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(Slashdot)   For every game developer *not* interested in making "Call of Duty 19: Assault on Disneyworld," Kickstarter is increasingly the way to go for funding   (slashdot.org) divider line 142
    More: Interesting, disneyworld, Kickstarter, Clinical study design, Indiegogo  
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1451 clicks; posted to Geek » on 26 Sep 2013 at 10:59 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-09-26 12:18:32 PM  
I am someone that knows nothing of philanthropy, clearly has never had to deal with a publisher for anything in my life, and has never had anything creative put in front of a focus group.

Sing me another song for you are CLEARLY the Piano man to end all Piano men.
 
2013-09-26 12:23:16 PM  

Egoy3k: If COD is such a bad game why does it make so much money? Clearly activision is give a lot of people what they want because it's a hit every farking year.  The original COD was great. I still remember playing the last mission where you are carrying the Russian flag through Berlin. The new ones aren't much different from that once everything is said and done.  Just because we as adults have moved past those games doesn't mean that they are no longer good games.

Half the COD haters are just bad at MP and hate the game because some 13 year old called them a f****t  for taking the bomb to the wrong location that one time.  I'm pretty terrible at it myself and haven't played the newest ones but I don't hate them.  I just don't play games that don't appeal to me.

/I'm going to be digging through the 'box of PC doom' when I get home looking for my old COD disks


Nah, it's that the series really hasn't changed or evolved in any way since COD 4: Modern Warfare.  They keep on cranking out the same game ever since, with slightly shinier graphics and an even more heavily-scripted hand-holding single-player campaign.  Plus the inevitable 13-year-olds calling people f****ts.

And popularity is a poor measure of quality.  Unless you think Justin Bieber is a great musician and McDonald's makes the best hamburgers on the planet, of course.
 
2013-09-26 12:24:19 PM  

Egoy3k: If COD is such a bad game why does it make so much money? Clearly activision is give a lot of people what they want because it's a hit every farking year.  The original COD was great. I still remember playing the last mission where you are carrying the Russian flag through Berlin. The new ones aren't much different from that once everything is said and done.  Just because we as adults have moved past those games doesn't mean that they are no longer good games.

Half the COD haters are just bad at MP and hate the game because some 13 year old called them a f****t  for taking the bomb to the wrong location that one time.  I'm pretty terrible at it myself and haven't played the newest ones but I don't hate them.  I just don't play games that don't appeal to me.

/I'm going to be digging through the 'box of PC doom' when I get home looking for my old COD disks


Yes, because the amount of money something makes is a direct reflection of its quality.

www.aceshowbiz.com

upload.wikimedia.org

img2-2.timeinc.net

The original CoD games were fun. CoD4 was amazing. The last 4 have basically been the exact same crap with different colored sprinkles on top.
 
2013-09-26 12:25:25 PM  

Dimensio: Egoy3k: If COD is such a bad game why does it make so much money? Clearly activision is give a lot of people what they want because it's a hit every farking year.  The original COD was great. I still remember playing the last mission where you are carrying the Russian flag through Berlin. The new ones aren't much different from that once everything is said and done.  Just because we as adults have moved past those games doesn't mean that they are no longer good games.

Half the COD haters are just bad at MP and hate the game because some 13 year old called them a f****t  for taking the bomb to the wrong location that one time.  I'm pretty terrible at it myself and haven't played the newest ones but I don't hate them.  I just don't play games that don't appeal to me.

/I'm going to be digging through the 'box of PC doom' when I get home looking for my old COD disks

Why would you store the discs for Call of Duty in the DOOM game box?


No the 'box of PC doom' is the box of adapters, connectors, system discs, broken hardware, possibly broken hardware, functional but outdated hardware, assorted screws, nuts, bolts, and other miscellaneous crap that seems to collect in every PC builders closet.
 
2013-09-26 12:26:11 PM  

Egoy3k: If COD is such a bad game why does it make so much money?


