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(IGN)   Nintendo planned on selling 9 million Wii U systems by the end of the 2014 fiscal year. After selling 222,000 in November, they only need to average 2 million units a month to reach that goal   (ign.com) divider line 122
    More: Sad, Wii U, Nintendo, Wii, Andrew Goldfarb  
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2090 clicks; posted to Geek » on 14 Dec 2013 at 6:03 PM (37 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-12-14 09:01:12 PM
I just bought a Wii U and it is awesome.  They finally had enough games worth buying.  3D land is the best mario since galaxy - in fact it is much more fun.  4 player is awesome.  The 2D super mario is quite good, Nintendo land is fun multi-player, and Pikmin 3 has been great so far.

I do worry about the future - I don't see any great games on the horizon other than Nintendo games, but I'm quite happy with the purchase.

/no need for Xbox One or PS4 yet
//Can't see any reason to buy either
 
2013-12-14 09:06:31 PM
People who think "Nintendo is dying" aren't paying attention to how well the 3DS is doing right now.

Currently playing the hell out of Link Between Worlds.
 
2013-12-14 09:14:57 PM

Doc Daneeka: People who think "Nintendo is dying" aren't paying attention to how well the 3DS is doing right now.

Currently playing the hell out of Link Between Worlds.


But I just got assured it was a failure and nobody likes to play the ds when they could be doing a real awesome game like candy crush on their phone. Everybody loves touch controls on something with a screen twice the size of your thumb!
 
2013-12-14 09:49:09 PM
With two "next gen" consoles out, the Steam box on the horizon, and the PC shaping up to reclaim some former glory... I don't think Nintendo's going to have a good year.

You can only win as a bargain basement system when your opponents don't have multiple bargain basement last-gen rigs flooding the market.
 
2013-12-14 09:52:03 PM

Doc Daneeka: People who think "Nintendo is dying" aren't paying attention to how well the 3DS is doing right now.

Currently playing the hell out of Link Between Worlds.


You mean the people who see 3DS sales falling behind last years less-than-stellar sales numbers?

Or the people looking at combined DS/3DS game software sales that continue to collapse?

Like I said, we have these systems. My son has 8 3DS games for his 3DS (far ahead of the 3 3DS games per unit trend), and yet it collect dust. The only time he's likely to dig it out is on very long car trips, and even then, it is used only when his phone dies and he's got no easy way to charge it.
 
2013-12-14 10:04:39 PM

LesserEvil: 3DS sales falling behind last years less-than-stellar sales numbers


Doing a comparison of september between this year and last year:

3ds sales in september of last year were about 22 million and for september of this year are about 34 million.

LesserEvil: 3DS game software sales that continue to collapse?


Nintendo reports that 6.47 million 3DS games have been sold so far in 2013, up nearly 30% from 2012. The following 3DS games have sold at least 250,000 combined copies so far this year:
Luigi's Mansion: Dark Moon (863,000)
Animal Crossing: New Leaf (739,000)
New Super Mario Bros. 2 (406,000 in 2013, 1.85 million total)
Fire Emblem Awakening (390,000)
Mario Kart 7 (352,000 in 2013, 2.84 million total)
Pokemon Mystery Dungeon: Gates to Infinity (298,000)
Donkey Kong Country Returns 3D (268,000)
Super Mario 3D Land (265,000 in 2013, 2.86 million total)
LEGO City Undercover: The Chase Begins (264,000)
 
2013-12-14 10:08:10 PM
Nintendo had a huge hit with the Wii.  They found a previously untapped market that loved their product.  Unfortunately, that market isn't one that's going to upgrade their system every 7-8 years.  And when they launched a new console that was widely received as only a marginal upgrade over the existing one while still a generation behind the coming ones, it flopped.

Nintendo isn't dead by any means, but I think this shows that you can only tap the casual market occasionally.  They did it in the 80s with the NES and in the 00s with the Wii.  Their next console might be able to do the same, but I don't know.  I mean, of the top 10 selling games in 2013, only one was even available on the Wii U.  That's a problem.  And I don't think it's a problem that's going away.
 
2013-12-14 10:13:21 PM

Mike_LowELL: Hardware and good games don't drive saves anymore.  Video games are dead.


Uh...hardware IS selling units? The wii U is a grossly underpowered machine with little more than a tablet gimmick.  People aren't particularly interested in the tablet. And the massive sales from the Wii were atypical and any industry analyst worth a shiat could have told you that, and why.

Besides all of that, the Wii U is a gaming ghetto. It will have the same 4-5 proprietary games released for every Nintendo, and they might be good, but they're simply not going to be the games everyone else is playing, and the games everyone wants.  Sure, it'll get 'some version' of most of the ps3 games, maybe even the ps4 games, a few years after they're released on the other consoles.  But let's be really sincere here.

If you buy a Wii, over the course of its life, you can expect to get, what, 20 'great' games? That's a pretty shiatty score compared to the population of the PS4, which is only 100$ more.  Then there's the nostalgia factor, where you can now buy a ton of 8/16/64 bit games through a store that, from reports, kinda mostly works.  But doesn't really compare to the PSN or XBL, in content, robustness, or feature set.

While I enjoy Mario and Zelda and Monster Hunter...that's pretty much all you get on a Wii U. Not a whole lot of developers are going to sink the time and money into making Wii U tablet games which they can't port to the much more successful consoles (due to, you know, the tablet) or the PC, and the Wii U hardware is so bad you can't easily port stuff TO it.
 
2013-12-14 10:14:19 PM
Meh. I have an old wii that I never play anymore but I also have a 3 year old who is  going abuse the shiat out of that thing as soon as I teach her how. I got my money's worth out of it, and will continue to, that's for sure. I can see it being a party favor in five years. I'll just have to blow on the CD a little before putting it in.
 
