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(Venture Beat)   Sharpen your swords and grab your hamsters The enhanced edition of Baldur's Gate II comes out on Nov. 15   (venturebeat.com) divider line 96
    More: Cool, Baldur's Gate  
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3473 clicks; posted to Geek » on 03 Oct 2013 at 1:48 PM (47 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-10-03 05:22:32 PM

Githerax: I played Wizardry, Ultima and Bard's Tale way back when and enjoyed them all very much.  Wizardry 6-8 are currently bundled on sale on Steam, so I bought them.

And my group died on their first encounter with two rats.   Did they make it harder, or am I just dumber?


No, they made it a lot harder. Wizardry 8 is almost impossible. They changed the focus from RPG to unit tactics. Each battle is supposed to take 1/2 an hour. Even rats.
 
2013-10-03 05:25:39 PM

Terrible Old Man: NWN is still going after all this time and there are many good servers still running awesome content including Amia, Ravenloft, Isle of Thain, FRC, Lala land, Arelith...


how extensible is it? Is there an original Dark Suns server? That would be kind of neat. I really dig the Ravenloft idea too. I miss both of those campaigns so it would be fun to revisit them.
 
2013-10-03 05:51:09 PM

Because People in power are Stupid: [upload.wikimedia.org image 304x480]

It was fun to play the evil scenarios and get that idiot to act all hurt. (My quasit will eat his rodent.)


We need Vin Diesel as Minsk.
 
2013-10-03 05:57:28 PM

TheHopeDiamond: Because People in power are Stupid: [upload.wikimedia.org image 304x480]

It was fun to play the evil scenarios and get that idiot to act all hurt. (My quasit will eat his rodent.)

We need Vin Diesel as Minsk.


Richard gear already has dibbs.
 
2013-10-03 05:58:23 PM
And while we're at it, I still want to slap that no-good "paladin" who dumped me. The only romance for a female character, and he dumps you. Typical gamer crap   (scowl)
 
2013-10-03 05:58:38 PM

Terrible Old Man: skozlaw: Neverwinter Nights sucked.

The point of NWN wasn't the little cute module that came with it. NWN was the *engine* that ran that module. If you bought NWN and only played the module thinking that's what NWN was about, you screwed yourself badly out of the point of the software. NWN is meant to be an engine to build and run adventures on yourself with friends over the internet or at the very least, play one of the many persistent servers out there with an amazing amount of work and awesome effort to create a fantasy world far better than WoW or Evercrack ever was.

NWN is still going after all this time and there are many good servers still running awesome content including Amia, Ravenloft, Isle of Thain, FRC, Lala land, Arelith...


This. I've played some fan-created modules that were better than the "stock" game, and even translated the Temple of Elemental Evil into a NWN module (still needs some tweaking to fix some bugs of my own creation)(and thankfully I had an original copy of the old Temple paper-and-pen module to work from).
 
2013-10-03 06:17:25 PM
Never played it.  I'm not a big gamer, but I like RPGs.  My problem is time.  I tend to pick games up when I've got spare time, and then I have to put them down for awhile (sometimes months) before I can start playing again.  So, RPGs typically don't fit into that model so well.

Is this the type of game I can play for a bit, set it aside, and pick back up a month later having forgotten a bunch of crap from the last time I played?  Or is it the type that you have to remember a bunch of crap and if you forget, you're hopelessly lost and have to restart?
 
2013-10-03 06:19:24 PM
I thought I had this already

/Yes I have spent over 400$ on D&D video games(BG BGII NWN NWN2)
//Shut up
///Actually did live in the basement when I was a teenager
////Also shut up
 
2013-10-03 06:22:39 PM

MrHappyRotter: Never played it.  I'm not a big gamer, but I like RPGs.  My problem is time.  I tend to pick games up when I've got spare time, and then I have to put them down for awhile (sometimes months) before I can start playing again.  So, RPGs typically don't fit into that model so well.

Is this the type of game I can play for a bit, set it aside, and pick back up a month later having forgotten a bunch of crap from the last time I played?  Or is it the type that you have to remember a bunch of crap and if you forget, you're hopelessly lost and have to restart?