That's not the issue.  The real issue is that some players want different games that aren't being made via publisher funding, and Kickstarter is a means of getting that funding.
 
2013-09-26 12:26:50 PM  

Egoy3k: If COD is such a bad game why does it make so much money?


The current list of top-ten grossing films of all time includes two James Cameron films and a Michael Bay film. Even inflation-adjusted it still includes those two Cameron films. Revenue is  not an indication of quality.

Beyond that, CoD was never a "mega-successful" franchise until Modern Warfare. After that, like the aforementioned films it's highly successful  because it's garbage. The gameplay is extremely superficial, there haven't been any true innovations or engine upgrades in the series since CoD4, the plots trend toward jinogistic "Tom Clancy on mushrooms" nonsense, all melding together to create a pandering gestalt targeted preciseely at the lowest-common denominator -- in other words, the perfect formula for financial success.
 
2013-09-26 12:29:12 PM  
ITT: butthurt morons who don't understand why video games are made.

/it's to make money
 
2013-09-26 12:31:56 PM  

Egoy3k: ITT: butthurt morons who don't understand why video games are made.

/it's to make money


There are easier ways to make money.  There must be a different reason.
 
2013-09-26 12:32:56 PM  

Egoy3k: ITT: butthurt morons who don't understand why video games are made.

/it's to make money


And Kickstarter provides a way for developers to make money without releasing lowest-common-denominator garbage.  Hence why it's awesome.
 
2013-09-26 12:33:35 PM  
Kickstarter is just a way of spreading out the risk of capital investment by bringing in a large number of smaller investors who risk less, with the tradeoff being that in the case of success they're immediately bought out by contract instead of retaining a partial ownership of the venture.

This isn't actually new or particularly revolutionary just because it's got a better media presence than usual, community-level projects run like that all the time.  I mean, it is a good model to use for video games because it does boil down to shifting a lot of your income to pre-sales far enough in advance that you actually need the money, and because individual end-users are where the profit comes from anyhow... but it still doesn't merit 3000 headlines a week.
 
2013-09-26 12:34:12 PM  

Egoy3k: ITT: butthurt morons who don't understand why video games are made.

/it's to make money


Oh, and another thing: I guess this means you do, indeed, think McDonald's makes the best burgers on Earth.  They must, right?  They make more money than any other burger restaurant, and the goal of making burgers is to make money, isn't it?
 
2013-09-26 12:35:44 PM  

Egoy3k: ITT: butthurt morons who don't understand why video games are made.

/it's to make money


I'm sorry, but who said they weren't about money? That's not the point. You equated quality with profits. We showed you that just because something is profitable, that doesn't necessarily make it good.
 
2013-09-26 12:36:25 PM  

Jim_Callahan: Kickstarter is just a way of spreading out the risk of capital investment by bringing in a large number of smaller investors who risk less, with the tradeoff being that in the case of success they're immediately bought out by contract instead of retaining a partial ownership of the venture.

This isn't actually new or particularly revolutionary just because it's got a better media presence than usual, community-level projects run like that all the time.  I mean, it is a good model to use for video games because it does boil down to shifting a lot of your income to pre-sales far enough in advance that you actually need the money, and because individual end-users are where the profit comes from anyhow... but it still doesn't merit 3000 headlines a week.


Actually, it is particularly revolutionary, because it takes a model that practical constraints previously limited to small geographic areas and uses technology to make it available on a wide-ranging (not quite global, but pretty close) basis.  That is a major game changer, since, for example, not every fan of adventure games lives in the greater Seattle area.
 
2013-09-26 12:39:24 PM  

Slaxl: It's all well and good until a big project that promises a lot goes tits up and everyone loses. Most people know it's a bit of a gamble to essentially pay up front, sight unseen, but a big failure will wobble everyones confidence for the future. Still, I hope it goes well.


Actually, that's already happened.

Turns out that people are fairly good at separating the failure of a project from the failure of the platform.
 
