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(Kotaku)   Cool: Indie developer launches promotion to give out a few free copies of his new game. Sad: Douchebag gamers find an exploit and proceed to steal 30,000 steam keys for the game   (kotaku.com) divider line 70
    More: Sad, adventure games, gamers, promotions, air launch, steam  
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5096 clicks; posted to Geek » on 01 Nov 2013 at 4:52 PM (50 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-11-01 04:53:52 PM  
Yeah, and steam will ban those users once the list of legit keys is handed over to them.
 
2013-11-01 04:54:39 PM  
I'm sure the publicity he gets for this will help lessen the sting.
 
2013-11-01 04:56:02 PM  
The gaming community really seems to be one of the worst. It's pretty sad.

/am a gamer
 
2013-11-01 04:56:51 PM  
Yeah but if they really really like the game they'll totally buy a copy.
 
2013-11-01 04:57:35 PM  

ikanreed: Yeah, and steam will ban those users once the list of legit keys is handed over to them.


FTA "This whole thing has made me terribly terribly sad," Gilbert wrote on Twitter. He says Steam has disabled all 30,000 codes that were given away after midnight on Friday, but all other codes will be honored. No accounts will be banned.
 
2013-11-01 04:59:18 PM  

optional: The gaming community really seems to be one of the worst. It's pretty sad.

/am a gamer


It's strange. You'd think a community mostly made up of teen-age boys, 45 year olds who stopped maturing 30 years ago, and the unemployable would have more integrity.
 
2013-11-01 05:00:10 PM  

Treygreen13: I'm sure the publicity he gets for this will help lessen the sting.


Yeah , who cares if people exploit this man's lively hood through immoral means. He got some publicity!
 
2013-11-01 05:00:39 PM  

optional: The gaming community really seems to be one of the worst. It's pretty sad.

/am a gamer


Fortunately it sounds as if it was a small group of people getting hundreds at a time, not 30k freeloaders.
 
2013-11-01 05:02:16 PM  
That they will resell for cheaper than the game retails for robbing the developer of sales revenue.
 
2013-11-01 05:04:30 PM  

optional: The gaming community really seems to be one of the worst. It's pretty sad.

/am a gamer


Nah, they're just an easier target, because they partake in a hobby which is much easier to victimize than it is to appreciate.  Pretty much everyone is shiatheads.
 
2013-11-01 05:04:50 PM  

Macfine: Treygreen13: I'm sure the publicity he gets for this will help lessen the sting.

Yeah , who cares if people exploit this man's lively hood through immoral means. He got some publicity!


Yeah. The publicity will likely bring in morr than he's lost.
I for one have never heard of this guy or his game. Now I will check it out on Steam when I get home. Will I get it? If it strikes my fancy, but at least it is on my radar.
 
2013-11-01 05:04:50 PM  

Macfine: Treygreen13: I'm sure the publicity he gets for this will help lessen the sting.

Yeah , who cares if people exploit this man's lively hood through immoral means. He got some publicity!


I didn't say it was ok for anyone to steal steam keys for this guy's game. If you want to start an argument with someone, do it with someone else.
 
2013-11-01 05:07:29 PM  

Macfine: That they will resell for cheaper than the game retails for robbing the developer of sales revenue.


This is an indie game. They are cheap. I will much sooner do a one click purchase through a vendor I trust rather than go to a known thief and muck around with payment to save $5. My time is worth more.
 
2013-11-01 05:08:44 PM  

Luse: Yeah. The publicity will likely bring in morr than he's lost.
I for one have never heard of this guy or his game. Now I will check it out on Steam when I get home. Will I get it? If it strikes my fancy, but at least it is on my radar


30K is a sizeable chunk of even a popular indie game's sales.  I doubt this will be much of a silver lining at all.
 
2013-11-01 05:11:02 PM  

Luse: This is an indie game. They are cheap. I will much sooner do a one click purchase through a vendor I trust rather than go to a known thief and muck around with payment to save $5. My time is worth more.



Sadly it's quite doubtful you represent the majority of the market.
 
2013-11-01 05:11:37 PM  

Macfine: Luse: Yeah. The publicity will likely bring in morr than he's lost.
I for one have never heard of this guy or his game. Now I will check it out on Steam when I get home. Will I get it? If it strikes my fancy, but at least it is on my radar

30K is a sizeable chunk of even a popular indie game's sales.  I doubt this will be much of a silver lining at all.


