If you can read this, either the style sheet didn't load or you have an older browser that doesn't support style sheets. Try clearing your browser cache and refreshing the page.

(Blogger.com)   Gamescom wrap-up: The big guys acted like politicians   (fangirlreview.blogspot.com) divider line 38
    More: Cool, gamescom, PS Vita, Mists of Pandaria, launch window, double helix, Just Dance, Fangirl Reviews  
•       •       •

1998 clicks; posted to Geek » on 26 Aug 2013 at 8:35 AM (48 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



38 Comments   (+0 »)
   
View Voting Results: Smartest and Funniest
 
2013-08-26 08:42:28 AM
They may as well, their fanboys act that way. I don't know what's worse, reading an Xbox/Playstation thread or reading the politics tab.
 
2013-08-26 09:48:23 AM
Subbette, your blog sucks.

/mostly for the center alignment.
 
2013-08-26 10:07:09 AM
A crappy blog with a summary of what happened at Gamescom gets greenlit? Is it an admin's blog or girlfriend's?

Some comentary would have helped. For example:

Microsoft had a much better than expected showing at Gamescom by not pissing off half of their potential customer base. Sony continued to make snide remarks about Xbox One but no one really cared because they knew Microsoft would just change anything people didn't like about the console.
 
2013-08-26 10:16:38 AM

taxandspend: Carth: A crappy blog with a summary of what happened at Gamescom gets greenlit? Is it an admin's blog or girlfriend's?

Some comentary would have helped. For example:

Microsoft had a much better than expected showing at Gamescom by not pissing off half of their potential customer base. Sony continued to make snide remarks about Xbox One but no one really cared because they knew Microsoft would just change anything people didn't like about the console.

Except the price and the mandatory inclusion of the Kinect camera.


Hey there is still PAX. A $399 kinect free option is still possible.
 
2013-08-26 10:36:23 AM
Thanks to the price drop of the Vita, I decided it was time to upgrade my PSP to the Vita.  Now if only there was a way to play my PSP games on the Vita without having to repurchase them...
 
2013-08-26 11:01:34 AM

PsyLord: Thanks to the price drop of the Vita, I decided it was time to upgrade my PSP to the Vita.  Now if only there was a way to play my PSP games on the Vita without having to repurchase them...


Your only saving grace is that PSP games are getting really cheap and go on sale often. I was one of the 6 people that had a PSPGo, so I didn't have this problem.
Still, the biggest issue with the Vita is the price of the memory cards, which even after the drop in price are 2.5x the price of a regular SD card. Second issue would be exclusives, but titles like Tearaway and Killzone Mercenaries will help. Soul Sacrifice was the last decent exclusive for it.
 
2013-08-26 11:11:13 AM

quiotu: PsyLord: Thanks to the price drop of the Vita, I decided it was time to upgrade my PSP to the Vita.  Now if only there was a way to play my PSP games on the Vita without having to repurchase them...

Your only saving grace is that PSP games are getting really cheap and go on sale often. I was one of the 6 people that had a PSPGo, so I didn't have this problem.
Still, the biggest issue with the Vita is the price of the memory cards, which even after the drop in price are 2.5x the price of a regular SD card. Second issue would be exclusives, but titles like Tearaway and Killzone Mercenaries will help. Soul Sacrifice was the last decent exclusive for it.


I want to get a Vita as well but am staying away due to memory card prices. I'll wait for Black Friday and hopefully snag a deal that includes a 32, or if they announce one 64 GB card.

Why does Sony always insist on the proprietary memory crap. I've ignored a lot of interesting Sony products because of it.
 
2013-08-26 11:22:16 AM
I know what the highlight for me was...

www.rebelgamer.de

Can't wait to get to play around in the hanger module.
 
2013-08-26 11:29:32 AM
Man, I LOVE it when a website blocks the whole browser with some stupid-ass script and then when it finally finishes dicking around the content is garbage to boot. Awesome.
 
2013-08-26 11:57:26 AM
The future innovation:
4.bp.blogspot.com
So in other words consoles are still worthless for people who play games?
Got it.
 
2013-08-26 12:06:22 PM
And don't forget it...


img41.imageshack.us
 
2013-08-26 12:11:32 PM

orclover: The future innovation:
[299x168 from http://4.bp.blogspot.com/-2W7D1VSRBOs/UhfjYjWV8TI/AAAAAAAAHvQ/sSVC2w34 zog/s1600/controllers.jpg image 299x168]
So in other words consoles are still worthless for people who play games?
Got it.


I like mine black... like my coffee...
 
2013-08-26 12:18:19 PM

Carth: quiotu: PsyLord: Thanks to the price drop of the Vita, I decided it was time to upgrade my PSP to the Vita.  Now if only there was a way to play my PSP games on the Vita without having to repurchase them...

Your only saving grace is that PSP games are getting really cheap and go on sale often. I was one of the 6 people that had a PSPGo, so I didn't have this problem.
Still, the biggest issue with the Vita is the price of the memory cards, which even after the drop in price are 2.5x the price of a regular SD card. Second issue would be exclusives, but titles like Tearaway and Killzone Mercenaries will help. Soul Sacrifice was the last decent exclusive for it.

I want to get a Vita as well but am staying away due to memory card prices. I'll wait for Black Friday and hopefully snag a deal that includes a 32, or if they announce one 64 GB card.

Why does Sony always insist on the proprietary memory crap. I've ignored a lot of interesting Sony products because of it.


I think this time it was a reaction to the mass piracy on the PSP, given the custom cards and the fact you need a sony branded program to transfer files back and forth.  With every last game available on psn, I think they were just insanely paranoid.

