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(Kotaku)   Mass Effect gets an unexpected crossover in Agents of SHIELD. Sci-fi plagiarism trifecta in play   (kotaku.com) divider line 74
    More: Fail, Mass Effect, sci-fi, Commander Shepard, trifecta, Marvel Entertainment, crosswalks, Eurogamer  
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6166 clicks; posted to Entertainment » on 09 Jan 2014 at 5:11 PM (49 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2014-01-09 01:28:53 PM  
And the writing in Mass Effect is terrible, how desperate do you have to be before you start stealing that?

/DNRTFA
 
2014-01-09 04:56:52 PM  

Voiceofreason01: And the writing in Mass Effect is terrible, how desperate do you have to be before you start stealing that?

/DNRTFA


Didn't steal from the writing. They took concept art and used it as their SHIELD HQ (at least I think it's supposed to be an HQ).

And I thought the writing in the ME saga was great*. Can't remember a game where I actually cared about most of the characters.

*Does not include the ending, which sucked, but I'm over it by now. And the Citadel DLC was fantastic
 
2014-01-09 05:11:18 PM  
Just watched the latest AoS ep last night. Kept hoping Coulson would just dump his water glass into the brain scanner thingy.
 
2014-01-09 05:17:38 PM  
Playing Mass Effect and enjoying it is simple. Understand that everything you do does NOT change the final choices in the game (just your path there).

/oh and download the "extended cut" too
//Agents of SHIELD is ok, not great
 
2014-01-09 05:24:27 PM  
Artist who worked on Mass Effect also did some work on AoS, perhaps?

/I mean it could be theft
//Disney steals from artists all the time
 
2014-01-09 05:26:58 PM  
So, between the last episode and this one, ABC has changed their online viewing app thingy so that you must be a customer of a cable or satellite provider in order to view their free shows online within 6 days of the original broadcast. They were already showing commercials in the online viewer, so it isn't a money issue. Disney has basically become the biatch of the cable and satellite companies.

/disgruntled
//first world problems
 
2014-01-09 05:27:17 PM  
An image of Quarian castmember Tali without her mask on and the backdrop for the game's ending sequences both appeared to be sourced from art produced elsewhere.

Jesus, I had forgotten all about that stupid maskless Tali in that trainwreck of an ending.
 
2014-01-09 05:29:33 PM  

scottydoesntknow: Voiceofreason01: And the writing in Mass Effect is terrible, how desperate do you have to be before you start stealing that?

/DNRTFA

Didn't steal from the writing. They took concept art and used it as their SHIELD HQ (at least I think it's supposed to be an HQ).

And I thought the writing in the ME saga was great*. Can't remember a game where I actually cared about most of the characters.

*Does not include the ending, which sucked, but I'm over it by now. And the Citadel DLC was fantastic


Ah, I couldn't see the article at work(just got home). I shouldn't say the writing was bad(except the ending), it was actually pretty passable for a video game, although most games set a pretty low bar. The bigger issue is that the writing wasn't better integrated into the gameplay. Even in the third game(which was technically the best) the tone varies wildly throughout the game and there are many parts that feel like the writers and the rest of the dev team never spoke to each other.
 
2014-01-09 05:35:38 PM  

Ringshadow: Artist who worked on Mass Effect also did some work on AoS, perhaps?

/I mean it could be theft
//Disney steals from artists all the time


If they did, they went to the trouble of either getting the model from them, or redesigning the model

My guess the same person did both, and they did quick and lazy by reusing the same building model as a base
 
2014-01-09 05:38:02 PM  
Meh. More Mass Effect is always a good thing.
 
2014-01-09 05:43:53 PM  
In a twist season finale, the Skrull are revealed to be the Batarians all along.
 
2014-01-09 05:46:03 PM  
Or there could've been a Mass Effect fan on the staff who thought it'd be cool to suggest that the SHIELD complex here is the foundation of the Earth Alliance or something.