I dont think BG2 would suit you well. Though Skyrim might be a good choice.
 
2013-10-03 06:54:20 PM
I'm a big tabletop RPG fan(finally got my copy of SR5), and have played a fair number of them on various consoles, but never got into PC gaming much.  Should I bother getting these?  Either the updated versions, or the ones on GOG?
 
2013-10-03 06:59:02 PM

Famous Thamas: Ambivalence: Big Beef Burrito: Go for the eyes Boo!

Best line in video games...ever.

I was really hoping that there would be a scene in Mass Effect 3 where Boo gets some shots in on the Reapers.


Not quite the same, but did you ever notice Tali's drone? And the battle cry?

/Chatika vas Paus
//Go for the optics!
 
2013-10-03 07:07:59 PM
I hated the end of Baldur's Gate II, myself.  Specificially, the end text for Viconia if she was your romance interest.

I could caste resurrect and cure poison.  She could caste various heal spells and cure poison.  As a coincidence, at the end of the game she was wearing an immunity to poison amulet.

So what does the fluff text say about the epilogue?  SHE WAS POISONED TO DEATH BY LLOTH AGENTS.  Bullshiat, Bioware, BULLshiat.  Aint happening.
 
2013-10-03 07:14:45 PM

ShadowLAnCeR: I didn't get into RPGs until Neverwinter Nights came out, and after that playing through the BG series (with the exception of Planescape) just seemed "meh".

But I can respect it for what it is.

/still have nwn installed
//still people playing online.


I remember playing the shiat out of NWN and NWN2. When I beat NWN (1) for the first time with my flaming axe, I was so happy. Maybe I will fire it up soon...
 
2013-10-03 07:20:41 PM

Perlin Noise: Burr: This is cool and all, but let me know when they do this to Planescape: Torment, and then we can talk.

/best story ever

this


*THIS*

I'm gone...
 
2013-10-03 07:22:24 PM

RatMaster999: I'm a big tabletop RPG fan(finally got my copy of SR5), and have played a fair number of them on various consoles, but never got into PC gaming much.  Should I bother getting these?  Either the updated versions, or the ones on GOG?


If youv'e never played them, then you definitely should.
 
2013-10-03 07:23:49 PM

Dimensio: Killing Saemon Havarian should not crash the game. You experienced an unusual bug, one that I am unable to establish as being commonly reported. Saemon is intended to be killable in Shadows of Amn after he has betrayed the party to githyanki. However, even if killed, he will nonetheless appear in Throne of Bhaal (as Throne of Bhaal only imports the data of the player and joinable NPC stats and inventory). However, he may be killed either in Amkethran or in his base before confronting Balthazar; him dying in either location should not adversely affect the game.


Shouldn't, yes.  Did, yes.  IIRC (I'll admit my memory's fuzzy because it's been so long) there aren't any genuine chances to kill him in SoA without cheating because you get, like, one round to kill him and he's given munchkin stats to avoid just such a thing, if you get a shot at all.  Most times he shows up and it's a fully scripted event; player control isn't restored until he's almost done smugly walking away.  I vaguely recall being able to get a few bow shots at him, not nearly enough to do anything meaningful.

If I remember, the best chance I got to kill him was during ToB.  In the only major encounter of that part, his departure auto-triggers a silly number of defensive spells intended to ensure he safely walks away, which is obnoxious in his own right.  I had prepared two chain contingencies (something you can't do until ToB), a total of six spells.  Stagger them slightly and you can rip off five spells to tear down his defenses and finally a disintegrate.  He's also got muchkin saves so it takes a few tries, but you can reduce him to dust.  This crashes the game.  I was able to reproduce this consistently, and clearly remember that bit because after I did it several times I threw up my hands and decided I'd had it with Baldur's Gate's bullshiat.  I only play TotSC now; at least that game is focused on the player.  The designers of SoA and ToB simply did not intend for their pretties to die at the party's hands, ever.  Which is one of the ridiculously dumbest things you can implement in a heroic good-vs.-evil RPG.  Again it's said, because it's otherwise an excellent game.
 
