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(IGN)   Maxis admits they screwed up SimCity. "We should have allowed for local saves and offline play"   (ign.com) divider line 198
    More: Followup, SimCity, PC gamers  
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3467 clicks; posted to Geek » on 14 Jan 2014 at 3:33 PM (35 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2014-01-14 12:06:13 PM
And a network play option that doesn't trigger my anti-virus software.
 
2014-01-14 12:09:31 PM
www.avsforum.com
 
2014-01-14 12:14:23 PM
What amazes me is they had pre-launch feedback from the community at large plus they had to have feedback from the beta testers on what people thought of the changes and yet they went ahead with the release.
 
2014-01-14 12:30:12 PM
31.media.tumblr.com
 
2014-01-14 12:32:12 PM
The chief remaining criticism of SimCity is its very limited city sizes. That, unfortunately, Maxis has said it is unable to expand without severely impacting performance on its users' PCs

Let me guess, that part is coded in VB6.
 
2014-01-14 12:41:08 PM

miss diminutive: [www.avsforum.com image 500x417]


farker.
 
2014-01-14 01:02:33 PM
LOL.  Gotta love the hate in these threads.  SimCity™ is the hit city building simulator for Origin™-compatible devices, build from the ground-up by Electronic Arts™, the creators of Bulls vs. Blazers and the NBA Playoffs™ and System Shock 2™.  SimCity™'s social networking features and limited SimCity™ size immerse me in the action like never before.  And with the always-online functionality, I'm proud to protect Electronic Arts™' intellectual property rights.  Wow.  What an amazing game.  Thank you, Electronic Arts™, for being everything good in video games, from the incredible conclusion of the Mass Effect™ trilogy to the microtransactions™ in Dead Space 3™.  You truly allow me to Challenge Everything™.
 
2014-01-14 01:21:02 PM
too little, too late.
 
2014-01-14 01:57:41 PM

Marcus Aurelius: The chief remaining criticism of SimCity is its very limited city sizes. That, unfortunately, Maxis has said it is unable to expand without severely impacting performance on its users' PCs

Let me guess, that part is coded in VB6.


This is actually the single issue which made me not buy the game. I want to build a city, not a hamlet.
 
2014-01-14 02:41:12 PM
I only play single-player games. If I want to interact with humans I'll go to a bar or argue on Fark. Video games are a place to get away from humanity and it's gross whenever I find real people in my games. Get out of there! grrr.

So yeah, when I heard that SimCity involved regions and trading with other players and stuff, I was right out then. SimCity of all games is a single-person adventure that appeals to people who like spending lots of time alone, not chatting online with other mayors.

It was a stupid idea from the beginning and I'm sure it came down from EA management, of course.
 
2014-01-14 02:43:59 PM

Confabulat: I only play single-player games. If I want to interact with humans I'll go to a bar or argue on Fark. Video games are a place to get away from humanity and it's gross whenever I find real people in my games. Get out of there! grrr.

So yeah, when I heard that SimCity involved regions and trading with other players and stuff, I was right out then. SimCity of all games is a single-person adventure that appeals to people who like spending lots of time alone, not chatting online with other mayors.

It was a stupid idea from the beginning and I'm sure it came down from EA management, of course.


Exactly right. I started playing Tropico last week and am enjoying it.
 
2014-01-14 02:44:47 PM

DamnYankees: I started playing Tropico last week and am enjoying it.


Which one? I have 3 on my PC but I've never played it. There's a 4 right?
 
2014-01-14 02:46:23 PM

Confabulat: DamnYankees: I started playing Tropico last week and am enjoying it.

Which one? I have 3 on my PC but I've never played it. There's a 4 right?


Yeah 4; I never played any other version. Tropico 5 actually comes out in April.
 
2014-01-14 02:50:51 PM

DamnYankees: Confabulat: DamnYankees: I started playing Tropico last week and am enjoying it.

Which one? I have 3 on my PC but I've never played it. There's a 4 right?

Yeah 4; I never played any other version. Tropico 5 actually comes out in April.


cool. well I might pick that up. I played the very first one on my old Dell back in the long ago era of the early years of the 2000s and remember it was fun.

