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(io9)   Let's both put on our robes and wizard hats   (io9.com) divider line 98
    More: Obvious, Magic Hat, PvP  
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6150 clicks; posted to Geek » on 16 Jan 2014 at 3:57 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2014-01-16 07:00:11 PM  
I have 2e, 3e, Mechwarrior, and Robotech (and the kickstarted tabletop game coming soon) and nobody to play with. Won't somebody think of the gamers without homes?!!?
 
2014-01-16 07:19:00 PM  
I've never understood the hate for 4E. My group has had a great time with it and wouldn't go to Pathfinder.

I really don't get the "can't roleplay in 4E" complaint, either. We had no trouble running a great game; perhaps you just have bad GMs.

/Stay away from published adventures for any system
 
2014-01-16 07:22:55 PM  
You nerds and your books. (i play mtgo)
 
2014-01-16 07:27:17 PM  

hstein3: /Stay away from published adventures for any system


If I ever get a gaming group that I GM, (which I'm terrible at) I will run them through adapted KoDT adventures without them knowing it. When they figure it out, I'll hit play on "Smoke on the Water" and throw a shot glass at someone
 
2014-01-16 07:52:03 PM  

neuroflare: hstein3: /Stay away from published adventures for any system

If I ever get a gaming group that I GM, (which I'm terrible at) I will run them through adapted KoDT adventures without them knowing it. When they figure it out, I'll hit play on "Smoke on the Water" and throw a shot glass at someone


Pure awesome.

/don't forget the gazebo, the green davenport, and the hedgerow
//and the magic rock that talks in a dialect of quartz when you lick it
///and the magic cow that gives a to-hit bonus
////and, and, and...

Too many things to laugh at, imagining a group in those sessions...
 
2014-01-16 07:55:26 PM  
I liked it better when it was called Earthdawn.
 
2014-01-16 07:56:15 PM  

Jgok: neuroflare: hstein3: /Stay away from published adventures for any system

If I ever get a gaming group that I GM, (which I'm terrible at) I will run them through adapted KoDT adventures without them knowing it. When they figure it out, I'll hit play on "Smoke on the Water" and throw a shot glass at someone

Pure awesome.

/don't forget the gazebo, the green davenport, and the hedgerow
//and the magic rock that talks in a dialect of quartz when you lick it
///and the magic cow that gives a to-hit bonus
////and, and, and...

Too many things to laugh at, imagining a group in those sessions...


There's apparently a kickstarter for a live action series I just found RIGHT HERE

Also, I think I have a hackmaster players handbook lying around somewhere...
 
2014-01-16 08:10:32 PM  

hstein3: I've never understood the hate for 4E. My group has had a great time with it and wouldn't go to Pathfinder.

I really don't get the "can't roleplay in 4E" complaint, either. We had no trouble running a great game; perhaps you just have bad GMs.

/Stay away from published adventures for any system


Temple of Elemental Evil, Nightmare Keep, Tomb of Horrors, Queen of Spiders and numerous other modules would disagree.
 
2014-01-16 08:15:56 PM  

hstein3: I've never understood the hate for 4E. My group has had a great time with it and wouldn't go to Pathfinder.

I really don't get the "can't roleplay in 4E" complaint, either. We had no trouble running a great game; perhaps you just have bad GMs.

/Stay away from published adventures for any system


Thank you. 4e is fantastic. And its really easy to tell who has actually played it with an open mind and who hasn't. If I see the 'no roleplay' or WoW arguments, I immediately disregard that opinion/argument.

And if anyone wants to PvP in 4e, know that its a bad idea. You take your Wizard. Hell, bring two. My Shoot to Thrill Ranger just won initiative and made 7 attacks against you. Congratulations you're dead.
 
2014-01-16 08:24:47 PM  

fastbow: So basically, WotC turned a role-playing game into a table-top wargame, abandoning all that made it creative, fun and quirky for a rigid rule set and extreme specificity?

They've come full circle, my friends.


Basically, they were going for tabletop WoW.  Which is a stupid idea, IMHO.
 
