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(Slate)   Candy Crush saga is the worst thing ever   (slate.com) divider line 262
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22968 clicks; posted to Main » on 07 Jul 2013 at 4:00 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-07-07 07:32:45 PM  

Mike_LowELL: I don't think there's any real discussion to be had when you keep repeatedly trying to get the answer to a question which has nothing to do with whether or not the game (as a value and time investment) is better or worse than other comparable games.  Your laser focus on whether the game's business practices are transparent (via a legal interpretation) has nothing to do with this.  And even if it did, the game would still be crap, and I could argue off of that.


You started this off by saying people playing these games are uneducated about them. Seemingly because you find they have no value therefore they should hold no value for anyone else. The "you don't have the right to ignore me" comment was just icing on the cake.

At least if you were trolling it would make some sense. Instead you're really so full of yourself that you think you get to decide these things for others.
 
2013-07-07 07:38:56 PM  

Dafatone: Is the problem that they're selling skins, or just that skins are "useless"?


The skins add nothing to the game that interests me and I fail to see why I should do business with a company that works on things that don't interest me.

Is this really that hard for you to understand? That I wouldn't want to purchase products from a company that is making products I don't care for? Does that confuse you so terribly?
 
2013-07-07 07:41:59 PM  
The Candy Crush Saga addicted shubs first reacted to the "change the clock to get more lives" by saying "pfft that's cheating". Ok so fast forward to now, an hour or so later, and he looks at me and says "OMG that time thing works"
/Facepalm

THEN two minutes later he is all like "my wrist hurts I think I have Candy Crush Saga carpel tunnel syndrome"

//double Facepalm
 
2013-07-07 07:42:08 PM  

homeschooled: Move your clock forward on your iPhone for free lives.

You're welcome.


what if u don't have a life
 
2013-07-07 07:47:32 PM  

Mike_LowELL: You're absolutely correct that my opinions on the topic are subjective. Video games are a combination of mechanical logic (game code) and abstract aesthetic design (art assets, narrative contextualization). However, the simple fact remains that some opinions are demonstrably---dare I say objectively---better than others. My opinion is that the confluence of economic and game design decisions makes it a bad game, and something not worth paying attention to. Your opinion is that you like it, so that's what counts. My opinion is more well-thought-out, well-researched, demonstrates a better grasp of what I like and dislike in a game, and is generally more complex than yours. My opinion is better than yours.


You are an idiot. It may be your opinion that you are not but my opinion is more well-thought-out, well researched, demonstrates a better grasp of what I like and dislike in and idiot and is generally more complex than yours. My opinion is better than yours.


Seriously dude, get over yourself.
 
2013-07-07 07:54:26 PM  

homeschooled: Move your clock forward on your iPhone for free lives.

You're welcome.


Not the first time this has been posted in this thread, but it did get me thinking.

If I can cheat their stupid microtransactions, then pure spite that I'm farking the developers out of money might be a good enough reason to play this stupid bejeweled clone.

Nahhhhhh, probably not. But it's a thought.
 
2013-07-07 07:56:38 PM  

skozlaw: Dafatone: Is the problem that they're selling skins, or just that skins are "useless"?

The skins add nothing to the game that interests me and I fail to see why I should do business with a company that works on things that don't interest me.

Is this really that hard for you to understand? That I wouldn't want to purchase products from a company that is making products I don't care for? Does that confuse you so terribly?


Pretty much yes.  Tons of games have character skins.  So your problem isn't that they're there, but that they're sold outside the game?

Or, you're just gonna say no to any game that lets you customize what a character looks like?
 
2013-07-07 08:01:42 PM  

Tyrone Slothrop: ladyfortuna: Mike_LowELL: Snukastyle: They just killed the fun for me...pretty much every game like this has one obstacle type that kills the enjoyment factor of the game, at least for this gamer.

That Bejeweled is a horrible template for match clear puzzle games, one which we dismissed back in the nineties when it was called Columns, and that there are much much better match clear games (Tetris the Grandmaster, Puzzle League, Magical Drop) worth playing?

