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(Kotaku)   In today's episode of "News You Could've Used Last Year": Maxis announces offline mode is coming for SimCity   (kotaku.com) divider line 219
    More: Followup, SimCity, fashions  
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1877 clicks; posted to Geek » on 13 Jan 2014 at 10:54 AM (40 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2014-01-13 10:53:19 AM  
Now if only they made the map bigger, the game might end up being fun.
 
rpm
2014-01-13 10:56:45 AM  
But everything is done on the server and this would require a ridiculous amount of work, I mean, EA said so themselves!

If you can't trust a two time winner of WCIA, who can you trust?
 
2014-01-13 10:56:59 AM  
Nothing like striking while the iron is stone cold and long forgotten.
 
2014-01-13 10:58:00 AM  
Too little, too late.

EA needs to burn to the ground, then companies who don't hate their customers can buy the rights to all the intellectual properties they consume over the years.
 
2014-01-13 10:58:15 AM  
Lulz
i.imgur.com
 
2014-01-13 11:01:34 AM  

ikanreed: Too little, too late.

EA needs to burn to the ground, then companies who don't hate their customers can buy the rights to all the intellectual properties they consume over the years.


Name one IP that EA ruined.

Besides Mass Effect.  And SimCity.

And C&C, NFS, Burnout, Plants vs. Zombies, Ultima.....

Fark it.
 
2014-01-13 11:04:06 AM  

RedPhoenix122: Now if only they made the map bigger, the game might end up being fun.


Are there subways and airports? I love subway system building
 
2014-01-13 11:04:49 AM  

RedPhoenix122: ikanreed: Too little, too late.

EA needs to burn to the ground, then companies who don't hate their customers can buy the rights to all the intellectual properties they consume over the years.

Name one IP that EA ruined.

Besides Mass Effect.  And SimCity.

And C&C, NFS, Burnout, Plants vs. Zombies, Ultima.....

Fark it.


Dragon Age 2 blew donkey balls. It would've worked ok as a standalone IP, but because it had the Dragon Age name attached to it, it blew donkey balls.
 
2014-01-13 11:05:34 AM  

rpm: But everything is done on the server and this would require a ridiculous amount of work, I mean, EA said so themselves!


This is a really stupid attempt at a gotcha. "A year ago, you said it would take a lot of work, like a year, to make this single player! Well, it's been a year, and you're coming out with single player! So, therefore, you could have done it instantly, and you're a bunch of liars!"

I mean, seriously. There's plenty of stuff about this that EA farked up, so why latch on to the one thing that makes  you look stupid?
 
2014-01-13 11:05:57 AM  
Is it still affiliated with EA?  Yes?  I'm not playing it.
 
2014-01-13 11:07:52 AM  
Just get Tropico 4 and enjoy the game Sim City wishes it could be.

Can't wait for Tropico 5...

/These so called "rebels?" They are  anarchists!
 
rpm
2014-01-13 11:10:29 AM  

Theaetetus: This is a really stupid attempt at a gotcha. "A year ago, you said it would take a lot of work, like a year, to make this single player! Well, it's been a year, and you're coming out with single player! So, therefore, you could have done it instantly, and you're a bunch of liars!"

I mean, seriously. There's plenty of stuff about this that EA farked up, so why latch on to the one thing that makes  you look stupid?


Single Player was hacked in in what, a week or less by modifying a Javascript. Saving / loading doesn't take a year.
 
2014-01-13 11:12:23 AM  
And not a single thing was learned by EA.
 
2014-01-13 11:13:11 AM  
It's amazing how much EA has just managed to absolutely kill my anticipation for any upcoming title they intend on releasing.

I mean we are way the hell out of, "I hope they don't fark this up" or even "I bet they will fark this up" territory.  I'm in full blown "Fark absolutely anything they do."

I don't think I've ever gotten to that point with any company before.
 
2014-01-13 11:13:22 AM  
scottydoesntknow:

Dragon Age 2 blew donkey balls. It would've worked ok as a standalone IP, but because it had the Dragon Age name attached to it, it blew donkey balls.

The duel with the Arishok was one of the worst boss fights I've ever played.  It was so farking lame.
 
2014-01-13 11:13:30 AM  

Theaetetus: rpm: But everything is done on the server and this would require a ridiculous amount of work, I mean, EA said so themselves!

This is a really stupid attempt at a gotcha. "A year ago, you said it would take a lot of work, like a year, to make this single player! Well, it's been a year, and you're coming out with single player! So, therefore, you could have done it instantly, and you're a bunch of liars!"

