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(Kotaku)   EA thinks that SimCity has been a success and fans have forgiven its launch issues   (kotaku.com) divider line 122
    More: Unlikely, SimCity, mirages, air launch  
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3486 clicks; posted to Geek » on 25 Jul 2013 at 12:36 PM (39 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-07-25 10:48:42 PM

FarkGrudge: And I realized the last game I actually purchased on the list was Team Fortress 2 (back before it was F2P...somewhere around it's release in 2007...and I honestly didn't know that was distributed by EA), and absolutely loved that game.


Whoa whoa whoa, back up a bit there. EA had jack and shiat to do with TF2 beyond printing the discs for the console version. That's all Valve.
 
2013-07-25 10:56:27 PM
Well, Gran Turismo 5 looks pretty lousy. Now I'm not quite as upset that I cannot get it or anything else to load since Sony's latest monthly update.
 
2013-07-25 11:11:51 PM

bemused outsider: Now go talk to Adrian Newey, and see what he says about the DRIVING SIMULATION (what the game advertises itself as) qualities of the game.


I don't believe he's ever actually said anything beyond a few obvious press statements concerning the prototype he designed for the game.  He's never really talked about the game's physics, and he was also paid a princely sum to develop the X1 which means he's mostly a paid mouthpiece.
 
2013-07-25 11:29:56 PM
"We all have a dream about pushing the boundaries, where the performance of the car and the experience of the driver take precedence over the rules," said Newey. "Only with the technology of PlayStation3 and the virtual environment of Gran Turismo 5 could that dream become a reality that millions can explore.
"This is the inspiration that brought Red Bull Racing and Polyphony together. And as a result the X2010 Prototype is dynamite to drive."
So just what does Adrian Newey mean by dynamite? Step forward virtual test driver Sebastian Vettel who took the X2010 Prototype for a shakedown around Suzuka in Japan.
Adrian's dream car handled brilliantly," said virtual test driver Sebastian Vettel. "There are few tracks that reward bravery and commitment more than Suzuka and I can't think of a better way to experience the pace and performance of the X2010 Prototype than going through 130R at full throttle."
 
2013-07-25 11:37:43 PM
I love the Sim series (well, everything but "the Sims") to the point that I even played and loved SimTower.  Large-scale simulation without a combat system shoehorned in for no reason where you're just trying to build a functional whatever is something like half my childhood and years of my adulthood have been wasted on.  I still have a copy of 4 on my current machine, and I even willingly played the clusterfark that was Societies.

However, I learned the lesson of Diablo III and no longer buy video games on launch date if there's any amount of network connectivity involved, to gain an idea of both the functionality of the system and the developer's response to the inevitable bugs, and what it says about their attitude toward maintaining the game.

I do not currently and do not plan to ever own the most recent SimCity.

//I phrase it this way because of the comment in TFA about 'an enormous number of loyal fans'.  My point is, that's me, and your game was so bad that I've intentionally avoided buying it.  That's what's happened to those 'loyal fans'.  The 2 million is just the bare number of idiots a game with that level of media presence gets on name recognition alone.  Even WoW is still running higher than that, and they've resorted to kung-fu panda.
 
2013-07-26 04:53:55 AM
I'll play it when they open source it for the Two Smartphones Per Child project
 
2013-07-26 08:24:41 AM

bemused outsider: "We all have a dream about pushing the boundaries, where the performance of the car and the experience of the driver take precedence over the rules," said Newey. "Only with the technology of PlayStation3 and the virtual environment of Gran Turismo 5 could that dream become a reality that millions can explore.
"This is the inspiration that brought Red Bull Racing and Polyphony together. And as a result the X2010 Prototype is dynamite to drive."
So just what does Adrian Newey mean by dynamite? Step forward virtual test driver Sebastian Vettel who took the X2010 Prototype for a shakedown around Suzuka in Japan.
Adrian's dream car handled brilliantly," said virtual test driver Sebastian Vettel. "There are few tracks that reward bravery and commitment more than Suzuka and I can't think of a better way to experience the pace and performance of the X2010 Prototype than going through 130R at full throttle."


That's pretty obviously a paid endorsement of absolutely no merit.

There's absolutely no evaluation of the game in any of that.

Anyway, my entire purpose of mentioning Gran Turismo was to see exactly what happened.  Several people defended the game, and a couple hadn't even played the latest version!  In addition, nearly all of the defenders weren't even familiar with racing simulations.

If any EA title comes out and isn't perfect, it's immediately bashed to hell and EA are devils.  When a developer like Polyphony Digital or a publisher like Sony does the same thing, people still defend them.

It no longer matters if its a good game or a bad game.  It's all about brand image and marketing.
 
2013-07-26 09:00:49 AM
Nope, sorry EA.  I wanted that game too, but launch issues and DRM B$ made me reconsider... I work and have other shiat going on in life, when I have time to game I don't want to be hindered by this crap, I just want to play.  Get better EA.

Now I look to see if a game is published by EA, if it is, it gets a much higher level a of scrutiny than it might have before.

