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(USA Today)   EA fixes issues with the release of NCAA Football 14 to make it considerably more realistic. The hard part was figuring out how to get recruiting violations and off-field arrests into the gameplay   (usatoday.com ) divider line
    More: Obvious, NCAA Football 14, ELECTRONIC ARTS, college football, multiplayer games, key changes  
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1595 clicks; posted to Geek » on 09 Jul 2013 at 2:29 PM (2 years ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



36 Comments   (+0 »)
   
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2013-07-09 02:40:55 PM  
That's in the DLC pack.
 
2013-07-09 02:44:00 PM  
'Realistic' would mean drastically upgrading the defense so that a 15-minute-quarter game ends in a football score instead of a basketball score.
 
2013-07-09 02:45:53 PM  
I figured they'd have started selling a Skylanders style football game by now....
 
2013-07-09 02:54:02 PM  

meat0918: I figured they'd have started selling a Skylanders style football game by now....


Everyone gets Buffalo for free. You pay for the other teams through microtransactions. This includes opponents. You can play for free, but it's just the intrasquad Blue and White Game.

You will also get eleven players absolutely free! They'll have to play both ways until you unlock more roster spots, though. Only 99 cents each!
 
2013-07-09 03:03:51 PM  
Most of the issues are coming from EA actually making new engines and physics systems, which is kind of funny.  Everyone complains about EA not adding new features; then when they do, they complain that they didn't release a 100% flawless game when millions of consumers demand a yearly release.

That having been said, I'm glad they simplified recruiting.
 
2013-07-09 03:07:33 PM  
If they ever make a football game like Blood Bowl, but with real teams, where you can run into the stands and punch people and just generally dick about, I'll buy it. Also, driving cars onto the field.

Call it, sandbox football.
 
2013-07-09 03:09:15 PM  

Sargun: Most of the issues are coming from EA actually making new engines and physics systems, which is kind of funny.  Everyone complains about EA not adding new features; then when they do, they complain that they didn't release a 100% flawless game when millions of consumers demand a yearly release.

That having been said, I'm glad they simplified recruiting.


I've always been upset by the EA Sports camera physics that pop with the target model's position instead of moving smoothly.

/have implemented game camera physics...
 
2013-07-09 03:10:34 PM  

meat0918: I figured they'd have started selling a Skylanders style football game by now....


Many years ago, when they were riding high off Mage Knight and Heroclix, Wizkids tried to do a baseball CMG. They distributed promos, but we never got any product at our store.

Their promo set was A-Rod (with the Rangers), Mariano Rivera, Ichiro, and Mark Prior.
 
2013-07-09 03:13:13 PM  

Sargun: then when they do, they complain that they didn't release a 100% flawless game


Yeah!  Why should consumers expect a working product when they spend their money?  Ford releases new cars every year.  And sometimes they even release a new model with a new chassis and engine.  Yet do car owners biatch when the car totally fails to start?  Or turns left when the driver turns the steering wheel right?  Or the brakes refuse to work unless the climate control is set to a series of non-intuitive settings?  Or when the car catches on fire while sitting in the garage not even running?  No!  They suck it up and pay Ford more money each year so Ford will maybe, after seven or eight decades, fix one of those problems
 
2013-07-09 03:19:54 PM  
Your credit card will be charged .03 cents per pass.
 
2013-07-09 03:21:27 PM  
Don't forget to buy Dr. Pepper to get exclusive DLC codes found under the caps.
 
2013-07-09 03:28:33 PM  
EA Sports can die in a fiery datacenter crash.
 
2013-07-09 03:33:29 PM  
Which button is for the prankster pretending to be a cute coed to get into a "relationship" with your archrival's top linebacker?
 
2013-07-09 03:37:03 PM  
Gosling

'Realistic' would mean drastically upgrading the defense so that a 15-minute-quarter game ends in a football score instead of a basketball score.

This is why I stopped buying EA Football in 2008. Tried demos in 2010, 11, 12.... still didn't change.
 
2013-07-09 03:39:03 PM  

Gosling: 'Realistic' would mean drastically upgrading the defense so that a 15-minute-quarter game ends in a football score instead of a basketball score.


no shiat, i've had nfl blitz games end in lower scores than Madden
 
2013-07-09 03:42:26 PM  

Kinek: If they ever make a football game like Blood Bowl, but with real teams, where you can run into the stands and punch people and just generally dick about, I'll buy it. Also, driving cars onto the field.

Call it, sandbox football.


Call it Calvinball - surreal edition
 
2013-07-09 03:56:15 PM  

AdamK: Gosling: 'Realistic' would mean drastically upgrading the defense so that a 15-minute-quarter game ends in a football score instead of a basketball score.

no shiat, i've had nfl blitz games end in lower scores than Madden


Because that's what the people who buy the game want? They want to drink brewskis and pretend to be mr huge QB awesome pants.
 