I bet it has local saves and offline play, huh? Cause that would seem pretty logical to me if I was making a game like that.
 
2014-01-14 02:54:50 PM
Not exactly Maxis anymore, subby. They would have been smart and did the right thing to begin with

img.photobucket.com
 
2014-01-14 03:00:43 PM

DanZero: Not exactly Maxis anymore, subby. They would have been smart and did the right thing to begin with

[img.photobucket.com image 850x550]


BioWare games are anything but mediocre. They are still awesome.
 
2014-01-14 03:05:23 PM

DamnYankees: DanZero: Not exactly Maxis anymore, subby. They would have been smart and did the right thing to begin with

[img.photobucket.com image 850x550]

BioWare games are anything but mediocre. They are still awesome.


I'm going to reserve full judgment until Dragon Age: Inquisition. Mass Effect 3 was a great ride, but DA2 was horse shiat.

It sounds like they're learning from DA2's mistakes though (and the longer development time gives me some hope).
 
2014-01-14 03:37:39 PM
This is this whole "Were going to make you use the "cloud", and you are going to like it" attitude that software makers have now. Instead of giving you a choice, they are trying to force people into using their products as cloud based products.
 
2014-01-14 03:38:53 PM
Wow. All the server code was written in Java.

/Shame offline play still wont prevent uneducated workers from working at a nuclear powerplant because it's the first job they bumped into on the way to work. When all the workers go home, they go home to the first home they bump into on the way home.
 
2014-01-14 03:39:37 PM

Confabulat: I only play single-player games. If I want to interact with humans I'll go to a bar or argue on Fark. Video games are a place to get away from humanity and it's gross whenever I find real people in my games. Get out of there! grrr.

So yeah, when I heard that SimCity involved regions and trading with other players and stuff, I was right out then. SimCity of all games is a single-person adventure that appeals to people who like spending lots of time alone, not chatting online with other mayors.

It was a stupid idea from the beginning and I'm sure it came down from EA management, of course.


this is why I am having more fun with State of Decay than ANYONE has had with DayZ.

SoD lets me experience a zombie apocalypse.
DayZ lets me get force fed rotten bananas by douchebags that then kill me anyway.
 
2014-01-14 03:41:16 PM

ongbok: use the "cloud"


god I hate that term.  servers.  not fluffy clouds or magic.  servers.
 
2014-01-14 03:41:26 PM

DamnYankees: Confabulat: I only play single-player games. If I want to interact with humans I'll go to a bar or argue on Fark. Video games are a place to get away from humanity and it's gross whenever I find real people in my games. Get out of there! grrr.

So yeah, when I heard that SimCity involved regions and trading with other players and stuff, I was right out then. SimCity of all games is a single-person adventure that appeals to people who like spending lots of time alone, not chatting online with other mayors.

It was a stupid idea from the beginning and I'm sure it came down from EA management, of course.

Exactly right. I started playing Tropico last week and am enjoying it.


I enjoyed Tropico as well, but I found that it was too easy to advance while ignoring about 80% of the options. Felt like a lot of the cool game mechanics just didn't have much impact.
 
2014-01-14 03:41:34 PM
meh, call me when a game comes along to replace this:

upload.wikimedia.org
 
2014-01-14 03:42:00 PM

DamnYankees: Confabulat: DamnYankees: I started playing Tropico last week and am enjoying it.

Which one? I have 3 on my PC but I've never played it. There's a 4 right?

Yeah 4; I never played any other version. Tropico 5 actually comes out in April.


As far as the main line games go, the only one worth playing outside of the latest release is 2, Pirate Cove, which I wish they'd make a spin off of, as I love that game, but it's aging badly.
 
2014-01-14 03:42:25 PM

ongbok: This is this whole "Were going to make you use the "cloud", and you are going to like it" attitude that software makers have now. Instead of giving you a choice, they are trying to force people into using their products as cloud based products.


It allows them to, when they think the time is right, transition their titles into a subscription-based model. Look at what Adobe's done with the Creative Suite.

/Gonna be stuck with CS5 forever apparently.
 
2014-01-14 03:43:10 PM
fluffy2097:/Shame offline play still wont prevent uneducated workers from working at a nuclear powerplant because it's the first job they bumped into on the way to work.