Bejeweled 3 has good mini-games; I especially enjoy the poker and the butterfly ones.

I'm a fan of Puzzle Quest myself.


I love Puzzle Quest - played it on the DS and on the PC.  Puzzle Quest 2 is pretty good too.  As for Candy Crush, it is a fun little game.  I'm on level 96 - haven't spent a dime.  If I get to the point where I cannot progress any further without it, I'll stop playing.
 
2013-07-07 08:07:51 PM  
I played this for a week. It was quite addicting as Bejeweled without a time limit is up my alley. When I ran out of lives, I simply did not play. I do not have Facebook so when my boss (the one who showed it to me) said I needed tickets or some nonsense, from paying or from Facebook posts, to go to past a level I was 2-3 levels away from, I uninstalled it right there.

I enjoyed it and the prices made me lol out loud. It truly is the worst things about modern gaming in one small package.
 
2013-07-07 08:10:33 PM  
Videogame threads: SERIOUS BUSINESS.
 
2013-07-07 08:14:33 PM  

Dafatone: skozlaw: Dafatone: Is the problem that they're selling skins, or just that skins are "useless"?

The skins add nothing to the game that interests me and I fail to see why I should do business with a company that works on things that don't interest me.

Is this really that hard for you to understand? That I wouldn't want to purchase products from a company that is making products I don't care for? Does that confuse you so terribly?

Pretty much yes.  Tons of games have character skins.  So your problem isn't that they're there, but that they're sold outside the game?

Or, you're just gonna say no to any game that lets you customize what a character looks like?


New heads and skins are drops in the game. I've been having a ton of fun playing Borderlands 2. The Tiny Tina D&D campaign is really well done.
 
2013-07-07 08:18:09 PM  

PanicMan: Dafatone: skozlaw: Dafatone: Is the problem that they're selling skins, or just that skins are "useless"?

The skins add nothing to the game that interests me and I fail to see why I should do business with a company that works on things that don't interest me.

Is this really that hard for you to understand? That I wouldn't want to purchase products from a company that is making products I don't care for? Does that confuse you so terribly?

Pretty much yes.  Tons of games have character skins.  So your problem isn't that they're there, but that they're sold outside the game?

Or, you're just gonna say no to any game that lets you customize what a character looks like?

New heads and skins are drops in the game. I've been having a ton of fun playing Borderlands 2. The Tiny Tina D&D campaign is really well done.


Exactly.  Are skins a problem in general, or just paying for them?  I get that selling heads/skins is a little lame.  But whatever.
 
2013-07-07 08:24:44 PM  

Dafatone: Or, you're just gonna say no to any game that lets you customize what a character looks like?


Before I waste any more time on this, do you honestly not get it or are you being intentionally obtuse just to be an ass? Because if I actually have to explain, in detail, to you why I wouldn't want to give money to a company that produces things I don't care for that's fine, but if you're just being a dick, go away.
 
2013-07-07 08:29:46 PM  

skozlaw: Dafatone: Or, you're just gonna say no to any game that lets you customize what a character looks like?

Before I waste any more time on this, do you honestly not get it or are you being intentionally obtuse just to be an ass? Because if I actually have to explain, in detail, to you why I wouldn't want to give money to a company that produces things I don't care for that's fine, but if you're just being a dick, go away.


I honestly don't understand why that's boycott worthy.  By all means, don't buy head/skin packs.  They're a waste of money.  But as far as I can tell, you're upset that a game even HAS a variety of heads and skins.  Shouldn't you be judging the game based on whether or not you like the content, rather than whether or not it contains one completely extraneous thing that doesn't impact your gameplay whatsoever?

And that whole "well they're putting effort towards things I don't like!" explanation makes zero sense.  Take some game you like.  I bet some of the ads for it didn't target you, or were made in ways you don't particularly like.  They probably put more effort into the box/cover art than needed.  Or the credits.  Or the intro credits.  Or a billion other things.