While you can assume somebody would have bought it but got a key due to error, most of the time the people stealing game keys by the thousands in an exploit of the steam platform weren't going to buy this guy's indie adventure game.
 
2013-11-01 05:13:46 PM  

Macfine: Luse: Yeah. The publicity will likely bring in morr than he's lost.
I for one have never heard of this guy or his game. Now I will check it out on Steam when I get home. Will I get it? If it strikes my fancy, but at least it is on my radar

30K is a sizeable chunk of even a popular indie game's sales.  I doubt this will be much of a silver lining at all.


ftfa:  He says Steam has disabled all 30,000 codes that were given away after midnight on Friday

He hasn't lost 30k in sales since the codes are disabled and conceivably the extra attention will net him additional sales.
 
2013-11-01 05:16:34 PM  

Mike_LowELL: optional: The gaming community really seems to be one of the worst. It's pretty sad.

/am a gamer

Nah, they're just an easier target, because they partake in a hobby which is much easier to victimize than it is to appreciate.  Pretty much everyone is shiatheads.


Yeah, that's some of it. I only have anecdotal evidence, admittedly, but a lot of gamers just seem extraordinarily unpleasant. Some of it might be because it's a more online community than others, which seems to inculcate mischief.
 
2013-11-01 05:17:17 PM  

Macfine: Luse: This is an indie game. They are cheap. I will much sooner do a one click purchase through a vendor I trust rather than go to a known thief and muck around with payment to save $5. My time is worth more.


Sadly it's quite doubtful you represent the majority of the market.


You'd be surprised.I've sailwd into certain bays in the past. Steam actually curbed alot of that.
They provide good prices, sure, but the conveniance is what's up. See, they make it cheap, safe and easy to get what I want. Pick game, click buy, start download, get frisky with the wife until download finishes, play game, happy wife brings sammich and beer.
I win.
 
2013-11-01 05:17:55 PM  
I humbly digress, if the keys were disabled, this Isn't a story. I glanced over, and saw that the keys would be honored and no accounts will be banned.
 
2013-11-01 05:18:45 PM  

Mike_LowELL: optional: The gaming community really seems to be one of the worst. It's pretty sad.

/am a gamer

Nah, they're just an easier target, because they partake in a hobby which is much easier to victimize than it is to appreciate.  Pretty much everyone is shiatheads.


When did you start talking in pure distilled truth on fark?

/this.jpg
 
2013-11-01 05:25:48 PM  

optional: Yeah, that's some of it. I only have anecdotal evidence, admittedly, but a lot of gamers just seem extraordinarily unpleasant. Some of it might be because it's a more online community than others, which seems to inculcate mischief.


So far as I can speculate, there's two things at work.  Number one, video games as a medium are inherently designed to challenge their audiences, and thus, you end up with audiences which challenge their overlords, their fellow players, and so forth.  And number two, this is an audience which has otherwise been victimized since they took up their hobby forty years ago, so it's not particularly surprising to see that they would be so outwardly hostile towards anyone that they think is infringing on their hobby.

DORMAMU: When did you start talking in pure distilled truth on fark?


It's fun to hop out of the woodwork every once in a while and just go with the cold, hard truth.  It's like trolling without having to troll.
 
2013-11-01 05:41:38 PM  

Mike_LowELL: optional: Yeah, that's some of it. I only have anecdotal evidence, admittedly, but a lot of gamers just seem extraordinarily unpleasant. Some of it might be because it's a more online community than others, which seems to inculcate mischief.

So far as I can speculate, there's two things at work.  Number one, video games as a medium are inherently designed to challenge their audiences, and thus, you end up with audiences which challenge their overlords, their fellow players, and so forth.  And number two, this is an audience which has otherwise been victimized since they took up their hobby forty years ago, so it's not particularly surprising to see that they would be so outwardly hostile towards anyone that they think is infringing on their hobby.

DORMAMU: When did you start talking in pure distilled truth on fark?

It's fun to hop out of the woodwork every once in a while and just go with the cold, hard truth.  It's like trolling without having to troll.


Ooh. That makes sense.

I was almost ready to start worrying about your state of mind...
 