2014-01-16 08:29:56 PM  
Playing D&D on paper at all requires friends, so I'm not that interested.
 
2014-01-16 08:30:08 PM  
Wish I could get the old group together and play some of this:

www.farfuture.net

We had such a great GM back in the day that I think it would be a huge letdown if I attempted to "capture the magic" again with new people...

He (our GM) was a writer, and we would play these epic campaigns that carried over from the ones he played back in high school (he was a little older than the rest of us). Every so often, one of his old buddies would fly in to town and they would take over an NPC for the night (since the guy we were running guns for was one of their characters from back in the day). Cracked them up to be doing it, and it was funny to see how they played their character exactly how our GM had been running them for the last year or so.
 
2014-01-16 08:32:23 PM  

Mr. Pokeylope: Wish I could get the old group together and play some of this:

[www.farfuture.net image 348x505]

We had such a great GM back in the day that I think it would be a huge letdown if I attempted to "capture the magic" again with new people...

He (our GM) was a writer, and we would play these epic campaigns that carried over from the ones he played back in high school (he was a little older than the rest of us). Every so often, one of his old buddies would fly in to town and they would take over an NPC for the night (since the guy we were running guns for was one of their characters from back in the day). Cracked them up to be doing it, and it was funny to see how they played their character exactly how our GM had been running them for the last year or so.



Get the Mongoose edition, classic Traveller feel with some good elements added.
 
2014-01-16 08:38:15 PM  

Dingleberry Dickwad: hstein3: I've never understood the hate for 4E. My group has had a great time with it and wouldn't go to Pathfinder.

I really don't get the "can't roleplay in 4E" complaint, either. We had no trouble running a great game; perhaps you just have bad GMs.

/Stay away from published adventures for any system

Temple of Elemental Evil, Nightmare Keep, Tomb of Horrors, Queen of Spiders and numerous other modules would disagree.


I would throw in Ptolus.  One city, with almost every damned room of every damned building outlined in the farkin' manual.  It was the first time I thought the actual people paid to write that shiat were nerds for the amount of sheer detail put into it.  Then, it was Monte Cook, so obviously that was just one way in which the product was farkin' nuts.

//The core adventure story-lines  accounted for the players farking up and releasing an ancient evil that turned most of the city undead...  as a minor aside.  So ridiculous.
//We had to work out how to salvage the doors in the central spire and sell them as scrap to make the DM calculate something instead of just looking it up.
 
2014-01-16 08:46:59 PM  

Dingleberry Dickwad: hstein3: I've never understood the hate for 4E. My group has had a great time with it and wouldn't go to Pathfinder.

I really don't get the "can't roleplay in 4E" complaint, either. We had no trouble running a great game; perhaps you just have bad GMs.

/Stay away from published adventures for any system

Temple of Elemental Evil, Nightmare Keep, Tomb of Horrors, Queen of Spiders and numerous other modules would disagree.


I have a soft spot for Temple of the Frog.
 
2014-01-16 08:48:02 PM  

Boojum2k: Mr. Pokeylope: Wish I could get the old group together and play some of this:

[www.farfuture.net image 348x505]

We had such a great GM back in the day that I think it would be a huge letdown if I attempted to "capture the magic" again with new people...

He (our GM) was a writer, and we would play these epic campaigns that carried over from the ones he played back in high school (he was a little older than the rest of us). Every so often, one of his old buddies would fly in to town and they would take over an NPC for the night (since the guy we were running guns for was one of their characters from back in the day). Cracked them up to be doing it, and it was funny to see how they played their character exactly how our GM had been running them for the last year or so.


Get the Mongoose edition, classic Traveller feel with some good elements added.


We used the original Traveller rules for most things (I loved those little black books), and the MegaTraveller stuff mostly for the maps and vehicles (and some of the updated story elements).

There should be more games where it isn't uncommon to die a few times while rolling up your character.
 
2014-01-16 08:49:52 PM  

Mikey1969: I'll never find another group for gaming that fits me as well as that early one did, but I enjoyed the ever-lovin' shiat out of games like Baldur's Gate and Neverwinter Nights, so I can always hope that they come out with another one that follows D&D rules.