/have not played ME
//or seen this episode of MAoS
///basically talking out my ass here
////but who even cares about this
 
2014-01-09 05:49:13 PM  

loonatic112358: Ringshadow: Artist who worked on Mass Effect also did some work on AoS, perhaps?

/I mean it could be theft
//Disney steals from artists all the time

If they did, they went to the trouble of either getting the model from them, or redesigning the model

My guess the same person did both, and they did quick and lazy by reusing the same building model as a base


My guess is that they used an actual location and built their image/shot on that.  That same location was used by the ME folks to create their concept art.

Sometime look at pictures of the Ft. Worth Water gardens and see how many things cribbed from there.  Logan's run is the most famous, but there have been plenty of others.  It doesn't mean that everyone was copying Logan's Run.  They were just using the same location as inspiration.
 
2014-01-09 06:00:04 PM  
God I loved Mass Effect

/the trick is believing in the Indoctrination Theory
//seriously, best sci-fi game series to date imo
 
2014-01-09 06:07:23 PM  
splashpage.mtv.com
"Shepard."
i.neoseeker.com
"Coulson."
nightmaremode.files.wordpress.com
(Romance)
(Ask about personal history)
(Insult)
comicsbeat.com
"Hold it. Before you ask, I want you to put this on, and give me an autograph."
i266.photobucket.com
"Honestly, I was going to insult you. But I'll oblige part of your request. Bite the pillow, I'm going in dry."
 
2014-01-09 06:10:18 PM  

MurphyMurphy: /the trick is believing in the Indoctrination Theory


What do you mean theory? *twitch*
 
2014-01-09 06:15:21 PM  

MurphyMurphy: God I loved Mass Effect

/the trick is believing in the Indoctrination Theory
//seriously, best sci-fi game series to date imo


Like the Intoxication Theory better, http://www.youtube.com/watch?v=_qvrpnx42UM

As far as this goes it seems like sort of a stretch to assume they doctored concept art from a video game and didn't just likely either have the same artist or had similar inspiration.
 
2014-01-09 06:21:38 PM  

cgraves67: So, between the last episode and this one, ABC has changed their online viewing app thingy so that you must be a customer of a cable or satellite provider in order to view their free shows online within 6 days of the original broadcast. They were already showing commercials in the online viewer, so it isn't a money issue. Disney has basically become the biatch of the cable and satellite companies.

/disgruntled
//first world problems


There are other ways to watch TV shows
 
2014-01-09 06:25:36 PM  
I'm fairly sure that the common parts of the two images are a real building somewhere.  The parts that differ are digital effects.  There are maybe a dozen real buildings that are used as the basis for most futuristic buildings in movies.  I don't know where this particular one is located but I'm sure it is out there some where.
 
2014-01-09 06:31:08 PM  

MurphyMurphy: God I loved Mass Effect

/the trick is believing in the Indoctrination Theory
//seriously, best sci-fi game series to date imo


The Extended Cut or whatever did a decent job at salvaging the pile of shiat the original ending was, but you're still better off destroying your copy of the game after the heart-to-heart with Anderson (or just letting Marauder Shields kill you).
 
2014-01-09 06:32:44 PM  

Voiceofreason01: scottydoesntknow: Voiceofreason01: And the writing in Mass Effect is terrible, how desperate do you have to be before you start stealing that?

/DNRTFA

Didn't steal from the writing. They took concept art and used it as their SHIELD HQ (at least I think it's supposed to be an HQ).

And I thought the writing in the ME saga was great*. Can't remember a game where I actually cared about most of the characters.

*Does not include the ending, which sucked, but I'm over it by now. And the Citadel DLC was fantastic

Ah, I couldn't see the article at work(just got home). I shouldn't say the writing was bad(except the ending), it was actually pretty passable for a video game, although most games set a pretty low bar. The bigger issue is that the writing wasn't better integrated into the gameplay. Even in the third game(which was technically the best) the tone varies wildly throughout the game and there are many parts that feel like the writers and the rest of the dev team never spoke to each other.


