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(IGN)   Nintendo planned on selling 9 million Wii U systems by the end of the 2014 fiscal year. After selling 222,000 in November, they only need to average 2 million units a month to reach that goal   (ign.com) divider line 122
    More: Sad, Wii U, Nintendo, Wii, Andrew Goldfarb  
•       •       •

2090 clicks; posted to Geek » on 14 Dec 2013 at 6:03 PM (41 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-12-14 05:23:49 PM
It might help if people knew it existed. Just a thought.
 
2013-12-14 06:06:03 PM
people would rush to buy it if they knew they could earn a turd in nintendoland
 
2013-12-14 06:12:10 PM
Hardware and good games don't drive saves anymore.  Video games are dead.
 
2013-12-14 06:16:38 PM
Who knew that the epic sega vs nintendo battle would end with both of them languishing (and maybe both dying).

What I want out of Nintendo is their games, the hardware, not so much.

// haven't owned a piece of Nintendo hardware since the SNES and that makes me sad.

img195.imageshack.us
 
2013-12-14 06:19:19 PM
i guess in fairness to nintendo, microsoft and sony are just straight beating them down in both sales, demand and mindshare right now

that said, it goes beyond saying that if the best mario in years with the promise of mario kart and super smash brothers in a few months doesn't get people to buy a wii u, then games aren't really the problem

maybe they should slash the price to $249? maybe take the touchscreen pad out and reduce the price to $199? something to create some buzz
 
2013-12-14 06:20:19 PM

lordargent: Who knew that the epic sega vs nintendo battle would end with both of them languishing (and maybe both dying).

What I want out of Nintendo is their games, the hardware, not so much.

// haven't owned a piece of Nintendo hardware since the SNES and that makes me sad.

[img195.imageshack.us image 400x300]


not sure what that picture has to do with the wii u
 
2013-12-14 06:20:39 PM

Mike_LowELL: Hardware and good games don't drive saves anymore.  Video games are dead.


All the cool kids are having sex these days anyway
 
2013-12-14 06:21:04 PM
Nintendo is sticking with what worked in the 80s and 90s.  They think teenagers are still innocent snowflakes

Microsoft and Sony are sticking with what works now.. Pandering to racist 13 year olds with sailor mouths
 
2013-12-14 06:29:18 PM

Smeggy Smurf: All the cool kids are having sex these days anyway


Sex was so much fun when it was just with the computer.  Once I started playing with other humans, I realized how bad I was at it, and stopped trying.
 
2013-12-14 06:30:13 PM
The MAIN reason I didn't buy a Wii U is the lack of games.  What games are MUST haves on the Wii U?  The launch titles, some were a year old (Arkham City??  Call of Duty?)

The Mario games are even re-hashes.  There hasn't been a great Mario game since Galaxy, 6 years ago!
 
2013-12-14 06:32:10 PM

buntz: What games are MUST haves on the Wii U?


Pikmin 3, The Wonderful 101, and Monster Hunter Tri Ultimate, and Super Mario 3D World are all on my list when I finally get one of the damn things.
 
2013-12-14 06:33:37 PM

buntz: The MAIN reason I didn't buy a Wii U is the lack of games.  What games are MUST haves on the Wii U?  The launch titles, some were a year old (Arkham City??  Call of Duty?)

The Mario games are even re-hashes.  There hasn't been a great Mario game since Galaxy, 6 years ago!


galaxy 2 was better than galaxy 1, 3d land was arguably in that group of great 3d mario games, 3d world is pretty great too

now the 2d marios you have a point about - they're all rehashes
 
2013-12-14 06:34:58 PM
So, probably not going to meet their goal?
 
2013-12-14 06:41:29 PM

Mike_LowELL: Pikmin 3, The Wonderful 101, and Monster Hunter Tri Ultimate, and Super Mario 3D World


AdamK: galaxy 2 was better than galaxy 1, 3d land was arguably in that group of great 3d mario games, 3d world is pretty great too


I wouldn't call those "must haves" not great launch titles anyway....

And Galaxy 2 WAS a better game, but my point was it was still the same game.

3d World was a DS game first so although it may be better on the Wii U, it's not a game designed FOR the WiiU.