2013-09-26 12:40:52 PM  
I can't wait for Wasteland 2!!!!
 
2013-09-26 12:51:15 PM  

Egoy3k: ITT: butthurt morons who don't understand why video games are made.

/it's to make money


So your belief, as a consumer, is that you should just blindly lap up whatever bullshiat is placed infront of you? With no complaints? I'm not exactly anti-establishment, but fark that shiat. If a company is churning out increasingly terrible games, why would we continue to fork over money? This is all hypothetical, of course, because CoD has such a hard-wired audience now, I'm pretty sure they could go the better part of the next decade releasing only Sinead O'Conner CDs in Call of Duty packaging and still not lose a dime in projected sales, but c'mon! There's a better way to do this shiat, so I'm going to continue to give my money to game companies that actually make quality products. Because when a company can make quality products that ALSO beat the pants off of EA and Activision's FPS Factory Games in sales, everyone wins.
 
2013-09-26 01:21:43 PM  
Call of Duty 19: Assault on Disneyworld

You know, I'd actually play this...
 
2013-09-26 01:27:26 PM  
The Embers of Caerus one was my favorite.

"Okay, so, we need some money, so we can make a prototype, so we can show it to investors, so maybe we can get enough money to actually make a game someday."

SOUNDS LEGIT!

I check in on it every now and then, and it's pretty clearly already in the vaporware death-spiral.  News posts have stopped, previously active "employees" (volunteers) have quietly vanished (or publicly stepped down because they've found a real job and don't have the time anymore).

The best part are the idiots on the forum who are drop-dead certain that it's going to revolutionize the industry.
 
2013-09-26 01:29:18 PM  
Er... got distracted.

China White Tea: The best parts are the idiots on the forum who are drop-dead certain that it's going to revolutionize the industry,  and the head-developer doing weird shiat like selling a home-made longbow on ebay to raise more capital

.
 
2013-09-26 01:33:53 PM  
Call of Duty 19: Assault on Disneyworld

Out of curiosity, if you add up all the CoD games ever released, what number are we on now?
 
2013-09-26 01:35:33 PM  

Egoy3k: If COD is such a bad game why does it make so much money? Clearly activision is give a lot of people what they want because it's a hit every farking year.  The original COD was great. I still remember playing the last mission where you are carrying the Russian flag through Berlin. The new ones aren't much different from that once everything is said and done.  Just because we as adults have moved past those games doesn't mean that they are no longer good games.

Half the COD haters are just bad at MP and hate the game because some 13 year old called them a f****t  for taking the bomb to the wrong location that one time.  I'm pretty terrible at it myself and haven't played the newest ones but I don't hate them.  I just don't play games that don't appeal to me.

/I'm going to be digging through the 'box of PC doom' when I get home looking for my old COD disks


Call of Duty isn't bad. It's what a lot of people want, and I've played a few of them a bit and enjoyed it enough. I'm happy for them.

The problem in the industry right now is a follow-the-leader approach where other developers and publishers are trying to force elements of CoD into other games, if they belong or not, to try to get a piece of the pie. This results in a lot of games with odd and conflicting elements, and a general generification of many games to make them all more similar to CoD. It's not CoD's fault that they're successful and executives are forcing dumb mandates on other games because they "want the Call of Duty audience".
 
2013-09-26 01:35:35 PM  

Slaxl: Call of Duty 19: Assault on Disneyworld

Out of curiosity, if you add up all the CoD games ever released, what number are we on now?


If you include the one coming out this year, it's 10.
 
2013-09-26 01:41:26 PM  

HeartBurnKid: Actually, it is particularly revolutionary, because it takes a model that practical constraints previously limited to small geographic areas and uses technology to make it available on a wide-ranging (not quite global, but pretty close) basis.  That is a major game changer, since, for example, not every fan of adventure games lives in the greater Seattle area.