Bullshiat, "It's in the game"

/DNRTFA
 
2013-07-26 09:03:10 AM

Ender912: Nope, sorry EA.  I wanted that game too, but launch issues and DRM B$ made me reconsider... I work and have other shiat going on in life, when I have time to game I don't want to be hindered by this crap, I just want to play.  Get better EA.

Now I look to see if a game is published by EA, if it is, it gets a much higher level a of scrutiny than it might have before.

Bullshiat, "It's in the game"

/DNRTFA


Same goes for you Blizzard.
 
2013-07-26 09:41:55 AM

TheManofPA: On the scale of absolute crap to amazing; I'll take a "yeah, it's good now"


Everything I heard about it 'post fixes' leads me to give it a solid: Meh, whatever.
 
2013-07-26 10:15:58 AM

Glitchwerks: bemused outsider: "We all have a dream about pushing the boundaries, where the performance of the car and the experience of the driver take precedence over the rules," said Newey. "Only with the technology of PlayStation3 and the virtual environment of Gran Turismo 5 could that dream become a reality that millions can explore.
"This is the inspiration that brought Red Bull Racing and Polyphony together. And as a result the X2010 Prototype is dynamite to drive."
So just what does Adrian Newey mean by dynamite? Step forward virtual test driver Sebastian Vettel who took the X2010 Prototype for a shakedown around Suzuka in Japan.
Adrian's dream car handled brilliantly," said virtual test driver Sebastian Vettel. "There are few tracks that reward bravery and commitment more than Suzuka and I can't think of a better way to experience the pace and performance of the X2010 Prototype than going through 130R at full throttle."

That's pretty obviously a paid endorsement of absolutely no merit.

There's absolutely no evaluation of the game in any of that.

Anyway, my entire purpose of mentioning Gran Turismo was to see exactly what happened.  Several people defended the game, and a couple hadn't even played the latest version!  In addition, nearly all of the defenders weren't even familiar with racing simulations.

If any EA title comes out and isn't perfect, it's immediately bashed to hell and EA are devils.  When a developer like Polyphony Digital or a publisher like Sony does the same thing, people still defend them.

It no longer matters if its a good game or a bad game.  It's all about brand image and marketing.


Sony fanbois are the worst kind of fanbois.
 
2013-07-26 11:50:40 AM

thomps: it was a success. they sold millions of copies and will be able to sell millions more in a couple of years when they release a version of the game that actually works.


Um... no.  They suckered me into buying SimCity, sure.... I'm one of the two million buyers.

...but as a direct result of them farking me in the ass, I have sworn off all EA purchases from now until the day that I die.... and that is an oath I intend to keep.

Granted, it wasnt  just SimCity... EA has been a bunch of evil farks for a long time... but SimCity finally pushed me over the edge.

Go fark yourselves EA.  No more money for you.
 
2013-07-26 11:55:13 AM

Theaetetus: [ CitiesXL image 800x500]
Hai, guise, what's happening in this thread?


CitiesXL... the only game even more broken and unsupported than SImCity.
 
2013-07-26 12:27:47 PM
My wife is a fanatic of many simulation games, Sims and SimCity being nearest and dearest to her heart.

We will never buy this POS and we already had a long standing ban on EA games (mine from Madden, hers from Spore).

The hope is that some enterprising young executive at EA will read threads like this, come to power eventually, & clean house on the entire company's PR department as his opening achievement to bringing the company back into neutral standing.

And in this way we will have done more for EA by being honest with them than they've ever done for us by lying.
 
2013-07-26 12:34:07 PM

Nemo's Brother: Glitchwerks: bemused outsider: "We all have a dream about pushing the boundaries, where the performance of the car and the experience of the driver take precedence over the rules," said Newey. "Only with the technology of PlayStation3 and the virtual environment of Gran Turismo 5 could that dream become a reality that millions can explore.
"This is the inspiration that brought Red Bull Racing and Polyphony together. And as a result the X2010 Prototype is dynamite to drive."
So just what does Adrian Newey mean by dynamite? Step forward virtual test driver Sebastian Vettel who took the X2010 Prototype for a shakedown around Suzuka in Japan.
Adrian's dream car handled brilliantly," said virtual test driver Sebastian Vettel. "There are few tracks that reward bravery and commitment more than Suzuka and I can't think of a better way to experience the pace and performance of the X2010 Prototype than going through 130R at full throttle."

That's pretty obviously a paid endorsement of absolutely no merit.

There's absolutely no evaluation of the game in any of that.

Anyway, my entire purpose of mentioning Gran Turismo was to see exactly what happened.  Several people defended the game, and a couple hadn't even played the latest version!  In addition, nearly all of the defenders weren't even familiar with racing simulations.

If any EA title comes out and isn't perfect, it's immediately bashed to hell and EA are devils.  When a developer like Polyphony Digital or a publisher like Sony does the same thing, people still defend them.

It no longer matters if its a good game or a bad game.  It's all about brand image and marketing.

Sony fanbois are the worst kind of fanbois.


I would wager that EA Fanboys are the worst. They're fans of a company that publicly and unashamedly hates them with a fiery passion. It's a textbook abusive relationship.
 