2013-12-14 10:20:08 PM
Haven't been a Nintendo guy since the SNES, but I just got a 3ds and absolutely love it. Fire Emblem is simply amazing, can't wait for Bravely Default.
 
2013-12-14 10:21:04 PM

DBrandisNC: This is what happens when you don't put out a new Mario Kart in over 5 years.


I sooooo wanted Mario Kart 7 to come out for console, but all they seem to care about is marketing for that damn 3DS
 
2013-12-14 10:21:13 PM

H31N0US: Meh. I have an old wii that I never play anymore but I also have a 3 year old who is  going abuse the shiat out of that thing as soon as I teach her how. I got my money's worth out of it, and will continue to, that's for sure. I can see it being a party favor in five years. I'll just have to blow on the CD a little before putting it in.


I'm the same way, though I may be weird because I'm actually looking to replace my PS3 before upgrading to a PS4 or XBOX One.
 
2013-12-14 10:25:22 PM

Gergesa: LesserEvil: 3DS sales falling behind last years less-than-stellar sales numbers

Doing a comparison of september between this year and last year:

3ds sales in september of last year were about 22 million and for september of this year are about 34 million.

LesserEvil: 3DS game software sales that continue to collapse?

Nintendo reports that 6.47 million 3DS games have been sold so far in 2013, up nearly 30% from 2012. The following 3DS games have sold at least 250,000 combined copies so far this year:
Luigi's Mansion: Dark Moon (863,000)
Animal Crossing: New Leaf (739,000)
New Super Mario Bros. 2 (406,000 in 2013, 1.85 million total)
Fire Emblem Awakening (390,000)
Mario Kart 7 (352,000 in 2013, 2.84 million total)
Pokemon Mystery Dungeon: Gates to Infinity (298,000)
Donkey Kong Country Returns 3D (268,000)
Super Mario 3D Land (265,000 in 2013, 2.86 million total)
LEGO City Undercover: The Chase Begins (264,000)


??

VGhartz shows TOTAL 3DS units at 38 million. TOTAL. That's not a monthly sales number you are looking at. If they sold 34 million 3DS units in September, it would be simply amazing, but that isn't the case. They sold 770,000 3DS units in October.

Showing a bunch of individual titles also doesn't mean much. I'm looking at total sales, on a yearly basis. It is trending down, and will continue to do so. They may not be "dead" but it isn't really healthy. At this stage, it's that troubling lump on the side of your head and the occasional seizure; do nothing to get it looked at, and it might just become a bigger problem.
 
2013-12-14 10:27:14 PM
I plan on selling 100,000 tons of my feces, urine and dead skin this month, along with 90,000,000 stacks of cobblestone and dirt. I also plan on sleeping with every Playboy and Victoria's Secret model of the past 5 years.
 
2013-12-14 10:31:31 PM

lordargent: Who knew that the epic sega vs nintendo battle would end with both of them languishing (and maybe both dying).

What I want out of Nintendo is their games, the hardware, not so much.

// haven't owned a piece of Nintendo hardware since the SNES and that makes me sad.


Nintendo is more profitable than both Sony and Microsoft's game divisions.
 
2013-12-14 10:41:58 PM

LesserEvil: Doc Daneeka: People who think "Nintendo is dying" aren't paying attention to how well the 3DS is doing right now.

Currently playing the hell out of Link Between Worlds.

You mean the people who see 3DS sales falling behind last years less-than-stellar sales numbers?

Or the people looking at combined DS/3DS game software sales that continue to collapse?

Like I said, we have these systems. My son has 8 3DS games for his 3DS (far ahead of the 3 3DS games per unit trend), and yet it collect dust. The only time he's likely to dig it out is on very long car trips, and even then, it is used only when his phone dies and he's got no easy way to charge it.


Well, I suppose your anecdote and my anecdote cancel out. I use my 3DS all the time. Superb library.


I have an iPhone 4S too, and an iPad. They both are great for some things, but they both suck for gaming. Touchscreens suck for gaming. Plus the quality of games generally isn't nearly up to the standards of Nintendo first-party offerings.

 
2013-12-14 10:42:18 PM

Gergesa: buntz: The MAIN reason I didn't buy a Wii U is the lack of games.

Currently they have more available than 1 or 4.

buntz: What games are MUST haves on the Wii U?

I never liked the term "must have games."  There are no such things as must have games.  Games are a luxury not a necessity.  No systems have ever had a "must have game."

buntz: The Mario games are even re-hashes.

In the same sense the all castlevania games since the first are re-hashes.

buntz: There hasn't been a great Mario game since Galaxy.

Lost credibility here.

For Nintendo doom prophets, I suppose someone should point out that Microsoft has never made money off the Xbox and Sony's level of profitability is also not exactly spectacular either.  Of the three companies, Nintendo has the best solvency so it is not like they are on the verge of collapse.


The 'successful' Playstation 3 lost so much money, that it completely ate up all profits the PS1 and 2 had ever made.  And some try to claim Sony won last gen.
 
2013-12-14 10:47:52 PM

Nemo's Brother: Gergesa: buntz: The MAIN reason I didn't buy a Wii U is the lack of games.

Currently they have more available than 1 or 4.

buntz: What games are MUST haves on the Wii U?

I never liked the term "must have games."  There are no such things as must have games.  Games are a luxury not a necessity.  No systems have ever had a "must have game."

buntz: The Mario games are even re-hashes.

In the same sense the all castlevania games since the first are re-hashes.

buntz: There hasn't been a great Mario game since Galaxy.

Lost credibility here.

For Nintendo doom prophets, I suppose someone should point out that Microsoft has never made money off the Xbox and Sony's level of profitability is also not exactly spectacular either.  Of the three companies, Nintendo has the best solvency so it is not like they are on the verge of collapse.

