and they all get a ton of love to this day. Why are you hung up on Goldeneye? Ask around and most gamers of that time will tell you fond stories of it. So you didn't play it because it was beneath you, well look how special you were in the early 90s. The vast majority of gamers have different memories, and we're not all wrong.

Goldeneye on 64 was fun as hell.  All my friends played 4 player mode running around throwing mines or whatever it was at each other for hours.  Loved that game.  Waveracer 64 was awesome too.  Only game I've played to this day that I play play with one hand, and smoke a cig with the other lol.


I remember all the fights that were caused because of the dreaded screen watching. I actually got really good at running while staring straight at the ground so no one could figure out my exact location.

Good times.

/Aztec Temple with proxy mines and rockets was great
 
2014-02-20 05:21:13 PM  
Too Human. Although to be fair, i discovered the game box was the perfect item to prop up a monitor with a broken stand, so in some ways i got more use out of it than any other game
 
2014-02-20 05:21:34 PM  

NicktheSmoker: AC4 rocks though.


not the same character?
 
2014-02-20 05:31:04 PM  

FlashHarry: NicktheSmoker: AC4 rocks though.

not the same character?


nope

kind of a spoiler for the first few minutes: you are a pirate and you basically just outright kill an assassin and steal his shiat including a letter that gets you to try to make some quick money via impersonating the dead guy. it rolls with the whole pirate theme by letting you solve problems by shooting them in the face in a whole lot of cases

also a lot of the game is sailing around and blowing shiat up which is pretty damn fun (though the worst parts by far are when it pulls you back to the assassin's creed-y stuff).
 
2014-02-20 05:35:19 PM  
Phantasmagoria.  "The Cellar Beckons You!"

http://en.wikipedia.org/wiki/Phantasmagoria_(video_game)
 
2014-02-20 05:43:19 PM  

Confabulat: IngramValiant: DragonDeadite: Tommy Moo: [upload.wikimedia.org image 256x316]

Most recently played Metro: Last Light... yeah... horrible game there too.

[chan.catiewayne.com image 455x325]
/hot slashes

Metro: Last Light is really pretty awesome. I've only gotten about halfway through though as it does the one thing in gaming I hate nearly as much as escort missions: The "stand here and fight off waves of bad guys for X amount of time until the boat/elevator/train arrives to take you to the next area" nightmare. I HATE those as I'm sure to die 15 times trying to figure out the proper way to not panic while being attacked on all sides and not gobbling up all my medkits in the first 10 seconds. Grr I hate that!

I hope I get past it though and don't give up because it really is a pretty cool game and I can't stand it when I miss half a game because of one stupid point where the designers just decided to make life miserable for the gamer.


I've been willing to forgive those survival scenarios simply because the world design is so freaking incredible.  That game is so utterly claustrophobic at times I've found myself looking around the room just to make sure the walls aren't closing in.  And the lighting and sound?  If only Doom 3 had pulled that kind of atmosphere off......
 
2014-02-20 05:46:05 PM  

sprawl15: also a lot of the game is sailing around and blowing shiat up which is pretty damn fun (though the worst parts by far are when it pulls you back to the assassin's creed-y stuff).


cool. and i hate it when they do the whole modern-day 'desmond' stuff. the best part of AC is wandering around period-correct cities and killing people!
 
2014-02-20 06:04:09 PM  
Mine was appropriately named.

http://en.wikipedia.org/wiki/Abomination:_The_Nemesis_Project

Only game I ever threw away willingly. Only reason I got it was to get the copy of Dungeon Keeper (before EA shat upon it) bundled with it. Hell, I might've paid more just to take DK by itself.
 
2014-02-20 06:08:22 PM  

Darth_Lukecash: [upload.wikimedia.org image 217x300]

As an 8th grader, I saved up my chore money, gift money for months to get this.

Biggest load of suck ever.


I first played that when I was 4. Even then, I knew that version sucked.
 
2014-02-20 06:21:12 PM  
upload.wikimedia.org

I'm surprised nobody else mentioned this one yet.  This has to be the worst released game I've seen, apart from the current status of Godus.  Its only positive was that it actually loaded and ran after install.  The only saving grace to the whole fiasco is that they did eventually release a mostly working version and gave out free copies of the sequel/finished expansion to anyone that bought the original.
 
2014-02-20 06:29:33 PM  
Spy Hunter for the Game Cube really disappointed me.
 
2014-02-20 06:39:04 PM  
Clu Clu Land for NES.

So boring. It's like NASCAR, except with right turns as well as left.
 
2014-02-20 06:43:07 PM  

FuryOfFirestorm: Curt Blizzah: [diehardgamefan.com image 200x275]

As an 8 year old, I had no idea what the hell this game was about.  We hated it.

It was basically part of a contest planned to be spread over four games, each packaged with a comic that to be used to find clues which you then turned in to win some expensive prize. Then the 4 grand prize winners were to compete to win the ultimate Grand Prize: A jeweled sword worth $50,000. The first two games did well, but due to the Great Video Game Crash of 1983, the third game's contest was cancelled, and the fourth game was never made. The world story is fully explained here on Wikipedia


I feel kind of bad for the guy who had his prize melted down. He needed the cash, sure, but it sucks we lost a weird part of video game history. I hope the other prizes show up somewhere down the line someone in the  Tramiel family surfaces with them
 
2014-02-20 06:44:13 PM  
 
2014-02-20 06:45:49 PM  

nmrsnr: nmrsnr: It was barely a game, and you had to be a farking actual surgeon to get the goddamn appendix out (which I never successfully did).

Let's try that again with a picture:

[www.dosbox.com image 320x200]


I had that game back in the day. I actually kinda liked it for what it was.
 
2014-02-20 06:50:35 PM  

lousyskater: [nextgengamingblog.com image 580x362]

I haven't pre-ordered a game since.


I raged so hard over the broken state Rage was released in that Steam actually gave me a refund.

/bought it again later on sale for <$5 after it had been fixed, it was an okay shooter
 
2014-02-20 06:51:46 PM  

wraith95: Not counting steam games I've paid like 2 dollars for: Final Fantasy 13. Some people apparently like it, but the combat system is one of the worst ideas I've ever encountered and that might be the least of it's sins.

I have to also mention one of the best games I've purchased recently: Risk of Rain. It's ten bucks and it's awesome. I've got 45 hours sunk into it and I'm not bored yet. It probably won't reach skyrim levels of playtime for me but we'll see. Check it out, if you like let's plays ShinyRawrquaza on youtube has some good ones.