Huge game companies don't work the way you think they work.  One small thing being included that you think is a waste doesn't damn a whole product.
 
2013-07-07 08:31:44 PM  
Or you could stop being a sucker and just play without buying anything.  Yes it can be frustrating to be stuck on a level for a few days, but you'll get there.


/on level 191
 
2013-07-07 08:35:41 PM  

just_another_asshole/jaa: Just got The Simpsons; Tapped out on my Kindle Fire for free three or four days ago.

Have not bought any donuts and do not intend to, but the game takes so long to play as all is real time and the donuts do speed it up. The game gives you a few at the start and lets you find a couple during the tutorial, but is very stingy with more, have found one and am about to make level 12.

Nice thing about the Kindle Fire is that you can lock out in game purchases(don't know if other devices can do this or not), which I did the very first time I got one of these blood sucking games(and promptly forgot the password) and have not spent a single penny buying pretend crap that does not and never will exist, except in the minds of some lower life forms, for real money!

I'm not sure but I think that my gamer friends would not give anybody these tickets to continue game play, they would just laugh and say something to the effect that "you will never learn it if I tell you so go play the game and leave me alone!"

If I am going to buy donuts I'm going to eat donuts!!!


i849.photobucket.com


Mmmm donuts!
FTFM
 
2013-07-07 08:40:05 PM  

Dafatone: I honestly don't understand why that's boycott worthy.


It's not a "boycott". Words means things and you can't just use them wherever you feel like it with a complete disregard for their actual definitions.

This is a company that has clearly made a conscious decision to make money by nickle and diming its customers with garbage instead of just releasing a quality game up front. I have seen plenty of other companies do this and the end result is never good. You wind up with a game where you have to buy every little bit and piece to wind up with a complete game.

Will Gearbox go that route? I don't know, but I don't care enough for their products to find out so, no, I won't be wasting my money on their stuff anymore. Not when there are tons of other quality products out there I can buy instead.

Gearbox/2K has decided to go with a business model that I've seen - and rejected for having a negative impact - in other games already so I won't be participating. It's really that simple.
Same goes for companies that release "day one DLC", load their games up with DRM and all other manner of bullshiat. I'm not going to reward companies that do dumb shiat like that, not when there are so many other good games from respectable companies that don't view their customers as giant, hanging udders.
It's not a "boycott" because I'm not trying to punish them. It's a simple matter of a company offering something I don't care for, and I choose not to purchase from them as a result.

Very basic.
 
2013-07-07 08:48:10 PM  

skozlaw: Dafatone: I honestly don't understand why that's boycott worthy.

It's not a "boycott". Words means things and you can't just use them wherever you feel like it with a complete disregard for their actual definitions.

This is a company that has clearly made a conscious decision to make money by nickle and diming its customers with garbage instead of just releasing a quality game up front. I have seen plenty of other companies do this and the end result is never good. You wind up with a game where you have to buy every little bit and piece to wind up with a complete game.

Will Gearbox go that route? I don't know, but I don't care enough for their products to find out so, no, I won't be wasting my money on their stuff anymore. Not when there are tons of other quality products out there I can buy instead.

Gearbox/2K has decided to go with a business model that I've seen - and rejected for having a negative impact - in other games already so I won't be participating. It's really that simple.
Same goes for companies that release "day one DLC", load their games up with DRM and all other manner of bullshiat. I'm not going to reward companies that do dumb shiat like that, not when there are so many other good games from respectable companies that don't view their customers as giant, hanging udders.
It's not a "boycott" because I'm not trying to punish them. It's a simple matter of a company offering something I don't care for, and I choose not to purchase from them as a result.

Very basic.


If you say you're no longer buying any product either Gearbox or 2k makes, it's a boycott.

Companies aren't like four people making decisions.  There's a lot of moving parts.  They wound up with extra character models and decided to sell them to customers.  Or, they planned to have extra character models from the start and are selling them to customers.