But damn those card prices.  Like seriously, $80 for 32 gigs?  Crazy.  If not for those prices, I think they could have easily held their own against the 3ds.  But now, the best I think they can hope for over the next few years is about 40-50 million total sold.  Maybe.

As for what I took away from Gamescom?

Xbone:  Looking better, nice launch lineup though heavy with multiplats.  New indie stance is most welcome, spark looks awesome as well.  Killer instict sucks on price and content, but looks fantastic.  Home theater controls sound very nice.  Free Fifa for early adoptors in 'Tier 1' euro nation is a great idea.

Ps4:  Craptons of indies, but few first parties at launch.  Killzone is most impressive looking next gen title yet, but Knack continues to be a bit bland in areas.  Driveclub looks great, just needs a higher framerate.  Again, a very multiplatform heavy launch lineup.  UI was very slick with some interesting functions, like watching someone stream a match, then joining that very match right then without having to first load up the game or get an invite.  Some of the indies looked fantastic, like Rime and Rapture.  Helldivers as well.

Vita:  Few AAA titles outside sony themselves, but a crapton of indie games.  Price drop is long overdue for the main console.  Ps4 connectivity form anywhere on earth sounds awesome, but i'm not sure how many will buy it just for that.  Killzone Merc is probably the best looking handheld game ever.

3ds:  Zelda is looking very nice, could move a ton of units.  haven't paid much attention to anything else.
 
2013-08-26 12:18:37 PM

orclover: The future innovation:
[299x168 from http://4.bp.blogspot.com/-2W7D1VSRBOs/UhfjYjWV8TI/AAAAAAAAHvQ/sSVC2w34 zog/s1600/controllers.jpg image 299x168]
So in other words consoles are still worthless for people who play games?
Got it.


Is that why PC gamers use controllers like this to play their games?

Just sayin'.

/maybe in time you'll learn that analog buttons can be kinda nice
 
2013-08-26 12:25:21 PM

Antimatter: Xbone: Looking better, nice launch lineup though heavy with multiplats. New indie stance is most welcome, spark looks awesome as well. Killer instict sucks on price and content, but looks fantastic. Home theater controls sound very nice. Free Fifa for early adoptors in 'Tier 1' euro nation is a great idea.


Their launch lineup, and them boasting about there being so much, makes me wonder if they're repeating history.  Sony and Nintendo learned just recently with the Vita, 3DS and WiiU that you can have the best launch lineup ever, but your fanbase will burn you if you got nothing for the next 6 months.  Microsoft might be making a terrible marketing mistake by pushing everything out at launch, possibly even rushing some titles out just to make it look better, then have absolutely nothing to show until next Summer.
 
2013-08-26 12:25:44 PM

taxandspend: Carth: A crappy blog with a summary of what happened at Gamescom gets greenlit? Is it an admin's blog or girlfriend's?

Some comentary would have helped. For example:

Microsoft had a much better than expected showing at Gamescom by not pissing off half of their potential customer base. Sony continued to make snide remarks about Xbox One but no one really cared because they knew Microsoft would just change anything people didn't like about the console.

Except the price and the mandatory inclusion of the Kinect camera.


...and we're off!!   Snarky PS4 fanboy comes strong out of the gate.  Follow closely by XBone apologist.  WiiU lover is nowhere to be seen....
 
2013-08-26 12:34:55 PM
It's interesting how little information of value came out of this.  Launch titles is nice, but its not anything that's going to make me spend the money to be the first adopter on a new console.
 
2013-08-26 12:41:57 PM
Strange thing is this blogger has two greenlights in the month of August. I suspect something foul, and with that the game is afoot... at least until November 30th when I get to pit my opinion of how Holmes escaped the Reichenbach Fall against the actual show.
 
2013-08-26 12:48:00 PM

quiotu: Is that why PC gamers use controllers like this to play their games?

Just sayin'.

/maybe in time you'll learn that analog buttons can be kinda nice


No TRUE scotsman would.

Honestly I cant stand the things and believe me I have tried to use them, just blows my mind that people could enjoy a FPS that way.

/why yes I am an old man, how did you know?
 
2013-08-26 12:50:53 PM

quiotu: Antimatter: Xbone: Looking better, nice launch lineup though heavy with multiplats. New indie stance is most welcome, spark looks awesome as well. Killer instict sucks on price and content, but looks fantastic. Home theater controls sound very nice. Free Fifa for early adoptors in 'Tier 1' euro nation is a great idea.

Their launch lineup, and them boasting about there being so much, makes me wonder if they're repeating history.  Sony and Nintendo learned just recently with the Vita, 3DS and WiiU that you can have the best launch lineup ever, but your fanbase will burn you if you got nothing for the next 6 months.  Microsoft might be making a terrible marketing mistake by pushing everything out at launch, possibly even rushing some titles out just to make it look better, then have absolutely nothing to show until next Summer.


What is MS pushing out, and rushing for launch (Ryse?  Forza?  Dead Rising 3?)  Both of them have a very similar lineup each with about 20-25 games during launch or launch window.

MS stated they would be adding six titles before March after the launch window is finished as well.

One of those titles is cleaning up award after award wherever it goes, which is Titanfall.  That's going to be the new big MP game that's going to move systems and have folks upgrade their video cards when it drops before March.  Not to mention Spark, The Crew and the new Kinect Sports game which should do well.

If anything, their marketing did a really good job at Gamescom.  Packing in FIFA14 was a very nice touch to get a foothold in Europe, where Sony usually dominates.

The fact that there is so much for all types of gamers in the launch window is a significant strength for both companies so they can withstand a couple of months of nothing really new.  It also seems that both have a very strong 2014 lineup of games as well.  I don't see either of them (MS less so) "repeating history" in the first six months of 2014.
 
2013-08-26 01:06:13 PM

orclover: quiotu: Is that why PC gamers use controllers like this to play their games?

