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(Contact Music)   Somebody finally realizes that a Halo movie is a bad idea   (contactmusic.com ) divider line 30
    More: Amusing, Sir Ridley Scott, halos, Halo universe, Neill Blomkamp, Microsoft, Forward Unto Dawn, Steven Spielberg, ideas  
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1995 clicks; posted to Entertainment » on 16 Jan 2014 at 9:41 AM (2 years ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2014-01-16 09:12:45 AM  
Somebody finally realizes that letting Ridley Scott make a Halo movie is a bad idea

FTFY Subby. Neill Blomkamp made a great 9 minute short.

If they wanted Halo to be convoluted and up-its-own-ass, then Scott is a great choice.
 
2014-01-16 09:53:09 AM  
I don't necessarily think Halo is a bad idea for a sci-fi movie. It has a good theory with cool mythos. But it has infinite potential to be a disaster in the wrong hands. Like Doom with Rocky Mavia and Karl Urban.
 
2014-01-16 09:56:21 AM  
That Halo web series was pretty good. Although it had the advantage of not being about the same characters as the games.
 
2014-01-16 09:58:52 AM  

To The Escape Zeppelin!: That Halo web series was pretty good. Although it had the advantage of not being about the same characters as the games.


Forward Unto Dawn...which made an amazing Halo movie when watched all at once on Netflix. Okay...maybe "amazing" is a tad much. But i thought ti was great and definitely would want to see more in the Halo universe.
 
2014-01-16 10:11:38 AM  
The irritating thing is, there's a perfect template for them to use to put Halo on the small screen and have it work:

images.amazon.com
 
2014-01-16 10:13:09 AM  
Was Forward Into Dawn that boring, Ender's Game wanna be with the chick from True Grit? What a snoozer.
 
2014-01-16 10:21:05 AM  

Wettner: I don't necessarily think Halo is a bad idea for a sci-fi movie. It has a good theory with cool mythos. But it has infinite potential to be a disaster in the wrong hands. Like Doom with Rocky Mavia and Karl Urban.


I guess the key is if they cast some relatively non-famous actor in the lead role, if they pay out for someone (like with Stallone in the Judge Dredd) suddenly a character that is famous for never revealing their face spends all their time wandering around with their helmet off.
 
2014-01-16 10:54:21 AM  
Read fall of reach, then try to say that.

It was practically a screen play, and a damn good one
 
2014-01-16 11:01:16 AM  

Lord_Dubu: Was Forward Into Dawn that boring, Ender's Game wanna be with the chick from True Grit? What a snoozer.


It was the chick from Chronicles of Narnia.  The only thing I remember, other than paying for the DVD was shouting, "Where's Aslan!!"
 
2014-01-16 11:08:12 AM  
I don't understand how they always manage to mess up with video game adaptations to movies. You have a fantastic foundation which to work, especially in cases where you have a lot of latitude with the script. I could sit here and within a matter of a few hours come up with a few plots that would be successful if you managed halfway decent actors.
 
2014-01-16 11:15:50 AM  
Compared to other video games Halo's done pretty well for itself in other forms of media, whether it's machinima (Red vs Blue), live action shorts (Blomquist's and Forward Unto Dawn), odd extended universe animated shorts, books, etc.  A Halo movie isn't a bad idea, there's just too many parties involved in the damn thing.

I wonder when the live action Halo show that Spielberg is involved with will debut.
 
2014-01-16 11:29:59 AM  

cartersdad: Lord_Dubu: Was Forward Into Dawn that boring, Ender's Game wanna be with the chick from True Grit? What a snoozer.

It was the chick from Chronicles of Narnia.  The only thing I remember, other than paying for the DVD was shouting, "Where's Aslan!!"


Oh you're right. The chick from True Grit, was in Ender's Game. Thus my confusion.
 
2014-01-16 11:33:31 AM  
Absolutely subby, the story is entirely too formulaic and drenched in conventional sci-fi tropes...