24.media.tumblr.com
Simpsons did it
 
2014-01-14 03:43:55 PM

BizarreMan: What amazes me is they had pre-launch feedback from the community at large plus they had to have feedback from the beta testers on what people thought of the changes and yet they went ahead with the release.


Much of the industry is incredibly arrogant. Instead of listening to customer complaints they ignore them all and simply tell us to suck it up and keep buying because they know more about what we want than we do.
 
2014-01-14 03:45:54 PM

scottydoesntknow: DamnYankees: DanZero: Not exactly Maxis anymore, subby. They would have been smart and did the right thing to begin with

[img.photobucket.com image 850x550]

BioWare games are anything but mediocre. They are still awesome.

I'm going to reserve full judgment until Dragon Age: Inquisition. Mass Effect 3 was a great ride, but DA2 was horse shiat.

It sounds like they're learning from DA2's mistakes though (and the longer development time gives me some hope).


DAI is do or die for Bioware in the eyes of a lot of their fans. I think they know this. Still, I want to hear some player reviews before I buy it next fall.
 
2014-01-14 03:46:13 PM

frepnog: SoD lets me experience a zombie apocalypse.


Freaking LOVE State of Decay.
 
2014-01-14 03:46:40 PM

Shrugging Atlas: frepnog: SoD lets me experience a zombie apocalypse.

Freaking LOVE State of Decay.


I've got that on my PC too but I have too many games! Gaah not enough time.
 
2014-01-14 03:47:34 PM

Mike_LowELL: LOL.  Gotta love the hate in these threads.  SimCity™ is the hit city building simulator for Origin™-compatible devices, build from the ground-up by Electronic Arts™, the creators of Bulls vs. Blazers and the NBA Playoffs™ and System Shock 2™.  SimCity™'s social networking features and limited SimCity™ size immerse me in the action like never before.  And with the always-online functionality, I'm proud to protect Electronic Arts™' intellectual property rights.  Wow.  What an amazing game.  Thank you, Electronic Arts™, for being everything good in video games, from the incredible conclusion of the Mass Effect™ trilogy to the microtransactions™ in Dead Space 3™.  You truly allow me to Challenge Everything™.


You just a'sploded my Sarcasm Detector.  Well done!  I wanted to upgrade anyway to one that needs to be connected to the internet at all times for 'reasons'.

\Seriously, laughed my ass off.  Nicely played.
 
2014-01-14 03:48:46 PM

cgraves67: scottydoesntknow: DamnYankees: DanZero: Not exactly Maxis anymore, subby. They would have been smart and did the right thing to begin with

[img.photobucket.com image 850x550]

BioWare games are anything but mediocre. They are still awesome.

I'm going to reserve full judgment until Dragon Age: Inquisition. Mass Effect 3 was a great ride, but DA2 was horse shiat.

It sounds like they're learning from DA2's mistakes though (and the longer development time gives me some hope).

DAI is do or die for Bioware in the eyes of a lot of their fans. I think they know this. Still, I want to hear some player reviews before I buy it next fall.


Definitely. I'm checking all review sites, all aggregate sites, and user reviews. It's sad that BioWare is making me do that with their products now.
 
2014-01-14 03:48:51 PM

frepnog: ongbok: use the "cloud"

god I hate that term.  servers.  not fluffy clouds or magic.  servers.


HAHA.

Servers that were invented so you didn't have all your shiat tied up in a far away mainframe you had no control over, you know like locally...
 
2014-01-14 03:51:03 PM

Confabulat: Shrugging Atlas: frepnog: SoD lets me experience a zombie apocalypse.

Freaking LOVE State of Decay.

I've got that on my PC too but I have too many games! Gaah not enough time.


just stop playing everything else.  you'll thank me.

State of Decay is a bit buggy, requires massively powerful machines to run well, and is the best time I have had with a video game in years.

for instance, here is what happened last night -

Found dead guy's backpack in house. Return to find car surrounded by zombies. Decide to go for passenger door. Bitten badly but get away. Run back to house and loop back to car. Jump in passenger side. Get door closed as zombie attacks car door. Get car going and sideswipe powerpole to kill zombie. Smash into rv, not looking where driving. Car bursts into flames. Stumble almost dead from wreckage. Torn apart by at least ten zombies as car burns. Greatest game ever.
 