Just sayin'.

/maybe in time you'll learn that analog buttons can be kinda nice

No TRUE scotsman would.

Honestly I cant stand the things and believe me I have tried to use them, just blows my mind that people could enjoy a FPS that way.

/why yes I am an old man, how did you know?


Here's a hint... there's more than FPSs to play on PCs.

Play a game where you have to fly or drive or just hold down a few buttons at once while moving, and you might understand why controllers are preferred for many games.

/with you on FPSs though, I loathe not using M&K on those
 
2013-08-26 01:13:26 PM

LoR75: quiotu: Antimatter: Xbone: Looking better, nice launch lineup though heavy with multiplats. New indie stance is most welcome, spark looks awesome as well. Killer instict sucks on price and content, but looks fantastic. Home theater controls sound very nice. Free Fifa for early adoptors in 'Tier 1' euro nation is a great idea.

Their launch lineup, and them boasting about there being so much, makes me wonder if they're repeating history.  Sony and Nintendo learned just recently with the Vita, 3DS and WiiU that you can have the best launch lineup ever, but your fanbase will burn you if you got nothing for the next 6 months.  Microsoft might be making a terrible marketing mistake by pushing everything out at launch, possibly even rushing some titles out just to make it look better, then have absolutely nothing to show until next Summer.

What is MS pushing out, and rushing for launch (Ryse?  Forza?  Dead Rising 3?)  Both of them have a very similar lineup each with about 20-25 games during launch or launch window.

MS stated they would be adding six titles before March after the launch window is finished as well.

One of those titles is cleaning up award after award wherever it goes, which is Titanfall.  That's going to be the new big MP game that's going to move systems and have folks upgrade their video cards when it drops before March.  Not to mention Spark, The Crew and the new Kinect Sports game which should do well.

If anything, their marketing did a really good job at Gamescom.  Packing in FIFA14 was a very nice touch to get a foothold in Europe, where Sony usually dominates.

The fact that there is so much for all types of gamers in the launch window is a significant strength for both companies so they can withstand a couple of months of nothing really new.  It also seems that both have a very strong 2014 lineup of games as well.  I don't see either of them (MS less so) "repeating history" in the first six months of 2014.


Dead Rising 3 seems to be rushed if they are still trying to get it to a stable 30 fps this close to release. I'd expect 1080p 60 fps from this generation of consoles and it doesn't seem like we're going to get it for the first year at least.

Titanfall looks fun but it won't be a system seller like Halo was for Xbox. The PC version will be superior and by mid 2014 when it is out you'll be able to build a better gaming computer for $550 which will be able to play it.

Neither console has any 'must have' games at launch that seem to offer a good reason to run out and buy one before exclusives are reviewed and tested by real people.
 
2013-08-26 01:16:33 PM

LoR75: quiotu: Antimatter: Xbone: Looking better, nice launch lineup though heavy with multiplats. New indie stance is most welcome, spark looks awesome as well. Killer instict sucks on price and content, but looks fantastic. Home theater controls sound very nice. Free Fifa for early adoptors in 'Tier 1' euro nation is a great idea.

Their launch lineup, and them boasting about there being so much, makes me wonder if they're repeating history.  Sony and Nintendo learned just recently with the Vita, 3DS and WiiU that you can have the best launch lineup ever, but your fanbase will burn you if you got nothing for the next 6 months.  Microsoft might be making a terrible marketing mistake by pushing everything out at launch, possibly even rushing some titles out just to make it look better, then have absolutely nothing to show until next Summer.

What is MS pushing out, and rushing for launch (Ryse?  Forza?  Dead Rising 3?)  Both of them have a very similar lineup each with about 20-25 games during launch or launch window.

MS stated they would be adding six titles before March after the launch window is finished as well.

One of those titles is cleaning up award after award wherever it goes, which is Titanfall.  That's going to be the new big MP game that's going to move systems and have folks upgrade their video cards when it drops before March.  Not to mention Spark, The Crew and the new Kinect Sports game which should do well.

If anything, their marketing did a really good job at Gamescom.  Packing in FIFA14 was a very nice touch to get a foothold in Europe, where Sony usually dominates.

The fact that there is so much for all types of gamers in the launch window is a significant strength for both companies so they can withstand a couple of months of nothing really new.  It also seems that both have a very strong 2014 lineup of games as well.  I don't see either of them (MS less so) "repeating history" in the first six months of 2014.


If that's the case, then it'll be an interesting next six months. Haven't paid much attention to MS's lineup because I'm just not that interested, but them pounding their chest about launch lineups sounds exactly like Sony and Nintendo during their last launches. Just looks concerning when they're concentrating on quantity over quality

Concentrate on the handful of exclusives and stop showing off the games that are on all consoles anyway, MS. Exclusive skins don't sell consoles.
 
2013-08-26 01:40:24 PM

Carth: LoR75: quiotu: Antimatter: Xbone: Looking better, nice launch lineup though heavy with multiplats. New indie stance is most welcome, spark looks awesome as well. Killer instict sucks on price and content, but looks fantastic. Home theater controls sound very nice. Free Fifa for early adoptors in 'Tier 1' euro nation is a great idea.

Their launch lineup, and them boasting about there being so much, makes me wonder if they're repeating history.  Sony and Nintendo learned just recently with the Vita, 3DS and WiiU that you can have the best launch lineup ever, but your fanbase will burn you if you got nothing for the next 6 months.  Microsoft might be making a terrible marketing mistake by pushing everything out at launch, possibly even rushing some titles out just to make it look better, then have absolutely nothing to show until next Summer.

What is MS pushing out, and rushing for launch (Ryse?  Forza?  Dead Rising 3?)  Both of them have a very similar lineup each with about 20-25 games during launch or launch window.