You can worry all you like about having to buy "every little bit and piece" when that happens.  In the meantime, enjoy the good game that's made.  Or don't.  Whatever.  But slippery slope is a lame argument.  If the skins that are being sold just didn't exist, then you'd be happier?  How does that make sense?  The option to pay for something extraneous has to be better than that extraneous thing not being there.

Also, Gearbox and 2k are very different things.
 
2013-07-07 08:48:19 PM  

Pichu0102: Pichu0102: This is the garbage that ads on every site keep force opening the App Store without me doing anything.

Fark them.

To add more, even on sites like right here, by the time you manage to get the page loaded without it hijacking you and sending you to the App Store, the ad is different.

A pox on whoever coded that POS ad.


...and still the Fark admins wonder why people use adblock/noscript/your-ad-blocker-of-choice...
 
2013-07-07 08:58:46 PM  
Was there actually supposed to be something on the link other than a white/blank page?
 
2013-07-07 09:10:04 PM  

fullyautomatic: From the article: "... estimates that the game brings in $633,000 a day... for its creator..."  PER DAY! What? And to think, I and countless Americans cannot even pay our student loan payments.

/does not play any of these dumb micro pay games. But I do have a nice collection of $ games on my phone and Tab2, such as Mass Effect, two Need For Speeds, Dead Space, Modern Combat 4, ect ect.

//you can pay $5 or $10 upfront for a nice quality developed game, or you can get one of these brainless pathetic-excuse-for-a-game apps for free and probably end up micro-paying $25 in two weeks like the article author and evidently most people.


Exactly! I found Warhammer Quest on the App Store for $4.99, and bought the [unnecessary] extra characters plus the expansion. Total spent was under $15 and it was well worth every cent. Excellent production values and full of charm. If you like the Warhammer universe, I can wholeheartedly recommend this title. It is based upon the board game, so it's not a really deep RPG experience, but it stays true to the spirit of the original.
They DO (perhaps not surprisingly) offer micro transactions for in-game currency, but it's clearly meant for those who just want to blast through the content as quickly as possible; it doesn't feel as if you're cornered into purchasing anything more to enjoy the game. In fact, purchasing the in-game currency would, in my opinion, severely water down the experience.
Great games are out there for the portable gamer, you just have to look.
 
2013-07-07 09:10:16 PM  
I'll be saving my money for Battlefap 4
 
2013-07-07 09:14:43 PM  
Gah. My friends are bugging the crap out of me to play this.

Must... resist...
 
2013-07-07 09:15:24 PM  

Jon iz teh kewl: homeschooled: Move your clock forward on your iPhone for free lives.

You're welcome.

what if u don't have a life


I'll sell you one for $9.99 plus shipping.
 
2013-07-07 09:16:54 PM  
This moron spent $21 and is only level 38. I wondered how these companies made money, but it's clear it's the sucker born every minute or a fool and his money. If the game was 5 bucks I'd buy it, but to pay a dollar here or two there to cheat would make me feel bad twice.
 
2013-07-07 09:20:09 PM  
Android = infinite lives. Not sure about other phones.

/level 201 for a week now.
 
2013-07-07 09:29:12 PM  

skozlaw: Dafatone: Is the problem that they're selling skins, or just that skins are "useless"?

The skins add nothing to the game that interests me and I fail to see why I should do business with a company that works on things that don't interest me.

Is this really that hard for you to understand? That I wouldn't want to purchase products from a company that is making products I don't care for? Does that confuse you so terribly?


So because Hanes also makes bras you won't buy boxers from them? I mean that's your right I guess but it's an odd position to take.
 
2013-07-07 09:41:49 PM  
i306.photobucket.com
 
2013-07-07 09:45:59 PM  

Mike_LowELL: ladyfortuna: Bejeweled 3 has good mini-games; I especially enjoy the poker and the butterfly ones.

I haven't played Bejeweled 3, so I won't comment.