The 'successful' Playstation 3 lost so much money, that it completely ate up all profits the PS1 and 2 had ever made.  And some try to claim Sony won last gen.


The PS3 has a great library of games so it's a win for us gamers, but financially it wasn't so hot for Sony. The Wii had a lot of shovelware true, but it also has quite a few good games AND Nintendo made a lot of profit on it, so it was win/win for gamers and Nintendo alike. Personally I think the Wii U is just off to a slow start, I don't think anyone honestly expected it to sell like crazy the way that the Wii did. Time will tell for sure of course, but the 3DS went through the same thing and now hit it's stride.
 
2013-12-14 10:55:50 PM

LesserEvil: VGhartz shows TOTAL 3DS units at 38 million.


1st, I should point out VGchartz has questionable methodology and it is not the best source.

http://www.gamasutra.com/php-bin/news_index.php?story=18919

2nd, if you do wish to use VG chartz, according to their comparison 3ds has experienced a 10.8% growth from 2012 to 2013

http://www.vgchartz.com/article/251432/2013-year-on-year-sales-and-m ar ket-share-update-to-november-30th/


I know it is rather early but I am sleepy so I must bow out.  I wish you a good night though.
 
2013-12-14 11:01:22 PM

Doc Daneeka: LesserEvil: Doc Daneeka: People who think "Nintendo is dying" aren't paying attention to how well the 3DS is doing right now.

Currently playing the hell out of Link Between Worlds.

You mean the people who see 3DS sales falling behind last years less-than-stellar sales numbers?

Or the people looking at combined DS/3DS game software sales that continue to collapse?

Like I said, we have these systems. My son has 8 3DS games for his 3DS (far ahead of the 3 3DS games per unit trend), and yet it collect dust. The only time he's likely to dig it out is on very long car trips, and even then, it is used only when his phone dies and he's got no easy way to charge it.

Well, I suppose your anecdote and my anecdote cancel out. I use my 3DS all the time. Superb library.
I have an iPhone 4S too, and an iPad. They both are great for some things, but they both suck for gaming. Touchscreens suck for gaming. Plus the quality of games generally isn't nearly up to the standards of Nintendo first-party offerings.


There are plenty of game controllers for iPhones, Android phones, iPads...

I have one of these for retro gaming on the iPad or an Android tablet:
img2u.info
It's pretty slick...

People seem to really love this:
img2u.info
...even though they are pricey, but hipsters who wait in line to get the latest iPhone for $$$ probably don't mind spending the money.

There are cheaper options, as well.

As I said, I'm not saying Nintendo is "Dead" or that the DS/3DS is dead, just that it is and will continue trending down. I give it another 18 months before the trend takes a much sharper fall. If Nintendo doesn't have anything up their sleeve to take advantage of the mobile market, they might just end up like SEGA, too far extended in a market they cannot dominate in.

Keep in mind there are STILL 150+ million "plain" DS consoles out there, yet software sales fell over 50% this year, and 50% the year before. 3DS software sales might be climbing (11% this year, 46% last year, which is less of a climb), but not at a pace that makes up for lost DS sales, and nobody can use 3DS games in their older DS consoles.
 
2013-12-14 11:10:00 PM

LesserEvil: Doc Daneeka: LesserEvil: Doc Daneeka: People who think "Nintendo is dying" aren't paying attention to how well the 3DS is doing right now.

Currently playing the hell out of Link Between Worlds.

You mean the people who see 3DS sales falling behind last years less-than-stellar sales numbers?

Or the people looking at combined DS/3DS game software sales that continue to collapse?

Like I said, we have these systems. My son has 8 3DS games for his 3DS (far ahead of the 3 3DS games per unit trend), and yet it collect dust. The only time he's likely to dig it out is on very long car trips, and even then, it is used only when his phone dies and he's got no easy way to charge it.

Well, I suppose your anecdote and my anecdote cancel out. I use my 3DS all the time. Superb library.
I have an iPhone 4S too, and an iPad. They both are great for some things, but they both suck for gaming. Touchscreens suck for gaming. Plus the quality of games generally isn't nearly up to the standards of Nintendo first-party offerings.

There are plenty of game controllers for iPhones, Android phones, iPads...

I have one of these for retro gaming on the iPad or an Android tablet:

It's pretty slick...

People seem to really love this:

...even though they are pricey, but hipsters who wait in line to get the latest iPhone for $$$ probably don't mind spending the money.

There are cheaper options, as well.

As I said, I'm not saying Nintendo is "Dead" or that the DS/3DS is dead, just that it is and will continue trending down. I give it another 18 months before the trend takes a much sharper fall. If Nintendo doesn't have anything up their sleeve to take advantage of the mobile market, they might just end up like SEGA, too far extended in a market they cannot dominate in.

Keep in mind there are STILL 150+ million "plain" DS consoles out there, yet software sales fell over 50% this year, and 50% the year before. 3DS software sales might be climbing (11% this year, 46% last year, which is less of a climb), but not at a pace that makes up for lost DS sales, and nobody can use 3DS games in their older DS consoles.


I'm interested in the sales numbers for those.
 
2013-12-14 11:11:53 PM

Gergesa: LesserEvil: VGhartz shows TOTAL 3DS units at 38 million.

1st, I should point out VGchartz has questionable methodology and it is not the best source.

http://www.gamasutra.com/php-bin/news_index.php?story=18919

2nd, if you do wish to use VG chartz, according to their comparison 3ds has experienced a 10.8% growth from 2012 to 2013

http://www.vgchartz.com/article/251432/2013-year-on-year-sales-and-m ar ket-share-update-to-november-30th/


I know it is rather early but I am sleepy so I must bow out.  I wish you a good night though.


