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(Gamespot)   What is the difference between NASCAR drivers and League of Legends players? League of Legends players are recognized by the US government as pro athletes   (gamespot.com) divider line 95
    More: Amusing, NASCAR, United States, GameSpot, percent difference  
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3121 clicks; posted to Geek » on 12 Jul 2013 at 3:40 PM (40 weeks ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-07-12 03:05:17 PM
Does that mean you have to give them drug and alcohol tests?!

'cause that could be a problem
 
2013-07-12 03:43:21 PM
Yes! Finally, I'm a pro athlete!

/Xerath forever
 
2013-07-12 03:48:04 PM
what constitutes a performance enhancing drug for LoL ? Red Bull?
 
2013-07-12 03:49:37 PM
Because anyone can sit inside a hot, noisy car and drive it in a circle all day.
You can't just start playing an online game and be good at it, that takes years of practice and dedication to the art.
 
2013-07-12 03:49:50 PM
Headline is wrong. There are plenty of foreign born drivers with work visa's in NASCAR.
 
2013-07-12 03:52:41 PM
eSports pros have been coming over to the US to play for years.  Starcraft players, Street Fighter players, etc.  I'm not sure why LoL should have a special exception.  Maybe because it's a team based game where as most of the other games are single player?

Plus will this extend beyond League?

For example, would Team Liquid's League of Legends players be eligible for the Visa, but their Starcraft 2 players not qualify?

How about Complexity.  Could they have their Call of Duty, Fifa and Fighting Game players to sign up for a League of Legends Visa or would only their LoL team be able to apply?
 
2013-07-12 03:57:13 PM

grimlock1972: what constitutes a performance enhancing drug for LoL ? Red Bull?


Eh, I doubt you need any performance enhancers for LoL.  It's probably the simplest game in terms of hand-eye coordination out of the major RTS (Starcraft, DOTA, LoL,Warcraft III even Age of Empires)
 
2013-07-12 03:57:41 PM
Rules violators in NASCAR are penalized by points and fines. Rules violators in League of Legends become lobbyists and SuperPAC contributors.
 
2013-07-12 03:57:44 PM
Okay, going to kill this thread before it gets out of control, because people who suck shiat at video games are inevitably going to come in this thread and claim some dumb things.  No, there's nothing wrong with playing video games for a living.  Yes, you have to be particularly good to do this.  The problem is that people now chase video games because they're "e-Sports" or "competitive", rather than actually playing the good games and pursuing competition in those if they find the games enjoyable enough.  StarCraft II is an average game, Street Fighter IV isn't as good as its predecessors, League of Legends and DotA 2...well, lol.  And yet, people are playing those, because companies can use prize tournaments as a form of advertising for their games, all disguised as "company goodwill".
 
2013-07-12 03:58:57 PM
Dota 2 is better.
 
2013-07-12 03:59:14 PM

degenerate-afro: It's probably the simplest game in terms of hand-eye coordination out of the major RTS (Starcraft, DOTA, LoL,Warcraft III even Age of Empires)


After giving this a lot of thought, I've actually concluded the game is closer to Action-RPGs and 3D brawlers like Dynasty Warriors.  Of course, nobody has stopped to think how horribly stupid it is to play a versus multiplayer 3D brawler with an RTS free camera and RTS targeting interface, but that's a really long story.
 
2013-07-12 04:01:34 PM
The League of Legends community convinced me Eugenics isn't such a bad idea.
 
2013-07-12 04:05:58 PM
Retired from vs. players a long time ago when they nerfed Sona and other support characters. Support toons just got no respect, and I was looking for a WoW healer fix.

And even though they expanded the computer opponents, only four or five make things interesting, the rest are played as suicidal cannon fodder. Still, at least you deal with 90% less farking trolls and idiots when doing a comp stomp.
 
2013-07-12 04:06:15 PM

Mike_LowELL: degenerate-afro: It's probably the simplest game in terms of hand-eye coordination out of the major RTS (Starcraft, DOTA, LoL,Warcraft III even Age of Empires)

After giving this a lot of thought, I've actually concluded the game is closer to Action-RPGs and 3D brawlers like Dynasty Warriors.  Of course, nobody has stopped to think how horribly stupid it is to play a versus multiplayer 3D brawler with an RTS free camera and RTS targeting interface, but that's a really long story.