You ever check out Temple of Elemental Evil?  After a bunch of fan patches to make it actually playable it's not a bad 3rd edition PC game.
 
2014-01-16 08:56:21 PM  

Farker Soze: Mikey1969: I'll never find another group for gaming that fits me as well as that early one did, but I enjoyed the ever-lovin' shiat out of games like Baldur's Gate and Neverwinter Nights, so I can always hope that they come out with another one that follows D&D rules.

You ever check out Temple of Elemental Evil?  After a bunch of fan patches to make it actually playable it's not a bad 3rd edition PC game.


No, but thanks for the heads up, I'll check it out.
 
2014-01-16 09:06:15 PM  

Mikey1969: Farker Soze: Mikey1969: I'll never find another group for gaming that fits me as well as that early one did, but I enjoyed the ever-lovin' shiat out of games like Baldur's Gate and Neverwinter Nights, so I can always hope that they come out with another one that follows D&D rules.

You ever check out Temple of Elemental Evil?  After a bunch of fan patches to make it actually playable it's not a bad 3rd edition PC game.

No, but thanks for the heads up, I'll check it out.


6 bucks at Good Old Games, and google Circle of Eight for patches and mods.
 
2014-01-16 09:07:35 PM  

Farker Soze: Mikey1969: I'll never find another group for gaming that fits me as well as that early one did, but I enjoyed the ever-lovin' shiat out of games like Baldur's Gate and Neverwinter Nights, so I can always hope that they come out with another one that follows D&D rules.

You ever check out Temple of Elemental Evil?  After a bunch of fan patches to make it actually playable it's not a bad 3rd edition PC game.


Huh, they finally made a PC game of ToEE? I may have to check that out.
 
2014-01-16 09:10:07 PM  

mattador: hstein3: I've never understood the hate for 4E. My group has had a great time with it and wouldn't go to Pathfinder.

I really don't get the "can't roleplay in 4E" complaint, either. We had no trouble running a great game; perhaps you just have bad GMs.

/Stay away from published adventures for any system

Thank you. 4e is fantastic. And its really easy to tell who has actually played it with an open mind and who hasn't. If I see the 'no roleplay' or WoW arguments, I immediately disregard that opinion/argument.

And if anyone wants to PvP in 4e, know that its a bad idea. You take your Wizard. Hell, bring two. My Shoot to Thrill Ranger just won initiative and made 7 attacks against you. Congratulations you're dead.


At least 4e had nominal balance between classes.  As much as I love 3.5, wizards are ba-ro-ken.

A few years ago someone on the WotC forums tried an interesting experiment.  A 20th-level fighter with access to every single 3.5 WotC splatbook, versus a 20th level wizard using just the Core Rules.  The guy running the wizard took it one step further, and ran the wizard naked (with no magic items).

Every duel ended the same way; the fighter never got an action.
 
2014-01-16 09:13:20 PM  
I am mistaken - he took magic items, just none that filled clothing slots.
 
2014-01-16 09:21:11 PM  

UNC_Samurai: mattador: hstein3: I've never understood the hate for 4E. My group has had a great time with it and wouldn't go to Pathfinder.

I really don't get the "can't roleplay in 4E" complaint, either. We had no trouble running a great game; perhaps you just have bad GMs.

/Stay away from published adventures for any system

Thank you. 4e is fantastic. And its really easy to tell who has actually played it with an open mind and who hasn't. If I see the 'no roleplay' or WoW arguments, I immediately disregard that opinion/argument.

And if anyone wants to PvP in 4e, know that its a bad idea. You take your Wizard. Hell, bring two. My Shoot to Thrill Ranger just won initiative and made 7 attacks against you. Congratulations you're dead.

At least 4e had nominal balance between classes.  As much as I love 3.5, wizards are ba-ro-ken.

A few years ago someone on the WotC forums tried an interesting experiment.  A 20th-level fighter with access to every single 3.5 WotC splatbook, versus a 20th level wizard using just the Core Rules.  The guy running the wizard took it one step further, and ran the wizard naked (with no magic items).

