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(E! Online)   We will learn two important things today: 1. Second Life still exists. 2. It takes almost no prodding whatsoever to turn people into insanely dumb monsters   (eonline.com) divider line 43
    More: Cool, Second Life, monsters  
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4478 clicks; posted to Geek » on 02 Dec 2013 at 4:19 PM (19 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



43 Comments   (+0 »)
   
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2013-12-02 03:25:01 PM
So in fact, we have learned nothing today.
 
2013-12-02 04:22:05 PM
somehow i feel i lost an iq point or two
 
2013-12-02 04:25:34 PM
Most people avoid vapid, teenage-girl-infested internet wastelands... and then, there's Esteban...
 
2013-12-02 04:30:31 PM
And not a single fark was, or ever will be, given.
 
2013-12-02 04:30:39 PM
Esteban Winsmore is from circa 2010.

Ralph Pootawn did it earlier and was a fark classic.
 
2013-12-02 04:31:04 PM
Eh. I know a few SL'ers it seems like depending on the user it's a cross between an online version of the Sims where people get to play dress up and create dream houses, an analogue of somebody's basement in the early 80's where people gather to play home-brew RPGs they dream up when they don;t have $100's of millions to sink into creating their own MMORPG,   and of, course a massive DIY porn factory.

and honestly? that seems harmless enough, so why all the SL hate?
 
2013-12-02 04:31:35 PM

Somaticasual: Most people avoid vapid, teenage-girl-infested internet wastelands... and then, there's Esteban...


I seriously doubt there are *any* teenaged girls in Second Life. I'm reasonably doubtful that there are any girls at all in Second Life under the age of 30.
 
2013-12-02 04:35:18 PM
This actually makes me feel better about myself.
 
2013-12-02 04:40:47 PM

Magorn: Eh. I know a few SL'ers it seems like depending on the user it's a cross between an online version of the Sims where people get to play dress up and create dream houses, an analogue of somebody's basement in the early 80's where people gather to play home-brew RPGs they dream up when they don;t have $100's of millions to sink into creating their own MMORPG,   and of, course a massive DIY porn factory.

and honestly? that seems harmless enough, so why all the SL hate?


Because fark is made of a bunch of shut-ins who direct their anti-social tendencies at the few markedly tiny groups of people who could be construed to be even worse shut-ins.   This is a kind of inferiority complex manifesting as witless mockery.
 
2013-12-02 04:41:08 PM

lordargent: Esteban Winsmore is from circa 2010.

Ralph Pootawn did it earlier and was a fark classic.


Ralph Pootawn Died For Your Sins
 
2013-12-02 04:42:52 PM

ikanreed: Magorn: Eh. I know a few SL'ers it seems like depending on the user it's a cross between an online version of the Sims where people get to play dress up and create dream houses, an analogue of somebody's basement in the early 80's where people gather to play home-brew RPGs they dream up when they don;t have $100's of millions to sink into creating their own MMORPG,   and of, course a massive DIY porn factory.

and honestly? that seems harmless enough, so why all the SL hate?

Because fark is made of a bunch of shut-ins who direct their anti-social tendencies at the few markedly tiny groups of people who could be construed to be even worse shut-ins.   This is a kind of inferiority complex manifesting as witless mockery.


Ah, you mean this chart:
i192.photobucket.com
 
2013-12-02 04:45:02 PM

Treygreen13: Somaticasual: Most people avoid vapid, teenage-girl-infested internet wastelands... and then, there's Esteban...

I seriously doubt there are *any* teenaged girls in Second Life. I'm reasonably doubtful that there are any girls at all in Second Life under the age of 30.


I'm pretty sure it's just creepy furries and creepy robot fetishists.
 
2013-12-02 04:48:32 PM
There is also the aspect of building a 3D world around you in game and then creating and selling the things you make. I never got why minecraft became such a huge success when you can make much more realistic and interesting things in SL.
 
2013-12-02 04:49:40 PM

Richard C Stanford: Treygreen13: Somaticasual: Most people avoid vapid, teenage-girl-infested internet wastelands... and then, there's Esteban...

I seriously doubt there are *any* teenaged girls in Second Life. I'm reasonably doubtful that there are any girls at all in Second Life under the age of 30.

I'm pretty sure it's just creepy furries and creepy robot fetishists.


I went on a tour of the world of Second Life - the vast majority of what I saw was surprisingly benign and uninteresting. Lots of people making and selling clothes and items. Sure there was a lot of weird sex stuff, but it wasn't the only thing in the game. At least not when I blew through it all in a weekend and then uninstalled it.

I think for every naked guy wandering out with an oddly-colored penis begging for sex there were 5 or 6 sparkly girls shopping for clothes and skins and stuff and just dancing endlessly in sad little dance parties.

The reason I say I doubt there are any teenage girls in it is because it came out 10 years ago and controlling it takes a lot of practice and work. It's not exactly intuitive enough to draw in and keep an 18 year old girl interested, in my opinion.
 
2013-12-02 04:51:08 PM
I find it odd how many Second Life clothing pictures show up on an unrelated GIS.
 