ArenaNet was at one point testing a MOBA (genre of LoL and DotA) map for PvP in Guild Wars 2.  That would have used an action RPG interface and camera.  They ended up shelving the idea because they couldn't get it to play like they wanted.  Part of MOBA's is observing what is going on in other parts of the map, and that's why the RTS camera is useful.

Oddly enough, for this really narrow genre in part the strange interface combo works.
 
2013-07-12 04:06:57 PM

SkittlesAreYum: Dota 2 is better.


Better is relative.  Better at what?  League has been continually updated to be more competition friendly.  It's very easy to watch and understand as a layperson, much easier than Dota2, and, this is really the hook, they have better commentators calling the games.  Dota 2 has better graphics and more varied gameplay, but League has the best control scheme, balance, and is easier to get into
 
2013-07-12 04:07:31 PM
I bet nascar drivers have better looking wives/girlfriends than League of Legends players.That would be one big difference.
 
2013-07-12 04:10:05 PM

Practical_Draconian: and I was looking for a WoW healer fix.


Well, there's one ding for you.  They've been pretty clear from a design perspective in the past year+ that traditional healers and passive buffbots are not what they want in their game.  Too hard to balance and generally unpopular to play because the role is not offensive in nature
 
das
2013-07-12 04:13:59 PM
They turn left.
 
2013-07-12 04:16:04 PM

bhcompy: SkittlesAreYum: Dota 2 is better.

Better is relative.  Better at what?  League has been continually updated to be more competition friendly.  It's very easy to watch and understand as a layperson, much easier than Dota2, and, this is really the hook, they have better commentators calling the games.  Dota 2 has better graphics and more varied gameplay, but League has the best control scheme, balance, and is easier to get into


Better at having a higher skill ceiling, not requiring play time to be on even footing with others, and balance (I disagree with you on that).
 
2013-07-12 04:16:23 PM

Mike_LowELL: StarCraft II is an average game,


Brood War had to die sometime.  Let it go man, cuz it's gone.  (Plus HotS is starting to return some of the Brood War mechanics to the game)

Street Fighter IV isn't as good as its predecessors,

Meh, the FADC mechanic is stupid, but after three years, I think it has taken it's place as a very solid Street Fighter game.  It's not SF2 Turbo, but it's not Capcom Fighting Jam either.

League of Legends and DotA 2...well, lol.

LoL indeed. People are willing to make tournaments for World of Tanks for crying out loud.

And yet, people are playing those, because companies can use prize tournaments as a form of advertising for their games, all disguised as "company goodwill".

No, you misunderstand.  The people pushing eSports are the hardware manufacturers.  Blame BenQ, Kingston, Cooler Master, Razer, Mad Catz, ThermalTake, Need for Seat, etc.  They are trying to sell their products.  The game manufacturers don't have the money to put on tournaments by themselves.

This isn't like Magic the Gathering where each Tournament has it's own built in revenue source.  Someone has to put up the money and it's going to be the people trying to sell their products.

Sure companies like Atlus, Sega and Capcom threw in a pot bonus for their games going into Evo this weekend, but they certainly can't afford to make a million dollar tournament that occurs every 3~4 months the way that MLG and Dreamhack do with their sponsers.
 
2013-07-12 04:16:33 PM
I know a lot of folks like to joke about NASCARR being all about driving around in a circle all day, and... well, yeah, that's what it is.... except it is a hugely powerful purposely built car, and you are driving it close quarters with a bunch of other assholes. The driver has to always be on his toes, monitoring his equipment, working on sstrategy, being situationally aware of everything going on, while going close to 200mph.

For the record, I am not a NASCARR fan, but I can appreciate that there is more to it than driving around in a circle all day.

don't have anything bad to say about pro gamers either, if you can make a living at it? Go for it
 
2013-07-12 04:17:04 PM

Mike_LowELL: degenerate-afro: It's probably the simplest game in terms of hand-eye coordination out of the major RTS (Starcraft, DOTA, LoL,Warcraft III even Age of Empires)

After giving this a lot of thought, I've actually concluded the game is closer to Action-RPGs and 3D brawlers like Dynasty Warriors.  Of course, nobody has stopped to think how horribly stupid it is to play a versus multiplayer 3D brawler with an RTS free camera and RTS targeting interface, but that's a really long story.


The really long story here is that DOTA -> LOL were FREE!
That's why they became successful...  I played Starcraft a bunch and then Broodwars, but then I just wanted to chill out from the competition and play with friends.
That's when DOTA got big, about four years after the game came out as a free MOD.  It was much bigger in Korea, where they supped it up hardcore early.  The US version did not have teleport function for years, while they had it in early versions.  Fast forward to Leage of Legends, they stole Blizzards code and interface and DOTA's gameplay.  Then they kept it free and made skins cost money (or buying new heroes instead of saving for them).

