Low Budget Dave: Saborlas: This just in: those machines are rigged. Ric Romero reporting.At a local bounce house, there is a machine that has iPods mixed in with the stuffed animals. The machine is about $5, so I never see anyone play.I just have to assume there is no way to pick up an iPod with a claw, or they wouldn't be in there.
cfroelic: I can always get a prize from those machines. The biggest mistake people make is going for the prize that they want, rather than the one that is easiest to get. Take a look at the way the toys are piled up, a clever eye will tell you which ones are easiest to get.A once played a claw machine at Circus Circus in Reno. It was stuffed with about 45% Stewie dolls, 45% Brian dolls, and the rest Meg, Peter, Lois, and Chris. I managed to get every one except Meg. That biatch was burried under a bunch of Brians. So I had to go in and mine away the Brian dolls to get to Meg. I must have won about five of them. My greatest glory at the claw machine came at that time. I went in for one Brian doll, and came away with two. That's right, two toys with one grab. It was great.The Stewie dolls weren't even a challenge, because of his head. The claw fit around that perfectly.Yes, it's a waste of money, but it's fun. I've wasted a lot more money in Reno on other things--booze, blackjack, slots, a stripper named Molly...
Halstread: Nightenstaff: Claw machines come in three types:Older claws where you can't adjust grips at all (these are never on location)One-set claws where you adjust the grip and it stays that way for the duration (mostly win every time and candy cranes)Variable claws that "pay out" (your main modern claw machine)Older claws where you couldn't adjust the grip were typically filled with prizes that were too big for the claw to manage. When the claw went down, it pushed the middle of the claw and that is what would activate the grip strength. Claws that are always set to a certain strength could be adjusted to be loose so prizes would fall out or tight when the owner filled it with items that he'd profit on even if you won. Today, claw machines can be adjusted to increase the gripping strength of the claw after 10, 20, 50 plays. Some of these claws are so cheap that they will fully open again while the claw is going back up.All claw machines are winnable though, depending on the prizes. Knocking a prize into the chute, rather than picking them up, is one of the main way of winning prizes in other parts of the world (besides the US). The two pronged UFO claw machines are a perfect example of this. Still, aiming for tags you can snag or any sort of loop on the prize is a way to win regardless of grip strength.Unlike digital games like Stacker or stop the spinning light games that can be set to never pay out accidently, claw machines at least give you a chance./owner of two claw machines//and a Sports Arena game///and a quarter pusher... evil, evil quarter pusherWhys that, is your quarter pusher the big earner? I love me some quarter pusher, but I really never figure out if Ive won or lost, I just walk away with what feels like the same pocket full of quarters I walked up with.
Wettner: I had read somewhere that the pressure the claw grips with is randomly determined. You could follow his steps and still not have enough clamping power in the claw to grab the Made in China plush.
Halstread: Whys that, is your quarter pusher the big earner? I love me some quarter pusher, but I really never figure out if Ive won or lost, I just walk away with what feels like the same pocket full of quarters I walked up with.
If you like these links, you'll love
Come on, it's $5 a month, just do it.
Sign up for the Fark NotNewsletter!
Links are submitted by members of the Fark community.
When community members submit a link, they also write a custom headline for the story.
Other Farkers comment on the links. This is the number of comments. Click here to read them.
You need to create an account to submit links or post comments.
Click here to submit a link.
Also on Fark
Submit a Link »
Copyright © 1999 - 2017 Fark, Inc | Last updated: Nov 17 2017 12:56:18
Runtime: 0.165 sec (165 ms)