2013-07-26 12:38:28 PM

DanZero: [postmediacanadadotcom.files.wordpress.com image 600x800]


Just think...at the rate that they are clipping features from sequels, and adding stuff nobody wants, SimCity 2040 should cost around $800 for just the DRM (no cities, no tools included; optional as DLC).
 
2013-07-26 12:39:28 PM

Alonjar: thomps: it was a success. they sold millions of copies and will be able to sell millions more in a couple of years when they release a version of the game that actually works.

Um... no.  They suckered me into buying SimCity, sure.... I'm one of the two million buyers.

...but as a direct result of them farking me in the ass, I have sworn off all EA purchases from now until the day that I die.... and that is an oath I intend to keep.

Granted, it wasnt  just SimCity... EA has been a bunch of evil farks for a long time... but SimCity finally pushed me over the edge.

Go fark yourselves EA.  No more money for you.


I wasn't one of the two million, but I'm with you. I loved the Fight Night series and I loved the Mass Effect series, but SimCity and the way they handled it + the way they buy up popular franchises and game devs just so they can piss all over them means I'll never buy another EA game EVAR. I know that I alone won't kill them off, but enough people with this "Enough is enough" mentality could definitely break them. I'd love it if EA was defunct by the end of this decade. No game company deserves it more. They are the JLN of this generation.
 
2013-07-26 01:07:05 PM

Nemo's Brother: Glitchwerks: bemused outsider: "We all have a dream about pushing the boundaries, where the performance of the car and the experience of the driver take precedence over the rules," said Newey. "Only with the technology of PlayStation3 and the virtual environment of Gran Turismo 5 could that dream become a reality that millions can explore.
"This is the inspiration that brought Red Bull Racing and Polyphony together. And as a result the X2010 Prototype is dynamite to drive."
So just what does Adrian Newey mean by dynamite? Step forward virtual test driver Sebastian Vettel who took the X2010 Prototype for a shakedown around Suzuka in Japan.
Adrian's dream car handled brilliantly," said virtual test driver Sebastian Vettel. "There are few tracks that reward bravery and commitment more than Suzuka and I can't think of a better way to experience the pace and performance of the X2010 Prototype than going through 130R at full throttle."

That's pretty obviously a paid endorsement of absolutely no merit.

There's absolutely no evaluation of the game in any of that.

Anyway, my entire purpose of mentioning Gran Turismo was to see exactly what happened.  Several people defended the game, and a couple hadn't even played the latest version!  In addition, nearly all of the defenders weren't even familiar with racing simulations.

If any EA title comes out and isn't perfect, it's immediately bashed to hell and EA are devils.  When a developer like Polyphony Digital or a publisher like Sony does the same thing, people still defend them.

It no longer matters if its a good game or a bad game.  It's all about brand image and marketing.

Sony fanbois are the worst kind of fanbois.



Ahh, the good old Kindergarten ultimate defense:  "You're just a poopy-head!"

/must be difficult to live with nothing to live for.
//can't imagine the boredom in that wasteland.
///always 3
 
2013-07-26 01:33:02 PM

desertgeek: russlar: we didn't forgive, we forgot.

Mainly because we don't bother playing it. I haven't even opened Origin on my PC since that debacle and have zero intention of doing so.


Me neither.  I got dead space 3 or whatever for free too, and still feel like i got burned. Only reason I haven't deleted the whole thing is because maybe I'll try it again one day, but really probably won't.

Rather play GW2 anyway.
 
2013-07-26 02:35:37 PM

bemused outsider: Ahh, the good old Kindergarten ultimate defense:  "You're just a poopy-head!"

/must be difficult to live with nothing to live for.
//can't imagine the boredom in that wasteland.
///always 3


That wasn't my "defense."

Are you going to respond to my points or not?
 
2013-07-26 05:04:33 PM

thomps: is that different from other simcity games though? i seem to remember simcity4 scaling much that same way?


For this version, EA was promoting that "Every Sim, every car, every building has a purpose in SimCity".  If they are fudging the population, then they are lying about the simulation aspect of the game.  Add on the fact that the Sims just go "home" to the closest building with space, and the lie is more evident.  The game doesn't do what EA claims.
 
2013-07-26 06:06:59 PM

cousin-merle: thomps: is that different from other simcity games though? i seem to remember simcity4 scaling much that same way?

For this version, EA was promoting that "Every Sim, every car, every building has a purpose in SimCity".  If they are fudging the population, then they are lying about the simulation aspect of the game.  Add on the fact that the Sims just go "home" to the closest building with space, and the lie is more evident.  The game doesn't do what EA claims.


i get the pathing issue - that sounds horribly broken, but even if every car represents more than one person (or 1 person in small towns, 10 in medium, then 100 in large towns or whatever) they still each "have a purpose." i mean, in simcity 4, each small residential house represented a population of like 20 people.

it just seems like such a minor complaint (one i suspect is caused primarily by them using the word 'fudged' in the code - tangent: reminds me a little of that "scandal" about the global warming reports that used the word "fixed" in their models) compared to the other monstrous issues the game had and apparently continues to have.
 
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