The biggest problem with LOL and the reason for its success is that it's FREE.
There is no barrier to entry, except playing a bunch... so you get selfish turds who like to flame on their own teammates as players.  It's mostly kids with anger issues, but that's a lot of quick response games.  In the end, I found it to be lacking in skill and heavy in repetitive tasks.  So I quit playing it a year and a half ago.

Would love to play some Broodwars against Korean's against :)
 
2013-07-12 04:17:08 PM
I support Eugenics for NASCAR fans.
Seriously, I do.
I even carry a kit to do on site castrations in the event I run into them.
 
2013-07-12 04:18:20 PM
Kind of a side note here, but I find it's funny watching the pros who play league and your "normal" league player. The pros understand it's a team based objective game and typically have low kill counts and high creeper scores, whereas most casual players just seem to think OMG KILL KILL KILL I WIN!!!" Which can be the case but in the thousands of matches I've played, it's not the end all be all of the game. I remember one match I played with a Vayne that had something like 47 kills, but we still lost b/c the player just kept running around the map like a tard trying to get the other team players that had split from the group and wouldn't help us take down towers. Eventually the other team figured this out and just continually ganked her until they had what they needed to take us all down. Pretty sad really.

Again kind of a tangent, I guess my point was I can see WHY these guys are pros and recognized as such.
 
2013-07-12 04:19:30 PM

CmndrFish: ArenaNet was at one point testing a MOBA (genre of LoL and DotA) map for PvP in Guild Wars 2. That would have used an action RPG interface and camera. They ended up shelving the idea because they couldn't get it to play like they wanted. Part of MOBA's is observing what is going on in other parts of the map, and that's why the RTS camera is useful.

Oddly enough, for this really narrow genre in part the strange interface combo works.


Errant Signal - Kinaesthetics

It may work from a mechanical perspective, just as last-hitting is mechanically essential to the entire concept of the subgenre as currently designed (because it's the only thing forcing players to play aggressive prior to the mid-game).  But from a kinaesthetic perspective, it's just a massacre.  It gives the player minimal on-screen connection to the action taking place on the screen.  There's a reason that other action games--games where you play as one single character--keep the camera focused on the character, and tie their entire system of input and button presses directly to the actions you create.  That's so the player can establish a direct connection to their character.  They can be the character.  The RTS interface was designed for a premise where you are playing as a commander watching over a vast battlefield, and in this case, does not work here, because you're (usually) controlling a single unit.
 
2013-07-12 04:22:42 PM

ocelot: I bet nascar drivers have better looking wives/girlfriends than League of Legends players.That would be one big difference.


The wives and girlfriends play League of Legends as well.  There are lots of female players and there would be more if the LoL community wasn't filled to the brim with grade A douches.
 
2013-07-12 04:23:44 PM

SkittlesAreYum: Better at having a higher skill ceiling, not requiring play time to be on even footing with others, and balance (I disagree with you on that).


Quake was a very simple game to understand and play, yet had a very high skill ceiling because learning timing, combinations, and understanding other ways to improve your play(like CS, attack animation canceling, etc) provided a large deal of separation in ability.  League is very much designed in the same way.

I liken it to chess: We've all played chess, we all understand how to play and how it works, but Grandmasters are on another level because of a deeper understanding of tactics.  Basically, the game itself is not the equalizer.  The equalizer is the person playing the game, because the general mechanics are simple and easily understood.  Dota is less like that.
 
2013-07-12 04:24:16 PM

degenerate-afro: Brood War had to die sometime. Let it go man, cuz it's gone. (Plus HotS is starting to return some of the Brood War mechanics to the game)


StarCraft II is fundamentally flawed because they built the same unit and game concepts into a modernized interface that was never designed for them.  You can do all the balance tweaks that you want, but unless you fundamentally redefine how the game plays, much as The Frozen Throne did for Warcraft III: Reign of Chaos, it's going to remain the game where you mass 200 supply of units in the center of the map and twitch into whatever you want to die, a game closer to Command and Conquer than Brood War.

degenerate-afro: Meh, the FADC mechanic is stupid, but after three years, I think it has taken it's place as a very solid Street Fighter game. It's not SF2 Turbo, but it's not Capcom Fighting Jam either.


