Do you have adblock enabled?
If you can read this, either the style sheet didn't load or you have an older browser that doesn't support style sheets. Try clearing your browser cache and refreshing the page.

(Metro)   Death threats convince BioWare writer to resign   (metro.co.uk) divider line 215
    More: Sad, Bioware, Dragon Age, death threats, negativity  
•       •       •

8146 clicks; posted to Geek » on 16 Aug 2013 at 2:02 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



215 Comments   (+0 »)
   
View Voting Results: Smartest and Funniest

First | « | 1 | 2 | 3 | 4 | 5 | » | Last | Show all
 
2013-08-17 12:39:31 AM  

HotIgneous Intruder: Law enforcement should be involved in the case of death threats serious enough to make the woman quit her job.


While death threats are serious...if you'd bothered to read the farking article, right down there at the bottom it specifically says this happened years ago, and she's leaving to pursue other interests, not from the death threats.  BioWare themselves were very careful and helpful with her regarding the threats.
 
2013-08-17 01:10:25 AM  
So, apparently "bad writing" means "your choices don't impact the ending."  Which is pretty silly.  Some games/stories, you don't have that sort of agency.

See, when I think "bad writing," I think "the plot makes no sense" or "the writing is bad."  Like, the actual words.

Has anyone played Starcraft 2: Heart of the Swarm?  The writing there is TERRIBLE!  "I am the strongest zerg.  Because I am the strongest!" over and over and over again.
 
2013-08-17 03:23:37 AM  
You know what the worst part of people posting death threats is?

When a game goes wrong there is never any actual chance for a reasonable post mortum, no chance to make suggestions as a player why you think X in design didn't work, you just get people yelling and screaming about how the game destroyed everything they loved and how everyone should just die.

I mean I've complained about games, and I've complained about Bioware games, but keep your vitriol for the game, not any of the people involved.

Granted, this is the internet, so I can't tell which people are actually horrible angry small people and which people post this kind of thing just to inflict emotional distress for the lulz.
 
2013-08-17 04:25:04 AM  
I don't recall any history of any pimply faced nerds following through with their threats towards game developers. Just notify law enforcement and let them handle it.

I was pretty pissed when the last Aliens game came out and it sucked huge donkey nut sack due to their overhyping the game while pushing the development onto some turd nobody studio to build while Gearbox started on Badlands 2. I didn't wish death on anyone, but I sure as hell am not giving Gearbox anymore of my money.
 
2013-08-17 08:41:35 AM  

Satanus Maximus: I don't recall any history of any pimply faced nerds following through with their threats towards game developers. Just notify law enforcement and let them handle it.

I was pretty pissed when the last Aliens game came out and it sucked huge donkey nut sack due to their overhyping the game while pushing the development onto some turd nobody studio to build while Gearbox started on Badlands 2. I didn't wish death on anyone, but I sure as hell am not giving Gearbox anymore of my money.


I believe it was mentioned in the Polygon article that a former Microsoft guy was getting "swatted" aka people calling swat to his house and even then the police wouldn't do anything.  Also consider that many of these games developement studios are in Canada and I don't think it's too much of a stretch to think that most of these dumbass kids are entitled American brats.
 
2013-08-17 08:52:40 AM  

meyerkev: mrlewish: More real choices in a video game that effects possible outcome = NP problem.

The way I've always heard it put is in terms of cards.

Each card is a story setpiece.

Assume 7 cards.

Pure branching: Each playthrough sees 3 cards.
Pure straight-line: Each playthrough sees 7 cards
Pretend branching: Each playthrough sees 6 cards and the extra card's resources go to branching.

Now do the same with 15 cards, 31 cards, etc, etc, etc.

It gets unsustainable really, really fast.


Supposedly there's going to be over 30 endings to Witcher 3.
 
2013-08-17 10:22:08 AM  

Vaneshi: Inchoate: That seems to me like a pretty wretched social order, and it will get worse if people don't step up and repudiate these deranged shut-ins when they spew their venom.

Except that as Mike quite correctly states the publishers of video games want their 'fans' to be totally and utterly fanatical about the product(s), they want them out there buying the game, the season pass and everything else they can get long before a review ever comes out.  They want them charging around online slagging off the competition.  In short they want them rabid and vocal.

Well... they are.  EA (and all the others) have got exactly what they want.  Vocal and rabid fans with poor impulse control.  Bit late to complain about it when the monster you've created turns around and craps on your own front doorstep is it not?


"It sucks that she got raped, but... I mean, did you see what she was wearing?"

You are officially blaming the victim for the behavior of a community of self-entitled assholes who put a woman and her family through a period of paralyzing fear and anger over a farking game. I don't care if EA came out and said, "We hope you guys get so passionate about this that you make death threats LOL", they don't number mind control among their evil powers. People need to learn that they are responsible for their own farking actions, regardless of the power of PR and marketing.