I mean, seriously. There's plenty of stuff about this that EA farked up, so why latch on to the one thing that makes  you look stupid?


I think rpm was being generous. Their actual quote was "The game was designed for MP, we sim the entire region on the server so this is just not possible."

Customers have a right to question it now just as much as they did then. They tried to argue that it was actually impossible for them to do a single-player mode.

They are liars.
 
2014-01-13 11:13:51 AM  

RedPhoenix122: ikanreed: Too little, too late.

EA needs to burn to the ground, then companies who don't hate their customers can buy the rights to all the intellectual properties they consume over the years.

Name one IP that EA ruined.

Besides Mass Effect.  And SimCity.

And C&C, NFS, Burnout, Plants vs. Zombies, Ultima.....

Fark it.


They also purchased and ruined:
Middle Earth license, every single sporting franchise, (recently) Star Wars, Need for Speed, The Sims.

And I blame what I heard of EA executive meddling on ruining Spore too.
 
2014-01-13 11:14:53 AM  

rpm: Theaetetus: This is a really stupid attempt at a gotcha. "A year ago, you said it would take a lot of work, like a year, to make this single player! Well, it's been a year, and you're coming out with single player! So, therefore, you could have done it instantly, and you're a bunch of liars!"

I mean, seriously. There's plenty of stuff about this that EA farked up, so why latch on to the one thing that makes  you look stupid?

Single Player was hacked in in what, a week or less by modifying a Javascript. Saving / loading doesn't take a year.


It doesnt take a year from a competent company.... are you working under the theory that EA is competent?
 
2014-01-13 11:18:55 AM  
Does it make anyone else sad to remember the eighties, when a title with EA on it was received with excitement?
 
2014-01-13 11:22:59 AM  

scottydoesntknow: Theaetetus: rpm: But everything is done on the server and this would require a ridiculous amount of work, I mean, EA said so themselves!

This is a really stupid attempt at a gotcha. "A year ago, you said it would take a lot of work, like a year, to make this single player! Well, it's been a year, and you're coming out with single player! So, therefore, you could have done it instantly, and you're a bunch of liars!"

I mean, seriously. There's plenty of stuff about this that EA farked up, so why latch on to the one thing that makes  you look stupid?

I think rpm was being generous. Their actual quote was "The game was designed for MP, we sim the entire region on the server so this is just not possible."

Customers have a right to question it now just as much as they did then. They tried to argue that it was actually impossible for them to do a single-player mode.

They are liars.


How is that a lie? If regions are simmed on the server, it is impossible to do a single player mode. You first have to stop simming regions on the server, which is what this new version apparently does. Now, sure, there's a "hack" to the code for the old version that allows it to freewheel without server sync, but it doesn't update data for the other regions.

Shiat, that's like EA saying "Madden 25 was designed for football, we didn't implement a mode in which you could drive a car around the stadium, so that's just not possible" and you pointing to the existence of driving games to call them liars. Sure, they  could have implemented it, but it's not like they can flip a switch, and boom, you're driving a car around Lambeau. It's a stupid complaint.
 
2014-01-13 11:23:38 AM  

ikanreed: RedPhoenix122: ikanreed: Too little, too late.

EA needs to burn to the ground, then companies who don't hate their customers can buy the rights to all the intellectual properties they consume over the years.

Name one IP that EA ruined.

Besides Mass Effect.  And SimCity.

And C&C, NFS, Burnout, Plants vs. Zombies, Ultima.....

Fark it.

They also purchased and ruined:
Middle Earth license, every single sporting franchise, (recently) Star Wars, Need for Speed, The Sims.

And I blame what I heard of EA executive meddling on ruining Spore too.


I said Need For Speed.  And I figured Simcity included the Sims since it's a branch from the same IP.

Plus, the Fark it meant that there was far more that they ruined.  I could list them, but I don't have that kind of time.

scottydoesntknow: Dragon Age 2 blew donkey balls. It would've worked ok as a standalone IP, but because it had the Dragon Age name attached to it, it blew donkey balls.


I didn't include that one because I never finished Origins.  I got to that dream area boss and couldn't take him down, got stuck there, and never wanted to start from the beginning.
 
2014-01-13 11:24:02 AM  
Skyfox was the last EA game that was worth a damn....
 
2014-01-13 11:24:51 AM  

RedPhoenix122: ikanreed: Too little, too late.

EA needs to burn to the ground, then companies who don't hate their customers can buy the rights to all the intellectual properties they consume over the years.

Name one IP that EA ruined.