Releasing Wind Waker again is a slap in the face, just like releasing Ocarina of Time for the 3DS launch was!
 
2013-12-14 06:42:54 PM

Lanadapter: people would rush to buy it if they knew they could earn a turd in nintendoland


wut?
 
2013-12-14 06:43:45 PM
Nintendo doubled down on the mistake of the Wii when they came out with the Wii U.

Scratch that... they Quadrupled down.

They missed the boat when they bet against optical drives to expand or at least follow up the SNES - they opened the door to Sony to enter the market and began their descent. Only momentum and some sustained market share with the Gameboy/DS handhelds has kept them in the game this long.
 
2013-12-14 06:46:10 PM

buntz: Mike_LowELL: Pikmin 3, The Wonderful 101, and Monster Hunter Tri Ultimate, and Super Mario 3D World

AdamK: galaxy 2 was better than galaxy 1, 3d land was arguably in that group of great 3d mario games, 3d world is pretty great too

I wouldn't call those "must haves" not great launch titles anyway....

And Galaxy 2 WAS a better game, but my point was it was still the same game.

3d World was a DS game first so although it may be better on the Wii U, it's not a game designed FOR the WiiU.

Releasing Wind Waker again is a slap in the face, just like releasing Ocarina of Time for the 3DS launch was!


uh, in what ways was it not designed for the wii u?

as for wind waker hd and ocarina of time 3ds, how were those slaps in the face? both were great ports, superior even to their originals
 
2013-12-14 06:48:08 PM

LesserEvil: Nintendo doubled down on the mistake of the Wii when they came out with the Wii U.

Scratch that... they Quadrupled down.

They missed the boat when they bet against optical drives to expand or at least follow up the SNES - they opened the door to Sony to enter the market and began their descent. Only momentum and some sustained market share with the Gameboy/DS handhelds has kept them in the game this long.



Ad over a hundred years of being a successful, solvent company, I suppose.
 
2013-12-14 06:48:35 PM

simplicimus: It might help if people knew it existed. Just a thought.


Might help if it didn't suck. I can't really see a difference between it and the Wii.

At least the Xbone and Pornstation 4 have substantially upgraded hardware.
 
2013-12-14 06:49:06 PM

LesserEvil: Nintendo doubled down on the mistake of the Wii when they came out with the Wii U.

Scratch that... they Quadrupled down.

They missed the boat when they bet against optical drives to expand or at least follow up the SNES - they opened the door to Sony to enter the market and began their descent. Only momentum and some sustained market share with the Gameboy/DS handhelds has kept them in the game this long.


You know they made money off the wii right?
 
2013-12-14 06:58:56 PM

Smackledorfer: You know they made money off the wii right?


4.bp.blogspot.com

They can afford to make a mistake with the WiiU and figure things out.

They really need a new IP.
 
2013-12-14 06:59:16 PM

buntz: I wouldn't call those "must haves" not great launch titles anyway....


I'd rather have any of those games than anything which is currently out for a One or a Four, the least of which notwithstanding that most of what's desirable for the One and the Four is going to be available on a PC, anyway.
 
2013-12-14 07:01:34 PM

Primitive Screwhead: Smackledorfer: You know they made money off the wii right?

[4.bp.blogspot.com image 388x241]

They can afford to make a mistake with the WiiU and figure things out.


Reminds me of my favorite interview with John Carmack.


When asked about project 'x' being a risky move his answer was along the lines of, 'we have enough money and traction with such little overhead that we can afford for our next two projects to be complete failures an not worry about it.  So we get to take risks that a lot of other companies couldn't.'
 
2013-12-14 07:04:33 PM

lordargent: Who knew that the epic sega vs nintendo battle would end with both of them languishing (and maybe both dying).

[img195.imageshack.us image 400x300]


Sega has been a really successful publisher since they gave up on the console wars. They've bought up a lot of assets outside of their historical comfort zone and made themselves into a tidily profitable company with a lot less risk. Nintendo, on the other hand has continued to fight what is ultimately going to be a losing battle and dug their Mario-Zelda-Mario-Zelda hole so deep that they probably couldn't find their way out of it if they tried.
 