2013-12-02 05:10:29 PM
Videos like this could be amusing if all parties didn't sound like they weren't reading from a script.
 
2013-12-02 05:11:22 PM

aelat: Videos like this could be amusing if all parties didn't sound like they weren't reading from a script.


Double negatives - they're like one negative, but double.

/think of the repetition.
 
2013-12-02 05:14:30 PM
Although i work in  the field of library science the ALA  often demonstrates that it is full of morons. They spent HUNDREDS OF THOUSANDS of dollars to put up an interest center in second life! Money WELL spent you dumb asses!
 
2013-12-02 05:19:22 PM

ikanreed: Magorn: Eh. I know a few SL'ers it seems like depending on the user it's a cross between an online version of the Sims where people get to play dress up and create dream houses, an analogue of somebody's basement in the early 80's where people gather to play home-brew RPGs they dream up when they don;t have $100's of millions to sink into creating their own MMORPG,   and of, course a massive DIY porn factory.

and honestly? that seems harmless enough, so why all the SL hate?

Because fark is made of a bunch of shut-ins who direct their anti-social tendencies at the few markedly tiny groups of people who could be construed to be even worse shut-ins.   This is a kind of inferiority complex manifesting as witless mockery.


I was gonna go with "It came around on the SL/Furry/Bronie hate rotation". But this works too.
 
2013-12-02 05:20:35 PM

Delawheredad: Although i work in  the field of library science the ALA  often demonstrates that it is full of morons. They spent HUNDREDS OF THOUSANDS of dollars to put up an interest center in second life! Money WELL spent you dumb asses!


Lots of pundits were saying that every company would need to have a second life real estate - everyone would shop with their avatar at the SL Target before buying goods in real life.  About that...
 
2013-12-02 05:40:45 PM

FrancoFile: Delawheredad: Although i work in  the field of library science the ALA  often demonstrates that it is full of morons. They spent HUNDREDS OF THOUSANDS of dollars to put up an interest center in second life! Money WELL spent you dumb asses!

Lots of pundits were saying that every company would need to have a second life real estate - everyone would shop with their avatar at the SL Target before buying goods in real life.  About that...


I was on SL through most of that and even I thought it was farkin' stupid.
 
2013-12-02 05:49:39 PM
All I got from watching that was people in SL read lines of uninspired dialogue with monotone voices.

The accent only serves to make it creepier.
 
2013-12-02 05:58:21 PM
what is this i don't even
 
2013-12-02 07:18:24 PM

ikanreed: Because fark is made of a bunch of shut-ins who direct their anti-social tendencies at the few markedly tiny groups of people who could be construed to be even worse shut-ins. This is a kind of inferiority complex manifesting as witless mockery.


Speaking as an anti-social shut-in...I am not able to challenge this.
 
2013-12-02 07:33:29 PM
Second Life wants to be like the digital world in Snow Crash. Sadly it comes as close as a 5 year old's drawing of a "kaaar" comes to a Ferrari.
 
2013-12-02 07:55:03 PM
Looks more like "No Life".
 
2013-12-02 08:11:43 PM

mizchief: There is also the aspect of building a 3D world around you in game and then creating and selling the things you make. I never got why minecraft became such a huge success when you can make much more realistic and interesting things in SL.


Yep. That's what I'm doing these days. I've just started building houses in Google SketchUp that I'm going to refine and texture in Blender, then sell in Second Life.

It's a relaxing little pastime, with no furries, bronies or flying penises bothering me - unless I go looking for them.
 
2013-12-02 08:29:58 PM
What videos?
 
2013-12-02 08:40:44 PM

Max Awesome: mizchief: There is also the aspect of building a 3D world around you in game and then creating and selling the things you make. I never got why minecraft became such a huge success when you can make much more realistic and interesting things in SL.

Yep. That's what I'm doing these days. I've just started building houses in Google SketchUp that I'm going to refine and texture in Blender, then sell in Second Life.


The average 10 year old boy or girl doesn't have Google Sketchup and Blender, and is also not interested in going to all that trouble. Everything is easy and self-contained in Minecraft.

(Yeah, Minecraft appeals to more than 10 year olds, but that's the whole appeal. You don't have to be an adult to enjoy and create worlds, you don't have to know anything about file formats or UV texturing or anything. See, click, build.)
 
2013-12-02 08:50:09 PM

Treygreen13: ikanreed: Magorn: Eh. I know a few SL'ers it seems like depending on the user it's a cross between an online version of the Sims where people get to play dress up and create dream houses, an analogue of somebody's basement in the early 80's where people gather to play home-brew RPGs they dream up when they don;t have $100's of millions to sink into creating their own MMORPG,   and of, course a massive DIY porn factory.

and honestly? that seems harmless enough, so why all the SL hate?

Because fark is made of a bunch of shut-ins who direct their anti-social tendencies at the few markedly tiny groups of people who could be construed to be even worse shut-ins.   This is a kind of inferiority complex manifesting as witless mockery.