StopLurkListen: Remember the days of the arcade machines? Those games were designed to get you to pay $0.25 every sixty seconds or so. This is pretty much the same but the first sixty seconds (or two days or whatever) are free.

The difference is that the arcade payment model empowers the user.  In the arcade distribution model, having to insert another credit is a punishment for poor play.  The entire culture of arcade video games rewards the skilled player with more playtime, more access to content.  A defining tenet of "arcade culture" is that these players subscribe to the "one-credit rule", in which you haven't "completed" a game unless you manage to beat it on a single credit.  Some players will even go as far as not to credit feed, and start the game over whenever they die.  The idea that "arcade games sucked up all your quarters" is not relevant to skilled players, and while some arcade games have had some complete bullshiat in them (unfair artificial intelligence), most good single-player arcade games can be conquered with a single credit, and there are entire communities of players who have done this.

The free-to-play business model, on the other hand, forces you to spend money or breaks immersion by cutting into the game experience with advertising or time limits.  Not to mention that most free-to-play games, when compared to game history, is just utterly terrible to begin with, and most of the battle can be fought right there.

StopLurkListen: The best way to convince these game makers to not do whatever it is you don't like, is to not give them money. Good luck with that, it's the biggest moneymaker now...

I have never paid for any content in a free-to-play game ever, so there's no real concern here.


The definitive moment of my teenage gaming years was beaing Tekken 2 with one token.
 
2013-07-07 10:07:53 PM  
Super Puzzle Fighter did it better. Plus, it was two player.
 
2013-07-07 10:21:42 PM  
From the comments, this Ramin Shokirzade article is AWESOME for understanding the psychology behind the game. It explains how the trick is done completely and clearly. So well written I wish I had written it myself:

Anyone who is more interested in this subject should check out Ramin Shokrizade's blog (http://www.gamasutra.com/blogs/RaminShokrizade/20130626/194933/The_T op _F2P_Monetization_Tricks.php), which outlines the diabolical ways these companies exploit human psychology to keep players paying for more.

In the last 15 years, the ubiquity of internet access has made it possible for videogame studios to switch to subscription and "freemium" business models. The effect of this is that they've been able to market to casual gamers, but their revenue became more tightly associated with the amount of hours people played their games.
Only in recent years have videogame producers been learning from the casino gaming industry and trying their damnedest to get people neurologically dependent upon their product.
 
2013-07-07 10:52:43 PM  

bulldg4life: I can't get past 65 but I refuse to purchase help or something. I spend all five lives when I wake up trying to win, then usually around lunch remember to try again. Then, when I am trying to fall asleep, I waste 10 minutes trying to beat the damn level
Stuck on level 65 for 4/5 days now.


Two or three weeks for me. So frustrated.
 
2013-07-07 11:22:03 PM  

The_Synergism: if you run out of lives, just reset the date and time on a iOS device to the future...instant infinite lives.

/not sure if this works on android.


Unfortunately it does. Sometimes I have to charge my phone three times a day...
 
2013-07-07 11:27:59 PM  
I am on Level 120. I haven't spent a dime. I am not on Facebook so I don't annoy my friends for extra lives.

There is a trick to get extra lives. You can manually move you time on your phone or tablet ahead 2.5 hours to get five extra live. The catch is when you move the time back, you have to wait the extra time for additional lives but if you do it at night, by the time you wake up you are fine.

It is a fun addicting game but I wouldn't spend money to play.
 
2013-07-07 11:36:59 PM  
tl;dr
Sounds stupid.
 
2013-07-07 11:38:39 PM  

Sofakinbd: From the comments, this Ramin Shokirzade article is AWESOME for understanding the psychology behind the game. It explains how the trick is done completely and clearly. So well written I wish I had written it myself:

Anyone who is more interested in this subject should check out Ramin Shokrizade's blog (http://www.gamasutra.com/blogs/RaminShokrizade/20130626/194933/The_T op _F2P_Monetization_Tricks.php), which outlines the diabolical ways these companies exploit human psychology to keep players paying for more.