Every duel ended the same way; the fighter never got an action.


You ever listen to Fear the Boot? They had an episode recently where one of the hosts is trying to figure out how the hell to make a rogue who is actually good at his role in Pathfinder. He ends up relearning the old mantra for that system: "Wizards do it better."
 
2014-01-16 09:21:30 PM  

Farker Soze: Mikey1969: Farker Soze: Mikey1969: I'll never find another group for gaming that fits me as well as that early one did, but I enjoyed the ever-lovin' shiat out of games like Baldur's Gate and Neverwinter Nights, so I can always hope that they come out with another one that follows D&D rules.

You ever check out Temple of Elemental Evil?  After a bunch of fan patches to make it actually playable it's not a bad 3rd edition PC game.

No, but thanks for the heads up, I'll check it out.

6 bucks at Good Old Games, and google Circle of Eight for patches and mods.



I just went and grabbed it too.
 
2014-01-16 09:25:31 PM  

meanmutton: fastbow: So basically, WotC turned a role-playing game into a table-top wargame, abandoning all that made it creative, fun and quirky for a rigid rule set and extreme specificity?

They've come full circle, my friends.

They should have used this for the cover:

[upload.wikimedia.org image 195x297]


Yeah, I was gonna say, original DnD sprang out of miniature-based, squad level combat scenarios.

All of my groups dried up before Pathfinder was a 'thing'. I hear it's the poop these days.
 
2014-01-16 09:27:18 PM  

hstein3: You ever listen to Fear the Boot? They had an episode recently where one of the hosts is trying to figure out how the hell to make a rogue who is actually good at his role in Pathfinder. He ends up relearning the old mantra for that system: "Wizards do it better."


I've seen several Rogues at various Pathfinder Society games/events.  There's a couple of fairly decent Rogue builds out there - mostly either skill monkeys or Two-Weapon Fighting clouds of swirling damage.
 
2014-01-16 09:35:48 PM  

Smoking GNU: JohnnyC: I play D&D 3.5. I don't bother with 4th edition.

Same here. Or would, if i could ever find anyone else around here to play with. Around here people still start screeching "DEBBIL WORSHIPPER!!!!" if you so much as mention D&D in regular company.


I live in South Dakota now, and while it's a fairly conservative state, I haven't heard anyone claim devil worship or anything yet.
 
2014-01-16 09:38:30 PM  

Boojum2k: Farker Soze: Mikey1969: Farker Soze: Mikey1969: I'll never find another group for gaming that fits me as well as that early one did, but I enjoyed the ever-lovin' shiat out of games like Baldur's Gate and Neverwinter Nights, so I can always hope that they come out with another one that follows D&D rules.

You ever check out Temple of Elemental Evil?  After a bunch of fan patches to make it actually playable it's not a bad 3rd edition PC game.

No, but thanks for the heads up, I'll check it out.

6 bucks at Good Old Games, and google Circle of Eight for patches and mods.


I just went and grabbed it too.


Anyone getting ToEE, consider this mandatory.  http://www.co8.org/forum/showpost.php?p=127811&postcount=59  Looks like they're up to 8.0
 
2014-01-16 09:38:55 PM  
i like the systems that are heavier on roleplaying and storytelling.

dnd was good in its time, but roleplaying by accident or only at a whim is not my cup of tea.

yes, you can do this or that, but the game itself is set up to push miniatures around a grid.
 
2014-01-16 09:39:16 PM  

Mr. Pokeylope: Wish I could get the old group together and play some of this:

[www.farfuture.net image 348x505]

We had such a great GM back in the day that I think it would be a huge letdown if I attempted to "capture the magic" again with new people...

He (our GM) was a writer, and we would play these epic campaigns that carried over from the ones he played back in high school (he was a little older than the rest of us). Every so often, one of his old buddies would fly in to town and they would take over an NPC for the night (since the guy we were running guns for was one of their characters from back in the day). Cracked them up to be doing it, and it was funny to see how they played their character exactly how our GM had been running them for the last year or so.