I freaking love Risk of Rain! It's rare that a game gets pixel art right. I've already surpassed my skyrim play hours twice over. Hell, it inspired me to start fiddling with Game Maker Studio. Between RoR and DustForce I'm pretty impressed at what GMS can churn out.

Oh, and get DustForce if you haven't already.

As for buyer's remorse I'd have to go with Battlefield 4. Just getting it to run like not-crap took me over a week and several computer part upgrades. Even after that it still stuttered every time I got shot, or shot at someone, or looked around too fast, or...anything. I've tried just about everything suggested on the forums from a fresh driver install to fiddling with the registry to make sure all 4 CPU cores are running. Nothing's made it playable.

Other than the glaring technical issues the actual gameplay is terrible. The weapons in the starter kits are garbage, they jump around like crazy if you hold down the trigger longer than half a second, the bullets do almost no damage and it's like pulling teeth to get enough points to get anything new. On top of that, it seems like everybody shooting at me has some kind of super accurate rail gun that can whomp me in one hit. All it's done is frustrate me from day farking one. I came to the realization that, aside from all the technical junk, I'm just not very good at playing it and I don't have the desire to put in the work to get better at it. Just...fark that game. And fark EA and their "release it buggy and inefficient anyway, we have a deadline to meet" crap.
 
2014-02-20 06:53:52 PM  

diaphoresis: [paizo.com image 360x474]


Curse of the Azure Bonds? WTF? That was a great game for its time. What was there not to like? It was a wonderful followup to Pools of Radiance. Almost all the gold box games were great.
 
2014-02-20 06:57:36 PM  

0100010: [upload.wikimedia.org image 328x500]

I'm surprised nobody else mentioned this one yet.  This has to be the worst released game I've seen, apart from the current status of Godus.  Its only positive was that it actually loaded and ran after install.  The only saving grace to the whole fiasco is that they did eventually release a mostly working version and gave out free copies of the sequel/finished expansion to anyone that bought the original.


I mentioned it in passing earlier in the thread.  I preordered it (the collector's edition, stupidly).  I wanted so badly to enjoy it, but jesus.  I have since received the free sequel/expansion but I just haven't had any desire to give it another shot.
 
2014-02-20 07:13:24 PM  

rlandrum: Phantasmagoria.  "The Cellar Beckons You!"

http://en.wikipedia.org/wiki/Phantasmagoria_(video_game)


That game was the epitome of the point and click 90s.  It gave you NOTHING to go on and you'd wander for hours only to find out you were supposed to drive to town and find a key in a file cabinet at some realtors office.  I was expecting to find some sort of visual or audio clue as to where and what I was supposed to be doing but the whole thing was just an exercise in frustration.

/although watching that annoying blonde die in various gory ways almost made it worthwhile.
 
2014-02-20 07:31:09 PM  
Remembered another:

upload.wikimedia.org
 
2014-02-20 08:07:19 PM  
Oh hell another old school one: Who Frame Roger Rabbit?

No clues on some of the stuff, a hotline that was defunct by the time i found the game that you had to call to get a code.
 
2014-02-20 08:11:45 PM  

FlashHarry: sprawl15: also a lot of the game is sailing around and blowing shiat up which is pretty damn fun (though the worst parts by far are when it pulls you back to the assassin's creed-y stuff).

cool. and i hate it when they do the whole modern-day 'desmond' stuff. the best part of AC is wandering around period-correct cities and killing people!


I'm about 2/3 done with AC4 now and I'll agree with sprawl -- great game, and a MASSIVE improvement over AC3. I get they wanted to "develop" Connor to tell a good story and avoid racist-against-Indians sentiment as much as possible, but the Haytham part of that game was god awful and the early Connor stuff was the most lifeless gaming I've ever seen.

AC4 is better, more polished, more fun, a little easier, the ship combat is worlds ahead, and the story is more interesting and fun, too. Definitely worth giving a shot.
 
2014-02-20 08:12:25 PM  
scalibq.files.wordpress.com

This could've been awesome, but I found the lack of a map terribly annoying.  I figure if I'm playing someone who knows the city's layout so well, there should be some clue as to where in the hell I'm going, rather than the trial and error of throwing myself off of buildings in the hopes that there's someplace to grab or land that won't kill me...

gamesdbase.com

I had this for the NES.  I could beat US and World, but I always ran out of time or would catch up to the crook without enough clues for a warrant in this POS.

Still have the desk encyclopedia...
 
2014-02-20 08:22:00 PM  

Meliorist: Nobody has mentioned Diablo 3 yet?


Diablo III is the only game I have ever demanded a refund for, though to their credit Blizzard did give me one no questions asked.
 
2014-02-20 08:39:39 PM  

The Slush: Remembered another:


Omg that game was boring. I tried to like it but it just wasn't any fun.

The spell movements were a cool idea.
 
2014-02-20 08:52:49 PM  

Skyfrog: Meliorist: Nobody has mentioned Diablo 3 yet?

Diablo III is the only game I have ever demanded a refund for, though to their credit Blizzard did give me one no questions asked.


Starcraft 2 wasnt a huge flashing warning sign?
 
2014-02-20 08:58:47 PM  
1.  A game is a structured activity that presents goals, interposes challenges and equips the player to overcome those challenges.  Being led by the hand between cut-scenes is not a game.  Try to identify the goals, challenges and play systems that will be made available before purchasing.

2.  Never pre-order.  Business managers lose incentive to increase expense when the revenue goal has been met.

3.  Never buy a sequel or reboot based on the quality of the first game.  Business managers have no need to build a good game when they know you will buy a famous title.

4.  Don't buy big studio games too soon.  Business managers save money by enlisting free quality control and feature development teams (you).

5.  Ask yourself "why is this game being released?"  If the release coincides with a TV show, movie, or popular rival game, then do not buy.  It is not a game, it is a merchandising strategy.

6.  Never buy a game that is not pre-released for critical review days before the game release.  They are aware of how bad their product is and do not want you to find out before you pre-order/buy.  Same goes for movies;  a movie that is released for critical review a week before it hits theaters is guaranteed crap, no matter how "good" the previews look.

If you follow these rules, you can begin to train game companies to improve their product.  If you do not, game companies will train you to lower your expectations.
 