MS stated they would be adding six titles before March after the launch window is finished as well.

One of those titles is cleaning up award after award wherever it goes, which is Titanfall.  That's going to be the new big MP game that's going to move systems and have folks upgrade their video cards when it drops before March.  Not to mention Spark, The Crew and the new Kinect Sports game which should do well.

If anything, their marketing did a really good job at Gamescom.  Packing in FIFA14 was a very nice touch to get a foothold in Europe, where Sony usually dominates.

The fact that there is so much for all types of gamers in the launch window is a significant strength for both companies so they can withstand a couple of months of nothing really new.  It also seems that both have a very strong 2014 lineup of games as well.  I don't see either of them (MS less so) "repeating history" in the first six months of 2014.

Dead Rising 3 seems to be rush ...


Titanfall looks pretty good, but I can't shake the idea that the PC version ill ultimately be the best version, due tot he PC hardware advantage (see also, Battlefield, Cod, etc).  I expect the 360 version to sell the best though.

Whats interesting is the ps4 lineup is bashed because so many o it's idies will be on PC as well, yet Xbone is heralded as a clear winner because of titanfall, which also will be on other platforms.  Even Ms seems to be better the farm on Titanfall as an exclusive, when, quite clearly it's not.

I would have expected MS to push Halo, a known exclusive, over Titanfall, but It appears Halo will not be hitting for some time.

On the subject of launch windows, both are looking nice so far, with Titanfall hitting in spring for xbox/360/pc, and Infamous for ps4 also in spring.  Sony's said they want to released their studio games over the next yar to prevent a drought, while i've not heard much from Ms's long term plans for year 1.  I don't expect a ton of games though, year one, as thats always the slowest time for a console.  I think that's why they are pushing so many indie games on both, to fill out the calendar.
 
2013-08-26 02:05:10 PM

Carth: LoR75: quiotu: Antimatter: Xbone: Looking better, nice launch lineup though heavy with multiplats. New indie stance is most welcome, spark looks awesome as well. Killer instict sucks on price and content, but looks fantastic. Home theater controls sound very nice. Free Fifa for early adoptors in 'Tier 1' euro nation is a great idea.

Their launch lineup, and them boasting about there being so much, makes me wonder if they're repeating history.  Sony and Nintendo learned just recently with the Vita, 3DS and WiiU that you can have the best launch lineup ever, but your fanbase will burn you if you got nothing for the next 6 months.  Microsoft might be making a terrible marketing mistake by pushing everything out at launch, possibly even rushing some titles out just to make it look better, then have absolutely nothing to show until next Summer.

What is MS pushing out, and rushing for launch (Ryse?  Forza?  Dead Rising 3?)  Both of them have a very similar lineup each with about 20-25 games during launch or launch window.

MS stated they would be adding six titles before March after the launch window is finished as well.

One of those titles is cleaning up award after award wherever it goes, which is Titanfall.  That's going to be the new big MP game that's going to move systems and have folks upgrade their video cards when it drops before March.  Not to mention Spark, The Crew and the new Kinect Sports game which should do well.

If anything, their marketing did a really good job at Gamescom.  Packing in FIFA14 was a very nice touch to get a foothold in Europe, where Sony usually dominates.

The fact that there is so much for all types of gamers in the launch window is a significant strength for both companies so they can withstand a couple of months of nothing really new.  It also seems that both have a very strong 2014 lineup of games as well.  I don't see either of them (MS less so) "repeating history" in the first six months of 2014.

Dead Rising 3 seems to be rush ...


That's more on Capcom is is not?  Seems their excuse is that their demo is "several weeks old".  You would think that they have 2 months (say mid-late October) before their game goes gold to fix things up.

As for the 1080p, 60FPS...it seems devs aren't really focusing on that right out of the gate across the board.  I wouldn't expect devs to focus on that anyways for launch titles considering many of their teams are presently split between current gen/next gen titles right now.  Heck, even this late in the life of PS3 a AAA title didn't get 1080p/60fps.  Did that take away from The Last of Us' brilliance?  No, and I don't think it's a necessity this early in the game of next gen.

IW wants to do 60FPS without issues, but I'll be surprised if they hit their target as well.

Yes, the PC version of Titanfall will be superior, but that doesn't take away from the potential of it being a system seller for Xbox One.  It's not "the next Halo, or Halo killer", so we shouldn't expect Halo like numbers with 50% attach rates.  We could see something close to that though.  I wouldn't bet against Titanfall being a huge and important seller on Xbox One.  MS will market the Fark out of it, and will continue to feed on the amazing buzz it continues to receive at gaming events.

As for must haves, THIS is where history is repeating.  PS3 didn't have any "must haves", and had a fairly small launch from what I remember.  The 360 had slightly fewer than what they are pushing this time, and you could argue there wasn't any must haves their either.  COD sold like hotcakes with absurd attach rates, and I think Madden did well also (even though that Madden was a POS).  Perfect Dark was fun, but all I remember is the screen tearing from it.  Condemned was my favourite game from launch but that didn't sell well, I think.

You can argue that the big "must have" games are the same this time around.  A big FPS (COD and BF4), Madden, a big racing game (this time Forza/Drive Club), and an important exclusive (Ryse/Killzone).  I am very curious to see how they sell on each system, and what the attach rates are for them.
 
2013-08-26 02:21:01 PM

quiotu: LoR75: quiotu: Antimatter: Xbone: Looking better, nice launch lineup though heavy with multiplats. New indie stance is most welcome, spark looks awesome as well. Killer instict sucks on price and content, but looks fantastic. Home theater controls sound very nice. Free Fifa for early adoptors in 'Tier 1' euro nation is a great idea.