I mentioned that above... but 11% increase after a 46% increase last year is kind of disappointing, and combined with DS game sales, it's going in the other direction, as their sales have plummeted 50% this year and last (and 33% in 2011). 3DS sales are barely 50% this year of the DS' 2011 sales levels.

So what does it all mean? It means the 3DS has an uphill battle to move software int he same numbers as the DS, and the growth in 3DS seems to be peaking before it comes close.

Nintendo has been making a few million more than the other guys, but those margins are not great, in any event. There are only so many cost-cutting measures that can be done, too. even making a profit on each sale of the WiiU doesn't make up for all the WiiU units sitting on the store shelves collecting dust. At some point, that will start cutting through the entire company's bottom line. It's a brutal cycle, and unlike Sony and Microsoft, Nintendo doesn't have huge reserves of operating capital to support them through the rough times that are coming.
 
2013-12-14 11:16:36 PM

LesserEvil: Nintendo has been making a few million more than the other guys, but those margins are not great, in any event. There are only so many cost-cutting measures that can be done, too. even making a profit on each sale of the WiiU doesn't make up for all the WiiU units sitting on the store shelves collecting dust. At some point, that will start cutting through the entire company's bottom line. It's a brutal cycle, and unlike Sony and Microsoft, Nintendo doesn't have huge reserves of operating capital to support them through the rough times that are coming.


Yeah they do, they're nowhere close to running out of money.

http://www.gamesradar.com/nintendo-doomed-not-likely-just-take-look- ho w-much-money-its-got-bank/
 
2013-12-14 11:16:50 PM
I would absolutely get a Nintendo console if I could get Nintendo games + Rockstar, Bethesda, and Volition games. Nintendo needs to make good with third party developers.

/Also, enough Mario and Zelda for awhile. I haven't enjoyed a Mario game since SM64. How about a true sequel to StarFox 64? Please. I beg of you.
 
2013-12-14 11:18:15 PM
I should have also mentioned, comparing the profits of Nintendo to Microsoft or Sony's "game console" divisions is misleading at best, since Microsoft includes mobile and entertainment products - and let's face it, throwing Zune and Windows Phones into the mix is hardly fair to the Xbox line... same goes for Sony and the PSVita and PSP sales, which were abysmal. I also think those numbers would probably also take a hit from MS and Sony buying up game design studios and the like, as well.

In the long term, they aren't in the game console business to deliver games, so much as they are to provide a multitude of "services" they can charge consumers for. For them, it is about market share, period, and on that count they are dominating.
 
2013-12-14 11:21:09 PM

globalwarmingpraiser: Oddly enough, the PS Vita is working on the whole remote gaming thing that might give it a major boost. If Sony will push more classic titles there as well it can really hold its own. It is a great little system.


Sony needs to do something drastic with the Vita and soon. It sold an abysmal 70-75k units last month. Even the original Wii managed to outsell it (83k).

/Vita TV was a huge flop in Japan also
//Can't imagine it will fair much better here
 
2013-12-14 11:32:39 PM

pyrotek85: LesserEvil: Nintendo has been making a few million more than the other guys, but those margins are not great, in any event. There are only so many cost-cutting measures that can be done, too. even making a profit on each sale of the WiiU doesn't make up for all the WiiU units sitting on the store shelves collecting dust. At some point, that will start cutting through the entire company's bottom line. It's a brutal cycle, and unlike Sony and Microsoft, Nintendo doesn't have huge reserves of operating capital to support them through the rough times that are coming.

Yeah they do, they're nowhere close to running out of money.

http://www.gamesradar.com/nintendo-doomed-not-likely-just-take-look- ho w-much-money-its-got-bank/


OK, point taken... it's a big reserve. I don't know that it would last them 40 years. Sony and Microsoft have bigger reserves, though. I guess if they want to sit around and do nothing but pay workers, but they are going to end up spending a pile of that to stay in the game, at some point.. buying another company (probably a mobile computing company - tablets or phones) to become relevant again when 3DS drops off the radar and the WiiU is unsustainable in the market. Palm is probably available for a song... but Nintendo isn't known for acquisitions.
 
2013-12-14 11:49:10 PM

LesserEvil: pyrotek85: LesserEvil: Nintendo has been making a few million more than the other guys, but those margins are not great, in any event. There are only so many cost-cutting measures that can be done, too. even making a profit on each sale of the WiiU doesn't make up for all the WiiU units sitting on the store shelves collecting dust. At some point, that will start cutting through the entire company's bottom line. It's a brutal cycle, and unlike Sony and Microsoft, Nintendo doesn't have huge reserves of operating capital to support them through the rough times that are coming.

Yeah they do, they're nowhere close to running out of money.

http://www.gamesradar.com/nintendo-doomed-not-likely-just-take-look- ho w-much-money-its-got-bank/

OK, point taken... it's a big reserve. I don't know that it would last them 40 years. Sony and Microsoft have bigger reserves, though. I guess if they want to sit around and do nothing but pay workers, but they are going to end up spending a pile of that to stay in the game, at some point.. buying another company (probably a mobile computing company - tablets or phones) to become relevant again when 3DS drops off the radar and the WiiU is unsustainable in the market. Palm is probably available for a song... but Nintendo isn't known for acquisitions.


We'll have to disagree then, I don't think smartphones and tablets are competing for exactly the same consumer that portable consoles are, so there is room for both in my opinion. As for the Wii U, it'll survive one way or another, even the Gamecube was profitable for Nintendo. My hunch is that adoption is just slow because they released it too early. They didn't have some of their major franchises ready yet, but again we'll know for sure in the coming year. Bottom line is that Nintendo is fine with doing things it's own way, and it's worked for them for quite a long time. I'm assuming they know their business better than you or I do.
 