2014-01-14 03:51:12 PM

BizarreMan: What amazes me is they had pre-launch feedback from the community at large plus they had to have feedback from the beta testers on what people thought of the changes and yet they went ahead with the release.


It was a mandate from executives. The Bulls hit reasons they trotted out were hogwash... saying their servers were handling computations that would drown lowly user PCs, when it was quickly proven the only thing the servers were actually doing was performing a connectivity check, probably checking a DRM signature, and saving your results to the "cloud" instead of locally.

It was an anti-piracy measure, and an insult to anybody that actually paid for the game. It was also intended to allow EA to effectively shut the game off and force users to "upgrade" to the next release, like they do for sports games.

Now EA can shut down the game servers and re-purpose the without anybody complaining. They learned the hard way that trying to force people into a dependent model of gaming would backfire on them. Maxis probably took a very visible, hard hit in sales - another EA developer might have weathered the storm, but Sim City was too visible as the developer's flagship title.

I'll pick it up if I can get it for less than $10 - or if Origin gets with HumbleBundle for an Origin 2 Sale.

EA is indirectly pissing me off for another reason... Amazon's Editor's Choice Sale seems to be almost exclusively EA titles. I have 4 EC coupons and they sit unused right now. Last year I used my coupons and got some great deals... this year? Heck, if Amazon would at least name some games "EC" I could pricematch and apply my coupon and get some games I really want, like Saints Row IV. Instead, the EC list is clogged with DC for a 6 year old game (Vehicle Pack for Burnout Paradise) and Sims 3. Ugh.
 
2014-01-14 03:51:54 PM

ongbok: This is this whole "Were going to make you use the "cloud", and you are going to like it" attitude that software makers have now. Instead of giving you a choice, they are trying to force people into using their products as cloud based products.


THIS.

I have always find software makers and certain software engineers have some sort of god complex that makes them think they know what people want and if one doesn't agree it means they are stupid.
 
2014-01-14 03:53:07 PM

Fark you, Maxis!

Interesting how their friggin' opinion changes now that they're left bleeding and broke, raped by EA. "Gee, we thought we were right and all of you were wrong, right up until we couldn't fake it any longer." This isn't the first time EA pillaged an otherwise stunning IP just to run it into the ground and profit from its still-steaming corpse. You went along with it for the money, and now you have biatch's remorse. Tough.
 
2014-01-14 03:54:20 PM

Mike_LowELL: LOL.  Gotta love the hate in these threads.  SimCity™ is the hit city building simulator for Origin™-compatible devices, build from the ground-up by Electronic Arts™, the creators of Bulls vs. Blazers and the NBA Playoffs™ and System Shock 2™.  SimCity™'s social networking features and limited SimCity™ size immerse me in the action like never before.  And with the always-online functionality, I'm proud to protect Electronic Arts™' intellectual property rights.  Wow.  What an amazing game.  Thank you, Electronic Arts™, for being everything good in video games, from the incredible conclusion of the Mass Effect™ trilogy to the microtransactions™ in Dead Space 3™.  You truly allow me to Challenge Everything™.


Brought a tear to my eye, that did.
 
2014-01-14 03:55:40 PM
With the rise of Steam Greenlight and Early Access, it is no wonder AAA producers and publishers are trying to mend ties and ask for forgiveness. Since December (when I started taking note) the majority of the top-selling games have been from independent companies. When AAA titles like Assassin's Creed and Call of Duty are taking a backseat to a few talented gamers with a passion for making games, people really start to take notice that the larger companies really don't give two shiats about your opinion about what makes a game fun. Once they get your money, you're nothing to them.
 
2014-01-14 03:57:20 PM
I don't care. You're not Maxis anyway. You're EA. EA is just wearing your face now. You're dead in a ditch somewhere and those psychos are wearing your skin so I really have no interest in what "you" have to say anymore.