2013-10-03 08:06:49 PM
Baldur's Gate II?  Enhanced Edition?  Bah!  Ah've had more fun lyin' face down in a gutter bleedin' from e'ery orifice!

/Am I the only one hoping they sweep through the entire Interplay library and do enhanced editions?  Fallout 1 & 2: Enhanced Edition, Planescape: Torment Enhanced Edition
//I'd lose another 4000 hours of my life all over again
 
2013-10-03 08:18:42 PM
I tried to play NWN2 recently, but the camera design made simply seeing what you wanted to see an incredibly frustrating exercise in switching between camera modes and never having any of them do what you want them to do. It's like someone painted a masterpiece and then forced you to look at it through wavy and dirty glass that someone had sneezed all over. I gave up after a few hours.
 
2013-10-03 08:24:49 PM

vossiewulf: I tried to play NWN2 recently, but the camera design made simply seeing what you wanted to see an incredibly frustrating exercise in switching between camera modes and never having any of them do what you want them to do. It's like someone painted a masterpiece and then forced you to look at it through wavy and dirty glass that someone had sneezed all over. I gave up after a few hours.


Same here.  It also felt vaguely like a single player game taking place in an mmo environment, which made me back away faster than a crawdad.
 
2013-10-03 08:29:09 PM

vossiewulf: I tried to play NWN2 recently, but the camera design made simply seeing what you wanted to see an incredibly frustrating exercise in switching between camera modes and never having any of them do what you want them to do. It's like someone painted a masterpiece and then forced you to look at it through wavy and dirty glass that someone had sneezed all over. I gave up after a few hours.


NWN 2 is poor that is why people are still producing modules for NWN
 
2013-10-03 08:55:58 PM

mooseyfate: Planescape: Torment Enhanced Edition


Have you checked out Torment: Tides of Numenera?  GOG also has the original for ~$10.

mooseyfate: Fallout 1 & 2: Enhanced Edition


Have you checked out Wasteland 2?

Lots of indie publishers are out there now, and they don't have the budgets to make 3-D texturing of each individual grass blade, so they have to focus on things like story, strategy, and fun instead.
 
2013-10-03 08:58:20 PM

TheHopeDiamond: And while we're at it, I still want to slap that no-good "paladin" who dumped me. The only romance for a female character, and he dumps you. Typical gamer crap   (scowl)


You will only be "dumped" if certain choices are made; a complete "romance" with Anomen lasting through Throne of Bhaal is available.

Additionally, mods for additional male romances are available.

Additionally, romancing a female with a female character is possible without the use of mods at all (as the data flag regarding the romance gender is set when the game is initialized, and is not updated if the main character is switched out). Doing so, however, can result in a very inexplicable pregnancy.
 
2013-10-03 09:00:24 PM

RedVentrue: RatMaster999: I'm a big tabletop RPG fan(finally got my copy of SR5), and have played a fair number of them on various consoles, but never got into PC gaming much.  Should I bother getting these?  Either the updated versions, or the ones on GOG?

If youv'e never played them, then you definitely should.


Alright, will look into them.  Thanks.
 
2013-10-03 09:15:51 PM

chimp_ninja: mooseyfate: Planescape: Torment Enhanced Edition

Have you checked out Torment: Tides of Numenera?  GOG also has the original for ~$10.

mooseyfate: Fallout 1 & 2: Enhanced Edition

Have you checked out Wasteland 2?

Lots of indie publishers are out there now, and they don't have the budgets to make 3-D texturing of each individual grass blade, so they have to focus on things like story, strategy, and fun instead.


I'd nail your mother for a sequel to Planescape: Torment.  Not a "spiritual" sequel, actual storyline sequel.
 
2013-10-03 09:24:39 PM

DerAppie: I can still remember entire quest lines and party positioning for encounters, that is how much I played the game. I am, however, not paying €20 for the reskinned version. Passed for that with the BG1 edition as well.


Drop the cash, man. I've bought BG 3 or 4 times over I'm sure. They're hoping to make BG3 if sales are good enough. Help 'em out.