I worked with Hepler and her husband at BioWare for many years. They're generous, intelligent, hard-working people, like pretty much most game developers are. The fact that they helped make a game for you to play does not give you a right to farking send them death threats OR victim-shame them when they complain about getting death threats.

The Internet needs to grow the fark up. Starting with you.
 
2013-08-17 11:12:21 AM  
From some of the combat, it looks like they are trying to make Dragon Age: Skyrim. Fark BiowarEA.If I wanted to play Skyrim, I would just go do that.

The thing is, everyone saw so much potential with Origins, and instead of tweaking those things it needed to make a perfect game, we got a quick cash grab that was total garbage, and now they are like "WE LISTEN 2 DA FANS" and then keep going further and further from what the fans want. The fans didn't want the Witcher or Skyrim, they already have those, they basically wanted a bigger more open world of Origins where your actions effect your characters and story, and they wanted the same Baldur's Gate style to do it.

If you aren't going to give us the baldur's gate style combat, can you at least make it multiplayer so my buddies can take the roles of characters in real time? They might redeem the game a bit, but as of right this second, I'm not paying a dime for this. You can fool me once, you can't fool me twice.
 
2013-08-17 01:22:23 PM  

Dafatone: The writing (and combat system) of DA2 were the only good parts.  I've seen references to how she "ruined" the game.  But wasn't the game ruined by its being rushed, which led to repeated environments 9000 times over?

Am I missing something as to what "writing" entails?  The ending was fantastic and I did not see it coming at all, especially after playing DA:Awakening.

/obviously, these people are the worst, no matter what Hepler did or didn't do.


THIS!

While the storyline wasn't as great as DA:O, I still give it a solid C.

The rushed 2 year dev cycle is what killed both DA2 and ME3, blame the penny-pinching MBAs not the team.
 
2013-08-17 01:28:05 PM  

ExcedrinHeadache: The Internet needs to grow the fark up. Starting with you.


You're correct.  The internet does need to grow up.  And the people who are capable of "growing up" need to recognize that assholes exist on the internet, and that you will have to find ways to deal with them.  The entire philosophy of video games is the idea that they present players with challenges and then players are expected to overcome them.  Dealing with and marginalizing assholes is one of those challenges, and complaining for the creator or developer of the game to do something is not always the best idea.  There are obviously some forms of abuse and behavior which are unacceptable in any format, and you will run into a certain percentage of unacceptable behavior, no matter what you do.  Which is why you should spend your energy preparing for it, rather than using that energy to complain to the creator of the game that they're not doing enough to crack down on unacceptable behavior.
 
2013-08-17 02:15:47 PM  

DenisBergkamp: Shame about all that though I can't imagine taking the threats of angry nerds serious enough to warrant quitting her job. I would imagine it was less the threats and more her desire to not out up with the negativity of the Internet culture.

I actually liked the direction DA2 was taking combat and for a first step it wasn't great but was enjoyable. I also liked the plot of DA2 a lot more than DA1s magical black dragon adventure. I honestly think most of the backlash was just how rushed the games world was considering it reused every map five times over.

Judging by the title of DA3 it looks like the events of DA2 will play strongly in it and I look forward to playing but not paying for day 1 DLC.


And all the launch day bugs, don't forget that. It was very sloppy work. I pre-ordered it and couldn't play it the first day.
 
2013-08-17 03:15:48 PM  
The only thing ruining Bioware is EA.  THOSE are the ones who should be getting death threats.
 
2013-08-17 03:31:03 PM  

DenisBergkamp: Judging by the title of DA3 it looks like the events of DA2 will play strongly in it and I look forward to playing but not paying for day 1 DLC.


Screw that; I went from 15 years of pre-ordering all Bioware games to not even buying ME3.   EA has ruined that company and Origin can go fark itself.
 
2013-08-17 08:00:28 PM  
When you are standing at the bottom of an outhouse. Do not wonder why you are covered in shiat.

/vocal gamers are 13 year olds
//of course they say all the dirty things mommy won't let them say when she's in the room.
 
2013-08-17 11:29:38 PM  

Mike_LowELL: rather than using that energy to complain to the creator of the game that they're not doing enough to crack down on unacceptable behavior.


Maybe I missed it, but I haven't seen anyone blame Bioware for not doing enough to crack down on threats made to employees.  I think as online communities evolve then those community should be more proactive to make it understood that behavior isn't acceptable, online or not, instead of condoning it, or just saying "that kind of behavior happens, what can you do" or shifting the blame to the victims.
 
Displayed 15 of 215 comments

First | « | 1 | 2 | 3 | 4 | 5 | » | Last | Show all

View Voting Results: Smartest and Funniest


This thread is closed to new comments.

Continue Farking
Submit a Link »
Advertisement
On Twitter





In Other Media


  1. Links are submitted by members of the Fark community.

  2. When community members submit a link, they also write a custom headline for the story.

  3. Other Farkers comment on the links. This is the number of comments. Click here to read them.

  4. Click here to submit a link.

Report