2013-12-14 07:09:45 PM

Primitive Screwhead: Smackledorfer: You know they made money off the wii right?

[4.bp.blogspot.com image 388x241]

They can afford to make a mistake with the WiiU and figure things out.

They really need a new IP.


they can afford to sure, but in the long term any steps taken backward have to be fixed with the next iteration... if it isn't fixed, then that "cushion" turns into "disaster"

i don't think the wii u will turn into a disaster, it's got enough features to remain salvageable, it's just how much fat needs to be cut away and where does the internal restructuring take nintendo's first party efforts going forward

i remember the ps3 being called an un-salvageable disaster in 2007 too, granted it sold more than the wii u its first year as well but most of those sales weren't resulting in game purchases which set them back with 3rd parties anyways

Mike_LowELL: buntz: I wouldn't call those "must haves" not great launch titles anyway....

I'd rather have any of those games than anything which is currently out for a One or a Four, the least of which notwithstanding that most of what's desirable for the One and the Four is going to be available on a PC, anyway.


sure, any secondary platform is only worth it for the exclusives... i'm PC primary for the foreseeable future, so this is definitely the case with me, i think between the xbone and ps4 only dead rising 3 is my "must have"... i feel like the rest of the launch games will fall into obscurity before the end of 2014
 
2013-12-14 07:09:57 PM
I think it was the kinnect that killed their niche market.
 
2013-12-14 07:16:12 PM
This is what happens when you don't put out a new Mario Kart in over 5 years.
 
2013-12-14 07:16:34 PM

Smackledorfer: LesserEvil: Nintendo doubled down on the mistake of the Wii when they came out with the Wii U.

Scratch that... they Quadrupled down.

They missed the boat when they bet against optical drives to expand or at least follow up the SNES - they opened the door to Sony to enter the market and began their descent. Only momentum and some sustained market share with the Gameboy/DS handhelds has kept them in the game this long.

You know they made money off the wii right?


Yes, but it was still a mistake. They made money because they kept the BOM low - but they defied the formula that Sony and Microsoft were using to gain market share... sell the system at a loss (at least initially) to provide superior hardware and make up for it with game sales.

The SNES, in its time, was revolutionary. The Nintendo systems that followed, not so much.

Attracting developers with an underpowered systems is difficult, if not impossible, and Nintendo had to carry the system with its own exclusive titles. That isn't the way to gain market share.. all that accomplishes is maintaining your most loyal fans, many of whom are still buying other systems and finding themselves spending more time on those other systems.

The DS is another example of Nintendo missing the boat. Pocket gaming is moving toward smart phones, has been for a long time. Why would people spend another $200 on the latest DS and carry it around (with game cartridges) when they can have everything they need in the phone they already carry around?

How much money could Nintendo be making if they had their DS catalog available iOS or Android markets, where you have billions of customers?

Nintendo is like an incredibly successful horsewhip company in 1915, thinking they will be able to reverse their fortunes with the latest model horsewhip, not understanding where all their customers are going.
 
2013-12-14 07:23:37 PM

buntz: The MAIN reason I didn't buy a Wii U is the lack of games.


Currently they have more available than 1 or 4.

buntz: What games are MUST haves on the Wii U?


I never liked the term "must have games."  There are no such things as must have games.  Games are a luxury not a necessity.  No systems have ever had a "must have game."

buntz: The Mario games are even re-hashes.


In the same sense the all castlevania games since the first are re-hashes.

buntz: There hasn't been a great Mario game since Galaxy

.

Lost credibility here.

For Nintendo doom prophets, I suppose someone should point out that Microsoft has never made money off the Xbox and Sony's level of profitability is also not exactly spectacular either.  Of the three companies, Nintendo has the best solvency so it is not like they are on the verge of collapse.
 
2013-12-14 07:25:55 PM
Try releasing a product without stupid gimicky controls.
 
2013-12-14 07:31:42 PM

LesserEvil: Smackledorfer: LesserEvil: Nintendo doubled down on the mistake of the Wii when they came out with the Wii U.

Scratch that... they Quadrupled down.