2014-02-20 08:59:08 PM  

hardinparamedic: sat1va: Mechwarrior Online

Mechwarrior Online killed pre-ordering anything for me. I jumped on that bandwagon when it was first announced, bought a gold-level collectors edition, and then when I logged in and realized they released a five percent finished polished turd with worse Netcode than Mechwarrior 4: Vengeance, I felt cheated.


Yeah, I'm glad I was in the closed beta for that one. Saved me a good chunk of money.
 
2014-02-20 09:20:43 PM  
I must have missed when they were handing out the free blowjobs for this to have its 81% on Metacritic.

Easily one of the most trite and insipid wastes of 3 hours of my life.

cdn2.spong.com
 
2014-02-20 09:37:38 PM  

legion_of_doo: Skyfrog: Meliorist: Nobody has mentioned Diablo 3 yet?

Diablo III is the only game I have ever demanded a refund for, though to their credit Blizzard did give me one no questions asked.

Starcraft 2 wasnt a huge flashing warning sign?


Spoken like a bronze level newb.
 
2014-02-20 09:42:26 PM  

FuryOfFirestorm: Remember that this is EA that's making this, so expect this game to have a f*ckton of microtransactions. They are going to milk that cow until the udders squirt blood and pus.


Yep.  Every time I think 'could be ok...'

I then look at Dead Space 3.

And lately I look at Hawken. A mech game where you can't change your farking parts. You can BUY NEW MECHS, but not swap parts, chassis, boosters, weapons, legs, etc.

No. You just get to buy entirely new whole units.  What's the farking point? It's BF4, but instead of soldiers you play as robots. And you have even fewer total options. You don't get to play 'the engineer' and then choose to take a repair kit or an anti-vehicle kit. No, you get to BUY 'the anti-vehicle character' who only has 2 primary weapon choices and 1 secondary weapon choice, and then you get to BUY the 'repair kit character' who has 2 primary weapon choices and 1 secondary weapon choice.

And that's ever. You don't get to swap weapons.
 
2014-02-20 09:52:46 PM  

Confabulat: Egoy3k: Chronotrigger was good.
SMB3 was good
Mario Cart 64 was good.

No one ever said they weren't, and they all get a ton of love to this day. Why are you hung up on Goldeneye? Ask around and most gamers of that time will tell you fond stories of it. So you didn't play it because it was beneath you, well look how special you were in the early 90s. The vast majority of gamers have different memories, and we're not all wrong.


I'm not the one who is hung up here. I stated that Goldeneye was not a great game and gave my reasons. Nobody has argued with my reasons other than to resort to insults, misrepresenting my posts, and ignoring my arguments in favor of repeating the same argument that basically boils down to 'popular = good' and I disagree that popularity is an accurate measure of quality. Justin Beiber is popular.  I never even claimed that I didn't play it or that hated it.  It was fun to have a game that all your friends wanted to play and were good enough at to not get pissed because they are getting beat.  I enjoyed the game too.  But it still wasn't a great game.

Be honest here do you really think that you could go pick up Goldeneye on the n64 and play the campaign or a couple of hours of multiplayer without wanting to quit? I'm pretty sure I could do that with any of the three I listed and tons more games that predated or were contemporary to Goldeneye but I know for a fact that I would never make it through goldeneye.
 
2014-02-20 09:58:14 PM  
www.atarimania.com
 
2014-02-20 10:16:57 PM  

Egoy3k: Nobody has argued with my reasons


Wait, wait. The people pointing out that it was ground breaking for consoles and that you were comparing it a game that came out close to the same time (as in same year for the N64 version of it which sucked and was clunky as hell), and one that came out over a year later that were both ports from the PC is not arguing against your reasons (the PS2 version of half-life was not release until 3 years later)? People pointing out the control scheme was customizable is not arguing against you claiming that it was bad? Your reasons are illogical and make no rational sense. Even your sound effects comment is idiotic. You could tell where people were shooting from and sometime what gun they had just from hearing the fire, what more do you expect?

Did you not even bother reading anything or are you just trolling? Because there is no way you could be in this thread and not realize you are objectively wrong when it comes to GoldenEye and its nature with regards to console gaming and multiplayer.

If you really want to make a point, come up with a console FPS that had better multiplayer than GoldenEye in that time period. The N64 Quake sucked, and Turok was limited.
 
2014-02-20 10:17:05 PM  
Master of Orion 3, hands farking down. And the sad thing was, I could see a good direction; less micro managing hundreds of colonies would be very sweet. But it was an unplayable mess w/ broken AI and broken weapons (missiles were ridiculous). Just bad times all around.
 
2014-02-20 10:23:30 PM  

Egoy3k: Confabulat: Egoy3k: Chronotrigger was good.
SMB3 was good
Mario Cart 64 was good.

No one ever said they weren't, and they all get a ton of love to this day. Why are you hung up on Goldeneye? Ask around and most gamers of that time will tell you fond stories of it. So you didn't play it because it was beneath you, well look how special you were in the early 90s. The vast majority of gamers have different memories, and we're not all wrong.

I'm not the one who is hung up here. I stated that Goldeneye was not a great game and gave my reasons. Nobody has argued with my reasons other than to resort to insults, misrepresenting my posts, and ignoring my arguments in favor of repeating the same argument that basically boils down to 'popular = good' and I disagree that popularity is an accurate measure of quality. Justin Beiber is popular.  I never even claimed that I didn't play it or that hated it.  It was fun to have a game that all your friends wanted to play and were good enough at to not get pissed because they are getting beat.  I enjoyed the game too.  But it still wasn't a great game.

Be honest here do you really think that you could go pick up Goldeneye on the n64 and play the campaign or a couple of hours of multiplayer without wanting to quit? I'm pretty sure I could do that with any of the three I listed and tons more games that predated or were contemporary to Goldeneye but I know for a fact that I would never make it through goldeneye.


I was more of a pc fps kid, going from wolfenstein to doom to duke nukem to quake and quake 2 was awesome... wasn't a fan of the analog stick in general either having grown up on the nes and genesis, the n64 fps's just felt like a weird clunky compromise at that point

I do remember loving turok tho, and i loved the xbla port of perfect dark

I guess it's a "you had to be there" game (goldeneye)
 
2014-02-20 10:47:35 PM  
Big ass Ubisoft sale on Steam right now.

Don't know if I want HOMM VI though.  I just preordered Windborne a couple days ago...
 