Plus it's got a little more going for it than just a reskin.
 
2013-10-03 09:35:29 PM

worlddan: Githerax: I played Wizardry, Ultima and Bard's Tale way back when and enjoyed them all very much.  Wizardry 6-8 are currently bundled on sale on Steam, so I bought them.

And my group died on their first encounter with two rats.   Did they make it harder, or am I just dumber?

No, they made it a lot harder. Wizardry 8 is almost impossible. They changed the focus from RPG to unit tactics. Each battle is supposed to take 1/2 an hour. Even rats.


The Wizardry games, especially 6-8, are very dependent on your party's make up. Battles can go from impossible to absurdly easy if you've multiclassed your characters correctly.
 
2013-10-03 09:49:08 PM

Occam's Disposable Razor: DerAppie: I can still remember entire quest lines and party positioning for encounters, that is how much I played the game. I am, however, not paying €20 for the reskinned version. Passed for that with the BG1 edition as well.

Drop the cash, man. I've bought BG 3 or 4 times over I'm sure. They're hoping to make BG3 if sales are good enough. Help 'em out.

Plus it's got a little more going for it than just a reskin.


I already have the CDs on my shelf so I don't need to drop the cash. And what would I need BG3 for? It will be total crap and it will irrevocably tarnish the name of Baldurs Gate. Besides, what is left to tell? A sired child looking for his ascended father? Being the God of Murder and exploring the multi-verse? Not exactly places to start a sequel. Besides, they'll be to busy shoehorning in all the characters they can in order to show that it is a Baldurs Gate game. We'll find an ancient Minsc in the frozen north, some statue of Archmage Imoen, the corpse of Sarevok in some desolate wasteland etc. There is going to be too much "look what we did here!" to actually build a story.

Just get me a new game build on the old principles. That's why I'm waiting for Project Eternity to churn something out. And I'm having reasonable hopes for the new Torment game.
 
2013-10-03 09:53:34 PM
Ah yes the good ole days of walking to the edge of the map and having to change a cd every time.
 
2013-10-03 10:13:23 PM
rather than buy this...

have neverwinter nights 2?

http://neverwinter2.nexusmods.com/mods/794    get baldurs gate reloaded....

have baldurs gate but want better experience? get baldurs gate tutu mod

http://www.pocketplane.net/tutu
 
2013-10-03 10:50:23 PM

chimp_ninja: mooseyfate: Planescape: Torment Enhanced Edition

Have you checked out Torment: Tides of Numenera?  GOG also has the original for ~$10.

mooseyfate: Fallout 1 & 2: Enhanced Edition

Have you checked out Wasteland 2?

Lots of indie publishers are out there now, and they don't have the budgets to make 3-D texturing of each individual grass blade, so they have to focus on things like story, strategy, and fun instead.


Yep, I snagged Planescape: Torment off GOG last year when it was on sale with Baldur's Gate 1 & 2, Icewind Dale, and NWN 1 & 2 for like 15 bucks.  I installed the widescreen patch, but I'd still like a smoother interface and all the other bells and whistles those Enhanced Edition folks toss in there.  And I'm anxiously anticipating Wasteland 2.  Pre-ordered it back when he was still doing the Kickstarter.  Can't.  farking.  Wait.


/I'm just assuming it'll be well into next year before we get a Fallout 4 announcement, and it'll likely be next-gen so I'm going to need something post-apocalyptic to sate my radiation-induced thirst
 
2013-10-03 11:41:39 PM

Burr: This is cool and all, but let me know when they do this to Planescape: Torment, and then we can talk.

/best story ever


THISSITY THIS THIS
 
2013-10-04 12:26:56 AM
Must be nostalgia weekend on Steam.  Not only is Baldur's Gate on sale for $5, but Final Fantasy VII is on sale for $6
 
2013-10-04 01:21:54 AM

INeedAName: I missed BG2 the first time around, and at this point I just cant get into it. The actual leveling system is just not good...


It's poorly balanced, but there are some really fun classes if you know what to pick.
 