Their launch lineup, and them boasting about there being so much, makes me wonder if they're repeating history.  Sony and Nintendo learned just recently with the Vita, 3DS and WiiU that you can have the best launch lineup ever, but your fanbase will burn you if you got nothing for the next 6 months.  Microsoft might be making a terrible marketing mistake by pushing everything out at launch, possibly even rushing some titles out just to make it look better, then have absolutely nothing to show until next Summer.

What is MS pushing out, and rushing for launch (Ryse?  Forza?  Dead Rising 3?)  Both of them have a very similar lineup each with about 20-25 games during launch or launch window.

MS stated they would be adding six titles before March after the launch window is finished as well.

One of those titles is cleaning up award after award wherever it goes, which is Titanfall.  That's going to be the new big MP game that's going to move systems and have folks upgrade their video cards when it drops before March.  Not to mention Spark, The Crew and the new Kinect Sports game which should do well.

If anything, their marketing did a really good job at Gamescom.  Packing in FIFA14 was a very nice touch to get a foothold in Europe, where Sony usually dominates.

The fact that there is so much for all types of gamers in the launch window is a significant strength for both companies so they can withstand a couple of months of nothing really new.  It also seems that both have a very strong 2014 lineup of games as well.  I don't see either of them (MS less so) "repeating history" in the first six months of 2014.

If that's the case, then it'll ...


I agree with that.  It seems both of them are locked in some sort of pissing contest to boast about their launch lineups.  The media seems to be really fixated on this as well.  Over the past few days since Gamescom, article after article is all about the "showdown" between their launch games, when in reality they are pretty identical save for a few titles especially when it comes to those "big" established franchises that you want to move systems with.

Although it does seem (and this is important) that each company are focusing a lot on their content exclusives as well.  Sony touting their indie games at launch, and some content exclusives with AC4, while MS is pushing out it's content stuff like Ultimate Team Legends with FIFA14 and dedicated servers only on Xbox One for COD.

It's a fun time to be a gamer though, regardless of your platform of choice, and that seems to be the important part that people are missing.  There are a ton of options available for next gen and PC, and the fact that as an "older" gamer, to have those options within my hobby is a pretty good thing to have.

Me, personally, I switched my preorder from PS4 to Xbox One last week (traded in my 360,and kept my PS3), and I know that once David Cage comes calling again after Beyond:Two Souls sucks my life away until next gen hits, I'll get a PS4 as well. He and SCE San Diego are my two "system sellers" when it comes to Sony.
 
2013-08-26 02:30:08 PM

Antimatter: Carth: LoR75: quiotu: Antimatter: Xbone: Looking better, nice launch lineup though heavy with multiplats. New indie stance is most welcome, spark looks awesome as well. Killer instict sucks on price and content, but looks fantastic. Home theater controls sound very nice. Free Fifa for early adoptors in 'Tier 1' euro nation is a great idea.

Their launch lineup, and them boasting about there being so much, makes me wonder if they're repeating history.  Sony and Nintendo learned just recently with the Vita, 3DS and WiiU that you can have the best launch lineup ever, but your fanbase will burn you if you got nothing for the next 6 months.  Microsoft might be making a terrible marketing mistake by pushing everything out at launch, possibly even rushing some titles out just to make it look better, then have absolutely nothing to show until next Summer.

What is MS pushing out, and rushing for launch (Ryse?  Forza?  Dead Rising 3?)  Both of them have a very similar lineup each with about 20-25 games during launch or launch window.

MS stated they would be adding six titles before March after the launch window is finished as well.

One of those titles is cleaning up award after award wherever it goes, which is Titanfall.  That's going to be the new big MP game that's going to move systems and have folks upgrade their video cards when it drops before March.  Not to mention Spark, The Crew and the new Kinect Sports game which should do well.

If anything, their marketing did a really good job at Gamescom.  Packing in FIFA14 was a very nice touch to get a foothold in Europe, where Sony usually dominates.

The fact that there is so much for all types of gamers in the launch window is a significant strength for both companies so they can withstand a couple of months of nothing really new.  It also seems that both have a very strong 2014 lineup of games as well.  I don't see either of them (MS less so) "repeating history" in the first six months of 2014.

Dead Rising 3 seems to ...


I know, for those who have that PC, Titanfall will be the way to go.  I still don't think that it will heavily impact sales on Xbox One/360 though.  I'm sure attach rates for the Xbox One version will be fairly high.  Maybe not Halo:CE high, but it will do well, hence why MS is betting the farm as it's big Q1 title to go head to head with Infamous which is outstanding in it's own right.

MS (other than Titanfall) have been a bit quiet on the blueprint for 2014, but a look of what's in the pipeline shows some potential.  They teased Halo as a 2014 game, and to see it release on the 1 year anniversary of Xbox One seems like a mortal lock.

After that, while dates aren't in place, you have stuff like Fable Legends, Plants vs. Zombies, and Quantum Break (which could be their big, late summer game), but you're right, it seems they are really focused on the first six months, and will worry about the next six after E3 and let indie games sort of carry the ball for a while.
 
2013-08-26 02:40:52 PM

LoR75: I agree with that. It seems both of them are locked in some sort of pissing contest to boast about their launch lineups. The media seems to be really fixated on this as well. Over the past few days since Gamescom, article after article is all about the "showdown" between their launch games, when in reality they are pretty identical save for a few titles especially when it comes to those "big" established franchises that you want to move systems with.

Although it does seem (and this is important) that each company are focusing a lot on their content exclusives as well. Sony touting their indie games at launch, and some content exclusives with AC4, while MS is pushing out it's content stuff like Ultimate Team Legends with FIFA14 and dedicated servers only on Xbox One for COD.