2013-12-14 11:49:55 PM

LesserEvil: I should have also mentioned, comparing the profits of Nintendo to Microsoft or Sony's "game console" divisions is misleading at best, since Microsoft includes mobile and entertainment products - and let's face it, throwing Zune and Windows Phones into the mix is hardly fair to the Xbox line... same goes for Sony and the PSVita and PSP sales, which were abysmal. I also think those numbers would probably also take a hit from MS and Sony buying up game design studios and the like, as well.

In the long term, they aren't in the game console business to deliver games, so much as they are to provide a multitude of "services" they can charge consumers for. For them, it is about market share, period, and on that count they are dominating.


i hate services, if i ever buy a ps4 or xbone i'm not subscribing to PS+ or XBLG... so yeah, i hope Valve, Apple and Nintendo never get into that territory because it's just not for me
 
2013-12-15 12:01:00 AM

AdamK: LesserEvil: I should have also mentioned, comparing the profits of Nintendo to Microsoft or Sony's "game console" divisions is misleading at best, since Microsoft includes mobile and entertainment products - and let's face it, throwing Zune and Windows Phones into the mix is hardly fair to the Xbox line... same goes for Sony and the PSVita and PSP sales, which were abysmal. I also think those numbers would probably also take a hit from MS and Sony buying up game design studios and the like, as well.

In the long term, they aren't in the game console business to deliver games, so much as they are to provide a multitude of "services" they can charge consumers for. For them, it is about market share, period, and on that count they are dominating.

i hate services, if i ever buy a ps4 or xbone i'm not subscribing to PS+ or XBLG... so yeah, i hope Valve, Apple and Nintendo never get into that territory because it's just not for me


I'm not that fond of them either, but I can't deny that that's where the money is and that it targets a much larger segment than the traditional gamer. But this is why I don't quite see Nintendo as a direct competitor to Microsoft and Sony either. They're not aiming for exactly the same thing, and that's why Nintendo can go about it's own business and do things their own way and still be successful.
 
2013-12-15 12:14:49 AM

buntz: AdamK: as for wind waker hd and ocarina of time 3ds, how were those slaps in the face? both were great ports, superior even to their originals

Maybe slap in the face isn't the right expression here.

Good ports, yes.  But not 'launch" titles.  Just ports.

And maybe "must have" games isn't right either.  Just simply not "event" games.

I would think if I was going to launch a new system, I would have a game created, a NEW game, that I really want to play.  Releasing a new Mario or Zelda title with the Wii U that I couldn't play in some way on another system is what I mean.
So Wind Waker, though looking great, is still the same game.

Releasing a game like Zombie U certainly wasn't an event or must have!


man asking for an "event" type launch game is asking for a lot, since Mario 64 we've had 10 console launches... of those 10 console launches and the countless forgettable games we've received, only 2 were "event" type games - one intentional (Halo) and one pure luck (wii sports)

the general strategy this gen from all 3 consoles has been to have one easy-to-pick-up safe sequel (killzone, forza 5, mario u) and one "showcase" game (knack, dead rising 3, zombiu)... i dunno, i think mario u + zombiu is still a pretty good launch lineup compared to the others' new games

you're right in that the wii u needs other "event" type games, and it got that in mario 3d world - but nothing happened in terms of sales which to me says "it doesn't matter what you release, sales aren't going to reach their potential"... i guess you write fan fiction and think nintendo should've released all of the wii u's lifetime hit games in one december, but that's not how these things work, hence why i think the games aren't a problem but rather the market position demanding that the price be cut to be more than $100 cheaper than a ps4 because people aren't seeing the value regardless of what's on shelves
 
2013-12-15 12:44:37 AM
The biggest problem they have is Mario (and their other old IPs). Sure it is a moneymaker BUT it stifles any impression of them as anything but a fetish toy maker for existing nintendo fans. And that market isnt going to get bigger at all. I have no doubt the games are good but the world doesnt want another farkign mario/zelda game it really doesnt.

They need need need strong new IPs and to give an impression of producing hardware people desire. The Wii was a complete one-off, and they clearly know that.. but they arent doing anything interesting to those who have no interest in their old IPs as far as I can see. Among a strong modern lineup those old games would pick up new fans, but when they are the only visible attraction people aint buying.
 
2013-12-15 01:14:59 AM

Korzine: globalwarmingpraiser: Oddly enough, the PS Vita is working on the whole remote gaming thing that might give it a major boost. If Sony will push more classic titles there as well it can really hold its own. It is a great little system.

Sony needs to do something drastic with the Vita and soon. It sold an abysmal 70-75k units last month. Even the original Wii managed to outsell it (83k).

/Vita TV was a huge flop in Japan also
//Can't imagine it will fair much better here



Drastic such as making it compatible with their newest console to have deeper remote play functionality.  Maybe it's me but it really seems like Nintendo and Sony have the opposite problem.

Sony has nothing on the Vita/PSP outside of a handful of games.  PS1/2/3 all get a wide selection of exclusive games from the entire spectrum but their handheld gets jack.

On the other hand look what Nintendo puts out for the 3DS  Luigi's Mansion, Pokemon, a unique (kinda) Zelda, Mario Kart, Donkey Kong, tons of RPG's.  It really seems like a brain drain to some extent.  Any decent idea gets thrown on the 3DS, which seems like it would be an easy idea to port some of the stuff especially with the game pad.
 
2013-12-15 01:16:00 AM
If anything really gets tough for Nintendo, they just break the glass and release a Pokemon MMO.  Then they all retire.
 
2013-12-15 01:20:48 AM

mxwjs: If anything really gets tough for Nintendo, they just break the glass and release a Pokemon MMO.  Then they all retire.


img.gawkerassets.com
 
2013-12-15 01:34:18 AM
Release X, then I will buy a Wii-U.

That is all.
 
2013-12-15 01:50:45 AM

LesserEvil: Smackledorfer: LesserEvil: Smackledorfer: LesserEvil: Nintendo doubled down on the mistake of the Wii when they came out with the Wii U.