2014-02-20 10:49:10 PM  

NathanielTaggart: [www.atarimania.com image 400x479]


You're nuts. Yar's Revenge was a fantastic game, especially if you played the harder versions and were good enough to play it until it was almost surreally difficult. Plus, the Easter Egg. You were a star if you knew about the Easter Egg.
 
2014-02-20 11:13:55 PM  

Greymalkin: I must have missed when they were handing out the free blowjobs for this to have its 81% on Metacritic.

Easily one of the most trite and insipid wastes of 3 hours of my life.

[cdn2.spong.com image 774x800]


It's the hipster flood into the gaming review world.  I've wasted so much time on these 'amazing indie' games now due to reviews that must have been done by some sort of autistic savant.
 
2014-02-20 11:20:58 PM  

legion_of_doo: Big ass Ubisoft sale on Steam right now.

Don't know if I want HOMM VI though.  I just preordered Windborne a couple days ago...


I don't like it.   I bought it on sale, and was first soured when I had to setup a Uplay account.  So it's a client within a client, and it's basically made to serve you ads.

Then comes the gameplay.  They have neutered the concept of logistics, you don't really care about your cities (you don't even build them up really anymore, you just click a creature icon for the creature upgrade you want and the appropriate building is added)   Lots of simple changes that just add up to missing what made HOMM3 so much fun.

They simplified the resources to:  Gold, Ore, Wood, Crystal.

They added a domain protection system now.  You can't capture mines/lumbermills without first capturing the fort or town that generates the domain presence.  I used to like to be able to get a stranglehold on a town with a large army and slowly starve it out.
 
2014-02-20 11:49:19 PM  

kroonermanblack: I then look at Dead Space 3.


Oh lord, that game hurt my soul. I loved DS 1 & 2, and I was hoping this would be an awesome conclusion to the story. Instead, it pulled the same crap that the Resident Evil series did - dumping the survival horror aspect for run & gun action. Then EA twisted the knife and made it an orgy of microtransactions. I barely made it to the 2nd level before I gave up on it and let it rot on my shelf.
 
2014-02-21 12:08:45 AM  

NathanielTaggart: [www.atarimania.com image 400x479]


What?

Yar's Revenge was an awesome 2600 game.
 
2014-02-21 12:08:50 AM  
i.imgur.com

Kasumi Ninja.  Most god awful piece of shiat game I ever played, and that's saying a lot.  I hope everyone who was involved in the development, distribution and sales of this this game died a long draw out and painful death, but only after watching all of their loved ones and anything they ever cared about suffer unimaginably.

Okay, maybe I don't actually have those kinds of morbid desires, but this game was really bad.  And I think the people involved in its development are horrible folks.  I love fighting games when I was growing up, and it took me a long time and a lot of work to be able to afford that game.  HUGE mistake.

Granted, there were a number of stinkers for the Jaguar.  To this day, however, I don't regret having owned the system.  Aliens Versus Predator was completely worth it.  For its time, it had amazing graphics and it really as the very best first person shooter IMO back then.  Scary as hell, and it did an amazing job of creating a sci-fi/horror atmosphere.

But back to the bad games, fark Kasumi Ninja.
 
2014-02-21 12:11:14 AM  

Demetrius: The Crying Game.


I know all there is to know about that one.
 
2014-02-21 12:15:30 AM  

yukichigai: Klivian: Put me down as another vote for Rage and GTA4 being terrible.

See I don't get all the hate for Rage.  I mean, I understand the hate for the ending, since basically what happened there was they tried to sell a trilogy by only delivering the first third of the story.  But within that, the gameplay wasn't bad.  Yeah, the mix between open world driving between linear corridor shooter sections was a bit of an odd combo, but neither section was bad.  Both were pretty enjoyable to me actually, along with the crafting system, which I'll admit was limited but not as limited as I might have expected.

Yeah, the plot was in many ways pants-on-head retarded, not the core concept but the way it was executed.  For one, the "bad guys" seemed to only be considered the "bad guys" because of things other people totally swore they did that you never see yourself, along with them having the unbridled gall to shoot at you when you invaded their clearly marked areas that say "don't come in here or we'll shoot you".  I kept expecting to find out that all the plucky rebels I've been helping out are actually terrorists.

Despite all that, it was enjoyable.  I felt ripped off by the ending, and also that I was owed at least a goddamn boss fight, but even still I feel like I got my money's worth.  Admittedly I only paid $5 for the game, but I would have been happy paying $10.  No more though.

Copperbelly watersnake: Any Red Faction game after the first one (didn't get Guerilla). I picked up Armageddon at Best Buy for a dollar which should have been a warning, and the only real fun I got out of it was a mini game where you destroyed the entire landscape.

Red Faction II and Red Faction: Armageddon were my runners-up for the worst games I ever purchased.  RF2 had me so excited, only to discover that all the joy of the first game had been ruthlessly sucked out and Geo-Mod confined to some severely limited areas, along with the plot having little if anything to do with the first game, and taking place on a completely different planet to boot.  Why call it "Red Faction" if the damn thing takes place on Earth, not Mars?  It also didn't help that the PC version was a pretty bad console port, certainly in terms of the mediocre graphics.  The first Red Faction looked advanced by comparison.

RF:A was one I was pretty excited about because the game looked to be finally getting back to its roots: deformable terrain combat inside the underground tunnels of Mars.  Unfortunately it suffered from the exact same thing that did in RF2: Geo-Mod was heavily limited on what it could or could not work on.  90% of the terrain couldn't be blown up or modified AT ALL, with Geo-Mod being limited primarily to buildings, mostly in instances where a scripted event would have served adequately.  That wasn't what killed it for me though; what killed it for me was the lame attempt at trying to be a survival horror FPS.  We get it, you're a lone fighter trapped on Mars being attacked by a hostile alien force of unknown origin that seems to have the ability to appear out of nowhere every time you pick up a health kit or bit of ammo.  Doom 3 already covered this and did a much better job of it, only Doom 3 wasn't filled with enemies that shot explosive ordinance that could literally blow the floor out from under you with every shot, requiring you to use that cool "repair gun" for the most tedious version of tug-of-war ever.

As for Red Faction; Guerrilla, you really should play it.  While it also suffers from having terrain which can't be deformed or destroyed, there are so many buildings and structures which you CAN destroy that it doesn't matter, especially given that you're on the surface, not in tunnels.  I like to call it "Grand Theft Mars", since that's sort of how it plays: open world, steal cars, kill dudes, run from the law, only you can take shortcuts by crashing through buildings.  And you do.  Repeatedly.  It's rather fun.