2013-11-01 05:44:47 PM  

Mike_LowELL: So far as I can speculate, there's two things at work.  Number one, video games as a medium are inherently designed to challenge their audiences, and thus, you end up with audiences which challenge their overlords, their fellow players, and so forth.  And number two, this is an audience which has otherwise been victimized since they took up their hobby forty years ago, so it's not particularly surprising to see that they would be so outwardly hostile towards anyone that they think is infringing on their hobby.


It's also a group that hides behind pseudonyms and gets little or no reproach for their behavior in dealing with people they are unlikely to encounter again after their session.
 
2013-11-01 05:46:56 PM  
You jerks are ruining entertainment for the rest of us.

Give a buck or two, it'll make a huge difference in a developer's career.
 
2013-11-01 05:48:02 PM  

palan: Mike_LowELL: So far as I can speculate, there's two things at work.  Number one, video games as a medium are inherently designed to challenge their audiences, and thus, you end up with audiences which challenge their overlords, their fellow players, and so forth.  And number two, this is an audience which has otherwise been victimized since they took up their hobby forty years ago, so it's not particularly surprising to see that they would be so outwardly hostile towards anyone that they think is infringing on their hobby.

It's also a group that hides behind pseudonyms and gets little or no reproach for their behavior in dealing with people they are unlikely to encounter again after their session.


Similar to a poster on a free internet forum.
 
2013-11-01 06:00:06 PM  
Mike_LowELL: Pretty much everyone is shiatheads.

I tell you there are turtles shiatheads all the way down
 
2013-11-01 06:22:55 PM  
Some people would steal the pennies from a dead man's eyes, I was told this by the family of a dead man who had the pennies stolen from his eyes.
 
2013-11-01 06:50:54 PM  
Reminds me of when Microsoft left a 80 MSP code generator exposed to the public interwebs. I didn't have the patience...
 
2013-11-01 06:52:47 PM  

The Stealth Hippopotamus: Yeah but if they really really like the game they'll totally buy a copy.


Well that's why Witcher 2 got more pirated copies than sales, right? Just future sales in waiting.
 
2013-11-01 07:03:38 PM  

WizardofToast: The Stealth Hippopotamus: Yeah but if they really really like the game they'll totally buy a copy.

Well that's why Witcher 2 got more pirated copies than sales, right? Just future sales in waiting.


Yep, and allowed the developer to become completely independent. All this in spite of launching with absolutely no DRM on a AAA title. How much money do you think they saved by just doing that?
The other thing it did was build good will. They launch games without DRM. They release significant updates to their games for free. They've gotten my money on the first 2 Witchers and are virtually guaranteed to get it for Witcher 3, and this little gem.

My fellow geeks and gamers, I say to you that THIS is how a game studio behaves.
 
2013-11-01 07:20:15 PM  
News Flash: Most people's morals disappear when they are confident they won't be singled out and their crime will go unpunished.
 
2013-11-01 07:25:34 PM  
isn't this the game that advertised free copies using the code "boo" and accidentally distributed steam codes that unlocked almost their entire library?  Hackers.. right.
 
2013-11-01 07:29:09 PM  
And thus, another indie dev who might have been destined to free us from the nightmare of ubiquitous "Call of Madden: Halo Fighter" games with its refreshing gameplay and original story has become disillusioned with the business and will go apply for a job at a web 3.0 company.

Piracy doesn't hurt the industry, guys. For serious.
 
2013-11-01 07:35:53 PM  

Luse: Macfine: Treygreen13: I'm sure the publicity he gets for this will help lessen the sting.

Yeah , who cares if people exploit this man's lively hood through immoral means. He got some publicity!

Yeah. The publicity will likely bring in morr than he's lost.
I for one have never heard of this guy or his game. Now I will check it out on Steam when I get home. Will I get it? If it strikes my fancy, but at least it is on my radar.


This.  Idiots try to steal keys, and because Steam will disable them, failed to actually steal anything.  The publicity from the theft means more people like me will look the game up and possibly buy it, especially if it's cheaply priced (as is appropriate for newbie developers).
 
2013-11-01 07:37:18 PM  

The Stealth Hippopotamus: Yeah but if they really really like the game they'll totally buy a copy.


While most won't, the majority of pirated copies aren't lost sales either - they're people who would have never bought the game in the first place.  If you sell 10 million copies and have 20 million copies pirated that doesn't mean that you would have sold 30 million copies.  You may have sold 12 million total, but those other 18 million users just saw a chance to get something for free and took it.  If your game had been too difficult to pirate they wouldn't have bought it, they would have just pirated something else.