Besides Mass Effect.  And SimCity.

And C&C, NFS, Burnout, Plants vs. Zombies, Ultima.....

Fark it.


Dead Space. DS3 pulled a Resident Evil and took the franchise from "survival horror" to "generic third person shooter with lots of microtransactions". Jesus F*cking Christ, EA - you had one job...ONE JOB!...and yet you completely f*cked it up. I'm done - just done. I'm over this sh*t.
 
2014-01-13 11:25:04 AM  

Theaetetus: rpm: But everything is done on the server and this would require a ridiculous amount of work, I mean, EA said so themselves!

This is a really stupid attempt at a gotcha. "A year ago, you said it would take a lot of work, like a year, to make this single player! Well, it's been a year, and you're coming out with single player! So, therefore, you could have done it instantly, and you're a bunch of liars!"

I mean, seriously. There's plenty of stuff about this that EA farked up, so why latch on to the one thing that makes  you look stupid?


They straight up claimed that offline play was impossible, because so much resource intensive stuff was being done on their servers. It was very quickly found out that this was a total lie. Most of the online stuff was simply there to relay data about the cities in a region (how much power, services, etc. that they have) and to prevent cheating. Very little computational power required.
 
2014-01-13 11:25:32 AM  

FuryOfFirestorm: Dead Space. DS3 pulled a Resident Evil and took the franchise from "survival horror" to "generic third person shooter with lots of microtransactions". Jesus F*cking Christ, EA - you had one job...ONE JOB!...and yet you completely f*cked it up. I'm done - just done. I'm over this sh*t.


Didn't include Dead Space because I still haven't played any of them.
 
2014-01-13 11:26:22 AM  

Theaetetus: Shiat, that's like EA saying "Madden 25 was designed for football, we didn't implement a mode in which you could drive a car around the stadium, so that's just not possible" and you pointing to the existence of driving games to call them liars. Sure, they  could have implemented it, but it's not like they can flip a switch, and boom, you're driving a car around Lambeau. It's a stupid complaint.


I wouldn't want to drive a car around Lambeau. I'd never get the smell of moldy cheese out of my clothes.
 
2014-01-13 11:27:37 AM  

Sgt Otter: scottydoesntknow:

Dragon Age 2 blew donkey balls. It would've worked ok as a standalone IP, but because it had the Dragon Age name attached to it, it blew donkey balls.

The duel with the Arishok was one of the worst boss fights I've ever played.  It was so farking lame.


That one was the biggest letdown to me. I played through DA:O with every character class, and I gave up on DA2 halfway through my first playthrough. What utter shiat.
 
2014-01-13 11:28:29 AM  
Forbes Nails It:
SimCity Adding Formerly 'Impossible' Offline Mode

So when will this be available via torrent?

/Kidding
//No time for games
 
rpm
2014-01-13 11:28:31 AM  

Theaetetus: How is that a lie? If regions are simmed on the server, it is impossible to do a single player mode.


They aren't handled on the server, which was promptly shown with a quick hack, and the fact that any downtime at all was acceptable.
 
2014-01-13 11:29:34 AM  

Little_Dictator: Theaetetus: rpm: But everything is done on the server and this would require a ridiculous amount of work, I mean, EA said so themselves!

This is a really stupid attempt at a gotcha. "A year ago, you said it would take a lot of work, like a year, to make this single player! Well, it's been a year, and you're coming out with single player! So, therefore, you could have done it instantly, and you're a bunch of liars!"

I mean, seriously. There's plenty of stuff about this that EA farked up, so why latch on to the one thing that makes  you look stupid?

They straight up claimed that offline play was impossible, because so much resource intensive stuff was being done on their servers. It was very quickly found out that this was a total lie.


Again, offline play with all of the features was and is impossible in the old version - although you can freewheel your client for an "offline mode" by disabling the sync timer, it doesn't get updated data from other regions. And you even admit this:
Most of the online stuff was simply there to relay data about the cities in a region (how much power, services, etc. that they have) and to prevent cheating. Very little computational power required.
So how is it a lie? The servers are computing and relaying the data, and the code to do that didn't exist in the client. You could make a new client - which they've now done - to handle this, but in the old version, it is literally impossible. As impossible as driving a car in Madden, despite the fact that GTA exists.
 
2014-01-13 11:30:13 AM  
I just want EA to acknowledge that CHEATING IS IRRELEVANT IN A SINGLE PLAYER GAME.

If I want to mod my city, LET ME. If I want to download other people's mods, LET ME. If I want to build a city that breaks gameplay, LET ME. If I want to warp in a level 92 Quasmotron into my medieval castle, LET ME.