It's a fun time to be a gamer though, regardless of your platform of choice, and that seems to be the important part that people are missing. There are a ton of options available for next gen and PC, and the fact that as an "older" gamer, to have those options within my hobby is a pretty good thing to have.

Me, personally, I switched my preorder from PS4 to Xbox One last week (traded in my 360,and kept my PS3), and I know that once David Cage comes calling again after Beyond:Two Souls sucks my life away until next gen hits, I'll get a PS4 as well. He and SCE San Diego are my two "system sellers" when it comes to Sony.


Whats funny is ultimately, the launch lineups don't really matter.  Consoles in the past have had amazing release lineups only o fail in the long run, or had so-so launches and gone o to great things and great sales.

What i'd wager matters more is the release calendar from launch till year 1.  I think that the early generation between the xbone and the ps4 will depend on which one can get a more steady release calendar between now and next fall, when their major second wave games hit.

Ultimately, at this point your preorder for ether is really coming down to your choice in game styles, as well as your wants in terms of multimedia options.
 
2013-08-26 02:42:29 PM
Your blog's design sucks.
 
2013-08-26 02:59:31 PM

LoR75: I know, for those who have that PC, Titanfall will be the way to go. I still don't think that it will heavily impact sales on Xbox One/360 though. I'm sure attach rates for the Xbox One version will be fairly high. Maybe not Halo:CE high, but it will do well, hence why MS is betting the farm as it's big Q1 title to go head to head with Infamous which is outstanding in it's own right.

MS (other than Titanfall) have been a bit quiet on the blueprint for 2014, but a look of what's in the pipeline shows some potential. They teased Halo as a 2014 game, and to see it release on the 1 year anniversary of Xbox One seems like a mortal lock.

After that, while dates aren't in place, you have stuff like Fable Legends, Plants vs. Zombies, and Quantum Break (which could be their big, late summer game), but you're right, it seems they are really focused on the first six months, and will worry about the next six after E3 and let indie games sort of carry the ball for a while.


I too expect a great attach rate for Xbone to Titanfall, given it's one of their major titles.  I think strongest sales will be on 360 and PC though.

Fwble...I dunno.  Radical departures are risky, and the last two fables kind of fell flat.  QB could be a big hit, depending on how it all turns out.  I think Sunset Overdrive would be my go to though, provided Insomniac can fix the issues they had with Fuse.

Halo is...halo.  It will sell in the end.  Interested to see how it ends up, will definitely be their keynote title for year 1's end.

Sony is strangely quiet.  Most of their studio teams are MIa, like SSM or Naughty dog, as well as most of the worldwide studios.  I expect we'll get another new title announcement at basically every tradeshow for the rest of the year where they have a presence.  I suspect Naughty Dog's or Studio Santa Monica;s title will be their keynote for year 1, with The Order 1866 being their big late spring/summer title.  I think we'll see Gran Turismo for year 2 at best.

Nintendo is in good shape game wise this winter, with Smash, Mario 3d world and Mario Kart, but no idea if they will be enough to lure people away form Sony or MS.  Will play well with their core though.  After those drop, I've no idea what they have in store for the rest of 2014.  Could be just as sparse as 2013 was.
 
2013-08-26 03:47:08 PM

LoR75: Carth: LoR75: quiotu: Antimatter: Xbone: Looking better, nice launch lineup though heavy with multiplats. New indie stance is most welcome, spark looks awesome as well. Killer instict sucks on price and content, but looks fantastic. Home theater controls sound very nice. Free Fifa for early adoptors in 'Tier 1' euro nation is a great idea.

Their launch lineup, and them boasting about there being so much, makes me wonder if they're repeating history.  Sony and Nintendo learned just recently with the Vita, 3DS and WiiU that you can have the best launch lineup ever, but your fanbase will burn you if you got nothing for the next 6 months.  Microsoft might be making a terrible marketing mistake by pushing everything out at launch, possibly even rushing some titles out just to make it look better, then have absolutely nothing to show until next Summer.

What is MS pushing out, and rushing for launch (Ryse?  Forza?  Dead Rising 3?)  Both of them have a very similar lineup each with about 20-25 games during launch or launch window.

MS stated they would be adding six titles before March after the launch window is finished as well.

One of those titles is cleaning up award after award wherever it goes, which is Titanfall.  That's going to be the new big MP game that's going to move systems and have folks upgrade their video cards when it drops before March.  Not to mention Spark, The Crew and the new Kinect Sports game which should do well.

If anything, their marketing did a really good job at Gamescom.  Packing in FIFA14 was a very nice touch to get a foothold in Europe, where Sony usually dominates.

The fact that there is so much for all types of gamers in the launch window is a significant strength for both companies so they can withstand a couple of months of nothing really new.  It also seems that both have a very strong 2014 lineup of games as well.  I don't see either of them (MS less so) "repeating history" in the first six months of 2014.

Dead Rising 3 seems to ...


From what I read abotu Dead Rising 3 part of the development was paid for by MS which is why there is no PC/PS4 version like DR2. Whether they pushed them to get it done for launch day is a guess but hopefully they can get the frame rate stable at 30 fps. The slowdowns and stutters in Dead Rising 2 were annoying but not game breaking.

For now it looks like developers are doing 60 fps and 720p in multiplayer and 1080p at 30fps for single. We'll see how long that lasts since 1440p is becoming the standard for PC so I'd hope 1080 isn't out of reach for PS4/XBO

I'm looking forward to what the attach rates are too. I think Killzone has a chance at outselling COD on PS4 and i'm surprised Watchdogs is selling as well as it is since that is the kind of game that could be great but I'm waiting for reviews before committing.


