Do you have adblock enabled?
If you can read this, either the style sheet didn't load or you have an older browser that doesn't support style sheets. Try clearing your browser cache and refreshing the page.

(IT World)   Because when you think indie rock band music video, you think DOOM source code   (itworld.com) divider line 24
    More: Cool, doom, music videos, SQL, source codes, Lisbeth Salander, MySQL  
•       •       •

3402 clicks; posted to Geek » on 08 Jan 2014 at 11:44 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



24 Comments   (+0 »)
   
View Voting Results: Smartest and Funniest
 
2014-01-08 12:01:17 PM  
Well, the Doom soundtrack is pretty badass.
 
2014-01-08 12:07:46 PM  
www.rodcolledge.com
 
2014-01-08 12:15:50 PM  
And when you think killer cyborgs from the future, you think 6502 assembly code.
 
2014-01-08 12:19:01 PM  

Ivo Shandor: And when you think killer cyborgs from the future, you think 6502 assembly code.


Good one.  I forgot about that.  You should submit it to the site.
 
2014-01-08 12:27:54 PM  

Ambitwistor: Good one. I forgot about that. You should submit it to the site.


I just checked, and it's already there on page 4.
 
2014-01-08 12:55:09 PM  
I do recall that in THE NET, they specifically used IP addresses with numbers larger than 254 to avoid
OCD people actually trying to connect to them.
 
2014-01-08 01:26:14 PM  
I always thought the imps were saying "count chocula".
 
2014-01-08 01:34:55 PM  
I don't know about source code, but I do hear some of the sound effects from Doom all the freaking time in movies/tv.
 
2014-01-08 01:44:22 PM  

CygnusDarius: Well, the Doom soundtrack is pretty badass.


Doubly so for the PSX version.
 
2014-01-08 01:45:10 PM  

Ivo Shandor: And when you think killer cyborgs from the future, you think 6502 assembly code.


embedded chips are often less complex/slower than one would expect.
 
2014-01-08 01:48:32 PM  

DjangoStonereaver: I do recall that in THE NET, they specifically used IP addresses with numbers larger than 254 to avoid
OCD people actually trying to connect to them.


Like 555 phone number prefixes, but for nerds.
 
2014-01-08 02:51:14 PM  

YodaBlues: [www.rodcolledge.com image 715x374]


As someone working on a dynamic restore script, I got a kick out of this post.
 
2014-01-08 03:57:42 PM  

grumpfuff: I don't know about source code, but I do hear some of the sound effects from Doom all the freaking time in movies/tv.


Same.  I also hear lots of sounds from Ultima Online and other games.

Not sure if it means that they just purchased a big stock sounds package that other people have also bought, or if it's just sound guys who are fans.
 
2014-01-08 04:08:26 PM  
NEDSC
 
2014-01-08 04:13:53 PM  
encrypted-tbn2.gstatic.com
 
2014-01-08 04:19:27 PM  

LrdPhoenix: grumpfuff: I don't know about source code, but I do hear some of the sound effects from Doom all the freaking time in movies/tv.

Same.  I also hear lots of sounds from Ultima Online and other games.

Not sure if it means that they just purchased a big stock sounds package that other people have also bought, or if it's just sound guys who are fans.


I would think its a stock sounds, because it's always the same couple sounds(at least from Doom): doors opening/closing, the sound Barons made when killed, and a couple others I can't remember atm.
 
2014-01-08 04:53:43 PM  

grumpfuff: LrdPhoenix: grumpfuff: I don't know about source code, but I do hear some of the sound effects from Doom all the freaking time in movies/tv.

Same.  I also hear lots of sounds from Ultima Online and other games.

Not sure if it means that they just purchased a big stock sounds package that other people have also bought, or if it's just sound guys who are fans.

I would think its a stock sounds, because it's always the same couple sounds(at least from Doom): doors opening/closing, the sound Barons made when killed, and a couple others I can't remember atm.


The town portal from Diablo 2 is another one I hear all the time.  It's used a lot in explosions, which is really weird.
 
2014-01-08 05:16:13 PM  
static2.wikia.nocookie.net
 
2014-01-08 07:29:29 PM  
When I think of Doom, I think of this song:  http://www.youtube.com/watch?v=D-rtIZ8fgdI
 
2014-01-08 10:48:42 PM  

Ivo Shandor: And when you think killer cyborgs from the future, you think 6502 assembly code.


Yes, yes all robots in the future will be running a 6502.

i521.photobucket.com

"Kill all humans"
 
2014-01-09 12:37:17 AM  

grumpfuff: LrdPhoenix: grumpfuff: I don't know about source code, but I do hear some of the sound effects from Doom all the freaking time in movies/tv.

Same.  I also hear lots of sounds from Ultima Online and other games.

Not sure if it means that they just purchased a big stock sounds package that other people have also bought, or if it's just sound guys who are fans.

I would think its a stock sounds, because it's always the same couple sounds(at least from Doom): doors opening/closing, the sound Barons made when killed, and a couple others I can't remember atm.


At the Targets near me either the registers or some handheld device the employees use there makes the same sound as when Mario gets a coin (or Sonic gets a ring, I'm not sure). It makes me crack up every time I hear it.
 
2014-01-09 01:03:34 AM  

grumpfuff: I don't know about source code, but I do hear some of the sound effects from Doom all the freaking time in movies/tv.


I always hear Donkey Kong on the Atari 2600 when a character onscreen is playing a video game. You could see a big flatscreen TV and a wireless Xbox 360 controller visually but the sound is still Donkey Kong.

The reason, of course, is obvious. It sounds like video games. Real games haven't sounded like video games in years.
 
2014-01-09 07:55:43 AM  
idspispopd
 
2014-01-09 12:43:30 PM  

MylesHeartVodak: idspispopd


idkfa
iddqd

/old
 
Displayed 24 of 24 comments

View Voting Results: Smartest and Funniest


This thread is closed to new comments.

Continue Farking
Submit a Link »
Advertisement
On Twitter





In Other Media


  1. Links are submitted by members of the Fark community.

  2. When community members submit a link, they also write a custom headline for the story.

  3. Other Farkers comment on the links. This is the number of comments. Click here to read them.

  4. Click here to submit a link.

Report