I don't think it's a terrible game, and so far as I can tell with my meager fighting game knowledge, it's mechanically competent.  But lord, it's so slow.

degenerate-afro: No, you misunderstand. The people pushing eSports are the hardware manufacturers. Blame BenQ, Kingston, Cooler Master, Razer, Mad Catz, ThermalTake, Need for Seat, etc. They are trying to sell their products. The game manufacturers don't have the money to put on tournaments by themselves.


Sure they do.  A million bucks is a piss in the wind for a company like Tencent right about now, and if you think of it as advertising, it's probably a hell of a lot cheaper than a television marketing campaign, and gets further reach with the audience it wants.  Not that I disagree with the overarching premise, and I do agree that hardware/"gamer" companies will piggyback these things to the death.
 
2013-07-12 04:24:16 PM

vudukungfu: I support Eugenics for NASCAR fans.
Seriously, I do.
I even carry a kit to do on site castrations in the event I run into them.


See folks, this right here is what I am talking about, I might give a damn about NASCARR if I wasn't worried I might be actually associated with the people that give too much of a damn about it. Then I would have to be constantly worried about Mr. Kungfu here coming for my nuts because of my choice of entertainment.

/used to work with a guy who would go to tears whenever Dale ERNHARDT!!! Name was ever brought up
 
2013-07-12 04:24:38 PM

SkittlesAreYum: bhcompy: SkittlesAreYum: Dota 2 is better.

Better is relative.  Better at what?  League has been continually updated to be more competition friendly.  It's very easy to watch and understand as a layperson, much easier than Dota2, and, this is really the hook, they have better commentators calling the games.  Dota 2 has better graphics and more varied gameplay, but League has the best control scheme, balance, and is easier to get into

Better at having a higher skill ceiling, not requiring play time to be on even footing with others, and balance (I disagree with you on that).


DOTA2 is pretty much an updated DOTA, which is widely known for its complete LACK of balance.  Heroes are designed around themselves and with very little input from the metagame, have uncounterable skills, snowball heavily, and in general are all either overpowered or underpowered, with very little in between.  League has its fair share of stronger and weaker champions, but absolutely nothing like DOTA2.
 
2013-07-12 04:25:39 PM
degenerate-afro:

The wives and girlfriends play League of Legends as well.  There are lots of female players and there would be more if the LoL community wasn't filled to the brim with grade A douches.

As a female who's BF got her into League, absolutely this. I pretty much stopped playing in random matches with random people and will only play on a team of people I know.
 
2013-07-12 04:29:23 PM

NostroZ: The biggest problem with LOL and the reason for its success is that it's FREE.
There is no barrier to entry, except playing a bunch... so you get selfish turds who like to flame on their own teammates as players. It's mostly kids with anger issues, but that's a lot of quick response games. In the end, I found it to be lacking in skill and heavy in repetitive tasks. So I quit playing it a year and a half ago.

Would love to play some Broodwars against Korean's against :)


I like your post.  Surmises my thoughts in a much more inflammatory way, which means people will respond to you, and then I can reply on your behalf.  Keeps me engaged.
 
2013-07-12 04:35:53 PM

Sargun: SkittlesAreYum: bhcompy: SkittlesAreYum: Dota 2 is better.

Better is relative.  Better at what?  League has been continually updated to be more competition friendly.  It's very easy to watch and understand as a layperson, much easier than Dota2, and, this is really the hook, they have better commentators calling the games.  Dota 2 has better graphics and more varied gameplay, but League has the best control scheme, balance, and is easier to get into

Better at having a higher skill ceiling, not requiring play time to be on even footing with others, and balance (I disagree with you on that).

DOTA2 is pretty much an updated DOTA, which is widely known for its complete LACK of balance.  Heroes are designed around themselves and with very little input from the metagame, have uncounterable skills, snowball heavily, and in general are all either overpowered or underpowered, with very little in between.  League has its fair share of stronger and weaker champions, but absolutely nothing like DOTA2.


I disagree. First of all, heroes shouldn't be designed around the metagame. I think that's a bad idea. I'm not sure what you mean by uncounterable.

DOTA is balanced more for higher level play, though. At low levels a hero like Slark will just wreck people. Play him against a team who has even half a clue and he's worthless. At low levels a hero like Batrider seems awful, but at high levels he's borderline overpowered (but not quite). When patches come out and nerf heroes that are too strong it's almost always a change like "strength per level from 2.6 to 2.3" or "cooldown on skill X from 10 seconds to 13 seconds". Such a small change doesn't suggest they were THAT overpowering.