That's the balancing act that companies have to respect - there's always going to be piracy, but sky high piracy rates don't necessarily mean tons of lost sales.  If the DRM becomes too restrictive it's going to turn away potential legitimate customers.  The question then becomes 'are you going to lose more customers through piracy or through blowback from intrusive DRM?' plus, DRM schemes cost money to use, does the cost of implementing it result in enough additional sales to have made it worthwhile.
 
2013-11-01 07:38:55 PM  

I Like Bread: And thus, another indie dev who might have been destined to free us from the nightmare of ubiquitous "Call of Madden: Halo Fighter" games with its refreshing gameplay and original story has become disillusioned with the business and will go apply for a job at a web 3.0 company.

Piracy doesn't hurt the industry, guys. For serious.


Dramatic much? Read the story. A relatively small group of people were gobbling up hundreds of keys. Then they got a key generator and went bonkers generating more. Most of the keys, those generated after a deadline, will be honored. The others will, but again, relatively small group of people holding alot of keys. The game costs $10.

If a prospective user wants it they have 3 options.
1) Legit copy,           (Inexpensive, fastest and easiest method, guaranteed to work and have full support)
2) Buy stolen key for less (slightly less expensive, not guaranteed to work, have to arrange payment somehow) Most stupid way possible.
3) Hack it yourself  (If someone is going to steal it this is the route they are taking.

Considering the fact that virtually noone will go route 2, the negative impact on this man is next to nil from it. The additional exposure and sympathy probably makes up for it.
 
2013-11-01 07:40:59 PM  

Prophet of Loss: News Flash: Most people's morals disappear when they are confident they won't be singled out and their crime will go unpunished.


Sadly this.  (Went and bought the thing myself, because well, that seemed like the right thing to do.)
 
2013-11-01 07:41:05 PM  

Luse: I Like Bread: And thus, another indie dev who might have been destined to free us from the nightmare of ubiquitous "Call of Madden: Halo Fighter" games with its refreshing gameplay and original story has become disillusioned with the business and will go apply for a job at a web 3.0 company.

Piracy doesn't hurt the industry, guys. For serious.

Dramatic much? Read the story. A relatively small group of people were gobbling up hundreds of keys. Then they got a key generator and went bonkers generating more. Most of the keys, those generated after a deadline, will

NOT be honored. The others will, but again, relatively small group of people holding alot of keys. The game costs $10.

If a prospective user wants it they have 3 options.
1) Legit copy,           (Inexpensive, fastest and easiest method, guaranteed to work and have full support)
2) Buy stolen key for less (slightly less expensive, not guaranteed to work, have to arrange payment somehow) Most stupid way possible.
3) Hack it yourself  (If someone is going to steal it this is the route they are taking.

Considering the fact that virtually noone will go route 2, the negative impact on this man is next to nil from it. The additional exposure and sympathy probably makes up for it.


/fmffm
 
2013-11-01 07:41:43 PM  
People that actually love games buy them.  Everyone else:  Don't try to defend it, don't try to move the goalposts, don't try to shift blame.  You, the people that pirate games, are everything that's wrong with gaming.  Eat shiat and die.

/then go check out gog.com, you cheap farks
 
2013-11-01 07:43:33 PM  

mooseyfate: People that actually love games buy them.  Everyone else:  Don't try to defend it, don't try to move the goalposts, don't try to shift blame.  You, the people that pirate games, are everything that's wrong with gaming.  Eat shiat and die.

/then go check out gog.com, you cheap farks


I don't think a single person in the thread is defending it. Merely pointing out that in this particular case, it's much ado about nothing.
 
2013-11-01 07:44:18 PM  

TuteTibiImperes: The Stealth Hippopotamus: Yeah but if they really really like the game they'll totally buy a copy.

While most won't, the majority of pirated copies aren't lost sales either - they're people who would have never bought the game in the first place.  If you sell 10 million copies and have 20 million copies pirated that doesn't mean that you would have sold 30 million copies.  You may have sold 12 million total, but those other 18 million users just saw a chance to get something for free and took it.  If your game had been too difficult to pirate they wouldn't have bought it, they would have just pirated something else.