I loved that game, but the combat rules were kludgy at best.  Did your GM do his own system or patch up the existing system?
 
2014-01-16 09:39:32 PM  

UNC_Samurai: mattador: hstein3: I've never understood the hate for 4E. My group has had a great time with it and wouldn't go to Pathfinder.

I really don't get the "can't roleplay in 4E" complaint, either. We had no trouble running a great game; perhaps you just have bad GMs.

/Stay away from published adventures for any system

Thank you. 4e is fantastic. And its really easy to tell who has actually played it with an open mind and who hasn't. If I see the 'no roleplay' or WoW arguments, I immediately disregard that opinion/argument.

And if anyone wants to PvP in 4e, know that its a bad idea. You take your Wizard. Hell, bring two. My Shoot to Thrill Ranger just won initiative and made 7 attacks against you. Congratulations you're dead.

At least 4e had nominal balance between classes.  As much as I love 3.5, wizards are ba-ro-ken.

A few years ago someone on the WotC forums tried an interesting experiment.  A 20th-level fighter with access to every single 3.5 WotC splatbook, versus a 20th level wizard using just the Core Rules.  The guy running the wizard took it one step further, and ran the wizard naked (with no magic items).

Every duel ended the same way; the fighter never got an action.


Good. I don't see a problem here.
 
2014-01-16 09:40:33 PM  
No, wait.  http://www.co8.org/forum/showthread.php?t=7737 for instructions and links.
 
2014-01-16 09:53:13 PM  

meanmutton: Jim_Callahan: Mikey1969:  "Then why do people make so much fun of people who play? It seems to me like the level of imagination and concentration is more than you need for any video game. I'm actually impressed.".

We're talking about 4th edition here, though.  The one where all of the roleplay elements were all stripped out and combat was turned into a CCG / board game, and even  that was stripped down to a handful of predictable variations.

... which, to be fair, is what first edition was, too, because first edition was basically taking a standard war-game / strategy game and running a "hero map" where each player controlled only one unit with a slightly higher level of complexity.  The role-play stuff was just players messing around, it wasn't codified into the game in any real formal way until 2nd edition (aka "Advanced" D&D, the first really popular edition).

But as implied above, AD&D was way the hell more popular than first ed., which you'd think might have hinted to the developers that the changes to 4th might be over-correcting from the excessive complexity of 3rd.

I actually agree with TFA here.  4th is a really shiatty roleplaying game, but it would make an excellent tabletop deathmatch board game.  Do nothing but combat and you're sitting right on the system's sole strong point.

Lots clipped from this.

You got your history screwed up.  It went as follows:

Chainmail
[blogofholding.com image 700x1075]
D&D
[altrimondigcsd.files.wordpress.com image 500x658]

AD&D
[www.planetcomicsdirect.com image 850x1120]
AD&D, 2nd Edition:
[4.bp.blogspot.com image 241x317]

D&D 3rd Edition:
[2.bp.blogspot.com image 787x1024]
D&D 4:
[nlgo.net image 375x500]


You're missing the white box...
i.imgur.com
 
2014-01-16 10:19:32 PM  

ReverendJynxed: You're missing the white box...


I've got a bunch of those beigeish books.  They're not 1st edition, but 1979 reprints.  Are these worth anything?
 
2014-01-16 10:47:56 PM  

ReverendJynxed: You're missing the white box...


I had a set of those.  Shoplifted them.  Not proud of it.  Spent a butt-load of money on RPG books later in life if that buys down any of my guilt.
 
2014-01-16 10:59:33 PM  

DarkLancelot: Mr. Pokeylope: Wish I could get the old group together and play some of this:

[www.farfuture.net image 348x505]

We had such a great GM back in the day that I think it would be a huge letdown if I attempted to "capture the magic" again with new people...

He (our GM) was a writer, and we would play these epic campaigns that carried over from the ones he played back in high school (he was a little older than the rest of us). Every so often, one of his old buddies would fly in to town and they would take over an NPC for the night (since the guy we were running guns for was one of their characters from back in the day). Cracked them up to be doing it, and it was funny to see how they played their character exactly how our GM had been running them for the last year or so.