SC4 was a wonderful sandbox, there will never be another.
 
2014-01-13 11:31:21 AM  
It doesn't matter. The game is fundamentally flawed, and no amount of offline single-player will help it. The focus on regional trade/assistance is necessary due to the small city size, which isn't a terrible thing by itself, but the way the system forces you to have active regional partners (which I'll assume the offline mode will continue, just with you playing all the other cities in the region just like the online single player) in order to reach any real level of success is just maddening.

For example, you can build up a nice university town, but unless half a dozen other cities are sending you their students, you'll never get good use out of it.

Further, the "large city" type buildings (stadiums, giant commercial/industrial complexes) take up such a huge footprint that you can only reasonably have one.

Also, don't get me started on the landfill situation. You practically need a trash dump city to take care of that stuff.
 
2014-01-13 11:31:39 AM  

rpm: Theaetetus: How is that a lie? If regions are simmed on the server, it is impossible to do a single player mode.

They aren't handled on the server, which was promptly shown with a quick hack, and the fact that any downtime at all was acceptable.


That's false, as shown by the interview with the guy who made the quick hack, linked above.
 
2014-01-13 11:32:27 AM  

Epicedion: You practically need a trash dump city to take care of that stuff.


So, Detroit?
 
rpm
2014-01-13 11:32:35 AM  

Theaetetus: You could make a new client - which they've now done - to handle this, but in the old version, it is literally impossible. As impossible as driving a car in Madden, despite the fact that GTA exists.


How many times does this need to be hammered into your head? This is the equivalent to the old hacked client with save capabilities. That's it. This won't handle regions either.
 
2014-01-13 11:34:23 AM  

ikanreed: Too little, too late.

EA needs to burn to the ground, then companies who don't hate their customers can buy the rights to all the intellectual properties they consume over the years.


Yeah, this. It's just too bad they own LucasArts now...
 
2014-01-13 11:34:28 AM  

Epicedion: It doesn't matter. The game is fundamentally flawed, and no amount of offline single-player will help it. The focus on regional trade/assistance is necessary due to the small city size, which isn't a terrible thing by itself, but the way the system forces you to have active regional partners (which I'll assume the offline mode will continue, just with you playing all the other cities in the region just like the online single player) in order to reach any real level of success is just maddening.

For example, you can build up a nice university town, but unless half a dozen other cities are sending you their students, you'll never get good use out of it.

Further, the "large city" type buildings (stadiums, giant commercial/industrial complexes) take up such a huge footprint that you can only reasonably have one.

Also, don't get me started on the landfill situation. You practically need a trash dump city to take care of that stuff.


See? The game is fundamentally flawed, and these are all reasonable complaints. "You said it was impossible for the old client to run offline, and now you made a new version that can run offline, so you were lying then" is not.
 
2014-01-13 11:40:48 AM  

rpm: Theaetetus: You could make a new client - which they've now done - to handle this, but in the old version, it is literally impossible. As impossible as driving a car in Madden, despite the fact that GTA exists.

How many times does this need to be hammered into your head? This is the equivalent to the old hacked client with save capabilities. That's it. This won't handle regions either.


You work for EA or Maxis, I take it? Because otherwise, how do you know whether or not the new one handles regions, considering the article says nothing about it, merely "our team will be delivering a follow-up blog that will outline the full details in the near future so stay tuned." Did you perhaps pull this belief out of your ass?

But, more importantly, do you realize that you just contradicted yourself?
A few minutes ago: "[Regions] aren't handled on the server."
Now: "This is the equivalent to the old hacked client with save capabilities... This won't handle regions either."
You clearly have no idea what you're talking about - you seem to think the old client handled regions, and the new one won't. The former is the opposite of reality, and in all likelihood, the latter will be too.
 
2014-01-13 11:42:47 AM  
Oh, and a dynamic "region" could've worked. At least a lot better than the "join this region in progress" model. The thing that really murders this game is the rate at which other people abandon their cities. If playing with your region is such an important thing, why in the hell would you design things so that you have to rely on people from the internet for it?

One minute you'll have a guy that sells all the ambulances and fire trucks to his neighbors, and the next, he's bulldozed all of the critical infrastructure for the region and done a cubist rendition of "Balls, in Medium Density Avenue."
 
2014-01-13 11:46:24 AM  

Theaetetus: rpm: Theaetetus: You could make a new client - which they've now done - to handle this, but in the old version, it is literally impossible. As impossible as driving a car in Madden, despite the fact that GTA exists.