DOTA has very good balance, but you have to play a lot to see it. If I hadn't played so much during college I wouldn't know it (because I certainly don't have time now). The learning curve is certainly much steeper. The mechanics don't help with that either, as the game is far too inconsistent (Linken's Sphere, anyone?) But the depth is extreme.

Snowballing is certainly true, but it's not necessarily a problem. Why shouldn't one team or hero get stronger if they are getting kills? Instead, games need to end sooner instead of just hanging around at 35-15 for another fifteen minutes.
 
2013-07-12 04:36:24 PM
This is a immigrant visa thing.  Basically, it makes it easier for foreigners to come to the United States to play in a tournament.  I imagine, say, professional chess players would qualify under the same rule.
 
2013-07-12 04:39:09 PM

SkittlesAreYum: Sargun: SkittlesAreYum: bhcompy: SkittlesAreYum: Dota 2 is better.

Better is relative.  Better at what?  League has been continually updated to be more competition friendly.  It's very easy to watch and understand as a layperson, much easier than Dota2, and, this is really the hook, they have better commentators calling the games.  Dota 2 has better graphics and more varied gameplay, but League has the best control scheme, balance, and is easier to get into

Better at having a higher skill ceiling, not requiring play time to be on even footing with others, and balance (I disagree with you on that).

DOTA2 is pretty much an updated DOTA, which is widely known for its complete LACK of balance.  Heroes are designed around themselves and with very little input from the metagame, have uncounterable skills, snowball heavily, and in general are all either overpowered or underpowered, with very little in between.  League has its fair share of stronger and weaker champions, but absolutely nothing like DOTA2.

I disagree. First of all, heroes shouldn't be designed around the metagame. I think that's a bad idea. I'm not sure what you mean by uncounterable.

DOTA is balanced more for higher level play, though. At low levels a hero like Slark will just wreck people. Play him against a team who has even half a clue and he's worthless. At low levels a hero like Batrider seems awful, but at high levels he's borderline overpowered (but not quite). When patches come out and nerf heroes that are too strong it's almost always a change like "strength per level from 2.6 to 2.3" or "cooldown on skill X from 10 seconds to 13 seconds". Such a small change doesn't suggest they were THAT overpowering.

DOTA has very good balance, but you have to play a lot to see it. If I hadn't played so much during college I wouldn't know it (because I certainly don't have time now). The learning curve is certainly much steeper. The mechanics don't help with that either, as the game is far too inconsistent ...


Which all ties back in to my original statement.  League is designed to watch.  Dota isn't.  Dota is designed for people like you to complain that it's superior because it's harder.  Hell, I love EVE, because of that same reason, but it's shiatty to observe if you don't know the game.
 
2013-07-12 04:45:04 PM

bhcompy: SkittlesAreYum: Sargun: SkittlesAreYum: bhcompy: SkittlesAreYum:


Which all ties back in to my original statement.  League is designed to watch.  Dota isn't.  Dota is designed for people like you to complain that it's superior because it's harder.  Hell, I love EVE, because of that same reason, but it's shiatty to observe if you don't know the game.

I'm not sure I'm interested in playing a game that's designed for watching. I'd rather play one that's designed for depth and fun. :)

It also just ended its beta test literally yesterday. I think we'll see a lot more players now that's it's easier to actually get the game. Also, just because you can't play the game as well as others doesn't mean you won't enjoy watching. I certainly can't play very well, yet I enjoy watching tournaments. In fact, I find it MORE fun to watch tournaments of any game (be it Counterstrike, Starcraft, whatever) that I don't fully understand because it's really cool to learn things. If you already know all the strategies it's kind of dull.
 
2013-07-12 04:45:46 PM

SkittlesAreYum: bhcompy: SkittlesAreYum: Sargun: SkittlesAreYum: bhcompy: SkittlesAreYum:

Which all ties back in to my original statement.  League is designed to watch.  Dota isn't.  Dota is designed for people like you to complain that it's superior because it's harder.  Hell, I love EVE, because of that same reason, but it's shiatty to observe if you don't know the game.

I'm not sure I'm interested in playing a game that's designed for watching. I'd rather play one that's designed for depth and fun. :)

It also just ended its beta test literally yesterday. I think we'll see a lot more players now that's it's easier to actually get the game. Also, just because you can't play the game as well as others doesn't mean you won't enjoy watching. I certainly can't play very well, yet I enjoy watching tournaments. In fact, I find it MORE fun to watch tournaments of any game (be it Counterstrike, Starcraft, whatever) that I don't fully understand because it's really cool to learn things. If you already know all the strategies it's kind of dull.