In the last 15 years, the ubiquity of internet access has made it possible for videogame studios to switch to subscription and "freemium" business models. The effect of this is that they've been able to market to casual gamers, but their revenue became more tightly associated with the amount of hours people played their games.
Only in recent years have videogame producers been learning from the casino gaming industry and trying their damnedest to get people neurologically dependent upon their product.


Fantastic article, thanks for posting.
 
2013-07-07 11:55:14 PM  

Dafatone: PanicMan: Dafatone: skozlaw: Dafatone: Is the problem that they're selling skins, or just that skins are "useless"?

The skins add nothing to the game that interests me and I fail to see why I should do business with a company that works on things that don't interest me.

Is this really that hard for you to understand? That I wouldn't want to purchase products from a company that is making products I don't care for? Does that confuse you so terribly?

Pretty much yes.  Tons of games have character skins.  So your problem isn't that they're there, but that they're sold outside the game?

Or, you're just gonna say no to any game that lets you customize what a character looks like?

New heads and skins are drops in the game. I've been having a ton of fun playing Borderlands 2. The Tiny Tina D&D campaign is really well done.

Exactly.  Are skins a problem in general, or just paying for them?  I get that selling heads/skins is a little lame.  But whatever.


I imagine the only people who care about skins are the people playing co-op all the time. I've been perfectly happy to play with myself so far.
 
2013-07-08 12:23:21 AM  

MightyPez: hawcian: Or, to put it another way: I don't give a flying fark about what you play; I do have a problem with encouraging consumer-unfriendly practices.


Right on, brother

Mike_LowELL: MightyPez: How is that a problem? If people want to pay money, it's their choice. God forbid developers make money on their product. I just don't see how having people pay for a product as an option is consumer unfriendly.

The free market breaks down at the point where you say it's okay for the consumer to make uneducated choices, and that people are being nuisances by providing educated opinions on the topic.


Indeed. Compare this to the days before the FDA, when people willingly, nay enthusiastically, bought everything under the sun that was 'treated' with radon. I'm sure critics will scoff that it's not  nearly the same class of uneducated purchasing, but the financial damage done these days could be considered just as bad as the health damage done back in history.
 
2013-07-08 12:29:15 AM  
I just want to point out that these kinds of games have almost no power over introverts. The psychology they use is aimed at the needs and wants of the majority of people, i.e. extroverts, who are constantly swimming through life with a need to be part of the crowd, popular, and have something to talk about when in groups; something they thrive upon.

Introverts play a couple levels of something like this, realize it's a con and that there's no damned point, and then go back to playing the iOS version of Warlords II or something else that involves deeper thought, longer strategies, and offers no short-term (and pointless) rewards or bait to keep them interested.

I have no interest in Candy Crush. I had no interest in Farmville, either. I do not play WoW or CoD. I couldn't care less if a bunch of other people are playing, and I couldn't care less if I have "war stories" from these games to tell around some water cooler or party scenario. I have no deep need to get a higher score or more gamer points or achievements than other players, either.

Extroverts may rule the world, but watching them shiat away their time and money on crap like this is a grand source of schadenfreude for introverts everywhere.
 
2013-07-08 12:32:08 AM  

Mike_LowELL: MightyPez: How is that a problem? If people want to pay money, it's their choice. God forbid developers make money on their product. I just don't see how having people pay for a product as an option is consumer unfriendly.

The free market breaks down at the point where you say it's okay for the consumer to make uneducated choices, and that people are being nuisances by providing educated opinions on the topic.


But it has electrolytes!
 
2013-07-08 12:50:05 AM  

ZeroCorpse: I just want to point out that these kinds of games have almost no power over introverts. The psychology they use is aimed at the needs and wants of the majority of people, i.e. extroverts, who are constantly swimming through life with a need to be part of the crowd, popular, and have something to talk about when in groups; something they thrive upon.