Skail: [upload.wikimedia.org image 252x357]

Bought it at half-price books.  Wasn't even worth the three bucks.  Horrible graphics, lame gameplay, and crappy voiceovers.

My only contribution to that is that I've bought quite a few crappy awful games at Half-Price Books.  I almost bought Daikatana for $2 and then thought "I'd rather have the $2".  Still, great store, and to be fair some of the low-price crap I've bought actually got me a corresponding amount of enjoyment.

jakrabit: It's a tie between tribes 2 and tribes vengeance.

YEEEEEEAHHHH another burned Tribes fan.  Though again, I maintain that the winner is Vengeance.  At least with Tribes 2 its crappiness could be (and was) fixed with mods, and within that framework the mods could be enjoyable.  Also, T2 had more than one patch issued.

Confabulat: IngramValiant: DragonDeadite: Tommy Moo: [upload.wikimedia.org image 256x316]

Most recently played Metro: Last Light... yeah... horrible game there too.

[chan.catiewayne.com image 455x325]
/hot slashes

Metro: Last Light is really pretty awesome. I've only gotten about halfway through though as it does the one thing in gaming I hate nearly as much as escort missions: The "stand here and fight off waves of bad guys for X amount of time until the boat/elevator/train arrives to take you to the next area" nightmare. I HATE those as I'm sure to die 15 times trying to figure out the proper way to not panic while being attacked on all sides and not gobbling up all my medkits in the first 10 seconds. Grr I hate that!

I hope I get past it though and don't give up because it really is a pretty cool game and I can't stand it when I miss half a game because of one stupid point where the designers just decided to make life miserable for the gamer.

I thought MLL was an improvement over the first one.  Among other things, there are actually women NPCs, imagine that.  There's also more stealth options, and your stealth weapons don't all have a habit of ricocheting off enemies randomly because their gas mask was in the way or some similar bullcrap.  The number of timed survival missions is also lower than the first one; I'm actually having trouble thinking of any instance where you need to do that in the late game past the aforementioned thing with the boat.

The main thing though is that MLL has a very coherent story to tell, one that is actually pretty good.  It's good enough that it totally justifies the linear structure of the game.

Egoy3k: sprawl15: GRCooper: What I've never understood (after almost 20 years as a game developer) is why we dont periodically rerelease classics. Who wouldn't want, for example, Goldeneye with the same gameplay, control etc., but beautified to PS4 standards (hell, my 13 yo nephew has probably never even heard of the game)

/ok, Goldeneye is a bad example - probably be a nightmare going through all the rights, but you get my point

because lots of old games people love have dated gameplay

Goldeneye's game play was dated on it's release date. It wasn't terrible but the fawning praise it gets is pretty sad. It was no better than mediocre during it's day and it hasn't aged well.

Its gameplay was dated for PC.  For console players it was something hitherto never before seen: a first person shooter that the common man could play, enjoy, and be successful at.  I'd argue it brought the first-person shooter genre to the attention of the console gamer crowd.  And dated gameplay or no, it was still FUN gameplay, with enough content and depth to keep you playing for hours.

Damn, now I'm thinking about playing it again.  Always loved that mission in the snow with the infinite spawning patrols that served as little more than free ammo.


If it wasn't for another company buying the rights to the tribes universe and releasing their own (which was awesome! Tribes: Ascend), I'd still be playing the original
 
2014-02-21 12:21:02 AM  

MrHappyRotter: [i.imgur.com image 640x480]

Kasumi Ninja.  Most god awful piece of shiat game I ever played, and that's saying a lot.  I hope everyone who was involved in the development, distribution and sales of this this game died a long draw out and painful death, but only after watching all of their loved ones and anything they ever cared about suffer unimaginably.

Okay, maybe I don't actually have those kinds of morbid desires, but this game was really bad.  And I think the people involved in its development are horrible folks.  I love fighting games when I was growing up, and it took me a long time and a lot of work to be able to afford that game.  HUGE mistake.

Granted, there were a number of stinkers for the Jaguar.  To this day, however, I don't regret having owned the system.  Aliens Versus Predator was completely worth it.  For its time, it had amazing graphics and it really as the very best first person shooter IMO back then.  Scary as hell, and it did an amazing job of creating a sci-fi/horror atmosphere.

But back to the bad games, fark Kasumi Ninja.


Oh, wow.... Yeah, that game sucked big-time. But not as bad as 3DO's  Way of the Warrior...

img.photobucket.com
gamikia.com
users.polytech.unice.fr
mascherato.com
img.gamefaqs.net


It was trying SOOOO hard. It looked like something whipped up by a group of college freshmen with a budget of $40 and a case of Budweiser.
 
2014-02-21 12:56:35 AM  

FuryOfFirestorm: Curt Blizzah: [diehardgamefan.com image 200x275]

As an 8 year old, I had no idea what the hell this game was about.  We hated it.

It was basically part of a contest planned to be spread over four games, each packaged with a comic that to be used to find clues which you then turned in to win some expensive prize. Then the 4 grand prize winners were to compete to win the ultimate Grand Prize: A jeweled sword worth $50,000. The first two games did well, but due to the Great Video Game Crash of 1983, the third game's contest was cancelled, and the fourth game was never made. The world story is fully explained here on Wikipedia


When I first read your post I figured "baw, another hapless victim of the video game crash."  Then I read the details.  From the wiki:

Steven Bell, who was 20 and lived near Detroit at the time, took first place and won the "Talisman of Penultimate Truth."  The talisman was made of 18K solid gold, with 12 diamonds and the birthstones of the twelve Zodiac signs embedded in it, as well as a small sword made of white gold attached to the front. At the time of the contest, the Talisman was valued at $25,000.

Holy hell, real farking diamonds?  For a video game?  And there were four of these goddamn contests planned, along with a grand prize and an even more ridiculous reward to go with it?  No wonder the video game industry crashed so hard.
 
2014-02-21 01:01:10 AM  

Theaetetus: nmrsnr: nmrsnr: It was barely a game, and you had to be a farking actual surgeon to get the goddamn appendix out (which I never successfully did).

Let's try that again with a picture:

[www.dosbox.com image 320x200]

That game was  awesome. And yes, very difficult.