I don't get all of the hate for Mass Effect. It is one of the best games I have ever played, and the universe and environment they created is amazing. The story line created was fantastic and anything to the contrary is just nitpicking. For those upset how ME3 ends up potentially, sure it wasn't my favorite but endings almost never are. With ME, I was upset it "ended" at all. I would be perfectly content with the formula dragging along. The sense of mystery created and scale of the game is fantastic. I loved everything down to the music and ambiance of the game. Rarely, do I care to ever read the text to watch cut-scenes. ME is one of the few games I did this with, usually I just skip as fast as possible to get back into the game. Now, I would have loved if your dialog options change the gameplay more and had a larger effect on the events that transpire, but asking for that considering the size of the game, is pretty crazy thing to ask for at this stage.
 
2014-01-09 06:37:50 PM  

the money is in the banana stand: Now, I would have loved if your dialog options change the gameplay more and had a larger effect on the events that transpire, but asking for that considering the size of the game, is pretty crazy thing to ask for at this stage.


It was a crazy thing to expect; it was a crazy thing to promise.  But promise it they did, and deliver it they did not.
 
2014-01-09 06:47:55 PM  
Just curious but does anyone here actually give a shiat about this?
 
2014-01-09 06:49:14 PM  

the money is in the banana stand: Voiceofreason01: scottydoesntknow: Voiceofreason01: And the writing in Mass Effect is terrible, how desperate do you have to be before you start stealing that?

/DNRTFA

Didn't steal from the writing. They took concept art and used it as their SHIELD HQ (at least I think it's supposed to be an HQ).

And I thought the writing in the ME saga was great*. Can't remember a game where I actually cared about most of the characters.

*Does not include the ending, which sucked, but I'm over it by now. And the Citadel DLC was fantastic

Ah, I couldn't see the article at work(just got home). I shouldn't say the writing was bad(except the ending), it was actually pretty passable for a video game, although most games set a pretty low bar. The bigger issue is that the writing wasn't better integrated into the gameplay. Even in the third game(which was technically the best) the tone varies wildly throughout the game and there are many parts that feel like the writers and the rest of the dev team never spoke to each other.

I don't get all of the hate for Mass Effect. It is one of the best games I have ever played, and the universe and environment they created is amazing. The story line created was fantastic and anything to the contrary is just nitpicking. For those upset how ME3 ends up potentially, sure it wasn't my favorite but endings almost never are. With ME, I was upset it "ended" at all. I would be perfectly content with the formula dragging along. The sense of mystery created and scale of the game is fantastic. I loved everything down to the music and ambiance of the game. Rarely, do I care to ever read the text to watch cut-scenes. ME is one of the few games I did this with, usually I just skip as fast as possible to get back into the game. Now, I would have loved if your dialog options change the gameplay more and had a larger effect on the events that transpire, but asking for that considering the size of the game, is pretty crazy thing to ask for at this stage.


How do you think I feel, considering I actually like the ending? I don't even get to jump on the built up expectations Internet hate band wagon.

/people take endings waaaay too seriously
 
2014-01-09 06:51:36 PM  

the money is in the banana stand: I don't get all of the hate for Mass Effect. It is one of the best games I have ever played, and the universe and environment they created is amazing. The story line created was fantastic and anything to the contrary is just nitpicking. For those upset how ME3 ends up potentially, sure it wasn't my favorite but endings almost never are.


It wasn't that the ending was simply bad. It was that somehow in fifteen minutes they managed to make meaningless every decision you had ever made in the game. In a game whose entire conceit had been player agency and choice, your ending boiled down to destroying the entire galaxy with different colored explosions. Throw in a deus ex machina in the Star Kid, and Shepard not even questioning the proposed solutions, and it was just a terrible, terrible ending. The entire series up until that point was choosing the story you wanted your Shepard to tell, and its final moments were a creative decision from decidedly uncreative people dictating to you what they think you should take from it.