I am gonna stop you right there. My highly introverted introverted girlfriend disproves your premise because my highly introverted girlfriend is much more addicted than I, an extrovert, is. It is much more complicated than that.
 
2013-07-08 01:02:08 AM  
Tried it.  I played the game until it told me I couldnt move to the next level until I harassed my friends into playing it too. Stopped. deleted. thats obscene. Im not an advertising conveyance. I wish people had a little more pride in themselves.
 
2013-07-08 01:37:37 AM  

Moonfisher: [media.avclub.com image 627x352]

Riker just got a 5-match combo.

I've managed to get to level 133 thus far without spending a dime.  You just have to play when it's convenient and not give in to their adverts.  You'll get a winnable board eventually.

-=-
Was coming to post Wesley Crusher, but whatever.
 
2013-07-08 01:46:26 AM  
Looked it up, looks like a cheap Puyo Puyo rip off
wiimedia.ign.com
www.hardcoregaming101.net
 
2013-07-08 02:42:14 AM  
Nobody's seen Buggle yet?

i.imgur.com

Not a shoop.
 
2013-07-08 02:46:41 AM  

TheOriginalEd: Tried it.  I played the game until it told me I couldnt move to the next level until I harassed my friends into playing it too. Stopped. deleted. thats obscene. Im not an advertising conveyance. I wish people had a little more pride in themselves.


That's the thing -- until you play it on Facebook, you can play it without ever having to do that.  As soon as you link to your facebook account, then it all depends on your friends.
 
2013-07-08 03:33:22 AM  
Backyard Monsters what?
 
2013-07-08 04:03:55 AM  

Mike_LowELL: Dafatone: Loot grinding + FPS is like crack to me. I can't explain it. Even while playing Borderlands, I sit there going "man this sucks."

Experience and loot mechanics can be a fun supplement for a game, so long as the game offers enough freedom that skillful play can ignore those variables, i.e. "you can beat the game at level one".  (See: The Souls games, modern Castlevania).  But then you get games like Diablo III and Borderlands, which require you to have the proper gear and setup.



Yes, Borderlands requires you to improve your gear to progress through more difficult sections of the game.  The weak-ass pistol you start with isn't going to be sufficient to kill the final boss.  In fact, a large part of the fun is getting new weapons- they're randomly generated- even the mission rewards, so two people complete a mission in co-op and they both get a new, kick-ass machine gun for it, but one of them gets a machine gun that does electric damage and extra melee damage, while the other gets one with only ordinary damage, but with higher accuracy and a zoom.

But there is no "correct" or "required" setup of gear required to make it through the game - there's no point where it's "I have to equip this specific sniper rifle and this specific shotgun to make it through" - the closest to that you'll get is "These baddies are resistant to fire damage, better not use my fire weapons" or "these baddies have body armour, if I use a corrosive damage weapon I can kill them faster".

Also, none of the required gear, however, costs or can be bought for real world money.  You get better gear by killing baddies, opening treasure chests, completing missions, and through purchases at in-game stores for in-game money which os obtained by killing baddies and opening chests.

As far as skins, yes, they have some bonus skins that are 99-cent DLC, in addition to the hundreds of skins findable as loot in-game, because while the game is FPS, it's designed to be played in groups, and while you don't see yourself, your party sees you (and you can see yourself on your friend's screen if you're playing local co-op).  They do not change the actual gameplay experience one iota.
 
2013-07-08 04:41:31 AM  
I wrote a game: http://users.humboldt.edu/jchernoff/loxball/LoxBall.html

It's free.  Of course, it also probably sucks on any browser other than my version of Chrome, but try it anyhow.
 
2013-07-08 06:58:00 AM  

iron de havilland: Nobody's seen Buggle yet?

[i.imgur.com image 421x196]

Not a shoop.


Winter is coming so I better rape u  stock up on some honey to get through the winter

encrypted-tbn2.gstatic.com
 
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