Scratch that... they Quadrupled down.

They missed the boat when they bet against optical drives to expand or at least follow up the SNES - they opened the door to Sony to enter the market and began their descent. Only momentum and some sustained market share with the Gameboy/DS handhelds has kept them in the game this long.

You know they made money off the wii right?

Yes, but it was still a mistake. They made money because they kept the BOM low - but they defied the formula that Sony and Microsoft were using to gain market share... sell the system at a loss (at least initially) to provide superior hardware and make up for it with game sales.

The SNES, in its time, was revolutionary. The Nintendo systems that followed, not so much.

Attracting developers with an underpowered systems is difficult, if not impossible, and Nintendo had to carry the system with its own exclusive titles. That isn't the way to gain market share.. all that accomplishes is maintaining your most loyal fans, many of whom are still buying other systems and finding themselves spending more time on those other systems.

The DS is another example of Nintendo missing the boat. Pocket gaming is moving toward smart phones, has been for a long time. Why would people spend another $200 on the latest DS and carry it around (with game cartridges) when they can have everything they need in the phone they already carry around?

How much money could Nintendo be making if they had their DS catalog available iOS or Android markets, where you have billions of customers?

Nintendo is like an incredibly successful horsewhip company in 1915, thinking they will be able to reverse their fortunes with the latest model horsewhip, not understanding where all their customers are going.

You consider the DS a failure...

Wtf.

No I seriously have no ability to respond to that witho ...


Because the 3ds was too expensive and didn't have any good games.
 
2013-12-15 01:59:31 AM

gaspode: The biggest problem they have is Mario (and their other old IPs). Sure it is a moneymaker BUT it stifles any impression of them as anything but a fetish toy maker for existing nintendo fans. And that market isnt going to get bigger at all. I have no doubt the games are good but the world doesnt want another farkign mario/zelda game it really doesnt.

They need need need strong new IPs and to give an impression of producing hardware people desire. The Wii was a complete one-off, and they clearly know that.. but they arent doing anything interesting to those who have no interest in their old IPs as far as I can see. Among a strong modern lineup those old games would pick up new fans, but when they are the only visible attraction people aint buying.


Yes, having the most iconic IPs in the history of the medium has really been a burden. They need "Righteous Slaughter - Sh*t Stick 3000" kind of IPs.
 
2013-12-15 02:06:15 AM

AdamK: LesserEvil: I should have also mentioned, comparing the profits of Nintendo to Microsoft or Sony's "game console" divisions is misleading at best, since Microsoft includes mobile and entertainment products - and let's face it, throwing Zune and Windows Phones into the mix is hardly fair to the Xbox line... same goes for Sony and the PSVita and PSP sales, which were abysmal. I also think those numbers would probably also take a hit from MS and Sony buying up game design studios and the like, as well.

In the long term, they aren't in the game console business to deliver games, so much as they are to provide a multitude of "services" they can charge consumers for. For them, it is about market share, period, and on that count they are dominating.

i hate services, if i ever buy a ps4 or xbone i'm not subscribing to PS+ or XBLG... so yeah, i hope Valve, Apple and Nintendo never get into that territory because it's just not for me


PS+ is actually an awesome deal because for $50 a year you get a shiatload of free games for the PS3. If you don't have time to keep up with the latest and greatest like me, it is a nice inexpensive way to enjoy some older titles. In the last year I've seen games like Borderlands 2, Uncharted 3, Deus Ex:HR, XCOM, Saints Row III, Sleeping Dogs, Shadow of the Colossus, and Ico all offered for free with subscription, so I've gotten my money's worth out of the service.
 
2013-12-15 02:54:55 AM

Mad_Radhu: AdamK: LesserEvil: I should have also mentioned, comparing the profits of Nintendo to Microsoft or Sony's "game console" divisions is misleading at best, since Microsoft includes mobile and entertainment products - and let's face it, throwing Zune and Windows Phones into the mix is hardly fair to the Xbox line... same goes for Sony and the PSVita and PSP sales, which were abysmal. I also think those numbers would probably also take a hit from MS and Sony buying up game design studios and the like, as well.

In the long term, they aren't in the game console business to deliver games, so much as they are to provide a multitude of "services" they can charge consumers for. For them, it is about market share, period, and on that count they are dominating.

i hate services, if i ever buy a ps4 or xbone i'm not subscribing to PS+ or XBLG... so yeah, i hope Valve, Apple and Nintendo never get into that territory because it's just not for me

PS+ is actually an awesome deal because for $50 a year you get a shiatload of free games for the PS3. If you don't have time to keep up with the latest and greatest like me, it is a nice inexpensive way to enjoy some older titles. In the last year I've seen games like Borderlands 2, Uncharted 3, Deus Ex:HR, XCOM, Saints Row III, Sleeping Dogs, Shadow of the Colossus, and Ico all offered for free with subscription, so I've gotten my money's worth out of the service.


2 months ago I was very "You'll never get me on PS+" but after I got my vita I threw down the 20 bucks for 3 months just to give it a go - I'm in total agreeance that it's a great thing and will probably get the 12 month subscription in the new year.

It's kinda genius when you think about it:

- Get a yearly subscription out of people, the same that XBL is charging
- Provide a heap of games that are about 6months old and older, that have all long-passed their maximised revenue earning windows on store shelves; thus most people have disregarded them but all of a sudden they're catching up on stuff they didn't do the first time (ie. the mind tricked into thinking it's free makes it more enticing)
- End up with subscribers logging in at least once a month to see what new games are up; maybe get some DLC sales while you're at it.
- When your market is playing your machine, they're not playing the competitor's one.

(Once I got a new router and my PS3 finally could get onto the internet, it became a real good deal).
 