Buzz Aldrin and "Thanks for playing, buy some DLC" were just piss icing on that shiat cake. Up until those final moments, I was dying to start over again with one of my other characters, but hell, it was so bad I couldn't bring myself to do it. Great ending on a good game equals a great game. Bad ending on a great game equals a bad game, even moreso when it's the end to a trilogy.
 
2014-01-09 07:00:20 PM  

Barry Lyndon's Annuity Cheque: An image of Quarian castmember Tali without her mask on and the backdrop for the game's ending sequences both appeared to be sourced from art produced elsewhere.

Jesus, I had forgotten all about that stupid maskless Tali in that trainwreck of an ending.


I was certain we'd get to see Tali's face.  I wasn't upset that they used a stock photo so much as I was that they were so completely lazy about the whole thing.  GIS "Tali's face" and you'll see a few really good fan art renderings of what she might look like.  Certainly there is at least one artist at Bioware who has drawings of her, done in spare time perhaps.  Make SOMETHING.  Jesus.

That said, I enjoyed the hell out of that game right up until the  literal deus ex machina at the end.  The only way that kid ghost makes any sense is indoctrination theory, and while clever, it's pretty clear that it isn't something Bioware intended.
 
2014-01-09 07:06:09 PM  
That last episode made me want to keep watching.

First episode, I've really liked.
 
2014-01-09 07:20:15 PM  

JolobinSmokin: That last episode made me want to keep watching.

First episode, I've really liked.


When Coulson said, "So clutch," I lost it.

That guy could carry a network TV show on his shoulders.
 
2014-01-09 07:20:53 PM  

miniflea: Jesus, I had forgotten all about that stupid maskless Tali in that trainwreck of an ending.

I was certain we'd get to see Tali's face.


i kinda hoped that the only way you got to see her face was if you made the choices in ME3 that lead to her committing suicide.
 
2014-01-09 07:23:27 PM  

thecpt: How do you think I feel, considering I actually like the ending? I don't even get to jump on the built up expectations Internet hate band wagon.

/people take endings waaaay too seriously


For me personally it's not the fact that everything you've done up to that point hangs on three simple choices. It's not the fact that most choices end up in Sheppard's death (fark you it's been out long enough, no spoiler warning for you). It's not even the fact that the three endings were mostly similar with a simple color swap in some areas. No, what ruined the ending for me was the Star Child's existence and the fact that it was on the Citadel the entire time, making the events of the previous two games completely senseless. With the entity that controls the Reapers being on the Citadel the entire time you have no need for Sovereign to be roaming around to check on the state of the galaxy. No reason for Sovereign to take over Saren to attempt to signal the rest of the reapers from the Citadel. It made ME2 seem like it didn't belong in the storyline. I mean shiat, if Sovereign failed then it should have been time for Star Child to take over bring in the rest of the reapers on it's own. No need for the Collectors to come around doing their thing alerting galactic civilization that shiats going down and they'd better prepare before the big boys get there. It was piss poor writing and it shiat all over the previous games and smeared it in our faces and told us to like it.

That said, the story up to that point in ME3 was amazing and I loved every minute of it, especially when the room got all dusty when Mordin does his thing. And the Citadel DLC was some much needed fan service and brought some much needed levity to the game.
 
2014-01-09 07:31:46 PM  

the money is in the banana stand: Voiceofreason01: scottydoesntknow: Voiceofreason01: And the writing in Mass Effect is terrible, how desperate do you have to be before you start stealing that?

/DNRTFA

Didn't steal from the writing. They took concept art and used it as their SHIELD HQ (at least I think it's supposed to be an HQ).

And I thought the writing in the ME saga was great*. Can't remember a game where I actually cared about most of the characters.