It's still just a specific instance of what the internet has done to capital investment since the 1990s.  A lot of the dot-com boom was fueled by geographically spread-out smaller-time investors, though they didn't sufficiently limit the issue of resulting stock inflation and kinda paid the price.  Kickstarter's more a small, logical step forward (tweaking the investor rewards) than any kind of paradigm shift.

I mean, I'm not saying this is  bad, if anything the fact that it's an incremental change in methodology makes it  more likely to succeed as a continuing model for investment.  I'm just saying it's getting a little boring hearing about it all the time like it was the latest teen fashion or whatever instead of the relatively simple cost/benefit-driven business decision it is.
 
2013-09-26 01:42:30 PM  

Girl Pants: The problem in the industry right now is a follow-the-leader approach where other developers and publishers are trying to force elements of CoD into other games, if they belong or not, to try to get a piece of the pie.


Probably my least favorite incarnation of this is the insistence on World of Warcraft esque talent trees in every game where they could be sort of relevant. Especially since even WoW realized the idea was farking terrible and jetcanned it.
 
2013-09-26 01:55:16 PM  

China White Tea: "Okay, so, we need some money, so we can make a prototype, so we can show it to investors, so maybe we can get enough money to actually make a game someday."


Neal Stephenson's  Clang was the same way. And then he had the temerity to biatch about how the Kickstarter model locked him into his original plan, because he would have changed course several times if he wasn't on the hook to make the thing he told people he was going to make.
 
2013-09-26 01:55:39 PM  

tallen702: Call of Duty 19: Assault on Disneyworld

You know, I'd actually play this...


Between the "Small World with a Shotgun" and "MP9 + Mickey Ears" scenarios mentioned earlier, not only would I play this game, I'm starting to feel that I must.

I want to be the sniper in the castle.
 
2013-09-26 01:55:48 PM  

Dimensio: After contributing to Torment: Tides of Numenera, I decided to withhold support for any future Kickstarter projects for some time.

And then Mighty No. 9 was announced.

And then WayForward announced this project.
/God Damnit.


I was hoping The Power Of FarkTM would help the Shantae kickstarter but it seems it's focused elsewhere.  So it goes.
 
2013-09-26 02:00:16 PM  

that bosnian sniper: Honest Bender: Early access gives you the chance to play a game well before you would otherwise be able.  Let's take a popular game as an example: Kerbal Space Program.

KSP also had the added benefit that with early access came purchasing the game at a much cheaper price than it will be when it goes into final release.


I've heard great things about KSP, but the release price is above what I'd like to pay for it*. So yeah, get in at pre-release prices when you can. I bought Minecraft when it was still in beta for $10; probably wouldn't get it now at its release price of $20.

/also, a friend of mine has a kickstarter for his indie game: Castle Breakers
//help him out if you can
///* kinda poor right now, games budget is virtually nil
 
2013-09-26 02:01:49 PM  
Star Citizen just crossed the 20 MILLION dollar mark a couple of minutes ago. That's incredible.

if they deliver HALF of what they're showing, it's going to be the best damn game ever.

/got my 300i all set to go for the dogfighting alpha in december
//the hangar app is pretty sweet.
 
2013-09-26 02:03:15 PM  

Gonz: tallen702: Call of Duty 19: Assault on Disneyworld

You know, I'd actually play this...

Between the "Small World with a Shotgun" and "MP9 + Mickey Ears" scenarios mentioned earlier, not only would I play this game, I'm starting to feel that I must.

I want to be the sniper in the castle.


Tom Clancy's Rainbow Six (the novel) had a terrorist incident at a Euro Disney expy. One of the snipers was perched on at the top of a Ferris wheel while the terrorists were camped out in the castle.

Don't have anything to really add, your comment just reminded me of it.
 
2013-09-26 02:05:57 PM  

Vertdang: Star Citizen just crossed the 20 MILLION dollar mark a couple of minutes ago. That's incredible.

if they deliver HALF of what they're showing, it's going to be the best damn game ever.