I loved that game, but the combat rules were kludgy at best.  Did your GM do his own system or patch up the existing system?


He must have at least tweaked it, always seemed to run pretty smooth to me. Was always so satisfying rolling a fat double hander of six siders for some of the bigger guns.

I know I deep sixed one campaign when I, as the noble who had brought the group together, rolled snake eyes trying to fire a FGMP out of the back of some grav-car that we had stolen when I didn't have the proficiency for it. He let me roll against my JOAT to see if I would have the wherewithal to dump the thing before it blew it up... rolled snake eyes again and blew the whole party out of the sky.

He was so pissed.

He barely saved the whole thing by having us take over the skin jobs that we had hired from the Tyrell corp. that we had stashed back at the ship for the second part of our master plan. He screwed with me hard for the rest of the adventure. Think I went through five or six of those damn meatbags...

Twas the penalty for screwing up his story arc.
 
2014-01-16 11:22:51 PM  
Give me the old-school supplements.

Including the one with the specs and describing all the classic Gygax group's characters...
Mordenkainen, Tenser, Bigby, Rary, Otto, Robilar, etc...
 
2014-01-16 11:30:50 PM  
3rd and and onward lost me when they made psionics into just another sort of magic. The whole point was that is was completely different from being a damn wizard.
 
2014-01-17 12:05:37 AM  
I would prefer to stick with the 2nd edition, although my first experience was the 1st.  Never played with the 3rd and now I guess I need to buy the 4th too and see what is up with this.
 
2014-01-17 02:03:08 AM  
I love to use Pathfinder's systems and either Pathfinder's world or 2e's world settings. 3rd ed's writing sucks.
 
2014-01-17 02:07:38 AM  
www.sjgames.com
I like this 4E...


/too many rules in D&D :p
//Also, just because I love it...here's a link to 'Roll A D6'
 
2014-01-17 02:41:57 AM  

legion_of_doo: i like the systems that are heavier on roleplaying and storytelling.

dnd was good in its time, but roleplaying by accident or only at a whim is not my cup of tea.

yes, you can do this or that, but the game itself is set up to push miniatures around a grid.


There's actually been some fairly in-depth discussion of this up-thread, AD&D through 3.5 are pretty focused around roleplay.  Actually the big  flaw of 3.0 was that the system was designed around everything having role-play applications so there was a way for players to do anything, which meant (1) the rules got massively overcomplicated and (2) a lot of "non-combat" things turned out to be either unintentionally useful in combat or exploitable such that players could circumvent combat with hacs of a sort, getting full xp form the encounter that was supposed to use half their resources with a couple skill rolls.

The stand-out poster-boy for this was probably bluff.  Standard NPCs don't have sense motive and the biggest penalty you could take to a bluff was -20.  There was a potion that gave you +30 to bluff for a couple minutes, and the effect of winning the opposed roll was that the person you were talking to  believed you.  Not "believed you sincerely think what you're saying is true", but  believed the statement itself.

Pack of orcs ambushes the party?  "I'm actually your king."  "You don't even know the king's name."  "We're saying it's Bob, it's part of the bluff."  *roll*  "Oh, fark you, man."

Though, all that said, if you want straight roleplay, where even the combat is mostly roleplay, go with World of Darkness.  The setting gets stupid really fast, but the  system causes your abilities to grow very organically from your character.  This means that abilities get really unbalanced really quickly if you  try to powergame (coughmagetheascensioncough) but the golden rule of "anything your character has figured out, so has an NPC with more dice to roll" can actually keep that in check too.  And if you're all in it for the RP, it works really well.

// Even if no one is taking the setting seriously, which is one of the two outcomes with Vampire.  You either get crazy got dark people that are dark like the dark darkness that shrouds their darkened souls in darkness... or you get "holy shiat this system is flexible, I wonder how close I can get to re-enacting "Harvey" with a schizophrenic Malkavian".  And the latter just makes everyone life a little better every time a vampire nurse rolls a crit success on lecturing schoolchildren on the necessity of safe sex to avoid blood-bourne diseases or whatever.