They missed the boat when they bet against optical drives to expand or at least follow up the SNES - they opened the door to Sony to enter the market and began their descent. Only momentum and some sustained market share with the Gameboy/DS handhelds has kept them in the game this long.

You know they made money off the wii right?

Yes, but it was still a mistake. They made money because they kept the BOM low - but they defied the formula that Sony and Microsoft were using to gain market share... sell the system at a loss (at least initially) to provide superior hardware and make up for it with game sales.

The SNES, in its time, was revolutionary. The Nintendo systems that followed, not so much.

Attracting developers with an underpowered systems is difficult, if not impossible, and Nintendo had to carry the system with its own exclusive titles. That isn't the way to gain market share.. all that accomplishes is maintaining your most loyal fans, many of whom are still buying other systems and finding themselves spending more time on those other systems.

The DS is another example of Nintendo missing the boat. Pocket gaming is moving toward smart phones, has been for a long time. Why would people spend another $200 on the latest DS and carry it around (with game cartridges) when they can have everything they need in the phone they already carry around?

How much money could Nintendo be making if they had their DS catalog available iOS or Android markets, where you have billions of customers?

Nintendo is like an incredibly successful horsewhip company in 1915, thinking they will be able to reverse their fortunes with the latest model horsewhip, not understanding where all their customers are going.


You consider the DS a failure...

Wtf.

No I seriously have no ability to respond to that without being insulting.
 
2013-12-14 07:33:39 PM

lilplatinum: Try releasing a product without stupid gimicky controls.


The controllers are fine. I would even say great. I love the nunchuck. I don't have a wii.

The way games choose to utilize the additional functions is the issue.
 
2013-12-14 07:35:36 PM
Have you ever heard of a Wii game called Da Blob? I just wanted to ask- it is awesome for all ages and music geeks-
 
rpm
2013-12-14 07:36:07 PM

Gergesa: buntz: The MAIN reason I didn't buy a Wii U is the lack of games.

Currently they have more available than 1 or 4.


Yeah, and those don't have enough to buy either.

More != enough.
 
2013-12-14 07:38:44 PM
Not even Nintendo seriously expects to hit that target.  But given that the Wii U is tracking behind the GameCube and Sega Dreamcast, they're going to need hardware that's less expensive with new IPs accessible to a wider audience next time around (like Wii Sports was).
 
2013-12-14 07:46:28 PM
Nintento's main problem is that its product line is too small.

both Sony and Microsoft have exposure to PCs and mobile devices, which are eating consoles' share of gaming.

in 2008, consoles had 42% share, 37% for PCs and 5% for mobile.

now, PCs are at 51%, consoles are at 30%, and mobile is at 13%.

 http://gearnuke.com/pc-dominates-market-51-console-30-mobile-13-acc ord ing-new-report/
 
2013-12-14 07:51:27 PM

buntz: 3d World was a DS game first so although it may be better on the Wii U, it's not a game designed FOR the WiiU.


You do realize 3D World and 3D Land are completely different games right? 3D World is the first to be 4 player and has some neat mechanics in it I'm really looking forward to.

I 4-starred 3D Land. Not going to bother getting the top of all the flagpoles. But it's fun!
 
2013-12-14 07:52:23 PM
Wait, their FY ends in April? Normally it's September, right? I just woke up, someone check my math.
 
2013-12-14 07:55:26 PM

AdamK: as for wind waker hd and ocarina of time 3ds, how were those slaps in the face? both were great ports, superior even to their originals


Maybe slap in the face isn't the right expression here.

Good ports, yes.  But not 'launch" titles.  Just ports.

And maybe "must have" games isn't right either.  Just simply not "event" games.

I would think if I was going to launch a new system, I would have a game created, a NEW game, that I really want to play.  Releasing a new Mario or Zelda title with the Wii U that I couldn't play in some way on another system is what I mean.
So Wind Waker, though looking great, is still the same game.

Releasing a game like Zombie U certainly wasn't an event or must have!
 
2013-12-14 07:56:01 PM
Oh. Nevermind. Read the article.
 
2013-12-14 07:58:37 PM

Smackledorfer: LesserEvil: Smackledorfer: LesserEvil: Nintendo doubled down on the mistake of the Wii when they came out with the Wii U.

