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(Tom's Hardware)   World of Warcraft revenue plunges 54% in 7 months as gamers discover sunshine, fresh air, bathing, real food, and possibly women   (tomshardware.com) divider line 24
    More: Fail, World of Warcraft, monopoly money, MMORPG, game club, total revenue  
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24 Comments   (+0 »)
   
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2013-09-14 06:19:40 AM  
Maybe people are starting to get tired of a 9 year old game?
 
2013-09-14 06:39:08 AM  
WoW is Second Life-ing?
 
2013-09-14 07:03:32 AM  
i184.photobucket.com
 
2013-09-14 07:04:36 AM  
The firm claims that a lack of micro-transactions beyond pets and mounts may be hurting business, especially when players can jump ship and spend their cash on a larger assortment of items in competing free-to-play games.

Notice how this statement is not talking about making a fun game, just giving more options to attract wallet warrior behavior?  This is why Activision Blizzard has become the shell of its former self.  Well, at least the self that didn't have Activision grafted to its nose like a giant rusty anchor.
 
2013-09-14 07:24:34 AM  
Micro-transactions are not fun, they're part of the problem.  A giant flashing coin on the top of the screen constantly reminding you that you could get to the "good stuff" faster if you just coughed up more dough is insulting.  Free-to-play may be sustainable as a business model, but as a player I don't want anything to do with it, it encourages bad behavior in the developers.  Get them hooked, then start charging is a drug dealer's motto.  I want to play a game where all the rewards are available solely based on effort, not on how willing you are to part with cash.  Even the purely cosmetic stuff is annoying, but I can live with it so long as anything you can buy with cash is 100% cosmetic, with no impact on game play.
 
2013-09-14 07:42:59 AM  
Again!?! The WOW servers must be ghost towns by now. Membership dropped by about the same amount on Thursday.
 
2013-09-14 07:53:49 AM  
How will Blizzard ever survive on the mere billions of dollars they've made on this game?
 
2013-09-14 08:15:39 AM  
Some companies have stopped charging me to play games up front and that makes me mad.
 
2013-09-14 08:45:34 AM  
Micro transactions piss me off. Won't play a game that requires them to advance.
 
2013-09-14 08:45:48 AM  

Relatively Obscure: Some companies have stopped charging me to play games up front and that makes me mad.


That's correct. Now we must pay out the rear.
 
2013-09-14 08:58:43 AM  
...and possibly women

Well, let's not go overboard here subby. I'm not even sure you've sold me on the 'bathing' part.
 
2013-09-14 09:08:15 AM  
If they were truthful, I wonder what Blizz execs would have said their expectations were for the game before it launched. A 3 year window of growth? Two million subscribers? Even that would have made it by far and away the most successful MMO at that time.
 
2013-09-14 09:09:48 AM  
When you're making $200 million a month and taking 2 years to release an expansion which ends up sucking where is the money going? Ivory backscratchers. Now they are only making $90 million a month. Woe is Blizzard. Time for major layoffs.  Don't look at why the game is tanking, push more "micro" transactions, take even longer to release content updates. That's MBA levels of genius right there.
 
2013-09-14 09:11:46 AM  
And for those of you that are in the market, I'll make a little plug:

www.geomerics.com

It's difficult, cut throat and not for everyone. But for those looking for the best, it just keeps getting better.

It's passed 10 years since release and is now the only MMO to experience steady player growth every, single, year, since it's release.

-It's the second largest subscription-based MMO in the west.
-It's pretty.
-It's made by these pretty cool Icelandic guys that seem to have a real passion for the world (sandbox we call it) they've created.

/Between CCP and CD Projekt Red, I'm thinking pasty European people with funny accents are the future of gaming.
 
2013-09-14 09:23:49 AM  
HOT POCKETS ARE REAL TO ME, DAMMIT,

/doesn't play WoW
 
2013-09-14 09:27:09 AM  
Considering the game is now about as old as I was when I first started playing, I have to say that they've had a pretty good run. They should just accept the fact that their cash cow has gotten old and pat themselves on the back for producing a game that was not only the greatest of its genre, but also a touchstone in American popular culture for a few years.

Of course, since Activision is in charge now, I fully expect panicking and bad decision-making in a desperate attempt to constantly gain more subscribers.
 
2013-09-14 09:33:57 AM  
Got Star Wars: The Old Republic for christmas 2 years ago. Quit playing WOW right after that. I hate subscription based gaming. I'll pay for expansions and what not, but I'm not going to pay $15 a month to grind.
 
2013-09-14 09:59:12 AM  

MurphyMurphy: And for those of you that are in the market, I'll make a little plug:

[www.geomerics.com image 182x57]

It's difficult, cut throat and not for everyone. But for those looking for the best, it just keeps getting better.

It's passed 10 years since release and is now the only MMO to experience steady player growth every, single, year, since it's release.

-It's the second largest subscription-based MMO in the west.
-It's pretty.
-It's made by these pretty cool Icelandic guys that seem to have a real passion for the world (sandbox we call it) they've created.

/Between CCP and CD Projekt Red, I'm thinking pasty European people with funny accents are the future of gaming.


My brother used to play this; would get really wrapped up in it. I had to convince him to take a break from "internet spaceships" so he could reintroduce himself to the outside world.

/not CSS
 
2013-09-14 10:08:10 AM  

Pokey.Clyde: Maybe people are starting to get tired of a 9 year old game?


stuff like this is probably why my incredibly short attention span with games is a positive
 
2013-09-14 10:15:08 AM  

Pokey.Clyde: Maybe people are starting to get tired of a 9 year old game?


How old is Quake 3 Arena?
 
2013-09-14 10:18:52 AM  
I second the EVE plug.  It's perfect for Farkers.  The whole game is based on gouging your fellow players, then destroying the ships you overcharged them for, then charging them more for replacements.  It's also REALLY pretty.
 
2013-09-14 10:24:54 AM  
DNRTFA, but are subs down or was an expansion released during that period and revenues are down compared to the time windown when everyone was buying boxes in addition to their sub?
 
2013-09-14 10:27:26 AM  

Ghastly: Got Star Wars: The Old Republic for christmas 2 years ago. Quit playing WOW right after that. I hate subscription based gaming. I'll pay for expansions and what not, but I'm not going to pay $15 a month to grind.


I like the class & companion-storylines in SWTOR, and that's the main reason why I played it.

/ prefer single-player RPGs to MMOs
 
2013-09-14 10:53:32 AM  

MurphyMurphy: And for those of you that are in the market, I'll make a little plug:

[www.geomerics.com image 182x57]

It's difficult, cut throat and not for everyone. But for those looking for the best, it just keeps getting better.

It's passed 10 years since release and is now the only MMO to experience steady player growth every, single, year, since it's release.

-It's the second largest subscription-based MMO in the west.
-It's pretty.
-It's made by these pretty cool Icelandic guys that seem to have a real passion for the world (sandbox we call it) they've created.

/Between CCP and CD Projekt Red, I'm thinking pasty European people with funny accents are the future of gaming.


I spend enough time working on spreadsheets at my day job, thanks.
 
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