// I still prefer Spycraft, because as much as I love roleplay, some NPCs are just so annoying that I also want the ability to haul off and judo-chop them in the face halfway through a delicate negotiation, escape their guards in a dramatic chase scene ("that's farking impossible" being a literal strategy you can use in chase scenes), then have my teammate stab him and assume his identity for the rest of the mission.
 
2014-01-17 02:55:16 AM  
www2.macleans.ca
seriously....NERDS!
 
2014-01-17 03:56:33 AM  

Boojum2k: Farker Soze: Mikey1969: Farker Soze: Mikey1969: I'll never find another group for gaming that fits me as well as that early one did, but I enjoyed the ever-lovin' shiat out of games like Baldur's Gate and Neverwinter Nights, so I can always hope that they come out with another one that follows D&D rules.

You ever check out Temple of Elemental Evil?  After a bunch of fan patches to make it actually playable it's not a bad 3rd edition PC game.

No, but thanks for the heads up, I'll check it out.

6 bucks at Good Old Games, and google Circle of Eight for patches and mods.


I just went and grabbed it too.


Well worth it... as long as you get the Co8 patches. It's unplayable without them, but great with them.
 
2014-01-17 08:39:09 AM  

Terrible Old Man: I love to use Pathfinder's systems and either Pathfinder's world or 2e's world settings. 3rd ed's writing sucks.


I disagree. Eberron is FANTASTIC.

Faerun/Forgotten Realms can go fark off, though. Too many super-level NPC's running around (This guy! He's the mentor TO HIS OWN GODDESS. Of magic.), and most of the dieties are basically evil. (My argument: it is evil for a demi-lich to destroy a soul to maintain their own power. It's sure as fark probably evil to help them do that, too. I do not see much difference between that and the Wall of the Faithless in anything except maybe SCALE, so, fark them.)
 
2014-01-17 10:50:52 AM  
AD&D 2nd addition is what I've stuck to. Writing my own campaigns and running them without issues since 1990's right up unitl a few years ago when we dropped off in players in our group. We took a 6 month break thats now in its 4th year..............
 
2014-01-17 12:30:47 PM  

legion_of_doo: i like the systems that are heavier on roleplaying and storytelling.

dnd was good in its time, but roleplaying by accident or only at a whim is not my cup of tea.

yes, you can do this or that, but the game itself is set up to push miniatures around a grid.


My group finished up a Pathfinder campaign a few months ago, so we decided to try 13th Age.  We all love it.  It's focused much more on storytelling than on mechanics.  You don't have "skills," for example, you just have your character's backstory, so if you need to do something like pick a lock, you just convince the GM how your backstory lets you know how to do it, and then roll.

Just wanted to plug 13th Age, since no one's mentioned it yet.  It seems like you might like it.  You do need a really creative GM, though.
 
2014-01-17 05:51:23 PM  

ikanreed: Paizo turned one of the greatest coups in board games' industry history. Wizards got them to make a bunch(expensive when you're paying people to make it) of 3.5 content right before they dumped 4.0. Paizo was slated to go out of business on their "pathfinder campaign setting," but they capitalized on nerd-rage and resold pathfinder as an actual improvement on 3.5, leaving wizards of the coast in the dust.


What the hell are you talking about?! Wizards didn't make Paizo do anything. All 3.x product published by Paizo was done of their own accord. And no, they weren't "slated to go out of business" before making the PFRPG. They just knew they wouldn't be able to make 4.0 stuff so they went their own way using the OGL (which wasn't applicable to 4th). PFRPG is a great, well thought-out game and the fact that it "won" the edition wars has nothing to do with "capitalizing on nerd rage." The product was in development long, long before 4E came out, and therefore long, long before anyone knew 4E would suck (although many people were angry that the move to 4E was so fast after 3.5). In fact, I would argue that WotC's pathetic "update" to the OGL (I can't remember what the new document is called) is probably what helped push Paizo to make PFRPG.
 
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