Walker: Sorry Zynga, you don't own the words "with friends", and you're lucky Scrabble doesn't sue you.
downstairs: Walker: Sorry Zynga, you don't own the words "with friends", and you're lucky Scrabble doesn't sue you.How do they get away with Words With Friends? How hasn't scrabble sued them?Also Wheel Of Fortune and their game What's The Phrase?
dletter: here is a physician "Words with Friends"
downstairs: Walker: Sorry Zynga, you don't own the words "with friends", and you're lucky Scrabble doesn't sue you.How do they get away with Words With Friends? How hasn't scrabble sued them?
TheGreatGazoo: How does it even work? Does it link to Facebook and your facebook friend list?
The Evil That Lies In The Hearts Of Men: I am a little surprised they can't sue for trade dress infringement as the board looks so much like the scrabble board, but I'm not a lawyer.
Theaetetus: Lanham Act
hp6sa: Theaetetus: Lanham ActDoesn't there have to be a substantial risk of product confusion, e.g., the maker of BVD (underwear) suing BAD (also selling underwear)? Here, they are totally different products, it would be hard to argue consumer confusion./not a lawyer, just curious
Theaetetus: hp6sa: Theaetetus: Lanham ActDoesn't there have to be a substantial risk of product confusion, e.g., the maker of BVD (underwear) suing BAD (also selling underwear)? Here, they are totally different products, it would be hard to argue consumer confusion./not a lawyer, just curiousUnder ordinary trademark infringement, yes, but not under dilution or tarnishment (see the Federal Trademark Dilution Act). Specifically, even if there isn't a likelihood of consumer confusion between Words With Friends and Bangs With Friends, a famous mark such as Words With Friends has the right to exclude others from using marks that are similar and create an association that will harm the reputation of the famous mark... like associating Zynga with people engaging in a pleasurable activity.
Treygreen13: It was supposed to be hidden to anyone not using it - but that got bypassed not too long ago and you could look up who among your friends had the app installed by simply clicking a link.
Fiction Fan: Zynga, in a word, sucks.They take a lot of their ideas from pre-existing games.They tend to put more money into marketing rather than development. This hurts their players and coders.They rush out games and push them as "Beta" in the disguise of trying to get money as soon as possible from users through in-game purchases, and, in a smaller sense, to find bugs without having to pay developers and coders to find them for them.They take their games and throw a lot of "quests" into them at one time, tending to overwhelm the user.Many of these "quests" require asking Facebook friends for in-game items. Though Facebook has now coded it that only those who choose to play the game will see the actual requests, you can still try to "recruit" people by recommending that they play the game.Zynga will market its games based on money rather than player base and time. For example, when I started playing Mafia Wars in 2009, around late '09 / early '10, don't quite remember when, they changed an in-game purchase. This was for a simple task; basically, every X amount of hours, you could go to a "Cuba property" and collect Y items. It was an automatic collect, and nothing else was needed. Those playing the game were used to doing it. Then, literally overnight, this changed to having to purchase with in-game "cash". Those who would click the link used to automatically collect would suddenly be using their "hard-earned" in-game "cash." No notice was given, nothing.I have also seen Zynga put out "quests" in their game FrontierVille / PioneerVille in 2010-2011-2012 that require *60* items to finish the quest. That's, if you are lucky, posting to your Facebook feed for one of the three items (20 apiece). But you can only post every eight to twelve hours and once five to seven of the requests are filled, that's it. Then the other two items (still 20 apiece) require requests to Facebook friends. But you can only ask them for one item, and can't ask again for another eight to twelve hours. Ridiculous way to run a game.Their help desk has improved a bit for communication over the past six months but it is still shoddy and rarely available due to lack of staff and budget to run the department.Zynga's downfall was putting marketing over game play; sure, when you have a game, you need to make sure that you make money to support it and your staff if any. But you can't screw the player with repeated spamming of in-game requests or pop-up windows or try to put ridiculous cash amounts for "real life" purchases. I am not going to pay one hundred dollars to Zynga for Farmville 2 items.
Sandusky Knows Best: Sounds like a lot of time wasted. Of course it is personal preference on what people waste their time on (for me it is pc/console gaming with some gardening thrown in). However holy shiat you sure know alot about the game mechanics of several awful games.
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