2013-07-09 04:01:16 PM  

DORMAMU: Kinek: If they ever make a football game like Blood Bowl, but with real teams, where you can run into the stands and punch people and just generally dick about, I'll buy it. Also, driving cars onto the field.

Call it, sandbox football.

Call it Calvinball - surreal edition


I'm holding out for 43 Man-Squamish: The Game
 
2013-07-09 04:22:08 PM  
southparkstudios.mtvnimages.com
 
2013-07-09 04:28:19 PM  

Sargun: Everyone complains about EA not adding new features; then when they do, they complain that they didn't release a 100% flawless game when millions of consumers demand a yearly release.


I know, man, it's like people don't realize they should pay to be beta testers.
 
2013-07-09 04:46:22 PM  
I like the game's new feature where everyone in your vicinity suddenly start wearing Alabama t-shirts for no apparent reason.
 
2013-07-09 04:54:35 PM  

Sargun: Most of the issues are coming from EA actually making new engines and physics systems, which is kind of funny.  Everyone complains about EA not adding new features; then when they do, they complain that they didn't release a 100% flawless game when millions of consumers demand a yearly release.


Shift 2 Unleashed could have been one of the best racing games of all time.  Instead, some meddling monkey who doesn't know jack s*** about racing games required Slightly Mad Studios to make every car's default settings tuned to Ebisu, completely jacking up the handling.  They also monkeyed with some of the settings that made every car have snap oversteer.

Then, when Slightly Mad Studios patched these issues, EA canceled the patch because they didn't want to pay for testing.

So fark EA.  Fark them to hell and back.  SMS has gone on to make Project C.A.R.S.  Graphically, the only game that comes close is Forza Motorsport 5.  PCars looks incredible, with unbelievable rain effects.  The track listing will be godlike.  Recent videos I've watched confirm that Shift 2's nightmare handling is gone, replaced by better simulation physics.  The only thing they don't have is EA's money for marketing licenses, but they've done a stellar job without it, including a great variety of cars.

I don't know if anyone at EA realizes the market they missed.  People are sick of Polyphony Digital churning out the same garbage that barely even qualifies as a current generation title.  People are sick of Turn 10 and their shenanigans with community management and their continued progress towards a less hardcore racing title.  iRacing is fantastically expensive, not graphically all that pretty, and has a limited car selection.

People want a new racing simulation, and EA had one right under their fingertips.  GT5 sold 11 million copies and it was a downright awful game.

EA would rather shove out the same NFS crap every year than actually innovate.  They missed a huge opportunity that with a little time and money would have paid off enormously in the long run.

But I'm glad now that SMS are independent and funded by fans.  It now means they can make a game people actually want, instead of another trash EA title that will have vacant message boards in less than a week.
 
2013-07-09 04:54:56 PM  

Gosling: meat0918: I figured they'd have started selling a Skylanders style football game by now....

Everyone gets Buffalo for free. You pay for the other teams through microtransactions. This includes opponents. You can play for free, but it's just the intrasquad Blue and White Game.


My cousin played college football for the UB Bulls.

I felt kinda bad for him.  The team was so terrible the whole time he was there.  I think the worst team in Division I.
 
2013-07-09 05:00:48 PM  
First. Link goes to some techno/gaming/main page thing. WTF? Was subby just pointing me in the general direction? Or was it after the auto-play commercial?

Second. I don't do DLC. You don't have an option for me to buy the entire game at retail... you just lost my >60 bucks. It upsets me that consumers have generally accepted this as "okay".
 
2013-07-09 05:11:11 PM  

Kinek: If they ever make a football game like Blood Bowl, but with real teams, where you can run into the stands and punch people and just generally dick about, I'll buy it. Also, driving cars onto the field.

Call it, sandbox football.


Pushing people into the stands was always the best part of any Blood Bowl game...

/likes the new computer game
//wishes the league stuff was better (like AI teams to play against)
 
2013-07-09 06:03:23 PM  

Sargun: Most of the issues are coming from EA actually making new engines and physics systems, which is kind of funny.  Everyone complains about EA not adding new features; then when they do, they complain that they didn't release a 100% flawless game when millions of consumers demand a yearly release.

That having been said, I'm glad they simplified recruiting.


Maybe it's different now, but 4-5 years ago, Madden and NCAA had separate game engines. It made no sense. Each engine would have separate features. If you wanted gang tackling, it was only in Madden, not in NCAA. The graphics in Madden were better than NCAA too. NCAA should've been the Madden engine, with added recruiting and proper teams and colors.
 