2013-10-04 01:56:05 AM

RedPhoenix122: Gunderson: Baldur's Gate I enhanced edition is now $5 on steam this weekend

I haven't played either one.  I should, but I've got more than enough games to beat still.


To be honest, there's only a handful of games I play at least once a year and the Baldur's Gates are among them. I still consider them probably the best RPG ever made handily no contest.
 
2013-10-04 02:02:56 AM
Ravenloft: Prisoners of the Mist

Definitely one of the best NWN servers out there.
 
2013-10-04 02:15:24 AM

cannotsuggestaname: Terrible Old Man: NWN is still going after all this time and there are many good servers still running awesome content including Amia, Ravenloft, Isle of Thain, FRC, Lala land, Arelith...

how extensible is it? Is there an original Dark Suns server? That would be kind of neat. I really dig the Ravenloft idea too. I miss both of those campaigns so it would be fun to revisit them.


There was/are a few Dark Sun servers about last I knew, but I never played them so can't really speak for their quality.

This. I've played some fan-created modules that were better than the "stock" game, and even translated the Temple of Elemental Evil into a NWN module (still needs some tweaking to fix some bugs of my own creation)(and thankfully I had an original copy of the old Temple paper-and-pen module to work from).

The player-created modules can be extremely awesome (fear the Tomb of Horrors), but the real fun of NWN are in the persistent world servers put out by others. Ever wanted to create a character in the Forgotten Realms/Ravenloft/whatever setting and level them up, equip them with magical gear, kill dragons, become a Lord of Waterdeep, and RP and play with others doing the same thing every day? Without a subscription fee or microtransactions or anything like that? *THAT* is what NWN is about. NWN has by far given me the most bang for my buck of any game I've ever bought because it's hard as heck to get bored of, just go find a new server full of more custom content you've never seen before, create a new character of some custom class found in the back of some d20 book someone coded into the server and start RPing with others doing the same.

Damn, Bioware should be paying me for this shilling.

NWN2 sucks though, I suggest avoiding it.
 
2013-10-04 04:55:00 AM
I'm weird. I actually enjoyed Temple of Elemental Evil ... that is, once you bought the game, tracked down the one dusty corner of the internet that had fan made patches to make it work, then sacrificed two chickens and a black goat to get it up and running.

Any game where freaking St. Cuthbert himself shows up is A-OK in my book.
 
2013-10-04 07:21:54 AM

TheHopeDiamond: I'm weird. I actually enjoyed Temple of Elemental Evil ... that is, once you bought the game, tracked down the one dusty corner of the internet that had fan made patches to make it work, then sacrificed two chickens and a black goat to get it up and running.

Any game where freaking St. Cuthbert himself shows up is A-OK in my book.


I liked the remake of it that they put out a few years ago as well.  Was some good fan patches for it by a group that called themselves the Circle of Eight.
 
2013-10-04 10:07:45 AM

Terrible Old Man: Ravenloft: Prisoners of the Mist

Definitely one of the best NWN servers out there.


I hope so, I spent last night leaving all the extras like CEP and such to download whilst I slept. Should be ready to fire it up on the netbook tonight.

/yes my netbook runs NWN quiet well
//which is hilarious since my first gaming system ever (at the time) could barely keep up with NWN
///I slashie your orc
 
2013-10-04 10:50:06 AM

DerAppie: Occam's Disposable Razor: DerAppie: I can still remember entire quest lines and party positioning for encounters, that is how much I played the game. I am, however, not paying €20 for the reskinned version. Passed for that with the BG1 edition as well.

Drop the cash, man. I've bought BG 3 or 4 times over I'm sure. They're hoping to make BG3 if sales are good enough. Help 'em out.

Plus it's got a little more going for it than just a reskin.

I already have the CDs on my shelf so I don't need to drop the cash. And what would I need BG3 for? It will be total crap and it will irrevocably tarnish the name of Baldurs Gate. Besides, what is left to tell? A sired child looking for his ascended father? Being the God of Murder and exploring the multi-verse? Not exactly places to start a sequel. Besides, they'll be to busy shoehorning in all the characters they can in order to show that it is a Baldurs Gate game. We'll find an ancient Minsc in the frozen north, some statue of Archmage Imoen, the corpse of Sarevok in some desolate wasteland etc. There is going to be too much "look what we did here!" to actually build a story.