*Does not include the ending, which sucked, but I'm over it by now. And the Citadel DLC was fantastic

Ah, I couldn't see the article at work(just got home). I shouldn't say the writing was bad(except the ending), it was actually pretty passable for a video game, although most games set a pretty low bar. The bigger issue is that the writing wasn't better integrated into the gameplay. Even in the third game(which was technically the best) the tone varies wildly throughout the game and there are many parts that feel like the writers and the rest of the dev team never spoke to each other.

I don't get all of the hate for Mass Effect. It is one of the best games I have ever played, and the universe and environment they created is amazing. The story line created was fantastic and anything to the contrary is just nitpicking. For those upset how ME3 ends up potentially, sure it wasn't my favorite but endings almost never are. With ME, I was upset it "ended" at all. I would be perfectly content with the formula dragging along. The sense of mystery created and scale of the game is fantastic. I loved everything down to the music and ambiance of the game. Rarely, do I care to ever read the text to watch cut-scenes. ME is one of the few games I did this with, usually I just skip as fast as possible to get back into the game. Now, I would have loved if your dialog options change the gameplay more and had a larger effect on the events that transpire, but asking for that considering the size of the game, is pretty crazy thing to ask for at this stage.


They really set up a rich universe to serve as the setting for future games.

Games which, as far as I can tell, will never, ever happen.
 
2014-01-09 07:48:08 PM  

Voiceofreason01: And the writing in Mass Effect is terrible, how desperate do you have to be before you start stealing that?

/DNRTFA


The overall story is pretty good, although it pretty much was the Shadow story arc in Babylon 5 with some Battlestar Galactica reboot and Matrix ideas about AI rising up destroying organic life thrown in for good measure.

/It's hard to be truly original these days since so many ideas have already been done. It is really the execution that matters.
 
2014-01-09 07:53:46 PM  

scottydoesntknow: Can't remember a game where I actually cared about most of the characters.


I can think of a few:

media.aintitcool.com

cdn2-www.playstationlifestyle.net

www.digitaltrends.com

judeochristianchurch.com

reclaimer105.com
 
2014-01-09 08:27:28 PM  

Barry Lyndon's Annuity Cheque: the money is in the banana stand: I don't get all of the hate for Mass Effect. It is one of the best games I have ever played, and the universe and environment they created is amazing. The story line created was fantastic and anything to the contrary is just nitpicking. For those upset how ME3 ends up potentially, sure it wasn't my favorite but endings almost never are.

It wasn't that the ending was simply bad. It was that somehow in fifteen minutes they managed to make meaningless every decision you had ever made in the game. In a game whose entire conceit had been player agency and choice, your ending boiled down to destroying the entire galaxy with different colored explosions. Throw in a deus ex machina in the Star Kid, and Shepard not even questioning the proposed solutions, and it was just a terrible, terrible ending. The entire series up until that point was choosing the story you wanted your Shepard to tell, and its final moments were a creative decision from decidedly uncreative people dictating to you what they think you should take from it.

Buzz Aldrin and "Thanks for playing, buy some DLC" were just piss icing on that shiat cake. Up until those final moments, I was dying to start over again with one of my other characters, but hell, it was so bad I couldn't bring myself to do it. Great ending on a good game equals a great game. Bad ending on a great game equals a bad game, even moreso when it's the end to a trilogy.


It also bugged me what they did with Cerberus after building them up. In ME they were Black Ops Boogiemen, in ME2 they were this grey area pro-human group that was more nuanced than just cartoon villains. In ME3 they were COBRA, complete with planet-destroying bombs, unlimited faceless troopers/cannon fodder, and an overly complicated plot to overthrow the council, control the reapers, and rule the galaxy. Story-wise, the game really suffered without Drew Karpyshyn as writer.
 