/got my 300i all set to go for the dogfighting alpha in december
//the hangar app is pretty sweet.



I want Star Citizen to be amazing.

I expect it to be disappointing.

If nothing else, though, at least the people at the head of that project actually have experience making commercial games.  Same for Torment.
 
2013-09-26 02:06:44 PM  
I don't care what you hipsters say, call of duty black ops 2 is fun as hell.  Millions of others agree.  Face it, you're wrong.
 
2013-09-26 02:07:00 PM  

germ78: that bosnian sniper: Honest Bender: Early access gives you the chance to play a game well before you would otherwise be able.  Let's take a popular game as an example: Kerbal Space Program.

KSP also had the added benefit that with early access came purchasing the game at a much cheaper price than it will be when it goes into final release.

I've heard great things about KSP, but the release price is above what I'd like to pay for it*. So yeah, get in at pre-release prices when you can. I bought Minecraft when it was still in beta for $10; probably wouldn't get it now at its release price of $20.

/also, a friend of mine has a kickstarter for his indie game: Castle Breakers
//help him out if you can
///* kinda poor right now, games budget is virtually nil


KSP is a really fun game. they had it on a steam sale for $13 a couple weeks ago. I think it was $5 or $7 during the summer sale.

/just messing around with it is a blast, can't wait to try career mode.
 
2013-09-26 02:07:05 PM  

Gonz: tallen702: Call of Duty 19: Assault on Disneyworld

You know, I'd actually play this...

Between the "Small World with a Shotgun" and "MP9 + Mickey Ears" scenarios mentioned earlier, not only would I play this game, I'm starting to feel that I must.

I want to be the sniper in the castle.


I read the headline and got excited, thinking this was a real thing. Are there any (decent) games that take place in a theme park?
 
2013-09-26 02:10:22 PM  

sprawl15: Girl Pants: The problem in the industry right now is a follow-the-leader approach where other developers and publishers are trying to force elements of CoD into other games, if they belong or not, to try to get a piece of the pie.

Probably my least favorite incarnation of this is the insistence on World of Warcraft esque talent trees in every game where they could be sort of relevant. Especially since even WoW realized the idea was farking terrible and jetcanned it.


To be fair, WoW hijacked them from Diablo 2, which was just doing a visualization of something they'd stolen from other games that eventually traces back to D&D feat trees in the first place.

I don't know that it's the trees themselves that are a problem, honestly, so much as the idea that a shooter needs RPG elements anyway.  A competitive shooter, I mean, it makes sense in a shooter that's also an RPG (Fallout, Borderlands, etc).
 
2013-09-26 02:10:57 PM  

jfivealive: I don't care what you hipsters say, call of duty black ops 2 is fun as hell.  Millions of others agree.  Face it, you're wrong.


millions of people went to see Adam Sandler's Jack and Jill.... doesn't mean it was any good. It means that millions of people have shiat taste in movies.

Hence, Blops2
 
2013-09-26 02:11:16 PM  

Mulchpuppy: Gonz: tallen702: Call of Duty 19: Assault on Disneyworld

You know, I'd actually play this...

Between the "Small World with a Shotgun" and "MP9 + Mickey Ears" scenarios mentioned earlier, not only would I play this game, I'm starting to feel that I must.

I want to be the sniper in the castle.

I read the headline and got excited, thinking this was a real thing. Are there any (decent) games that take place in a theme park?


A theme park for the whole game? Not that I can think of (except the Tycoon type games). A lot of games have theme parks in them or a level that takes place in one. I remember Crackdown (and by proxy Crackdown 2 as it used the same map) had an amusement park. GTA V has an amusement park. The first level of the Devil May Cry reboot is in one. Here's the TVTropes page on Amusement Parks (I hold no liability for you wasting time on that site)
 
2013-09-26 02:16:45 PM  

Jim_Callahan: I don't know that it's the trees themselves that are a problem, honestly, so much as the idea that a shooter needs RPG elements anyway.