2013-07-09 06:04:21 PM  

Mr_H: Kinek: If they ever make a football game like Blood Bowl, but with real teams, where you can run into the stands and punch people and just generally dick about, I'll buy it. Also, driving cars onto the field.

Call it, sandbox football.

Pushing people into the stands was always the best part of any Blood Bowl game...

/likes the new computer game
//wishes the league stuff was better (like AI teams to play against)


I just want to wreck the vendors shiat up. Drive a hot dog cart in the 4th quarter. Right down the middle.
 
2013-07-09 06:18:47 PM  
Still no Mutant League Football, eh?

I haven't picked up an EA game since one of the later PS2 MoH entries (Vanguard, I think), but I'd definitely considered an updated MLF or Mutant League Hockey.

/Or Skitchin'
//Or Road Rash.
///Come on EA, please take my disposable income for any of those titles.
 
2013-07-09 06:20:56 PM  

kidgenius: Sargun: Most of the issues are coming from EA actually making new engines and physics systems, which is kind of funny.  Everyone complains about EA not adding new features; then when they do, they complain that they didn't release a 100% flawless game when millions of consumers demand a yearly release.

That having been said, I'm glad they simplified recruiting.

Maybe it's different now, but 4-5 years ago, Madden and NCAA had separate game engines. It made no sense. Each engine would have separate features. If you wanted gang tackling, it was only in Madden, not in NCAA. The graphics in Madden were better than NCAA too. NCAA should've been the Madden engine, with added recruiting and proper teams and colors.


I'm glad NCAA's development took a different direction.  NCAA's at least been a decent game year-to-year.  Madden went to shiat about five years ago.
 
2013-07-09 06:21:32 PM  

DORMAMU: Kinek: If they ever make a football game like Blood Bowl, but with real teams, where you can run into the stands and punch people and just generally dick about, I'll buy it. Also, driving cars onto the field.

Call it, sandbox football.

Call it Calvinball - surreal edition


Wouldn't that just be Calvinball, the Calvinball edition or does it have more fish?
 
2013-07-09 06:41:33 PM  
So how much of a cut do the players get this year?
 
2013-07-09 06:45:22 PM  

kidgenius: Sargun: Most of the issues are coming from EA actually making new engines and physics systems, which is kind of funny.  Everyone complains about EA not adding new features; then when they do, they complain that they didn't release a 100% flawless game when millions of consumers demand a yearly release.

That having been said, I'm glad they simplified recruiting.

Maybe it's different now, but 4-5 years ago, Madden and NCAA had separate game engines. It made no sense. Each engine would have separate features. If you wanted gang tackling, it was only in Madden, not in NCAA. The graphics in Madden were better than NCAA too. NCAA should've been the Madden engine, with added recruiting and proper teams and colors.


I just listened to one of the NCAA designers on a podcast today and it sounded like one of the big problems is that NCAA ships six weeks earlier than Madden.  They wanted to have the new engine in last year's game but it just wasn't ready when they needed to be done.  That's why NCAA is always a year behind on the physics changes.
 
2013-07-09 07:06:35 PM  

Lt. Cheese Weasel: EA Sports can die in a fiery datacenter crash.




www.whatisthe2gs.apple2.org.za
 
2013-07-09 07:47:41 PM  

meat0918: I figured they'd have started selling a Skylanders style football game by now....


Don't give them ideas.
 
2013-07-09 08:01:02 PM  
Wait until someone finds that dorm-rape Easter egg.
 
2013-07-09 08:14:44 PM  

rugman11: kidgenius: Sargun: Most of the issues are coming from EA actually making new engines and physics systems, which is kind of funny.  Everyone complains about EA not adding new features; then when they do, they complain that they didn't release a 100% flawless game when millions of consumers demand a yearly release.

That having been said, I'm glad they simplified recruiting.

Maybe it's different now, but 4-5 years ago, Madden and NCAA had separate game engines. It made no sense. Each engine would have separate features. If you wanted gang tackling, it was only in Madden, not in NCAA. The graphics in Madden were better than NCAA too. NCAA should've been the Madden engine, with added recruiting and proper teams and colors.

I just listened to one of the NCAA designers on a podcast today and it sounded like one of the big problems is that NCAA ships six weeks earlier than Madden.  They wanted to have the new engine in last year's game but it just wasn't ready when they needed to be done.  That's why NCAA is always a year behind on the physics changes.


That would make sense....

Though I swear even the play-calling screens on NCAA would not even be updated to the following year. Button combinations between the two games were slightly different. On-screen graphics during plays was slightly different. Lots of odd, little things that you would think would be harmonized between the two games. Football is football, except when it's soccer.
 
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