MASS EFFECT on the other hand..... ... ...  ... ... oh fark it all.


images.lazygamer.net
 
2014-01-16 11:55:27 AM  
Microsoft had dick all to do with Halo with the exception of hostilely taking over Bungie Studios so it could get Halo: Combat Evolved as a tentpole franchise for the Xbox.  Bungie was planning on releasing it as a cross platform game, including Mac and PC versions.  Microsoft also forced Bungie to spin off the Myth series to Take Two / Mumbojumbo, who managed to drive the whole thing into the ground with "Wolf Age", and brutalizing the "Oni" project as well.

That said, "Halo" is well designed to get the movie treatment, although I agree that Scott would be a horrible choice for director (I'm also wincing about the mangling Spielberg is going to do, and I'm praying the serial falls through).
 
2014-01-16 12:22:56 PM  
That Forward Unto Dawn was no Video Game High School, but it was sure better than that turd-fest about Lord of the Rings Online.
 
2014-01-16 12:50:18 PM  

mcgreggers99: Absolutely subby, the story is entirely too formulaic and drenched in conventional sci-fi tropes...


Like nearly all of sci-fi put on the big screen?  That's not a detracting feature if you're making a 2 hour movie.  That makes it easy to produce, harder to screw up, and likely to appeal to enough of a wide audience and executives that they'll put money and support behind the project.  Halo wouldn't do terribly well as a small independent film with low budget effects.  With the full treatment, this could be a fun ride.

Make no mistake, Halo will never be a deep, enriched, intellectual sci-fi masterpiece, and I say this as a fan of the property.  But it'll be a fun set of aliens, explosions, and action if they give it budget and a full treatment.  With a little work, they could even make it controversial (religion vs. state, if they decide to dive into the Covenant as more than just monsters), or heartfelt (putting a LOT of work into Cortana).
 
2014-01-16 12:52:49 PM  
i970.photobucket.com
 
2014-01-16 01:03:50 PM  

Khellendros: mcgreggers99: Absolutely subby, the story is entirely too formulaic and drenched in conventional sci-fi tropes...

Like nearly all of sci-fi put on the big screen?  That's not a detracting feature if you're making a 2 hour movie.  That makes it easy to produce, harder to screw up, and likely to appeal to enough of a wide audience and executives that they'll put money and support behind the project.  Halo wouldn't do terribly well as a small independent film with low budget effects.  With the full treatment, this could be a fun ride.

Make no mistake, Halo will never be a deep, enriched, intellectual sci-fi masterpiece, and I say this as a fan of the property.  But it'll be a fun set of aliens, explosions, and action if they give it budget and a full treatment.  With a little work, they could even make it controversial (religion vs. state, if they decide to dive into the Covenant as more than just monsters), or heartfelt (putting a LOT of work into Cortana).


The problem with video-game adaptations is that the people adapting them either don't understand what they are adapting, or try to take things in a horribly new direction. The single most devastating thing is when they implement poor CG also to try to replicate what was in the game. Don't do that. Focus on what you can do and if you can't copy something perfectly, go in a different direction.
 
2014-01-16 01:10:46 PM  

Lord_Dubu: Was Forward Into Dawn that boring, Ender's Game wanna be with the chick from True Grit? What a snoozer.


Yea it was pretty boring save for the last 2 episodes.  When the chief finally shows up and they dont know what it is was pretty awesome.  They kept thinking he was a robot at first.  But yea all together booooorrrrinnngg.   Anyone wanting to watch save your self some time and just start watching right when Chief shows up.
 
2014-01-16 01:37:07 PM  
Too bad they're insisting on doing a World of Warcraft movie.........sigh......
 
2014-01-16 01:51:43 PM  
I think the more likely issue is that letting Ridley Scott behind a camera is a very bad idea at this point.
 