I have a DOS emulator on my computer just for this game. It's a bit nostalgic for me because my grandfather was a surgeon and I used to watch him try to play it.
 
2014-02-21 01:51:15 AM  

Ghastly: Spy Hunter for the Game Cube really disappointed me.


Really?  I actually liked that, though admittedly the replay value on it was really low.  Also the unlocks for beating the set times were pathetic and useless for the most part.  Still, it wasn't bad, just not as good as it could have been.
 
2014-02-21 01:58:00 AM  

Pizilla: Scrotastic Method: [upload.wikimedia.org image 260x366]

I expected "bad," in the way that Adult Swim cartoons were "bad" ten years ago. I expected insanity, dicking with the player, chaos, and cheap animation. You know, the kind of awesome "bad" that would work for Aqua Teen.

Instead it's just really bad. Honest bad. This game was made in Estonia or something (really) and totally shows it. Just a complete piece of crap.

The only good thing about it was Scott Van Pelt is the golf announcer.

LEEEEEEEEEEEEEROY JENKINS..........IS AN A-HOLE!!!


Fark you!!!

/ I keed
// least I got chicken
 
2014-02-21 02:13:56 AM  

yukichigai: Ghastly: Spy Hunter for the Game Cube really disappointed me.

Really?  I actually liked that, though admittedly the replay value on it was really low.  Also the unlocks for beating the set times were pathetic and useless for the most part.  Still, it wasn't bad, just not as good as it could have been.


I really loved the original Spy Hunter and the thought of playing it with 3D graphics was really exciting but for some reason it just never really felt like Spy Hunter but a third person vehicle shooter using the same name.
 
2014-02-21 02:15:12 AM  
Another vote for MOO3.  God what a disappointment that was.  I used to spend hours lurking the Quicksilver forums, absorbing everything I could to prepare myself for its release.

When the game shipped, the forum members just... Deflated.

One hilarious thing (in a sad way):  There was one fanboy who didn't want to admit defeat and wrote a FAQ on "How to have fun in MOO3".

Yeah.
 
2014-02-21 03:06:04 AM  
Worst game I bought: Outpost. Something like Sim City on a moon of Jupiter. Back then it was hyped enormously because the designer used to be a NASA manager. The intro was breathtaking for the time, but the game itself... Much of the stuff the packaging and the manual mentioned weren't even in the game, and the rest was just boring.

Most disappointing game: Civilization V. It's like they wanted to build a game around the word "deceleration". Building a large army isn't possible any more (and not practical on the small maps), most city improvements don't make any sense and take ages to complete, there's no point in founding many cities, the diplomacy is a joke... There is just nothing to do. (Don't know how much the add-ons changed. Don't really care either.)
 
2014-02-21 04:12:58 AM  

Egoy3k: Be honest here do you really think that you could go pick up Goldeneye on the n64 and play the campaign or a couple of hours of multiplayer without wanting to quit? I'm pretty sure I could do that with any of the three I listed and tons more games that predated or were contemporary to Goldeneye but I know for a fact that I would never make it through goldeneye.


I've spent most of the day playing Dragonstomper for the Arcadia Supercharger for the Atari 2600 and it's still a fine game.

You better believe I could pick up Goldeneye and play through it without whining like you do.
 
2014-02-21 04:13:19 AM  

TheHopeDiamond: [i.ebayimg.com image 230x300]

FARK.   YOU.   SPACE SHUTTLE.   Only game I ever returned.


I loved that game as a kid!  It was one of my all-time favorites.

If you want a bad Atari 2600 game, just look to the games by Mythicon.

This was the worst game on the NES that I ever played:

upload.wikimedia.org
 
2014-02-21 04:14:46 AM  
Does anyone else think Egoy3k owned a PS1 and was defensive at the time?
 
2014-02-21 04:21:58 AM  

ChewbaccaJones: Maybe not the worst, but it was the first one that came to mind:

[hippobytes.com image 400x486]

If you have never experienced its suckage, behold:

http://www.youtube.com/watch?v=vAk6xRPTHvQ


Raiders of the Lost Ark was a fantastic game.  Most people don't know you have to use the 2nd controller for the inventory.  A Howard Scott Warshaw classic!
 
2014-02-21 05:13:48 AM  
Thief 4.
I am from the future
 
2014-02-21 05:14:17 AM  

BlackPete: Another vote for MOO3.  God what a disappointment that was.  I used to spend hours lurking the Quicksilver forums, absorbing everything I could to prepare myself for its release.

When the game shipped, the forum members just... Deflated.

One hilarious thing (in a sad way):  There was one fanboy who didn't want to admit defeat and wrote a FAQ on "How to have fun in MOO3".

Yeah.


The community tried SO hard to save that game.  I can't even imagine the hours and hours they put into modding it.  And nothing ever quite managed to bring it above 'barely mediocre'.
 
2014-02-21 05:57:53 AM  
Oh! I forgot NeverWinter Nights 2.

Or Never-point-the-camera-in-the-right-direction Nights 2. Tried playing it for 20 minutes then un-installed it. WTF was up with that farking camera?
 
2014-02-21 07:54:54 AM  

Hardy-r-r: Thief 4.
I am from the future


I'm a little worried that there aren't any real reviews online for Thief 4, even though the game is about to be released.  I loved the first two games in the series, and I really want a decent first-person sneaking game.

/already beat Dishonored without any kills
 
2014-02-21 08:51:28 AM  

Confabulat: Does anyone else think Egoy3k owned a PS1 and was defensive at the time?


I owned and still own every system ever made since I was 12 years old.  I'm just calling it like it is. Goldeneye was mediocre during it's day.  Arguments about how popular it was do nothing to address design and technical flaws with the game. We are going to have to agree to disagree on this one man.  It wasn't a great game. It was a mediocre game that happened to be popular.  Just like Call of Duty is today.
 
2014-02-21 09:06:05 AM  

Egoy3k: Confabulat: Does anyone else think Egoy3k owned a PS1 and was defensive at the time?

I owned and still own every system ever made since I was 12 years old.  I'm just calling it like it is. Goldeneye was mediocre during it's day.  Arguments about how popular it was do nothing to address design and technical flaws with the game. We are going to have to agree to disagree on this one man.  It wasn't a great game. It was a mediocre game that happened to be popular.  Just like Call of Duty is today.


What design and technical flaws? Honestly asking, no snark involved.
 