It's more that in the vast majority of their implementations they offer only an illusion of choice. There is some role you're trying to fill, and there is an optimal organization of points to meet that role. If you stray from that optimal route, you are penalized for not knowing a certain amount of information and the simplest way to learn that information is to google it (thanks to the tendency for overly complex systems to be modeled by a few neckbeards).

Their main function is replacing a feeling of progression in terms of evolution of play and player response with an abstract feeling of progression from getting various flavors of Ability +1.
 
2013-09-26 02:17:22 PM  

Vertdang: Star Citizen just crossed the 20 MILLION dollar mark a couple of minutes ago. That's incredible.

if they deliver HALF of what they're showing, it's going to be the best damn game ever.

/got my 300i all set to go for the dogfighting alpha in december
//the hangar app is pretty sweet.


I got the email saying the hangar module was being released the morning I was going on holiday, and I completely forgot all about it since getting back, even through the previous mentions of Star Citizen in this thread, so thank you for reminding me I gotta go and check it out.
 
2013-09-26 02:18:47 PM  
Slaxl, no problem. What do you have parked in there?

/just remember, still pre alpha, there's some collision issues on some ships.
 
2013-09-26 02:29:19 PM  

scottydoesntknow: Tom Clancy's Rainbow Six (the novel) had a terrorist incident at a Euro Disney expy. One of the snipers was perched on at the top of a Ferris wheel while the terrorists were camped out in the castle.


That's the exact scene I had in mind when I wrote that. Where the sniper gives the terrorist a gut shot rather than a head shot, so he'll die slowly as retribution for killing the crippled kid.
 
2013-09-26 02:31:33 PM  

Vertdang: jfivealive: I don't care what you hipsters say, call of duty black ops 2 is fun as hell.  Millions of others agree.  Face it, you're wrong.

millions of people went to see Adam Sandler's Jack and Jill.... doesn't mean it was any good. It means that millions of people have shiat taste in movies.

Hence, Blops2


Millions of people saw the movie once, they didnt see it again.  Millions of people play black ops 2 on a regular basis.  Face it, you're wrong.
 
2013-09-26 02:32:09 PM  

germ78: that bosnian sniper: Honest Bender: Early access gives you the chance to play a game well before you would otherwise be able.  Let's take a popular game as an example: Kerbal Space Program.

KSP also had the added benefit that with early access came purchasing the game at a much cheaper price than it will be when it goes into final release.

I've heard great things about KSP, but the release price is above what I'd like to pay for it*. So yeah, get in at pre-release prices when you can. I bought Minecraft when it was still in beta for $10; probably wouldn't get it now at its release price of $20.

/also, a friend of mine has a kickstarter for his indie game: Castle Breakers
//help him out if you can
///* kinda poor right now, games budget is virtually nil


Cute concept, for sure.  Like how it's not just the "ball" that you can bounce back.
 
2013-09-26 02:46:49 PM  

jfivealive: Vertdang: jfivealive: I don't care what you hipsters say, call of duty black ops 2 is fun as hell.  Millions of others agree.  Face it, you're wrong. millions of people went to see Adam Sandler's Jack and Jill.... doesn't mean it was any good. It means that millions of people have shiat taste in movies. Hence, Blops2 Millions of people saw the movie once, they didnt see it again.  Millions of people play black ops 2 on a regular basis.  Face it, you're wrong.

Hmm. Hang on a sec, I got this one:

>implying millions of people don't rewatch shiat movies

>implying there wasn't millions of people that played blops 2 once and never again


 
2013-09-26 02:53:53 PM  

Obbi: jfivealive: Vertdang: jfivealive: I don't care what you hipsters say, call of duty black ops 2 is fun as hell.  Millions of others agree.  Face it, you're wrong. millions of people went to see Adam Sandler's Jack and Jill.... doesn't mean it was any good. It means that millions of people have shiat taste in movies. Hence, Blops2 Millions of people saw the movie once, they didnt see it again.  Millions of people play black ops 2 on a regular basis.  Face it, you're wrong.Hmm. Hang on a sec, I got this one:>implying millions of people don't rewatch shiat movies>implying there wasn't millions of people that played blops 2 once and never again


And there are millions of people playing blops 2 today, and there aren't millions of people watching adam sandler's jack and jill today.  You got this.
 