2014-01-16 01:51:50 PM  

scroufus: Lord_Dubu: Was Forward Into Dawn that boring, Ender's Game wanna be with the chick from True Grit? What a snoozer.

Yea it was pretty boring save for the last 2 episodes.  When the chief finally shows up and they dont know what it is was pretty awesome.  They kept thinking he was a robot at first.  But yea all together booooorrrrinnngg.   Anyone wanting to watch save your self some time and just start watching right when Chief shows up.


I liked for the universe back drop of who leads the odst. Explains a lot about why the humans usually get their asses kicked
 
2014-01-16 01:54:12 PM  

scottydoesntknow: FTFY Subby. Neill Blomkamp made a great 9 minute short.


But then he made a feature length film around the concept of a Stanford torus. It was awful.
 
2014-01-16 01:56:17 PM  
Of course a movie is a bad idea. How is Microsoft supposed to charge you monthly for a single movie?
 
2014-01-16 02:53:16 PM  

the money is in the banana stand: Khellendros: mcgreggers99: Absolutely subby, the story is entirely too formulaic and drenched in conventional sci-fi tropes...

Like nearly all of sci-fi put on the big screen?  That's not a detracting feature if you're making a 2 hour movie.  That makes it easy to produce, harder to screw up, and likely to appeal to enough of a wide audience and executives that they'll put money and support behind the project.  Halo wouldn't do terribly well as a small independent film with low budget effects.  With the full treatment, this could be a fun ride.

Make no mistake, Halo will never be a deep, enriched, intellectual sci-fi masterpiece, and I say this as a fan of the property.  But it'll be a fun set of aliens, explosions, and action if they give it budget and a full treatment.  With a little work, they could even make it controversial (religion vs. state, if they decide to dive into the Covenant as more than just monsters), or heartfelt (putting a LOT of work into Cortana).

The problem with video-game adaptations is that the people adapting them either don't understand what they are adapting, or try to take things in a horribly new direction. The single most devastating thing is when they implement poor CG also to try to replicate what was in the game. Don't do that. Focus on what you can do and if you can't copy something perfectly, go in a different direction.


Pretty much.
 
2014-01-16 03:43:44 PM  

Wettner: I don't necessarily think Halo is a bad idea for a sci-fi movie. It has a good theory with cool mythos. But it has infinite potential to be a disaster in the wrong hands. Like Doom with Rocky Mavia and Karl Urban.


I loved DOOM.  I mean, it sucked and everything don't get me wrong.  But for me it was in the "so bad it's good" camp.
 
2014-01-16 05:07:04 PM  

Dwight_Yeast: I think the more likely issue is that letting Ridley Scott behind a camera is a very bad idea at this point.


I had such high hopes for Prometheus :(
 
2014-01-16 05:16:57 PM  
Count me in as a fan of Doom, too.

Neil Blomkamp probably would have been good to do Halo, considering how video-gamey District 9 was.
 
2014-01-16 06:11:12 PM  
img.fark.net
 
2014-01-16 10:08:09 PM  

the money is in the banana stand: I don't understand how they always manage to mess up with video game adaptations to movies. You have a fantastic foundation which to work, especially in cases where you have a lot of latitude with the script. I could sit here and within a matter of a few hours come up with a few plots that would be successful if you managed halfway decent actors.


Because you end up with either one of four things:

1) A retelling of a story that players have already lived through.  If I want to relieve the cut scenes from Uncharted, I'll select that option from the menu.

2) A story based in the universe with other characters.  The only way this works is if the story world is large enough to hold more characters.  Resident Evil pulled this off because the story isn't about Jill or Chris in the way that Metroid is about Samus or the aforementioned Uncharted is about Nathan Drake.

3) You reimagine their story and you end up with Super Mario Bros and Street Fighter.

4) You write a story about the "other" adventures of these characters (ec: Tomb Raider).

Really, only two and four are the only viable options.  But if you're going through that much trouble to write the story, why not just make another game instead?
 
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