2014-02-21 09:34:02 AM  

scottydoesntknow: Egoy3k: Confabulat: Does anyone else think Egoy3k owned a PS1 and was defensive at the time?

I owned and still own every system ever made since I was 12 years old.  I'm just calling it like it is. Goldeneye was mediocre during it's day.  Arguments about how popular it was do nothing to address design and technical flaws with the game. We are going to have to agree to disagree on this one man.  It wasn't a great game. It was a mediocre game that happened to be popular.  Just like Call of Duty is today.

What design and technical flaws? Honestly asking, no snark involved.


oddjob and uh
 
2014-02-21 09:49:10 AM  

scottydoesntknow: Egoy3k: Confabulat: Does anyone else think Egoy3k owned a PS1 and was defensive at the time?

I owned and still own every system ever made since I was 12 years old.  I'm just calling it like it is. Goldeneye was mediocre during it's day.  Arguments about how popular it was do nothing to address design and technical flaws with the game. We are going to have to agree to disagree on this one man.  It wasn't a great game. It was a mediocre game that happened to be popular.  Just like Call of Duty is today.

What design and technical flaws? Honestly asking, no snark involved.


Technical flaws would be clipping, horrible sound, boring and short loops of music (except for the opening theme) floaty movements, muddy graphics, a terrible draw distance and low frame rate even when compared to contemporary (pre-graphics accelerator module) N64 games. Hell on some of the multiplayer maps they didn't even bother with doors they just had grates that you clipped through.

Design would be a lack of weapon variation, putting vertical spaces in a game with a controller that makes vertical aiming while moving difficult, no less than 4 'save the girl' missions, there were at least two missions that on any difficulty other than stupid easy forced the player to game the stupid AI rather than play the part of action hero.*

*I'm not claiming that bad AI is a flaw, almost nobody had good AI back then and it's not like more modern games have decent AI figured out all the time either.  The point is that if you are even in a situation when you feel the need to exploit AI deficiencies to win then the game is poorly designed moreover if the level has convenient geometry that allows you to easily exploit poor AI then the level should be redesigned.
 
2014-02-21 10:03:37 AM  

State_College_Arsonist: Hardy-r-r: Thief 4.
I am from the future

I'm a little worried that there aren't any real reviews online for Thief 4, even though the game is about to be released.  I loved the first two games in the series, and I really want a decent first-person sneaking game.

/already beat Dishonored without any kills



PC Gamer was down on the game
 
2014-02-21 10:16:06 AM  

Egoy3k: muddy graphics, a terrible draw distance and low frame rate even when compared to contemporary (pre-graphics accelerator module) N64 games


Which N64 games would that be? I mean, keep in mind, we're talking about a timeframe where just a few months before this game was out we had Quake pushing boundaries on the computer and it still had you shooting buttons to interact with them. I'm pretty sure Goldeneye was one of the first games to have a zoomable sniper rifle weapon, and its graphics were praised for their complexity even if the draw distance ended up suffering. This was the timeframe of Final Fantasy 7 and Starfox 64, not Conker's Bad Fur Day.

Hell, it looked better than Quake II in a lot of ways, despite the latter's use of the expansion pak.

Egoy3k: Design would be a lack of weapon variation


Compared to what? Doom 2? It was sticking to its setting, and there was plenty of variation within the normal weapons if you throw out all the gimmick 'superweapons' like the rcp-90, laser, golden gun, etc.

Egoy3k: The point is that if you are even in a situation when you feel the need to exploit AI deficiencies to win then the game is poorly designed moreover if the level has convenient geometry that allows you to easily exploit poor AI then the level should be redesigned.


I really can't remember a mission that needed that kind of thing. The hardest level was probably Control, and that was because of defending lady computress against grenade throwers in a room of exploding chairs and desks.

I mean, it really sounds like you're comparing it to games that came out with better tech and then saying the games that didn't use non-existent tech were bad because the studio did not invest in a time machine.
 
2014-02-21 10:49:19 AM  

Egoy3k: scottydoesntknow: What design and technical flaws? Honestly asking, no snark involved.

Technical flaws would be...


Don't bother. It was dreck. But it was the first time consoles saw multiplayer FPS, so it was popular. A milestone for gaming. It's like Wolfenstein3d. Stupid dreck, but it got popular, not because it was a good game, but for the other reasons.
 
2014-02-21 11:26:59 AM  

starsrift: Egoy3k: scottydoesntknow: What design and technical flaws? Honestly asking, no snark involved.

Technical flaws would be...

Don't bother. It was dreck. But it was the first time consoles saw multiplayer FPS, so it was popular. A milestone for gaming. It's like Wolfenstein3d. Stupid dreck, but it got popular, not because it was a good game, but for the other reasons.


videogame hipsters how tedious.
 
2014-02-21 12:04:35 PM  

Greymalkin: I must have missed when they were handing out the free blowjobs for this to have its 81% on Metacritic.

Easily one of the most trite and insipid wastes of 3 hours of my life.

[cdn2.spong.com image 774x800]


You have no soul.
 
2014-02-21 12:06:00 PM  
img.fark.net

More like "Lost: $59.95."
 
2014-02-21 12:07:10 PM  

BlackPete: Another vote for MOO3.  God what a disappointment that was.  I used to spend hours lurking the Quicksilver forums, absorbing everything I could to prepare myself for its release.

When the game shipped, the forum members just... Deflated.

One hilarious thing (in a sad way):  There was one fanboy who didn't want to admit defeat and wrote a FAQ on "How to have fun in MOO3".

Yeah.


I wrote that.  I wrote it in frustration after waiting like 2 years past when they were originally planning to release.  I was just a kid.  I saved allowances for it when I was originally planning to get it, after the blast I had and still do with MOO2.  In the time between when they planned it's release, and the time when it released, I got a job.

After all that wait, i was Duke Nukem Forever levels of excited to finally get my hands on it.

And they took a shiat on me with it.  I should have known, after like two years of poor communication on their behalf.  I should have known.
//god damn, i'm crying.  i wasted a lot of time visiting their webpage daily looking for updates.   It's the second worst game i ever bought, and that's not just from shiatty gameplay, but from delivering that after making me wait for it.  bastards.
 
2014-02-21 12:09:27 PM  

Space Station Wagon: starsrift: Egoy3k: scottydoesntknow: What design and technical flaws? Honestly asking, no snark involved.

Technical flaws would be...