2013-09-26 02:59:27 PM  

Gonz: scottydoesntknow: Tom Clancy's Rainbow Six (the novel) had a terrorist incident at a Euro Disney expy. One of the snipers was perched on at the top of a Ferris wheel while the terrorists were camped out in the castle.

That's the exact scene I had in mind when I wrote that. Where the sniper gives the terrorist a gut shot rather than a head shot, so he'll die slowly as retribution for killing the crippled kid.


Yep! I almost wrote that too, but didn't know if you knew and didn't want to spoil it.

Loved that whole chapter.
 
2013-09-26 03:00:36 PM  

Obbi: :>implying millions of people don't rewatch shiat movies
>implying there wasn't millions of people that played blops 2 once and never again


If it was just once you'd have something.
...But the fact is that Black ops is, what, the NINTH game in the series of a popular genre?

Did people not know what they were buying by now?!

/This is the film equivalent of seeing a line for transformers 3 and calling the producer a talentless hack.
/Maybe he doesn't do Shakespeare, but he knows how to give the people what they want.
 
2013-09-26 03:03:13 PM  

Vertdang: Slaxl, no problem. What do you have parked in there?

/just remember, still pre alpha, there's some collision issues on some ships.


Only the first rookie ship. I bought a basic package then forgot about it. Occasionally I saw emails about new ships, but I decided to hold firm and not get sucked down that path. I have a tendency to get overexcited by hype and then be disappointed, so i'm trying to be sensible.

Unfortunately upon loading it told me my graphics card isn't supported (yet, hopefully), and then proceeded to go to a black screen for 20 minutes before crashing :( My wait is not yet over.
 
2013-09-26 03:21:00 PM  

brap: Can it with the "For $10,000 we will make YOU a minor character in Forcemeat: OperationNarnia AND send you three "Step off fraggit" lapel pins AND name our next goldfish after your mom"  and just give me some got damned points on the profits like the old got damned days when an investor was an investor and not just a got damned fanboy!

GAAAAHHHHHHHH!


Can't, according to SEC regs. No more than 200 investors, no more than 25 who aren't already millionaires, and no public appeals for funds without an IPO and underwriting by Goldman Sachs or another financial firm. Plus ongoing third party oversight because you are now a publicly owned company.

Crowdsourcing is only legal if you don't call it an investment. Definitely offering future profit splits through crowdsourcing is illegal.
 
2013-09-26 03:30:16 PM  

mooseyfate: Egoy3k: ITT: butthurt morons who don't understand why video games are made.

/it's to make money

So your belief, as a consumer, is that you should just blindly lap up whatever bullshiat is placed infront of you? With no complaints? I'm not exactly anti-establishment, but fark that shiat. If a company is churning out increasingly terrible games, why would we continue to fork over money? This is all hypothetical, of course, because CoD has such a hard-wired audience now, I'm pretty sure they could go the better part of the next decade releasing only Sinead O'Conner CDs in Call of Duty packaging and still not lose a dime in projected sales, but c'mon! There's a better way to do this shiat, so I'm going to continue to give my money to game companies that actually make quality products. Because when a company can make quality products that ALSO beat the pants off of EA and Activision's FPS Factory Games in sales, everyone wins.


I was very clear in my original statement that I no longer care for the COD series.  Many other people abstain from purchasing the COD games but millions continue to purchase COD every year.  Not once did I endorse purchasing a game that you don't care for, why would you think that I do?  If you don't like it don't farking buy it or play it but don't expect anything to change until millions of people change their minds.
 
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