Ah, you mean this chart:
[i192.photobucket.com image 850x493]


so bronies come in somewhere between furries and erotic furries.


/misses The Brunching Shuttlecocks
//i1207.photobucket.com
 
2013-12-02 08:52:15 PM
I don't know much of anything about Second Life, but I don't get how threatening to do bodily harm to an anonymous Internet stranger is going to do any good at all.  Is it something where you can beat someone up in the game or kill them and it has major repercussions to them, like they're banned from the game for life or have to spend the rest of it tied to a hospital bed?  Can people see your real name, address, phone number, etc and track you down on the street or something?

Also, many, many of those folks sound like the "type" who've spent decades of their life on the net, you'd think they'd have better troll coping mechanisms.  I understand in forums it's easy enough, there's always fresh bait, unwise in the craft of trollery, but those folks' skin hasn't seen so much as a ray of sunlight since Clinton was in office ... I would think they'd know better.
 
2013-12-02 09:13:59 PM
I kid you not, I had a class that required Second Life Install and involvement for the semester, then a full review. I blasted it, expecting the entire class to rail against me.

Mercifully I was wrong, and the majority of us were in the same boat.
 
2013-12-02 09:18:26 PM
Yep, sure is. Use it daily to keep in touch with friends and explore. If you stay clear of the furry bondage sims*, there's awesome art created throughout.

* unless that's your thing; I ain't judging.
 
2013-12-02 09:59:22 PM
Meh. I was on SL a few years ago. And then they added voice chat. Completely ruined the experience. I learned the scripting engine. Then they decided "fark it let's do it over again in LUA!".

Being a professional programmer who writes simulation software, the bits of the internals that I was exposed to seem to be a complete and utter mess. And rather than address any of the fundamental issues, their answer was to always bolt on more chrome.

I may try it again at some point. But I suspect I'd have more fun writing its replacement.
 
2013-12-02 10:45:23 PM

StopLurkListen: Everything is easy and self-contained in Minecraft.


What is the point of that 'game'? It's 8-bit graphics that look like a digital Lego system.  When World of Warcraft makes your graphics look bad, it's time to hang up the shingle.
 
2013-12-02 11:05:01 PM

RedVentrue: All I got from watching that was people in SL read lines of uninspired dialogue with monotone voices.

The accent only serves to make it creepier.


I listened to 30 seconds of it and all I could think of was...

dl.dropboxusercontent.com
 
2013-12-02 11:14:30 PM

syrynxx: StopLurkListen: Everything is easy and self-contained in Minecraft.

What is the point of that 'game'? It's 8-bit graphics that look like a digital Lego system.  When World of Warcraft makes your graphics look bad, it's time to hang up the shingle.


That's pretty much exactly what draws the people into it that I know personally. It's exactly a digital Lego system with something of an effective survival game tacked on. You get the building, which takes exploration and labor. The survival which involves risks, trap development, and planning. Throw in mods which add everything from extra basic blocks to entire lua-based computers, programmable turtles, and complex machines and automation and you have a system that lots of people of many ages can find a niche in. With potentially no coding, file formats, textures, etc as someone earlier mentioned. I've never had the patience to get very deep in it.
 
2013-12-02 11:30:53 PM

syrynxx: StopLurkListen: Everything is easy and self-contained in Minecraft.

What is the point of that 'game'? It's 8-bit graphics that look like a digital Lego system.  When World of Warcraft makes your graphics look bad, it's time to hang up the shingle.


http://www.youtube.com/user/MiddleEarthMinecraft
 
2013-12-03 01:27:43 AM
So that's where Fansy the Bard went!
 
2013-12-03 03:30:24 AM

mizchief: There is also the aspect of building a 3D world around you in game and then creating and selling the things you make. I never got why minecraft became such a huge success when you can make much more realistic and interesting things in SL.


Because Minecraft has actual game mechanics and there's a point to playing it (for a sandbox game).  Second Life...does not.
 
2013-12-03 03:37:08 AM

syrynxx: StopLurkListen: Everything is easy and self-contained in Minecraft.

What is the point of that 'game'? It's 8-bit graphics that look like a digital Lego system.  When World of Warcraft makes your graphics look bad, it's time to hang up the shingle.


Yup - it's digital Legos - what other point do you need?  Even better, it's digital Legos where the Legos mimic real-world physical properties depending on what the Lego piece represents; i.e. wood acts kind of like wood (can burn, can be used to build), water acts kind of like water (it flows, you can drown in it), etc.

And if you think the graphics are "bad", you are entirely missing the point.  They aren't 8-bit; they are intentionally made to look 8-bit - there's a big difference.  They are very attractively done, and if you really don't like it, you can replace it with texture packs that don't look 8-bit at all.  The game itself is high-res and full 3-D, so the only thing that's retro are the textures.
 
2013-12-03 04:26:52 AM

syrynxx: What is the point of that 'game'?


Winning, obviously. What are you, stupid?
 
2013-12-03 05:57:12 AM
How has this one not made it here yet?

blog.namics.com
 
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