2013-12-15 03:47:35 AM

gaspode: The biggest problem they have is Mario (and their other old IPs). Sure it is a moneymaker BUT it stifles any impression of them as anything but a fetish toy maker for existing nintendo fans. And that market isnt going to get bigger at all. I have no doubt the games are good but the world doesnt want another farkign mario/zelda game it really doesnt.

They need need need strong new IPs and to give an impression of producing hardware people desire. The Wii was a complete one-off, and they clearly know that.. but they arent doing anything interesting to those who have no interest in their old IPs as far as I can see. Among a strong modern lineup those old games would pick up new fans, but when they are the only visible attraction people aint buying.


Sooo much THIS!

Yes they aren't going away but they've stagnated. You can either buy Nintendo hardware for the handful of Nintendo IP games every year complete with nothing else OR you can buy either competing system and also get the entire rest of the gaming industry.

Nintendo ghettoized themselves by turning their back on third party developers. Current gen Mario games aren't likely to be dramatically better than last gen and that's all they're going to have. the next revolutionary gaming franchise will be on ps4 and Xbox.
 
2013-12-15 04:46:27 AM

HockeyGod98: gaspode: The biggest problem they have is Mario (and their other old IPs). Sure it is a moneymaker BUT it stifles any impression of them as anything but a fetish toy maker for existing nintendo fans. And that market isnt going to get bigger at all. I have no doubt the games are good but the world doesnt want another farkign mario/zelda game it really doesnt.

They need need need strong new IPs and to give an impression of producing hardware people desire. The Wii was a complete one-off, and they clearly know that.. but they arent doing anything interesting to those who have no interest in their old IPs as far as I can see. Among a strong modern lineup those old games would pick up new fans, but when they are the only visible attraction people aint buying.

Yes, having the most iconic IPs in the history of the medium has really been a burden. They need "Righteous Slaughter - Sh*t Stick 3000" kind of IPs.


It is a blessing AND a curse. That was the point.

They need new and exciting IP. Every company needs this ever few years. There is nothing new or exciting about another Mario game, unless you already care.
 
2013-12-15 06:04:53 AM

LesserEvil: Smackledorfer: LesserEvil: Smackledorfer: LesserEvil: Nintendo doubled down on the mistake of the Wii when they came out with the Wii U.

Scratch that... they Quadrupled down.

They missed the boat when they bet against optical drives to expand or at least follow up the SNES - they opened the door to Sony to enter the market and began their descent. Only momentum and some sustained market share with the Gameboy/DS handhelds has kept them in the game this long.

You know they made money off the wii right?

Yes, but it was still a mistake. They made money because they kept the BOM low - but they defied the formula that Sony and Microsoft were using to gain market share... sell the system at a loss (at least initially) to provide superior hardware and make up for it with game sales.

The SNES, in its time, was revolutionary. The Nintendo systems that followed, not so much.

Attracting developers with an underpowered systems is difficult, if not impossible, and Nintendo had to carry the system with its own exclusive titles. That isn't the way to gain market share.. all that accomplishes is maintaining your most loyal fans, many of whom are still buying other systems and finding themselves spending more time on those other systems.

The DS is another example of Nintendo missing the boat. Pocket gaming is moving toward smart phones, has been for a long time. Why would people spend another $200 on the latest DS and carry it around (with game cartridges) when they can have everything they need in the phone they already carry around?

How much money could Nintendo be making if they had their DS catalog available iOS or Android markets, where you have billions of customers?

Nintendo is like an incredibly successful horsewhip company in 1915, thinking they will be able to reverse their fortunes with the latest model horsewhip, not understanding where all their customers are going.

You consider the DS a failure...

Wtf.

No I seriously have no ability to respond to that without being insult ...

The DS was quite successful... but those days are behind it.

Let me ask you this: If the DS line is still so successful, why was the launch of the 3DS so lackluster? Even with 3DS game software sales added to DS game sales, there was a drop in sales over 2011. In 2012? There was an 85% drop in combined software sales. This year has been absolutely dismal for the DS/3DS line. Do you see a trend? I do.

I'm not speaking as a fanboy of any specific "gaming" brand. We own the PS3, Xbox 360, Wii, most of the DS generations... before that, the Gamecube, N64, SNES, PSP, PS2, PSX, Xbox, Dreamcast, etc....

What I am saying is that with the advent of better smart phones and tablets, which can serve quite nicely as gaming platforms, the days of the DS line are numbered. My wife's Pink DSi sits on her table, untouched in months as she games on her iPhone. My son rarely cracks his 3DS open... usually playing on his iPhone instead.

Portable gaming is shifting to phones, and the market is huge. If gaming has become compelling on smartphones, why would people want to carry around another portable device that is gaming-specific? I used to see lots of kids playing their DS (or before that, Gameboys), but now? I rarely see it - but I do see plenty absorbed in their phones, feeding dragons or swapping candies around.

So what I see, in my household, is 2 DS systems, 1 3DS, and 2 PSPGos all collecting dust, because it is more convenient just to carry around a phone and play games on that. From what I observe, that seems to be the case in general.


Oh, please. Who could play a video game on a farking phone, and actually take it seriously?
 
2013-12-15 06:23:11 AM

I have no plans on getting a PS 4 or Xbox One in the next year but there is a very high probability I'll get a Wii U in couple months when DK is released. It was my most played Wii game and barring horrible reviews, I'll get it.

The 3DS was a launch failure but once they dropped the price and games finally started appearing, it's nothing but a huge success now. The Wii U could repeat this except...

The Wii U has bigger problems since 3rd party devs have all but abandoned ship (positive note: It helps clear out the shovelware that watered the Wii name down). Nintendo has great 1st party titles coming in the next 6 months and it will continue to keep having up and down sales months to match these releases. I don't expect it to do much but keep things afloat this cycle but that doesn't mean there aren't going to be some fun games on it.