I think we're going to see some big announcements at PAX from Microsoft at least the release date and maybe one more 2014 exclusive. TGS should give us something interesting about PS4 I'm hoping for information on what Naughty Dog is doing or Santa Monica Studios

Is the current console generation the first time the two main competitors basically tied for sales? Both are right around 75 million right now.
 
2013-08-26 05:38:00 PM

Antimatter: LoR75: I agree with that. It seems both of them are locked in some sort of pissing contest to boast about their launch lineups. The media seems to be really fixated on this as well. Over the past few days since Gamescom, article after article is all about the "showdown" between their launch games, when in reality they are pretty identical save for a few titles especially when it comes to those "big" established franchises that you want to move systems with.

Although it does seem (and this is important) that each company are focusing a lot on their content exclusives as well. Sony touting their indie games at launch, and some content exclusives with AC4, while MS is pushing out it's content stuff like Ultimate Team Legends with FIFA14 and dedicated servers only on Xbox One for COD.

It's a fun time to be a gamer though, regardless of your platform of choice, and that seems to be the important part that people are missing. There are a ton of options available for next gen and PC, and the fact that as an "older" gamer, to have those options within my hobby is a pretty good thing to have.

Me, personally, I switched my preorder from PS4 to Xbox One last week (traded in my 360,and kept my PS3), and I know that once David Cage comes calling again after Beyond:Two Souls sucks my life away until next gen hits, I'll get a PS4 as well. He and SCE San Diego are my two "system sellers" when it comes to Sony.

Whats funny is ultimately, the launch lineups don't really matter.  Consoles in the past have had amazing release lineups only o fail in the long run, or had so-so launches and gone o to great things and great sales.

What i'd wager matters more is the release calendar from launch till year 1.  I think that the early generation between the xbone and the ps4 will depend on which one can get a more steady release calendar between now and next fall, when their major second wave games hit.

Ultimately, at this point your preorder for ether is really coming down to your choice ...


You're right.  Year 1 is really where the focus is, and not what's right out of the gate, because that's going to be mostly lackluster as companies usually split teams to get the version out the door.

Look at IW with COD.  They are making SIX versions of Ghosts.

As for choice in consoles, I couldn't agree any more as well.  I've become a predominantly sports and multiplayer gamer over the years, and I really like the ideas from a multimedia perspective that MS put forth.  I'm going strictly digital this gen as well, and I like the sharing options I can have with my brothers (I hope they fully bring back Family Sharing) who live on the other side of the city.
 
2013-08-26 05:43:24 PM

Carth: From what I read abotu Dead Rising 3 part of the development was paid for by MS which is why there is no PC/PS4 version like DR2. Whether they pushed them to get it done for launch day is a guess but hopefully they can get the frame rate stable at 30 fps. The slowdowns and stutters in Dead Rising 2 were annoying but not game breaking.

For now it looks like developers are doing 60 fps and 720p in multiplayer and 1080p at 30fps for single. We'll see how long that lasts since 1440p is becoming the standard for PC so I'd hope 1080 isn't out of reach for PS4/XBO

I'm looking forward to what the attach rates are too. I think Killzone has a chance at outselling COD on PS4 and i'm surprised Watchdogs is selling as well as it is since that is the kind of game that could be great but I'm waiting for reviews before committing.


I think we're going to see some big announcements at PAX from Microsoft at least the release date and maybe one more 2014 exclusive. TGS should give us something interesting about PS4 I'm hoping for information on what Naughty Dog is doing or Santa Monica Studios

Is the current console generation the first time the two main competitors basically tied for sales? Both are right around 75 million right now.


I wager a lot of the current performance issues in next gen games is due to the combo of porting old ps3/260 engines to next gen, and the lack of final tools and SDK's.  If rumors are to be trusted, sony just recently got thier final tools out to devs, while MS is still working to ship theirs.  If you notice, few xbox games form third parties have been demoed on the platform yet, while several have shown earl ps4 footage.

Makes me think that internal teams got them much earlier as well, given how much better first and second party games look for both, though obviously, a lot of optimization to go.

It hink 080p60 for multi and SP ill become the norm post launch for both, not counting any ps4 hardware advantage over time.  I'll be interested to see how the wii U keeps up over time.
 
2013-08-26 05:50:29 PM

Carth: LoR75: Carth: LoR75: quiotu: Antimatter: Xbone: Looking better, nice launch lineup though heavy with multiplats. New indie stance is most welcome, spark looks awesome as well. Killer instict sucks on price and content, but looks fantastic. Home theater controls sound very nice. Free Fifa for early adoptors in 'Tier 1' euro nation is a great idea.

Their launch lineup, and them boasting about there being so much, makes me wonder if they're repeating history.  Sony and Nintendo learned just recently with the Vita, 3DS and WiiU that you can have the best launch lineup ever, but your fanbase will burn you if you got nothing for the next 6 months.  Microsoft might be making a terrible marketing mistake by pushing everything out at launch, possibly even rushing some titles out just to make it look better, then have absolutely nothing to show until next Summer.

What is MS pushing out, and rushing for launch (Ryse?  Forza?  Dead Rising 3?)  Both of them have a very similar lineup each with about 20-25 games during launch or launch window.

MS stated they would be adding six titles before March after the launch window is finished as well.

One of those titles is cleaning up award after award wherever it goes, which is Titanfall.  That's going to be the new big MP game that's going to move systems and have folks upgrade their video cards when it drops before March.  Not to mention Spark, The Crew and the new Kinect Sports game which should do well.

If anything, their marketing did a really good job at Gamescom.  Packing in FIFA14 was a very nice touch to get a foothold in Europe, where Sony usually dominates.

The fact that there is so much for all types of gamers in the launch window is a significant strength for both companies so they can withstand a couple of months of nothing really new.  It also seems that both have a very strong 2014 lineup of games as well.  I don't see either of them (MS less so) "repeating history" in the first six months of 2014.