How many times does this need to be hammered into your head? This is the equivalent to the old hacked client with save capabilities. That's it. This won't handle regions either.

You work for EA or Maxis, I take it?


Do you?

They said it was impossible. Dress it up however you like.
 
2014-01-13 11:46:28 AM  
fark EA..  They ruined nearly every PC IP they have and they are now taking over Android with their freemium model..

/I can't stand freemium anything
 
2014-01-13 11:48:02 AM  

styckx: fark EA..  They ruined nearly every PC IP they have and they are now taking over Android with their freemium model..

/I can't stand freemium anything


Freemium is bad.  Microtransactions built into a $60 game is worse.
 
2014-01-13 11:49:01 AM  

Epicedion: If playing with your region is such an important thing, why in the hell would you design things so that you have to rely on people from the internet for it?


Social networking mechanics.  You create a dependence on the game, much in the way that people are compelled to log into Facebook and "contribute" every day.  Not because that person wants to use Facebook, but because the model encourages them to keep others updated with their pedantic lives.  Don't reply?  People start wondering where you are.  Don't play?  You're hurting their cities.
 
2014-01-13 11:49:44 AM  

Theaetetus: Because otherwise, how do you know whether or not the new one handles regions,


Regions are for multiplayer mode.  If you're playing offline single-player, why would you see multiplayer regions?
 
2014-01-13 11:55:00 AM  

Theaetetus: rpm: But everything is done on the server and this would require a ridiculous amount of work, I mean, EA said so themselves!

This is a really stupid attempt at a gotcha. "A year ago, you said it would take a lot of work, like a year, to make this single player! Well, it's been a year, and you're coming out with single player! So, therefore, you could have done it instantly, and you're a bunch of liars!"

I mean, seriously. There's plenty of stuff about this that EA farked up, so why latch on to the one thing that makes  you look stupid?


They only announced they were looking into it in October though. October to January isn't a year. The absolute most it could possibly be is 3 months and 2 weeks if they started on October 1st and worked through the holidays. Plus this is patch number 10 so it seems they may have been busy getting the game bugs worked out instead of working on this for the last year.

Maybe try reading the article before calling someone stupid.
 
2014-01-13 11:55:26 AM  

HotWingConspiracy: Theaetetus: rpm: Theaetetus: You could make a new client - which they've now done - to handle this, but in the old version, it is literally impossible. As impossible as driving a car in Madden, despite the fact that GTA exists.

How many times does this need to be hammered into your head? This is the equivalent to the old hacked client with save capabilities. That's it. This won't handle regions either.

You work for EA or Maxis, I take it?

Do you?


Yes, clearly, because anyone who says the game is fundamentally flawed and that there are huge legitimate complaints about it  must be an EA shill, if they point out that one single tiny other criticism may be false.

EA has farked up every game the huge disappointment that was Spore, but the CEO of EA is not actually the anti-Christ and he doesn't eat kittens for breakfast. Oh, shiat, I did it again- I must actually  be the CEO now, right?
 
2014-01-13 11:56:32 AM  

MightyPez: Just get Tropico 4 and enjoy the game Sim City wishes it could be.

Can't wait for Tropico 5...

/These so called "rebels?" They are  anarchists!


IDK.
I love Tropico 4, but the DLC is ridiculous.
10 $5 packs that just add a building and a suit, and a $20 pack.
T5 may just be a front end to the cash shop, unfortunately. :(

/bought T4 and all DLC during various Steam sales.
//got it late, but cheap
///still lots of fun
////will wait a year or 2 for the GOTY bundle
//my gaming backlog will keep me til then
 
2014-01-13 11:56:36 AM  

Theaetetus: he doesn't eat kittens for breakfast.


That has yet to be proven.
 
2014-01-13 11:56:46 AM  

RedPhoenix122: styckx: fark EA..  They ruined nearly every PC IP they have and they are now taking over Android with their freemium model..

/I can't stand freemium anything

Freemium is bad.  Microtransactions built into a $60 game is worse.


Indeed...
 
2014-01-13 11:56:59 AM  

ReverendJasen: Theaetetus: Because otherwise, how do you know whether or not the new one handles regions,

Regions are for multiplayer mode.  If you're playing offline single-player, why would you see multiplayer regions?


Because, as pointed out above, each individual city is too tiny to provide all of the resources it needs. It's a fundamental flaw in the game that requires at least a "pseudo-multiplayer", either with AI cities or the player running all of the other cities in the region.
 
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