 
2013-12-15 09:00:27 AM

Mad_Radhu: AdamK: LesserEvil: I should have also mentioned, comparing the profits of Nintendo to Microsoft or Sony's "game console" divisions is misleading at best, since Microsoft includes mobile and entertainment products - and let's face it, throwing Zune and Windows Phones into the mix is hardly fair to the Xbox line... same goes for Sony and the PSVita and PSP sales, which were abysmal. I also think those numbers would probably also take a hit from MS and Sony buying up game design studios and the like, as well.

In the long term, they aren't in the game console business to deliver games, so much as they are to provide a multitude of "services" they can charge consumers for. For them, it is about market share, period, and on that count they are dominating.

i hate services, if i ever buy a ps4 or xbone i'm not subscribing to PS+ or XBLG... so yeah, i hope Valve, Apple and Nintendo never get into that territory because it's just not for me

PS+ is actually an awesome deal because for $50 a year you get a shiatload of free games for the PS3. If you don't have time to keep up with the latest and greatest like me, it is a nice inexpensive way to enjoy some older titles. In the last year I've seen games like Borderlands 2, Uncharted 3, Deus Ex:HR, XCOM, Saints Row III, Sleeping Dogs, Shadow of the Colossus, and Ico all offered for free with subscription, so I've gotten my money's worth out of the service.


yeah... see for me i already bought all of those titles for way less than $50 total on steam, i was never at the mercy of a service - i simply waited and picked what i wanted to play

more importantly, i don't like subscriptions in my entertainment - i put up with it for access to internet and stuff like netflix, but that's about as far as i'm willing to go

access to games i can already access? nope
 
2013-12-15 09:05:43 AM
broadsword:

2 months ago I was very "You'll never get me on PS+" but after I got my vita I threw down the 20 bucks for 3 months just to give it a go - I'm in total agreeance that it's a great thing and will probably get the 12 month subscription in the new year.

It's kinda genius when you think about it:

- Get a yearly subscription out of people, the same that XBL is charging
- Provide a heap of games that are about 6months old and older, that have all long-passed their maximised revenue earning windows on store shelves; thus most people have disregarded them but all of a sudden they're catching up on stuff they didn't do the first time (ie. the mind tricked into thinking it's free makes it more enticing)
- End up with subscribers logging in at least once a month to see what new games are up; maybe get some DLC sales while you're at it.
- When your market is playing your machine, they're not playing the competitor's one.

(Once I got a new router and my PS3 finally could get onto the internet, it became a real good deal).


i'm still pissed they put online games behind a paywall, one of the main selling points of the ps3 was always "play a ton of online games or maybe just once in a while? doesn't matter - it's free"... now every online interaction basically comes with a price tag, same reason i ditched XBLG - i don't care if the product is superior - if there's a free alternative i don't want it
 
2013-12-15 09:20:02 AM

AdamK: you're right in that the wii u needs other "event" type games, and it got that in mario 3d world - but nothing happened in terms of sales which to me says "it doesn't matter what you release, sales aren't going to reach their potential"... i guess you write fan fiction and think nintendo should've released all of the wii u's lifetime hit games in one december, but that's not how these things work, hence why i think the games aren't a problem but rather the market position demanding that the price be cut to be more than $100 cheaper than a ps4 because people aren't seeing the value regardless of what's on shelves


Ad hominems aside, you're right that I do expect at least one 'hit' game with a new console.  Not all, but 3D World was just a port.  Batman was old.  Zombie U was a showcase but from what I've read, not a great one.
There just hasn't been any games that people are wowed about.

And you're right, because of this, the price needs to be cut.  What was it originally $350? I can't remember the initial price but it was pretty high for a port and bland 'showcase' game.

I have no doubt eventually I'll get one (unless they decide people just don't like it enough and come out with Nintendo 8 a year from now) but not at $250 (or $200).

I almost picked up a 4GB XBox for $99 a couple weeks ago because we have so many unopened 360 games I'd rather have one on 2 TVS than buy a new XBox One that won't play 360 games!
 
2013-12-15 09:52:42 AM

buntz: AdamK: you're right in that the wii u needs other "event" type games, and it got that in mario 3d world - but nothing happened in terms of sales which to me says "it doesn't matter what you release, sales aren't going to reach their potential"... i guess you write fan fiction and think nintendo should've released all of the wii u's lifetime hit games in one december, but that's not how these things work, hence why i think the games aren't a problem but rather the market position demanding that the price be cut to be more than $100 cheaper than a ps4 because people aren't seeing the value regardless of what's on shelves

Ad hominems aside, you're right that I do expect at least one 'hit' game with a new console.  Not all, but 3D World was just a port.  Batman was old.  Zombie U was a showcase but from what I've read, not a great one.
There just hasn't been any games that people are wowed about.

And you're right, because of this, the price needs to be cut.  What was it originally $350? I can't remember the initial price but it was pretty high for a port and bland 'showcase' game.

I have no doubt eventually I'll get one (unless they decide people just don't like it enough and come out with Nintendo 8 a year from now) but not at $250 (or $200).

I almost picked up a 4GB XBox for $99 a couple weeks ago because we have so many unopened 360 games I'd rather have one on 2 TVS than buy a new XBox One that won't play 360 games!


SMB3DL is not a port.  And it is easily the best Mario game I've played in a while.  The graphics are actually quite stunning in person.  The Wii U was only $300 - and that is with a game.
 
2013-12-15 09:55:47 AM
I'll buy a WiiU at $149 for nostalgia purposes and the few Nintendo exclusives. Everything else a PC and PS4 do better so even at $300 it asking too much.
 
2013-12-15 09:58:11 AM

AdamK: i hate services,


The internet must be a really annoying place for you right now since just about all useful content is going towards services as more people are blocking ads.
 
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