That's the balancing act that companies have to respect - there's always going to be piracy, but sky high piracy rates don't necessarily mean tons of lost sales.  If the DRM becomes too restrictive it's going to turn away potential legitimate customers.  The question then becomes 'are you going to lose more customers through piracy or through blowback from intrusive DRM?' plus, DRM schemes cost money to use, does the cost of implementing it result in enough additional sales to have made it worthwhile.


At some point, the existence of piracy is an industry loss, however.  If I can't get *any* games for free, I'll probably buy someone's.  If I can get many games for free, it's far more likely I will pirate instead of buying anyone's game.

The problem of bad DRM is real, however.  I'm done with EA due to their DRM.  The game I actually purchased is so annoying to load, I don't see a point to buying any other games from them.  I'll never play them.

Steam is DRM I can get behind.  It makes things incredibly easy for me, as a consumer.  My only issue is that my husband and I have to buy two copies of every game instead of only one.  I hear they're implementing some account sharing options that will help with this, and really, it's only two copies and we can be adults about who is logged into which account.  Families with children are far worse off on this one.
 
2013-11-01 07:46:52 PM  
This is why we can't have nice things.
 
2013-11-01 07:52:05 PM  
Does information not want to be free anymore?
 
2013-11-01 07:55:51 PM  
It wasn't "douchebag gamers" that stole 30,000 Steam keys for the game, subby.  It was douchebag resellers hoping to sell off the duplicate keys for a profit.  Try R'ing TFA before submitting it.

/if this guy got 30,000 gamers to take a key for his game, he'd be farking ecstatic.
 
2013-11-01 07:58:15 PM  

Luse: mooseyfate: People that actually love games buy them.  Everyone else:  Don't try to defend it, don't try to move the goalposts, don't try to shift blame.  You, the people that pirate games, are everything that's wrong with gaming.  Eat shiat and die.

/then go check out gog.com, you cheap farks

I don't think a single person in the thread is defending it. Merely pointing out that in this particular case, it's much ado about nothing.


I was making a statement, not an accusation.
 
2013-11-01 08:01:10 PM  

Treygreen13: I'm sure the publicity he gets for this will help lessen the sting.


That's what piracy is, marketing.

Though there's a pretty strong line between pirating a game and making a personal profit on a pirated game.
 
2013-11-01 08:13:42 PM  

optional: The gaming community really seems to be one of the worst. It's pretty sad.

/am a gamer


And the worst part is, like 90% of them will not even cop to what they're doing. It's always "Oh I need to test it for 96 gameplay hours to be sure it's worth my money" or "No it's cool, I told 10 friends it was great and I think maybe one of them actually bought it", or "EA is such a terrible company, that's why I'm justified in screwing over this indie developer who spent 9 months in his basement staying up until 3am after his day job to make it".

The hypocrisy and attempted justifications just turn my stomach.
 
2013-11-01 08:14:51 PM  

mooseyfate: Luse: mooseyfate: People that actually love games buy them.  Everyone else:  Don't try to defend it, don't try to move the goalposts, don't try to shift blame.  You, the people that pirate games, are everything that's wrong with gaming.  Eat shiat and die.

/then go check out gog.com, you cheap farks

I don't think a single person in the thread is defending it. Merely pointing out that in this particular case, it's much ado about nothing.

I was making a statement, not an accusation.


Right, but you said "You, the people..." which would indicate you talking to someone, not about someone, and considering that noone in the thread seemed to take that position, it just seemed odd.

Don't ask me why, I think about these things.
 
2013-11-01 08:25:14 PM  

jayhawk88: optional: The gaming community really seems to be one of the worst. It's pretty sad.

/am a gamer

And the worst part is, like 90% of them will not even cop to what they're doing. It's always "Oh I need to test it for 96 gameplay hours to be sure it's worth my money" or "No it's cool, I told 10 friends it was great and I think maybe one of them actually bought it", or "EA is such a terrible company, that's why I'm justified in screwing over this indie developer who spent 9 months in his basement staying up until 3am after his day job to make it".

The hypocrisy and attempted justifications just turn my stomach.


Honestly, once steam came around and high speed internet was ubiquitous I think most piracy went away except for people who were bastards.  (If you grew up in the 90s you almost certainly pirated music, sure part of you knew it was wrong, but you did it, hell you did it mostly because you couldn't just get music, Itunes comes along and you're like 'sweet, I can pay 99 cents and not be a bastard anymore!')

/probably last pirated anything a decade ago, tried to make up by eventually buying legit copies of music things.
//didn't pirate games
///csb
 
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