Don't bother. It was dreck. But it was the first time consoles saw multiplayer FPS, so it was popular. A milestone for gaming. It's like Wolfenstein3d. Stupid dreck, but it got popular, not because it was a good game, but for the other reasons.

videogame hipsters how tedious.


So I'm guessing you are a devoted fan of Call of Duty then/
 
2014-02-21 12:30:11 PM  

RockofAges: Not to mention that, frankly, some CoD games were actually very good.


1 and 4 are p notably baller.

I would include 2 but the shooting felt very slightly off somehow and it never clicked like 1 did in MP. COD1 playing on an FK mod server running Barbarossa was the tits
 
2014-02-21 12:53:55 PM  

IronJelly: //god damn, i'm crying. i wasted a lot of time visiting their webpage daily looking for updates. It's the second worst game i ever bought, and that's not just from shiatty gameplay, but from delivering that after making me wait for it. bastards.


The cynical part of me wants to schedule you a doctor appointment for a shot of Be a Man
The gamer part of me feels your pain as I think I shed a tear or two when Garriott sold Origin to EA

/conflicted
 
2014-02-21 12:58:12 PM  

RockofAges: Chatbox text? "OwenHart fell to his death". Literally hours afterward.


I lol'd

/was watching that PPV too
 
2014-02-21 01:12:05 PM  
upload.wikimedia.org
Bought this on a whim, and really shouldn't have done so. It's interesting enough, but the gameplay becomes exceedingly difficult as the game progresses. You don't grow in power nearly the way you should compared to the bosses, who end up with BS mechanics where they'll only be vulnerable for obnoxiously short moments.

I suspect the aspect I was missing was the multiplayer aspect of the game, which was truly obnoxious. In the starting town was this giant pyramid, at the top of which was the final boss. You could enter it at the very start of the game and start working your way in. This was meant to be done online with random people in your party, with the first levels appropriate for level 1 players and progressively getting more difficult.

The game never indicates you need to do this, offering a single player adventure instead. It just wasn't very interesting, and several attempts to get into it always ended up petering out because of the difficulty curve. Meh.
 
2014-02-21 01:36:18 PM  
img.fark.net
 
2014-02-21 01:49:13 PM  

RockofAges: Space Station Wagon: starsrift: Egoy3k: scottydoesntknow: What design and technical flaws? Honestly asking, no snark involved.

Technical flaws would be...

Don't bother. It was dreck. But it was the first time consoles saw multiplayer FPS, so it was popular. A milestone for gaming. It's like Wolfenstein3d. Stupid dreck, but it got popular, not because it was a good game, but for the other reasons.

videogame hipsters how tedious.

Yuuuuuup. These guys obviously came to gaming late in life, or never had friends to play with.

Egoy upthread "I've owned every console SINCE I WAS 12!!!!!" Wow, that's hardcore. I was playing Atari 2600 when I was 5, NES 6, and Vic-20 / C64 when I was 8. I was head builder for a MUD in the 90s with a friend (coder) with a constant 20+ playerbase any time of day (Ack! base).

You don't see me in here acting like a high falutin deweshhhhhhhhhh. I don't even "love" Goldeneye but I surely did back then, and so did every single other person I ever met who played video games in that era.

Maybe Egoy / Star were just off playing the latest moe IF manga in the 90s, like the rest of the cohort?


I was having a f*cking blast with Duke Nukem 3D and its level editor when other folks were playing GoldenEye. I don't think that makes me a 'gaming hipster'... just someone with a system that (still!) runs FPS's in a superior method.
GoldenEye was popular because it was a first. It was also a lack of comparable options for a lot of console users. It was great, for them. But it was also not a very good game. And that's fine. Games don't have to be paragons of design and quality to be popular. Sometimes you just have to be in the right place, at the right time. And that was GoldenEye.
 
2014-02-21 01:50:34 PM  

Space Station Wagon: Random Anonymous Blackmail: MugzyBrown


Random Anonymous Blackmail: In the days before time

Joe let me down.

[upload.wikimedia.org image 224x318]


I had that on PC (I think) and loved it.


I had it on the Sega Genesis system.. and it was the "Sports Talk" version. Graphically it was far superior to Madden (in its time) but it didn't flow smoothly and the AI was just awful or impossible.

The commentary was just annoying and repetitive.

You had Joe Montana 2 Sports talk.
and BTW it was groundbreaking. It was a solid football game and it had a full voice over.
No other football franchise had that. Hell no other sports game had that.

[blog.newegg.com image 640x873]


CHOOOOOOOOOOOOOSE!!!!!
 
2014-02-21 01:58:37 PM  

Egoy3k: Space Station Wagon: starsrift: Egoy3k: scottydoesntknow: What design and technical flaws? Honestly asking, no snark involved.

Technical flaws would be...

Don't bother. It was dreck. But it was the first time consoles saw multiplayer FPS, so it was popular. A milestone for gaming. It's like Wolfenstein3d. Stupid dreck, but it got popular, not because it was a good game, but for the other reasons.

videogame hipsters how tedious.

So I'm guessing you are a devoted fan of Call of Duty then/


As I've gotten a little older I'm having a hard time with all of the gun violence so "shoot'em ups" aren't really much of my thing anymore.
(However I do love Batman Arkham City, while Batman won't kill you he also won't hesitate to put you in traction for the rest of your drastically shortened life)

However to answer your question I played CoD 1, 2, 3 (PC versions) and played through the single player of Modern Warfare (xbox360).
Whichever CoD that had the storming of Normandy was a great game. Also one of them had you start at the Volga river as a Ruski with out a gun, that was a pretty good one too. I also liked the story in Modern Warfare.
As for multiplayer military shoot'em ups in that time frame I hosted a server for TF, CS, DoD, (only one on the block to have cable for almost a year)
also played a battlefield 1942, Vietnam, BF2 (all pc). The only new-ish console FPS I played multiplayer I played for any length of time was BF:BC 2 (xbox 360).

So while I'm not a specific CoD multilayer fan I can see why others enjoy it.
I agree with you just because something is popular doesn't make it good. I also agree with you that Goldeneye wasn't good, it was great! The whole idea of gaming is to have fun and the N64 ( with goldeneye, mario cart, wave race, smash bros, f-zero, San Francisco rush, wrestling) and couch based multilayer brought it by the bucketful. I don't remember poor draw distances or a janky sound effect. I remember the hours of laughter, the cases of beer, and the trash talking.
 
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