Just get me a new game build on the old principles. That's why I'm waiting for Project Eternity to churn something out. And I'm having reasonable hopes for the new Torment game.


Bhaal had lots of kids. You could tell all sorts of stories set in different parts of the world, and simply have the character end by giving up their godhood or some such. What really needs to be done is a total rewrite that makes the world "bigger". At the very least, cut Throne of Bhaal out of continuity, have a BG3 where the MC and thier party battle the Monstrous army those Ogres in the Umar Hills deserted from(its leader was supposed to be a Bhaalspawn anyway), then take the story forward from there through later sequels. Travel the whole world; fight other Bhaalspawn and attempts by powerful orgs to control or wipeout the Bhaalspawn; delve into the Underdark and meet siblings that are mindflayers, Duergars, and those weird, blind, cannibal dwarven super-psychics; travels the Planes to unravel Bhaal's plot and visit Sigil along the way; speak to the Gods. The original series was epic, but I always felt it could have been more so.
 
2013-10-04 11:34:17 AM

Heron: Bhaal had lots of kids. You could tell all sorts of stories set in different parts of the world, and simply have the character end by giving up their godhood or some such. What really needs to be done is a total rewrite that makes the world "bigger". At the very least, cut Throne of Bhaal out of continuity, have a BG3 where the MC and thier party battle the Monstrous army those Ogres in the Umar Hills deserted from(its leader was supposed to be a Bhaalspawn anyway), then take the story forward from there through later sequels. Travel the whole world; fight other Bhaalspawn and attempts by powerful orgs to control or wipeout the Bhaalspawn; delve into the Underdark and meet siblings that are mindflayers, Duergars, and those weird, blind, cannibal dwarven super-psychics; travels the Planes to unravel Bhaal's plot and visit Sigil along the way; speak to the Gods. The original series was epic, but I always felt it could have been more so.


Cutting out ToB would create a lot of room for a sequel. I don't think that travelling the entire world slaying all the Bhaalspwan plot is a good idea though. Having the five kill most Bhaalspawn behind the scenes might be a bit of a damper due to the lack of involvement but it did show that the world moves on regardless of what the MC did. Besides, what plot is there to unravel? Bhaalspawn exist to die so that Bhaal can live again. Why shoehorn some contrived plot device/ridiculous overarching plan into what is a pretty decent motivation already? Not wanting to be dead seems like motivation enough to set all that stuff in motion. Talking to the gods? Why would the MC want to do that? To beg for help? There will always be a god carrying the murder portfolio, so all the gods can do is help that specific god from being Bhaal.

The more I think about it, the worse an idea it seems. Adding more Bhaalspawn, more locations and so on would lead to serialisation of the story. We'll be getting Baldurs Gate 15 in that scenario. We've slain dragons, demi-liches, demogorgon, someone who is as close to being a god as without being an actual god, braved the underdark and saved various regions of the world from harm. The MC has had a good run, just let it end before the story is getting ridiculous and all the money and good memories have been wrung from the series. Sometimes you have to wrap up a story at a point where people will look back on it fondly.
 
2013-10-04 11:43:15 AM

RatMaster999: RedVentrue: RatMaster999: I'm a big tabletop RPG fan(finally got my copy of SR5), and have played a fair number of them on various consoles, but never got into PC gaming much.  Should I bother getting these?  Either the updated versions, or the ones on GOG?

If youv'e never played them, then you definitely should.

Alright, will look into them.  Thanks.


Also Icewind Dale 1 &2, and Planescape Torment, if you have a couple of months with nothing else to do. Torment was the best of them IMHO. I'm playng it again right now.
 
