If you can read this, either the style sheet didn't load or you have an older browser that doesn't support style sheets. Try clearing your browser cache and refreshing the page.

(Wired)   If you enjoyed the PC game "Populous" back in the '90s, you'll love this augmented-reality sandbox that lets you sculpt physical landscapes which then fill with virtual water and foliage   (wired.com) divider line 65
    More: Spiffy, PC games, reality sandbox, virtual water, topographic map, physical environment, landscapes, rainstorm, Earth Science  
•       •       •

5053 clicks; posted to Geek » on 30 Aug 2013 at 2:50 PM (50 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



65 Comments   (+0 »)
   
View Voting Results: Smartest and Funniest

First | « | 1 | 2 | » | Last | Show all
 
2013-08-30 07:45:40 PM

Labrat407: Is there a port of Populous that works on Windows 7?


No port necessary...
 
2013-08-30 08:15:15 PM

Sergeant Grumbles: MrEricSir: If you liked Populus, you should really be checking out Peter Molyneux's new god game, Godus.

I have a love-hate relationship with Peter Molyneux. He's supposed to be this great god-game guru, and I like the stuff he says, and I've even had fun with his games, but it seems to be that what he says never really corresponds to how the games actually turn out.

Black and White, for example, made a big deal about being God, and instead I end up teaching my pet not to shiat in the village square. Fun? Yeah. Being God? Not too sure.
Fable? Be your own kind of hero or villain, explore a large world that responds to your choices, and instead I end up with some cosmetic changes that don't affect the incredibly linear storyline. Fun? Yeah. My own kind of hero affecting the story? Not so much.

Godus looks great, but I remain wary that what I get isn't what I expect, even if it's fun.


Never listen to what Peter Molyneux has to say about one of his games before it's released. He invariably begins with sprawling, ambitious, impossible ideas that end up pared down considerably during the long and involved process of actually making the game.

The end product is usually fine. Perfectly enjoyable when taken for what it is but people who were following its development end up disappointing about what they expected that isn't there.
 
2013-08-30 08:28:18 PM

Virtual Pariah: SordidEuphemism: Virtual Pariah: & Sergeant Grumbles:

So, we have ideas. You two know any developers? Kickstarter for OmniGame in 3... 2...

I don't.

Wish I did. I'd be up for developing this if the resources were available.


Hello, I'm a developer and would be willing to put effort into this endeavor. But you need artists as well, along with writery types.
It's a fantastic idea, but needs to be done in phases that would be able to comunicate with each other.
 
2013-08-30 08:39:00 PM

yourdogwantsplacenta: Hello, I'm a developer and would be willing to put effort into this endeavor. But you need artists as well, along with writery types.
It's a fantastic idea, but needs to be done in phases that would be able to comunicate with each other.


Not to mention a solid design document. We're being just like Mr. Molyneux if we have all these pie in the sky ideas without any clear way to implement them.
 
2013-08-30 09:42:02 PM

Sergeant Grumbles: yourdogwantsplacenta: Hello, I'm a developer and would be willing to put effort into this endeavor. But you need artists as well, along with writery types.
It's a fantastic idea, but needs to be done in phases that would be able to comunicate with each other.

Not to mention a solid design document. We're being just like Mr. Molyneux if we have all these pie in the sky ideas without any clear way to implement them.


Ok,
How do we go about it?

Perhaps we should discuss this outside of this thread?
 
2013-08-30 09:46:37 PM
EIP by the way..
 
2013-08-30 09:58:42 PM

Virtual Pariah: Ivo Shandor: I enjoyed the Amiga game "Populous" back in the '90s.

Yup.
And Powermonger.

Though Populous multiplayer basically consisted of build until you could cast Armageddon and then trash the world.


Now that I've mentioned the background breathing sounds in Powermonger you can't not hear them in your head. Sorry.
 
2013-08-30 10:19:50 PM
Just watched Molyneux give a 30+ min demo of Godus to Adam Sessler:

https://www.youtube.com/watch?v=oKN7-BdeKzo&feature=c4-overview&list =U UQXR8pItAoKDAJSbphFxbrg
 
2013-08-30 10:20:52 PM

Labrat407: Is there a port of Populous that works on Windows 7?


HindiDiscoMonster: No port necessary...


There's also GOG.com, awesome site for old games
 
2013-08-30 10:21:42 PM
Booky.
 
2013-08-30 10:41:04 PM
As a gamer who recently purchased the Origin Humble Bundle, and got Populous as a bonus game, I'm getting a kick...

img2u.info
 
2013-08-31 06:27:59 AM

LesserEvil: As a gamer who recently purchased the Origin Humble Bundle, and got Populous as a bonus game, I'm getting a kick...

[img2u.info image 600x300]


Same here, but I can't really recommend someone buy something that is now unpurchasable

/red alert 3 was a nice add late in
 
2013-08-31 08:33:28 AM

brantgoose: I love playing God when I was a kid. When our yard would flood in the Spring, I had realistic snowy mountains, tundra, ice floes and seas to play with, and I could make lakes and rivers and drainage canals to my heart's content.


I did similar stuff. Loved it.
Then some douchebag little cousin or my big brother's friends would come and destroy my creations. These douchebag kids grew up to be asshole teenagers then loser adults.
 
2013-08-31 11:24:48 AM

neuroflare: LesserEvil: As a gamer who recently purchased the Origin Humble Bundle, and got Populous as a bonus game, I'm getting a kick...

[img2u.info image 600x300]

Same here, but I can't really recommend someone buy something that is now unpurchasable


Maybe not on Origin, but you can purchase it.

There is also Populous: The Beginning (a Windows update from 1998) and Populous 2.
 
2013-08-31 05:05:33 PM

Virtual Pariah: Sergeant Grumbles: yourdogwantsplacenta: Hello, I'm a developer and would be willing to put effort into this endeavor. But you need artists as well, along with writery types.
It's a fantastic idea, but needs to be done in phases that would be able to comunicate with each other.

Not to mention a solid design document. We're being just like Mr. Molyneux if we have all these pie in the sky ideas without any clear way to implement them.

Ok,
How do we go about it?

Perhaps we should discuss this outside of this thread?


I would suggest either through irc or email.
 
Displayed 15 of 65 comments

First | « | 1 | 2 | » | Last | Show all

View Voting Results: Smartest and Funniest


This thread is closed to new comments.

Continue Farking
Submit a Link »






Report