The DS is another example of Nintendo missing the boat. Pocket gaming is moving toward smart phones, has been for a long time. Why would people spend another $200 on the latest DS and carry it around (with game cartridges) when they can have everything they need in the phone they already carry around?

How much money could Nintendo be making if they had their DS catalog available iOS or Android markets, where you have billions of customers?

Nintendo is like an incredibly successful horsewhip company in 1915, thinking they will be able to reverse their fortunes with the latest model horsewhip, not understanding where all their customers are going.

You consider the DS a failure...

Wtf.

No I seriously have no ability to respond to that without being insult ...


Yeah. You get this from Apple fanboys all the time: "I spent $600 on an iPad (or essentially paying more over two years on monthly payments for an iPhone) and all I get for awesome games are Candy Crush Saga and Angry Birds Star Wars. Why can't I get the good games that are on the DS?"
 
2013-12-14 08:05:34 PM

inglixthemad: simplicimus: It might help if people knew it existed. Just a thought.

Might help if it didn't suck. I can't really see a difference between it and the Wii.

At least the Xbone and Pornstation 4 have substantially upgraded hardware.


Did you somehow miss the big touchscreen controller that is part of the Wii U?
 
2013-12-14 08:10:23 PM

jonny_q: You do realize 3D World and 3D Land are completely different games right? 3D World is the first to be 4 player and has some neat mechanics in it I'm really looking forward to.

I 4-starred 3D Land. Not going to bother getting the top of all the flagpoles. But it's fun!


absolutely

Listen, I'm a Nintendo guy!  Don't get me wrong!  I just don't think either of those games (or Luigi Bros) was worth buying a Wii U over.  That's all.

Hell, I'm one of the few people that liked Luigi's Mansion and was upset the sequel was for the 3DS (don't like handheld games) (not that I would have bought a WiiU for Luigi's Mansion 2)

Just saying nothing has wowed me enough to warrant buying it...yet.
 
2013-12-14 08:20:19 PM

Smackledorfer: lilplatinum: Try releasing a product without stupid gimicky controls.

The controllers are fine. I would even say great. I love the nunchuck. I don't have a wii.

The way games choose to utilize the additional functions is the issue.


Motion controls suck, with the exception of golf and bowling. The Wii U touchscreen is awesome in everything that uses it. Even if it's something simple like having a map constantly available, it's always welcome. Plus, microphone, speakers, and camera built in.
 
2013-12-14 08:31:01 PM

dumbobruni: Nintento's main problem is that its product line is too small.

both Sony and Microsoft have exposure to PCs and mobile devices, which are eating consoles' share of gaming.

in 2008, consoles had 42% share, 37% for PCs and 5% for mobile.

now, PCs are at 51%, consoles are at 30%, and mobile is at 13%.

 http://gearnuke.com/pc-dominates-market-51-console-30-mobile-13-acc ord ing-new-report/


I think it's really the mobile market that's killing Nintendo.  Like a lot of people, we have a Wii, and loved it, but I got my kid a tablet instead of a Wii U.  Ever since she got the tablet, the Wii hardly gets turned on, although the 3DS still gets a lot of play.  The Wii U really ads nothing.  It hasn't had that must have app yet.  It's an underpowered console (so no third party ports of big selling games) and the Nintendo core franchises are really old and tired.
 
2013-12-14 08:33:49 PM
The N64 was the last Nintendo system to have great games and they were arguably technological achievements of the time.

Nintendo fans have wanted a mature Zelda for over a decade.Gamers have also repeatedly stated they'd suck **** for a competently designed and well executed Pokemon Online.

Nintendo would do well to remove the cotton from their ears and listen to the fans that have grown up with the brand and now have all the money to spend. They keep designing games for 12 year olds without acknowledging that even the 12 year olds would rather play something catered to a different age market. (GTA 5 sold a billion dollars with in three days, I wonder why?)

Nintendo is their own problem. They have plenty of valuable IP they're sitting on with no intention to develop competent, challenging, intelligent games with. The cutesy preschool stuff will only get them so far, and will eventually end their business all together.
 
2013-12-14 08:43:39 PM

Smackledorfer: LesserEvil: Smackledorfer: LesserEvil: Nintendo doubled down on the mistake of the Wii when they came out with the Wii U.