2013-10-04 01:38:26 PM

DerAppie: Heron: Bhaal had lots of kids. You could tell all sorts of stories set in different parts of the world, and simply have the character end by giving up their godhood or some such. What really needs to be done is a total rewrite that makes the world "bigger". At the very least, cut Throne of Bhaal out of continuity, have a BG3 where the MC and thier party battle the Monstrous army those Ogres in the Umar Hills deserted from(its leader was supposed to be a Bhaalspawn anyway), then take the story forward from there through later sequels. Travel the whole world; fight other Bhaalspawn and attempts by powerful orgs to control or wipeout the Bhaalspawn; delve into the Underdark and meet siblings that are mindflayers, Duergars, and those weird, blind, cannibal dwarven super-psychics; travels the Planes to unravel Bhaal's plot and visit Sigil along the way; speak to the Gods. The original series was epic, but I always felt it could have been more so.

Cutting out ToB would create a lot of room for a sequel. I don't think that travelling the entire world slaying all the Bhaalspwan plot is a good idea though. Having the five kill most Bhaalspawn behind the scenes might be a bit of a damper due to the lack of involvement but it did show that the world moves on regardless of what the MC did. Besides, what plot is there to unravel? Bhaalspawn exist to die so that Bhaal can live again. Why shoehorn some contrived plot device/ridiculous overarching plan into what is a pretty decent motivation already? Not wanting to be dead seems like motivation enough to set all that stuff in motion. Talking to the gods? Why would the MC want to do that? To beg for help? There will always be a god carrying the murder portfolio, so all the gods can do is help that specific god from being Bhaal.

The more I think about it, the worse an idea it seems. Adding more Bhaalspawn, more locations and so on would lead to serialisation of the story. We'll be getting Baldurs Gate 15 in that scenario. We've sla ...


This brought back a memory....how did you summon and fight Demogorgon? I remember the altar, and I probably Summoned an animal and killed it there.
 
2013-10-04 01:48:04 PM

Big Beef Burrito: DerAppie: Heron: Bhaal had lots of kids. You could tell all sorts of stories set in different parts of the world, and simply have the character end by giving up their godhood or some such. What really needs to be done is a total rewrite that makes the world "bigger". At the very least, cut Throne of Bhaal out of continuity, have a BG3 where the MC and thier party battle the Monstrous army those Ogres in the Umar Hills deserted from(its leader was supposed to be a Bhaalspawn anyway), then take the story forward from there through later sequels. Travel the whole world; fight other Bhaalspawn and attempts by powerful orgs to control or wipeout the Bhaalspawn; delve into the Underdark and meet siblings that are mindflayers, Duergars, and those weird, blind, cannibal dwarven super-psychics; travels the Planes to unravel Bhaal's plot and visit Sigil along the way; speak to the Gods. The original series was epic, but I always felt it could have been more so.

Cutting out ToB would create a lot of room for a sequel. I don't think that travelling the entire world slaying all the Bhaalspwan plot is a good idea though. Having the five kill most Bhaalspawn behind the scenes might be a bit of a damper due to the lack of involvement but it did show that the world moves on regardless of what the MC did. Besides, what plot is there to unravel? Bhaalspawn exist to die so that Bhaal can live again. Why shoehorn some contrived plot device/ridiculous overarching plan into what is a pretty decent motivation already? Not wanting to be dead seems like motivation enough to set all that stuff in motion. Talking to the gods? Why would the MC want to do that? To beg for help? There will always be a god carrying the murder portfolio, so all the gods can do is help that specific god from being Bhaal.

The more I think about it, the worse an idea it seems. Adding more Bhaalspawn, more locations and so on would lead to serialisation of the story. We'll be getting Baldurs Gate 15 in that scenario. We've sla ...

This brought back a memory....how did you summon and fight Demogorgon? I remember the altar, and I probably Summoned an animal and killed it there.


Demogorgon was at the bottom of Watcher's Keep, the creature sacrifice was in the underdark, on an altar to demogorgon, and had you fight demon knights iirc.
 
2013-10-04 04:17:48 PM

DerAppie: Demogorgon was at the bottom of Watcher's Keep, the creature sacrifice was in the underdark, on an altar to demogorgon, and had you fight demon knights iirc.


4.bp.blogspot.com
 
2013-10-05 02:22:25 AM
farm4.staticflickr.com

/ link is hot like a Fireball
 
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