I forgot to say, I'm not bashing LoL really. I don't know much about it, and my original post was kind of a troll. I'm just talking about what I know in regards to Dota.
 
2013-07-12 04:49:43 PM

Cerebral Knievel: Then I would have to be constantly worried about Mr. Kungfu here coming for my nuts because of my choice of entertainment.


You should see the pickle jars in my shed.
 
2013-07-12 04:56:18 PM

SkittlesAreYum: I'm not sure I'm interested in playing a game that's designed for watching. I'd rather play one that's designed for depth and fun. :)


Again, the viewers don't care if YOU are having fun. They care about being able to understand and follow the action.
 
2013-07-12 05:00:15 PM

Cubicle Jockey: SkittlesAreYum: I'm not sure I'm interested in playing a game that's designed for watching. I'd rather play one that's designed for depth and fun. :)

Again, the viewers don't care if YOU are having fun. They care about being able to understand and follow the action.


But they have to enjoy playing the game, too. So THEY have to be having fun. Very few people watch a game they don't want to play themselves. Perhaps they do want to play LoL themselves, or perhaps they would also enjoy Dota 2. It's too early to tell.

Plus, it's not harder to follow the action in Dota 2. Why would it be? There's less heroes/champions. Even if you don't understand the strategies being executed you can still fully understand it all, right?
 
2013-07-12 05:06:03 PM

Cubicle Jockey: SkittlesAreYum: I'm not sure I'm interested in playing a game that's designed for watching. I'd rather play one that's designed for depth and fun. :)

Again, the viewers don't care if YOU are having fun. They care about being able to understand and follow the action.


And screaming insults at you.
 
2013-07-12 05:07:40 PM
www.twitch.tv/justtray

Diamond IV Jungle Main
Stream nightly PST
 
2013-07-12 05:14:05 PM
Stop citing Mark Martin.

Tony "Soda Cookies" Stewart.

The end.
 
2013-07-12 05:15:13 PM
Wow, its kinda humbling being in the presence of so many great athletes.
 
2013-07-12 05:22:32 PM

Cubicle Jockey: SkittlesAreYum: I'm not sure I'm interested in playing a game that's designed for watching. I'd rather play one that's designed for depth and fun. :)

Again, the viewers don't care if YOU are having fun. They care about being able to understand and follow the action.


Yep, I think there is a viable buisness model for sports bars to host gaming tournaments. At least for "traditional" sports games. Like football, basketball etc.
As long as the players can have their own screens, and you could have a static game play display of the two players interaction on the main screen of the establishment.

if this is even possible at all. I have no idea if it is But I think it would be great if you could have first person views for the player and a third person view for the observer for something like Maddan. Just to provide an example
 
2013-07-12 05:38:13 PM
I think league of legends is loads of fun but I haven't been able to play it because the stability of my Internet connection is debatable.
 
2013-07-12 05:46:25 PM

CygnusDarius: I think league of legends is loads of fun but I haven't been able to play it because the stability of my Internet connection is debatable.


Very wise. People will try to hunt you down and stab you for being disconnected.
 
2013-07-12 05:54:44 PM

The Stealth Hippopotamus: Does that mean you have to give them drug and alcohol tests?!

'cause that could be a problem




You just popped my bubble. Thanks a lot, man.
 
2013-07-12 06:05:17 PM

SkittlesAreYum: But they have to enjoy playing the game, too. So THEY have to be having fun


No, they don't. Not in league sports.

No one gives a rats-ass if the offensive linemen in a football game are having fun stopping blitzing LBs, or of the right-fielder is enjoying his time out there waiting for fly-balls.
People want them to play competently, preferably beautifully. That is what they get paid by their sponsors to do.
 
2013-07-12 06:31:09 PM

Cubicle Jockey: SkittlesAreYum: But they have to enjoy playing the game, too. So THEY have to be having fun

No, they don't. Not in league sports.

No one gives a rats-ass if the offensive linemen in a football game are having fun stopping blitzing LBs, or of the right-fielder is enjoying his time out there waiting for fly-balls.
People want them to play competently, preferably beautifully. That is what they get paid by their sponsors to do.


Sorry, by THEY I meant the spectators when the spectators play the game.
 
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