Dead Rising 3 se ...


I never played DR2, but had a blast with the first one.  DR3 at the moment isn't enticing me, but I will give the demo a go when it comes out.

I think because of how devs are stretched thin, those targets seem realistic for year one.  Hopefully when their focus shifts predominantly to next gen, we will see the 1080p/60fps games.  I don't see why either console could run a game smoothly at that setting.

Killzone has a very strong fanbase, so I wouldn't count that outselling COD as well.  On Xbox side, it will be the other way around.  COD will probably outsell all other launch titles by a good margin.

Watchdogs is on my list of launch games to get as well, just because of the potential and some of the hands on that took place last week also sounded promising.  But yes, that's the kind of game that could fail in its execution, or be entirely exploitable. I think I might wait for my younger brother to buy it, then have him digital share it with me to try it out and go from there.

I can't wait for PAX this weekend.  I really want to see what MS does with their launch date.  Do they try to rush it out the door and have it release at the start of November (or even in October), or do they choose the same date as Sony and play it safe?  My money is on them launching one week before Sony if they are confident in what they have.
 
2013-08-26 06:57:12 PM

LoR75: I never played DR2, but had a blast with the first one. DR3 at the moment isn't enticing me, but I will give the demo a go when it comes out.

I think because of how devs are stretched thin, those targets seem realistic for year one. Hopefully when their focus shifts predominantly to next gen, we will see the 1080p/60fps games. I don't see why either console could run a game smoothly at that setting.

Killzone has a very strong fanbase, so I wouldn't count that outselling COD as well. On Xbox side, it will be the other way around. COD will probably outsell all other launch titles by a good margin.

Watchdogs is on my list of launch games to get as well, just because of the potential and some of the hands on that took place last week also sounded promising. But yes, that's the kind of game that could fail in its execution, or be entirely exploitable. I think I might wait for my younger brother to buy it, then have him digital share it with me to try it out and go from there.

I can't wait for PAX this weekend. I really want to see what MS does with their launch date. Do they try to rush it out the door and have it release at the start of November (or even in October), or do they choose the same date as Sony and play it safe? My money is on them launching one week before Sony if they are confident in what they have.


So looking forward to PAX here as well.  I would expect at least one announcement form each of the three companies about something, be it a date, new title, etc.

Honestly, there are still lots of chances for news this year.  We have Pax, TGS, Funfunfunfest, and the VGA's.

Hopefully we get some hands on time at PAX or TGS for the public at large, and hopefully FFF as well.  I think Sony made a huge mistake in holding back the vita for so late, lots of lost hype.

Ms launching a week before Sony woudl be difficult I think.  I expect same week or the week after, though launching on Black friday's week would be chaos.  So long as it hits before dec 31 I think MS will be fine.
 
2013-08-26 08:51:02 PM
No GTA5 for the PC announcement?  Meh, no cares about the rest.  Anti-cares about the TES MMO though, TES is a single-player franchise and turning it into an MMO is a really bad move that's going to alienate their fanbase and simultaneously generate a resounding meh from the WoW fanbase and everyone else who's out-grown the WoW treadmill experience.
 
2013-08-26 11:08:51 PM

Antimatter: LoR75: I never played DR2, but had a blast with the first one. DR3 at the moment isn't enticing me, but I will give the demo a go when it comes out.

I think because of how devs are stretched thin, those targets seem realistic for year one. Hopefully when their focus shifts predominantly to next gen, we will see the 1080p/60fps games. I don't see why either console could run a game smoothly at that setting.

Killzone has a very strong fanbase, so I wouldn't count that outselling COD as well. On Xbox side, it will be the other way around. COD will probably outsell all other launch titles by a good margin.

Watchdogs is on my list of launch games to get as well, just because of the potential and some of the hands on that took place last week also sounded promising. But yes, that's the kind of game that could fail in its execution, or be entirely exploitable. I think I might wait for my younger brother to buy it, then have him digital share it with me to try it out and go from there.

I can't wait for PAX this weekend. I really want to see what MS does with their launch date. Do they try to rush it out the door and have it release at the start of November (or even in October), or do they choose the same date as Sony and play it safe? My money is on them launching one week before Sony if they are confident in what they have.

So looking forward to PAX here as well.  I would expect at least one announcement form each of the three companies about something, be it a date, new title, etc.

Honestly, there are still lots of chances for news this year.  We have Pax, TGS, Funfunfunfest, and the VGA's.

Hopefully we get some hands on time at PAX or TGS for the public at large, and hopefully FFF as well.  I think Sony made a huge mistake in holding back the vita for so late, lots of lost hype.

Ms launching a week before Sony woudl be difficult I think.  I expect same week or the week after, though launching on Black friday's week would be chaos.  So long as it hits before dec 3 ...




Well according to Kotaku, someone from Walmart has leaked a release schedule showing Xbox One on a midnight release November 8th. While that's not confirmed yet, I had a strong feeling MS would do something like that.
 
2013-08-27 01:17:34 AM

LoR75: Well according to Kotaku, someone from Walmart has leaked a release schedule showing Xbox One on a midnight release November 8th. While that's not confirmed yet, I had a strong feeling MS would do something like that.


Saw that as well.  Interesting if true, but it does clash a bit with their rumored hardware issues in terms of SDK.

A week ahead would prevent confusion, and such, but i'm not sure it would be a huge advantage at this point.  No one who is wanting a ps4 by november is going to jump ship just because it came out a week before.

Unless it gives them a better chance of a black friday second shipment, which would rock.
 
Displayed 38 of 38 comments

View Voting Results: Smartest and Funniest


This thread is closed to new comments.

Continue Farking
Submit a Link »






Report