Scratch that... they Quadrupled down.

They missed the boat when they bet against optical drives to expand or at least follow up the SNES - they opened the door to Sony to enter the market and began their descent. Only momentum and some sustained market share with the Gameboy/DS handhelds has kept them in the game this long.

You know they made money off the wii right?

Yes, but it was still a mistake. They made money because they kept the BOM low - but they defied the formula that Sony and Microsoft were using to gain market share... sell the system at a loss (at least initially) to provide superior hardware and make up for it with game sales.

The SNES, in its time, was revolutionary. The Nintendo systems that followed, not so much.

Attracting developers with an underpowered systems is difficult, if not impossible, and Nintendo had to carry the system with its own exclusive titles. That isn't the way to gain market share.. all that accomplishes is maintaining your most loyal fans, many of whom are still buying other systems and finding themselves spending more time on those other systems.

The DS is another example of Nintendo missing the boat. Pocket gaming is moving toward smart phones, has been for a long time. Why would people spend another $200 on the latest DS and carry it around (with game cartridges) when they can have everything they need in the phone they already carry around?

How much money could Nintendo be making if they had their DS catalog available iOS or Android markets, where you have billions of customers?

Nintendo is like an incredibly successful horsewhip company in 1915, thinking they will be able to reverse their fortunes with the latest model horsewhip, not understanding where all their customers are going.

You consider the DS a failure...

Wtf.

No I seriously have no ability to respond to that without being insult ...


The DS was quite successful... but those days are behind it.

Let me ask you this: If the DS line is still so successful, why was the launch of the 3DS so lackluster? Even with 3DS game software sales added to DS game sales, there was a drop in sales over 2011. In 2012? There was an 85% drop in combined software sales. This year has been absolutely dismal for the DS/3DS line. Do you see a trend? I do.

I'm not speaking as a fanboy of any specific "gaming" brand. We own the PS3, Xbox 360, Wii, most of the DS generations... before that, the Gamecube, N64, SNES, PSP, PS2, PSX, Xbox, Dreamcast, etc....

What I am saying is that with the advent of better smart phones and tablets, which can serve quite nicely as gaming platforms, the days of the DS line are numbered. My wife's Pink DSi sits on her table, untouched in months as she games on her iPhone. My son rarely cracks his 3DS open... usually playing on his iPhone instead.

Portable gaming is shifting to phones, and the market is huge. If gaming has become compelling on smartphones, why would people want to carry around another portable device that is gaming-specific? I used to see lots of kids playing their DS (or before that, Gameboys), but now? I rarely see it - but I do see plenty absorbed in their phones, feeding dragons or swapping candies around.

So what I see, in my household, is 2 DS systems, 1 3DS, and 2 PSPGos all collecting dust, because it is more convenient just to carry around a phone and play games on that. From what I observe, that seems to be the case in general.
 
2013-12-14 08:50:33 PM

jonny_q: Smackledorfer: lilplatinum: Try releasing a product without stupid gimicky controls.

The controllers are fine. I would even say great. I love the nunchuck. I don't have a wii.

The way games choose to utilize the additional functions is the issue.

Motion controls suck, with the exception of golf and bowling. The Wii U touchscreen is awesome in everything that uses it. Even if it's something simple like having a map constantly available, it's always welcome. Plus, microphone, speakers, and camera built in.


Silent hill, mario galaxy, mario party minigames, paper mario etc. And ymmv but I LIKED the silly dragon warrior game and skyward sword.

Plenty of good applications for motion control. If they had used them for more than jerking off in No More Heroes 2 however, it would have been ruined.

They do NOT need to be crammed into every game out there though.
 
2013-12-14 08:58:13 PM
I thought the Wii was a big turnoff with the crappy graphics.  Wii U didn't sound much better.

Can't they make good games and have a real next gen console?  Personally, I'd prefer if they just made games for sony and MS consoles.
 
2013-12-14 08:59:16 PM
Oddly enough, the PS Vita is working on the whole remote gaming thing that might give it a major boost. If Sony will push more classic titles there as well it can really hold its own. It is a great little system.
 
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