/ same goes for you, Bioware
 
2014-01-14 03:57:37 PM
FTFA: We hope they will come back to try SimCity once more

Sounds like: We F'd this up bad and the PR biatch didn't help by feeding the fire. We canned her ass and now will suck your dick for a sale.

Screw me once, shame on you. Screw me again...
 
2014-01-14 03:58:02 PM

Marcus Aurelius: The chief remaining criticism of SimCity is its very limited city sizes. That, unfortunately, Maxis has said it is unable to expand without severely impacting performance on its users' PCs

Let me guess, that part is coded in VB6.


Nah. They are just saving that "improvement" for the DLC expansion. You can double your city area for just $7.99! Or maybe the inevitable sequel.
 
2014-01-14 03:59:03 PM
What's the last original property from EA?
 
2014-01-14 04:00:34 PM

frepnog: Confabulat: Shrugging Atlas: frepnog: SoD lets me experience a zombie apocalypse.

Freaking LOVE State of Decay.

I've got that on my PC too but I have too many games! Gaah not enough time.

just stop playing everything else.  you'll thank me.

State of Decay is a bit buggy, requires massively powerful machines to run well, and is the best time I have had with a video game in years.

for instance, here is what happened last night -

Found dead guy's backpack in house. Return to find car surrounded by zombies. Decide to go for passenger door. Bitten badly but get away. Run back to house and loop back to car. Jump in passenger side. Get door closed as zombie attacks car door. Get car going and sideswipe powerpole to kill zombie. Smash into rv, not looking where driving. Car bursts into flames. Stumble almost dead from wreckage. Torn apart by at least ten zombies as car burns. Greatest game ever.


I just have to finish one. more. game. I can't stand having 20 games lying around that I keep meaning to get back to. This backlog is getting cleared out dammit!
 
2014-01-14 04:03:54 PM
So, they're finally done testing the Glassbox engine and they're going to mothball SimCity(because making it work would mean an engine rewrite) and they don't want to spend the money on that.

Queue SimCity 6, now featuring the all new Glassbox engine 2.0! Now with bigger cities and a more robust agent system! All new and improved traffic AI! And all that other stuff we promised last time.
 
2014-01-14 04:07:31 PM
Let us not bury SimCity, but praise it, for never before have we been able to engulf an entire city in poop.
 
2014-01-14 04:10:36 PM

ongbok: This is this whole "Were going to make you use the "cloud", and you are going to like it" attitude that software makers have now. Instead of giving you a choice, they are trying to force people into using their products as cloud based products.


Really I wouldn't hate the cloud concept if it wasn't so integrated into everything (especially things that don't call for it, as SC has been argued to be) if I had it merely as an option I can switch off from the day of release.

Would Minecraft have been anywhere nearly as successful had Notch been gay about the cloud (granted MC got popular just before the cloud did IIRC) or if he hadn't been at least tolerant if not occasionally supportive of the modding community?
 
2014-01-14 04:12:22 PM

Gordon Bennett: BizarreMan: What amazes me is they had pre-launch feedback from the community at large plus they had to have feedback from the beta testers on what people thought of the changes and yet they went ahead with the release.

Much of the industry is incredibly arrogant. Instead of listening to customer complaints they ignore them all and simply tell us to suck it up and keep buying because they know more about what we want than we do.


Because people DO buy the games! Even on Fark we had people buying this piece of shiat days after it came out knowing full well what they were getting themselves into. They do this shiat because they suffer no long-term consequences.
 
2014-01-14 04:13:36 PM

MechaPyx: Queue SimCity 6, now featuring the all new Glassbox engine 2.0! Now with bigger cities and a more robust agent system! All new and improved traffic AI! And all that other stuff we promised last time.


Sim City 6!   With all the features of Sim City 4.

/Lets do the time warp again.
 
2014-01-14 04:15:15 PM

Lunchlady: Because people DO buy the games! Even on Fark we had people buying this piece of shiat days after it came out knowing full well what they were getting themselves into. They do this shiat because they suffer no long-term consequences.


Ding ding!  Pre-orders have made game publishers lazy.

If people could wait a weekend for reviews to actually come in about the game, many fewer turds would be pushed out because the game stops becoming profitable to the publisher before it is even released.
 
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