2014-01-09 08:36:12 PM  
I didn't play ME3 ... but from what I can tell people are mainly pissed off about a deus ex machina used for the endings.

static3.wikia.nocookie.net
It works in the Deus Ex series, hence the name ("Hey Adam, put in this disc for the truth, hit these buttons for the lies, or ... hey, what about pulling the self-destruct lever over here and giving a middle finger to everyone in the conspiracy?"). And to add: considering it was a prequel and you the player probably had an inkling that your decision wouldn't affect the original game, the endings were good with Adam giving his reason for picking such. BTW, I saw the game's devolvement to a mecha-zombie game in the final setting as DX:HR's big disappointment; even the boss fights weren't as bad in my book.

static3.wikia.nocookie.net

Mass Effect's Starchild probably doesn't work when you're floating around the galaxy for 60 hours or more through three games as a diplomat/warrior busting your ass or stressing over blue/red statements, only to see the sum of your actions go "Door No. 1, Door No. 2, Door No. 3" regardless of those choices. Plus being elusive over Shep's fate was a bit dickish.
 
2014-01-09 08:46:04 PM  
I like Master Chief.
 
2014-01-09 08:50:45 PM  
mikieb:

I Story-wise, the game really suffered without Drew Karpyshyn as writer.

THIS

ME1 to ME2 made sense together.
ME3 went in another direction. Plus they never explained why the reaper the collectors were making was in human form, when all the previous reapers were in the traditional form.
 
2014-01-09 08:54:50 PM  

headakl: mikieb:

I Story-wise, the game really suffered without Drew Karpyshyn as writer.

THIS

ME1 to ME2 made sense together.
ME3 went in another direction. Plus they never explained why the reaper the collectors were making was in human form, when all the previous reapers were in the traditional form.


Drew Karpyshyn's ending was the dark matter one, right?

Do the wrong thing for the right reason or not?
 
2014-01-09 09:02:57 PM  

headakl: mikieb:

I Story-wise, the game really suffered without Drew Karpyshyn as writer.

THIS

ME1 to ME2 made sense together.
ME3 went in another direction. Plus they never explained why the reaper the collectors were making was in human form, when all the previous reapers were in the traditional form.


That was kind of half ass explained in the DLC that was supposed to make the endings slightly more palatable. According to the Star Child, the human reaper would have started in human form then be covered with a shell to look like all the other reapers. Like I kind of mentioned in my other post, the writers did a bad job of tying the main plotlines to ME2 and ME3 together. I think it would have been better if the Collectors would have been a wholly independent entity from the reapers and the end of the game has you seeing the Collectors get rofl stomped by the reapers initial forces. Or they could have had the reapers be a bigger part of ME2, just something more than a DLC to tie the overall arc of the reapers into the game more cohesively.
 
2014-01-09 09:03:39 PM  
I skipped ME3 because I have heard nothing but disappointment about the ending, thus I won't even bother,
 
2014-01-09 09:05:09 PM  

Practical_Draconian: [splashpage.mtv.com image 575x323]
"Shepard."
[i.neoseeker.com image 650x366]
"Coulson."
[nightmaremode.files.wordpress.com image 273x273]
(Romance)
(Ask about personal history)
(Insult)
[comicsbeat.com image 440x240]
"Hold it. Before you ask, I want you to put this on, and give me an autograph."
[i266.photobucket.com image 600x722]
"Honestly, I was going to insult you. But I'll oblige part of your request. Bite the pillow, I'm going in dry."


Are you referring to Tyrannicon?
 
2014-01-09 09:09:31 PM  

INeedAName: I skipped ME3 because I have heard nothing but disappointment about the ending, thus I won't even bother,


Eh, I wouldn't have gone that far. It has a great story right up to the ending. You really end up caring about the characters and depending on your choices and there's some really cool moments like Shep and Garrus playing sniper on the Citadel, Mordin's story depending on the choices you made, Tali's fate depending on the choices you make, and the Citadel DLC is pretty fun stuff with great character interaction and lots of fan service. Tali getting drunk at the party, the biotic characters showdown with Vega at the party, EDI and Joker's relationship and loads of other goodies.
 
2014-01-09 09:22:08 PM  
How much does ABC pay Drew every time we have to read another article about this crappy show?

/Skye's tiny boobs are not a plot.
 
2014-01-09 09:31:55 PM  
1) that style of architecture is very common in sci-fi set designs. It's almost generic.

2) "Organic life creates sentient machines and mistreats them, causing the machines to turn on their creator - the ensung conflict destroys almost everything and this cycle is repeated over and over again throughout the history of sentient beings." - did I just describe Mass Effect or the reboot of BSG?

INeedAName: I skipped ME3 because I have heard nothing but disappointment about the ending, thus I won't even bother,



It doesn't live up to the expectations that a lot of people had after playing the first two so as an installment of the Mass Effect series, it fails. People expected their choices to significantly shape the ending but what BW delivered was another game with illusion of agency.
 
2014-01-09 09:46:17 PM  

rjakobi: In a twist season finale, the Skrull are revealed to be the Batarians all along.


The we find out SHIELD is proto-Cerberus.  They were able to rebuild Shepard because they perfected their technique on Coulson.  Hell, Coulson may be in the ME universe, but we haven't noticed him before.
 
2014-01-09 09:47:58 PM  

thecpt: How do you think I feel, considering I actually like the ending?


and I liked Biodome. Don't confuse liking something with that something being good or making sense.
 
2014-01-09 09:50:29 PM  
CSB: I won a copy of the image they supposedly ripped off at the Midnight launch for ME3, got it mounted, and it's sitting on my wall. Shoulda got it signed by a few of the Bioware guys(and i do kinda regret not getting it signed), but I opted to get my copy of Shattered Steel signed instead.

Oh, and I live in Edmonton, where Bioware is based. Occasionally a few of the guys there come to the restaurant I work at.

End CSB.
 
2014-01-09 10:08:01 PM  
I don't care that the end was unsatisfactory. It was dusty in the room when my Thane, Mordin, and Legion died. Hard to argue that the connection many people made with NPC's in the series.
 
2014-01-09 10:08:09 PM  

headakl: ME1 to ME2 made sense together.
ME3 went in another direction. Plus they never explained why the reaper the collectors were making was in human form, when all the previous reapers were in the traditional form.


Ehhh the dev team kinda farked it up between ME2 and ME3 because the cinematic in ME2: Arrival (that showed all the Reapers hauling ass from dark space to the galaxy) had all different shapes of Reapers. They still maintain the overall cuttlefish shape, but very different in other aspects. It would've accounted for the Human Reaper internals and a cuttlefish protective outer shell (to honor the Leviathans, or creators of the Reapers). It would make sense that they take the species their "ascending" (i.e. liquifying into goo to preserve them) and create the internals in their shape while still maintaining the same outer appearance.

static1.wikia.nocookie.net
But I'm guessing that modeling every single Reaper Capital ship in a different shape would've been an absolute biatch for the dev team, so they just made them all the same shape/design.

INeedAName: I skipped ME3 because I have heard nothing but disappointment about the ending, thus I won't even bother,


99% of it is absolutely amazing. There are some parts that had my jaw drop (Kalros being one of the main ones, god that was awesome), and overall it was a very fun ride. The ending, while disappointing, was improved by the extended cut. And like others in here said, it will always be hard to end a series you've spent at least 60 hours playing and satisfy your base.

And the Citadel DLC was one of the best DLCs I've ever owned. It was the ending that fans wanted, but one that they couldn't put into the main game. Pure fan-service of the highest order, and that's a good thing for this.
 
2014-01-09 10:14:30 PM  

NathanAllen: I don't care that the end was unsatisfactory. It was dusty in the room when my Thane, Mordin, and Legion died. Hard to argue that the connection many people made with NPC's in the series.


Thane was tragic, but I was glad he got to go out as what he was, a kick-ass assassin.

Mordin singing "Scientist Salarian" hit me right in the feels.

Legion was just a total badass. He was my favorite character from ME2, and it pissed me off that you only got to meet him 2/3 of the way through the game. Even if I didn't have enough rep to save both races (which thankfully I did), I would've sided with the Geth every time.
 
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